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915 lines
22 KiB
915 lines
22 KiB
//HEADER_GOES_HERE |
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#include "../types.h" |
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int pfile_cpp_init_value; |
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char hero_names[MAX_CHARACTERS][PLR_NAME_LEN]; |
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bool gbValidSaveFile; // idb |
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int save_prev_tc; // weak |
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const int pfile_inf = 0x7F800000; // weak |
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struct pfile_cpp_init |
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{ |
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pfile_cpp_init() |
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{ |
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pfile_cpp_init_value = pfile_inf; |
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} |
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} _pfile_cpp_init; |
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// 47F1C0: using guessed type int pfile_inf; |
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void __cdecl pfile_init_save_directory() |
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{ |
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char Buffer[260]; // [esp+4h] [ebp-104h] |
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if ( GetWindowsDirectoryA(Buffer, 0x104u) |
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&& (pfile_check_available_space(Buffer), GetModuleFileNameA(ghInst, Buffer, 0x104u)) ) |
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{ |
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pfile_check_available_space(Buffer); |
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} |
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else |
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{ |
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TermMsg("Unable to initialize save directory"); |
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} |
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} |
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void __fastcall pfile_check_available_space(char *pszDir) |
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{ |
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char *v1; // edi |
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char *v2; // eax |
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char v3; // cl |
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BOOL v4; // esi |
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DWORD TotalNumberOfClusters; // [esp+8h] [ebp-10h] |
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DWORD NumberOfFreeClusters; // [esp+Ch] [ebp-Ch] |
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DWORD BytesPerSector; // [esp+10h] [ebp-8h] |
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DWORD SectorsPerCluster; // [esp+14h] [ebp-4h] |
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v1 = pszDir; |
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v2 = pszDir; |
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while ( 1 ) |
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{ |
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v3 = *v2; |
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if ( !*v2 ) |
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break; |
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++v2; |
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if ( v3 == '\\' ) |
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{ |
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*v2 = '\0'; |
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break; |
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} |
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} |
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v4 = GetDiskFreeSpaceA(v1, &SectorsPerCluster, &BytesPerSector, &NumberOfFreeClusters, &TotalNumberOfClusters); |
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if ( !v4 ) |
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goto LABEL_12; |
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if ( (signed __int64)(BytesPerSector * (unsigned __int64)SectorsPerCluster * NumberOfFreeClusters) < 0xA00000 ) |
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v4 = 0; |
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if ( !v4 ) |
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LABEL_12: |
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DiskFreeDlg(v1); |
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} |
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void __cdecl pfile_write_hero() |
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{ |
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int v0; // eax |
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int v1; // esi |
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//int v2; // eax |
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PkPlayerStruct pkplr; // [esp+4h] [ebp-4F4h] |
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v0 = pfile_get_save_num_from_name(plr[myplr]._pName); |
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v1 = v0; |
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//_LOBYTE(v2) = pfile_open_archive(1, v0); |
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if ( pfile_open_archive(1, v0) ) |
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{ |
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PackPlayer(&pkplr, myplr, gbMaxPlayers == 1); |
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pfile_encode_hero(&pkplr); |
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pfile_flush(gbMaxPlayers == 1, v1); |
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} |
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} |
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// 679660: using guessed type char gbMaxPlayers; |
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int __fastcall pfile_get_save_num_from_name(char *name) |
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{ |
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char *v1; // ebx |
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unsigned int v2; // esi |
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v1 = name; |
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v2 = 0; |
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do |
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{ |
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if ( !_strcmpi(hero_names[v2], v1) ) |
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break; |
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++v2; |
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} |
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while ( v2 < MAX_CHARACTERS ); |
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return v2; |
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} |
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void __fastcall pfile_encode_hero(PkPlayerStruct *pPack) |
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{ |
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int v1; // ebx |
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void *v2; // edi |
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char password[16]; // [esp+Ch] [ebp-14h] |
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void *v4; // [esp+1Ch] [ebp-4h] |
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strcpy(password, "xrgyrkj1"); |
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*(_DWORD *)&password[9] = 0; |
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*(_WORD *)&password[13] = 0; |
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v4 = pPack; |
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password[15] = 0; |
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if ( (unsigned char)gbMaxPlayers > 1u ) |
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strcpy(password, "szqnlsk1"); |
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v1 = codec_get_encoded_len(1266); |
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v2 = DiabloAllocPtr(v1); |
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memcpy(v2, v4, 0x4F2u); |
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codec_encode(v2, 1266, v1, password); |
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mpqapi_write_file("hero", (char *)v2, v1); |
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mem_free_dbg(v2); |
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} |
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// 679660: using guessed type char gbMaxPlayers; |
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bool __fastcall pfile_open_archive(bool a1, int save_num) |
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{ |
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int v2; // esi |
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BOOL v3; // edi |
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//int v4; // eax |
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char FileName[260]; // [esp+8h] [ebp-104h] |
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v2 = save_num; |
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v3 = a1; |
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pfile_get_save_path(FileName, 260, save_num); |
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//_LOBYTE(v4) = mpqapi_open_archive(FileName, 0, v2); |
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if ( mpqapi_open_archive(FileName, 0, v2) ) |
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return 1; |
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if ( v3 ) |
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{ |
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if ( (unsigned char)gbMaxPlayers > 1u ) |
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MI_Dummy(v2); |
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} |
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return 0; |
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} |
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// 679660: using guessed type char gbMaxPlayers; |
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void __fastcall pfile_get_save_path(char *pszBuf, int dwBufSize, int save_num) |
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{ |
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char *v3; // esi |
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const char *v4; // ebx |
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DWORD v5; // edi |
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char *v6; // eax |
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char v7[260]; // [esp+8h] [ebp-104h] |
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v3 = pszBuf; |
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v4 = "\\multi_%d.sv"; |
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if ( (unsigned char)gbMaxPlayers <= 1u ) |
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v4 = "\\single_%d.sv"; |
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v5 = GetModuleFileNameA(ghInst, pszBuf, 0x104u); |
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v6 = strrchr(v3, '\\'); |
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if ( v6 ) |
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*v6 = 0; |
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if ( !v5 ) |
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TermMsg("Unable to get save directory"); |
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sprintf(v7, v4, save_num); |
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strcat(v3, v7); |
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_strlwr(v3); |
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} |
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// 679660: using guessed type char gbMaxPlayers; |
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void __fastcall pfile_flush(bool is_single_player, int save_num) |
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{ |
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int v2; // esi |
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bool v3; // di |
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char FileName[260]; // [esp+8h] [ebp-104h] |
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v2 = save_num; |
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v3 = is_single_player; |
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pfile_get_save_path(FileName, 260, save_num); |
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mpqapi_flush_and_close(FileName, v3, v2); |
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} |
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bool __fastcall pfile_create_player_description(char *dst, int len) |
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{ |
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int v2; // edi |
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char *v3; // ebx |
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int v4; // eax |
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char src[128]; // [esp+Ch] [ebp-ACh] |
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_uiheroinfo hero_info; // [esp+8Ch] [ebp-2Ch] |
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myplr = 0; |
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v2 = len; |
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v3 = dst; |
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pfile_read_player_from_save(); |
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game_2_ui_player(plr, &hero_info, gbValidSaveFile); |
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UiSetupPlayerInfo(chr_name_str, &hero_info, 'DRTL'); |
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if ( !v3 || !v2 ) |
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goto LABEL_5; |
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v4 = UiCreatePlayerDescription(&hero_info, 'DRTL', src); |
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if ( v4 ) |
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{ |
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SStrCopy(v3, src, v2); |
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LABEL_5: |
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v4 = 1; |
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} |
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return v4; |
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} |
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int __fastcall pfile_create_save_file(char *name_1, char *name_2) |
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{ |
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char *v2; // edi |
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char *v3; // ebp |
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int v4; // esi |
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int v5; // eax |
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char *v7; // [esp+20h] [ebp-30h] |
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_uiheroinfo heroinfo; // [esp+24h] [ebp-2Ch] |
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v2 = name_2; |
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v3 = name_1; |
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if ( pfile_get_save_num_from_name(name_2) != MAX_CHARACTERS ) |
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return 0; |
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v4 = 0; |
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v7 = plr[0]._pName; |
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while ( _strcmpi(v3, v7) ) |
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{ |
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v7 += 21720; |
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++v4; |
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if ( v7 == plr[4]._pName ) |
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return 0; |
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} |
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v5 = pfile_get_save_num_from_name(v3); |
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if ( v5 == MAX_CHARACTERS ) |
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return 0; |
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SStrCopy(hero_names[v5], v2, 32); |
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SStrCopy(plr[v4]._pName, v2, 32); |
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if ( !_strcmpi(chr_name_str, v3) ) |
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SStrCopy(chr_name_str, v2, 16); |
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game_2_ui_player(plr, &heroinfo, gbValidSaveFile); |
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UiSetupPlayerInfo(chr_name_str, &heroinfo, 'DRTL'); |
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pfile_write_hero(); |
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return 1; |
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} |
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void __cdecl pfile_flush_W() |
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{ |
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int v0; // eax |
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v0 = pfile_get_save_num_from_name(plr[myplr]._pName); |
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pfile_flush(1, v0); |
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} |
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void __fastcall game_2_ui_player(PlayerStruct *p, _uiheroinfo *heroinfo, bool bHasSaveFile) |
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{ |
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_uiheroinfo *v3; // esi |
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PlayerStruct *v4; // edi |
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char v5; // al |
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v3 = heroinfo; |
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v4 = p; |
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memset(heroinfo, 0, 0x2Cu); |
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strncpy(v3->name, v4->_pName, 0xFu); |
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v3->name[15] = 0; |
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v3->level = v4->_pLevel; |
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v3->heroclass = game_2_ui_class(v4); |
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v3->strength = v4->_pStrength; |
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v3->magic = v4->_pMagic; |
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v3->dexterity = v4->_pDexterity; |
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v3->vitality = v4->_pVitality; |
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v3->gold = v4->_pGold; |
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v3->hassaved = bHasSaveFile; |
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v5 = v4->pDiabloKillLevel; |
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v3->spawned = 0; |
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v3->herorank = v5; |
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} |
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char __fastcall game_2_ui_class(PlayerStruct *p) |
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{ |
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char result; // al |
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result = p->_pClass; |
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if ( result ) |
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result = (result != 1) + 1; |
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return result; |
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} |
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bool __stdcall pfile_ui_set_hero_infos(void (__stdcall *ui_add_hero_info)(_uiheroinfo *)) |
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{ |
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char *v1; // esi |
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//int v2; // eax |
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int v3; // eax |
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DWORD v4; // eax |
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unsigned int v5; // esi |
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void *v7; // eax |
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void *v8; // edi |
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//int v9; // eax |
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bool v10; // al |
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PkPlayerStruct pkplr; // [esp+Ch] [ebp-7BCh] |
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struct _OFSTRUCT ReOpenBuff; // [esp+500h] [ebp-2C8h] |
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char FileName[260]; // [esp+588h] [ebp-240h] |
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char NewFileName[260]; // [esp+68Ch] [ebp-13Ch] |
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_uiheroinfo hero_info; // [esp+790h] [ebp-38h] |
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int unused; // [esp+7BCh] [ebp-Ch] |
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LPCSTR lpSrcStr; // [esp+7C0h] [ebp-8h] |
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int save_num; // [esp+7C4h] [ebp-4h] |
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memset(hero_names, 0, 0x140u); |
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if ( (unsigned char)gbMaxPlayers > 1u ) |
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{ |
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lpSrcStr = 0; |
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save_num = 0; |
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do |
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{ |
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if ( (unsigned int)save_num >= MAX_CHARACTERS ) |
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break; |
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GetSaveDirectory(FileName, 260, (int)lpSrcStr); |
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v1 = strrchr(FileName, '\\') + 1; |
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if ( v1 != (char *)1 && OpenFile(FileName, &ReOpenBuff, 0x4000u) != -1 ) |
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{ |
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if ( !SRegLoadString("Diablo\\Converted", (const char *)v1, 0, NewFileName, 260) ) |
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{ |
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while ( 1 ) |
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{ |
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v3 = save_num++; |
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pfile_get_save_path(NewFileName, 260, v3); |
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if ( OpenFile(NewFileName, &ReOpenBuff, 0x4000u) == -1 ) |
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break; |
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if ( (unsigned int)save_num >= MAX_CHARACTERS ) |
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goto LABEL_13; |
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} |
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if ( CopyFileA(FileName, NewFileName, 1) ) |
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{ |
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SRegSaveString("Diablo\\Converted", v1, 0, NewFileName); |
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v4 = GetFileAttributesA(NewFileName); |
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if ( v4 != -1 ) |
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{ |
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_LOBYTE(v4) = v4 & 0xF9; |
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SetFileAttributesA(NewFileName, v4); |
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} |
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} |
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} |
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} |
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LABEL_13: |
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++lpSrcStr; |
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} |
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while ( (unsigned int)lpSrcStr < MAX_CHARACTERS ); |
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} |
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unused = 1; |
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v5 = 0; |
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do |
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{ |
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v7 = pfile_open_save_archive(&unused, v5); |
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v8 = v7; |
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if ( v7 ) |
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{ |
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if ( pfile_read_hero(v7, &pkplr) ) |
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{ |
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strcpy(hero_names[v5], pkplr.pName); |
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UnPackPlayer(&pkplr, 0, 0); |
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v10 = pfile_archive_contains_game(v8); |
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game_2_ui_player(plr, &hero_info, v10); |
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ui_add_hero_info(&hero_info); |
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} |
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pfile_SFileCloseArchive(v8); |
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} |
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++v5; |
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} |
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while ( v5 < MAX_CHARACTERS ); |
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return 1; |
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} |
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// 679660: using guessed type char gbMaxPlayers; |
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char *__fastcall GetSaveDirectory(char *dst, int dst_size, int save_num) |
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{ |
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char *v3; // esi |
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const char *v4; // ebx |
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DWORD v5; // edi |
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char *v6; // eax |
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char path_buf[260]; // [esp+Ch] [ebp-104h] |
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v3 = dst; |
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if ( (unsigned char)gbMaxPlayers <= 1u ) |
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{ |
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v4 = "\\single_%d.sv"; |
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v5 = GetModuleFileNameA(ghInst, dst, 0x104u); |
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v6 = strrchr(v3, '\\'); |
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if ( v6 ) |
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*v6 = '\0'; |
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} |
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else |
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{ |
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v4 = "\\dlinfo_%d.drv"; |
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v5 = GetWindowsDirectoryA(dst, 0x104u); |
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} |
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if ( !v5 ) |
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TermMsg("Unable to get save directory"); |
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sprintf(path_buf, v4, save_num); |
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strcat(v3, path_buf); |
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return _strlwr(v3); |
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} |
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// 679660: using guessed type char gbMaxPlayers; |
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bool __fastcall pfile_read_hero(void *archive, PkPlayerStruct *pPack) |
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{ |
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BOOL v2; // eax |
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int dwSize; // eax |
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int v4; // edi |
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char *v5; // eax |
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char *v6; // esi |
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//int v7; // eax |
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//int v8; // eax |
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char password[16]; // [esp+4h] [ebp-24h] |
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void *v11; // [esp+14h] [ebp-14h] |
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DWORD nSize; // [esp+18h] [ebp-10h] |
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int v13; // [esp+1Ch] [ebp-Ch] |
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int dwBytes; // [esp+20h] [ebp-8h] |
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void *file; // [esp+24h] [ebp-4h] |
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v11 = pPack; |
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v2 = SFileOpenFileEx(archive, "hero", 0, &file); |
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if ( v2 ) |
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{ |
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strcpy(password, "xrgyrkj1"); |
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v13 = 0; |
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*(_DWORD *)&password[9] = 0; |
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*(_WORD *)&password[13] = 0; |
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password[15] = 0; |
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nSize = 16; |
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if ( (unsigned char)gbMaxPlayers > 1u ) |
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strcpy(password, "szqnlsk1"); |
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dwSize = SFileGetFileSize((int *)file, 0); |
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v4 = dwSize; |
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if ( !dwSize ) |
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goto LABEL_15; |
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v5 = (char *)DiabloAllocPtr(dwSize); |
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v6 = v5; |
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//_LOBYTE(v7) = SFileReadFile(file, v5, v4, (unsigned long *)&dwBytes, 0); |
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if ( SFileReadFile(file, v5, v4, (unsigned long *)&dwBytes, 0) ) |
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{ |
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dwBytes = codec_decode(v6, v4, password); |
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if ( dwBytes ) |
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goto LABEL_11; |
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if ( (unsigned char)gbMaxPlayers > 1u ) |
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{ |
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GetComputerNameA(password, &nSize); |
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if ( !SFileSetFilePointer(file, 0, 0, 0) ) |
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{ |
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//_LOBYTE(v8) = SFileReadFile(file, v6, v4, (unsigned long *)&dwBytes, 0); |
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if ( SFileReadFile(file, v6, v4, (unsigned long *)&dwBytes, 0) ) |
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{ |
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dwBytes = codec_decode(v6, v4, password); |
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LABEL_11: |
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if ( dwBytes == 1266 ) |
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{ |
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memcpy(v11, v6, 0x4F2u); |
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v13 = 1; |
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} |
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goto LABEL_13; |
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} |
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} |
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} |
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} |
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LABEL_13: |
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if ( v6 ) |
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mem_free_dbg(v6); |
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LABEL_15: |
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SFileCloseFile(file); |
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v2 = v13; |
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} |
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return v2; |
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} |
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// 679660: using guessed type char gbMaxPlayers; |
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void *__fastcall pfile_open_save_archive(int *unused, int save_num) |
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{ |
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//int v2; // eax |
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char SrcStr[260]; // [esp+0h] [ebp-108h] |
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void *archive; // [esp+104h] [ebp-4h] |
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pfile_get_save_path(SrcStr, 260, save_num); |
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//_LOBYTE(v2) = SFileOpenArchive(SrcStr, 0x7000, 0, &archive); |
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return SFileOpenArchive(SrcStr, 0x7000, 0, &archive) != 0 ? archive : NULL; |
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} |
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void __fastcall pfile_SFileCloseArchive(void *hsArchive) |
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{ |
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SFileCloseArchive(hsArchive); |
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} |
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bool __fastcall pfile_archive_contains_game(void *hsArchive) |
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{ |
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//int v1; // eax |
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void *file; // [esp+0h] [ebp-4h] |
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file = hsArchive; |
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if ( gbMaxPlayers != 1 ) |
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return 0; |
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//_LOBYTE(v1) = SFileOpenFileEx(hsArchive, "game", 0, &file); |
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if ( !SFileOpenFileEx(hsArchive, "game", 0, &file) ) |
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return 0; |
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SFileCloseFile(file); |
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return 1; |
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} |
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// 679660: using guessed type char gbMaxPlayers; |
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bool __stdcall pfile_ui_set_class_stats(int player_class_nr, _uidefaultstats *class_stats) |
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{ |
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int v2; // eax |
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v2 = (char)pfile_get_player_class(player_class_nr); |
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class_stats->strength = StrengthTbl[v2]; |
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class_stats->magic = MagicTbl[v2]; |
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class_stats->dexterity = DexterityTbl[v2]; |
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class_stats->vitality = VitalityTbl[v2]; |
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return 1; |
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} |
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int __fastcall pfile_get_player_class(int player_class_nr) |
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{ |
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int result; // eax |
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|
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if ( player_class_nr ) |
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_LOBYTE(result) = (player_class_nr != 1) + 1; |
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else |
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_LOBYTE(result) = 0; |
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return result; |
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} |
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bool __stdcall pfile_ui_save_create(_uiheroinfo *heroinfo) |
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{ |
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unsigned int v1; // edi |
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//int v3; // eax |
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char v5; // al |
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PkPlayerStruct pkplr; // [esp+8h] [ebp-4F4h] |
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|
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v1 = pfile_get_save_num_from_name(heroinfo->name); |
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if ( v1 == MAX_CHARACTERS ) |
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{ |
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v1 = 0; |
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do |
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{ |
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if ( !*hero_names[v1] ) |
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break; |
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++v1; |
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} |
|
while ( v1 < MAX_CHARACTERS ); |
|
if ( v1 == MAX_CHARACTERS ) |
|
return 0; |
|
} |
|
//_LOBYTE(v3) = pfile_open_archive(0, v1); |
|
if ( !pfile_open_archive(0, v1) ) |
|
return 0; |
|
mpqapi_remove_hash_entries(pfile_get_file_name); |
|
strncpy(hero_names[v1], heroinfo->name, 0x20u); |
|
hero_names[v1][31] = 0; |
|
v5 = pfile_get_player_class((unsigned char)heroinfo->heroclass); |
|
CreatePlayer(0, v5); |
|
strncpy(plr[0]._pName, heroinfo->name, 0x20u); |
|
plr[0]._pName[31] = 0; |
|
PackPlayer(&pkplr, 0, 1); |
|
pfile_encode_hero(&pkplr); |
|
game_2_ui_player(plr, heroinfo, 0); |
|
pfile_flush(1, v1); |
|
return 1; |
|
} |
|
|
|
bool __stdcall pfile_get_file_name(int lvl, char *dst) |
|
{ |
|
int v2; // ecx |
|
bool v3; // zf |
|
const char *v4; // eax |
|
|
|
v2 = lvl; |
|
if ( (unsigned char)gbMaxPlayers > 1u ) |
|
{ |
|
v3 = lvl == 0; |
|
goto LABEL_10; |
|
} |
|
if ( (unsigned int)lvl < 0x11 ) |
|
{ |
|
v4 = "perml%02d"; |
|
LABEL_12: |
|
sprintf(dst, v4, v2); |
|
return 1; |
|
} |
|
if ( (unsigned int)lvl < 0x22 ) |
|
{ |
|
v2 = lvl - 17; |
|
v4 = "perms%02d"; |
|
goto LABEL_12; |
|
} |
|
if ( lvl == 34 ) |
|
{ |
|
v4 = "game"; |
|
goto LABEL_12; |
|
} |
|
v3 = lvl == 35; |
|
LABEL_10: |
|
if ( v3 ) |
|
{ |
|
v4 = "hero"; |
|
goto LABEL_12; |
|
} |
|
return 0; |
|
} |
|
// 679660: using guessed type char gbMaxPlayers; |
|
|
|
bool __stdcall pfile_delete_save(_uiheroinfo *hero_info) |
|
{ |
|
unsigned int v1; // eax |
|
char FileName[260]; // [esp+0h] [ebp-104h] |
|
|
|
v1 = pfile_get_save_num_from_name(hero_info->name); |
|
if ( v1 < MAX_CHARACTERS ) |
|
{ |
|
hero_names[v1][0] = 0; |
|
pfile_get_save_path(FileName, 260, v1); |
|
DeleteFileA(FileName); |
|
} |
|
return 1; |
|
} |
|
|
|
void __cdecl pfile_read_player_from_save() |
|
{ |
|
int dwChar; // edi |
|
void *v1; // esi |
|
//int v2; // eax |
|
PkPlayerStruct pkplr; // [esp+8h] [ebp-4F4h] |
|
|
|
dwChar = pfile_get_save_num_from_name(chr_name_str); |
|
v1 = pfile_open_save_archive(0, dwChar); |
|
if ( !v1 ) |
|
TermMsg("Unable to open archive"); |
|
//_LOBYTE(v2) = pfile_read_hero(v1, &pkplr); |
|
if ( !pfile_read_hero(v1, &pkplr) ) |
|
TermMsg("Unable to load character"); |
|
UnPackPlayer(&pkplr, myplr, 0); |
|
*(_DWORD *)&gbValidSaveFile = pfile_archive_contains_game(v1); |
|
pfile_SFileCloseArchive(v1); |
|
} |
|
|
|
void __fastcall GetTempLevelNames(char *szTemp) |
|
{ |
|
char *v1; // esi |
|
|
|
v1 = szTemp; |
|
pfile_get_save_num_from_name(plr[myplr]._pName); |
|
if ( setlevel ) |
|
sprintf(v1, "temps%02d", (unsigned char)setlvlnum); |
|
else |
|
sprintf(v1, "templ%02d", currlevel); |
|
} |
|
// 5CCB10: using guessed type char setlvlnum; |
|
// 5CF31D: using guessed type char setlevel; |
|
|
|
void __fastcall GetPermLevelNames(char *szPerm) |
|
{ |
|
char *v1; // esi |
|
int v2; // ebx |
|
//int v3; // eax |
|
//int v4; // eax |
|
int v5; // edi |
|
|
|
v1 = szPerm; |
|
v2 = pfile_get_save_num_from_name(plr[myplr]._pName); |
|
GetTempLevelNames(v1); |
|
//_LOBYTE(v3) = pfile_open_archive(0, v2); |
|
if ( !pfile_open_archive(0, v2) ) |
|
TermMsg("Unable to read to save file archive"); |
|
//_LOBYTE(v4) = mpqapi_has_file(v1); |
|
v5 = mpqapi_has_file(v1); |
|
pfile_flush(1, v2); |
|
if ( !v5 ) |
|
{ |
|
if ( setlevel ) |
|
sprintf(v1, "perms%02d", (unsigned char)setlvlnum); |
|
else |
|
sprintf(v1, "perml%02d", currlevel); |
|
} |
|
} |
|
// 5CCB10: using guessed type char setlvlnum; |
|
// 5CF31D: using guessed type char setlevel; |
|
|
|
void __fastcall pfile_get_game_name(char *dst) |
|
{ |
|
char *v1; // esi |
|
|
|
v1 = dst; |
|
pfile_get_save_num_from_name(plr[myplr]._pName); |
|
strcpy(v1, "game"); |
|
} |
|
|
|
void __cdecl pfile_remove_temp_files() |
|
{ |
|
int v0; // eax |
|
int v1; // esi |
|
//int v2; // eax |
|
|
|
if ( (unsigned char)gbMaxPlayers <= 1u ) |
|
{ |
|
v0 = pfile_get_save_num_from_name(plr[myplr]._pName); |
|
v1 = v0; |
|
//_LOBYTE(v2) = pfile_open_archive(0, v0); |
|
if ( !pfile_open_archive(0, v0) ) |
|
TermMsg("Unable to write to save file archive"); |
|
mpqapi_remove_hash_entries(GetTempSaveNames); |
|
pfile_flush(1, v1); |
|
} |
|
} |
|
// 679660: using guessed type char gbMaxPlayers; |
|
|
|
bool __stdcall GetTempSaveNames(int dwIndex, char *szTemp) |
|
{ |
|
int v2; // eax |
|
const char *v3; // ecx |
|
|
|
v2 = dwIndex; |
|
if ( (unsigned int)dwIndex < 0x11 ) |
|
{ |
|
v3 = "templ%02d"; |
|
LABEL_5: |
|
sprintf(szTemp, v3, v2); |
|
return 1; |
|
} |
|
if ( (unsigned int)dwIndex < 0x22 ) |
|
{ |
|
v2 = dwIndex - 17; |
|
v3 = "temps%02d"; |
|
goto LABEL_5; |
|
} |
|
return 0; |
|
} |
|
|
|
void __cdecl pfile_rename_temp_to_perm() |
|
{ |
|
int v0; // eax |
|
int v1; // edi |
|
//int v2; // eax |
|
int v3; // esi |
|
//int v4; // eax |
|
//int v5; // eax |
|
//int v6; // eax |
|
char v7[260]; // [esp+8h] [ebp-208h] |
|
char v8[260]; // [esp+10Ch] [ebp-104h] |
|
|
|
v0 = pfile_get_save_num_from_name(plr[myplr]._pName); |
|
v1 = v0; |
|
//_LOBYTE(v2) = pfile_open_archive(0, v0); |
|
if ( !pfile_open_archive(0, v0) ) |
|
TermMsg("Unable to write to save file archive"); |
|
v3 = 0; |
|
while ( 1 ) |
|
{ |
|
//_LOBYTE(v6) = GetTempSaveNames(v3, v7); |
|
if ( !GetTempSaveNames(v3, v7) ) |
|
break; |
|
GetPermSaveNames(v3++, v8); |
|
//_LOBYTE(v4) = mpqapi_has_file(v7); |
|
if ( mpqapi_has_file(v7) ) |
|
{ |
|
//_LOBYTE(v5) = mpqapi_has_file(v8); |
|
if ( mpqapi_has_file(v8) ) |
|
mpqapi_remove_hash_entry(v8); |
|
mpqapi_rename(v7, v8); |
|
} |
|
} |
|
GetPermSaveNames(v3, v8); |
|
pfile_flush(1, v1); |
|
} |
|
|
|
bool __stdcall GetPermSaveNames(int dwIndex, char *szPerm) |
|
{ |
|
int v2; // eax |
|
const char *v3; // ecx |
|
|
|
v2 = dwIndex; |
|
if ( (unsigned int)dwIndex < 0x11 ) |
|
{ |
|
v3 = "perml%02d"; |
|
LABEL_5: |
|
sprintf(szPerm, v3, v2); |
|
return 1; |
|
} |
|
if ( (unsigned int)dwIndex < 0x22 ) |
|
{ |
|
v2 = dwIndex - 17; |
|
v3 = "perms%02d"; |
|
goto LABEL_5; |
|
} |
|
return 0; |
|
} |
|
|
|
void __fastcall pfile_write_save_file(char *pszName, void *pbData, int dwLen, int qwLen) |
|
{ |
|
void *v4; // ebx |
|
int v5; // eax |
|
//int v6; // eax |
|
char file_name[260]; // [esp+Ch] [ebp-118h] |
|
char password[16]; // [esp+110h] [ebp-14h] |
|
int v9; // [esp+120h] [ebp-4h] |
|
|
|
v4 = pbData; |
|
pfile_strcpy(file_name, pszName); |
|
v5 = pfile_get_save_num_from_name(plr[myplr]._pName); |
|
strcpy(password, "xrgyrkj1"); |
|
v9 = v5; |
|
*(_DWORD *)&password[9] = 0; |
|
*(_WORD *)&password[13] = 0; |
|
password[15] = 0; |
|
if ( (unsigned char)gbMaxPlayers > 1u ) |
|
strcpy(password, "szqnlsk1"); |
|
codec_encode(v4, dwLen, qwLen, password); |
|
//_LOBYTE(v6) = pfile_open_archive(0, v9); |
|
if ( !pfile_open_archive(0, v9) ) |
|
TermMsg("Unable to write to save file archive"); |
|
mpqapi_write_file(file_name, (char *)v4, qwLen); |
|
pfile_flush(1, v9); |
|
} |
|
// 679660: using guessed type char gbMaxPlayers; |
|
|
|
void __fastcall pfile_strcpy(char *dst, char *src) |
|
{ |
|
strcpy(dst, src); |
|
} |
|
|
|
char *__fastcall pfile_read(char *pszName, int *pdwLen) |
|
{ |
|
int *v2; // ebx |
|
int v3; // eax |
|
void *v4; // edi |
|
//int v5; // eax |
|
int v6; // eax |
|
void *v7; // eax |
|
//int v8; // eax |
|
char *v9; // esi |
|
int v10; // eax |
|
//int v11; // eax |
|
char v13[260]; // [esp+Ch] [ebp-124h] |
|
char password[16]; // [esp+110h] [ebp-20h] |
|
void *src_dst; // [esp+120h] [ebp-10h] |
|
int nread; // [esp+124h] [ebp-Ch] |
|
DWORD nSize; // [esp+128h] [ebp-8h] |
|
void *file; // [esp+12Ch] [ebp-4h] |
|
|
|
v2 = pdwLen; |
|
pfile_strcpy(v13, pszName); |
|
v3 = pfile_get_save_num_from_name(plr[myplr]._pName); |
|
v4 = pfile_open_save_archive(0, v3); |
|
if ( !v4 ) |
|
TermMsg("Unable to open save file archive"); |
|
//_LOBYTE(v5) = SFileOpenFileEx(v4, v13, 0, &file); |
|
if ( !SFileOpenFileEx(v4, v13, 0, &file) ) |
|
TermMsg("Unable to open save file"); |
|
v6 = SFileGetFileSize((int *)file, 0); |
|
*v2 = v6; |
|
if ( !v6 ) |
|
TermMsg("Invalid save file"); |
|
v7 = DiabloAllocPtr(*v2); |
|
src_dst = v7; |
|
//_LOBYTE(v8) = SFileReadFile(file, (char *)v7, *v2, (unsigned long *)&nread, 0); |
|
if ( !SFileReadFile(file, (char *)v7, *v2, (unsigned long *)&nread, 0) ) |
|
TermMsg("Unable to read save file"); |
|
SFileCloseFile(file); |
|
pfile_SFileCloseArchive(v4); |
|
strcpy(password, "xrgyrkj1"); |
|
nSize = 16; |
|
*(_DWORD *)&password[9] = 0; |
|
*(_WORD *)&password[13] = 0; |
|
password[15] = 0; |
|
if ( (unsigned char)gbMaxPlayers > 1u ) |
|
strcpy(password, "szqnlsk1"); |
|
v9 = (char *)src_dst; |
|
v10 = codec_decode(src_dst, *v2, password); |
|
*v2 = v10; |
|
if ( !v10 ) |
|
{ |
|
if ( (unsigned char)gbMaxPlayers > 1u ) |
|
{ |
|
GetComputerNameA(password, &nSize); |
|
if ( SFileSetFilePointer(file, 0, 0, 0) ) |
|
TermMsg("Unable to read save file"); |
|
//_LOBYTE(v11) = SFileReadFile(file, v9, *v2, (unsigned long *)&nread, 0); |
|
if ( !SFileReadFile(file, v9, *v2, (unsigned long *)&nread, 0) ) |
|
TermMsg("Unable to read save file"); |
|
*v2 = codec_decode(v9, *v2, password); |
|
} |
|
if ( !*v2 ) |
|
TermMsg("Invalid save file"); |
|
} |
|
return v9; |
|
} |
|
// 679660: using guessed type char gbMaxPlayers; |
|
|
|
void __fastcall pfile_update(bool force_save) |
|
{ |
|
BOOL v1; // esi |
|
DWORD v2; // eax |
|
|
|
v1 = force_save; |
|
if ( gbMaxPlayers != 1 ) |
|
{ |
|
v2 = GetTickCount(); |
|
if ( v1 || (signed int)(v2 - save_prev_tc) > 60000 ) |
|
{ |
|
save_prev_tc = v2; |
|
pfile_write_hero(); |
|
} |
|
} |
|
} |
|
// 679660: using guessed type char gbMaxPlayers; |
|
// 686428: using guessed type int save_prev_tc;
|
|
|