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167 lines
4.5 KiB
167 lines
4.5 KiB
#include <memory> |
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#include "all.h" |
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#include "stubs.h" |
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#include "dvlnet/abstract_net.h" |
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namespace dvl { |
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static std::unique_ptr<net::abstract_net> dvlnet_inst; |
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static char gpszGameName[128] = {}; |
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static char gpszGamePassword[128] = {}; |
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BOOL SNetReceiveMessage(int *senderplayerid, char **data, int *databytes) |
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{ |
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if (!dvlnet_inst->SNetReceiveMessage(senderplayerid, data, databytes)) { |
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SErrSetLastError(STORM_ERROR_NO_MESSAGES_WAITING); |
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return false; |
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} |
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return true; |
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} |
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BOOL SNetSendMessage(int playerID, void *data, unsigned int databytes) |
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{ |
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return dvlnet_inst->SNetSendMessage(playerID, data, databytes); |
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} |
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BOOL SNetReceiveTurns(int a1, int arraysize, char **arraydata, unsigned int *arraydatabytes, |
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DWORD *arrayplayerstatus) |
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{ |
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if (a1 != 0) |
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UNIMPLEMENTED(); |
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if (arraysize != MAX_PLRS) |
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UNIMPLEMENTED(); |
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if (!dvlnet_inst->SNetReceiveTurns(arraydata, arraydatabytes, arrayplayerstatus)) { |
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SErrSetLastError(STORM_ERROR_NO_MESSAGES_WAITING); |
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return false; |
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} |
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return true; |
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} |
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BOOL SNetSendTurn(char *data, unsigned int databytes) |
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{ |
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return dvlnet_inst->SNetSendTurn(data, databytes); |
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} |
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int SNetGetProviderCaps(struct _SNETCAPS *caps) |
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{ |
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return dvlnet_inst->SNetGetProviderCaps(caps); |
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} |
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BOOL SNetUnregisterEventHandler(int evtype, SEVTHANDLER func) |
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{ |
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return dvlnet_inst->SNetUnregisterEventHandler(*(event_type *)&evtype, func); |
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} |
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BOOL SNetRegisterEventHandler(int evtype, SEVTHANDLER func) |
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{ |
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return dvlnet_inst->SNetRegisterEventHandler(*(event_type *)&evtype, func); |
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} |
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BOOL SNetDestroy() |
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{ |
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return true; |
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} |
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BOOL SNetDropPlayer(int playerid, DWORD flags) |
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{ |
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return dvlnet_inst->SNetDropPlayer(playerid, flags); |
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} |
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BOOL SNetGetGameInfo(int type, void *dst, unsigned int length, unsigned int *byteswritten) |
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{ |
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switch (type) { |
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case GAMEINFO_NAME: |
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strncpy((char *)dst, gpszGameName, length); |
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*byteswritten = strlen(gpszGameName) + 1; |
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break; |
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case GAMEINFO_PASSWORD: |
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strncpy((char *)dst, gpszGamePassword, length); |
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*byteswritten = strlen(gpszGamePassword) + 1; |
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break; |
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} |
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return true; |
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} |
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BOOL SNetLeaveGame(int type) |
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{ |
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if (dvlnet_inst == NULL) |
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return true; |
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return dvlnet_inst->SNetLeaveGame(type); |
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} |
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/** |
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* @brief Called by engine for single, called by ui for multi |
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* @param provider BNET, IPXN, MODM, SCBL or UDPN |
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* @param fileinfo Ignore |
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*/ |
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int SNetInitializeProvider(unsigned long provider, struct _SNETPROGRAMDATA *client_info, |
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struct _SNETPLAYERDATA *user_info, struct _SNETUIDATA *ui_info, |
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struct _SNETVERSIONDATA *fileinfo) |
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{ |
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dvlnet_inst = net::abstract_net::make_net(provider); |
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return ui_info->selectnamecallback(client_info, user_info, ui_info, fileinfo, provider, NULL, 0, NULL, 0, NULL); |
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} |
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/** |
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* @brief Called by engine for single, called by ui for multi |
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*/ |
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BOOL SNetCreateGame(const char *pszGameName, const char *pszGamePassword, const char *pszGameStatString, |
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DWORD dwGameType, char *GameTemplateData, int GameTemplateSize, int playerCount, |
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char *creatorName, char *a11, int *playerID) |
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{ |
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if (GameTemplateSize != sizeof(_gamedata)) |
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ABORT(); |
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net::buffer_t game_init_info(GameTemplateData, GameTemplateData + GameTemplateSize); |
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dvlnet_inst->setup_gameinfo(std::move(game_init_info)); |
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char addrstr[129] = "0.0.0.0"; |
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getIniValue("dvlnet", "bindaddr", addrstr, 128); |
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strncpy(gpszGameName, addrstr, sizeof(gpszGameName) - 1); |
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if (pszGamePassword) |
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strncpy(gpszGamePassword, pszGamePassword, sizeof(gpszGamePassword) - 1); |
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*playerID = dvlnet_inst->create(addrstr, pszGamePassword); |
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return *playerID != -1; |
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} |
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BOOL SNetJoinGame(int id, char *pszGameName, char *pszGamePassword, char *playerName, char *userStats, int *playerID) |
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{ |
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if (pszGameName) |
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strncpy(gpszGameName, pszGameName, sizeof(gpszGameName) - 1); |
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if (pszGamePassword) |
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strncpy(gpszGamePassword, pszGamePassword, sizeof(gpszGamePassword) - 1); |
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*playerID = dvlnet_inst->join(pszGameName, pszGamePassword); |
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return *playerID != -1; |
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} |
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/** |
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* @brief Is this the mirror image of SNetGetTurnsInTransit? |
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*/ |
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BOOL SNetGetOwnerTurnsWaiting(DWORD *turns) |
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{ |
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return dvlnet_inst->SNetGetOwnerTurnsWaiting(turns); |
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} |
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BOOL SNetGetTurnsInTransit(int *turns) |
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{ |
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return dvlnet_inst->SNetGetTurnsInTransit(turns); |
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} |
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/** |
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* @brief engine calls this only once with argument 1 |
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*/ |
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BOOLEAN SNetSetBasePlayer(int) |
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{ |
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return true; |
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} |
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/** |
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* @brief since we never signal STORM_ERROR_REQUIRES_UPGRADE the engine will not call this function |
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*/ |
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BOOL SNetPerformUpgrade(DWORD *upgradestatus) |
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{ |
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UNIMPLEMENTED(); |
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} |
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}
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