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40 lines
897 B
40 lines
897 B
// temporary file |
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#ifndef _TYPES_H |
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#define _TYPES_H |
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#include "resource.h" |
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#define DEVILUTION_BEGIN_NAMESPACE namespace dvl { |
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#define DEVILUTION_END_NAMESPACE } |
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#include "miniwin/pushdecl.inc" |
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#include "miniwin.h" |
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DEVILUTION_BEGIN_NAMESPACE |
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#include <limits.h> |
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#include "defs.h" |
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#include "enums.h" |
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#include "structs.h" |
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// If defined, use copy protection [Default -> Defined] |
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#if !defined(_DEBUG) && !defined(SPAWN) |
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//#define COPYPROT |
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#endif |
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// If defined, don't reload for debuggers [Default -> Undefined] |
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// Note that with patch 1.03 the command line was hosed, this is required to pass arguments to the game |
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#ifdef _DEBUG |
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#define DEBUGGER |
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#endif |
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// If defined, don't fry the CPU [Default -> Undefined] |
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//#ifdef _DEBUG |
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#define SLEEPFIX |
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//#endif |
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// If defined, fix palette glitch in Windows Vista+ [Default -> Undefined] |
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//#define COLORFIX |
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#endif
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