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39 lines
916 B
39 lines
916 B
/** |
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* @file automap.h |
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* |
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* Interface of the in-game map overlay. |
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*/ |
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#ifndef __AUTOMAP_H__ |
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#define __AUTOMAP_H__ |
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extern WORD automaptype[512]; |
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extern BOOL automapflag; |
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extern char AmShiftTab[31]; |
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extern BOOLEAN automapview[DMAXX][DMAXY]; |
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extern int AutoMapScale; |
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extern int AutoMapXOfs; |
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extern int AutoMapYOfs; |
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extern int AmLine64; |
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extern int AmLine32; |
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extern int AmLine16; |
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extern int AmLine8; |
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extern int AmLine4; |
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void InitAutomapOnce(); |
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void InitAutomap(); |
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void StartAutomap(); |
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void AutomapUp(); |
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void AutomapDown(); |
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void AutomapLeft(); |
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void AutomapRight(); |
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void AutomapZoomIn(); |
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void AutomapZoomOut(); |
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void DrawAutomap(); |
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void DrawAutomapTile(int screen_x, int screen_y, WORD automap_type); |
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void DrawAutomapPlr(); |
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WORD GetAutomapType(int x, int y, BOOL view); |
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void DrawAutomapText(); |
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void SetAutomapView(int x, int y); |
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void AutomapZoomReset(); |
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#endif /* __AUTOMAP_H__ */
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