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452 lines
9.7 KiB
452 lines
9.7 KiB
/** |
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* @file sound.cpp |
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* |
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* Implementation of functions setting up the audio pipeline. |
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*/ |
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#include "all.h" |
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#include "../3rdParty/Storm/Source/storm.h" |
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/** Contains the audio channels used for playback of sounds. */ |
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LPDIRECTSOUNDBUFFER DSBs[8]; |
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LPDIRECTSOUND sglpDS; |
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BOOLEAN gbSndInited; |
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int sglMusicVolume; |
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int sglSoundVolume; |
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/** Provides a handle to the dynamic library dsound.dll. */ |
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HMODULE hDsound_dll; |
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/** Specifies whether background music is enabled. */ |
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HANDLE sghMusic; |
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LPDIRECTSOUNDBUFFER sglpDSB; |
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/* data */ |
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BOOLEAN gbMusicOn = TRUE; |
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/** Specifies whether sound effects are enabled. */ |
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BOOLEAN gbSoundOn = TRUE; |
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/** Specifies that no duplicate audio channel should be used. */ |
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BOOLEAN gbDupSounds = TRUE; |
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/** Specifies the active background music track id. */ |
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int sgnMusicTrack = NUM_MUSIC; |
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/** Maps from track ID to track name. */ |
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char *sgszMusicTracks[NUM_MUSIC] = { |
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#ifdef SPAWN |
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"Music\\sTowne.wav", |
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"Music\\sLvlA.wav", |
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"Music\\sLvlA.wav", |
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"Music\\sLvlA.wav", |
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"Music\\sLvlA.wav", |
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#ifdef HELLFIRE |
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"Music\\sLvlA.wav", |
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"Music\\sLvlA.wav", |
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#endif |
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"Music\\sintro.wav", |
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#else |
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"Music\\DTowne.wav", |
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"Music\\DLvlA.wav", |
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"Music\\DLvlB.wav", |
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"Music\\DLvlC.wav", |
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"Music\\DLvlD.wav", |
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#ifdef HELLFIRE |
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"Music\\DLvlE.wav", |
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"Music\\DLvlF.wav", |
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#endif |
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"Music\\Dintro.wav", |
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#endif |
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}; |
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char unk_volume[4][2] = { |
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{ 15, -16 }, |
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{ 15, -16 }, |
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{ 30, -31 }, |
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{ 30, -31 } |
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}; |
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void snd_update(BOOL bStopAll) |
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{ |
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DWORD dwStatus, i; |
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for (i = 0; i < 8; i++) { |
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if (!DSBs[i]) |
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continue; |
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if (!bStopAll && DSBs[i]->GetStatus(&dwStatus) == DS_OK && dwStatus == DSBSTATUS_PLAYING) |
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continue; |
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DSBs[i]->Stop(); |
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DSBs[i]->Release(); |
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DSBs[i] = NULL; |
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} |
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} |
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void snd_stop_snd(TSnd *pSnd) |
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{ |
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if (pSnd && pSnd->DSB) |
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pSnd->DSB->Stop(); |
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} |
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BOOL snd_playing(TSnd *pSnd) |
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{ |
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DWORD dwStatus; |
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if (!pSnd) |
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return FALSE; |
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if (pSnd->DSB == NULL) |
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return FALSE; |
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if (pSnd->DSB->GetStatus(&dwStatus) != DS_OK) |
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return FALSE; |
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return dwStatus == DSBSTATUS_PLAYING; |
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} |
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void snd_play_snd(TSnd *pSnd, int lVolume, int lPan) |
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{ |
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LPDIRECTSOUNDBUFFER DSB; |
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DWORD tc; |
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HRESULT error_code; |
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if (!pSnd || !gbSoundOn) { |
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return; |
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} |
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DSB = pSnd->DSB; |
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if (DSB == NULL) { |
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return; |
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} |
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tc = GetTickCount(); |
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if (tc - pSnd->start_tc < 80) { |
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GetTickCount(); // BUGFIX: unnecessary GetTickCount |
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return; |
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} |
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if (snd_playing(pSnd)) { |
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DSB = sound_dup_channel(pSnd->DSB); |
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if (DSB == NULL) { |
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return; |
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} |
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} |
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lVolume += sglSoundVolume; |
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if (lVolume < VOLUME_MIN) { |
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lVolume = VOLUME_MIN; |
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} else if (lVolume > VOLUME_MAX) { |
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lVolume = VOLUME_MAX; |
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} |
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DSB->SetVolume(lVolume); |
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DSB->SetPan(lPan); |
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error_code = DSB->Play(0, 0, 0); |
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if (error_code != DSERR_BUFFERLOST) { |
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if (error_code != DS_OK) { |
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DSErrMsg(error_code, 261, "C:\\Src\\Diablo\\Source\\SOUND.CPP"); |
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} |
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} else if (sound_file_reload(pSnd, DSB)) { |
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DSB->Play(0, 0, 0); |
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} |
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pSnd->start_tc = tc; |
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} |
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LPDIRECTSOUNDBUFFER sound_dup_channel(LPDIRECTSOUNDBUFFER DSB) |
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{ |
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DWORD i; |
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if (!gbDupSounds) { |
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return NULL; |
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} |
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for (i = 0; i < 8; i++) { |
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if (!DSBs[i]) { |
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if (sglpDS->DuplicateSoundBuffer(DSB, &DSBs[i]) != DS_OK) { |
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return NULL; |
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} |
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return DSBs[i]; |
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} |
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} |
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return NULL; |
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} |
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BOOL sound_file_reload(TSnd *sound_file, LPDIRECTSOUNDBUFFER DSB) |
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{ |
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HANDLE file; |
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LPVOID buf1, buf2; |
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DWORD size1, size2; |
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BOOL rv; |
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if (DSB->Restore() != DS_OK) |
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return FALSE; |
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rv = FALSE; |
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WOpenFile(sound_file->sound_path, &file, FALSE); |
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WSetFilePointer(file, sound_file->chunk.dwOffset, NULL, FILE_BEGIN); |
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if (DSB->Lock(0, sound_file->chunk.dwSize, &buf1, &size1, &buf2, &size2, 0) == DS_OK) { |
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WReadFile(file, buf1, size1); |
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if (DSB->Unlock(buf1, size1, buf2, size2) == DS_OK) |
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rv = TRUE; |
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} |
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WCloseFile(file); |
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return rv; |
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} |
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TSnd *sound_file_load(char *path) |
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{ |
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HANDLE file; |
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BYTE *wave_file; |
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TSnd *pSnd; |
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LPVOID buf1, buf2; |
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DWORD size1, size2; |
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HRESULT error_code; |
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if (!sglpDS) |
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return NULL; |
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WOpenFile(path, &file, FALSE); |
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pSnd = (TSnd *)DiabloAllocPtr(sizeof(TSnd)); |
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memset(pSnd, 0, sizeof(TSnd)); |
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pSnd->sound_path = path; |
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pSnd->start_tc = GetTickCount() - 80 - 1; |
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wave_file = LoadWaveFile(file, &pSnd->fmt, &pSnd->chunk); |
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if (!wave_file) |
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app_fatal("Invalid sound format on file %s", pSnd->sound_path); |
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sound_CreateSoundBuffer(pSnd); |
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error_code = pSnd->DSB->Lock(0, pSnd->chunk.dwSize, &buf1, &size1, &buf2, &size2, 0); |
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if (error_code != DS_OK) |
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DSErrMsg(error_code, 318, "C:\\Src\\Diablo\\Source\\SOUND.CPP"); |
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memcpy(buf1, wave_file + pSnd->chunk.dwOffset, size1); |
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error_code = pSnd->DSB->Unlock(buf1, size1, buf2, size2); |
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if (error_code != DS_OK) |
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DSErrMsg(error_code, 325, "C:\\Src\\Diablo\\Source\\SOUND.CPP"); |
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mem_free_dbg((void *)wave_file); |
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WCloseFile(file); |
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return pSnd; |
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} |
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void sound_CreateSoundBuffer(TSnd *sound_file) |
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{ |
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DSBUFFERDESC DSB; |
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HRESULT error_code; |
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memset(&DSB, 0, sizeof(DSBUFFERDESC)); |
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DSB.dwSize = sizeof(DSBUFFERDESC); |
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DSB.dwFlags = DSBCAPS_CTRLVOLUME | DSBCAPS_CTRLPAN | DSBCAPS_STATIC; |
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DSB.dwBufferBytes = sound_file->chunk.dwSize; |
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DSB.lpwfxFormat = &sound_file->fmt; |
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error_code = sglpDS->CreateSoundBuffer(&DSB, &sound_file->DSB, NULL); |
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if (error_code != ERROR_SUCCESS) |
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DSErrMsg(error_code, 282, "C:\\Src\\Diablo\\Source\\SOUND.CPP"); |
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} |
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void sound_file_cleanup(TSnd *sound_file) |
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{ |
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if (sound_file) { |
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if (sound_file->DSB) { |
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sound_file->DSB->Stop(); |
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sound_file->DSB->Release(); |
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sound_file->DSB = NULL; |
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} |
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mem_free_dbg(sound_file); |
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} |
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} |
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void snd_init(HWND hWnd) |
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{ |
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int error_code; |
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snd_get_volume("Sound Volume", &sglSoundVolume); |
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gbSoundOn = sglSoundVolume > VOLUME_MIN; |
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snd_get_volume("Music Volume", &sglMusicVolume); |
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gbMusicOn = sglMusicVolume > VOLUME_MIN; |
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error_code = sound_DirectSoundCreate(NULL, &sglpDS, NULL); |
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if (error_code != DS_OK) |
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sglpDS = NULL; |
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if (sglpDS && sglpDS->SetCooperativeLevel(hWnd, DSSCL_EXCLUSIVE) == DS_OK) |
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sound_create_primary_buffer(NULL); |
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SVidInitialize(sglpDS); |
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SFileDdaInitialize(sglpDS); |
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gbSndInited = sglpDS != NULL; |
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} |
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void snd_get_volume(char *value_name, int *value) |
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{ |
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int v = *value; |
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if (!SRegLoadValue(APP_NAME, value_name, 0, &v)) { |
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v = VOLUME_MAX; |
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} |
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*value = v; |
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if (*value < VOLUME_MIN) { |
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*value = VOLUME_MIN; |
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} else if (*value > VOLUME_MAX) { |
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*value = VOLUME_MAX; |
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} |
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*value -= *value % 100; |
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} |
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void sound_create_primary_buffer(HANDLE music_track) |
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{ |
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HRESULT error_code; |
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DSBUFFERDESC dsbuf; |
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WAVEFORMATEX format; |
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if (music_track == NULL) { |
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memset(&dsbuf, 0, sizeof(DSBUFFERDESC)); |
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dsbuf.dwSize = sizeof(DSBUFFERDESC); |
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dsbuf.dwFlags = DSBCAPS_PRIMARYBUFFER; |
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error_code = sglpDS->CreateSoundBuffer(&dsbuf, &sglpDSB, NULL); |
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if (error_code != DS_OK) |
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DSErrMsg(error_code, 375, "C:\\Src\\Diablo\\Source\\SOUND.CPP"); |
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} |
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if (sglpDSB) { |
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DSCAPS dsbcaps; |
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dsbcaps.dwSize = sizeof(DSCAPS); |
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error_code = sglpDS->GetCaps(&dsbcaps); |
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if (error_code != DS_OK) |
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DSErrMsg(error_code, 383, "C:\\Src\\Diablo\\Source\\SOUND.CPP"); |
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if (!music_track || !LoadWaveFormat(music_track, &format)) { |
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memset(&format, 0, sizeof(WAVEFORMATEX)); |
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format.wFormatTag = WAVE_FORMAT_PCM; |
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format.nSamplesPerSec = 22050; |
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format.wBitsPerSample = 16; |
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format.cbSize = 0; |
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} |
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format.nChannels = 2; |
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format.nBlockAlign = format.nChannels * format.wBitsPerSample / 8; |
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format.nAvgBytesPerSec = format.nSamplesPerSec * format.nBlockAlign; |
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sglpDSB->SetFormat(&format); |
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} |
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} |
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HRESULT sound_DirectSoundCreate(LPGUID lpGuid, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter) |
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{ |
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HRESULT(WINAPI * DirectSoundCreate) |
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(LPGUID lpGuid, LPDIRECTSOUND * ppDS, LPUNKNOWN pUnkOuter); |
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if (hDsound_dll == NULL) { |
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hDsound_dll = LoadLibrary("dsound.dll"); |
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} |
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if (hDsound_dll == NULL) { |
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ErrDlg(IDD_DIALOG5, GetLastError(), "C:\\Src\\Diablo\\Source\\SOUND.CPP", 422); |
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} |
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DirectSoundCreate = (HRESULT(WINAPI *)(LPGUID, LPDIRECTSOUND *, LPUNKNOWN))GetProcAddress(hDsound_dll, "DirectSoundCreate"); |
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if (DirectSoundCreate == NULL) { |
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ErrDlg(IDD_DIALOG5, GetLastError(), "C:\\Src\\Diablo\\Source\\SOUND.CPP", 427); |
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} |
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return DirectSoundCreate(lpGuid, ppDS, pUnkOuter); |
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} |
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void sound_cleanup() |
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{ |
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snd_update(TRUE); |
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SVidDestroy(); |
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SFileDdaDestroy(); |
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if (sglpDS) { |
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sglpDS->Release(); |
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sglpDS = NULL; |
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} |
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if (gbSndInited) { |
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gbSndInited = FALSE; |
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snd_set_volume("Sound Volume", sglSoundVolume); |
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snd_set_volume("Music Volume", sglMusicVolume); |
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} |
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} |
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void snd_set_volume(char *key, int value) |
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{ |
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SRegSaveValue(APP_NAME, key, 0, value); |
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} |
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void music_stop() |
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{ |
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if (sghMusic) { |
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SFileDdaEnd(sghMusic); |
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SFileCloseFile(sghMusic); |
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sghMusic = NULL; |
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sgnMusicTrack = NUM_MUSIC; |
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} |
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} |
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void music_start(int nTrack) |
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{ |
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BOOL success; |
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assert((DWORD)nTrack < NUM_MUSIC); |
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music_stop(); |
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if (sglpDS && gbMusicOn) { |
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#ifdef _DEBUG |
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SFileEnableDirectAccess(FALSE); |
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#endif |
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success = SFileOpenFile(sgszMusicTracks[nTrack], &sghMusic); |
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#ifdef _DEBUG |
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SFileEnableDirectAccess(TRUE); |
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#endif |
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sound_create_primary_buffer(sghMusic); |
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if (!success) { |
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sghMusic = NULL; |
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} else { |
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SFileDdaBeginEx(sghMusic, 0x40000, 0x40000, 0, sglMusicVolume, 0, 0); |
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sgnMusicTrack = nTrack; |
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} |
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} |
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} |
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void sound_disable_music(BOOL disable) |
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{ |
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if (disable) { |
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music_stop(); |
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} else if (sgnMusicTrack != NUM_MUSIC) { |
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music_start(sgnMusicTrack); |
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} |
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} |
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int sound_get_or_set_music_volume(int volume) |
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{ |
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if (volume == 1) |
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return sglMusicVolume; |
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sglMusicVolume = volume; |
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if (sghMusic) |
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SFileDdaSetVolume(sghMusic, volume, 0); |
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return sglMusicVolume; |
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} |
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int sound_get_or_set_sound_volume(int volume) |
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{ |
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if (volume == 1) |
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return sglSoundVolume; |
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sglSoundVolume = volume; |
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return sglSoundVolume; |
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}
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