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Gleb Mazovetskiy 1bab0251e2 Minor rendering cleanups 2 years ago
..
algorithm clx_render: Further simplify outline rendering 2 years ago
stdcompat Update NDK to v26 3 years ago
attributes.h Minor rendering cleanups 2 years ago
aulib.hpp `CreateAulibResampler`: Check the real sample rate 3 years ago
bitset2d.hpp
cel_to_clx.cpp Fix MSVC warnings in utils\* 2 years ago
cel_to_clx.hpp
cl2_to_clx.cpp clx_render: Slightly optimize `GetSkipSize` 2 years ago
cl2_to_clx.hpp Re-encode CL2 on load 3 years ago
clx_decode.hpp clx_render: Slightly optimize `GetSkipSize` 2 years ago
clx_encode.hpp Fix MSVC warnings in utils\* 2 years ago
console.cpp Fix MSVC warnings in utils\* 2 years ago
console.h Remove utils/stdcompat/string_view.hpp 3 years ago
display.cpp SDL1: Fix windowed video mode 2 years ago
display.h Demo mode: Force resolution to that of the demo 3 years ago
endian.hpp Big-endian support for multiplayer 3 years ago
endian_stream.hpp LoggedFread: Do not log EOF as an error 3 years ago
enum_traits.h Make `IsWall` easier for the compiler to inline 3 years ago
file_name_generator.hpp Remove utils/stdcompat/string_view.hpp 3 years ago
file_util.cpp Replace uses of deprecated u8path 2 years ago
file_util.h fix many typos (#7322) 2 years ago
format_int.cpp Remove utils/stdcompat/string_view.hpp 3 years ago
format_int.hpp
intrusive_optional.hpp clx_sprite: Minor improvements from #7191 2 years ago
language.cpp Add utils/string_view_hash.hpp 2 years ago
language.h Turn utils/format_int into a standalone library 2 years ago
log.hpp Add single-argument logging overloads 2 years ago
logged_fstream.cpp Use C FILE instead of C++ streams throughout 3 years ago
logged_fstream.hpp `LoggedFstream`: Fix `OpenFile` error check 3 years ago
math.h
parse_int.cpp move definition of non-templated function to cpp file (#6620) 3 years ago
parse_int.hpp move definition of non-templated function to cpp file (#6620) 3 years ago
paths.cpp Use an empty path for ini-based path detection 3 years ago
paths.h Remove utils/stdcompat/optional.hpp 3 years ago
pcx.hpp Assets: Load files directly for UNPACKED_MPQS 3 years ago
pcx_to_clx.cpp Remove utils/stdcompat/cstddef.hpp 3 years ago
pcx_to_clx.hpp Remove utils/stdcompat/optional.hpp 3 years ago
png.h Assets: Load files directly for UNPACKED_MPQS 3 years ago
pointer_value_union.hpp
push_aulib_decoder.cpp Fix MSVC warnings in utils\* 2 years ago
push_aulib_decoder.h PushAulibDecoder: Support 8-bit samples directly 3 years ago
screen_reader.cpp Add screen reader support 3 years ago
screen_reader.hpp Add screen reader support 3 years ago
sdl2_backports.h
sdl2_to_1_2_backports.cpp Log: Avoid making strings that won't be printed 2 years ago
sdl2_to_1_2_backports.h Add a basic Quake-style console 2 years ago
sdl_bilinear_scale.cpp Use a C array for transparency LUT for debug perf 3 years ago
sdl_bilinear_scale.hpp Use a C array for transparency LUT for debug perf 3 years ago
sdl_compat.h
sdl_geometry.h
sdl_mutex.h
sdl_ptrs.h
sdl_thread.cpp
sdl_thread.h
sdl_wrap.h
soundsample.cpp Fix MSVC warnings in utils\* 2 years ago
soundsample.h Reduce to just `STREAM_ALL_AUDIO_MIN_FILE_SIZE` 3 years ago
static_vector.hpp StaticVector: Add more container methods 2 years ago
str_case.cpp Remove uses of `std::tolower` 3 years ago
str_case.hpp Remove utils/stdcompat/string_view.hpp 3 years ago
str_cat.cpp Fix MSVC warnings from headers 2 years ago
str_cat.hpp Fix MSVC warnings from headers 2 years ago
str_split.hpp Add a basic Quake-style console 2 years ago
string_or_view.hpp Use `std::variant` in `StringOrView` 3 years ago
string_view_hash.hpp Add utils/string_view_hash.hpp 2 years ago
stubs.h
surface_to_clx.cpp Re-encode CL2 on load 3 years ago
surface_to_clx.hpp Remove utils/stdcompat/optional.hpp 3 years ago
surface_to_pcx.cpp Take PNG screenshots by default in SDL2 builds 2 years ago
surface_to_pcx.hpp Take PNG screenshots by default in SDL2 builds 2 years ago
surface_to_png.cpp Take PNG screenshots by default in SDL2 builds 2 years ago
surface_to_png.hpp Take PNG screenshots by default in SDL2 builds 2 years ago
timer.cpp Deterministic timer simulation for shrine messages in demo mode (#6516) 3 years ago
timer.hpp Deterministic timer simulation for shrine messages in demo mode (#6516) 3 years ago
ui_fwd.h Remove utils/stdcompat/string_view.hpp 3 years ago
utf8.cpp Add cursor support to DiabloUI and chat 2 years ago
utf8.hpp Slightly optimize `Utf8CodePointLen` 2 years ago