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Anders Jenbo 62aa9c1c02 Remove unused variables 4 years ago
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art.cpp Use SDLWrap::CreateRGBSurfaceWithFormat in LoadArt 5 years ago
art.h Hardware rendering for the virtual gamepad 5 years ago
art_draw.cpp Don't free PalSurface when it was obtained from SDL_GetVideoSurface 5 years ago
art_draw.h Implement new font rendering 5 years ago
button.cpp Replace TTF with PCX font 5 years ago
button.h 🚚 Restructure files 5 years ago
credits.cpp Remove unused variables 4 years ago
credits_lines.cpp Mark all names as translatable 5 years ago
credits_lines.h General clean up 5 years ago
diabloui.cpp Remember last selected hero 5 years ago
diabloui.h Remember last selected hero 5 years ago
dialogs.cpp Word wrap text in main menu dialogs 4 years ago
dialogs.h Word wrap text in main menu dialogs 4 years ago
errorart.cpp Rename UI globals 5 years ago
errorart.h Rename UI globals 5 years ago
mainmenu.cpp Translatable mainpanel 5 years ago
progress.cpp Replace TTF with PCX font 5 years ago
scrollbar.cpp 🚚 Restructure files 5 years ago
scrollbar.h Rename UiType members to follow naming convention 5 years ago
selconn.cpp Game discovery over ZeroTier 4 years ago
selgame.cpp Game discovery over ZeroTier 4 years ago
selgame.h 🚚 Restructure files 5 years ago
selhero.cpp Remember last selected hero 5 years ago
selhero.h 🧹 DiabloUI/selhero.cpp: Move to anonymous namespace 5 years ago
selok.cpp WordWrapString: Wrap on punctuation 5 years ago
selok.h 🚚 Restructure files 5 years ago
selyesno.cpp WordWrapString: Wrap on punctuation 5 years ago
selyesno.h 🧹 DiabloUI/selyesno.cpp: Move to anonymous namespace 5 years ago
support_lines.cpp grammar fix 5 years ago
support_lines.h Rename UI globals 5 years ago
title.cpp Translatable mainpanel 5 years ago
ui_item.h Providing a basic template specialisation approach to using enums as flags only for certain types. 4 years ago