You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
36 lines
882 B
36 lines
882 B
/** |
|
* @file render.h |
|
* |
|
* Interface of functionality for rendering the level tiles. |
|
*/ |
|
#pragma once |
|
|
|
#include "engine.h" |
|
|
|
namespace devilution { |
|
|
|
#define BUFFER_BORDER_LEFT 64 |
|
#define BUFFER_BORDER_TOP 160 |
|
#define BUFFER_BORDER_RIGHT devilution::borderRight |
|
#define BUFFER_BORDER_BOTTOM 16 |
|
|
|
#define TILE_WIDTH 64 |
|
#define TILE_HEIGHT 32 |
|
|
|
/** |
|
* @brief Blit current world CEL to the given buffer |
|
* @param out Target buffer |
|
* @param x Target buffer coordinate |
|
* @param y Target buffer coordinate |
|
*/ |
|
void RenderTile(CelOutputBuffer out, int x, int y); |
|
|
|
/** |
|
* @brief Render a black tile |
|
* @param out Target buffer |
|
* @param sx Target buffer coordinate (left corner of the tile) |
|
* @param sy Target buffer coordinate (bottom corner of the tile) |
|
*/ |
|
void world_draw_black_tile(CelOutputBuffer out, int sx, int sy); |
|
|
|
} // namespace devilution
|
|
|