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#include <fmt/format.h>
#include <gtest/gtest.h>
#include "drlg_test.hpp"
#include "levels/gendung.h"
using namespace devilution;
namespace {
TEST(Drlg_l3, CreateL3Dungeon_diablo_9_262005438)
{
LoadExpectedLevelData("diablo/9-262005438.dun");
TestInitGame();
TestCreateDungeon(9, 262005438, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(41, 73));
TestCreateDungeon(9, 262005438, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(73, 59));
TestCreateDungeon(9, 262005438, ENTRY_TWARPDN);
EXPECT_EQ(ViewPosition, Point(37, 35));
}
TEST(Drlg_l3, CreateL3Dungeon_diablo_10_1630062353)
{
LoadExpectedLevelData("diablo/10-1630062353.dun");
TestInitGame();
Quests[Q_ANVIL]._qactive = QUEST_NOTAVAIL;
TestCreateDungeon(10, 1630062353, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(55, 37));
TestCreateDungeon(10, 1630062353, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(19, 47));
}
TEST(Drlg_l3, CreateL3Dungeon_diablo_10_879635115)
{
LoadExpectedLevelData("diablo/10-879635115.dun");
TestInitGame();
Quests[Q_ANVIL]._qlevel = 10;
Quests[Q_ANVIL]._qactive = QUEST_INIT;
TestCreateDungeon(10, 879635115, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(75, 41));
TestCreateDungeon(10, 879635115, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(27, 45));
}
TEST(Drlg_l3, CreateL3Dungeon_diablo_11_384626536)
{
LoadExpectedLevelData("diablo/11-384626536.dun");
TestInitGame();
TestCreateDungeon(11, 384626536, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(29, 19));
TestCreateDungeon(11, 384626536, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(65, 65));
}
TEST(Drlg_l3, CreateL3Dungeon_diablo_12_2104541047)
{
LoadExpectedLevelData("diablo/12-2104541047.dun");
TestInitGame();
TestCreateDungeon(12, 2104541047, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(35, 23));
TestCreateDungeon(12, 2104541047, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(21, 83));
}
TEST(Drlg_l3, CreateL3Dungeon_hive_1_19770182)
{
LoadExpectedLevelData("hellfire/17-19770182.dun");
TestInitGame(true, true, true);
TestCreateDungeon(17, 19770182, ENTRY_TWARPDN);
EXPECT_EQ(ViewPosition, Point(75, 81));
TestCreateDungeon(17, 19770182, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(59, 41));
}
TEST(Drlg_l3, CreateL3Dungeon_hive_2_1522546307)
{
LoadExpectedLevelData("hellfire/18-1522546307.dun");
TestInitGame(true, true, true);
TestCreateDungeon(18, 1522546307, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(47, 19));
TestCreateDungeon(18, 1522546307, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(33, 35));
}
TEST(Drlg_l3, CreateL3Dungeon_hive_3_125121312)
{
LoadExpectedLevelData("hellfire/19-125121312.dun");
TestInitGame(true, true, true);
TestCreateDungeon(19, 125121312, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(61, 25));
TestCreateDungeon(19, 125121312, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(21, 85));
}
TEST(Drlg_l3, CreateL3Dungeon_hive_4_1511478689)
{
LoadExpectedLevelData("hellfire/20-1511478689.dun");
TestInitGame(true, true, true);
TestCreateDungeon(20, 1511478689, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(65, 41));
}
} // namespace