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qndel 5a35e0640b shorter & better MeasureSolidHorizontalBounds 4 years ago
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render shorter & better MeasureSolidHorizontalBounds 4 years ago
actor_position.hpp ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
animationinfo.cpp Enable clang-tidy in Visual Studio projects (#3101) 4 years ago
animationinfo.h Fix item swapping and AnimationInfo::ChangeAnimationData 5 years ago
cel_header.hpp ♻️ Clean up `cel_header.hpp` 5 years ago
cel_sprite.hpp 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
circle.hpp Add structs for virtual gamepad 5 years ago
demomode.cpp Demo: Fix rendering jittering 5 years ago
demomode.h demo: Centralize options override 5 years ago
direction.hpp Use scoped enum for Direction 5 years ago
displacement.hpp Fix a couple of noisy MSVC warnings 5 years ago
load_cel.cpp 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
load_cel.hpp 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
load_file.hpp Port essential parts to use SDL abstraction for file access 4 years ago
point.hpp ♻️ Leverage conversion constructor for 'Direction' to 'Displacement' 5 years ago
random.cpp ♻️Clean up variable initialization 5 years ago
random.hpp 🏷️ Add 'PickRandomlyAmong' function that picks one value from a set of values randomly 5 years ago
rectangle.hpp Add 'Center()' method on 'Rectangle' 5 years ago
size.hpp Implement new font rendering 5 years ago
surface.cpp 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
surface.hpp Make OwnedSurface::OwnedSurface(Size) explicit 5 years ago