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Gleb Mazovetskiy 876055b272 Migrate effect.cpp data to TSV 2 years ago
..
render Use a pointer to a player instance instead of network id for cursor hovering 2 years ago
actor_position.cpp Fix MSVC warnings from headers 2 years ago
actor_position.hpp Fix issues with light offset calculation 3 years ago
animationinfo.cpp Merge branch 'master' of github.com:diasurgical/devilutionX into development 3 years ago
animationinfo.h
assets.cpp Lua: `require` supports loads from assets 2 years ago
assets.hpp Lua: `require` supports loads from assets 2 years ago
backbuffer_state.cpp
backbuffer_state.hpp
circle.hpp
clx_sprite.hpp
demomode.cpp Stream demo messages 3 years ago
demomode.h Deterministic timer simulation for shrine messages in demo mode (#6516) 3 years ago
direction.cpp Remove utils/stdcompat/string_view.hpp 3 years ago
direction.hpp Force-inline methods to improve debug build perf 3 years ago
displacement.hpp Fix MSVC warnings from headers 2 years ago
dx.cpp
dx.h
events.cpp Console: Scrolling and history navigation 2 years ago
events.hpp
load_cel.cpp Add more missing <cstdint> includes 3 years ago
load_cel.hpp
load_cl2.cpp Add more missing <cstdint> includes 3 years ago
load_cl2.hpp Fix a few MSVC warnings 2 years ago
load_clx.cpp Add more missing <cstdint> includes 3 years ago
load_clx.hpp
load_file.hpp Fix MSVC warnings from headers 2 years ago
load_pcx.cpp Add more missing <cstdint> includes 3 years ago
load_pcx.hpp Remove utils/stdcompat/optional.hpp 3 years ago
palette.cpp Use safer versions of random number functions instead of GenerateRnd 3 years ago
palette.h Use a C array for transparency LUT for debug perf 3 years ago
path.cpp correct IsTileWalkable to mark tiles out of bounds as not walkable 3 years ago
path.h Remove utils/stdcompat/optional.hpp 3 years ago
point.hpp Force-inline methods to improve debug build perf 3 years ago
points_in_rectangle_range.hpp Force-inline methods to improve debug build perf 3 years ago
random.cpp Remove utils/stdcompat/abs.hpp 3 years ago
random.hpp
rectangle.hpp Force-inline methods to improve debug build perf 3 years ago
size.hpp Force-inline methods to improve debug build perf 3 years ago
sound.cpp Remove utils/stdcompat/algorithm.hpp 3 years ago
sound.h
sound_defs.hpp Remove utils/stdcompat/string_view.hpp 3 years ago
sound_position.cpp Remove utils/stdcompat/algorithm.hpp 3 years ago
sound_position.hpp
sound_stubs.cpp Migrate effect.cpp data to TSV 2 years ago
surface.cpp Add more missing <cstdint> includes 3 years ago
surface.hpp Fix DiabloMsg rendering for CJK 3 years ago
trn.cpp Add more missing <cstdint> includes 3 years ago
trn.hpp Remove utils/stdcompat/optional.hpp 3 years ago
world_tile.hpp Add more missing <cstdint> includes 3 years ago