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33 lines
839 B
33 lines
839 B
/** |
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* @file palette.h |
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* |
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* Interface of functions for handling the engines color palette. |
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*/ |
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#pragma once |
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namespace devilution { |
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extern SDL_Color logical_palette[256]; |
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extern SDL_Color system_palette[256]; |
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extern SDL_Color orig_palette[256]; |
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extern Uint8 paletteTransparencyLookup[256][256]; |
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void palette_update(); |
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void palette_init(); |
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void LoadPalette(const char *pszFileName); |
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void LoadRndLvlPal(int l); |
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void ResetPal(); |
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void IncreaseGamma(); |
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void ApplyGamma(SDL_Color *dst, const SDL_Color *src, int n); |
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void DecreaseGamma(); |
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int UpdateGamma(int gamma); |
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void BlackPalette(); |
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void SetFadeLevel(DWORD fadeval); |
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void PaletteFadeIn(int fr); |
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void PaletteFadeOut(int fr); |
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void palette_update_caves(); |
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void palette_update_crypt(); |
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void palette_update_hive(); |
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void palette_update_quest_palette(int n); |
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}
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