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2647 lines
71 KiB
2647 lines
71 KiB
#include "diablo.h" |
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#include "../3rdParty/Storm/Source/storm.h" |
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|
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DEVILUTION_BEGIN_NAMESPACE |
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|
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int light_table_index; |
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int PitchTbl[1024]; |
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DWORD sgdwCursWdtOld; |
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DWORD sgdwCursX; |
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DWORD sgdwCursY; |
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BYTE *gpBufEnd; |
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DWORD sgdwCursHgt; |
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DWORD level_cel_block; |
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DWORD sgdwCursXOld; |
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DWORD sgdwCursYOld; |
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char arch_draw_type; |
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DDSURFACEDESC DDS_desc; |
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int cel_transparency_active; // weak |
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int level_piece_id; |
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DWORD sgdwCursWdt; |
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void(*DrawPlrProc)(int, int, int, int, int, BYTE *, int, int, int, int); |
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BYTE sgSaveBack[8192]; |
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int draw_monster_num; |
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DWORD sgdwCursHgtOld; |
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|
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/* data */ |
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|
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/* used in 1.00 debug */ |
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char *szMonModeAssert[18] = { |
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"standing", |
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"walking (1)", |
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"walking (2)", |
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"walking (3)", |
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"attacking", |
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"getting hit", |
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"dying", |
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"attacking (special)", |
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"fading in", |
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"fading out", |
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"attacking (ranged)", |
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"standing (special)", |
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"attacking (special ranged)", |
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"delaying", |
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"charging", |
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"stoned", |
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"healing", |
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"talking" |
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}; |
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|
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char *szPlrModeAssert[12] = { |
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"standing", |
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"walking (1)", |
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"walking (2)", |
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"walking (3)", |
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"attacking (melee)", |
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"attacking (ranged)", |
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"blocking", |
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"getting hit", |
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"dying", |
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"casting a spell", |
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"changing levels", |
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"quitting" |
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}; |
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void ClearCursor() // CODE_FIX: this was supposed to be in cursor.cpp |
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{ |
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sgdwCursWdt = 0; |
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sgdwCursWdtOld = 0; |
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} |
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|
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void DrawMissile(int x, int y, int sx, int sy, int CelSkip, int CelCap, BOOL pre) |
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{ |
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int i, mx, my, nCel; |
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MissileStruct *m; |
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BYTE *pCelBuff; |
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DWORD *pFrameTable; |
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|
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if (dMissile[x][y] == -1) { |
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for (i = 0; i < nummissiles; i++) { |
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/// ASSERT: assert(missileactive[i] < MAXMISSILES); |
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if (missileactive[i] >= MAXMISSILES) |
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break; |
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m = &missile[missileactive[i]]; |
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if (m->_mix == x && m->_miy == y && m->_miPreFlag == pre && m->_miDrawFlag) { |
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pCelBuff = m->_miAnimData; |
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if (!pCelBuff) { |
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// app_fatal("Draw Missile type %d: NULL Cel Buffer", m->_mitype); |
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return; |
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} |
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nCel = m->_miAnimFrame; |
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pFrameTable = (DWORD *)pCelBuff; |
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if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
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// app_fatal("Draw Missile: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); |
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return; |
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} |
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mx = sx + m->_mixoff - m->_miAnimWidth2; |
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my = sy + m->_miyoff; |
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if (m->_miUniqTrans) |
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Cl2DecodeFrm3(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap, m->_miUniqTrans + 3); |
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else if (m->_miLightFlag) |
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Cl2DecodeLightTbl(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); |
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else |
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Cl2DecodeFrm1(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); |
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} |
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} |
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} else { |
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m = &missile[dMissile[x][y] - 1]; |
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if (m->_miPreFlag == pre && m->_miDrawFlag) { |
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pCelBuff = m->_miAnimData; |
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if (!pCelBuff) { |
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// app_fatal("Draw Missile 2 type %d: NULL Cel Buffer", m->_mitype); |
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return; |
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} |
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nCel = m->_miAnimFrame; |
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pFrameTable = (DWORD *)pCelBuff; |
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if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
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// app_fatal("Draw Missile 2: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); |
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return; |
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} |
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mx = sx + m->_mixoff - m->_miAnimWidth2; |
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my = sy + m->_miyoff; |
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if (m->_miUniqTrans) |
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Cl2DecodeFrm3(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap, m->_miUniqTrans + 3); |
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else if (m->_miLightFlag) |
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Cl2DecodeLightTbl(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); |
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else |
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Cl2DecodeFrm1(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); |
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} |
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} |
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} |
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void DrawClippedMissile(int x, int y, int sx, int sy, int CelSkip, int CelCap, BOOL pre) |
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{ |
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int i, mx, my, nCel; |
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MissileStruct *m; |
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BYTE *pCelBuff; |
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DWORD *pFrameTable; |
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|
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if (dMissile[x][y] == -1) { |
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for (i = 0; i < nummissiles; i++) { |
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/// ASSERT: assert(missileactive[i] < MAXMISSILES); |
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if (missileactive[i] >= MAXMISSILES) |
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break; |
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m = &missile[missileactive[i]]; |
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if (m->_mix == x && m->_miy == y && m->_miPreFlag == pre && m->_miDrawFlag) { |
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pCelBuff = m->_miAnimData; |
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if (!pCelBuff) { |
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// app_fatal("Draw Missile type %d Clipped: NULL Cel Buffer", m->_mitype); |
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return; |
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} |
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nCel = m->_miAnimFrame; |
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pFrameTable = (DWORD *)pCelBuff; |
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if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
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// app_fatal("Draw Clipped Missile: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); |
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return; |
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} |
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mx = sx + m->_mixoff - m->_miAnimWidth2; |
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my = sy + m->_miyoff; |
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if (m->_miUniqTrans) |
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Cl2DecodeFrm5(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap, m->_miUniqTrans + 3); |
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else if (m->_miLightFlag) |
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Cl2DecodeFrm6(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); |
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else |
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Cl2DecodeFrm4(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); |
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} |
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} |
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} else { |
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m = &missile[dMissile[x][y] - 1]; |
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if (m->_miPreFlag == pre && m->_miDrawFlag) { |
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pCelBuff = m->_miAnimData; |
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if (!pCelBuff) { |
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// app_fatal("Draw Missile 2 type %d Clipped: NULL Cel Buffer", m->_mitype); |
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return; |
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} |
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nCel = m->_miAnimFrame; |
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pFrameTable = (DWORD *)pCelBuff; |
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if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
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// app_fatal("Draw Clipped Missile 2: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); |
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return; |
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} |
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mx = sx + m->_mixoff - m->_miAnimWidth2; |
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my = sy + m->_miyoff; |
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if (m->_miUniqTrans) |
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Cl2DecodeFrm5(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap, m->_miUniqTrans + 3); |
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else if (m->_miLightFlag) |
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Cl2DecodeFrm6(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); |
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else |
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Cl2DecodeFrm4(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, CelSkip, CelCap); |
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} |
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} |
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} |
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void DrawDeadPlayer(int x, int y, int sx, int sy, int CelSkip, int CelCap, BOOL clipped) |
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{ |
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int i, px, py, nCel; |
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PlayerStruct *p; |
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BYTE *pCelBuff; |
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DWORD *pFrameTable; |
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|
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if (clipped) |
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DrawPlrProc = DrawClippedPlayer; |
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else |
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DrawPlrProc = DrawPlayer; |
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dFlags[x][y] &= ~BFLAG_DEAD_PLAYER; |
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for (i = 0; i < MAX_PLRS; i++) { |
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p = &plr[i]; |
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if (p->plractive && !p->_pHitPoints && p->plrlevel == (unsigned char)currlevel && p->WorldX == x && p->WorldY == y) { |
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pCelBuff = p->_pAnimData; |
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if (!pCelBuff) { |
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// app_fatal("Drawing dead player %d \"%s\": NULL Cel Buffer", i, p->_pName); |
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break; |
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} |
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nCel = p->_pAnimFrame; |
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pFrameTable = (DWORD *)pCelBuff; |
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if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
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// app_fatal("Drawing dead player %d \"%s\": facing %d, frame %d of %d", i, p->_pName, p->_pdir, nCel, pFrameTable[0]); |
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break; |
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} |
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dFlags[x][y] |= BFLAG_DEAD_PLAYER; |
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px = sx + p->_pxoff - p->_pAnimWidth2; |
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py = sy + p->_pyoff; |
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DrawPlrProc(i, x, y, px, py, p->_pAnimData, p->_pAnimFrame, p->_pAnimWidth, CelSkip, CelCap); |
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} |
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} |
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} |
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void DrawPlayer(int pnum, int x, int y, int px, int py, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
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{ |
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int l; |
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DWORD *pFrameTable; |
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|
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if (dFlags[x][y] & BFLAG_LIT || plr[myplr]._pInfraFlag || !setlevel && !currlevel) { |
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if (!pCelBuff) { |
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// app_fatal("Drawing player %d \"%s\": NULL Cel Buffer", pnum, plr[pnum]._pName); |
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return; |
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} |
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pFrameTable = (DWORD *)pCelBuff; |
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if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
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/* |
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const char *szMode = "unknown action"; |
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if(plr[pnum]._pmode <= 11) |
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szMode = szPlrModeAssert[plr[pnum]._pmode]; |
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app_fatal( |
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"Drawing player %d \"%s\" %s: facing %d, frame %d of %d", |
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pnum, |
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plr[pnum]._pName, |
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szMode, |
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plr[pnum]._pdir, |
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nCel, |
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pFrameTable[0]); |
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*/ |
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return; |
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} |
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if (pnum == pcursplr) |
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Cl2DecodeFrm2(165, px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap); |
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if (pnum == myplr) { |
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Cl2DecodeFrm1(px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap); |
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if (plr[pnum].pManaShield) |
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Cl2DecodeFrm1( |
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px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], |
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py, |
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misfiledata[MFILE_MANASHLD].mAnimData[0], |
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1, |
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misfiledata[MFILE_MANASHLD].mAnimWidth[0], |
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CelSkip, |
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CelCap); |
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} else if (!(dFlags[x][y] & BFLAG_LIT) || plr[myplr]._pInfraFlag && light_table_index > 8) { |
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Cl2DecodeFrm3(px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap, 1); |
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if (plr[pnum].pManaShield) |
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Cl2DecodeFrm3( |
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px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], |
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py, |
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misfiledata[MFILE_MANASHLD].mAnimData[0], |
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1, |
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misfiledata[MFILE_MANASHLD].mAnimWidth[0], |
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CelSkip, |
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CelCap, |
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1); |
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} else { |
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l = light_table_index; |
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if (light_table_index < 5) |
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light_table_index = 0; |
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else |
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light_table_index -= 5; |
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Cl2DecodeLightTbl(px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap); |
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if (plr[pnum].pManaShield) |
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Cl2DecodeLightTbl( |
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px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], |
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py, |
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misfiledata[MFILE_MANASHLD].mAnimData[0], |
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1, |
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misfiledata[MFILE_MANASHLD].mAnimWidth[0], |
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CelSkip, |
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CelCap); |
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light_table_index = l; |
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} |
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} |
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} |
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|
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void DrawClippedPlayer(int pnum, int x, int y, int px, int py, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
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{ |
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int l; |
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DWORD *pFrameTable; |
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|
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if (dFlags[x][y] & BFLAG_LIT || plr[myplr]._pInfraFlag) { |
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if (!pCelBuff) { |
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// app_fatal("Drawing player %d \"%s\" clipped: NULL Cel Buffer", pnum, plr[pnum]._pName); |
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return; |
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} |
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pFrameTable = (DWORD *)pCelBuff; |
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if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
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/* |
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const char *szMode = "unknown action"; |
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if(plr[pnum]._pmode <= 11) |
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szMode = szPlrModeAssert[plr[pnum]._pmode]; |
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app_fatal( |
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"Drawing player %d \"%s\" %s clipped: facing %d, frame %d of %d", |
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pnum, |
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plr[pnum]._pName, |
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szMode, |
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plr[pnum]._pdir, |
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nCel, |
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pFrameTable[0]); |
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*/ |
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return; |
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} |
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if (pnum == pcursplr) |
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Cl2DecodeClrHL(165, px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap); |
|
if (pnum == myplr) { |
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Cl2DecodeFrm4(px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap); |
|
if (plr[pnum].pManaShield) |
|
Cl2DecodeFrm4( |
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px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], |
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py, |
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misfiledata[MFILE_MANASHLD].mAnimData[0], |
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1, |
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misfiledata[MFILE_MANASHLD].mAnimWidth[0], |
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CelSkip, |
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CelCap); |
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} else if (!(dFlags[x][y] & BFLAG_LIT) || plr[myplr]._pInfraFlag && light_table_index > 8) { |
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Cl2DecodeFrm5(px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap, 1); |
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if (plr[pnum].pManaShield) |
|
Cl2DecodeFrm5( |
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px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], |
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py, |
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misfiledata[MFILE_MANASHLD].mAnimData[0], |
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1, |
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misfiledata[MFILE_MANASHLD].mAnimWidth[0], |
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CelSkip, |
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CelCap, |
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1); |
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} else { |
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l = light_table_index; |
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if (light_table_index < 5) |
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light_table_index = 0; |
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else |
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light_table_index -= 5; |
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Cl2DecodeFrm6(px, py, pCelBuff, nCel, nWidth, CelSkip, CelCap); |
|
if (plr[pnum].pManaShield) |
|
Cl2DecodeFrm6( |
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px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], |
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py, |
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misfiledata[MFILE_MANASHLD].mAnimData[0], |
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1, |
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misfiledata[MFILE_MANASHLD].mAnimWidth[0], |
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CelSkip, |
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CelCap); |
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light_table_index = l; |
|
} |
|
} |
|
} |
|
|
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void DrawView(int StartX, int StartY) |
|
{ |
|
if(zoomflag) { |
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DrawGame(StartX, StartY); |
|
} else { |
|
DrawZoom(StartX, StartY); |
|
} |
|
if(automapflag) { |
|
DrawAutomap(); |
|
} |
|
if(invflag) { |
|
DrawInv(); |
|
} else if(sbookflag) { |
|
DrawSpellBook(); |
|
} |
|
|
|
DrawDurIcon(); |
|
|
|
if(chrflag) { |
|
DrawChr(); |
|
} else if(questlog) { |
|
DrawQuestLog(); |
|
} else if(plr[myplr]._pStatPts != 0 && !spselflag) { |
|
DrawLevelUpIcon(); |
|
} |
|
if(uitemflag) { |
|
DrawUniqueInfo(); |
|
} |
|
if(qtextflag) { |
|
DrawQText(); |
|
} |
|
if(spselflag) { |
|
DrawSpellList(); |
|
} |
|
if(dropGoldFlag) { |
|
DrawGoldSplit(dropGoldValue); |
|
} |
|
if(helpflag) { |
|
DrawHelp(); |
|
} |
|
if(msgflag) { |
|
DrawDiabloMsg(); |
|
} |
|
if(deathflag) { |
|
RedBack(); |
|
} else if(PauseMode != 0) { |
|
gmenu_draw_pause(); |
|
} |
|
|
|
DrawPlrMsg(); |
|
gmenu_draw(); |
|
doom_draw(); |
|
DrawInfoBox(); |
|
DrawLifeFlask(); |
|
DrawManaFlask(); |
|
} |
|
|
|
void DrawGame(int x, int y) |
|
{ |
|
int i, sx, sy, chunks, blocks; |
|
|
|
scr_pix_width = 640; |
|
scr_pix_height = VIEWPORT_HEIGHT; |
|
dword_5C2FF8 = 10; |
|
dword_5C2FFC = 11; |
|
|
|
sx = ScrollInfo._sxoff + 64; |
|
sy = ScrollInfo._syoff + 175; |
|
x -= 10; |
|
y--; |
|
chunks = 10; |
|
blocks = 8; |
|
|
|
if (chrflag || questlog) { |
|
x += 2; |
|
y -= 2; |
|
sx += 288; |
|
chunks = 6; |
|
} |
|
if (invflag || sbookflag) { |
|
x += 2; |
|
y -= 2; |
|
sx -= 32; |
|
chunks = 6; |
|
} |
|
|
|
switch (ScrollInfo._sdir) { |
|
case SDIR_NONE: |
|
break; |
|
case SDIR_NE: |
|
chunks++; |
|
case SDIR_N: |
|
sy -= 32; |
|
x--; |
|
y--; |
|
blocks++; |
|
break; |
|
case SDIR_SE: |
|
blocks++; |
|
case SDIR_E: |
|
chunks++; |
|
break; |
|
case SDIR_S: |
|
blocks++; |
|
break; |
|
case SDIR_SW: |
|
blocks++; |
|
case SDIR_W: |
|
sx -= 64; |
|
x--; |
|
y++; |
|
chunks++; |
|
break; |
|
case SDIR_NW: |
|
sx -= 64; |
|
sy -= 32; |
|
x -= 2; |
|
chunks++; |
|
blocks++; |
|
break; |
|
} |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
gpBufEnd = &gpBuffer[PitchTbl[0 + SCREEN_Y]]; |
|
for (i = 0; i < 4; i++) { |
|
scrollrt_draw_upper(x, y, sx, sy, chunks, i, 0); |
|
y++; |
|
sx -= 32; |
|
sy += 16; |
|
scrollrt_draw_upper(x, y, sx, sy, chunks, i, 1); |
|
x++; |
|
sx += 32; |
|
sy += 16; |
|
} |
|
/// ASSERT: assert(gpBuffer); |
|
gpBufEnd = &gpBuffer[PitchTbl[VIEWPORT_HEIGHT + SCREEN_Y]]; |
|
for (i = 0; i < blocks; i++) { |
|
scrollrt_draw_lower(x, y, sx, sy, chunks, 0); |
|
y++; |
|
sx -= 32; |
|
sy += 16; |
|
scrollrt_draw_lower(x, y, sx, sy, chunks, 1); |
|
x++; |
|
sx += 32; |
|
sy += 16; |
|
} |
|
arch_draw_type = 0; |
|
for (i = 0; i < 4; i++) { |
|
scrollrt_draw_lower_2(x, y, sx, sy, chunks, i, 0); |
|
y++; |
|
sx -= 32; |
|
sy += 16; |
|
scrollrt_draw_lower_2(x, y, sx, sy, chunks, i, 1); |
|
x++; |
|
sx += 32; |
|
sy += 16; |
|
} |
|
} |
|
|
|
void scrollrt_draw_lower(int x, int y, int sx, int sy, int chunks, int eflag) |
|
{ |
|
int i, j; |
|
BYTE *dst; |
|
MICROS *pMap; |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
|
|
pMap = &dpiece_defs_map_1[IsometricCoord(x, y)]; |
|
|
|
if (eflag) { |
|
if ((DWORD)y < MAXDUNY && (DWORD)x < MAXDUNX) { |
|
level_piece_id = dPiece[x][y]; |
|
light_table_index = dLight[x][y]; |
|
if (level_piece_id != 0) { |
|
dst = &gpBuffer[sx + 32 + PitchTbl[sy]]; |
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); |
|
arch_draw_type = 2; |
|
level_cel_block = pMap->mt[1]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
arch_draw_type = 0; |
|
dst -= BUFFER_WIDTH * 32; |
|
level_cel_block = pMap->mt[3]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
dst -= BUFFER_WIDTH * 32; |
|
level_cel_block = pMap->mt[5]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
dst -= BUFFER_WIDTH * 32; |
|
level_cel_block = pMap->mt[7]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
dst -= BUFFER_WIDTH * 32; |
|
level_cel_block = pMap->mt[9]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
dst -= BUFFER_WIDTH * 32; |
|
level_cel_block = pMap->mt[11]; |
|
if (level_cel_block != 0 && leveltype == DTYPE_HELL) { |
|
drawLowerScreen(dst); |
|
} |
|
scrollrt_draw_clipped_dungeon(&gpBuffer[sx + PitchTbl[sy]], x, y, sx, sy, 0); |
|
} else { |
|
world_draw_black_tile(&gpBuffer[sx + PitchTbl[sy]]); |
|
} |
|
} |
|
x++; |
|
y--; |
|
sx += 64; |
|
pMap++; |
|
chunks--; |
|
} |
|
|
|
j = chunks; |
|
while (j != 0) { |
|
j--; |
|
if (y < 0 || x >= MAXDUNX) { |
|
break; |
|
} |
|
if (y < MAXDUNY && x >= 0) { |
|
level_piece_id = dPiece[x][y]; |
|
light_table_index = dLight[x][y]; |
|
if (level_piece_id == 0) { |
|
world_draw_black_tile(&gpBuffer[sx + PitchTbl[sy]]); |
|
} else { |
|
dst = &gpBuffer[sx + PitchTbl[sy]]; |
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); |
|
arch_draw_type = 1; |
|
level_cel_block = pMap->mt[0]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
arch_draw_type = 2; |
|
level_cel_block = pMap->mt[1]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst + 32); |
|
} |
|
arch_draw_type = 0; |
|
for (i = 2; i < MicroTileLen; i += 2) { |
|
dst -= BUFFER_WIDTH * 32; |
|
level_cel_block = pMap->mt[i]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
level_cel_block = pMap->mt[i + 1]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst + 32); |
|
} |
|
} |
|
scrollrt_draw_clipped_dungeon(&gpBuffer[sx + PitchTbl[sy]], x, y, sx, sy, 1); |
|
} |
|
} |
|
x++; |
|
y--; |
|
sx += 64; |
|
pMap++; |
|
} |
|
|
|
if (eflag && (DWORD)y < MAXDUNY && (DWORD)x < MAXDUNX) { |
|
level_piece_id = dPiece[x][y]; |
|
light_table_index = dLight[x][y]; |
|
if (level_piece_id == 0) { |
|
world_draw_black_tile(&gpBuffer[sx + PitchTbl[sy]]); |
|
} else { |
|
dst = &gpBuffer[sx + PitchTbl[sy]]; |
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); |
|
arch_draw_type = 1; |
|
level_cel_block = pMap->mt[0]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
arch_draw_type = 0; |
|
dst -= BUFFER_WIDTH * 32; |
|
level_cel_block = pMap->mt[2]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
dst -= BUFFER_WIDTH * 32; |
|
level_cel_block = pMap->mt[4]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
dst -= BUFFER_WIDTH * 32; |
|
level_cel_block = pMap->mt[6]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
dst -= BUFFER_WIDTH * 32; |
|
level_cel_block = pMap->mt[8]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
dst -= BUFFER_WIDTH * 32; |
|
level_cel_block = pMap->mt[10]; |
|
if (level_cel_block != 0 && leveltype == DTYPE_HELL) { |
|
drawLowerScreen(dst); |
|
} |
|
scrollrt_draw_clipped_dungeon(&gpBuffer[sx + PitchTbl[sy]], x, y, sx, sy, 0); |
|
} |
|
} |
|
} |
|
|
|
void scrollrt_draw_clipped_dungeon(BYTE *pBuff, int sx, int sy, int dx, int dy, int eflag) |
|
{ |
|
int px, py, nCel, nMon, negMon, p; |
|
char bFlag, bDead, bObj, bItem, bPlr, bArch, bMap, negPlr, dd; |
|
DeadStruct *pDeadGuy; |
|
ItemStruct *pItem; |
|
PlayerStruct *pPlayer; |
|
MonsterStruct *pMonster; |
|
BYTE *pCelBuff; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert((DWORD)sx < MAXDUNX); |
|
/// ASSERT: assert((DWORD)sy < MAXDUNY); |
|
bFlag = dFlags[sx][sy]; |
|
bDead = dDead[sx][sy]; |
|
bObj = dObject[sx][sy]; |
|
bItem = dItem[sx][sy]; |
|
bPlr = dPlayer[sx][sy]; |
|
bArch = dArch[sx][sy]; |
|
bMap = dTransVal[sx][sy]; |
|
nMon = dMonster[sx][sy]; |
|
|
|
/// ASSERT: assert((DWORD)(sy-1) < MAXDUNY); |
|
negPlr = dPlayer[sx][sy - 1]; |
|
negMon = dMonster[sx][sy - 1]; |
|
|
|
if (visiondebug && bFlag & BFLAG_LIT) { |
|
Cel2DecodeHdrOnly(pBuff, (BYTE *)pSquareCel, 1, 64, 0, 8); |
|
} |
|
if (MissilePreFlag && bFlag & BFLAG_MISSILE) { |
|
DrawClippedMissile(sx, sy, dx, dy, 0, 8, 1); |
|
} |
|
if (light_table_index < lightmax) { |
|
if (bDead != 0) { |
|
pDeadGuy = &dead[(bDead & 0x1F) - 1]; |
|
dd = (bDead >> 5) & 7; |
|
px = dx - pDeadGuy->_deadWidth2; |
|
pCelBuff = pDeadGuy->_deadData[dd]; |
|
/// ASSERT: assert(pDeadGuy->_deadData[dd] != NULL); |
|
if (pCelBuff != NULL) { |
|
pFrameTable = (DWORD *)pDeadGuy->_deadData[dd]; |
|
nCel = pDeadGuy->_deadFrame; |
|
if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { |
|
if (pDeadGuy->_deadtrans != 0) { |
|
Cl2DecodeFrm5(px, dy, pCelBuff, nCel, pDeadGuy->_deadWidth, 0, 8, pDeadGuy->_deadtrans); |
|
} else { |
|
Cl2DecodeFrm6(px, dy, pCelBuff, pDeadGuy->_deadFrame, pDeadGuy->_deadWidth, 0, 8); |
|
} |
|
} else { |
|
// app_fatal("Clipped dead sub: frame %d of %d, deadnum==%d", nCel, pFrameTable[0], (bDead & 0x1F) - 1); |
|
} |
|
} |
|
} |
|
if (bObj != 0) { |
|
DrawClippedObject(sx, sy, dx, dy, 1, 0, 8); |
|
} |
|
} |
|
if (bItem != 0) { |
|
pItem = &item[bItem - 1]; |
|
if (!pItem->_iPostDraw) { |
|
/// ASSERT: assert((unsigned char)bItem <= MAXITEMS); |
|
if ((unsigned char)bItem <= MAXITEMS) { |
|
pCelBuff = pItem->_iAnimData; |
|
if (pCelBuff != NULL) { |
|
pFrameTable = (DWORD *)pCelBuff; |
|
nCel = pItem->_iAnimFrame; |
|
if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { |
|
px = dx - pItem->_iAnimWidth2; |
|
if (bItem - 1 == pcursitem) { |
|
CelDrawHdrClrHL(181, px, dy, pCelBuff, nCel, pItem->_iAnimWidth, 0, 8); |
|
} |
|
Cel2DecodeHdrLight(px, dy, pItem->_iAnimData, pItem->_iAnimFrame, pItem->_iAnimWidth, 0, 8); |
|
} else { |
|
/* |
|
app_fatal( |
|
"Draw Clipped \"%s\" Item: frame %d of %d, item type==%d", |
|
pItem->_iIName, |
|
nCel, |
|
pFrameTable[0], |
|
pItem->_itype); |
|
*/ |
|
} |
|
} else { |
|
// app_fatal("Draw Item \"%s\" Clipped 1: NULL Cel Buffer", pItem->_iIName); |
|
} |
|
} |
|
} |
|
} |
|
if (bFlag & BFLAG_PLAYERLR) { |
|
p = -(negPlr + 1); |
|
if ((DWORD)p < MAX_PLRS) { |
|
pPlayer = &plr[p]; |
|
px = dx + pPlayer->_pxoff - pPlayer->_pAnimWidth2; |
|
py = dy + pPlayer->_pyoff; |
|
DrawClippedPlayer(p, sx, sy - 1, px, py, pPlayer->_pAnimData, pPlayer->_pAnimFrame, pPlayer->_pAnimWidth, 0, 8); |
|
if (eflag && pPlayer->_peflag != 0) { |
|
if (pPlayer->_peflag == 2) { |
|
scrollrt_draw_clipped_e_flag(pBuff - (BUFFER_WIDTH * 16 + 96), sx - 2, sy + 1, dx - 96, dy - 16); |
|
} |
|
scrollrt_draw_clipped_e_flag(pBuff - 64, sx - 1, sy + 1, dx - 64, dy); |
|
} |
|
} else { |
|
// app_fatal("draw player clipped: tried to draw illegal player %d", p); |
|
} |
|
} |
|
if (bFlag & BFLAG_MONSTLR && (bFlag & BFLAG_LIT || plr[myplr]._pInfraFlag) && negMon < 0) { |
|
draw_monster_num = -(negMon + 1); |
|
if ((DWORD)draw_monster_num < MAXMONSTERS) { |
|
pMonster = &monster[draw_monster_num]; |
|
if (!(pMonster->_mFlags & 1)) { |
|
if (pMonster->MType != NULL) { |
|
px = dx + pMonster->_mxoff - pMonster->MType->width2; |
|
py = dy + pMonster->_myoff; |
|
if (draw_monster_num == pcursmonst) { |
|
Cl2DecodeClrHL(233, px, py, pMonster->_mAnimData, pMonster->_mAnimFrame, pMonster->MType->width, 0, 8); |
|
} |
|
DrawClippedMonster(sx, sy, px, py, draw_monster_num, 0, 8); |
|
if (eflag && pMonster->_meflag) { |
|
scrollrt_draw_clipped_e_flag(pBuff - 64, sx - 1, sy + 1, dx - 64, dy); |
|
} |
|
} else { |
|
// app_fatal("Draw Monster \"%s\" Clipped: uninitialized monster", pMonster->mName); |
|
} |
|
} |
|
} else { |
|
// app_fatal("Draw Monster Clipped: tried to draw illegal monster %d", draw_monster_num); |
|
} |
|
} |
|
if (bFlag & BFLAG_DEAD_PLAYER) { |
|
DrawDeadPlayer(sx, sy, dx, dy, 0, 8, 1); |
|
} |
|
if (bPlr > 0) { |
|
p = bPlr - 1; |
|
if ((DWORD)p < MAX_PLRS) { |
|
pPlayer = &plr[p]; |
|
px = dx + pPlayer->_pxoff - pPlayer->_pAnimWidth2; |
|
py = dy + pPlayer->_pyoff; |
|
DrawClippedPlayer(p, sx, sy, px, py, pPlayer->_pAnimData, pPlayer->_pAnimFrame, pPlayer->_pAnimWidth, 0, 8); |
|
if (eflag && pPlayer->_peflag != 0) { |
|
if (pPlayer->_peflag == 2) { |
|
scrollrt_draw_clipped_e_flag(pBuff - (BUFFER_WIDTH * 16 + 96), sx - 2, sy + 1, dx - 96, dy - 16); |
|
} |
|
scrollrt_draw_clipped_e_flag(pBuff - 64, sx - 1, sy + 1, dx - 64, dy); |
|
} |
|
} else { |
|
// app_fatal("draw player clipped: tried to draw illegal player %d", p); |
|
} |
|
} |
|
if (nMon > 0 && (bFlag & BFLAG_LIT || plr[myplr]._pInfraFlag)) { |
|
draw_monster_num = nMon - 1; |
|
if ((DWORD)draw_monster_num < MAXMONSTERS) { |
|
pMonster = &monster[draw_monster_num]; |
|
if (!(pMonster->_mFlags & 1)) { |
|
if (pMonster->MType != NULL) { |
|
px = dx + pMonster->_mxoff - pMonster->MType->width2; |
|
py = dy + pMonster->_myoff; |
|
if (draw_monster_num == pcursmonst) { |
|
Cl2DecodeClrHL(233, px, py, pMonster->_mAnimData, pMonster->_mAnimFrame, pMonster->MType->width, 0, 8); |
|
} |
|
DrawClippedMonster(sx, sy, px, py, draw_monster_num, 0, 8); |
|
if (eflag && pMonster->_meflag) { |
|
scrollrt_draw_clipped_e_flag(pBuff - 64, sx - 1, sy + 1, dx - 64, dy); |
|
} |
|
} else { |
|
// app_fatal("Draw Monster \"%s\" Clipped: uninitialized monster", pMonster->mName); |
|
} |
|
} |
|
} else { |
|
// app_fatal("Draw Monster Clipped: tried to draw illegal monster %d", draw_monster_num); |
|
} |
|
} |
|
if (bFlag & BFLAG_MISSILE) { |
|
DrawClippedMissile(sx, sy, dx, dy, 0, 8, 0); |
|
} |
|
if (bObj != 0 && light_table_index < lightmax) { |
|
DrawClippedObject(sx, sy, dx, dy, 0, 0, 8); |
|
} |
|
if (bItem != 0) { |
|
pItem = &item[bItem - 1]; |
|
if (pItem->_iPostDraw) { |
|
/// ASSERT: assert((unsigned char)bItem <= MAXITEMS); |
|
if ((unsigned char)bItem <= MAXITEMS) { |
|
pCelBuff = pItem->_iAnimData; |
|
if (pCelBuff != NULL) { |
|
pFrameTable = (DWORD *)pCelBuff; |
|
nCel = pItem->_iAnimFrame; |
|
if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { |
|
px = dx - pItem->_iAnimWidth2; |
|
if (bItem - 1 == pcursitem) { |
|
CelDrawHdrClrHL(181, px, dy, pCelBuff, nCel, pItem->_iAnimWidth, 0, 8); |
|
} |
|
Cel2DecodeHdrLight(px, dy, pItem->_iAnimData, pItem->_iAnimFrame, pItem->_iAnimWidth, 0, 8); |
|
} else { |
|
/* |
|
app_fatal( |
|
"Draw Clipped \"%s\" Item 2: frame %d of %d, item type==%d", |
|
pItem->_iIName, |
|
nCel, |
|
pFrameTable[0], |
|
pItem->_itype); |
|
*/ |
|
} |
|
} else { |
|
// app_fatal("Draw Item \"%s\" Clipped 2: NULL Cel Buffer", pItem->_iIName); |
|
} |
|
} |
|
} |
|
} |
|
if (bArch != 0) { |
|
cel_transparency_active = (unsigned char)TransList[bMap]; |
|
Cel2DecodeLightTrans(pBuff, pSpecialCels, bArch, 64, 0, 8); |
|
} |
|
} |
|
|
|
void DrawClippedMonster(int x, int y, int mx, int my, int m, int CelSkip, int CelCap) |
|
{ |
|
int nCel; |
|
char trans; |
|
BYTE *pCelBuff; |
|
DWORD *pFrameTable; |
|
|
|
if ((DWORD)m >= MAXMONSTERS) { |
|
// app_fatal("Draw Monster Clipped: tried to draw illegal monster %d", m); |
|
return; |
|
} |
|
|
|
pCelBuff = monster[m]._mAnimData; |
|
if (!pCelBuff) { |
|
// app_fatal("Draw Monster \"%s\" Clipped: NULL Cel Buffer", monster[m].mName); |
|
return; |
|
} |
|
|
|
nCel = monster[m]._mAnimFrame; |
|
pFrameTable = (DWORD *)pCelBuff; |
|
if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
|
/* |
|
const char *szMode = "unknown action"; |
|
if(monster[m]._mmode <= 17) |
|
szMode = szMonModeAssert[monster[m]._mmode]; |
|
app_fatal( |
|
"Draw Monster \"%s\" %s Clipped: facing %d, frame %d of %d", |
|
monster[m].mName, |
|
szMode, |
|
monster[m]._mdir, |
|
nCel, |
|
pFrameTable[0]); |
|
*/ |
|
return; |
|
} |
|
|
|
if (!(dFlags[x][y] & BFLAG_LIT)) { |
|
Cl2DecodeFrm5(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, CelSkip, CelCap, 1); |
|
} else { |
|
trans = 0; |
|
if (monster[m]._uniqtype) |
|
trans = monster[m]._uniqtrans + 4; |
|
if (monster[m]._mmode == MM_STONE) |
|
trans = 2; |
|
if (plr[myplr]._pInfraFlag && light_table_index > 8) |
|
trans = 1; |
|
if (trans) |
|
Cl2DecodeFrm5(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, CelSkip, CelCap, trans); |
|
else |
|
Cl2DecodeFrm6(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, CelSkip, CelCap); |
|
} |
|
} |
|
|
|
void DrawClippedObject(int x, int y, int ox, int oy, BOOL pre, int CelSkip, int CelCap) |
|
{ |
|
int sx, sy, xx, yy, nCel; |
|
char bv; |
|
BYTE *pCelBuff; |
|
DWORD *pFrameTable; |
|
|
|
if (dObject[x][y] > 0) { |
|
bv = dObject[x][y] - 1; |
|
if (object[bv]._oPreFlag != pre) |
|
return; |
|
sx = ox - object[bv]._oAnimWidth2; |
|
sy = oy; |
|
} else { |
|
bv = -(dObject[x][y] + 1); |
|
if (object[bv]._oPreFlag != pre) |
|
return; |
|
xx = object[bv]._ox - x; |
|
yy = object[bv]._oy - y; |
|
sx = (xx << 5) + ox - object[bv]._oAnimWidth2 - (yy << 5); |
|
sy = oy + (yy << 4) + (xx << 4); |
|
CelSkip = 0; |
|
CelCap = 8; |
|
} |
|
|
|
/// ASSERT: assert((unsigned char)bv < MAXOBJECTS); |
|
if ((unsigned char)bv >= MAXOBJECTS) |
|
return; |
|
|
|
pCelBuff = object[bv]._oAnimData; |
|
if (!pCelBuff) { |
|
// app_fatal("Draw Object type %d Clipped: NULL Cel Buffer", object[bv]._otype); |
|
return; |
|
} |
|
|
|
nCel = object[bv]._oAnimFrame; |
|
pFrameTable = (DWORD *)pCelBuff; |
|
if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
|
// app_fatal("Draw Clipped Object: frame %d of %d, object type==%d", nCel, pFrameTable[0], object[bv]._otype); |
|
return; |
|
} |
|
|
|
if (bv == pcursobj) |
|
CelDrawHdrClrHL(194, sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, CelSkip, CelCap); |
|
if (object[bv]._oLight) |
|
Cel2DecodeHdrLight(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, CelSkip, CelCap); |
|
else |
|
Cel2DrawHdrOnly(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, CelSkip, CelCap); |
|
} |
|
|
|
void scrollrt_draw_clipped_e_flag(BYTE *pBuff, int x, int y, int a4, int a5) |
|
{ |
|
int i, lti_old, cta_old, lpi_old; |
|
BYTE *dst; |
|
MICROS *pMap; |
|
|
|
lti_old = light_table_index; |
|
cta_old = cel_transparency_active; |
|
lpi_old = level_piece_id; |
|
|
|
level_piece_id = dPiece[x][y]; |
|
light_table_index = dLight[x][y]; |
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); |
|
pMap = &dpiece_defs_map_1[IsometricCoord(x, y)]; |
|
|
|
dst = pBuff; |
|
arch_draw_type = 1; |
|
level_cel_block = pMap->mt[0]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
arch_draw_type = 2; |
|
level_cel_block = pMap->mt[1]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst + 32); |
|
} |
|
|
|
dst = pBuff; |
|
arch_draw_type = 0; |
|
for (i = 2; i < MicroTileLen; i += 2) { |
|
dst -= BUFFER_WIDTH * 32; |
|
level_cel_block = pMap->mt[i]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
level_cel_block = pMap->mt[i + 1]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst + 32); |
|
} |
|
} |
|
|
|
scrollrt_draw_clipped_dungeon(pBuff, x, y, a4, a5, 0); |
|
|
|
light_table_index = lti_old; |
|
cel_transparency_active = cta_old; |
|
level_piece_id = lpi_old; |
|
} |
|
|
|
void scrollrt_draw_lower_2(int x, int y, int sx, int sy, int chunks, int skipChunks, int eflag) |
|
{ |
|
int i, j, CelSkip; |
|
BYTE *dst; |
|
MICROS *pMap; |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
|
|
pMap = &dpiece_defs_map_1[IsometricCoord(x, y)]; |
|
CelSkip = 2 * skipChunks + 2; |
|
|
|
if (eflag) { |
|
if (y >= 0 && y < MAXDUNY && x >= 0 && x < MAXDUNX) { |
|
level_piece_id = dPiece[x][y]; |
|
light_table_index = dLight[x][y]; |
|
if (level_piece_id != 0) { |
|
dst = &gpBuffer[sx - (BUFFER_WIDTH * 32 - 32) + PitchTbl[sy]]; |
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); |
|
for (i = 0; i < (MicroTileLen >> 1) - 1; i++) { |
|
if (skipChunks <= i) { |
|
level_cel_block = pMap->mt[2 * i + 3]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
} |
|
dst -= BUFFER_WIDTH * 32; |
|
} |
|
if (CelSkip < 8) { |
|
scrollrt_draw_clipped_dungeon_2(&gpBuffer[sx + PitchTbl[sy] - BUFFER_WIDTH * 16 * CelSkip], x, y, skipChunks, CelSkip, sx, sy, 0); |
|
} |
|
} |
|
} |
|
x++; |
|
y--; |
|
sx += 64; |
|
chunks--; |
|
pMap++; |
|
} |
|
|
|
j = chunks; |
|
while (j != 0) { |
|
j--; |
|
if (x >= MAXDUNX || y < 0) { |
|
break; |
|
} |
|
if (y < MAXDUNY && x >= 0) { |
|
level_piece_id = dPiece[x][y]; |
|
light_table_index = dLight[x][y]; |
|
if (level_piece_id != 0) { |
|
dst = &gpBuffer[sx - BUFFER_WIDTH * 32 + PitchTbl[sy]]; |
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); |
|
i = 0; |
|
while (i < (MicroTileLen >> 1) - 1) { |
|
if (skipChunks <= i) { |
|
level_cel_block = pMap->mt[2 * i + 2]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
level_cel_block = pMap->mt[2 * i + 3]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst + 32); |
|
} |
|
} |
|
i++; |
|
dst -= BUFFER_WIDTH * 32; |
|
} |
|
if (CelSkip < 8) { |
|
scrollrt_draw_clipped_dungeon_2(&gpBuffer[sx + PitchTbl[sy] - BUFFER_WIDTH * 32 * (skipChunks + 1)], x, y, skipChunks, CelSkip, sx, sy, 1); |
|
} |
|
} |
|
} |
|
x++; |
|
y--; |
|
sx += 64; |
|
pMap++; |
|
} |
|
|
|
if (eflag && (DWORD)y < MAXDUNY && (DWORD)x < MAXDUNX) { |
|
level_piece_id = dPiece[x][y]; |
|
light_table_index = dLight[x][y]; |
|
if (level_piece_id != 0) { |
|
dst = &gpBuffer[sx - BUFFER_WIDTH * 32 + PitchTbl[sy]]; |
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); |
|
for (i = 0; i < (MicroTileLen >> 1) - 1; i++) { |
|
if (skipChunks <= i) { |
|
level_cel_block = pMap->mt[2 * i + 2]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
} |
|
dst -= BUFFER_WIDTH * 32; |
|
} |
|
if (CelSkip < 8) { |
|
scrollrt_draw_clipped_dungeon_2(&gpBuffer[sx + PitchTbl[sy] - BUFFER_WIDTH * 16 * CelSkip], x, y, skipChunks, CelSkip, sx, sy, 0); |
|
} |
|
} |
|
} |
|
} |
|
|
|
void scrollrt_draw_clipped_dungeon_2(BYTE *pBuff, int sx, int sy, int skipChunks, int CelSkip, int dx, int dy, int eflag) |
|
{ |
|
int px, py, nCel, nMon, negMon, p; |
|
char bFlag, bDead, bObj, bItem, bPlr, bArch, bMap, negPlr, dd; |
|
DeadStruct *pDeadGuy; |
|
ItemStruct *pItem; |
|
PlayerStruct *pPlayer; |
|
MonsterStruct *pMonster; |
|
BYTE *pCelBuff; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert((DWORD)sx < MAXDUNX); |
|
/// ASSERT: assert((DWORD)sy < MAXDUNY); |
|
bFlag = dFlags[sx][sy]; |
|
bDead = dDead[sx][sy]; |
|
bObj = dObject[sx][sy]; |
|
bItem = dItem[sx][sy]; |
|
bPlr = dPlayer[sx][sy]; |
|
bArch = dArch[sx][sy]; |
|
bMap = dTransVal[sx][sy]; |
|
nMon = dMonster[sx][sy]; |
|
|
|
/// ASSERT: assert((DWORD)(sy-1) < MAXDUNY); |
|
negPlr = dPlayer[sx][sy - 1]; |
|
negMon = dMonster[sx][sy - 1]; |
|
|
|
if (visiondebug && bFlag & BFLAG_LIT) { |
|
Cel2DecodeHdrOnly(pBuff, (BYTE *)pSquareCel, 1, 64, CelSkip, 8); |
|
} |
|
if (MissilePreFlag && bFlag & BFLAG_MISSILE) { |
|
DrawClippedMissile(sx, sy, dx, dy, CelSkip, 8, 1); |
|
} |
|
if (light_table_index < lightmax) { |
|
if (bDead != 0) { |
|
pDeadGuy = &dead[(bDead & 0x1F) - 1]; |
|
dd = (bDead >> 5) & 7; |
|
px = dx - pDeadGuy->_deadWidth2; |
|
pCelBuff = pDeadGuy->_deadData[dd]; |
|
/// ASSERT: assert(pDeadGuy->_deadData[dd] != NULL); |
|
if (pCelBuff != NULL) { |
|
pFrameTable = (DWORD *)pDeadGuy->_deadData[dd]; |
|
nCel = pDeadGuy->_deadFrame; |
|
if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { |
|
if (pDeadGuy->_deadtrans != 0) { |
|
Cl2DecodeFrm5(px, dy, pCelBuff, nCel, pDeadGuy->_deadWidth, CelSkip, 8, pDeadGuy->_deadtrans); |
|
} else { |
|
Cl2DecodeFrm6(px, dy, pCelBuff, pDeadGuy->_deadFrame, pDeadGuy->_deadWidth, CelSkip, 8); |
|
} |
|
} else { |
|
// app_fatal("Clipped dead sub2: frame %d of %d, deadnum==%d", nCel, pFrameTable[0], (bDead & 0x1F) - 1); |
|
} |
|
} |
|
} |
|
if (bObj != 0) { |
|
DrawClippedObject(sx, sy, dx, dy, 1, CelSkip, 8); |
|
} |
|
} |
|
if (bItem != 0) { |
|
pItem = &item[bItem - 1]; |
|
if (!pItem->_iPostDraw) { |
|
/// ASSERT: assert((unsigned char)bItem <= MAXITEMS); |
|
if ((unsigned char)bItem <= MAXITEMS) { |
|
pCelBuff = pItem->_iAnimData; |
|
if (pCelBuff != NULL) { |
|
pFrameTable = (DWORD *)pCelBuff; |
|
nCel = pItem->_iAnimFrame; |
|
if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { |
|
px = dx - pItem->_iAnimWidth2; |
|
if (bItem - 1 == pcursitem) { |
|
CelDrawHdrClrHL(181, px, dy, pCelBuff, nCel, pItem->_iAnimWidth, CelSkip, 8); |
|
} |
|
Cel2DecodeHdrLight(px, dy, pItem->_iAnimData, pItem->_iAnimFrame, pItem->_iAnimWidth, CelSkip, 8); |
|
} else { |
|
/* |
|
app_fatal( |
|
"Draw Clipped \"%s\" Item 3: frame %d of %d, item type==%d", |
|
pItem->_iIName, |
|
nCel, |
|
pFrameTable[0], |
|
pItem->_itype); |
|
*/ |
|
} |
|
} else { |
|
// app_fatal("Draw Item \"%s\" Clipped 3: NULL Cel Buffer", pItem->_iIName); |
|
} |
|
} |
|
} |
|
} |
|
if (bFlag & BFLAG_PLAYERLR) { |
|
p = -(negPlr + 1); |
|
if ((DWORD)p < MAX_PLRS) { |
|
pPlayer = &plr[p]; |
|
px = dx + pPlayer->_pxoff - pPlayer->_pAnimWidth2; |
|
py = dy + pPlayer->_pyoff; |
|
DrawClippedPlayer(p, sx, sy - 1, px, py, pPlayer->_pAnimData, pPlayer->_pAnimFrame, pPlayer->_pAnimWidth, CelSkip, 8); |
|
if (eflag && pPlayer->_peflag != 0) { |
|
if (pPlayer->_peflag == 2) { |
|
scrollrt_draw_clipped_e_flag_2(pBuff - (BUFFER_WIDTH * 16 + 96), sx - 2, sy + 1, skipChunks, CelSkip, dx - 96, dy - 16); |
|
} |
|
scrollrt_draw_clipped_e_flag_2(pBuff - 64, sx - 1, sy + 1, skipChunks, CelSkip, dx - 64, dy); |
|
} |
|
} else { |
|
// app_fatal("draw player clipped: tried to draw illegal player %d", p); |
|
} |
|
} |
|
if (bFlag & BFLAG_MONSTLR && (bFlag & BFLAG_LIT || plr[myplr]._pInfraFlag) && negMon < 0) { |
|
draw_monster_num = -(negMon + 1); |
|
if ((DWORD)draw_monster_num < MAXMONSTERS) { |
|
pMonster = &monster[draw_monster_num]; |
|
if (!(pMonster->_mFlags & 1)) { |
|
if (pMonster->MType != NULL) { |
|
px = dx + pMonster->_mxoff - pMonster->MType->width2; |
|
py = dy + pMonster->_myoff; |
|
if (draw_monster_num == pcursmonst) { |
|
Cl2DecodeClrHL(233, px, py, pMonster->_mAnimData, pMonster->_mAnimFrame, pMonster->MType->width, CelSkip, 8); |
|
} |
|
DrawClippedMonster(sx, sy, px, py, draw_monster_num, CelSkip, 8); |
|
if (eflag && !pMonster->_meflag) { |
|
scrollrt_draw_clipped_e_flag_2(pBuff - 64, sx - 1, sy + 1, skipChunks, CelSkip, dx - 64, dy); |
|
} |
|
} else { |
|
// app_fatal("Draw Monster \"%s\" Clipped: uninitialized monster", pMonster->mName); |
|
} |
|
} |
|
} else { |
|
// app_fatal("Draw Monster Clipped: tried to draw illegal monster %d", draw_monster_num); |
|
} |
|
} |
|
if (bFlag & BFLAG_DEAD_PLAYER) { |
|
DrawDeadPlayer(sx, sy, dx, dy, CelSkip, 8, 1); |
|
} |
|
if (bPlr > 0) { |
|
p = bPlr - 1; |
|
if ((DWORD)p < MAX_PLRS) { |
|
pPlayer = &plr[p]; |
|
px = dx + pPlayer->_pxoff - pPlayer->_pAnimWidth2; |
|
py = dy + pPlayer->_pyoff; |
|
DrawClippedPlayer(p, sx, sy, px, py, pPlayer->_pAnimData, pPlayer->_pAnimFrame, pPlayer->_pAnimWidth, CelSkip, 8); |
|
if (eflag && pPlayer->_peflag != 0) { |
|
if (pPlayer->_peflag == 2) { |
|
scrollrt_draw_clipped_e_flag_2(pBuff - (BUFFER_WIDTH * 16 + 96), sx - 2, sy + 1, skipChunks, CelSkip, dx - 96, dy - 16); |
|
} |
|
scrollrt_draw_clipped_e_flag_2(pBuff - 64, sx - 1, sy + 1, skipChunks, CelSkip, dx - 64, dy); |
|
} |
|
} else { |
|
// app_fatal("draw player clipped: tried to draw illegal player %d", p); |
|
} |
|
} |
|
if (nMon > 0 && (bFlag & BFLAG_LIT || plr[myplr]._pInfraFlag)) { |
|
draw_monster_num = nMon - 1; |
|
if ((DWORD)draw_monster_num < MAXMONSTERS) { |
|
pMonster = &monster[draw_monster_num]; |
|
if (!(pMonster->_mFlags & 1)) { |
|
if (pMonster->MType != NULL) { |
|
px = dx + pMonster->_mxoff - pMonster->MType->width2; |
|
py = dy + pMonster->_myoff; |
|
if (draw_monster_num == pcursmonst) { |
|
Cl2DecodeClrHL(233, px, py, pMonster->_mAnimData, pMonster->_mAnimFrame, pMonster->MType->width, CelSkip, 8); |
|
} |
|
DrawClippedMonster(sx, sy, px, py, draw_monster_num, CelSkip, 8); |
|
if (eflag && !pMonster->_meflag) { |
|
scrollrt_draw_clipped_e_flag_2(pBuff - 64, sx - 1, sy + 1, skipChunks, CelSkip, dx - 64, dy); |
|
} |
|
} else { |
|
// app_fatal("Draw Monster \"%s\" Clipped: uninitialized monster", pMonster->mName); |
|
} |
|
} |
|
} else { |
|
// app_fatal("Draw Monster Clipped: tried to draw illegal monster %d", draw_monster_num); |
|
} |
|
} |
|
if (bFlag & BFLAG_MISSILE) { |
|
DrawClippedMissile(sx, sy, dx, dy, CelSkip, 8, 0); |
|
} |
|
if (bObj != 0 && light_table_index < lightmax) { |
|
DrawClippedObject(sx, sy, dx, dy, 0, CelSkip, 8); |
|
} |
|
if (bItem != 0) { |
|
pItem = &item[bItem - 1]; |
|
if (pItem->_iPostDraw) { |
|
/// ASSERT: assert((unsigned char)bItem <= MAXITEMS); |
|
if ((unsigned char)bItem <= MAXITEMS) { |
|
pCelBuff = pItem->_iAnimData; |
|
if (pCelBuff != NULL) { |
|
pFrameTable = (DWORD *)pCelBuff; |
|
nCel = pItem->_iAnimFrame; |
|
if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { |
|
px = dx - pItem->_iAnimWidth2; |
|
if (bItem - 1 == pcursitem) { |
|
CelDrawHdrClrHL(181, px, dy, pCelBuff, nCel, pItem->_iAnimWidth, CelSkip, 8); |
|
} |
|
Cel2DecodeHdrLight(px, dy, pItem->_iAnimData, pItem->_iAnimFrame, pItem->_iAnimWidth, CelSkip, 8); |
|
} else { |
|
/* |
|
app_fatal( |
|
"Draw Clipped \"%s\" Item 4: frame %d of %d, item type==%d", |
|
pItem->_iIName, |
|
nCel, |
|
pFrameTable[0], |
|
pItem->_itype); |
|
*/ |
|
} |
|
} else { |
|
// app_fatal("Draw Item \"%s\" Clipped 4: NULL Cel Buffer", pItem->_iIName); |
|
} |
|
} |
|
} |
|
} |
|
if (bArch != 0) { |
|
cel_transparency_active = (unsigned char)TransList[bMap]; |
|
Cel2DecodeLightTrans(pBuff, pSpecialCels, bArch, 64, CelSkip, 8); |
|
} |
|
} |
|
|
|
void scrollrt_draw_clipped_e_flag_2(BYTE *pBuff, int x, int y, int skipChunks, signed int CelSkip, int sx, int sy) |
|
{ |
|
int lti_old, cta_old, lpi_old; |
|
BYTE *dst; |
|
MICROS *pMap; |
|
|
|
lti_old = light_table_index; |
|
cta_old = cel_transparency_active; |
|
lpi_old = level_piece_id; |
|
|
|
level_piece_id = dPiece[x][y]; |
|
light_table_index = dLight[x][y]; |
|
dst = &pBuff[BUFFER_WIDTH * 32 * skipChunks]; |
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); |
|
pMap = &dpiece_defs_map_1[IsometricCoord(x, y)]; |
|
|
|
switch (skipChunks) { |
|
case 0: |
|
level_cel_block = pMap->mt[2]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
level_cel_block = pMap->mt[3]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst + 32); |
|
} |
|
case 1: |
|
dst -= BUFFER_WIDTH * 32; |
|
level_cel_block = pMap->mt[4]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
level_cel_block = pMap->mt[5]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst + 32); |
|
} |
|
case 2: |
|
dst -= BUFFER_WIDTH * 32; |
|
level_cel_block = pMap->mt[6]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
level_cel_block = pMap->mt[7]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst + 32); |
|
} |
|
case 3: |
|
dst -= BUFFER_WIDTH * 32; |
|
level_cel_block = pMap->mt[8]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst); |
|
} |
|
level_cel_block = pMap->mt[9]; |
|
if (level_cel_block != 0) { |
|
drawLowerScreen(dst + 32); |
|
} |
|
break; |
|
} |
|
|
|
if (CelSkip < 8) { |
|
scrollrt_draw_clipped_dungeon_2(pBuff, x, y, skipChunks, CelSkip, sx, sy, 0); |
|
} |
|
|
|
light_table_index = lti_old; |
|
cel_transparency_active = cta_old; |
|
level_piece_id = lpi_old; |
|
} |
|
|
|
void scrollrt_draw_upper(int x, int y, int sx, int sy, int chunks, int capChunks, int eflag) |
|
{ |
|
int i, j, CelCap; |
|
BYTE *dst; |
|
MICROS *pMap; |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
|
|
pMap = &dpiece_defs_map_1[IsometricCoord(x, y)]; |
|
CelCap = 2 * capChunks + 2; |
|
if (CelCap > 8) { |
|
CelCap = 8; |
|
} |
|
|
|
if (eflag) { |
|
if (y >= 0 && y < MAXDUNY && x >= 0 && x < MAXDUNX) { |
|
level_piece_id = dPiece[x][y]; |
|
light_table_index = dLight[x][y]; |
|
if (level_piece_id != 0) { |
|
dst = &gpBuffer[sx + 32 + PitchTbl[sy]]; |
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); |
|
if (capChunks >= 0) { |
|
level_cel_block = pMap->mt[1]; |
|
if (level_cel_block != 0) { |
|
arch_draw_type = 2; |
|
drawUpperScreen(dst); |
|
arch_draw_type = 0; |
|
} |
|
} |
|
dst -= BUFFER_WIDTH * 32; |
|
if (capChunks >= 1) { |
|
level_cel_block = pMap->mt[3]; |
|
if (level_cel_block != 0) { |
|
drawUpperScreen(dst); |
|
} |
|
} |
|
dst -= BUFFER_WIDTH * 32; |
|
if (capChunks >= 2) { |
|
level_cel_block = pMap->mt[5]; |
|
if (level_cel_block != 0) { |
|
drawUpperScreen(dst); |
|
} |
|
} |
|
dst -= BUFFER_WIDTH * 32; |
|
if (capChunks >= 3) { |
|
level_cel_block = pMap->mt[7]; |
|
if (level_cel_block != 0) { |
|
drawUpperScreen(dst); |
|
} |
|
} |
|
scrollrt_draw_dungeon(&gpBuffer[sx + PitchTbl[sy]], x, y, capChunks, CelCap, sx, sy, 0); |
|
} else { |
|
world_draw_black_tile(&gpBuffer[sx + PitchTbl[sy]]); |
|
} |
|
} |
|
x++; |
|
y--; |
|
sx += 64; |
|
chunks--; |
|
pMap++; |
|
} |
|
|
|
for (j = 0; j < chunks; j++) { |
|
if (y >= 0 && y < MAXDUNY && x >= 0 && x < MAXDUNX) { |
|
level_piece_id = dPiece[x][y]; |
|
light_table_index = dLight[x][y]; |
|
if (level_piece_id != 0) { |
|
dst = &gpBuffer[sx + PitchTbl[sy]]; |
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); |
|
arch_draw_type = 1; |
|
level_cel_block = pMap->mt[0]; |
|
if (level_cel_block != 0) { |
|
drawUpperScreen(dst); |
|
} |
|
arch_draw_type = 2; |
|
level_cel_block = pMap->mt[1]; |
|
if (level_cel_block != 0) { |
|
drawUpperScreen(dst + 32); |
|
} |
|
arch_draw_type = 0; |
|
for (i = 1; i < (MicroTileLen >> 1) - 1; i++) { |
|
dst -= BUFFER_WIDTH * 32; |
|
if (capChunks >= i) { |
|
level_cel_block = pMap->mt[2 * i]; |
|
if (level_cel_block != 0) { |
|
drawUpperScreen(dst); |
|
} |
|
level_cel_block = pMap->mt[2 * i + 1]; |
|
if (level_cel_block != 0) { |
|
drawUpperScreen(dst + 32); |
|
} |
|
} |
|
} |
|
scrollrt_draw_dungeon(&gpBuffer[sx + PitchTbl[sy]], x, y, capChunks, CelCap, sx, sy, 1); |
|
} else { |
|
world_draw_black_tile(&gpBuffer[sx + PitchTbl[sy]]); |
|
} |
|
} |
|
x++; |
|
y--; |
|
sx += 64; |
|
pMap++; |
|
} |
|
|
|
if (eflag && y >= 0 && y < MAXDUNY && x >= 0 && x < MAXDUNX) { |
|
level_piece_id = dPiece[x][y]; |
|
light_table_index = dLight[x][y]; |
|
if (level_piece_id != 0) { |
|
dst = &gpBuffer[sx + PitchTbl[sy]]; |
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); |
|
arch_draw_type = 1; |
|
if (capChunks >= 0) { |
|
level_cel_block = pMap->mt[0]; |
|
if (level_cel_block != 0) { |
|
drawUpperScreen(dst); |
|
} |
|
} |
|
arch_draw_type = 0; |
|
dst -= BUFFER_WIDTH * 32; |
|
if (capChunks >= 1) { |
|
level_cel_block = pMap->mt[2]; |
|
if (level_cel_block != 0) { |
|
drawUpperScreen(dst); |
|
} |
|
} |
|
dst -= BUFFER_WIDTH * 32; |
|
if (capChunks >= 2) { |
|
level_cel_block = pMap->mt[4]; |
|
if (level_cel_block != 0) { |
|
drawUpperScreen(dst); |
|
} |
|
} |
|
dst -= BUFFER_WIDTH * 32; |
|
if (capChunks >= 3) { |
|
level_cel_block = pMap->mt[6]; |
|
if (level_cel_block != 0) { |
|
drawUpperScreen(dst); |
|
} |
|
} |
|
scrollrt_draw_dungeon(&gpBuffer[sx + PitchTbl[sy]], x, y, capChunks, CelCap, sx, sy, 0); |
|
} else { |
|
world_draw_black_tile(&gpBuffer[sx + PitchTbl[sy]]); |
|
} |
|
} |
|
} |
|
|
|
void scrollrt_draw_dungeon(BYTE *pBuff, int sx, int sy, int capChunks, int CelCap, int dx, int dy, int eflag) |
|
{ |
|
int px, py, nCel, nMon, negMon, p; |
|
char bFlag, bDead, bObj, bItem, bPlr, bArch, bMap, negPlr, dd; |
|
DeadStruct *pDeadGuy; |
|
ItemStruct *pItem; |
|
PlayerStruct *pPlayer; |
|
MonsterStruct *pMonster; |
|
BYTE *pCelBuff; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert((DWORD)sx < MAXDUNX); |
|
/// ASSERT: assert((DWORD)sy < MAXDUNY); |
|
bFlag = dFlags[sx][sy]; |
|
bDead = dDead[sx][sy]; |
|
bObj = dObject[sx][sy]; |
|
bItem = dItem[sx][sy]; |
|
bPlr = dPlayer[sx][sy]; |
|
bArch = dArch[sx][sy]; |
|
bMap = dTransVal[sx][sy]; |
|
nMon = dMonster[sx][sy]; |
|
|
|
/// ASSERT: assert((DWORD)(sy-1) < MAXDUNY); |
|
negPlr = dPlayer[sx][sy - 1]; |
|
negMon = dMonster[sx][sy - 1]; |
|
|
|
if (visiondebug && bFlag & BFLAG_LIT) { |
|
CelDecodeHdrOnly(pBuff, (BYTE *)pSquareCel, 1, 64, 0, CelCap); |
|
} |
|
if (MissilePreFlag && bFlag & BFLAG_MISSILE) { |
|
DrawMissile(sx, sy, dx, dy, 0, CelCap, 1); |
|
} |
|
if (light_table_index < lightmax) { |
|
if (bDead != 0) { |
|
pDeadGuy = &dead[(bDead & 0x1F) - 1]; |
|
dd = (bDead >> 5) & 7; |
|
px = dx - pDeadGuy->_deadWidth2; |
|
pCelBuff = pDeadGuy->_deadData[dd]; |
|
/// ASSERT: assert(pDeadGuy->_deadData[dd] != NULL); |
|
if (pCelBuff != NULL) { |
|
pFrameTable = (DWORD *)pDeadGuy->_deadData[dd]; |
|
nCel = pDeadGuy->_deadFrame; |
|
if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { |
|
if (pDeadGuy->_deadtrans != 0) { |
|
Cl2DecodeFrm3(px, dy, pCelBuff, nCel, pDeadGuy->_deadWidth, 0, CelCap, pDeadGuy->_deadtrans); |
|
} else { |
|
Cl2DecodeLightTbl(px, dy, pCelBuff, pDeadGuy->_deadFrame, pDeadGuy->_deadWidth, 0, CelCap); |
|
} |
|
} else { |
|
// app_fatal("Unclipped dead: frame %d of %d, deadnum==%d", nCel, pFrameTable[0], (bDead & 0x1F) - 1); |
|
} |
|
} |
|
} |
|
if (bObj != 0) { |
|
DrawObject(sx, sy, dx, dy, 1, 0, CelCap); |
|
} |
|
} |
|
if (bItem != 0) { |
|
pItem = &item[bItem - 1]; |
|
if (!pItem->_iPostDraw) { |
|
/// ASSERT: assert((unsigned char)bItem <= MAXITEMS); |
|
if ((unsigned char)bItem <= MAXITEMS) { |
|
pCelBuff = pItem->_iAnimData; |
|
if (pCelBuff != NULL) { |
|
pFrameTable = (DWORD *)pCelBuff; |
|
nCel = pItem->_iAnimFrame; |
|
if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { |
|
px = dx - pItem->_iAnimWidth2; |
|
if (bItem - 1 == pcursitem) { |
|
CelDecodeClr(181, px, dy, pCelBuff, nCel, pItem->_iAnimWidth, 0, CelCap); |
|
} |
|
CelDecodeHdrLightOnly(px, dy, pItem->_iAnimData, pItem->_iAnimFrame, pItem->_iAnimWidth, 0, CelCap); |
|
} else { |
|
// app_fatal("Draw \"%s\" Item 1: frame %d of %d, item type==%d", pItem->_iIName, nCel, pFrameTable[0], pItem->_itype); |
|
} |
|
} else { |
|
// app_fatal("Draw Item \"%s\" 1: NULL Cel Buffer", pItem->_iIName); |
|
} |
|
} |
|
} |
|
} |
|
if (bFlag & BFLAG_PLAYERLR) { |
|
p = -(negPlr + 1); |
|
if ((DWORD)p < MAX_PLRS) { |
|
pPlayer = &plr[p]; |
|
px = dx + pPlayer->_pxoff - pPlayer->_pAnimWidth2; |
|
py = dy + pPlayer->_pyoff; |
|
DrawPlayer(p, sx, sy - 1, px, py, pPlayer->_pAnimData, pPlayer->_pAnimFrame, pPlayer->_pAnimWidth, 0, CelCap); |
|
if (eflag && pPlayer->_peflag != 0) { |
|
if (pPlayer->_peflag == 2) { |
|
scrollrt_draw_e_flag(pBuff - (BUFFER_WIDTH * 16 + 96), sx - 2, sy + 1, capChunks, CelCap, dx - 96, dy - 16); |
|
} |
|
scrollrt_draw_e_flag(pBuff - 64, sx - 1, sy + 1, capChunks, CelCap, dx - 64, dy); |
|
} |
|
} else { |
|
// app_fatal("draw player: tried to draw illegal player %d", p); |
|
} |
|
} |
|
if (bFlag & BFLAG_MONSTLR && (bFlag & BFLAG_LIT || plr[myplr]._pInfraFlag) && negMon < 0) { |
|
draw_monster_num = -(negMon + 1); |
|
if ((DWORD)draw_monster_num < MAXMONSTERS) { |
|
pMonster = &monster[draw_monster_num]; |
|
if (!(pMonster->_mFlags & 1)) { |
|
if (pMonster->MType != NULL) { |
|
px = dx + pMonster->_mxoff - pMonster->MType->width2; |
|
py = dy + pMonster->_myoff; |
|
if (draw_monster_num == pcursmonst) { |
|
Cl2DecodeFrm2(233, px, py, pMonster->_mAnimData, pMonster->_mAnimFrame, pMonster->MType->width, 0, CelCap); |
|
} |
|
DrawMonster(sx, sy, px, py, draw_monster_num, 0, CelCap); |
|
if (eflag && !pMonster->_meflag) { |
|
scrollrt_draw_e_flag(pBuff - 64, sx - 1, sy + 1, capChunks, CelCap, dx - 64, dy); |
|
} |
|
} else { |
|
// app_fatal("Draw Monster \"%s\": uninitialized monster", pMonster->mName); |
|
} |
|
} |
|
} else { |
|
// app_fatal("Draw Monster: tried to draw illegal monster %d", draw_monster_num); |
|
} |
|
} |
|
if (bFlag & BFLAG_DEAD_PLAYER) { |
|
DrawDeadPlayer(sx, sy, dx, dy, 0, CelCap, 0); |
|
} |
|
if (bPlr > 0) { |
|
p = bPlr - 1; |
|
if ((DWORD)p < MAX_PLRS) { |
|
pPlayer = &plr[p]; |
|
px = dx + pPlayer->_pxoff - pPlayer->_pAnimWidth2; |
|
py = dy + pPlayer->_pyoff; |
|
DrawPlayer(p, sx, sy, px, py, pPlayer->_pAnimData, pPlayer->_pAnimFrame, pPlayer->_pAnimWidth, 0, CelCap); |
|
if (eflag && pPlayer->_peflag != 0) { |
|
if (pPlayer->_peflag == 2) { |
|
scrollrt_draw_e_flag(pBuff - (BUFFER_WIDTH * 16 + 96), sx - 2, sy + 1, capChunks, CelCap, dx - 96, dy - 16); |
|
} |
|
scrollrt_draw_e_flag(pBuff - 64, sx - 1, sy + 1, capChunks, CelCap, dx - 64, dy); |
|
} |
|
} else { |
|
// app_fatal("draw player: tried to draw illegal player %d", p); |
|
} |
|
} |
|
if (nMon > 0 && (bFlag & BFLAG_LIT || plr[myplr]._pInfraFlag)) { |
|
draw_monster_num = nMon - 1; |
|
if ((DWORD)draw_monster_num < MAXMONSTERS) { |
|
pMonster = &monster[draw_monster_num]; |
|
if (!(pMonster->_mFlags & 1)) { |
|
if (pMonster->MType != NULL) { |
|
px = dx + pMonster->_mxoff - pMonster->MType->width2; |
|
py = dy + pMonster->_myoff; |
|
if (draw_monster_num == pcursmonst) { |
|
Cl2DecodeFrm2(233, px, py, pMonster->_mAnimData, pMonster->_mAnimFrame, pMonster->MType->width, 0, CelCap); |
|
} |
|
DrawMonster(sx, sy, px, py, draw_monster_num, 0, CelCap); |
|
if (eflag && !pMonster->_meflag) { |
|
scrollrt_draw_e_flag(pBuff - 64, sx - 1, sy + 1, capChunks, CelCap, dx - 64, dy); |
|
} |
|
} else { |
|
// app_fatal("Draw Monster \"%s\": uninitialized monster", pMonster->mName); |
|
} |
|
} |
|
} else { |
|
// app_fatal("Draw Monster: tried to draw illegal monster %d", draw_monster_num); |
|
} |
|
} |
|
if (bFlag & BFLAG_MISSILE) { |
|
DrawMissile(sx, sy, dx, dy, 0, CelCap, 0); |
|
} |
|
if (bObj != 0 && light_table_index < lightmax) { |
|
DrawObject(sx, sy, dx, dy, 0, 0, CelCap); |
|
} |
|
if (bItem != 0) { |
|
pItem = &item[bItem - 1]; |
|
if (pItem->_iPostDraw) { |
|
/// ASSERT: assert((unsigned char)bItem <= MAXITEMS); |
|
if ((unsigned char)bItem <= MAXITEMS) { |
|
pCelBuff = pItem->_iAnimData; |
|
if (pCelBuff != NULL) { |
|
pFrameTable = (DWORD *)pCelBuff; |
|
nCel = pItem->_iAnimFrame; |
|
if (nCel >= 1 && pFrameTable[0] <= 50 && nCel <= (int)pFrameTable[0]) { |
|
px = dx - pItem->_iAnimWidth2; |
|
if (bItem - 1 == pcursitem) { |
|
CelDecodeClr(181, px, dy, pCelBuff, nCel, pItem->_iAnimWidth, 0, CelCap); |
|
} |
|
CelDecodeHdrLightOnly(px, dy, pItem->_iAnimData, pItem->_iAnimFrame, pItem->_iAnimWidth, 0, CelCap); |
|
} else { |
|
// app_fatal("Draw \"%s\" Item 2: frame %d of %d, item type==%d", pItem->_iIName, nCel, pFrameTable[0], pItem->_itype); |
|
} |
|
} else { |
|
// app_fatal("Draw Item \"%s\" 2: NULL Cel Buffer", pItem->_iIName); |
|
} |
|
} |
|
} |
|
} |
|
if (bArch != 0) { |
|
cel_transparency_active = (unsigned char)TransList[bMap]; |
|
CelDecodeHdrLightTrans(pBuff, pSpecialCels, bArch, 64, 0, CelCap); |
|
} |
|
} |
|
|
|
void DrawMonster(int x, int y, int mx, int my, int m, int CelSkip, int CelCap) |
|
{ |
|
int nCel; |
|
char trans; |
|
BYTE *pCelBuff; |
|
DWORD *pFrameTable; |
|
|
|
if ((DWORD)m >= MAXMONSTERS) { |
|
// app_fatal("Draw Monster: tried to draw illegal monster %d", m); |
|
return; |
|
} |
|
|
|
pCelBuff = monster[m]._mAnimData; |
|
if (!pCelBuff) { |
|
// app_fatal("Draw Monster \"%s\": NULL Cel Buffer", monster[m].mName); |
|
return; |
|
} |
|
|
|
nCel = monster[m]._mAnimFrame; |
|
pFrameTable = (DWORD *)pCelBuff; |
|
if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
|
/* |
|
const char *szMode = "unknown action"; |
|
if(monster[m]._mmode <= 17) |
|
szMode = szMonModeAssert[monster[m]._mmode]; |
|
app_fatal( |
|
"Draw Monster \"%s\" %s: facing %d, frame %d of %d", |
|
monster[m].mName, |
|
szMode, |
|
monster[m]._mdir, |
|
nCel, |
|
pFrameTable[0]); |
|
*/ |
|
return; |
|
} |
|
|
|
if (!(dFlags[x][y] & BFLAG_LIT)) { |
|
Cl2DecodeFrm3(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, CelSkip, CelCap, 1); |
|
} else { |
|
trans = 0; |
|
if (monster[m]._uniqtype) |
|
trans = monster[m]._uniqtrans + 4; |
|
if (monster[m]._mmode == MM_STONE) |
|
trans = 2; |
|
if (plr[myplr]._pInfraFlag && light_table_index > 8) |
|
trans = 1; |
|
if (trans) |
|
Cl2DecodeFrm3(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, CelSkip, CelCap, trans); |
|
else |
|
Cl2DecodeLightTbl(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, CelSkip, CelCap); |
|
} |
|
} |
|
|
|
void DrawObject(int x, int y, int ox, int oy, BOOL pre, int CelSkip, int CelCap) |
|
{ |
|
int sx, sy, xx, yy, nCel; |
|
char bv; |
|
BYTE *pCelBuff; |
|
DWORD *pFrameTable; |
|
|
|
if (dObject[x][y] > 0) { |
|
bv = dObject[x][y] - 1; |
|
if (object[bv]._oPreFlag != pre) |
|
return; |
|
sx = ox - object[bv]._oAnimWidth2; |
|
sy = oy; |
|
} else { |
|
bv = -(dObject[x][y] + 1); |
|
if (object[bv]._oPreFlag != pre) |
|
return; |
|
xx = object[bv]._ox - x; |
|
yy = object[bv]._oy - y; |
|
sx = (xx << 5) + ox - object[bv]._oAnimWidth2 - (yy << 5); |
|
sy = oy + (yy << 4) + (xx << 4); |
|
CelSkip = 0; |
|
CelCap = 8; |
|
} |
|
|
|
/// ASSERT: assert((unsigned char)bv < MAXOBJECTS); |
|
if ((unsigned char)bv >= MAXOBJECTS) |
|
return; |
|
|
|
pCelBuff = object[bv]._oAnimData; |
|
if (!pCelBuff) { |
|
// app_fatal("Draw Object type %d: NULL Cel Buffer", object[bv]._otype); |
|
return; |
|
} |
|
|
|
nCel = object[bv]._oAnimFrame; |
|
pFrameTable = (DWORD *)pCelBuff; |
|
if (nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
|
// app_fatal("Draw Object: frame %d of %d, object type==%d", nCel, pFrameTable[0], object[bv]._otype); |
|
return; |
|
} |
|
|
|
if (bv == pcursobj) |
|
CelDecodeClr(194, sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, CelSkip, CelCap); |
|
if (object[bv]._oLight) { |
|
CelDecodeHdrLightOnly(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, CelSkip, CelCap); |
|
} else { |
|
/// ASSERT: assert(object[bv]._oAnimData); |
|
if (object[bv]._oAnimData) // BUGFIX: _oAnimData was already checked, this is redundant |
|
CelDrawHdrOnly(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, CelSkip, CelCap); |
|
} |
|
} |
|
|
|
void scrollrt_draw_e_flag(BYTE *pBuff, int x, int y, int capChunks, int CelCap, int sx, int sy) |
|
{ |
|
int i, lti_old, cta_old, lpi_old; |
|
BYTE *dst; |
|
MICROS *pMap; |
|
|
|
lti_old = light_table_index; |
|
cta_old = cel_transparency_active; |
|
lpi_old = level_piece_id; |
|
|
|
level_piece_id = dPiece[x][y]; |
|
light_table_index = dLight[x][y]; |
|
dst = pBuff; |
|
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]); |
|
pMap = &dpiece_defs_map_1[IsometricCoord(x, y)]; |
|
|
|
arch_draw_type = 1; |
|
level_cel_block = pMap->mt[0]; |
|
if (level_cel_block != 0) { |
|
drawUpperScreen(dst); |
|
} |
|
arch_draw_type = 2; |
|
level_cel_block = pMap->mt[1]; |
|
if (level_cel_block != 0) { |
|
drawUpperScreen(dst + 32); |
|
} |
|
|
|
arch_draw_type = 0; |
|
for (i = 1; i < (MicroTileLen >> 1) - 1; i++) { |
|
dst -= BUFFER_WIDTH * 32; |
|
if (capChunks >= i) { |
|
level_cel_block = pMap->mt[2 * i]; |
|
if (level_cel_block != 0) { |
|
drawUpperScreen(dst); |
|
} |
|
level_cel_block = pMap->mt[2 * i + 1]; |
|
if (level_cel_block != 0) { |
|
drawUpperScreen(dst + 32); |
|
} |
|
} |
|
} |
|
|
|
scrollrt_draw_dungeon(pBuff, x, y, capChunks, CelCap, sx, sy, 0); |
|
|
|
light_table_index = lti_old; |
|
cel_transparency_active = cta_old; |
|
level_piece_id = lpi_old; |
|
} |
|
|
|
void DrawZoom(int x, int y) |
|
{ |
|
int i, sx, sy, chunks, blocks; |
|
int wdt, nSrcOff, nDstOff; |
|
|
|
scr_pix_width = 384; |
|
scr_pix_height = 192; |
|
dword_5C2FF8 = 6; |
|
dword_5C2FFC = 6; |
|
|
|
sx = ScrollInfo._sxoff + 64; |
|
sy = ScrollInfo._syoff + 143; |
|
x -= 6; |
|
y--; |
|
chunks = 6; |
|
blocks = 3; |
|
|
|
switch (ScrollInfo._sdir) { |
|
case SDIR_NONE: |
|
break; |
|
case SDIR_NE: |
|
chunks++; |
|
case SDIR_N: |
|
sy -= 32; |
|
x--; |
|
y--; |
|
blocks++; |
|
break; |
|
case SDIR_SE: |
|
blocks++; |
|
case SDIR_E: |
|
chunks++; |
|
break; |
|
case SDIR_S: |
|
blocks++; |
|
break; |
|
case SDIR_SW: |
|
blocks++; |
|
case SDIR_W: |
|
sx -= 64; |
|
x--; |
|
y++; |
|
chunks++; |
|
break; |
|
case SDIR_NW: |
|
sx -= 64; |
|
sy -= 32; |
|
x -= 2; |
|
chunks++; |
|
blocks++; |
|
break; |
|
} |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
gpBufEnd = &gpBuffer[PitchTbl[-17 + SCREEN_Y]]; |
|
for (i = 0; i < 4; i++) { |
|
scrollrt_draw_upper(x, y, sx, sy, chunks, i, 0); |
|
y++; |
|
sx -= 32; |
|
sy += 16; |
|
scrollrt_draw_upper(x, y, sx, sy, chunks, i, 1); |
|
x++; |
|
sx += 32; |
|
sy += 16; |
|
} |
|
/// ASSERT: assert(gpBuffer); |
|
gpBufEnd = &gpBuffer[PitchTbl[160 + SCREEN_Y]]; |
|
for (i = 0; i < blocks; i++) { |
|
scrollrt_draw_lower(x, y, sx, sy, chunks, 0); |
|
y++; |
|
sx -= 32; |
|
sy += 16; |
|
scrollrt_draw_lower(x, y, sx, sy, chunks, 1); |
|
x++; |
|
sx += 32; |
|
sy += 16; |
|
} |
|
arch_draw_type = 0; |
|
for (i = 0; i < 4; i++) { |
|
scrollrt_draw_lower_2(x, y, sx, sy, chunks, i, 0); |
|
y++; |
|
sx -= 32; |
|
sy += 16; |
|
scrollrt_draw_lower_2(x, y, sx, sy, chunks, i, 1); |
|
x++; |
|
sx += 32; |
|
sy += 16; |
|
} |
|
|
|
if (chrflag || questlog) { |
|
nSrcOff = SCREENXY(112, 159); |
|
nDstOff = SCREENXY(320, 350); |
|
wdt = 160; |
|
} else if (invflag || sbookflag) { |
|
nSrcOff = SCREENXY(112, 159); |
|
nDstOff = SCREENXY(0, 350); |
|
wdt = 160; |
|
} else { |
|
nSrcOff = SCREENXY(32, 159); |
|
nDstOff = SCREENXY(0, 350); |
|
wdt = 320; |
|
} |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
|
|
#ifdef USE_ASM |
|
__asm { |
|
mov esi, gpBuffer |
|
mov edx, nDstOff |
|
mov edi, esi |
|
mov ecx, nSrcOff |
|
add edi, edx |
|
add esi, ecx |
|
mov ebx, edi |
|
add ebx, BUFFER_WIDTH |
|
mov edx, 176 |
|
label1: |
|
mov ecx, wdt |
|
label2: |
|
mov al, [esi] |
|
inc esi |
|
mov ah, al |
|
mov [edi], ax |
|
mov [ebx], ax |
|
add edi, 2 |
|
add ebx, 2 |
|
dec ecx |
|
jnz label2 |
|
mov eax, BUFFER_WIDTH |
|
add eax, wdt |
|
sub esi, eax |
|
add eax, eax |
|
sub ebx, eax |
|
sub edi, eax |
|
dec edx |
|
jnz label1 |
|
} |
|
#else |
|
int hgt; |
|
BYTE *src, *dst1, *dst2; |
|
|
|
src = &gpBuffer[nSrcOff]; |
|
dst1 = &gpBuffer[nDstOff]; |
|
dst2 = &gpBuffer[nDstOff + BUFFER_WIDTH]; |
|
|
|
for (hgt = 176; hgt != 0; hgt--, src -= BUFFER_WIDTH + wdt, dst1 -= 2 * (BUFFER_WIDTH + wdt), dst2 -= 2 * (BUFFER_WIDTH + wdt)) { |
|
for (i = wdt; i != 0; i--) { |
|
*dst1++ = *src; |
|
*dst1++ = *src; |
|
*dst2++ = *src; |
|
*dst2++ = *src; |
|
src++; |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
void ClearScreenBuffer() |
|
{ |
|
lock_buf(3); |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
|
|
#ifdef USE_ASM |
|
__asm { |
|
mov edi, gpBuffer |
|
add edi, SCREENXY(0, 0) |
|
mov edx, SCREEN_HEIGHT |
|
xor eax, eax |
|
zeroline: |
|
mov ecx, SCREEN_WIDTH / 4 |
|
rep stosd |
|
add edi, BUFFER_WIDTH - SCREEN_WIDTH |
|
dec edx |
|
jnz zeroline |
|
} |
|
#else |
|
int i; |
|
BYTE *dst; |
|
|
|
dst = &gpBuffer[SCREENXY(0, 0)]; |
|
|
|
for (i = 0; i < SCREEN_HEIGHT; i++, dst += BUFFER_WIDTH) { |
|
memset(dst, 0, SCREEN_WIDTH); |
|
} |
|
#endif |
|
|
|
unlock_buf(3); |
|
} |
|
|
|
#ifdef _DEBUG |
|
void ScrollView() |
|
{ |
|
BOOL scroll; |
|
|
|
if (pcurs >= CURSOR_FIRSTITEM) |
|
return; |
|
|
|
scroll = FALSE; |
|
|
|
if (MouseX < 20) { |
|
if (dmaxy - 1 <= ViewY || dminx >= ViewX) { |
|
if (dmaxy - 1 > ViewY) { |
|
ViewY++; |
|
scroll = TRUE; |
|
} |
|
if (dminx < ViewX) { |
|
ViewX--; |
|
scroll = TRUE; |
|
} |
|
} else { |
|
ViewY++; |
|
ViewX--; |
|
scroll = TRUE; |
|
} |
|
} |
|
if (MouseX > SCREEN_WIDTH - 20) { |
|
if (dmaxx - 1 <= ViewX || dminy >= ViewY) { |
|
if (dmaxx - 1 > ViewX) { |
|
ViewX++; |
|
scroll = TRUE; |
|
} |
|
if (dminy < ViewY) { |
|
ViewY--; |
|
scroll = TRUE; |
|
} |
|
} else { |
|
ViewY--; |
|
ViewX++; |
|
scroll = TRUE; |
|
} |
|
} |
|
if (MouseY < 20) { |
|
if (dminy >= ViewY || dminx >= ViewX) { |
|
if (dminy < ViewY) { |
|
ViewY--; |
|
scroll = TRUE; |
|
} |
|
if (dminx < ViewX) { |
|
ViewX--; |
|
scroll = TRUE; |
|
} |
|
} else { |
|
ViewX--; |
|
ViewY--; |
|
scroll = TRUE; |
|
} |
|
} |
|
if (MouseY > SCREEN_HEIGHT - 20) { |
|
if (dmaxy - 1 <= ViewY || dmaxx - 1 <= ViewX) { |
|
if (dmaxy - 1 > ViewY) { |
|
ViewY++; |
|
scroll = TRUE; |
|
} |
|
if (dmaxx - 1 > ViewX) { |
|
ViewX++; |
|
scroll = TRUE; |
|
} |
|
} else { |
|
ViewX++; |
|
ViewY++; |
|
scroll = TRUE; |
|
} |
|
} |
|
|
|
if (scroll) |
|
ScrollInfo._sdir = SDIR_NONE; |
|
} |
|
|
|
void EnableFrameCount() |
|
{ |
|
frameflag = frameflag == 0; |
|
framestart = GetTickCount(); |
|
} |
|
#endif |
|
|
|
void scrollrt_draw_game_screen(BOOL draw_cursor) |
|
{ |
|
int hgt; |
|
|
|
if (drawpanflag == 255) { |
|
drawpanflag = 0; |
|
hgt = 480; |
|
} else { |
|
hgt = 0; |
|
} |
|
|
|
if (draw_cursor) { |
|
lock_buf(0); |
|
scrollrt_draw_cursor_item(); |
|
unlock_buf(0); |
|
} |
|
|
|
DrawMain(hgt, 0, 0, 0, 0, 0); |
|
|
|
if (draw_cursor) { |
|
lock_buf(0); |
|
scrollrt_draw_cursor_back_buffer(); |
|
unlock_buf(0); |
|
} |
|
} |
|
|
|
void scrollrt_draw_cursor_back_buffer() |
|
{ |
|
int i; |
|
BYTE *src, *dst; |
|
|
|
if (sgdwCursWdt == 0) { |
|
return; |
|
} |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
src = sgSaveBack; |
|
dst = &gpBuffer[SCREENXY(sgdwCursX, sgdwCursY)]; |
|
|
|
for (i = sgdwCursHgt; i != 0; i--, src += sgdwCursWdt, dst += BUFFER_WIDTH) { |
|
memcpy(dst, src, sgdwCursWdt); |
|
} |
|
|
|
sgdwCursXOld = sgdwCursX; |
|
sgdwCursYOld = sgdwCursY; |
|
sgdwCursWdtOld = sgdwCursWdt; |
|
sgdwCursHgtOld = sgdwCursHgt; |
|
sgdwCursWdt = 0; |
|
} |
|
|
|
void scrollrt_draw_cursor_item() |
|
{ |
|
int i, mx, my, col; |
|
BYTE *src, *dst; |
|
|
|
/// ASSERT: assert(! sgdwCursWdt); |
|
|
|
if (pcurs <= 0 || cursW == 0 || cursH == 0) { |
|
return; |
|
} |
|
|
|
mx = MouseX - 1; |
|
if (mx < 0) { |
|
mx = 0; |
|
} else if (mx > SCREEN_WIDTH - 1) { |
|
return; |
|
} |
|
my = MouseY - 1; |
|
if (my < 0) { |
|
my = 0; |
|
} else if (my > SCREEN_HEIGHT - 1) { |
|
return; |
|
} |
|
|
|
sgdwCursX = mx; |
|
sgdwCursWdt = sgdwCursX + cursW + 1; |
|
if (sgdwCursWdt > SCREEN_WIDTH - 1) { |
|
sgdwCursWdt = SCREEN_WIDTH - 1; |
|
} |
|
sgdwCursX &= ~3; |
|
sgdwCursWdt |= 3; |
|
sgdwCursWdt -= sgdwCursX; |
|
sgdwCursWdt++; |
|
|
|
sgdwCursY = my; |
|
sgdwCursHgt = sgdwCursY + cursH + 1; |
|
if (sgdwCursHgt > SCREEN_HEIGHT - 1) { |
|
sgdwCursHgt = SCREEN_HEIGHT - 1; |
|
} |
|
sgdwCursHgt -= sgdwCursY; |
|
sgdwCursHgt++; |
|
|
|
/// ASSERT: assert(sgdwCursWdt * sgdwCursHgt < sizeof sgSaveBack); |
|
/// ASSERT: assert(gpBuffer); |
|
dst = sgSaveBack; |
|
src = &gpBuffer[SCREENXY(sgdwCursX, sgdwCursY)]; |
|
|
|
for (i = sgdwCursHgt; i != 0; i--, dst += sgdwCursWdt, src += BUFFER_WIDTH) { |
|
memcpy(dst, src, sgdwCursWdt); |
|
} |
|
|
|
mx++; |
|
my++; |
|
gpBufEnd = &gpBuffer[PitchTbl[SCREEN_HEIGHT + SCREEN_Y] - cursW - 2]; |
|
|
|
if (pcurs >= CURSOR_FIRSTITEM) { |
|
col = PAL16_YELLOW + 5; |
|
if (plr[myplr].HoldItem._iMagical != 0) { |
|
col = PAL16_BLUE + 5; |
|
} |
|
if (!plr[myplr].HoldItem._iStatFlag) { |
|
col = PAL16_RED + 5; |
|
} |
|
CelDrawHdrClrHL(col, mx + SCREEN_X, my + cursH + SCREEN_Y - 1, (BYTE *)pCursCels, pcurs, cursW, 0, 8); |
|
if (col != PAL16_RED + 5) { |
|
Cel2DrawHdrOnly(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, (BYTE *)pCursCels, pcurs, cursW, 0, 8); |
|
} else { |
|
Cel2DrawHdrLightRed(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, (BYTE *)pCursCels, pcurs, cursW, 0, 8, 1); |
|
} |
|
} else { |
|
Cel2DrawHdrOnly(mx + SCREEN_X, my + cursH + SCREEN_Y - 1, (BYTE *)pCursCels, pcurs, cursW, 0, 8); |
|
} |
|
} |
|
|
|
void DrawMain(int dwHgt, BOOL draw_desc, BOOL draw_hp, BOOL draw_mana, BOOL draw_sbar, BOOL draw_btn) |
|
{ |
|
int ysize; |
|
DWORD dwTicks; |
|
BOOL retry; |
|
HRESULT hDDVal; |
|
|
|
ysize = dwHgt; |
|
|
|
if (!gbActive || lpDDSPrimary == NULL) { |
|
return; |
|
} |
|
|
|
#ifdef __cplusplus |
|
if (lpDDSPrimary->IsLost() == DDERR_SURFACELOST) { |
|
if (lpDDSPrimary->Restore() != DD_OK) { |
|
return; |
|
} |
|
#else |
|
if (lpDDSPrimary->lpVtbl->IsLost(lpDDSPrimary) == DDERR_SURFACELOST) { |
|
if (lpDDSPrimary->lpVtbl->Restore(lpDDSPrimary) != DD_OK) { |
|
return; |
|
} |
|
#endif |
|
ResetPal(); |
|
ysize = 480; |
|
} |
|
|
|
if (lpDDSBackBuf == NULL) { |
|
retry = TRUE; |
|
dwTicks = GetTickCount(); |
|
while (1) { |
|
DDS_desc.dwSize = sizeof(DDS_desc); |
|
#ifdef __cplusplus |
|
hDDVal = lpDDSPrimary->Lock(NULL, &DDS_desc, DDLOCK_WRITEONLY | DDLOCK_WAIT, NULL); |
|
#else |
|
hDDVal = lpDDSPrimary->lpVtbl->Lock(lpDDSPrimary, NULL, &DDS_desc, DDLOCK_WRITEONLY | DDLOCK_WAIT, NULL); |
|
#endif |
|
if (hDDVal == DD_OK) { |
|
break; |
|
} |
|
if (dwTicks - GetTickCount() > 5000) { |
|
break; |
|
} |
|
Sleep(1); |
|
if (hDDVal == DDERR_SURFACELOST) { |
|
return; |
|
} |
|
if (hDDVal != DDERR_WASSTILLDRAWING && hDDVal != DDERR_SURFACEBUSY) { |
|
if (!retry || hDDVal != DDERR_GENERIC) { |
|
break; |
|
} |
|
retry = FALSE; |
|
dx_reinit(); |
|
ysize = 480; |
|
dwTicks = GetTickCount(); |
|
} |
|
} |
|
if (hDDVal == DDERR_SURFACELOST |
|
|| hDDVal == DDERR_WASSTILLDRAWING |
|
|| hDDVal == DDERR_SURFACEBUSY) { |
|
return; |
|
} |
|
if (hDDVal != DD_OK) { |
|
DDErrMsg(hDDVal, 3707, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP"); |
|
} |
|
} |
|
|
|
/// ASSERT: assert(ysize >= 0 && ysize <= 480); |
|
|
|
if (ysize > 0) { |
|
DoBlitScreen(0, 0, 640, ysize); |
|
} |
|
if (ysize < 480) { |
|
if (draw_sbar) { |
|
DoBlitScreen(204, 357, 232, 28); |
|
} |
|
if (draw_desc) { |
|
DoBlitScreen(176, 398, 288, 60); |
|
} |
|
if (draw_mana) { |
|
DoBlitScreen(460, 352, 88, 72); |
|
DoBlitScreen(564, 416, 56, 56); |
|
} |
|
if (draw_hp) { |
|
DoBlitScreen(96, 352, 88, 72); |
|
} |
|
if (draw_btn) { |
|
DoBlitScreen(8, 357, 72, 119); |
|
DoBlitScreen(556, 357, 72, 48); |
|
if (gbMaxPlayers > 1) { |
|
DoBlitScreen(84, 443, 36, 32); |
|
DoBlitScreen(524, 443, 36, 32); |
|
} |
|
} |
|
if (sgdwCursWdtOld != 0) { |
|
DoBlitScreen(sgdwCursXOld, sgdwCursYOld, sgdwCursWdtOld, sgdwCursHgtOld); |
|
} |
|
if (sgdwCursWdt != 0) { |
|
DoBlitScreen(sgdwCursX, sgdwCursY, sgdwCursWdt, sgdwCursHgt); |
|
} |
|
} |
|
|
|
if (lpDDSBackBuf == NULL) { |
|
#ifdef __cplusplus |
|
hDDVal = lpDDSPrimary->Unlock(NULL); |
|
#else |
|
hDDVal = lpDDSPrimary->lpVtbl->Unlock(lpDDSPrimary, NULL); |
|
#endif |
|
if (hDDVal != DDERR_SURFACELOST && hDDVal != DD_OK) { |
|
DDErrMsg(hDDVal, 3779, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP"); |
|
} |
|
} |
|
|
|
#ifdef _DEBUG |
|
DrawFPS(); |
|
#endif |
|
} |
|
|
|
#ifdef _DEBUG |
|
void DrawFPS() |
|
{ |
|
DWORD tc, frames; |
|
char String[12]; |
|
HDC hdc; |
|
|
|
if (frameflag && gbActive) { |
|
frameend++; |
|
tc = GetTickCount(); |
|
frames = tc - framestart; |
|
if (tc - framestart >= 1000) { |
|
framestart = tc; |
|
framerate = 1000 * frameend / frames; |
|
frameend = 0; |
|
} |
|
if (framerate > 99) |
|
framerate = 99; |
|
wsprintf(String, "%2d", framerate); |
|
#ifdef __cplusplus |
|
if (!lpDDSPrimary->GetDC(&hdc)) { |
|
TextOut(hdc, 0, 400, String, strlen(String)); |
|
lpDDSPrimary->ReleaseDC(hdc); |
|
} |
|
#else |
|
if (!lpDDSPrimary->lpVtbl->GetDC(lpDDSPrimary, &hdc)) { |
|
TextOut(hdc, 0, 400, String, strlen(String)); |
|
lpDDSPrimary->lpVtbl->ReleaseDC(lpDDSPrimary, hdc); |
|
} |
|
#endif |
|
} |
|
} |
|
#endif |
|
|
|
void DoBlitScreen(DWORD dwX, DWORD dwY, DWORD dwWdt, DWORD dwHgt) |
|
{ |
|
int nSrcOff, nDstOff, nSrcWdt, nDstWdt; |
|
DWORD dwTicks; |
|
HRESULT hDDVal; |
|
RECT SrcRect; |
|
|
|
/// ASSERT: assert(! (dwX & 3)); |
|
/// ASSERT: assert(! (dwWdt & 3)); |
|
|
|
if (lpDDSBackBuf != NULL) { |
|
SrcRect.left = dwX + SCREEN_X; |
|
SrcRect.top = dwY + SCREEN_Y; |
|
SrcRect.right = SrcRect.left + dwWdt - 1; |
|
SrcRect.bottom = SrcRect.top + dwHgt - 1; |
|
/// ASSERT: assert(! gpBuffer); |
|
dwTicks = GetTickCount(); |
|
while (1) { |
|
#ifdef __cplusplus |
|
hDDVal = lpDDSPrimary->BltFast(dwX, dwY, lpDDSBackBuf, &SrcRect, DDBLTFAST_WAIT); |
|
#else |
|
hDDVal = lpDDSPrimary->lpVtbl->BltFast(lpDDSPrimary, dwX, dwY, lpDDSBackBuf, &SrcRect, DDBLTFAST_WAIT); |
|
#endif |
|
if (hDDVal == DD_OK) { |
|
break; |
|
} |
|
if (dwTicks - GetTickCount() > 5000) { |
|
break; |
|
} |
|
Sleep(1); |
|
if (hDDVal == DDERR_SURFACELOST) { |
|
return; |
|
} |
|
if (hDDVal != DDERR_WASSTILLDRAWING && hDDVal != DDERR_SURFACEBUSY) { |
|
break; |
|
} |
|
} |
|
if (hDDVal != DDERR_SURFACELOST |
|
&& hDDVal != DDERR_WASSTILLDRAWING |
|
&& hDDVal != DDERR_SURFACEBUSY |
|
&& hDDVal != DD_OK) { |
|
DDErrMsg(hDDVal, 3596, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP"); |
|
} |
|
} else { |
|
nSrcOff = SCREENXY(dwX, dwY); |
|
nDstOff = dwX * (SCREEN_BPP / 8) + dwY * DDS_desc.lPitch; |
|
nSrcWdt = BUFFER_WIDTH - dwWdt; |
|
nDstWdt = DDS_desc.lPitch - dwWdt * (SCREEN_BPP / 8); |
|
dwWdt >>= 2; |
|
|
|
lock_buf(6); |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
|
|
#if defined(USE_ASM) && !defined(RGBMODE) |
|
__asm { |
|
mov esi, gpBuffer |
|
mov edi, DDS_desc.lpSurface |
|
add esi, nSrcOff |
|
add edi, nDstOff |
|
mov eax, nSrcWdt |
|
mov ebx, nDstWdt |
|
mov edx, dwHgt |
|
blitline: |
|
mov ecx, dwWdt |
|
rep movsd |
|
add esi, eax |
|
add edi, ebx |
|
dec edx |
|
jnz blitline |
|
} |
|
#else |
|
int wdt, hgt; |
|
BYTE *src, *dst; |
|
|
|
src = &gpBuffer[nSrcOff]; |
|
dst = (BYTE *)DDS_desc.lpSurface + nDstOff; |
|
|
|
for (hgt = 0; hgt < dwHgt; hgt++, src += nSrcWdt, dst += nDstWdt) { |
|
for (wdt = 0; wdt < 4 * dwWdt; wdt++) { |
|
#ifndef RGBMODE |
|
*dst++ = *src++; |
|
#else |
|
PALETTEENTRY pal = system_palette[*src++]; |
|
dst[0] = pal.peBlue; |
|
dst[1] = pal.peGreen; |
|
dst[2] = pal.peRed; |
|
dst += 4; |
|
#endif |
|
} |
|
} |
|
#endif |
|
|
|
unlock_buf(6); |
|
} |
|
} |
|
|
|
void DrawAndBlit() |
|
{ |
|
int hgt; |
|
BOOL ddsdesc, ctrlPan; |
|
|
|
if(!gbRunGame) { |
|
return; |
|
} |
|
|
|
if(drawpanflag == 255) { |
|
drawhpflag = TRUE; |
|
drawmanaflag = TRUE; |
|
drawbtnflag = TRUE; |
|
drawsbarflag = TRUE; |
|
ddsdesc = FALSE; |
|
ctrlPan = TRUE; |
|
hgt = 480; |
|
} else if(drawpanflag == 1) { |
|
ddsdesc = TRUE; |
|
ctrlPan = FALSE; |
|
hgt = 352; |
|
} else { |
|
return; |
|
} |
|
|
|
drawpanflag = 0; |
|
|
|
lock_buf(0); |
|
if(leveltype != DTYPE_TOWN) { |
|
DrawView(ViewX, ViewY); |
|
} else { |
|
T_DrawView(ViewX, ViewY); |
|
} |
|
if(ctrlPan) { |
|
ClearCtrlPan(); |
|
} |
|
if(drawhpflag) { |
|
UpdateLifeFlask(); |
|
} |
|
if(drawmanaflag) { |
|
UpdateManaFlask(); |
|
} |
|
if(drawbtnflag) { |
|
DrawCtrlPan(); |
|
} |
|
if(drawsbarflag) { |
|
DrawInvBelt(); |
|
} |
|
if(talkflag) { |
|
DrawTalkPan(); |
|
hgt = 480; |
|
} |
|
scrollrt_draw_cursor_item(); |
|
unlock_buf(0); |
|
|
|
DrawMain(hgt, ddsdesc, drawhpflag, drawmanaflag, drawsbarflag, drawbtnflag); |
|
|
|
lock_buf(0); |
|
scrollrt_draw_cursor_back_buffer(); |
|
unlock_buf(0); |
|
|
|
drawhpflag = FALSE; |
|
drawmanaflag = FALSE; |
|
drawbtnflag = FALSE; |
|
drawsbarflag = FALSE; |
|
} |
|
|
|
DEVILUTION_END_NAMESPACE
|
|
|