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1319 lines
33 KiB
1319 lines
33 KiB
/** |
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* @file lighting.cpp |
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* |
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* Implementation of light and vision. |
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*/ |
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#include "all.h" |
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|
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LightListStruct VisionList[MAXVISION]; |
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BYTE lightactive[MAXLIGHTS]; |
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LightListStruct LightList[MAXLIGHTS]; |
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int numlights; |
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BYTE lightradius[16][128]; |
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BOOL dovision; |
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int numvision; |
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char lightmax; |
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BOOL dolighting; |
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BYTE lightblock[64][16][16]; |
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int visionid; |
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BYTE *pLightTbl; |
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BOOL lightflag; |
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|
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/** |
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* CrawlTable specifies X- and Y-coordinate deltas from a missile target coordinate. |
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* |
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* n=4 |
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* |
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* y |
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* ^ |
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* | 1 |
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* | 3#4 |
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* | 2 |
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* +-----> x |
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* |
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* n=16 |
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* |
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* y |
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* ^ |
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* | 314 |
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* | B7 8C |
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* | F # G |
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* | D9 AE |
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* | 526 |
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* +-------> x |
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*/ |
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char CrawlTable[2749] = { |
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1, |
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0, 0, |
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4, |
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0, 1, 0, -1, -1, 0, 1, 0, |
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16, |
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0, 2, 0, -2, -1, 2, 1, 2, |
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-1, -2, 1, -2, -1, 1, 1, 1, |
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-1, -1, 1, -1, -2, 1, 2, 1, |
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-2, -1, 2, -1, -2, 0, 2, 0, |
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24, |
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0, 3, 0, -3, -1, 3, 1, 3, |
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-1, -3, 1, -3, -2, 3, 2, 3, |
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-2, -3, 2, -3, -2, 2, 2, 2, |
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-2, -2, 2, -2, -3, 2, 3, 2, |
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-3, -2, 3, -2, -3, 1, 3, 1, |
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-3, -1, 3, -1, -3, 0, 3, 0, |
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32, |
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0, 4, 0, -4, -1, 4, 1, 4, |
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-1, -4, 1, -4, -2, 4, 2, 4, |
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-2, -4, 2, -4, -3, 4, 3, 4, |
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-3, -4, 3, -4, -3, 3, 3, 3, |
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-3, -3, 3, -3, -4, 3, 4, 3, |
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-4, -3, 4, -3, -4, 2, 4, 2, |
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-4, -2, 4, -2, -4, 1, 4, 1, |
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-4, -1, 4, -1, -4, 0, 4, 0, |
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40, |
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0, 5, 0, -5, -1, 5, 1, 5, |
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-1, -5, 1, -5, -2, 5, 2, 5, |
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-2, -5, 2, -5, -3, 5, 3, 5, |
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-3, -5, 3, -5, -4, 5, 4, 5, |
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-4, -5, 4, -5, -4, 4, 4, 4, |
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-4, -4, 4, -4, -5, 4, 5, 4, |
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-5, -4, 5, -4, -5, 3, 5, 3, |
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-5, -3, 5, -3, -5, 2, 5, 2, |
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-5, -2, 5, -2, -5, 1, 5, 1, |
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-5, -1, 5, -1, -5, 0, 5, 0, |
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48, |
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0, 6, 0, -6, -1, 6, 1, 6, |
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-1, -6, 1, -6, -2, 6, 2, 6, |
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-2, -6, 2, -6, -3, 6, 3, 6, |
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-3, -6, 3, -6, -4, 6, 4, 6, |
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-4, -6, 4, -6, -5, 6, 5, 6, |
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-5, -6, 5, -6, -5, 5, 5, 5, |
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-5, -5, 5, -5, -6, 5, 6, 5, |
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-6, -5, 6, -5, -6, 4, 6, 4, |
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-6, -4, 6, -4, -6, 3, 6, 3, |
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-6, -3, 6, -3, -6, 2, 6, 2, |
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-6, -2, 6, -2, -6, 1, 6, 1, |
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-6, -1, 6, -1, -6, 0, 6, 0, |
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56, |
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0, 7, 0, -7, -1, 7, 1, 7, |
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-1, -7, 1, -7, -2, 7, 2, 7, |
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-2, -7, 2, -7, -3, 7, 3, 7, |
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-3, -7, 3, -7, -4, 7, 4, 7, |
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-4, -7, 4, -7, -5, 7, 5, 7, |
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-5, -7, 5, -7, -6, 7, 6, 7, |
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-6, -7, 6, -7, -6, 6, 6, 6, |
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-6, -6, 6, -6, -7, 6, 7, 6, |
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-7, -6, 7, -6, -7, 5, 7, 5, |
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-7, -5, 7, -5, -7, 4, 7, 4, |
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-7, -4, 7, -4, -7, 3, 7, 3, |
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-7, -3, 7, -3, -7, 2, 7, 2, |
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-7, -2, 7, -2, -7, 1, 7, 1, |
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-7, -1, 7, -1, -7, 0, 7, 0, |
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64, |
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0, 8, 0, -8, -1, 8, 1, 8, |
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-1, -8, 1, -8, -2, 8, 2, 8, |
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-2, -8, 2, -8, -3, 8, 3, 8, |
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-3, -8, 3, -8, -4, 8, 4, 8, |
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-4, -8, 4, -8, -5, 8, 5, 8, |
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-5, -8, 5, -8, -6, 8, 6, 8, |
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-6, -8, 6, -8, -7, 8, 7, 8, |
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-7, -8, 7, -8, -7, 7, 7, 7, |
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-7, -7, 7, -7, -8, 7, 8, 7, |
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-8, -7, 8, -7, -8, 6, 8, 6, |
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-8, -6, 8, -6, -8, 5, 8, 5, |
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-8, -5, 8, -5, -8, 4, 8, 4, |
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-8, -4, 8, -4, -8, 3, 8, 3, |
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-8, -3, 8, -3, -8, 2, 8, 2, |
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-8, -2, 8, -2, -8, 1, 8, 1, |
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-8, -1, 8, -1, -8, 0, 8, 0, |
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72, |
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0, 9, 0, -9, -1, 9, 1, 9, |
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-1, -9, 1, -9, -2, 9, 2, 9, |
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-2, -9, 2, -9, -3, 9, 3, 9, |
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-3, -9, 3, -9, -4, 9, 4, 9, |
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-4, -9, 4, -9, -5, 9, 5, 9, |
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-5, -9, 5, -9, -6, 9, 6, 9, |
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-6, -9, 6, -9, -7, 9, 7, 9, |
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-7, -9, 7, -9, -8, 9, 8, 9, |
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-8, -9, 8, -9, -8, 8, 8, 8, |
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-8, -8, 8, -8, -9, 8, 9, 8, |
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-9, -8, 9, -8, -9, 7, 9, 7, |
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-9, -7, 9, -7, -9, 6, 9, 6, |
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-9, -6, 9, -6, -9, 5, 9, 5, |
|
-9, -5, 9, -5, -9, 4, 9, 4, |
|
-9, -4, 9, -4, -9, 3, 9, 3, |
|
-9, -3, 9, -3, -9, 2, 9, 2, |
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-9, -2, 9, -2, -9, 1, 9, 1, |
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-9, -1, 9, -1, -9, 0, 9, 0, |
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80, |
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0, 10, 0, -10, -1, 10, 1, 10, |
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-1, -10, 1, -10, -2, 10, 2, 10, |
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-2, -10, 2, -10, -3, 10, 3, 10, |
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-3, -10, 3, -10, -4, 10, 4, 10, |
|
-4, -10, 4, -10, -5, 10, 5, 10, |
|
-5, -10, 5, -10, -6, 10, 6, 10, |
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-6, -10, 6, -10, -7, 10, 7, 10, |
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-7, -10, 7, -10, -8, 10, 8, 10, |
|
-8, -10, 8, -10, -9, 10, 9, 10, |
|
-9, -10, 9, -10, -9, 9, 9, 9, |
|
-9, -9, 9, -9, -10, 9, 10, 9, |
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-10, -9, 10, -9, -10, 8, 10, 8, |
|
-10, -8, 10, -8, -10, 7, 10, 7, |
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-10, -7, 10, -7, -10, 6, 10, 6, |
|
-10, -6, 10, -6, -10, 5, 10, 5, |
|
-10, -5, 10, -5, -10, 4, 10, 4, |
|
-10, -4, 10, -4, -10, 3, 10, 3, |
|
-10, -3, 10, -3, -10, 2, 10, 2, |
|
-10, -2, 10, -2, -10, 1, 10, 1, |
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-10, -1, 10, -1, -10, 0, 10, 0, |
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88, |
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0, 11, 0, -11, -1, 11, 1, 11, |
|
-1, -11, 1, -11, -2, 11, 2, 11, |
|
-2, -11, 2, -11, -3, 11, 3, 11, |
|
-3, -11, 3, -11, -4, 11, 4, 11, |
|
-4, -11, 4, -11, -5, 11, 5, 11, |
|
-5, -11, 5, -11, -6, 11, 6, 11, |
|
-6, -11, 6, -11, -7, 11, 7, 11, |
|
-7, -11, 7, -11, -8, 11, 8, 11, |
|
-8, -11, 8, -11, -9, 11, 9, 11, |
|
-9, -11, 9, -11, -10, 11, 10, 11, |
|
-10, -11, 10, -11, -10, 10, 10, 10, |
|
-10, -10, 10, -10, -11, 10, 11, 10, |
|
-11, -10, 11, -10, -11, 9, 11, 9, |
|
-11, -9, 11, -9, -11, 8, 11, 8, |
|
-11, -8, 11, -8, -11, 7, 11, 7, |
|
-11, -7, 11, -7, -11, 6, 11, 6, |
|
-11, -6, 11, -6, -11, 5, 11, 5, |
|
-11, -5, 11, -5, -11, 4, 11, 4, |
|
-11, -4, 11, -4, -11, 3, 11, 3, |
|
-11, -3, 11, -3, -11, 2, 11, 2, |
|
-11, -2, 11, -2, -11, 1, 11, 1, |
|
-11, -1, 11, -1, -11, 0, 11, 0, |
|
96, |
|
0, 12, 0, -12, -1, 12, 1, 12, |
|
-1, -12, 1, -12, -2, 12, 2, 12, |
|
-2, -12, 2, -12, -3, 12, 3, 12, |
|
-3, -12, 3, -12, -4, 12, 4, 12, |
|
-4, -12, 4, -12, -5, 12, 5, 12, |
|
-5, -12, 5, -12, -6, 12, 6, 12, |
|
-6, -12, 6, -12, -7, 12, 7, 12, |
|
-7, -12, 7, -12, -8, 12, 8, 12, |
|
-8, -12, 8, -12, -9, 12, 9, 12, |
|
-9, -12, 9, -12, -10, 12, 10, 12, |
|
-10, -12, 10, -12, -11, 12, 11, 12, |
|
-11, -12, 11, -12, -11, 11, 11, 11, |
|
-11, -11, 11, -11, -12, 11, 12, 11, |
|
-12, -11, 12, -11, -12, 10, 12, 10, |
|
-12, -10, 12, -10, -12, 9, 12, 9, |
|
-12, -9, 12, -9, -12, 8, 12, 8, |
|
-12, -8, 12, -8, -12, 7, 12, 7, |
|
-12, -7, 12, -7, -12, 6, 12, 6, |
|
-12, -6, 12, -6, -12, 5, 12, 5, |
|
-12, -5, 12, -5, -12, 4, 12, 4, |
|
-12, -4, 12, -4, -12, 3, 12, 3, |
|
-12, -3, 12, -3, -12, 2, 12, 2, |
|
-12, -2, 12, -2, -12, 1, 12, 1, |
|
-12, -1, 12, -1, -12, 0, 12, 0, |
|
104, |
|
0, 13, 0, -13, -1, 13, 1, 13, |
|
-1, -13, 1, -13, -2, 13, 2, 13, |
|
-2, -13, 2, -13, -3, 13, 3, 13, |
|
-3, -13, 3, -13, -4, 13, 4, 13, |
|
-4, -13, 4, -13, -5, 13, 5, 13, |
|
-5, -13, 5, -13, -6, 13, 6, 13, |
|
-6, -13, 6, -13, -7, 13, 7, 13, |
|
-7, -13, 7, -13, -8, 13, 8, 13, |
|
-8, -13, 8, -13, -9, 13, 9, 13, |
|
-9, -13, 9, -13, -10, 13, 10, 13, |
|
-10, -13, 10, -13, -11, 13, 11, 13, |
|
-11, -13, 11, -13, -12, 13, 12, 13, |
|
-12, -13, 12, -13, -12, 12, 12, 12, |
|
-12, -12, 12, -12, -13, 12, 13, 12, |
|
-13, -12, 13, -12, -13, 11, 13, 11, |
|
-13, -11, 13, -11, -13, 10, 13, 10, |
|
-13, -10, 13, -10, -13, 9, 13, 9, |
|
-13, -9, 13, -9, -13, 8, 13, 8, |
|
-13, -8, 13, -8, -13, 7, 13, 7, |
|
-13, -7, 13, -7, -13, 6, 13, 6, |
|
-13, -6, 13, -6, -13, 5, 13, 5, |
|
-13, -5, 13, -5, -13, 4, 13, 4, |
|
-13, -4, 13, -4, -13, 3, 13, 3, |
|
-13, -3, 13, -3, -13, 2, 13, 2, |
|
-13, -2, 13, -2, -13, 1, 13, 1, |
|
-13, -1, 13, -1, -13, 0, 13, 0, |
|
112, |
|
0, 14, 0, -14, -1, 14, 1, 14, |
|
-1, -14, 1, -14, -2, 14, 2, 14, |
|
-2, -14, 2, -14, -3, 14, 3, 14, |
|
-3, -14, 3, -14, -4, 14, 4, 14, |
|
-4, -14, 4, -14, -5, 14, 5, 14, |
|
-5, -14, 5, -14, -6, 14, 6, 14, |
|
-6, -14, 6, -14, -7, 14, 7, 14, |
|
-7, -14, 7, -14, -8, 14, 8, 14, |
|
-8, -14, 8, -14, -9, 14, 9, 14, |
|
-9, -14, 9, -14, -10, 14, 10, 14, |
|
-10, -14, 10, -14, -11, 14, 11, 14, |
|
-11, -14, 11, -14, -12, 14, 12, 14, |
|
-12, -14, 12, -14, -13, 14, 13, 14, |
|
-13, -14, 13, -14, -13, 13, 13, 13, |
|
-13, -13, 13, -13, -14, 13, 14, 13, |
|
-14, -13, 14, -13, -14, 12, 14, 12, |
|
-14, -12, 14, -12, -14, 11, 14, 11, |
|
-14, -11, 14, -11, -14, 10, 14, 10, |
|
-14, -10, 14, -10, -14, 9, 14, 9, |
|
-14, -9, 14, -9, -14, 8, 14, 8, |
|
-14, -8, 14, -8, -14, 7, 14, 7, |
|
-14, -7, 14, -7, -14, 6, 14, 6, |
|
-14, -6, 14, -6, -14, 5, 14, 5, |
|
-14, -5, 14, -5, -14, 4, 14, 4, |
|
-14, -4, 14, -4, -14, 3, 14, 3, |
|
-14, -3, 14, -3, -14, 2, 14, 2, |
|
-14, -2, 14, -2, -14, 1, 14, 1, |
|
-14, -1, 14, -1, -14, 0, 14, 0, |
|
120, |
|
0, 15, 0, -15, -1, 15, 1, 15, |
|
-1, -15, 1, -15, -2, 15, 2, 15, |
|
-2, -15, 2, -15, -3, 15, 3, 15, |
|
-3, -15, 3, -15, -4, 15, 4, 15, |
|
-4, -15, 4, -15, -5, 15, 5, 15, |
|
-5, -15, 5, -15, -6, 15, 6, 15, |
|
-6, -15, 6, -15, -7, 15, 7, 15, |
|
-7, -15, 7, -15, -8, 15, 8, 15, |
|
-8, -15, 8, -15, -9, 15, 9, 15, |
|
-9, -15, 9, -15, -10, 15, 10, 15, |
|
-10, -15, 10, -15, -11, 15, 11, 15, |
|
-11, -15, 11, -15, -12, 15, 12, 15, |
|
-12, -15, 12, -15, -13, 15, 13, 15, |
|
-13, -15, 13, -15, -14, 15, 14, 15, |
|
-14, -15, 14, -15, -14, 14, 14, 14, |
|
-14, -14, 14, -14, -15, 14, 15, 14, |
|
-15, -14, 15, -14, -15, 13, 15, 13, |
|
-15, -13, 15, -13, -15, 12, 15, 12, |
|
-15, -12, 15, -12, -15, 11, 15, 11, |
|
-15, -11, 15, -11, -15, 10, 15, 10, |
|
-15, -10, 15, -10, -15, 9, 15, 9, |
|
-15, -9, 15, -9, -15, 8, 15, 8, |
|
-15, -8, 15, -8, -15, 7, 15, 7, |
|
-15, -7, 15, -7, -15, 6, 15, 6, |
|
-15, -6, 15, -6, -15, 5, 15, 5, |
|
-15, -5, 15, -5, -15, 4, 15, 4, |
|
-15, -4, 15, -4, -15, 3, 15, 3, |
|
-15, -3, 15, -3, -15, 2, 15, 2, |
|
-15, -2, 15, -2, -15, 1, 15, 1, |
|
-15, -1, 15, -1, -15, 0, 15, 0, |
|
(char)128, |
|
0, 16, 0, -16, -1, 16, 1, 16, |
|
-1, -16, 1, -16, -2, 16, 2, 16, |
|
-2, -16, 2, -16, -3, 16, 3, 16, |
|
-3, -16, 3, -16, -4, 16, 4, 16, |
|
-4, -16, 4, -16, -5, 16, 5, 16, |
|
-5, -16, 5, -16, -6, 16, 6, 16, |
|
-6, -16, 6, -16, -7, 16, 7, 16, |
|
-7, -16, 7, -16, -8, 16, 8, 16, |
|
-8, -16, 8, -16, -9, 16, 9, 16, |
|
-9, -16, 9, -16, -10, 16, 10, 16, |
|
-10, -16, 10, -16, -11, 16, 11, 16, |
|
-11, -16, 11, -16, -12, 16, 12, 16, |
|
-12, -16, 12, -16, -13, 16, 13, 16, |
|
-13, -16, 13, -16, -14, 16, 14, 16, |
|
-14, -16, 14, -16, -15, 16, 15, 16, |
|
-15, -16, 15, -16, -15, 15, 15, 15, |
|
-15, -15, 15, -15, -16, 15, 16, 15, |
|
-16, -15, 16, -15, -16, 14, 16, 14, |
|
-16, -14, 16, -14, -16, 13, 16, 13, |
|
-16, -13, 16, -13, -16, 12, 16, 12, |
|
-16, -12, 16, -12, -16, 11, 16, 11, |
|
-16, -11, 16, -11, -16, 10, 16, 10, |
|
-16, -10, 16, -10, -16, 9, 16, 9, |
|
-16, -9, 16, -9, -16, 8, 16, 8, |
|
-16, -8, 16, -8, -16, 7, 16, 7, |
|
-16, -7, 16, -7, -16, 6, 16, 6, |
|
-16, -6, 16, -6, -16, 5, 16, 5, |
|
-16, -5, 16, -5, -16, 4, 16, 4, |
|
-16, -4, 16, -4, -16, 3, 16, 3, |
|
-16, -3, 16, -3, -16, 2, 16, 2, |
|
-16, -2, 16, -2, -16, 1, 16, 1, |
|
-16, -1, 16, -1, -16, 0, 16, 0, |
|
(char)136, |
|
0, 17, 0, -17, -1, 17, 1, 17, |
|
-1, -17, 1, -17, -2, 17, 2, 17, |
|
-2, -17, 2, -17, -3, 17, 3, 17, |
|
-3, -17, 3, -17, -4, 17, 4, 17, |
|
-4, -17, 4, -17, -5, 17, 5, 17, |
|
-5, -17, 5, -17, -6, 17, 6, 17, |
|
-6, -17, 6, -17, -7, 17, 7, 17, |
|
-7, -17, 7, -17, -8, 17, 8, 17, |
|
-8, -17, 8, -17, -9, 17, 9, 17, |
|
-9, -17, 9, -17, -10, 17, 10, 17, |
|
-10, -17, 10, -17, -11, 17, 11, 17, |
|
-11, -17, 11, -17, -12, 17, 12, 17, |
|
-12, -17, 12, -17, -13, 17, 13, 17, |
|
-13, -17, 13, -17, -14, 17, 14, 17, |
|
-14, -17, 14, -17, -15, 17, 15, 17, |
|
-15, -17, 15, -17, -16, 17, 16, 17, |
|
-16, -17, 16, -17, -16, 16, 16, 16, |
|
-16, -16, 16, -16, -17, 16, 17, 16, |
|
-17, -16, 17, -16, -17, 15, 17, 15, |
|
-17, -15, 17, -15, -17, 14, 17, 14, |
|
-17, -14, 17, -14, -17, 13, 17, 13, |
|
-17, -13, 17, -13, -17, 12, 17, 12, |
|
-17, -12, 17, -12, -17, 11, 17, 11, |
|
-17, -11, 17, -11, -17, 10, 17, 10, |
|
-17, -10, 17, -10, -17, 9, 17, 9, |
|
-17, -9, 17, -9, -17, 8, 17, 8, |
|
-17, -8, 17, -8, -17, 7, 17, 7, |
|
-17, -7, 17, -7, -17, 6, 17, 6, |
|
-17, -6, 17, -6, -17, 5, 17, 5, |
|
-17, -5, 17, -5, -17, 4, 17, 4, |
|
-17, -4, 17, -4, -17, 3, 17, 3, |
|
-17, -3, 17, -3, -17, 2, 17, 2, |
|
-17, -2, 17, -2, -17, 1, 17, 1, |
|
-17, -1, 17, -1, -17, 0, 17, 0, |
|
(char)144, |
|
0, 18, 0, -18, -1, 18, 1, 18, |
|
-1, -18, 1, -18, -2, 18, 2, 18, |
|
-2, -18, 2, -18, -3, 18, 3, 18, |
|
-3, -18, 3, -18, -4, 18, 4, 18, |
|
-4, -18, 4, -18, -5, 18, 5, 18, |
|
-5, -18, 5, -18, -6, 18, 6, 18, |
|
-6, -18, 6, -18, -7, 18, 7, 18, |
|
-7, -18, 7, -18, -8, 18, 8, 18, |
|
-8, -18, 8, -18, -9, 18, 9, 18, |
|
-9, -18, 9, -18, -10, 18, 10, 18, |
|
-10, -18, 10, -18, -11, 18, 11, 18, |
|
-11, -18, 11, -18, -12, 18, 12, 18, |
|
-12, -18, 12, -18, -13, 18, 13, 18, |
|
-13, -18, 13, -18, -14, 18, 14, 18, |
|
-14, -18, 14, -18, -15, 18, 15, 18, |
|
-15, -18, 15, -18, -16, 18, 16, 18, |
|
-16, -18, 16, -18, -17, 18, 17, 18, |
|
-17, -18, 17, -18, -17, 17, 17, 17, |
|
-17, -17, 17, -17, -18, 17, 18, 17, |
|
-18, -17, 18, -17, -18, 16, 18, 16, |
|
-18, -16, 18, -16, -18, 15, 18, 15, |
|
-18, -15, 18, -15, -18, 14, 18, 14, |
|
-18, -14, 18, -14, -18, 13, 18, 13, |
|
-18, -13, 18, -13, -18, 12, 18, 12, |
|
-18, -12, 18, -12, -18, 11, 18, 11, |
|
-18, -11, 18, -11, -18, 10, 18, 10, |
|
-18, -10, 18, -10, -18, 9, 18, 9, |
|
-18, -9, 18, -9, -18, 8, 18, 8, |
|
-18, -8, 18, -8, -18, 7, 18, 7, |
|
-18, -7, 18, -7, -18, 6, 18, 6, |
|
-18, -6, 18, -6, -18, 5, 18, 5, |
|
-18, -5, 18, -5, -18, 4, 18, 4, |
|
-18, -4, 18, -4, -18, 3, 18, 3, |
|
-18, -3, 18, -3, -18, 2, 18, 2, |
|
-18, -2, 18, -2, -18, 1, 18, 1, |
|
-18, -1, 18, -1, -18, 0, 18, 0 |
|
}; |
|
|
|
/** pCrawlTable maps from circle radius to the X- and Y-coordinate deltas from the center of a circle. */ |
|
char *pCrawlTable[19] = { |
|
CrawlTable, |
|
CrawlTable + 3, |
|
CrawlTable + 12, |
|
CrawlTable + 45, |
|
CrawlTable + 94, |
|
CrawlTable + 159, |
|
CrawlTable + 240, |
|
CrawlTable + 337, |
|
CrawlTable + 450, |
|
CrawlTable + 579, |
|
CrawlTable + 724, |
|
CrawlTable + 885, |
|
CrawlTable + 1062, |
|
CrawlTable + 1255, |
|
CrawlTable + 1464, |
|
CrawlTable + 1689, |
|
CrawlTable + 1930, |
|
CrawlTable + 2187, |
|
CrawlTable + 2460 |
|
}; |
|
/** vCrawlTable specifies the X- Y-coordinate offsets of lighting visions. */ |
|
BYTE vCrawlTable[23][30] = { |
|
{ 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 7, 0, 8, 0, 9, 0, 10, 0, 11, 0, 12, 0, 13, 0, 14, 0, 15, 0 }, |
|
{ 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 7, 0, 8, 1, 9, 1, 10, 1, 11, 1, 12, 1, 13, 1, 14, 1, 15, 1 }, |
|
{ 1, 0, 2, 0, 3, 0, 4, 1, 5, 1, 6, 1, 7, 1, 8, 1, 9, 1, 10, 1, 11, 1, 12, 2, 13, 2, 14, 2, 15, 2 }, |
|
{ 1, 0, 2, 0, 3, 1, 4, 1, 5, 1, 6, 1, 7, 1, 8, 2, 9, 2, 10, 2, 11, 2, 12, 2, 13, 3, 14, 3, 15, 3 }, |
|
{ 1, 0, 2, 1, 3, 1, 4, 1, 5, 1, 6, 2, 7, 2, 8, 2, 9, 3, 10, 3, 11, 3, 12, 3, 13, 4, 14, 4, 0, 0 }, |
|
{ 1, 0, 2, 1, 3, 1, 4, 1, 5, 2, 6, 2, 7, 3, 8, 3, 9, 3, 10, 4, 11, 4, 12, 4, 13, 5, 14, 5, 0, 0 }, |
|
{ 1, 0, 2, 1, 3, 1, 4, 2, 5, 2, 6, 3, 7, 3, 8, 3, 9, 4, 10, 4, 11, 5, 12, 5, 13, 6, 14, 6, 0, 0 }, |
|
{ 1, 1, 2, 1, 3, 2, 4, 2, 5, 3, 6, 3, 7, 4, 8, 4, 9, 5, 10, 5, 11, 6, 12, 6, 13, 7, 0, 0, 0, 0 }, |
|
{ 1, 1, 2, 1, 3, 2, 4, 2, 5, 3, 6, 4, 7, 4, 8, 5, 9, 6, 10, 6, 11, 7, 12, 7, 12, 8, 13, 8, 0, 0 }, |
|
{ 1, 1, 2, 2, 3, 2, 4, 3, 5, 4, 6, 5, 7, 5, 8, 6, 9, 7, 10, 7, 10, 8, 11, 8, 12, 9, 0, 0, 0, 0 }, |
|
{ 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 5, 7, 6, 8, 7, 9, 8, 10, 9, 11, 9, 11, 10, 0, 0, 0, 0, 0, 0 }, |
|
{ 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 0, 0, 0, 0, 0, 0, 0, 0 }, |
|
{ 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 9, 11, 10, 11, 0, 0, 0, 0, 0, 0 }, |
|
{ 1, 1, 2, 2, 2, 3, 3, 4, 4, 5, 5, 6, 5, 7, 6, 8, 7, 9, 7, 10, 8, 10, 8, 11, 9, 12, 0, 0, 0, 0 }, |
|
{ 1, 1, 1, 2, 2, 3, 2, 4, 3, 5, 4, 6, 4, 7, 5, 8, 6, 9, 6, 10, 7, 11, 7, 12, 8, 12, 8, 13, 0, 0 }, |
|
{ 1, 1, 1, 2, 2, 3, 2, 4, 3, 5, 3, 6, 4, 7, 4, 8, 5, 9, 5, 10, 6, 11, 6, 12, 7, 13, 0, 0, 0, 0 }, |
|
{ 0, 1, 1, 2, 1, 3, 2, 4, 2, 5, 3, 6, 3, 7, 3, 8, 4, 9, 4, 10, 5, 11, 5, 12, 6, 13, 6, 14, 0, 0 }, |
|
{ 0, 1, 1, 2, 1, 3, 1, 4, 2, 5, 2, 6, 3, 7, 3, 8, 3, 9, 4, 10, 4, 11, 4, 12, 5, 13, 5, 14, 0, 0 }, |
|
{ 0, 1, 1, 2, 1, 3, 1, 4, 1, 5, 2, 6, 2, 7, 2, 8, 3, 9, 3, 10, 3, 11, 3, 12, 4, 13, 4, 14, 0, 0 }, |
|
{ 0, 1, 0, 2, 1, 3, 1, 4, 1, 5, 1, 6, 1, 7, 2, 8, 2, 9, 2, 10, 2, 11, 2, 12, 3, 13, 3, 14, 3, 15 }, |
|
{ 0, 1, 0, 2, 0, 3, 1, 4, 1, 5, 1, 6, 1, 7, 1, 8, 1, 9, 1, 10, 1, 11, 2, 12, 2, 13, 2, 14, 2, 15 }, |
|
{ 0, 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 7, 1, 8, 1, 9, 1, 10, 1, 11, 1, 12, 1, 13, 1, 14, 1, 15 }, |
|
{ 0, 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 7, 0, 8, 0, 9, 0, 10, 0, 11, 0, 12, 0, 13, 0, 14, 0, 15 } |
|
}; |
|
/** unused */ |
|
BYTE byte_49463C[18][18] = { |
|
{ 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, |
|
{ 0, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, |
|
{ 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, |
|
{ 0, 0, 1, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, |
|
{ 0, 0, 1, 1, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, |
|
{ 0, 0, 1, 1, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, |
|
{ 0, 0, 0, 1, 1, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, |
|
{ 0, 0, 0, 1, 1, 1, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, |
|
{ 0, 0, 0, 0, 1, 1, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3 }, |
|
{ 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3 }, |
|
{ 0, 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3 }, |
|
{ 0, 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3 }, |
|
{ 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3 }, |
|
{ 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3 }, |
|
{ 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3 }, |
|
{ 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3 }, |
|
{ 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3 }, |
|
{ 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2 } |
|
}; |
|
|
|
/** RadiusAdj maps from vCrawlTable index to lighting vision radius adjustment. */ |
|
BYTE RadiusAdj[23] = { 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 4, 3, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0 }; |
|
|
|
void RotateRadius(int *x, int *y, int *dx, int *dy, int *lx, int *ly, int *bx, int *by) |
|
{ |
|
int swap; |
|
|
|
*bx = 0; |
|
*by = 0; |
|
|
|
swap = *dx; |
|
*dx = 7 - *dy; |
|
*dy = swap; |
|
swap = *lx; |
|
*lx = 7 - *ly; |
|
*ly = swap; |
|
|
|
*x = *dx - *lx; |
|
*y = *dy - *ly; |
|
|
|
if (*x < 0) { |
|
*x += 8; |
|
*bx = 1; |
|
} |
|
if (*y < 0) { |
|
*y += 8; |
|
*by = 1; |
|
} |
|
} |
|
|
|
void DoLighting(int nXPos, int nYPos, int nRadius, int Lnum) |
|
{ |
|
int x, y, v, xoff, yoff, mult, radius_block; |
|
int min_x, max_x, min_y, max_y; |
|
int dist_x, dist_y, light_x, light_y, block_x, block_y, temp_x, temp_y; |
|
|
|
xoff = 0; |
|
yoff = 0; |
|
light_x = 0; |
|
light_y = 0; |
|
block_x = 0; |
|
block_y = 0; |
|
|
|
if (Lnum >= 0) { |
|
xoff = LightList[Lnum]._xoff; |
|
yoff = LightList[Lnum]._yoff; |
|
if (xoff < 0) { |
|
xoff += 8; |
|
nXPos--; |
|
} |
|
if (yoff < 0) { |
|
yoff += 8; |
|
nYPos--; |
|
} |
|
} |
|
|
|
dist_x = xoff; |
|
dist_y = yoff; |
|
|
|
if (nXPos - 15 < 0) { |
|
min_x = nXPos + 1; |
|
} else { |
|
min_x = 15; |
|
} |
|
if (nXPos + 15 > MAXDUNX) { |
|
max_x = MAXDUNX - nXPos; |
|
} else { |
|
max_x = 15; |
|
} |
|
if (nYPos - 15 < 0) { |
|
min_y = nYPos + 1; |
|
} else { |
|
min_y = 15; |
|
} |
|
if (nYPos + 15 > MAXDUNY) { |
|
max_y = MAXDUNY - nYPos; |
|
} else { |
|
max_y = 15; |
|
} |
|
|
|
#ifdef HELLFIRE |
|
if (currlevel < 17) { |
|
#else |
|
if (nXPos >= 0 && nXPos < MAXDUNX && nYPos >= 0 && nYPos < MAXDUNY) { |
|
#endif |
|
dLight[nXPos][nYPos] = 0; |
|
#ifdef HELLFIRE |
|
} else if (dLight[nXPos][nYPos] > lightradius[nRadius][0]) { |
|
dLight[nXPos][nYPos] = lightradius[nRadius][0]; |
|
} |
|
#endif |
|
|
|
mult = xoff + 8*yoff; |
|
for (y = 0; y < min_y; y++) { |
|
for (x = 1; x < max_x; x++) { |
|
radius_block = lightblock[mult][y][x]; |
|
if (radius_block < 128) { |
|
temp_x = nXPos + x; |
|
temp_y = nYPos + y; |
|
v = lightradius[nRadius][radius_block]; |
|
#ifndef HELLFIRE |
|
if (temp_x >= 0 && temp_x < MAXDUNX && temp_y >= 0 && temp_y < MAXDUNY) |
|
#endif |
|
if (v < dLight[temp_x][temp_y]) |
|
dLight[temp_x][temp_y] = v; |
|
} |
|
} |
|
} |
|
RotateRadius(&xoff, &yoff, &dist_x, &dist_y, &light_x, &light_y, &block_x, &block_y); |
|
mult = xoff + 8 * yoff; |
|
for (y = 0; y < max_y; y++) { |
|
for (x = 1; x < max_x; x++) { |
|
radius_block = lightblock[mult][y + block_y][x + block_x]; |
|
if (radius_block < 128) { |
|
temp_x = nXPos + y; |
|
temp_y = nYPos - x; |
|
v = lightradius[nRadius][radius_block]; |
|
#ifndef HELLFIRE |
|
if (temp_x >= 0 && temp_x < MAXDUNX && temp_y >= 0 && temp_y < MAXDUNY) |
|
#endif |
|
if (v < dLight[temp_x][temp_y]) |
|
dLight[temp_x][temp_y] = v; |
|
} |
|
} |
|
} |
|
RotateRadius(&xoff, &yoff, &dist_x, &dist_y, &light_x, &light_y, &block_x, &block_y); |
|
mult = xoff + 8 * yoff; |
|
for (y = 0; y < max_y; y++) { |
|
for (x = 1; x < min_x; x++) { |
|
radius_block = lightblock[mult][y + block_y][x + block_x]; |
|
if (radius_block < 128) { |
|
temp_x = nXPos - x; |
|
temp_y = nYPos - y; |
|
v = lightradius[nRadius][radius_block]; |
|
#ifndef HELLFIRE |
|
if (temp_x >= 0 && temp_x < MAXDUNX && temp_y >= 0 && temp_y < MAXDUNY) |
|
#endif |
|
if (v < dLight[temp_x][temp_y]) |
|
dLight[temp_x][temp_y] = v; |
|
} |
|
} |
|
} |
|
RotateRadius(&xoff, &yoff, &dist_x, &dist_y, &light_x, &light_y, &block_x, &block_y); |
|
mult = xoff + 8 * yoff; |
|
for (y = 0; y < min_y; y++) { |
|
for (x = 1; x < min_x; x++) { |
|
radius_block = lightblock[mult][y + block_y][x + block_x]; |
|
if (radius_block < 128) { |
|
temp_x = nXPos - y; |
|
temp_y = nYPos + x; |
|
v = lightradius[nRadius][radius_block]; |
|
#ifndef HELLFIRE |
|
if (temp_x >= 0 && temp_x < MAXDUNX && temp_y >= 0 && temp_y < MAXDUNY) |
|
#endif |
|
if (v < dLight[temp_x][temp_y]) |
|
dLight[temp_x][temp_y] = v; |
|
} |
|
} |
|
} |
|
} |
|
|
|
void DoUnLight(int nXPos, int nYPos, int nRadius) |
|
{ |
|
int x, y, min_x, min_y, max_x, max_y; |
|
|
|
nRadius++; |
|
min_y = nYPos - nRadius; |
|
max_y = nYPos + nRadius; |
|
min_x = nXPos - nRadius; |
|
max_x = nXPos + nRadius; |
|
|
|
if (min_y < 0) { |
|
min_y = 0; |
|
} |
|
if (max_y > MAXDUNY) { |
|
max_y = MAXDUNY; |
|
} |
|
if (min_x < 0) { |
|
min_x = 0; |
|
} |
|
if (max_x > MAXDUNX) { |
|
max_x = MAXDUNX; |
|
} |
|
|
|
for (y = min_y; y < max_y; y++) { |
|
for (x = min_x; x < max_x; x++) { |
|
#ifndef HELLFIRE |
|
if (x >= 0 && x < MAXDUNX && y >= 0 && y < MAXDUNY) |
|
#endif |
|
dLight[x][y] = dPreLight[x][y]; |
|
} |
|
} |
|
} |
|
|
|
void DoUnVision(int nXPos, int nYPos, int nRadius) |
|
{ |
|
int i, j, x1, y1, x2, y2; |
|
|
|
nRadius++; |
|
y1 = nYPos - nRadius; |
|
y2 = nYPos + nRadius; |
|
x1 = nXPos - nRadius; |
|
x2 = nXPos + nRadius; |
|
|
|
if (y1 < 0) { |
|
y1 = 0; |
|
} |
|
if (y2 > MAXDUNY) { |
|
y2 = MAXDUNY; |
|
} |
|
if (x1 < 0) { |
|
x1 = 0; |
|
} |
|
if (x2 > MAXDUNX) { |
|
x2 = MAXDUNX; |
|
} |
|
|
|
for (i = x1; i < x2; i++) { |
|
for (j = y1; j < y2; j++) { |
|
dFlags[i][j] &= ~(BFLAG_VISIBLE | BFLAG_LIT); |
|
} |
|
} |
|
} |
|
|
|
void DoVision(int nXPos, int nYPos, int nRadius, BOOL doautomap, BOOL visible) |
|
{ |
|
BOOL nBlockerFlag; |
|
int nCrawlX, nCrawlY, nLineLen, nTrans; |
|
int j, k, v, x1adj, x2adj, y1adj, y2adj; |
|
|
|
if (nXPos >= 0 && nXPos <= MAXDUNX && nYPos >= 0 && nYPos <= MAXDUNY) { |
|
if (doautomap) { |
|
if (dFlags[nXPos][nYPos] >= 0) { |
|
SetAutomapView(nXPos, nXPos); |
|
} |
|
dFlags[nXPos][nYPos] |= BFLAG_EXPLORED; |
|
} |
|
if (visible) { |
|
dFlags[nXPos][nYPos] |= BFLAG_LIT; |
|
} |
|
dFlags[nXPos][nYPos] |= BFLAG_VISIBLE; |
|
} |
|
|
|
for (v = 0; v < 4; v++) { |
|
for (j = 0; j < 23; j++) { |
|
nBlockerFlag = FALSE; |
|
nLineLen = 2 * (nRadius - RadiusAdj[j]); |
|
for (k = 0; k < nLineLen && !nBlockerFlag; k += 2) { |
|
x1adj = 0; |
|
x2adj = 0; |
|
y1adj = 0; |
|
y2adj = 0; |
|
switch (v) { |
|
case 0: |
|
nCrawlX = nXPos + vCrawlTable[j][k]; |
|
nCrawlY = nYPos + vCrawlTable[j][k + 1]; |
|
if (vCrawlTable[j][k] > 0 && vCrawlTable[j][k + 1] > 0) { |
|
x1adj = -1; |
|
y2adj = -1; |
|
} |
|
break; |
|
case 1: |
|
nCrawlX = nXPos - vCrawlTable[j][k]; |
|
nCrawlY = nYPos - vCrawlTable[j][k + 1]; |
|
if (vCrawlTable[j][k] > 0 && vCrawlTable[j][k + 1] > 0) { |
|
y1adj = 1; |
|
x2adj = 1; |
|
} |
|
break; |
|
case 2: |
|
nCrawlX = nXPos + vCrawlTable[j][k]; |
|
nCrawlY = nYPos - vCrawlTable[j][k + 1]; |
|
if (vCrawlTable[j][k] > 0 && vCrawlTable[j][k + 1] > 0) { |
|
x1adj = -1; |
|
y2adj = 1; |
|
} |
|
break; |
|
case 3: |
|
nCrawlX = nXPos - vCrawlTable[j][k]; |
|
nCrawlY = nYPos + vCrawlTable[j][k + 1]; |
|
if (vCrawlTable[j][k] > 0 && vCrawlTable[j][k + 1] > 0) { |
|
y1adj = -1; |
|
x2adj = 1; |
|
} |
|
break; |
|
} |
|
if (nCrawlX >= 0 && nCrawlX <= MAXDUNX && nCrawlY >= 0 && nCrawlY <= MAXDUNY) { |
|
nBlockerFlag = nBlockTable[dPiece[nCrawlX][nCrawlY]]; |
|
if (!nBlockTable[dPiece[x1adj + nCrawlX][y1adj + nCrawlY]] |
|
|| !nBlockTable[dPiece[x2adj + nCrawlX][y2adj + nCrawlY]]) { |
|
if (doautomap) { |
|
if (dFlags[nCrawlX][nCrawlY] >= 0) { |
|
SetAutomapView(nCrawlX, nCrawlY); |
|
} |
|
dFlags[nCrawlX][nCrawlY] |= BFLAG_EXPLORED; |
|
} |
|
if (visible) { |
|
dFlags[nCrawlX][nCrawlY] |= BFLAG_LIT; |
|
} |
|
dFlags[nCrawlX][nCrawlY] |= BFLAG_VISIBLE; |
|
if (!nBlockerFlag) { |
|
nTrans = dTransVal[nCrawlX][nCrawlY]; |
|
if (nTrans != 0) { |
|
TransList[nTrans] = TRUE; |
|
} |
|
} |
|
} |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
void FreeLightTable() |
|
{ |
|
MemFreeDbg(pLightTbl); |
|
} |
|
|
|
void InitLightTable() |
|
{ |
|
assert(!pLightTbl); |
|
pLightTbl = DiabloAllocPtr(LIGHTSIZE); |
|
} |
|
|
|
void MakeLightTable() |
|
{ |
|
int i, j, k, l, lights, shade, l1, l2, cnt, rem, div; |
|
double fs, fa; |
|
BYTE col, max; |
|
BYTE *tbl, *trn; |
|
BYTE blood[16]; |
|
|
|
tbl = pLightTbl; |
|
shade = 0; |
|
|
|
if (light4flag) { |
|
lights = 3; |
|
} else { |
|
lights = 15; |
|
} |
|
|
|
for (i = 0; i < lights; i++) { |
|
*tbl++ = 0; |
|
for (j = 0; j < 8; j++) { |
|
col = 16 * j + shade; |
|
max = 16 * j + 15; |
|
for (k = 0; k < 16; k++) { |
|
if (k != 0 || j != 0) { |
|
*tbl++ = col; |
|
} |
|
if (col < max) { |
|
col++; |
|
} else { |
|
max = 0; |
|
col = 0; |
|
} |
|
} |
|
} |
|
for (j = 16; j < 20; j++) { |
|
col = 8 * j + (shade >> 1); |
|
max = 8 * j + 7; |
|
for (k = 0; k < 8; k++) { |
|
*tbl++ = col; |
|
if (col < max) { |
|
col++; |
|
} else { |
|
max = 0; |
|
col = 0; |
|
} |
|
} |
|
} |
|
for (j = 10; j < 16; j++) { |
|
col = 16 * j + shade; |
|
max = 16 * j + 15; |
|
for (k = 0; k < 16; k++) { |
|
*tbl++ = col; |
|
if (col < max) { |
|
col++; |
|
} else { |
|
max = 0; |
|
col = 0; |
|
} |
|
if (col == 255) { |
|
max = 0; |
|
col = 0; |
|
} |
|
} |
|
} |
|
if (light4flag) { |
|
shade += 5; |
|
} else { |
|
shade++; |
|
} |
|
} |
|
|
|
for (i = 0; i < 256; i++) { |
|
*tbl++ = 0; |
|
} |
|
|
|
if (leveltype == DTYPE_HELL) { |
|
tbl = pLightTbl; |
|
for (i = 0; i < lights; i++) { |
|
l1 = lights - i; |
|
l2 = l1; |
|
div = lights / l1; |
|
rem = lights % l1; |
|
cnt = 0; |
|
blood[0] = 0; |
|
col = 1; |
|
for (j = 1; j < 16; j++) { |
|
blood[j] = col; |
|
l2 += rem; |
|
if (l2 > l1 && j < 15) { |
|
j++; |
|
blood[j] = col; |
|
l2 -= l1; |
|
} |
|
cnt++; |
|
if (cnt == div) { |
|
col++; |
|
cnt = 0; |
|
} |
|
} |
|
*tbl++ = 0; |
|
for (j = 1; j <= 15; j++) { |
|
*tbl++ = blood[j]; |
|
} |
|
for (j = 15; j > 0; j--) { |
|
*tbl++ = blood[j]; |
|
} |
|
*tbl++ = 1; |
|
tbl += 224; |
|
} |
|
*tbl++ = 0; |
|
for (j = 0; j < 31; j++) { |
|
*tbl++ = 1; |
|
} |
|
tbl += 224; |
|
} |
|
|
|
trn = LoadFileInMem("PlrGFX\\Infra.TRN", NULL); |
|
for (i = 0; i < 256; i++) { |
|
*tbl++ = trn[i]; |
|
} |
|
mem_free_dbg(trn); |
|
|
|
trn = LoadFileInMem("PlrGFX\\Stone.TRN", NULL); |
|
for (i = 0; i < 256; i++) { |
|
*tbl++ = trn[i]; |
|
} |
|
mem_free_dbg(trn); |
|
|
|
for (i = 0; i < 8; i++) { |
|
for (col = 226; col < 239; col++) { |
|
if (i != 0 || col != 226) { |
|
*tbl++ = col; |
|
} else { |
|
*tbl++ = 0; |
|
} |
|
} |
|
*tbl++ = 0; |
|
*tbl++ = 0; |
|
*tbl++ = 0; |
|
} |
|
for (i = 0; i < 4; i++) { |
|
col = 224; |
|
for (j = 224; j < 239; j += 2) { |
|
*tbl++ = col; |
|
col += 2; |
|
} |
|
} |
|
for (i = 0; i < 6; i++) { |
|
for (col = 224; col < 239; col++) { |
|
*tbl++ = col; |
|
} |
|
*tbl++ = 0; |
|
} |
|
|
|
for (k = 0; k < 16; k++) { |
|
for (l = 0; l < 128; l++) { |
|
if (l > (k + 1) * 8) { |
|
lightradius[k][l] = 15; |
|
} else { |
|
lightradius[k][l] = l * 15.0 / ((k + 1) * 8.0) + 0.5; |
|
} |
|
} |
|
} |
|
|
|
for (i = 0; i < 8; i++) { |
|
for (j = 0; j < 8; j++) { |
|
for (k = 0; k < 16; k++) { |
|
for (l = 0; l < 16; l++) { |
|
fs = (BYTE)sqrt((8 * l - j) * (8 * l - j) + (8 * k - i) * (8 * k - i)); |
|
if (fs < 0.0) { |
|
fa = -0.5; |
|
} else { |
|
fa = 0.5; |
|
} |
|
lightblock[i * 8 + j][k][l] = fs + fa; |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
#ifdef _DEBUG |
|
void ToggleLighting_2() |
|
{ |
|
int i; |
|
|
|
if (lightflag) { |
|
memset(dLight, 0, sizeof(dLight)); |
|
} else { |
|
memset(dLight, lightmax, sizeof(dLight)); |
|
for (i = 0; i < MAX_PLRS; i++) { |
|
if (plr[i].plractive && plr[i].plrlevel == currlevel) { |
|
DoLighting(plr[i]._px, plr[i]._py, plr[i]._pLightRad, -1); |
|
} |
|
} |
|
} |
|
} |
|
|
|
void ToggleLighting() |
|
{ |
|
int i; |
|
|
|
lightflag ^= TRUE; |
|
|
|
if (lightflag) { |
|
memset(dLight, 0, sizeof(dLight)); |
|
} else { |
|
memcpy(dLight, dPreLight, sizeof(dLight)); |
|
for (i = 0; i < MAX_PLRS; i++) { |
|
if (plr[i].plractive && plr[i].plrlevel == currlevel) { |
|
DoLighting(plr[i]._px, plr[i]._py, plr[i]._pLightRad, -1); |
|
} |
|
} |
|
} |
|
} |
|
#endif |
|
|
|
void InitLightMax() |
|
{ |
|
if (light4flag) { |
|
lightmax = 3; |
|
} else { |
|
lightmax = 15; |
|
} |
|
} |
|
|
|
void InitLighting() |
|
{ |
|
int i; |
|
|
|
numlights = 0; |
|
dolighting = FALSE; |
|
lightflag = FALSE; |
|
|
|
for (i = 0; i < MAXLIGHTS; i++) { |
|
lightactive[i] = i; |
|
} |
|
} |
|
|
|
int AddLight(int x, int y, int r) |
|
{ |
|
int lid; |
|
|
|
if (lightflag) { |
|
return -1; |
|
} |
|
|
|
lid = -1; |
|
|
|
if (numlights < MAXLIGHTS) { |
|
lid = lightactive[numlights++]; |
|
LightList[lid]._lx = x; |
|
LightList[lid]._ly = y; |
|
LightList[lid]._lradius = r; |
|
LightList[lid]._xoff = 0; |
|
LightList[lid]._yoff = 0; |
|
LightList[lid]._ldel = FALSE; |
|
LightList[lid]._lunflag = FALSE; |
|
dolighting = TRUE; |
|
} |
|
|
|
return lid; |
|
} |
|
|
|
void AddUnLight(int i) |
|
{ |
|
if (lightflag || i == -1) { |
|
return; |
|
} |
|
|
|
LightList[i]._ldel = TRUE; |
|
dolighting = TRUE; |
|
} |
|
|
|
void ChangeLightRadius(int i, int r) |
|
{ |
|
if (lightflag || i == -1) { |
|
return; |
|
} |
|
|
|
LightList[i]._lunflag = TRUE; |
|
LightList[i]._lunx = LightList[i]._lx; |
|
LightList[i]._luny = LightList[i]._ly; |
|
LightList[i]._lunr = LightList[i]._lradius; |
|
LightList[i]._lradius = r; |
|
dolighting = TRUE; |
|
} |
|
|
|
void ChangeLightXY(int i, int x, int y) |
|
{ |
|
if (lightflag || i == -1) { |
|
return; |
|
} |
|
|
|
LightList[i]._lunflag = TRUE; |
|
LightList[i]._lunx = LightList[i]._lx; |
|
LightList[i]._luny = LightList[i]._ly; |
|
LightList[i]._lunr = LightList[i]._lradius; |
|
LightList[i]._lx = x; |
|
LightList[i]._ly = y; |
|
dolighting = TRUE; |
|
} |
|
|
|
void ChangeLightOff(int i, int x, int y) |
|
{ |
|
if (lightflag || i == -1) { |
|
return; |
|
} |
|
|
|
LightList[i]._lunflag = TRUE; |
|
LightList[i]._lunx = LightList[i]._lx; |
|
LightList[i]._luny = LightList[i]._ly; |
|
LightList[i]._lunr = LightList[i]._lradius; |
|
LightList[i]._xoff = x; |
|
LightList[i]._yoff = y; |
|
dolighting = TRUE; |
|
} |
|
|
|
void ChangeLight(int i, int x, int y, int r) |
|
{ |
|
if (lightflag || i == -1) { |
|
return; |
|
} |
|
|
|
LightList[i]._lunflag = TRUE; |
|
LightList[i]._lunx = LightList[i]._lx; |
|
LightList[i]._luny = LightList[i]._ly; |
|
LightList[i]._lunr = LightList[i]._lradius; |
|
LightList[i]._lx = x; |
|
LightList[i]._ly = y; |
|
LightList[i]._lradius = r; |
|
dolighting = TRUE; |
|
} |
|
|
|
void ProcessLightList() |
|
{ |
|
int i, j; |
|
BYTE temp; |
|
|
|
if (lightflag) { |
|
return; |
|
} |
|
|
|
if (dolighting) { |
|
for (i = 0; i < numlights; i++) { |
|
j = lightactive[i]; |
|
if (LightList[j]._ldel) { |
|
DoUnLight(LightList[j]._lx, LightList[j]._ly, LightList[j]._lradius); |
|
} |
|
if (LightList[j]._lunflag) { |
|
DoUnLight(LightList[j]._lunx, LightList[j]._luny, LightList[j]._lunr); |
|
LightList[j]._lunflag = FALSE; |
|
} |
|
} |
|
for (i = 0; i < numlights; i++) { |
|
j = lightactive[i]; |
|
if (!LightList[j]._ldel) { |
|
DoLighting(LightList[j]._lx, LightList[j]._ly, LightList[j]._lradius, j); |
|
} |
|
} |
|
i = 0; |
|
while (i < numlights) { |
|
if (LightList[lightactive[i]]._ldel) { |
|
numlights--; |
|
temp = lightactive[numlights]; |
|
lightactive[numlights] = lightactive[i]; |
|
lightactive[i] = temp; |
|
} else { |
|
i++; |
|
} |
|
} |
|
} |
|
|
|
dolighting = FALSE; |
|
} |
|
|
|
void SavePreLighting() |
|
{ |
|
memcpy(dPreLight, dLight, sizeof(dPreLight)); |
|
} |
|
|
|
void InitVision() |
|
{ |
|
int i; |
|
|
|
numvision = 0; |
|
dovision = FALSE; |
|
visionid = 1; |
|
|
|
for (i = 0; i < TransVal; i++) { |
|
TransList[i] = FALSE; |
|
} |
|
} |
|
|
|
int AddVision(int x, int y, int r, BOOL mine) |
|
{ |
|
int vid; // BUGFIX: if numvision >= MAXVISION behavior is undefined |
|
|
|
if (numvision < MAXVISION) { |
|
VisionList[numvision]._lx = x; |
|
VisionList[numvision]._ly = y; |
|
VisionList[numvision]._lradius = r; |
|
vid = visionid++; |
|
VisionList[numvision]._lid = vid; |
|
VisionList[numvision]._ldel = FALSE; |
|
VisionList[numvision]._lunflag = FALSE; |
|
VisionList[numvision]._lflags = mine != 0; |
|
numvision++; |
|
dovision = TRUE; |
|
} |
|
|
|
return vid; |
|
} |
|
|
|
void ChangeVisionRadius(int id, int r) |
|
{ |
|
int i; |
|
|
|
for (i = 0; i < numvision; i++) { |
|
if (VisionList[i]._lid == id) { |
|
VisionList[i]._lunflag = TRUE; |
|
VisionList[i]._lunx = VisionList[i]._lx; |
|
VisionList[i]._luny = VisionList[i]._ly; |
|
VisionList[i]._lunr = VisionList[i]._lradius; |
|
VisionList[i]._lradius = r; |
|
dovision = TRUE; |
|
} |
|
} |
|
} |
|
|
|
void ChangeVisionXY(int id, int x, int y) |
|
{ |
|
int i; |
|
|
|
for (i = 0; i < numvision; i++) { |
|
if (VisionList[i]._lid == id) { |
|
VisionList[i]._lunflag = TRUE; |
|
VisionList[i]._lunx = VisionList[i]._lx; |
|
VisionList[i]._luny = VisionList[i]._ly; |
|
VisionList[i]._lunr = VisionList[i]._lradius; |
|
VisionList[i]._lx = x; |
|
VisionList[i]._ly = y; |
|
dovision = TRUE; |
|
} |
|
} |
|
} |
|
|
|
void ProcessVisionList() |
|
{ |
|
int i; |
|
BOOL delflag; |
|
|
|
if (dovision) { |
|
for (i = 0; i < numvision; i++) { |
|
if (VisionList[i]._ldel) { |
|
DoUnVision(VisionList[i]._lx, VisionList[i]._ly, VisionList[i]._lradius); |
|
} |
|
if (VisionList[i]._lunflag) { |
|
DoUnVision(VisionList[i]._lunx, VisionList[i]._luny, VisionList[i]._lunr); |
|
VisionList[i]._lunflag = FALSE; |
|
} |
|
} |
|
for (i = 0; i < TransVal; i++) { |
|
TransList[i] = FALSE; |
|
} |
|
for (i = 0; i < numvision; i++) { |
|
if (!VisionList[i]._ldel) { |
|
DoVision( |
|
VisionList[i]._lx, |
|
VisionList[i]._ly, |
|
VisionList[i]._lradius, |
|
VisionList[i]._lflags & 1, |
|
VisionList[i]._lflags & 1); |
|
} |
|
} |
|
do { |
|
delflag = FALSE; |
|
for (i = 0; i < numvision; i++) { |
|
if (VisionList[i]._ldel) { |
|
numvision--; |
|
if (numvision > 0 && i != numvision) { |
|
VisionList[i] = VisionList[numvision]; |
|
} |
|
delflag = TRUE; |
|
} |
|
} |
|
} while (delflag); |
|
} |
|
|
|
dovision = FALSE; |
|
} |
|
|
|
void lighting_color_cycling() |
|
{ |
|
int i, j, l; |
|
BYTE col; |
|
BYTE *tbl; |
|
|
|
l = light4flag ? 4 : 16; |
|
|
|
if (leveltype != DTYPE_HELL) { |
|
return; |
|
} |
|
|
|
tbl = pLightTbl; |
|
|
|
for (j = 0; j < l; j++) { |
|
tbl++; |
|
col = *tbl; |
|
for (i = 0; i < 30; i++) { |
|
tbl[0] = tbl[1]; |
|
tbl++; |
|
} |
|
*tbl = col; |
|
tbl += 225; |
|
} |
|
}
|
|
|