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/** |
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* @file error.h |
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* |
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* Interface of in-game message functions. |
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*/ |
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#ifndef __ERROR_H__ |
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#define __ERROR_H__ |
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extern char msgdelay; |
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extern char msgflag; |
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void InitDiabloMsg(char e); |
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void ClrDiabloMsg(); |
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void DrawDiabloMsg(); |
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#endif /* __ERROR_H__ */
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