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3393 lines
78 KiB
3393 lines
78 KiB
//HEADER_GOES_HERE |
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#include "../types.h" |
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int light_table_index; // weak |
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int screen_y_times_768[1024]; |
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int scrollrt_cpp_init_value; // weak |
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unsigned int sgdwCursWdtOld; // idb |
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int sgdwCursX; // idb |
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int sgdwCursY; // idb |
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unsigned char *gpBufEnd; // weak |
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int sgdwCursHgt; |
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int level_cel_block; // weak |
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int sgdwCursXOld; // idb |
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int sgdwCursYOld; // idb |
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char arch_draw_type; // weak |
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DDSURFACEDESC DDS_desc; |
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int cel_transparency_active; // weak |
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int level_piece_id; // weak |
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int sgdwCursWdt; |
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int (__fastcall *DrawPlrProc)(int player_num, int x, int y, int screen_x, int screen_y, void *cl2_buf, int frame, int frame_width, int a9, int a10); |
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char sgSaveBack[8192]; |
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int draw_monster_num; // weak |
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int sgdwCursHgtOld; // idb |
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const int scrollrt_inf = 0x7F800000; // weak |
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/* data */ |
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/* used in 1.00 debug */ |
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char *szMonModeAssert[18] = |
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{ |
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"standing", |
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"walking (1)", |
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"walking (2)", |
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"walking (3)", |
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"attacking", |
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"getting hit", |
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"dying", |
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"attacking (special)", |
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"fading in", |
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"fading out", |
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"attacking (ranged)", |
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"standing (special)", |
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"attacking (special ranged)", |
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"delaying", |
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"charging", |
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"stoned", |
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"healing", |
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"talking" |
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}; |
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char *szPlrModeAssert[12] = |
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{ |
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"standing", |
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"walking (1)", |
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"walking (2)", |
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"walking (3)", |
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"attacking (melee)", |
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"attacking (ranged)", |
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"blocking", |
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"getting hit", |
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"dying", |
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"casting a spell", |
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"changing levels", |
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"quitting" |
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}; |
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struct scrollrt_cpp_init |
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{ |
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scrollrt_cpp_init() |
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{ |
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scrollrt_cpp_init_value = scrollrt_inf; |
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} |
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} _scrollrt_cpp_init; |
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// 47F238: using guessed type int scrollrt_inf; |
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// 69CEFC: using guessed type int scrollrt_cpp_init_value; |
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void __cdecl ClearCursor() // CODE_FIX: this was supposed to be in cursor.cpp |
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{ |
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sgdwCursWdt = 0; |
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sgdwCursWdtOld = 0; |
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} |
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void __fastcall DrawMissile(int x, int y, int sx, int sy, int a5, int a6, int del_flag) |
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{ |
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int v7; // ebx |
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char v8; // al |
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int v9; // eax |
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int v10; // eax |
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MissileStruct *v11; // eax |
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char *v12; // edi |
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int v13; // edx |
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int v14; // esi |
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int v15; // ecx |
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MissileStruct *v16; // eax |
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char *v17; // edi |
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int v18; // edx |
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int v19; // esi |
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int v20; // ecx |
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int v21; // [esp-10h] [ebp-28h] |
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int v22; // [esp-10h] [ebp-28h] |
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int v23; // [esp-Ch] [ebp-24h] |
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int v24; // [esp-Ch] [ebp-24h] |
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int v25; // [esp+Ch] [ebp-Ch] |
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int v26; // [esp+10h] [ebp-8h] |
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int i; // [esp+14h] [ebp-4h] |
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|
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v26 = x; |
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v7 = y; |
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v8 = dMissile[x][y]; |
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v25 = y; |
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if ( v8 == -1 ) |
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{ |
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v9 = 0; |
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for ( i = 0; i < nummissiles; v9 = i++ + 1 ) |
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{ |
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v10 = missileactive[v9]; |
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if ( v10 >= MAXMISSILES ) |
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break; |
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v11 = &missile[v10]; |
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if ( v11->_mix == v26 && v11->_miy == v7 && v11->_miPreFlag == del_flag && v11->_miDrawFlag ) |
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{ |
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v12 = (char *)v11->_miAnimData; |
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if ( !v12 ) |
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return; |
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v13 = v11->_miAnimFrame; |
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if ( v13 < 1 || (unsigned int)*v12 > 0x32 || v13 > *v12 ) |
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return; |
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v14 = sy + v11->_miyoff; |
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v15 = sx + v11->_mixoff - v11->_miAnimWidth2; |
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if ( v11->_miUniqTrans ) |
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{ |
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Cl2DecodeFrm3(v15, v14, v12, v13, v11->_miAnimWidth, a5, a6, _LOBYTE(v11->_miUniqTrans) + 3); |
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v7 = v25; |
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} |
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else |
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{ |
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v23 = v11->_miAnimWidth; |
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v21 = v11->_miAnimFrame; |
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if ( v11->_miLightFlag ) |
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Cl2DecodeLightTbl(v15, v14, v12, v21, v23, a5, a6); |
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else |
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Cl2DecodeFrm1(v15, v14, v12, v21, v23, a5, a6); |
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} |
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} |
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} |
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} |
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else |
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{ |
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v16 = &missile[v8-1]; |
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if ( v16->_miPreFlag == del_flag ) |
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{ |
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if ( v16->_miDrawFlag ) |
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{ |
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v17 = (char *)v16->_miAnimData; |
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if ( v17 ) |
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{ |
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v18 = v16->_miAnimFrame; |
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if ( v18 >= 1 && (unsigned int)*v17 <= 0x32 && v18 <= *v17 ) |
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{ |
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v19 = sy + v16->_miyoff; |
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v20 = sx + v16->_mixoff - v16->_miAnimWidth2; |
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if ( v16->_miUniqTrans ) |
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{ |
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Cl2DecodeFrm3(v20, v19, v17, v18, v16->_miAnimWidth, a5, a6, LOBYTE(v16->_miUniqTrans) + 3); |
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} |
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else |
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{ |
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v24 = v16->_miAnimWidth; |
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v22 = v16->_miAnimFrame; |
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if ( v16->_miLightFlag ) |
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Cl2DecodeLightTbl(v20, v19, v17, v22, v24, a5, a6); |
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else |
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Cl2DecodeFrm1(v20, v19, v17, v22, v24, a5, a6); |
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} |
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} |
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} |
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} |
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} |
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} |
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} |
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void __fastcall DrawClippedMissile(int x, int y, int sx, int sy, int a5, int a6, int a7) |
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{ |
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int v7; // ebx |
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char v8; // al |
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int v9; // eax |
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int v10; // eax |
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MissileStruct *v11; // eax |
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char *v12; // edi |
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int v13; // edx |
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int v14; // esi |
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int v15; // ecx |
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MissileStruct *v16; // eax |
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char *v17; // edi |
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int v18; // edx |
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int v19; // esi |
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int v20; // ecx |
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int v21; // [esp-10h] [ebp-28h] |
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int v22; // [esp-10h] [ebp-28h] |
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int v23; // [esp-Ch] [ebp-24h] |
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int v24; // [esp-Ch] [ebp-24h] |
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int v25; // [esp+Ch] [ebp-Ch] |
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int v26; // [esp+10h] [ebp-8h] |
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int i; // [esp+14h] [ebp-4h] |
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v26 = x; |
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v7 = y; |
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v8 = dMissile[x][y]; |
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v25 = y; |
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if ( v8 == -1 ) |
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{ |
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v9 = 0; |
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for ( i = 0; i < nummissiles; v9 = i++ + 1 ) |
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{ |
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v10 = missileactive[v9]; |
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if ( v10 >= MAXMISSILES ) |
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break; |
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v11 = &missile[v10]; |
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if ( v11->_mix == v26 && v11->_miy == v7 && v11->_miPreFlag == a7 && v11->_miDrawFlag ) |
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{ |
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v12 = (char *)v11->_miAnimData; |
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if ( !v12 ) |
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return; |
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v13 = v11->_miAnimFrame; |
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if ( v13 < 1 || (unsigned int)*v12 > 0x32 || v13 > *v12 ) |
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return; |
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v14 = sy + v11->_miyoff; |
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v15 = sx + v11->_mixoff - v11->_miAnimWidth2; |
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if ( v11->_miUniqTrans ) |
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{ |
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Cl2DecodeFrm5(v15, v14, v12, v13, v11->_miAnimWidth, a5, a6, _LOBYTE(v11->_miUniqTrans) + 3); |
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v7 = v25; |
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} |
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else |
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{ |
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v23 = v11->_miAnimWidth; |
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v21 = v11->_miAnimFrame; |
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if ( v11->_miLightFlag ) |
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Cl2DecodeFrm6(v15, v14, v12, v21, v23, a5, a6); |
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else |
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Cl2DecodeFrm4(v15, v14, v12, v21, v23, a5, a6); |
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} |
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} |
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} |
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} |
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else |
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{ |
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v16 = &missile[v8-1]; |
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if ( v16->_miPreFlag == a7 ) |
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{ |
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if ( v16->_miDrawFlag ) |
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{ |
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v17 = (char *)v16->_miAnimData; |
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if ( v17 ) |
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{ |
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v18 = v16->_miAnimFrame; |
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if ( v18 >= 1 && (unsigned int)*v17 <= 0x32 && v18 <= *v17 ) |
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{ |
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v19 = sy + v16->_miyoff; |
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v20 = sx + v16->_mixoff - v16->_miAnimWidth2; |
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if ( v16->_miUniqTrans ) |
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{ |
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Cl2DecodeFrm5(v20, v19, v17, v18, v16->_miAnimWidth, a5, a6, LOBYTE(v16->_miUniqTrans) + 3); |
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} |
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else |
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{ |
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v24 = v16->_miAnimWidth; |
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v22 = v16->_miAnimFrame; |
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if ( v16->_miLightFlag ) |
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Cl2DecodeFrm6(v20, v19, v17, v22, v24, a5, a6); |
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else |
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Cl2DecodeFrm4(v20, v19, v17, v22, v24, a5, a6); |
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} |
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} |
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} |
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} |
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} |
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} |
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} |
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void __fastcall DrawDeadPlayer(int x, int y, int sx, int sy, int a5, int a6, bool clipped) |
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{ |
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int v7; // ebx |
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int *v8; // esi |
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char *v9; // edi |
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int *v10; // eax |
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int v11; // ecx |
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int xa; // [esp+Ch] [ebp-4h] |
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int player_num; // [esp+28h] [ebp+18h] |
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v7 = y; |
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xa = x; |
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DrawPlrProc = (int (__fastcall *)(int, int, int, int, int, void *, int, int, int, int))DrawClippedPlayer; |
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if ( !clipped ) |
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DrawPlrProc = (int (__fastcall *)(int, int, int, int, int, void *, int, int, int, int))DrawPlayer; |
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v8 = &plr[0]._pHitPoints; |
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v9 = &dFlags[x][y]; |
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*v9 &= ~DFLAG_DEAD_PLAYER; |
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player_num = 0; |
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do |
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{ |
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if ( !*((_BYTE *)v8 - 379) || *v8 || *(v8 - 89) != currlevel || *(v8 - 88) != xa || *(v8 - 87) != v7 ) |
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goto LABEL_14; |
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v10 = (int *)*(v8 - 71); |
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if ( !v10 ) |
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break; |
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v11 = *(v8 - 67); |
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if ( v11 < 1 || (unsigned int)*v10 > 0x32 || v11 > *v10 ) |
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break; |
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*v9 |= DFLAG_DEAD_PLAYER; |
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DrawPlrProc(player_num, xa, v7, sx + *(v8 - 78) - *(v8 - 65), sy + *(v8 - 77), v10, v11, *(v8 - 66), a5, a6); |
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LABEL_14: |
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++player_num; |
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v8 += 5430; |
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} |
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while ( (signed int)v8 < (signed int)&plr[4]._pHitPoints ); |
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} |
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void __fastcall DrawPlayer(int pnum, int x, int y, int px, int py, unsigned char *animdata, int animframe, int animwidth, int a9, int a10) |
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{ |
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char *v10; // edx |
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int v11; // eax |
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char *v12; // ecx |
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int v13; // [esp+Ch] [ebp-4h] |
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int ya; // [esp+18h] [ebp+8h] |
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int animdataa; // [esp+24h] [ebp+14h] |
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|
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v10 = &dFlags[x][y]; |
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v11 = myplr; |
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v13 = pnum; |
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ya = (int)v10; |
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if ( *v10 & DFLAG_LIT || plr[myplr]._pInfraFlag || !setlevel && !currlevel ) |
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{ |
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v12 = (char *)animdata; |
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if ( animdata ) |
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{ |
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if ( animframe >= 1 && *(_DWORD *)animdata <= 0x32u && animframe <= *(_DWORD *)animdata ) |
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{ |
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if ( v13 == pcursplr ) |
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{ |
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Cl2DecodeFrm2(165, px, py, (char *)animdata, animframe, animwidth, a9, a10); |
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v11 = myplr; |
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v12 = (char *)animdata; |
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v10 = (char *)ya; |
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} |
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if ( v13 == v11 ) |
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{ |
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Cl2DecodeFrm1(px, py, v12, animframe, animwidth, a9, a10); |
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if ( plr[v13].pManaShield ) |
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Cl2DecodeFrm1( |
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px + plr[v13]._pAnimWidth2 - misfiledata[9].mAnimWidth2[0], |
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py, |
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(char *)misfiledata[9].mAnimData[0], |
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1, |
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misfiledata[9].mAnimWidth[0], |
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a9, |
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a10); |
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} |
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else if ( !(*v10 & DFLAG_LIT) || plr[v11]._pInfraFlag && light_table_index > 8 ) |
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{ |
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Cl2DecodeFrm3(px, py, v12, animframe, animwidth, a9, a10, 1); |
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if ( plr[v13].pManaShield ) |
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Cl2DecodeFrm3( |
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px + plr[v13]._pAnimWidth2 - misfiledata[9].mAnimWidth2[0], |
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py, |
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(char *)misfiledata[9].mAnimData[0], |
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1, |
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misfiledata[9].mAnimWidth[0], |
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a9, |
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a10, |
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1); |
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} |
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else |
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{ |
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animdataa = light_table_index; |
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if ( light_table_index >= 5 ) |
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light_table_index -= 5; |
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else |
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light_table_index = 0; |
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Cl2DecodeLightTbl(px, py, v12, animframe, animwidth, a9, a10); |
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if ( plr[v13].pManaShield ) |
|
Cl2DecodeLightTbl( |
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px + plr[v13]._pAnimWidth2 - misfiledata[9].mAnimWidth2[0], |
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py, |
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(char *)misfiledata[9].mAnimData[0], |
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1, |
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misfiledata[9].mAnimWidth[0], |
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a9, |
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a10); |
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light_table_index = animdataa; |
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} |
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} |
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} |
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} |
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} |
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// 4B8CC2: using guessed type char pcursplr; |
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// 5CF31D: using guessed type char setlevel; |
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// 69BEF8: using guessed type int light_table_index; |
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|
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void __fastcall DrawClippedPlayer(int pnum, int x, int y, int px, int py, unsigned char *animdata, int animframe, int animwidth, int a9, int a10) |
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{ |
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char *v10; // edx |
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int v11; // eax |
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char *v12; // ecx |
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int v13; // [esp+Ch] [ebp-4h] |
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int ya; // [esp+18h] [ebp+8h] |
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int animdataa; // [esp+24h] [ebp+14h] |
|
|
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v10 = &dFlags[x][y]; |
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v11 = myplr; |
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v13 = pnum; |
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ya = (int)v10; |
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if ( *v10 & DFLAG_LIT || plr[myplr]._pInfraFlag ) |
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{ |
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v12 = (char *)animdata; |
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if ( animdata ) |
|
{ |
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if ( animframe >= 1 && *(_DWORD *)animdata <= 0x32u && animframe <= *(_DWORD *)animdata ) |
|
{ |
|
if ( v13 == pcursplr ) |
|
{ |
|
Cl2DecodeClrHL(165, px, py, (char *)animdata, animframe, animwidth, a9, a10); |
|
v11 = myplr; |
|
v12 = (char *)animdata; |
|
v10 = (char *)ya; |
|
} |
|
if ( v13 == v11 ) |
|
{ |
|
Cl2DecodeFrm4(px, py, v12, animframe, animwidth, a9, a10); |
|
if ( plr[v13].pManaShield ) |
|
Cl2DecodeFrm4( |
|
px + plr[v13]._pAnimWidth2 - misfiledata[9].mAnimWidth2[0], |
|
py, |
|
(char *)misfiledata[9].mAnimData[0], |
|
1, |
|
misfiledata[9].mAnimWidth[0], |
|
a9, |
|
a10); |
|
} |
|
else if ( !(*v10 & DFLAG_LIT) || plr[v11]._pInfraFlag && light_table_index > 8 ) |
|
{ |
|
Cl2DecodeFrm5(px, py, v12, animframe, animwidth, a9, a10, 1); |
|
if ( plr[v13].pManaShield ) |
|
Cl2DecodeFrm5( |
|
px + plr[v13]._pAnimWidth2 - misfiledata[9].mAnimWidth2[0], |
|
py, |
|
(char *)misfiledata[9].mAnimData[0], |
|
1, |
|
misfiledata[9].mAnimWidth[0], |
|
a9, |
|
a10, |
|
1); |
|
} |
|
else |
|
{ |
|
animdataa = light_table_index; |
|
if ( light_table_index >= 5 ) |
|
light_table_index -= 5; |
|
else |
|
light_table_index = 0; |
|
Cl2DecodeFrm6(px, py, v12, animframe, animwidth, a9, a10); |
|
if ( plr[v13].pManaShield ) |
|
Cl2DecodeFrm6( |
|
px + plr[v13]._pAnimWidth2 - misfiledata[9].mAnimWidth2[0], |
|
py, |
|
(char *)misfiledata[9].mAnimData[0], |
|
1, |
|
misfiledata[9].mAnimWidth[0], |
|
a9, |
|
a10); |
|
light_table_index = animdataa; |
|
} |
|
} |
|
} |
|
} |
|
} |
|
// 4B8CC2: using guessed type char pcursplr; |
|
// 69BEF8: using guessed type int light_table_index; |
|
|
|
void __fastcall DrawView(int StartX, int StartY) |
|
{ |
|
if ( zoomflag ) |
|
DrawGame(StartX, StartY); |
|
else |
|
DrawZoom(StartX, StartY); |
|
|
|
if ( automapflag ) |
|
DrawAutomap(); |
|
|
|
if ( invflag ) |
|
DrawInv(); |
|
else if ( sbookflag ) |
|
DrawSpellBook(); |
|
|
|
DrawDurIcon(); |
|
|
|
if ( chrflag ) |
|
DrawChr(); |
|
else if ( questlog ) |
|
DrawQuestLog(); |
|
else if ( plr[myplr]._pStatPts && !spselflag ) |
|
DrawLevelUpIcon(); |
|
|
|
if ( uitemflag ) |
|
DrawUniqueInfo(); |
|
if ( qtextflag ) |
|
DrawQText(); |
|
if ( spselflag ) |
|
DrawSpellList(); |
|
if ( dropGoldFlag ) |
|
DrawGoldSplit(dropGoldValue); |
|
if ( helpflag ) |
|
DrawHelp(); |
|
if ( msgflag ) |
|
DrawDiabloMsg(); |
|
|
|
if ( deathflag ) |
|
RedBack(); |
|
else if ( PauseMode ) |
|
gmenu_draw_pause(); |
|
|
|
DrawPlrMsg(); |
|
gmenu_draw(); |
|
doom_draw(); |
|
DrawInfoBox(); |
|
DrawLifeFlask(); |
|
DrawManaFlask(); |
|
} |
|
// 4B84DC: using guessed type int dropGoldFlag; |
|
// 4B8968: using guessed type int sbookflag; |
|
// 4B8C98: using guessed type int spselflag; |
|
// 52569C: using guessed type int zoomflag; |
|
// 525740: using guessed type int PauseMode; |
|
// 52B9F1: using guessed type char msgflag; |
|
// 646D00: using guessed type char qtextflag; |
|
// 69BD04: using guessed type int questlog; |
|
|
|
void __fastcall DrawGame(int x, int y) |
|
{ |
|
int v2; // esi |
|
int v3; // ebx |
|
int v4; // edi |
|
int v5; // edi |
|
int v6; // esi |
|
int v7; // edi |
|
int v8; // esi |
|
int v9; // edi |
|
int v10; // esi |
|
signed int v11; // [esp+Ch] [ebp-10h] |
|
signed int a6; // [esp+10h] [ebp-Ch] |
|
signed int a6a; // [esp+10h] [ebp-Ch] |
|
signed int a5; // [esp+14h] [ebp-8h] |
|
int ya; // [esp+18h] [ebp-4h] |
|
|
|
dword_5C2FF8 = 10; |
|
v2 = ScrollInfo._sxoff + 64; |
|
v3 = x - 10; |
|
ya = y - 1; |
|
a5 = 10; |
|
v4 = ScrollInfo._syoff + 175; |
|
scr_pix_width = 640; |
|
scr_pix_height = 352; |
|
dword_5C2FFC = 11; |
|
v11 = 8; |
|
if ( chrflag || questlog ) |
|
{ |
|
ya = y - 3; |
|
v3 += 2; |
|
v2 = ScrollInfo._sxoff + 352; |
|
a5 = 6; |
|
} |
|
if ( invflag || sbookflag ) |
|
{ |
|
ya -= 2; |
|
v3 += 2; |
|
v2 -= 32; |
|
a5 = 6; |
|
} |
|
switch ( ScrollInfo._sdir ) |
|
{ |
|
case DIR_SW: |
|
goto LABEL_9; |
|
case DIR_W: |
|
++a5; |
|
LABEL_9: |
|
v4 = ScrollInfo._syoff + 143; |
|
--v3; |
|
--ya; |
|
goto LABEL_15; |
|
case DIR_NW: |
|
goto LABEL_13; |
|
case DIR_N: |
|
v11 = 9; |
|
goto LABEL_13; |
|
case DIR_NE: |
|
goto LABEL_15; |
|
case DIR_E: |
|
v11 = 9; |
|
goto LABEL_12; |
|
case DIR_SE: |
|
LABEL_12: |
|
v2 -= 64; |
|
--v3; |
|
++ya; |
|
LABEL_13: |
|
++a5; |
|
break; |
|
case DIR_OMNI: |
|
v2 -= 64; |
|
v4 = ScrollInfo._syoff + 143; |
|
v3 -= 2; |
|
++a5; |
|
LABEL_15: |
|
v11 = 9; |
|
break; |
|
default: |
|
break; |
|
} |
|
a6 = 0; |
|
gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[160]; |
|
do |
|
{ |
|
scrollrt_draw_upper(v3, ya++, v2, v4, a5, a6, 0); |
|
v5 = v4 + 16; |
|
v6 = v2 - 32; |
|
scrollrt_draw_upper(v3++, ya, v6, v5, a5, a6, 1); |
|
v2 = v6 + 32; |
|
v4 = v5 + 16; |
|
++a6; |
|
} |
|
while ( a6 < 4 ); |
|
gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[512]; |
|
if ( v11 > 0 ) |
|
{ |
|
do |
|
{ |
|
scrollrt_draw_lower(v3, ya++, v2, v4, a5, 0); |
|
v7 = v4 + 16; |
|
v8 = v2 - 32; |
|
scrollrt_draw_lower(v3++, ya, v8, v7, a5, 1); |
|
v2 = v8 + 32; |
|
v4 = v7 + 16; |
|
--v11; |
|
} |
|
while ( v11 ); |
|
} |
|
arch_draw_type = 0; |
|
a6a = 0; |
|
do |
|
{ |
|
scrollrt_draw_lower_2(v3, ya++, v2, v4, a5, a6a, 0); |
|
v9 = v4 + 16; |
|
v10 = v2 - 32; |
|
scrollrt_draw_lower_2(v3++, ya, v10, v9, a5, a6a, 1); |
|
v2 = v10 + 32; |
|
v4 = v9 + 16; |
|
++a6a; |
|
} |
|
while ( a6a < 4 ); |
|
} |
|
// 4B8968: using guessed type int sbookflag; |
|
// 5C2FF8: using guessed type int dword_5C2FF8; |
|
// 5C2FFC: using guessed type int dword_5C2FFC; |
|
// 5C3000: using guessed type int scr_pix_width; |
|
// 5C3004: using guessed type int scr_pix_height; |
|
// 69BD04: using guessed type int questlog; |
|
// 69CF0C: using guessed type int gpBufEnd; |
|
// 69CF20: using guessed type char arch_draw_type; |
|
|
|
void __fastcall scrollrt_draw_lower(int x, int y, int sx, int sy, int a5, int some_flag) |
|
{ |
|
unsigned int v6; // edi |
|
unsigned int v7; // ebx |
|
unsigned short *v8; // esi |
|
unsigned int v9; // ebx |
|
int v10; // eax |
|
int v11; // ecx |
|
int v12; // edx |
|
char *v13; // edx |
|
int v14; // edi |
|
int v15; // eax |
|
unsigned char *v16; // edi |
|
unsigned char *v17; // edi |
|
unsigned char *v18; // edi |
|
unsigned char *v19; // edi |
|
int v20; // eax |
|
int v21; // edi |
|
int v22; // ecx |
|
int v23; // ecx |
|
int v24; // eax |
|
int *v25; // ebx |
|
int v26; // ecx |
|
int v27; // eax |
|
int v28; // edi |
|
unsigned char *v29; // edi |
|
int v30; // eax |
|
int v31; // eax |
|
int v32; // eax |
|
int v33; // ecx |
|
int v34; // eax |
|
int *v35; // edi |
|
int v36; // ecx |
|
int v37; // eax |
|
char *v38; // edi |
|
unsigned char *v39; // edi |
|
int v40; // eax |
|
unsigned char *v41; // edi |
|
unsigned char *v42; // edi |
|
unsigned char *v43; // edi |
|
unsigned char *v44; // edi |
|
int v45; // eax |
|
int v46; // [esp+Ch] [ebp-10h] |
|
int v47; // [esp+10h] [ebp-Ch] |
|
signed int sya; // [esp+14h] [ebp-8h] |
|
unsigned int sxa; // [esp+18h] [ebp-4h] |
|
signed int i; // [esp+2Ch] [ebp+10h] |
|
int *v51; // [esp+2Ch] [ebp+10h] |
|
|
|
v6 = y; |
|
v7 = x; |
|
sya = y; |
|
sxa = x; |
|
v8 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y)); |
|
if ( some_flag ) |
|
{ |
|
if ( v6 < 0x70 && v7 < 0x70 ) |
|
{ |
|
v9 = v7; |
|
v10 = dPiece[0][v9 * 112 + v6]; |
|
light_table_index = dTransVal[v9][v6]; |
|
level_piece_id = v10; |
|
if ( v10 ) |
|
{ |
|
v11 = (unsigned char)(nTransTable[v10] & TransList[dung_map[v9][v6]]); |
|
arch_draw_type = 2; |
|
v12 = screen_y_times_768[sy]; |
|
cel_transparency_active = v11; |
|
v13 = (char *)gpBuffer + v12; |
|
level_cel_block = v8[1]; |
|
v14 = (int)&v13[sx + 32]; |
|
if ( level_cel_block ) |
|
drawLowerScreen((unsigned char *)&v13[sx + 32]); |
|
v15 = v8[3]; |
|
arch_draw_type = 0; |
|
v16 = (unsigned char *)(v14 - 24576); |
|
level_cel_block = v15; |
|
if ( v15 ) |
|
drawLowerScreen(v16); |
|
v17 = v16 - 24576; |
|
level_cel_block = v8[5]; |
|
if ( level_cel_block ) |
|
drawLowerScreen(v17); |
|
v18 = v17 - 24576; |
|
level_cel_block = v8[7]; |
|
if ( level_cel_block ) |
|
drawLowerScreen(v18); |
|
v19 = v18 - 24576; |
|
level_cel_block = v8[9]; |
|
if ( level_cel_block ) |
|
drawLowerScreen(v19); |
|
v20 = v8[11]; |
|
level_cel_block = v8[11]; |
|
if ( v20 && leveltype == DTYPE_HELL ) |
|
drawLowerScreen(v19 - 24576); |
|
v21 = sy; |
|
scrollrt_draw_clipped_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, sxa, sya, sx, sy, 0); |
|
goto LABEL_21; |
|
} |
|
world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[sy] + sx); |
|
} |
|
v21 = sy; |
|
LABEL_21: |
|
++sxa; |
|
--sya; |
|
sx += 64; |
|
v8 += 16; |
|
--a5; |
|
goto LABEL_23; |
|
} |
|
v21 = sy; |
|
LABEL_23: |
|
v46 = a5; |
|
if ( a5 ) |
|
{ |
|
v22 = 112 * sxa; |
|
v47 = 112 * sxa; |
|
do |
|
{ |
|
--v46; |
|
if ( sya < 0 || v22 >= 12544 ) |
|
break; |
|
if ( sya < 112 && v22 >= 0 ) |
|
{ |
|
v23 = sya + v22; |
|
v24 = dPiece[0][v23]; |
|
light_table_index = dTransVal[0][v23]; |
|
level_piece_id = v24; |
|
if ( v24 ) |
|
{ |
|
v25 = &screen_y_times_768[v21]; |
|
v26 = (unsigned char)(nTransTable[v24] & TransList[dung_map[0][v23]]); |
|
v27 = *v8; |
|
v28 = *v25; |
|
cel_transparency_active = v26; |
|
arch_draw_type = 1; |
|
level_cel_block = v27; |
|
v29 = (unsigned char *)gpBuffer + v28 + sx; |
|
if ( v27 ) |
|
drawLowerScreen(v29); |
|
v30 = v8[1]; |
|
arch_draw_type = 2; |
|
level_cel_block = v30; |
|
if ( v30 ) |
|
drawLowerScreen(v29 + 32); |
|
arch_draw_type = 0; |
|
v31 = 2; |
|
for ( i = 2; i < dword_5A5594; i += 2 ) |
|
{ |
|
v29 -= 24576; |
|
level_cel_block = v8[v31]; |
|
if ( level_cel_block ) |
|
drawLowerScreen(v29); |
|
v32 = v8[i + 1]; |
|
level_cel_block = v8[i + 1]; |
|
if ( v32 ) |
|
drawLowerScreen(v29 + 32); |
|
v31 = i + 2; |
|
} |
|
scrollrt_draw_clipped_dungeon((char *)gpBuffer + *v25 + sx, sxa, sya, sx, sy, 1); |
|
v21 = sy; |
|
} |
|
else |
|
{ |
|
world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[v21] + sx); |
|
} |
|
v22 = v47; |
|
} |
|
++sxa; |
|
sx += 64; |
|
v22 += 112; |
|
--sya; |
|
v8 += 16; |
|
v47 = v22; |
|
} |
|
while ( v46 ); |
|
} |
|
if ( some_flag && (unsigned int)sya < 0x70 && sxa < 0x70 ) |
|
{ |
|
v33 = sya + 112 * sxa; |
|
v34 = dPiece[0][v33]; |
|
light_table_index = dTransVal[0][v33]; |
|
level_piece_id = v34; |
|
if ( v34 ) |
|
{ |
|
v35 = &screen_y_times_768[v21]; |
|
v36 = (unsigned char)(nTransTable[v34] & TransList[dung_map[0][v33]]); |
|
v37 = *v8; |
|
v51 = v35; |
|
v38 = (char *)gpBuffer + *v35; |
|
cel_transparency_active = v36; |
|
arch_draw_type = 1; |
|
level_cel_block = v37; |
|
v39 = (unsigned char *)&v38[sx]; |
|
if ( v37 ) |
|
drawLowerScreen(v39); |
|
v40 = v8[2]; |
|
arch_draw_type = 0; |
|
v41 = v39 - 24576; |
|
level_cel_block = v40; |
|
if ( v40 ) |
|
drawLowerScreen(v41); |
|
v42 = v41 - 24576; |
|
level_cel_block = v8[4]; |
|
if ( level_cel_block ) |
|
drawLowerScreen(v42); |
|
v43 = v42 - 24576; |
|
level_cel_block = v8[6]; |
|
if ( level_cel_block ) |
|
drawLowerScreen(v43); |
|
v44 = v43 - 24576; |
|
level_cel_block = v8[8]; |
|
if ( level_cel_block ) |
|
drawLowerScreen(v44); |
|
v45 = v8[10]; |
|
level_cel_block = v8[10]; |
|
if ( v45 ) |
|
{ |
|
if ( leveltype == DTYPE_HELL ) |
|
drawLowerScreen(v44 - 24576); |
|
} |
|
scrollrt_draw_clipped_dungeon((char *)gpBuffer + *v51 + sx, sxa, sya, sx, sy, 0); |
|
} |
|
else |
|
{ |
|
world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[v21] + sx); |
|
} |
|
} |
|
} |
|
// 5BB1ED: using guessed type char leveltype; |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF14: using guessed type int level_cel_block; |
|
// 69CF20: using guessed type char arch_draw_type; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69CF98: using guessed type int level_piece_id; |
|
|
|
void __fastcall scrollrt_draw_clipped_dungeon(char *a1, int sx, int sy, int a4, int a5, int a6) |
|
{ |
|
int v6; // eax |
|
char v7; // bl |
|
char v8; // cl |
|
char v9; // dl |
|
int *v10; // eax |
|
DeadStruct *v11; // eax |
|
int *v12; // esi |
|
int v13; // ecx |
|
int v14; // edx |
|
char v15; // bl |
|
ItemStruct *v16; // esi |
|
char *v17; // eax |
|
signed int v18; // ebx |
|
int v19; // ebx |
|
unsigned int v20; // ecx |
|
PlayerStruct *v21; // esi |
|
int v22; // esi |
|
int v23; // eax |
|
MonsterStruct *v24; // esi |
|
CMonster *v25; // ecx |
|
int v26; // ebx |
|
int v27; // edi |
|
unsigned int v28; // ecx |
|
PlayerStruct *v29; // esi |
|
int v30; // esi |
|
int v31; // eax |
|
MonsterStruct *v32; // esi |
|
CMonster *v33; // ecx |
|
int v34; // ebx |
|
int v35; // edi |
|
ItemStruct *v36; // esi |
|
char *v37; // ecx |
|
signed int v38; // ebx |
|
int v39; // ebx |
|
int v40; // [esp+Ch] [ebp-18h] |
|
int v41; // [esp+10h] [ebp-14h] |
|
char *dst_buf; // [esp+14h] [ebp-10h] |
|
int a1a; // [esp+18h] [ebp-Ch] |
|
char v44; // [esp+1Dh] [ebp-7h] |
|
char v45; // [esp+1Eh] [ebp-6h] |
|
char v46; // [esp+1Fh] [ebp-5h] |
|
char v47; // [esp+20h] [ebp-4h] |
|
char v48; // [esp+21h] [ebp-3h] |
|
char v49; // [esp+22h] [ebp-2h] |
|
char v50; // [esp+23h] [ebp-1h] |
|
|
|
a1a = sx; |
|
dst_buf = a1; |
|
v6 = 112 * sx + sy; |
|
v7 = dDead[0][v6]; |
|
v50 = dFlags[0][v6]; |
|
v47 = dObject[0][v6]; |
|
v49 = dItem[0][v6]; |
|
v8 = dPlayer[0][v6 - 1]; |
|
v48 = dPlayer[0][v6]; |
|
v46 = dArch[0][v6]; |
|
v9 = dung_map[0][v6]; |
|
v10 = (int *)((char *)dMonster + 4 * v6); |
|
v44 = v9; |
|
v45 = v8; |
|
v40 = *v10; |
|
v41 = *(v10 - 1); |
|
if ( visiondebug && v50 & DFLAG_LIT ) |
|
Cel2DecodeHdrOnly(dst_buf, (char *)pSquareCel, 1, 64, 0, 8); |
|
if ( MissilePreFlag && v50 & DFLAG_MISSILE ) |
|
DrawClippedMissile(a1a, sy, a4, a5, 0, 8, 1); |
|
if ( light_table_index < lightmax ) |
|
{ |
|
if ( v7 ) |
|
{ |
|
v11 = &dead[(v7 & 0x1F) - 1]; |
|
v12 = (int *)v11->_deadData[(v7 >> 5) & 7]; |
|
v13 = a4 - v11->_deadWidth2; |
|
if ( v12 ) |
|
{ |
|
v14 = v11->_deadFrame; |
|
if ( v14 >= 1 && (unsigned int)*v12 <= 0x32 && v14 <= *v12 ) |
|
{ |
|
v15 = v11->_deadtrans; |
|
if ( v15 ) |
|
Cl2DecodeFrm5(v13, a5, (char *)v12, v14, v11->_deadWidth, 0, 8, v15); |
|
else |
|
Cl2DecodeFrm6(v13, a5, (char *)v12, v14, v11->_deadWidth, 0, 8); |
|
} |
|
} |
|
} |
|
if ( v47 ) |
|
DrawClippedObject(a1a, sy, a4, a5, 1, 0, 8); |
|
} |
|
if ( v49 ) |
|
{ |
|
v16 = &item[v49-1]; |
|
if ( !v16->_iPostDraw && (unsigned char)v49 <= MAXITEMS ) |
|
{ |
|
v17 = (char *)v16->_iAnimData; |
|
if ( v17 ) |
|
{ |
|
v18 = v16->_iAnimFrame; |
|
if ( v18 >= 1 && *(_DWORD *)v17 <= 0x32u && v18 <= *(_DWORD *)v17 ) |
|
{ |
|
v19 = a4 - v16->_iAnimWidth2; |
|
if ( v49 - 1 == pcursitem ) |
|
CelDrawHdrClrHL(181, v19, a5, v17, v16->_iAnimFrame, v16->_iAnimWidth, 0, 8); |
|
Cel2DecodeHdrLight(v19, a5, (char *)v16->_iAnimData, v16->_iAnimFrame, v16->_iAnimWidth, 0, 8); |
|
} |
|
} |
|
} |
|
} |
|
if ( v50 & DFLAG_PLAYER ) |
|
{ |
|
v20 = -1 - v45; |
|
if ( v20 < 4 ) |
|
{ |
|
v21 = &plr[v20]; |
|
DrawClippedPlayer( |
|
v20, |
|
a1a, |
|
sy - 1, |
|
a4 + v21->_pxoff - v21->_pAnimWidth2, |
|
a5 + v21->_pyoff, |
|
v21->_pAnimData, |
|
v21->_pAnimFrame, |
|
v21->_pAnimWidth, |
|
0, |
|
8); |
|
if ( a6 ) |
|
{ |
|
v22 = v21->_peflag; |
|
if ( v22 ) |
|
{ |
|
if ( v22 == 2 ) |
|
scrollrt_draw_clipped_e_flag(dst_buf - 12384, a1a - 2, sy + 1, a4 - 96, a5 - 16); |
|
scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5); |
|
} |
|
} |
|
} |
|
} |
|
if ( v50 & DFLAG_MONSTER && (v50 & DFLAG_LIT || plr[myplr]._pInfraFlag) && v41 < 0 ) |
|
{ |
|
v23 = -1 - v41; |
|
draw_monster_num = -1 - v41; |
|
if ( (unsigned int)(-1 - v41) < MAXMONSTERS ) |
|
{ |
|
v24 = &monster[v23]; |
|
if ( !(v24->_mFlags & 1) ) |
|
{ |
|
v25 = v24->MType; |
|
if ( v25 ) |
|
{ |
|
v26 = a5 + v24->_myoff; |
|
v27 = a4 + v24->_mxoff - v25->flags_2; |
|
if ( v23 == pcursmonst ) |
|
{ |
|
Cl2DecodeClrHL(233, v27, v26, (char *)v24->_mAnimData, v24->_mAnimFrame, v25->flags_1, 0, 8); |
|
v23 = draw_monster_num; |
|
} |
|
DrawClippedMonster(a1a, sy, v27, v26, v23, 0, 8); |
|
if ( a6 && v24->_meflag ) |
|
scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5); |
|
} |
|
} |
|
} |
|
} |
|
if ( v50 & 4 ) |
|
DrawDeadPlayer(a1a, sy, a4, a5, 0, 8, 1); |
|
if ( v48 > 0 ) |
|
{ |
|
v28 = v48 - 1; |
|
if ( v28 < 4 ) |
|
{ |
|
v29 = &plr[v28]; |
|
DrawClippedPlayer( |
|
v28, |
|
a1a, |
|
sy, |
|
a4 + v29->_pxoff - v29->_pAnimWidth2, |
|
a5 + v29->_pyoff, |
|
v29->_pAnimData, |
|
v29->_pAnimFrame, |
|
v29->_pAnimWidth, |
|
0, |
|
8); |
|
if ( a6 ) |
|
{ |
|
v30 = v29->_peflag; |
|
if ( v30 ) |
|
{ |
|
if ( v30 == 2 ) |
|
scrollrt_draw_clipped_e_flag(dst_buf - 12384, a1a - 2, sy + 1, a4 - 96, a5 - 16); |
|
scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5); |
|
} |
|
} |
|
} |
|
} |
|
if ( v40 > 0 && (v50 & 0x40 || plr[myplr]._pInfraFlag) ) |
|
{ |
|
v31 = v40 - 1; |
|
draw_monster_num = v40 - 1; |
|
if ( (unsigned int)(v40 - 1) < MAXMONSTERS ) |
|
{ |
|
v32 = &monster[v31]; |
|
if ( !(v32->_mFlags & 1) ) |
|
{ |
|
v33 = v32->MType; |
|
if ( v33 ) |
|
{ |
|
v34 = a5 + v32->_myoff; |
|
v35 = a4 + v32->_mxoff - v33->flags_2; |
|
if ( v31 == pcursmonst ) |
|
{ |
|
Cl2DecodeClrHL(233, v35, v34, (char *)v32->_mAnimData, v32->_mAnimFrame, v33->flags_1, 0, 8); |
|
v31 = draw_monster_num; |
|
} |
|
DrawClippedMonster(a1a, sy, v35, v34, v31, 0, 8); |
|
if ( a6 && v32->_meflag ) |
|
scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5); |
|
} |
|
} |
|
} |
|
} |
|
if ( v50 & 1 ) |
|
DrawClippedMissile(a1a, sy, a4, a5, 0, 8, 0); |
|
if ( v47 && light_table_index < lightmax ) |
|
DrawClippedObject(a1a, sy, a4, a5, 0, 0, 8); |
|
if ( v49 ) |
|
{ |
|
v36 = &item[v49-1]; |
|
if ( v36->_iPostDraw ) |
|
{ |
|
if ( (unsigned char)v49 <= MAXITEMS ) |
|
{ |
|
v37 = (char *)v36->_iAnimData; |
|
if ( v37 ) |
|
{ |
|
v38 = v36->_iAnimFrame; |
|
if ( v38 >= 1 && *(_DWORD *)v37 <= 0x32u && v38 <= *(_DWORD *)v37 ) |
|
{ |
|
v39 = a4 - v36->_iAnimWidth2; |
|
if ( v49 - 1 == pcursitem ) |
|
CelDrawHdrClrHL(181, v39, a5, v37, v36->_iAnimFrame, v36->_iAnimWidth, 0, 8); |
|
Cel2DecodeHdrLight( |
|
v39, |
|
a5, |
|
(char *)v36->_iAnimData, |
|
v36->_iAnimFrame, |
|
v36->_iAnimWidth, |
|
0, |
|
8); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
if ( v46 ) |
|
{ |
|
cel_transparency_active = (unsigned char)TransList[v44]; |
|
Cel2DecodeLightTrans(dst_buf, (char *)level_special_cel, v46, 64, 0, 8); |
|
} |
|
} |
|
// 4B8CC0: using guessed type char pcursitem; |
|
// 525720: using guessed type int visiondebug; |
|
// 642A14: using guessed type char lightmax; |
|
// 64CCD4: using guessed type int MissilePreFlag; |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69EFA4: using guessed type int draw_monster_num; |
|
|
|
void __fastcall DrawClippedMonster(int x, int y, int a3, int a4, int mon_id, int a6, int a7) |
|
{ |
|
int v7; // eax |
|
char *v8; // esi |
|
signed int v9; // ebx |
|
char v10; // cl |
|
CMonster *v11; // eax |
|
char mon_ida; // [esp+1Ch] [ebp+10h] |
|
|
|
if ( (unsigned int)mon_id < MAXMONSTERS ) |
|
{ |
|
v7 = mon_id; |
|
v8 = (char *)monster[mon_id]._mAnimData; |
|
if ( v8 ) |
|
{ |
|
v9 = monster[v7]._mAnimFrame; |
|
if ( v9 >= 1 && (unsigned int)*v8 <= 0x32 && v9 <= *v8 ) |
|
{ |
|
if ( dFlags[x][y] & DFLAG_LIT ) |
|
{ |
|
v10 = 0; |
|
mon_ida = 0; |
|
if ( monster[v7]._uniqtype ) |
|
{ |
|
v10 = monster[v7]._uniqtrans + 4; |
|
mon_ida = monster[v7]._uniqtrans + 4; |
|
} |
|
if ( monster[v7]._mmode == MM_STONE ) |
|
{ |
|
v10 = 2; |
|
mon_ida = 2; |
|
} |
|
if ( plr[myplr]._pInfraFlag && light_table_index > 8 ) |
|
{ |
|
v10 = 1; |
|
mon_ida = 1; |
|
} |
|
v11 = monster[v7].MType; |
|
if ( v10 ) |
|
Cl2DecodeFrm5(a3, a4, v8, v9, v11->flags_1, a6, a7, mon_ida); |
|
else |
|
Cl2DecodeFrm6(a3, a4, v8, v9, v11->flags_1, a6, a7); |
|
} |
|
else |
|
{ |
|
Cl2DecodeFrm5(a3, a4, v8, v9, monster[v7].MType->flags_1, a6, a7, 1); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
// 69BEF8: using guessed type int light_table_index; |
|
|
|
void __fastcall DrawClippedObject(int x, int y, int a3, int a4, int pre_flag, int a6, int dir) |
|
{ |
|
int v7; // edi |
|
char v8; // al |
|
unsigned char v9; // dl |
|
int v10; // esi |
|
int v11; // ebx |
|
int v12; // edi |
|
int v13; // eax |
|
int v14; // ecx |
|
char *v15; // eax |
|
signed int v16; // ecx |
|
char *v17; // [esp-14h] [ebp-24h] |
|
int v18; // [esp-10h] [ebp-20h] |
|
int v19; // [esp-Ch] [ebp-1Ch] |
|
char v20; // [esp+Fh] [ebp-1h] |
|
|
|
v7 = y; |
|
v8 = dObject[x][y]; |
|
if ( v8 <= 0 ) |
|
{ |
|
v9 = -1 - v8; |
|
v10 = (char)(-1 - v8); |
|
v20 = -1 - v8; |
|
if ( object[v10]._oPreFlag != pre_flag ) |
|
return; |
|
dir = 8; |
|
v13 = object[v10]._ox - x; |
|
v14 = object[v10]._oy - v7; |
|
v12 = a3 + 32 * v13 - object[v10]._oAnimWidth2 - 32 * v14; |
|
v11 = a4 + 16 * (v14 + v13); |
|
a6 = 0; |
|
} |
|
else |
|
{ |
|
v9 = v8 - 1; |
|
v10 = (char)(v8 - 1); |
|
v20 = v8 - 1; |
|
if ( object[v10]._oPreFlag != pre_flag ) |
|
return; |
|
v11 = a4; |
|
v12 = a3 - object[v10]._oAnimWidth2; |
|
} |
|
if ( v9 < MAXOBJECTS ) |
|
{ |
|
v15 = (char *)object[v10]._oAnimData; |
|
if ( v15 ) |
|
{ |
|
v16 = object[v10]._oAnimFrame; |
|
if ( v16 >= 1 && *(_DWORD *)v15 <= 0x32u && v16 <= *(_DWORD *)v15 ) |
|
{ |
|
if ( v20 == pcursobj ) |
|
CelDrawHdrClrHL(194, v12, v11, v15, v16, object[v10]._oAnimWidth, a6, dir); |
|
v19 = object[v10]._oAnimWidth; |
|
v18 = object[v10]._oAnimFrame; |
|
v17 = (char *)object[v10]._oAnimData; |
|
if ( object[v10]._oLight ) |
|
Cel2DecodeHdrLight(v12, v11, v17, v18, v19, a6, dir); |
|
else |
|
Cel2DrawHdrOnly(v12, v11, v17, v18, v19, a6, dir); |
|
} |
|
} |
|
} |
|
} |
|
// 4B8CC1: using guessed type char pcursobj; |
|
|
|
void __fastcall scrollrt_draw_clipped_e_flag(char *buffer, int x, int y, int a4, int a5) |
|
{ |
|
int v5; // eax |
|
int v6; // ebx |
|
int v7; // ecx |
|
int v8; // esi |
|
int v9; // eax |
|
int v10; // edi |
|
int v11; // eax |
|
int v12; // eax |
|
unsigned short *v13; // esi |
|
int v14; // eax |
|
int v15; // eax |
|
int v16; // eax |
|
int v17; // eax |
|
int v18; // [esp+Ch] [ebp-14h] |
|
int xa; // [esp+10h] [ebp-10h] |
|
int i; // [esp+14h] [ebp-Ch] |
|
unsigned char *a1; // [esp+18h] [ebp-8h] |
|
unsigned char *pbDst; // [esp+1Ch] [ebp-4h] |
|
|
|
xa = x; |
|
v18 = level_piece_id; |
|
v5 = y + 112 * x; |
|
a1 = (unsigned char *)buffer; |
|
v6 = cel_transparency_active; |
|
v7 = dPiece[0][v5]; |
|
v8 = dTransVal[0][v5]; |
|
v9 = dung_map[0][v5]; |
|
v10 = light_table_index; |
|
level_piece_id = v7; |
|
v11 = (unsigned char)(nTransTable[v7] & TransList[v9]); |
|
light_table_index = v8; |
|
cel_transparency_active = v11; |
|
v12 = gendung_get_dpiece_num_from_coord(x, y); |
|
arch_draw_type = 1; |
|
v13 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * v12); |
|
v14 = *v13; |
|
level_cel_block = *v13; |
|
if ( v14 ) |
|
drawLowerScreen(a1); |
|
v15 = v13[1]; |
|
arch_draw_type = 2; |
|
level_cel_block = v15; |
|
if ( v15 ) |
|
drawLowerScreen(a1 + 32); |
|
arch_draw_type = 0; |
|
pbDst = a1; |
|
v16 = 2; |
|
for ( i = 2; i < dword_5A5594; i += 2 ) |
|
{ |
|
pbDst -= 24576; |
|
level_cel_block = v13[v16]; |
|
if ( level_cel_block ) |
|
drawLowerScreen(pbDst); |
|
v17 = v13[i + 1]; |
|
level_cel_block = v13[i + 1]; |
|
if ( v17 ) |
|
drawLowerScreen(pbDst + 32); |
|
v16 = i + 2; |
|
} |
|
scrollrt_draw_clipped_dungeon((char *)a1, xa, y, a4, a5, 0); |
|
light_table_index = v10; |
|
cel_transparency_active = v6; |
|
level_piece_id = v18; |
|
} |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF14: using guessed type int level_cel_block; |
|
// 69CF20: using guessed type char arch_draw_type; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69CF98: using guessed type int level_piece_id; |
|
|
|
void __fastcall scrollrt_draw_lower_2(int x, int y, int sx, int sy, int a5, int a6, int some_flag) |
|
{ |
|
signed int v7; // ebx |
|
int v8; // edi |
|
int v9; // ecx |
|
int v10; // eax |
|
int v11; // eax |
|
int v12; // eax |
|
int v13; // ecx |
|
int v14; // ecx |
|
int v15; // eax |
|
unsigned char *v16; // ebx |
|
int v17; // eax |
|
int v18; // eax |
|
int v19; // ecx |
|
int v20; // eax |
|
int v21; // eax |
|
int v22; // eax |
|
int v23; // [esp+Ch] [ebp-14h] |
|
unsigned short *v24; // [esp+10h] [ebp-10h] |
|
int v25; // [esp+10h] [ebp-10h] |
|
int a1; // [esp+14h] [ebp-Ch] |
|
unsigned char *a1a; // [esp+14h] [ebp-Ch] |
|
unsigned char *a1b; // [esp+14h] [ebp-Ch] |
|
char *v29; // [esp+18h] [ebp-8h] |
|
signed int xa; // [esp+1Ch] [ebp-4h] |
|
int a6a; // [esp+28h] [ebp+8h] |
|
int a6b; // [esp+28h] [ebp+8h] |
|
int a6c; // [esp+28h] [ebp+8h] |
|
unsigned short *a5a; // [esp+30h] [ebp+10h] |
|
unsigned short *a5b; // [esp+30h] [ebp+10h] |
|
|
|
v7 = y; |
|
a1 = y; |
|
xa = x; |
|
v8 = sx; |
|
v29 = (char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y); |
|
if ( some_flag ) |
|
{ |
|
if ( v7 >= 0 && v7 < 112 && xa >= 0 && xa < 112 ) |
|
{ |
|
v9 = 112 * xa + v7; |
|
v10 = dPiece[0][v9]; |
|
light_table_index = dTransVal[0][v9]; |
|
level_piece_id = v10; |
|
if ( v10 ) |
|
{ |
|
a6a = 0; |
|
cel_transparency_active = (unsigned char)(nTransTable[v10] & TransList[dung_map[0][v9]]); |
|
a1a = (unsigned char *)gpBuffer + screen_y_times_768[sy] + v8 - 24544; |
|
if ( (dword_5A5594 >> 1) - 1 > 0 ) |
|
{ |
|
v24 = (unsigned short *)(v29 + 6); |
|
do |
|
{ |
|
if ( a6 <= a6a ) |
|
{ |
|
v11 = *v24; |
|
level_cel_block = *v24; |
|
if ( v11 ) |
|
drawLowerScreen(a1a); |
|
} |
|
a1a -= 24576; |
|
++a6a; |
|
v24 += 2; |
|
} |
|
while ( a6a < (dword_5A5594 >> 1) - 1 ); |
|
} |
|
v12 = 2 * a6 + 2; |
|
if ( v12 < 8 ) |
|
scrollrt_draw_clipped_dungeon_2( |
|
(char *)gpBuffer + screen_y_times_768[sy] - 12288 * v12 + v8, |
|
xa, |
|
v7, |
|
a6, |
|
2 * a6 + 2, |
|
v8, |
|
sy, |
|
0); |
|
} |
|
} |
|
++xa; |
|
--v7; |
|
v8 += 64; |
|
--a5; |
|
v29 += 32; |
|
a1 = v7; |
|
} |
|
v25 = a5; |
|
if ( a5 ) |
|
{ |
|
v13 = 112 * xa; |
|
v23 = 112 * xa; |
|
do |
|
{ |
|
--v25; |
|
if ( v13 >= 12544 || v7 < 0 ) |
|
break; |
|
if ( v7 < 112 && v13 >= 0 ) |
|
{ |
|
v14 = v7 + v13; |
|
v15 = dPiece[0][v14]; |
|
light_table_index = dTransVal[0][v14]; |
|
level_piece_id = v15; |
|
if ( v15 ) |
|
{ |
|
a6b = 0; |
|
cel_transparency_active = (unsigned char)(nTransTable[v15] & TransList[dung_map[0][v14]]); |
|
v16 = (unsigned char *)gpBuffer + screen_y_times_768[sy] + v8 - 24576; |
|
if ( (dword_5A5594 >> 1) - 1 > 0 ) |
|
{ |
|
a5a = (unsigned short *)(v29 + 6); |
|
do |
|
{ |
|
if ( a6 <= a6b ) |
|
{ |
|
v17 = *(a5a - 1); |
|
level_cel_block = *(a5a - 1); |
|
if ( v17 ) |
|
drawLowerScreen(v16); |
|
v18 = *a5a; |
|
level_cel_block = *a5a; |
|
if ( v18 ) |
|
drawLowerScreen(v16 + 32); |
|
} |
|
++a6b; |
|
a5a += 2; |
|
v16 -= 24576; |
|
} |
|
while ( a6b < (dword_5A5594 >> 1) - 1 ); |
|
} |
|
if ( 2 * a6 + 2 < 8 ) |
|
scrollrt_draw_clipped_dungeon_2( |
|
(char *)gpBuffer + screen_y_times_768[sy] - ((3 * a6 + 3) << 13) + v8, |
|
xa, |
|
a1, |
|
a6, |
|
2 * a6 + 2, |
|
v8, |
|
sy, |
|
1); |
|
v7 = a1; |
|
} |
|
} |
|
++xa; |
|
v29 += 32; |
|
v13 = v23 + 112; |
|
--v7; |
|
v8 += 64; |
|
v23 += 112; |
|
a1 = v7; |
|
} |
|
while ( v25 ); |
|
} |
|
if ( some_flag ) |
|
{ |
|
if ( (unsigned int)v7 < 0x70 && (unsigned int)xa < 0x70 ) |
|
{ |
|
v19 = 112 * xa + v7; |
|
v20 = dPiece[0][v19]; |
|
light_table_index = dTransVal[0][v19]; |
|
level_piece_id = v20; |
|
if ( v20 ) |
|
{ |
|
a6c = 0; |
|
cel_transparency_active = (unsigned char)(nTransTable[v20] & TransList[dung_map[0][v19]]); |
|
a1b = (unsigned char *)gpBuffer + screen_y_times_768[sy] + v8 - 24576; |
|
if ( (dword_5A5594 >> 1) - 1 > 0 ) |
|
{ |
|
a5b = (unsigned short *)(v29 + 4); |
|
do |
|
{ |
|
if ( a6 <= a6c ) |
|
{ |
|
v21 = *a5b; |
|
level_cel_block = *a5b; |
|
if ( v21 ) |
|
drawLowerScreen(a1b); |
|
} |
|
a1b -= 24576; |
|
++a6c; |
|
a5b += 2; |
|
} |
|
while ( a6c < (dword_5A5594 >> 1) - 1 ); |
|
} |
|
v22 = 2 * a6 + 2; |
|
if ( v22 < 8 ) |
|
scrollrt_draw_clipped_dungeon_2( |
|
(char *)gpBuffer + screen_y_times_768[sy] - 12288 * v22 + v8, |
|
xa, |
|
v7, |
|
a6, |
|
2 * a6 + 2, |
|
v8, |
|
sy, |
|
0); |
|
} |
|
} |
|
} |
|
} |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF14: using guessed type int level_cel_block; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69CF98: using guessed type int level_piece_id; |
|
|
|
void __fastcall scrollrt_draw_clipped_dungeon_2(char *buffer, int x, int y, int a4, int a5, int sx, int sy, int me_flag) |
|
{ |
|
int v8; // eax |
|
char v9; // bl |
|
char v10; // cl |
|
char v11; // dl |
|
int *v12; // eax |
|
int v13; // edi |
|
DeadStruct *v14; // eax |
|
int *v15; // esi |
|
int v16; // ecx |
|
int v17; // edx |
|
char v18; // bl |
|
ItemStruct *v19; // esi |
|
char *v20; // eax |
|
signed int v21; // ebx |
|
int v22; // ebx |
|
unsigned int v23; // ecx |
|
PlayerStruct *v24; // esi |
|
int v25; // esi |
|
int v26; // eax |
|
MonsterStruct *v27; // esi |
|
CMonster *v28; // ecx |
|
int v29; // ebx |
|
int v30; // edi |
|
unsigned int v31; // ecx |
|
PlayerStruct *v32; // esi |
|
int v33; // esi |
|
int v34; // eax |
|
MonsterStruct *v35; // esi |
|
CMonster *v36; // ecx |
|
int v37; // ebx |
|
int v38; // edi |
|
ItemStruct *v39; // esi |
|
char *v40; // eax |
|
int v41; // ecx |
|
int v42; // edi |
|
int v43; // [esp+Ch] [ebp-18h] |
|
int v44; // [esp+10h] [ebp-14h] |
|
char *dst_buf; // [esp+14h] [ebp-10h] |
|
int a1; // [esp+18h] [ebp-Ch] |
|
char v47; // [esp+1Dh] [ebp-7h] |
|
char v48; // [esp+1Eh] [ebp-6h] |
|
char v49; // [esp+1Fh] [ebp-5h] |
|
char v50; // [esp+20h] [ebp-4h] |
|
char v51; // [esp+21h] [ebp-3h] |
|
char v52; // [esp+22h] [ebp-2h] |
|
char v53; // [esp+23h] [ebp-1h] |
|
|
|
a1 = x; |
|
dst_buf = buffer; |
|
v8 = 112 * x + y; |
|
v9 = dDead[0][v8]; |
|
v53 = dFlags[0][v8]; |
|
v50 = dObject[0][v8]; |
|
v52 = dItem[0][v8]; |
|
v10 = dPlayer[0][v8 - 1]; |
|
v51 = dPlayer[0][v8]; |
|
v49 = dArch[0][v8]; |
|
v11 = dung_map[0][v8]; |
|
v12 = (int *)((char *)dMonster + 4 * v8); |
|
v47 = v11; |
|
v48 = v10; |
|
v43 = *v12; |
|
v44 = *(v12 - 1); |
|
if ( visiondebug && v53 & DFLAG_LIT ) |
|
Cel2DecodeHdrOnly(dst_buf, (char *)pSquareCel, 1, 64, a5, 8); |
|
if ( MissilePreFlag && v53 & DFLAG_MISSILE ) |
|
{ |
|
v13 = sx; |
|
DrawClippedMissile(a1, y, sx, sy, a5, 8, 1); |
|
} |
|
else |
|
{ |
|
v13 = sx; |
|
} |
|
if ( light_table_index < lightmax ) |
|
{ |
|
if ( v9 ) |
|
{ |
|
v14 = &dead[(v9 & 0x1F) - 1]; |
|
v15 = (int *)v14->_deadData[(v9 >> 5) & 7]; |
|
v16 = v13 - v14->_deadWidth2; |
|
if ( v15 ) |
|
{ |
|
v17 = v14->_deadFrame; |
|
if ( v17 >= 1 && (unsigned int)*v15 <= 0x32 && v17 <= *v15 ) |
|
{ |
|
v18 = v14->_deadtrans; |
|
if ( v18 ) |
|
Cl2DecodeFrm5(v16, sy, (char *)v15, v17, v14->_deadWidth, a5, 8, v18); |
|
else |
|
Cl2DecodeFrm6(v16, sy, (char *)v15, v17, v14->_deadWidth, a5, 8); |
|
} |
|
} |
|
} |
|
if ( v50 ) |
|
DrawClippedObject(a1, y, v13, sy, 1, a5, 8); |
|
} |
|
if ( v52 ) |
|
{ |
|
v19 = &item[v52-1]; |
|
if ( !v19->_iPostDraw && (unsigned char)v52 <= MAXITEMS ) |
|
{ |
|
v20 = (char *)v19->_iAnimData; |
|
if ( v20 ) |
|
{ |
|
v21 = v19->_iAnimFrame; |
|
if ( v21 >= 1 && *(_DWORD *)v20 <= 0x32u && v21 <= *(_DWORD *)v20 ) |
|
{ |
|
v22 = v13 - v19->_iAnimWidth2; |
|
if ( v52 - 1 == pcursitem ) |
|
CelDrawHdrClrHL(181, v22, sy, v20, v19->_iAnimFrame, v19->_iAnimWidth, a5, 8); |
|
Cel2DecodeHdrLight(v22, sy, (char *)v19->_iAnimData, v19->_iAnimFrame, v19->_iAnimWidth, a5, 8); |
|
} |
|
} |
|
} |
|
} |
|
if ( v53 & DFLAG_PLAYER ) |
|
{ |
|
v23 = -1 - v48; |
|
if ( v23 < 4 ) |
|
{ |
|
v24 = &plr[v23]; |
|
DrawClippedPlayer( |
|
v23, |
|
a1, |
|
y - 1, |
|
v13 + v24->_pxoff - v24->_pAnimWidth2, |
|
sy + v24->_pyoff, |
|
v24->_pAnimData, |
|
v24->_pAnimFrame, |
|
v24->_pAnimWidth, |
|
a5, |
|
8); |
|
if ( me_flag ) |
|
{ |
|
v25 = v24->_peflag; |
|
if ( v25 ) |
|
{ |
|
if ( v25 == 2 ) |
|
scrollrt_draw_clipped_e_flag_2(dst_buf - 12384, a1 - 2, y + 1, a4, a5, v13 - 96, sy - 16); |
|
scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, v13 - 64, sy); |
|
} |
|
} |
|
} |
|
} |
|
if ( v53 & DFLAG_MONSTER && (v53 & DFLAG_LIT || plr[myplr]._pInfraFlag) && v44 < 0 ) |
|
{ |
|
v26 = -1 - v44; |
|
draw_monster_num = -1 - v44; |
|
if ( (unsigned int)(-1 - v44) < MAXMONSTERS ) |
|
{ |
|
v27 = &monster[v26]; |
|
if ( !(v27->_mFlags & 1) ) |
|
{ |
|
v28 = v27->MType; |
|
if ( v28 ) |
|
{ |
|
v29 = sy + v27->_myoff; |
|
v30 = sx + v27->_mxoff - v28->flags_2; |
|
if ( v26 == pcursmonst ) |
|
{ |
|
Cl2DecodeClrHL(233, v30, v29, (char *)v27->_mAnimData, v27->_mAnimFrame, v28->flags_1, a5, 8); |
|
v26 = draw_monster_num; |
|
} |
|
DrawClippedMonster(a1, y, v30, v29, v26, a5, 8); |
|
if ( me_flag && !v27->_meflag ) |
|
scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, sx - 64, sy); |
|
v13 = sx; |
|
} |
|
} |
|
} |
|
} |
|
if ( v53 & DFLAG_DEAD_PLAYER ) |
|
DrawDeadPlayer(a1, y, v13, sy, a5, 8, 1); |
|
if ( v51 > 0 ) |
|
{ |
|
v31 = v51 - 1; |
|
if ( v31 < 4 ) |
|
{ |
|
v32 = &plr[v31]; |
|
DrawClippedPlayer( |
|
v31, |
|
a1, |
|
y, |
|
v13 + v32->_pxoff - v32->_pAnimWidth2, |
|
sy + v32->_pyoff, |
|
v32->_pAnimData, |
|
v32->_pAnimFrame, |
|
v32->_pAnimWidth, |
|
a5, |
|
8); |
|
if ( me_flag ) |
|
{ |
|
v33 = v32->_peflag; |
|
if ( v33 ) |
|
{ |
|
if ( v33 == 2 ) |
|
scrollrt_draw_clipped_e_flag_2(dst_buf - 12384, a1 - 2, y + 1, a4, a5, v13 - 96, sy - 16); |
|
scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, v13 - 64, sy); |
|
} |
|
} |
|
} |
|
} |
|
if ( v43 > 0 && (v53 & DFLAG_LIT || plr[myplr]._pInfraFlag) ) |
|
{ |
|
v34 = v43 - 1; |
|
draw_monster_num = v43 - 1; |
|
if ( (unsigned int)(v43 - 1) < MAXMONSTERS ) |
|
{ |
|
v35 = &monster[v34]; |
|
if ( !(v35->_mFlags & 1) ) |
|
{ |
|
v36 = v35->MType; |
|
if ( v36 ) |
|
{ |
|
v37 = sy + v35->_myoff; |
|
v38 = sx + v35->_mxoff - v36->flags_2; |
|
if ( v34 == pcursmonst ) |
|
{ |
|
Cl2DecodeClrHL(233, v38, v37, (char *)v35->_mAnimData, v35->_mAnimFrame, v36->flags_1, a5, 8); |
|
v34 = draw_monster_num; |
|
} |
|
DrawClippedMonster(a1, y, v38, v37, v34, a5, 8); |
|
if ( me_flag && !v35->_meflag ) |
|
scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, sx - 64, sy); |
|
v13 = sx; |
|
} |
|
} |
|
} |
|
} |
|
if ( v53 & DFLAG_MISSILE ) |
|
DrawClippedMissile(a1, y, v13, sy, a5, 8, 0); |
|
if ( v50 && light_table_index < lightmax ) |
|
DrawClippedObject(a1, y, v13, sy, 0, a5, 8); |
|
if ( v52 ) |
|
{ |
|
v39 = &item[v52-1]; |
|
if ( v39->_iPostDraw ) |
|
{ |
|
if ( (unsigned char)v52 <= MAXITEMS ) |
|
{ |
|
v40 = (char *)v39->_iAnimData; |
|
if ( v40 ) |
|
{ |
|
v41 = v39->_iAnimFrame; |
|
if ( v41 >= 1 && *(_DWORD *)v40 <= 0x32u && v41 <= *(_DWORD *)v40 ) |
|
{ |
|
v42 = v13 - v39->_iAnimWidth2; |
|
if ( v52 - 1 == pcursitem ) |
|
CelDrawHdrClrHL(181, v42, sy, v40, v41, v39->_iAnimWidth, a5, 8); |
|
Cel2DecodeHdrLight( |
|
v42, |
|
sy, |
|
(char *)v39->_iAnimData, |
|
v39->_iAnimFrame, |
|
v39->_iAnimWidth, |
|
a5, |
|
8); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
if ( v49 ) |
|
{ |
|
cel_transparency_active = (unsigned char)TransList[v47]; |
|
Cel2DecodeLightTrans(dst_buf, (char *)level_special_cel, v49, 64, a5, 8); |
|
} |
|
} |
|
// 4B8CC0: using guessed type char pcursitem; |
|
// 525720: using guessed type int visiondebug; |
|
// 642A14: using guessed type char lightmax; |
|
// 64CCD4: using guessed type int MissilePreFlag; |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69EFA4: using guessed type int draw_monster_num; |
|
|
|
void __fastcall scrollrt_draw_clipped_e_flag_2(char *buffer, int x, int y, int a4, signed int a5, int sx, int sy) |
|
{ |
|
int v7; // eax |
|
int v8; // ecx |
|
int v9; // esi |
|
int v10; // eax |
|
unsigned char *v11; // edi |
|
int v12; // eax |
|
unsigned short *v13; // esi |
|
int v14; // eax |
|
int v15; // eax |
|
int v16; // eax |
|
int v17; // eax |
|
unsigned char *v18; // edi |
|
int v19; // eax |
|
int v20; // [esp+Ch] [ebp-14h] |
|
int v21; // [esp+10h] [ebp-10h] |
|
int v22; // [esp+14h] [ebp-Ch] |
|
char *a1; // [esp+18h] [ebp-8h] |
|
int xa; // [esp+1Ch] [ebp-4h] |
|
|
|
xa = x; |
|
v22 = light_table_index; |
|
v21 = cel_transparency_active; |
|
v20 = level_piece_id; |
|
v7 = y + 112 * x; |
|
a1 = buffer; |
|
v8 = dPiece[0][v7]; |
|
v9 = dTransVal[0][v7]; |
|
v10 = dung_map[0][v7]; |
|
level_piece_id = v8; |
|
v11 = (unsigned char *)&a1[24576 * a4]; |
|
v12 = (unsigned char)(nTransTable[v8] & TransList[v10]); |
|
light_table_index = v9; |
|
cel_transparency_active = v12; |
|
v13 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y)); |
|
if ( !a4 ) |
|
{ |
|
v14 = v13[2]; |
|
level_cel_block = v13[2]; |
|
if ( v14 ) |
|
drawLowerScreen(v11); |
|
v15 = v13[3]; |
|
level_cel_block = v13[3]; |
|
if ( v15 ) |
|
drawLowerScreen(v11 + 32); |
|
goto LABEL_10; |
|
} |
|
if ( a4 == 1 ) |
|
{ |
|
LABEL_10: |
|
v11 -= 24576; |
|
level_cel_block = v13[4]; |
|
if ( level_cel_block ) |
|
drawLowerScreen(v11); |
|
v16 = v13[5]; |
|
level_cel_block = v13[5]; |
|
if ( v16 ) |
|
drawLowerScreen(v11 + 32); |
|
goto LABEL_14; |
|
} |
|
if ( a4 != 2 ) |
|
{ |
|
if ( a4 != 3 ) |
|
goto LABEL_22; |
|
goto LABEL_18; |
|
} |
|
LABEL_14: |
|
v11 -= 24576; |
|
level_cel_block = v13[6]; |
|
if ( level_cel_block ) |
|
drawLowerScreen(v11); |
|
v17 = v13[7]; |
|
level_cel_block = v13[7]; |
|
if ( v17 ) |
|
drawLowerScreen(v11 + 32); |
|
LABEL_18: |
|
v18 = v11 - 24576; |
|
level_cel_block = v13[8]; |
|
if ( level_cel_block ) |
|
drawLowerScreen(v18); |
|
v19 = v13[9]; |
|
level_cel_block = v13[9]; |
|
if ( v19 ) |
|
drawLowerScreen(v18 + 32); |
|
LABEL_22: |
|
if ( a5 < 8 ) |
|
scrollrt_draw_clipped_dungeon_2(a1, xa, y, a4, a5, sx, sy, 0); |
|
light_table_index = v22; |
|
cel_transparency_active = v21; |
|
level_piece_id = v20; |
|
} |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF14: using guessed type int level_cel_block; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69CF98: using guessed type int level_piece_id; |
|
|
|
void __fastcall scrollrt_draw_upper(int x, int y, int sx, int sy, int a5, int a6, int some_flag) |
|
{ |
|
int v7; // edi |
|
int v8; // esi |
|
unsigned short *v9; // ebx |
|
int v10; // ecx |
|
int v11; // eax |
|
char *v12; // edx |
|
int v13; // edi |
|
int v14; // eax |
|
unsigned char *v15; // edi |
|
int v16; // eax |
|
unsigned char *v17; // edi |
|
int v18; // eax |
|
int v19; // eax |
|
int v20; // esi |
|
int v21; // eax |
|
int v22; // ecx |
|
int v23; // ecx |
|
int v24; // eax |
|
int v25; // esi |
|
unsigned char *v26; // esi |
|
int v27; // eax |
|
int v28; // eax |
|
int v29; // eax |
|
bool v30; // zf |
|
int v31; // ecx |
|
int v32; // eax |
|
unsigned char *v33; // esi |
|
int v34; // eax |
|
unsigned char *v35; // esi |
|
int v36; // eax |
|
unsigned char *v37; // esi |
|
int v38; // eax |
|
int v39; // eax |
|
int v40; // [esp+Ch] [ebp-14h] |
|
int v41; // [esp+10h] [ebp-10h] |
|
int a5a; // [esp+14h] [ebp-Ch] |
|
int ya; // [esp+18h] [ebp-8h] |
|
signed int xa; // [esp+1Ch] [ebp-4h] |
|
int i; // [esp+30h] [ebp+10h] |
|
|
|
v7 = y; |
|
v8 = x; |
|
ya = y; |
|
xa = x; |
|
v9 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y)); |
|
a5a = 2 * a6 + 2; |
|
if ( a5a > 8 ) |
|
a5a = 8; |
|
if ( some_flag ) |
|
{ |
|
if ( v7 >= 0 && v7 < 112 && v8 >= 0 && v8 < 112 ) |
|
{ |
|
v10 = 112 * v8 + v7; |
|
v11 = dPiece[0][v10]; |
|
light_table_index = dTransVal[0][v10]; |
|
level_piece_id = v11; |
|
if ( v11 ) |
|
{ |
|
cel_transparency_active = (unsigned char)(nTransTable[v11] & TransList[dung_map[0][v10]]); |
|
v12 = (char *)gpBuffer + screen_y_times_768[sy]; |
|
v13 = (int)&v12[sx + 32]; |
|
if ( a6 >= 0 ) |
|
{ |
|
v14 = v9[1]; |
|
level_cel_block = v9[1]; |
|
if ( v14 ) |
|
{ |
|
arch_draw_type = 2; |
|
drawUpperScreen((unsigned char *)&v12[sx + 32]); |
|
arch_draw_type = 0; |
|
} |
|
} |
|
v15 = (unsigned char *)(v13 - 24576); |
|
if ( a6 >= 1 ) |
|
{ |
|
v16 = v9[3]; |
|
level_cel_block = v9[3]; |
|
if ( v16 ) |
|
drawUpperScreen(v15); |
|
} |
|
v17 = v15 - 24576; |
|
if ( a6 >= 2 ) |
|
{ |
|
v18 = v9[5]; |
|
level_cel_block = v9[5]; |
|
if ( v18 ) |
|
drawUpperScreen(v17); |
|
} |
|
if ( a6 >= 3 ) |
|
{ |
|
v19 = v9[7]; |
|
level_cel_block = v9[7]; |
|
if ( v19 ) |
|
drawUpperScreen(v17 - 24576); |
|
} |
|
v7 = ya; |
|
scrollrt_draw_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, xa, ya, a6, a5a, sx, sy, 0); |
|
} |
|
else |
|
{ |
|
world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[sy] + sx); |
|
} |
|
} |
|
sx += 64; |
|
v8 = xa + 1; |
|
--v7; |
|
--a5; |
|
++xa; |
|
ya = v7; |
|
v9 += 16; |
|
} |
|
if ( a5 > 0 ) |
|
{ |
|
v20 = 112 * v8; |
|
v41 = v20; |
|
v40 = a5; |
|
do |
|
{ |
|
if ( v7 >= 0 && v7 < 112 && v20 >= 0 && v20 < 12544 ) |
|
{ |
|
v21 = dPiece[0][v20 + v7]; |
|
light_table_index = dTransVal[0][v20 + v7]; |
|
level_piece_id = v21; |
|
if ( v21 ) |
|
{ |
|
v22 = dung_map[0][v20 + v7]; |
|
arch_draw_type = 1; |
|
v23 = (unsigned char)(nTransTable[v21] & TransList[v22]); |
|
v24 = *v9; |
|
v25 = screen_y_times_768[sy]; |
|
cel_transparency_active = v23; |
|
level_cel_block = v24; |
|
v26 = (unsigned char *)gpBuffer + v25 + sx; |
|
if ( v24 ) |
|
drawUpperScreen(v26); |
|
v27 = v9[1]; |
|
arch_draw_type = 2; |
|
level_cel_block = v27; |
|
if ( v27 ) |
|
drawUpperScreen(v26 + 32); |
|
arch_draw_type = 0; |
|
for ( i = 1; i < (dword_5A5594 >> 1) - 1; ++i ) |
|
{ |
|
v26 -= 24576; |
|
if ( a6 >= i ) |
|
{ |
|
v28 = v9[2 * i]; |
|
level_cel_block = v9[2 * i]; |
|
if ( v28 ) |
|
drawUpperScreen(v26); |
|
v29 = v9[2 * i + 1]; |
|
level_cel_block = v9[2 * i + 1]; |
|
if ( v29 ) |
|
drawUpperScreen(v26 + 32); |
|
} |
|
} |
|
scrollrt_draw_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, xa, ya, a6, a5a, sx, sy, 1); |
|
v7 = ya; |
|
v20 = v41; |
|
} |
|
else |
|
{ |
|
world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[sy] + sx); |
|
} |
|
} |
|
++xa; |
|
sx += 64; |
|
v20 += 112; |
|
--v7; |
|
v9 += 16; |
|
v30 = v40-- == 1; |
|
v41 = v20; |
|
ya = v7; |
|
} |
|
while ( !v30 ); |
|
} |
|
if ( some_flag && v7 >= 0 && v7 < 112 && xa >= 0 && xa < 112 ) |
|
{ |
|
v31 = 112 * xa + v7; |
|
v32 = dPiece[0][v31]; |
|
light_table_index = dTransVal[0][v31]; |
|
level_piece_id = v32; |
|
if ( v32 ) |
|
{ |
|
arch_draw_type = 1; |
|
cel_transparency_active = (unsigned char)(nTransTable[v32] & TransList[dung_map[0][v31]]); |
|
v33 = (unsigned char *)gpBuffer + screen_y_times_768[sy] + sx; |
|
if ( a6 >= 0 ) |
|
{ |
|
v34 = *v9; |
|
level_cel_block = *v9; |
|
if ( v34 ) |
|
drawUpperScreen(v33); |
|
} |
|
arch_draw_type = 0; |
|
v35 = v33 - 24576; |
|
if ( a6 >= 1 ) |
|
{ |
|
v36 = v9[2]; |
|
level_cel_block = v9[2]; |
|
if ( v36 ) |
|
drawUpperScreen(v35); |
|
} |
|
v37 = v35 - 24576; |
|
if ( a6 >= 2 ) |
|
{ |
|
v38 = v9[4]; |
|
level_cel_block = v9[4]; |
|
if ( v38 ) |
|
drawUpperScreen(v37); |
|
} |
|
if ( a6 >= 3 ) |
|
{ |
|
v39 = v9[6]; |
|
level_cel_block = v9[6]; |
|
if ( v39 ) |
|
drawUpperScreen(v37 - 24576); |
|
} |
|
scrollrt_draw_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, xa, ya, a6, a5a, sx, sy, 0); |
|
} |
|
else |
|
{ |
|
world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[sy] + sx); |
|
} |
|
} |
|
} |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF14: using guessed type int level_cel_block; |
|
// 69CF20: using guessed type char arch_draw_type; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69CF98: using guessed type int level_piece_id; |
|
|
|
void __fastcall scrollrt_draw_dungeon(char *buffer, int x, int y, int a4, int a5, int sx, int sy, int me_flag) |
|
{ |
|
int v8; // eax |
|
char v9; // bl |
|
char v10; // cl |
|
char v11; // dl |
|
int *v12; // eax |
|
DeadStruct *v13; // eax |
|
int *v14; // esi |
|
int v15; // ecx |
|
int v16; // edx |
|
char v17; // bl |
|
ItemStruct *v18; // esi |
|
char *v19; // eax |
|
signed int v20; // ebx |
|
int v21; // ebx |
|
unsigned int v22; // ecx |
|
PlayerStruct *v23; // esi |
|
int v24; // esi |
|
int v25; // eax |
|
MonsterStruct *v26; // esi |
|
CMonster *v27; // ecx |
|
int v28; // ebx |
|
int v29; // edi |
|
unsigned int v30; // ecx |
|
PlayerStruct *v31; // esi |
|
int v32; // esi |
|
int v33; // eax |
|
MonsterStruct *v34; // esi |
|
CMonster *v35; // ecx |
|
int v36; // ebx |
|
int v37; // edi |
|
ItemStruct *v38; // esi |
|
char *v39; // ecx |
|
signed int v40; // ebx |
|
int v41; // ebx |
|
int v42; // [esp+Ch] [ebp-18h] |
|
int v43; // [esp+10h] [ebp-14h] |
|
char *dst_buf; // [esp+14h] [ebp-10h] |
|
int xa; // [esp+18h] [ebp-Ch] |
|
char v46; // [esp+1Dh] [ebp-7h] |
|
char v47; // [esp+1Eh] [ebp-6h] |
|
char v48; // [esp+1Fh] [ebp-5h] |
|
char v49; // [esp+20h] [ebp-4h] |
|
char v50; // [esp+21h] [ebp-3h] |
|
char v51; // [esp+22h] [ebp-2h] |
|
char v52; // [esp+23h] [ebp-1h] |
|
|
|
xa = x; |
|
dst_buf = buffer; |
|
v8 = 112 * x + y; |
|
v9 = dDead[0][v8]; |
|
v52 = dFlags[0][v8]; |
|
v49 = dObject[0][v8]; |
|
v51 = dItem[0][v8]; |
|
v10 = dPlayer[0][v8 - 1]; |
|
v50 = dPlayer[0][v8]; |
|
v48 = dArch[0][v8]; |
|
v11 = dung_map[0][v8]; |
|
v12 = (int *)((char *)dMonster + 4 * v8); |
|
v46 = v11; |
|
v47 = v10; |
|
v42 = *v12; |
|
v43 = *(v12 - 1); |
|
if ( visiondebug && v52 & DFLAG_LIT ) |
|
CelDecodeHdrOnly(dst_buf, (char *)pSquareCel, 1, 64, 0, a5); |
|
if ( MissilePreFlag && v52 & DFLAG_MISSILE ) |
|
DrawMissile(xa, y, sx, sy, 0, a5, 1); |
|
if ( light_table_index < lightmax ) |
|
{ |
|
if ( v9 ) |
|
{ |
|
v13 = &dead[(v9 & 0x1F) - 1]; |
|
v14 = (int *)v13->_deadData[(v9 >> 5) & 7]; |
|
v15 = sx - v13->_deadWidth2; |
|
if ( v14 ) |
|
{ |
|
v16 = v13->_deadFrame; |
|
if ( v16 >= 1 && (unsigned int)*v14 <= 0x32 && v16 <= *v14 ) |
|
{ |
|
v17 = v13->_deadtrans; |
|
if ( v17 ) |
|
Cl2DecodeFrm3(v15, sy, (char *)v14, v16, v13->_deadWidth, 0, a5, v17); |
|
else |
|
Cl2DecodeLightTbl(v15, sy, (char *)v14, v16, v13->_deadWidth, 0, a5); |
|
} |
|
} |
|
} |
|
if ( v49 ) |
|
DrawObject(xa, y, sx, sy, 1, 0, a5); |
|
} |
|
if ( v51 ) |
|
{ |
|
v18 = &item[v51-1]; |
|
if ( !v18->_iPostDraw && (unsigned char)v51 <= MAXITEMS ) |
|
{ |
|
v19 = (char *)v18->_iAnimData; |
|
if ( v19 ) |
|
{ |
|
v20 = v18->_iAnimFrame; |
|
if ( v20 >= 1 && *(_DWORD *)v19 <= 0x32u && v20 <= *(_DWORD *)v19 ) |
|
{ |
|
v21 = sx - v18->_iAnimWidth2; |
|
if ( v51 - 1 == pcursitem ) |
|
CelDecodeClr(181, v21, sy, v19, v18->_iAnimFrame, v18->_iAnimWidth, 0, a5); |
|
CelDecodeHdrLightOnly(v21, sy, (char *)v18->_iAnimData, v18->_iAnimFrame, v18->_iAnimWidth, 0, a5); |
|
} |
|
} |
|
} |
|
} |
|
if ( v52 & DFLAG_PLAYER ) |
|
{ |
|
v22 = -1 - v47; |
|
if ( v22 < 4 ) |
|
{ |
|
v23 = &plr[v22]; |
|
DrawPlayer( |
|
v22, |
|
xa, |
|
y - 1, |
|
sx + v23->_pxoff - v23->_pAnimWidth2, |
|
sy + v23->_pyoff, |
|
v23->_pAnimData, |
|
v23->_pAnimFrame, |
|
v23->_pAnimWidth, |
|
0, |
|
a5); |
|
if ( me_flag ) |
|
{ |
|
v24 = v23->_peflag; |
|
if ( v24 ) |
|
{ |
|
if ( v24 == 2 ) |
|
scrollrt_draw_e_flag(dst_buf - 12384, xa - 2, y + 1, a4, a5, sx - 96, sy - 16); |
|
scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy); |
|
} |
|
} |
|
} |
|
} |
|
if ( v52 & DFLAG_MONSTER && (v52 & DFLAG_LIT || plr[myplr]._pInfraFlag) && v43 < 0 ) |
|
{ |
|
v25 = -1 - v43; |
|
draw_monster_num = -1 - v43; |
|
if ( (unsigned int)(-1 - v43) < MAXMONSTERS ) |
|
{ |
|
v26 = &monster[v25]; |
|
if ( !(v26->_mFlags & 1) ) |
|
{ |
|
v27 = v26->MType; |
|
if ( v27 ) |
|
{ |
|
v28 = sy + v26->_myoff; |
|
v29 = sx + v26->_mxoff - v27->flags_2; |
|
if ( v25 == pcursmonst ) |
|
{ |
|
Cl2DecodeFrm2(233, v29, v28, (char *)v26->_mAnimData, v26->_mAnimFrame, v27->flags_1, 0, a5); |
|
v25 = draw_monster_num; |
|
} |
|
DrawMonster(xa, y, v29, v28, v25, 0, a5); |
|
if ( me_flag && !v26->_meflag ) |
|
scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy); |
|
} |
|
} |
|
} |
|
} |
|
if ( v52 & DFLAG_DEAD_PLAYER ) |
|
DrawDeadPlayer(xa, y, sx, sy, 0, a5, 0); |
|
if ( v50 > 0 ) |
|
{ |
|
v30 = v50 - 1; |
|
if ( v30 < 4 ) |
|
{ |
|
v31 = &plr[v30]; |
|
DrawPlayer( |
|
v30, |
|
xa, |
|
y, |
|
sx + v31->_pxoff - v31->_pAnimWidth2, |
|
sy + v31->_pyoff, |
|
v31->_pAnimData, |
|
v31->_pAnimFrame, |
|
v31->_pAnimWidth, |
|
0, |
|
a5); |
|
if ( me_flag ) |
|
{ |
|
v32 = v31->_peflag; |
|
if ( v32 ) |
|
{ |
|
if ( v32 == 2 ) |
|
scrollrt_draw_e_flag(dst_buf - 12384, xa - 2, y + 1, a4, a5, sx - 96, sy - 16); |
|
scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy); |
|
} |
|
} |
|
} |
|
} |
|
if ( v42 > 0 && (v52 & DFLAG_LIT || plr[myplr]._pInfraFlag) ) |
|
{ |
|
v33 = v42 - 1; |
|
draw_monster_num = v42 - 1; |
|
if ( (unsigned int)(v42 - 1) < MAXMONSTERS ) |
|
{ |
|
v34 = &monster[v33]; |
|
if ( !(v34->_mFlags & 1) ) |
|
{ |
|
v35 = v34->MType; |
|
if ( v35 ) |
|
{ |
|
v36 = sy + v34->_myoff; |
|
v37 = sx + v34->_mxoff - v35->flags_2; |
|
if ( v33 == pcursmonst ) |
|
{ |
|
Cl2DecodeFrm2(233, v37, v36, (char *)v34->_mAnimData, v34->_mAnimFrame, v35->flags_1, 0, a5); |
|
v33 = draw_monster_num; |
|
} |
|
DrawMonster(xa, y, v37, v36, v33, 0, a5); |
|
if ( me_flag && !v34->_meflag ) |
|
scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy); |
|
} |
|
} |
|
} |
|
} |
|
if ( v52 & DFLAG_MISSILE ) |
|
DrawMissile(xa, y, sx, sy, 0, a5, 0); |
|
if ( v49 && light_table_index < lightmax ) |
|
DrawObject(xa, y, sx, sy, 0, 0, a5); |
|
if ( v51 ) |
|
{ |
|
v38 = &item[v51-1]; |
|
if ( v38->_iPostDraw ) |
|
{ |
|
if ( (unsigned char)v51 <= MAXITEMS ) |
|
{ |
|
v39 = (char *)v38->_iAnimData; |
|
if ( v39 ) |
|
{ |
|
v40 = v38->_iAnimFrame; |
|
if ( v40 >= 1 && *(_DWORD *)v39 <= 0x32u && v40 <= *(_DWORD *)v39 ) |
|
{ |
|
v41 = sx - v38->_iAnimWidth2; |
|
if ( v51 - 1 == pcursitem ) |
|
CelDecodeClr(181, v41, sy, v39, v38->_iAnimFrame, v38->_iAnimWidth, 0, a5); |
|
CelDecodeHdrLightOnly( |
|
v41, |
|
sy, |
|
(char *)v38->_iAnimData, |
|
v38->_iAnimFrame, |
|
v38->_iAnimWidth, |
|
0, |
|
a5); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
if ( v48 ) |
|
{ |
|
cel_transparency_active = (unsigned char)TransList[v46]; |
|
CelDecodeHdrLightTrans(dst_buf, (char *)level_special_cel, v48, 64, 0, a5); |
|
} |
|
} |
|
// 4B8CC0: using guessed type char pcursitem; |
|
// 525720: using guessed type int visiondebug; |
|
// 642A14: using guessed type char lightmax; |
|
// 64CCD4: using guessed type int MissilePreFlag; |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69EFA4: using guessed type int draw_monster_num; |
|
|
|
void __fastcall DrawMonster(int x, int y, int a3, int a4, int mon_id, int a6, int a7) |
|
{ |
|
int v7; // eax |
|
char *v8; // esi |
|
signed int v9; // ebx |
|
char v10; // cl |
|
CMonster *v11; // eax |
|
char mon_ida; // [esp+1Ch] [ebp+10h] |
|
|
|
if ( (unsigned int)mon_id < MAXMONSTERS ) |
|
{ |
|
v7 = mon_id; |
|
v8 = (char *)monster[mon_id]._mAnimData; |
|
if ( v8 ) |
|
{ |
|
v9 = monster[v7]._mAnimFrame; |
|
if ( v9 >= 1 && (unsigned int)*v8 <= 0x32 && v9 <= *v8 ) |
|
{ |
|
if ( dFlags[x][y] & DFLAG_LIT ) |
|
{ |
|
v10 = 0; |
|
mon_ida = 0; |
|
if ( monster[v7]._uniqtype ) |
|
{ |
|
v10 = monster[v7]._uniqtrans + 4; |
|
mon_ida = monster[v7]._uniqtrans + 4; |
|
} |
|
if ( monster[v7]._mmode == MM_STONE ) |
|
{ |
|
v10 = 2; |
|
mon_ida = 2; |
|
} |
|
if ( plr[myplr]._pInfraFlag && light_table_index > 8 ) |
|
{ |
|
v10 = 1; |
|
mon_ida = 1; |
|
} |
|
v11 = monster[v7].MType; |
|
if ( v10 ) |
|
Cl2DecodeFrm3(a3, a4, v8, v9, v11->flags_1, a6, a7, mon_ida); |
|
else |
|
Cl2DecodeLightTbl(a3, a4, v8, v9, v11->flags_1, a6, a7); |
|
} |
|
else |
|
{ |
|
Cl2DecodeFrm3(a3, a4, v8, v9, monster[v7].MType->flags_1, a6, a7, 1); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
// 69BEF8: using guessed type int light_table_index; |
|
|
|
void __fastcall DrawObject(int x, int y, int a3, int a4, int pre_flag, int a6, int dir) |
|
{ |
|
int v7; // edi |
|
char v8; // al |
|
unsigned char v9; // dl |
|
int v10; // esi |
|
int v11; // ebx |
|
int v12; // edi |
|
int v13; // eax |
|
int v14; // ecx |
|
char *v15; // eax |
|
signed int v16; // ecx |
|
char *v17; // eax |
|
char v18; // [esp+Fh] [ebp-1h] |
|
|
|
v7 = y; |
|
v8 = dObject[x][y]; |
|
if ( v8 <= 0 ) |
|
{ |
|
v9 = -1 - v8; |
|
v10 = (char)(-1 - v8); |
|
v18 = -1 - v8; |
|
if ( object[v10]._oPreFlag != pre_flag ) |
|
return; |
|
dir = 8; |
|
v13 = object[v10]._ox - x; |
|
v14 = object[v10]._oy - v7; |
|
v12 = a3 + 32 * v13 - object[v10]._oAnimWidth2 - 32 * v14; |
|
v11 = a4 + 16 * (v14 + v13); |
|
a6 = 0; |
|
} |
|
else |
|
{ |
|
v9 = v8 - 1; |
|
v10 = (char)(v8 - 1); |
|
v18 = v8 - 1; |
|
if ( object[v10]._oPreFlag != pre_flag ) |
|
return; |
|
v11 = a4; |
|
v12 = a3 - object[v10]._oAnimWidth2; |
|
} |
|
if ( v9 < MAXOBJECTS ) |
|
{ |
|
v15 = (char *)object[v10]._oAnimData; |
|
if ( v15 ) |
|
{ |
|
v16 = object[v10]._oAnimFrame; |
|
if ( v16 >= 1 && *(_DWORD *)v15 <= 0x32u && v16 <= *(_DWORD *)v15 ) |
|
{ |
|
if ( v18 == pcursobj ) |
|
CelDecodeClr(194, v12, v11, v15, v16, object[v10]._oAnimWidth, a6, dir); |
|
if ( object[v10]._oLight ) |
|
{ |
|
CelDecodeHdrLightOnly( |
|
v12, |
|
v11, |
|
(char *)object[v10]._oAnimData, |
|
object[v10]._oAnimFrame, |
|
object[v10]._oAnimWidth, |
|
a6, |
|
dir); |
|
} |
|
else |
|
{ |
|
v17 = (char *)object[v10]._oAnimData; |
|
if ( v17 ) |
|
CelDrawHdrOnly(v12, v11, v17, object[v10]._oAnimFrame, object[v10]._oAnimWidth, a6, dir); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
// 4B8CC1: using guessed type char pcursobj; |
|
|
|
void __fastcall scrollrt_draw_e_flag(char *buffer, int x, int y, int a4, int a5, int sx, int sy) |
|
{ |
|
int v7; // eax |
|
char *v8; // esi |
|
int v9; // ecx |
|
int v10; // ebx |
|
int v11; // edx |
|
int v12; // eax |
|
int v13; // eax |
|
int v14; // ecx |
|
int v15; // edi |
|
int v16; // eax |
|
unsigned short *v17; // esi |
|
int v18; // eax |
|
int v19; // eax |
|
int v20; // eax |
|
int v21; // eax |
|
int v22; // [esp+Ch] [ebp-14h] |
|
int xa; // [esp+10h] [ebp-10h] |
|
unsigned char *a1; // [esp+14h] [ebp-Ch] |
|
unsigned char *v25; // [esp+18h] [ebp-8h] |
|
int i; // [esp+1Ch] [ebp-4h] |
|
|
|
xa = x; |
|
v22 = level_piece_id; |
|
v7 = 112 * x + y; |
|
v8 = buffer; |
|
v9 = dPiece[0][v7]; |
|
v10 = cel_transparency_active; |
|
v11 = dTransVal[0][v7]; |
|
v12 = dung_map[0][v7]; |
|
level_piece_id = v9; |
|
v13 = (unsigned char)TransList[v12]; |
|
v14 = (unsigned char)nTransTable[v9]; |
|
v15 = light_table_index; |
|
light_table_index = v11; |
|
a1 = (unsigned char *)v8; |
|
v25 = (unsigned char *)v8; |
|
cel_transparency_active = v14 & v13; |
|
v16 = gendung_get_dpiece_num_from_coord(xa, y); |
|
arch_draw_type = 1; |
|
v17 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * v16); |
|
v18 = *v17; |
|
level_cel_block = *v17; |
|
if ( v18 ) |
|
drawUpperScreen(a1); |
|
v19 = v17[1]; |
|
arch_draw_type = 2; |
|
level_cel_block = v19; |
|
if ( v19 ) |
|
drawUpperScreen(a1 + 32); |
|
arch_draw_type = 0; |
|
for ( i = 1; i < (dword_5A5594 >> 1) - 1; ++i ) |
|
{ |
|
v25 -= 24576; |
|
if ( a4 >= i ) |
|
{ |
|
v20 = v17[2 * i]; |
|
level_cel_block = v17[2 * i]; |
|
if ( v20 ) |
|
drawUpperScreen(v25); |
|
v21 = v17[2 * i + 1]; |
|
level_cel_block = v17[2 * i + 1]; |
|
if ( v21 ) |
|
drawUpperScreen(v25 + 32); |
|
} |
|
} |
|
scrollrt_draw_dungeon((char *)a1, xa, y, a4, a5, sx, sy, 0); |
|
light_table_index = v15; |
|
cel_transparency_active = v10; |
|
level_piece_id = v22; |
|
} |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF14: using guessed type int level_cel_block; |
|
// 69CF20: using guessed type char arch_draw_type; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69CF98: using guessed type int level_piece_id; |
|
|
|
void __fastcall DrawZoom(int x, int y) |
|
{ |
|
int v2; // edi |
|
int v3; // ebx |
|
int v4; // esi |
|
int v5; // esi |
|
int v6; // edi |
|
int v7; // esi |
|
int v8; // edi |
|
int v9; // esi |
|
int v10; // edi |
|
_WORD *v11; // edi |
|
char *v12; // esi |
|
char *v13; // ebx |
|
signed int v14; // edx |
|
signed int v15; // ecx |
|
short v16; // ax |
|
int v17; // eax |
|
signed int v18; // [esp+Ch] [ebp-10h] |
|
signed int v19; // [esp+Ch] [ebp-10h] |
|
signed int a5; // [esp+10h] [ebp-Ch] |
|
int a5a; // [esp+10h] [ebp-Ch] |
|
signed int a6; // [esp+14h] [ebp-8h] |
|
signed int a6a; // [esp+14h] [ebp-8h] |
|
int a6b; // [esp+14h] [ebp-8h] |
|
int ya; // [esp+18h] [ebp-4h] |
|
|
|
v2 = ScrollInfo._sxoff + 64; |
|
dword_5C2FF8 = 6; |
|
dword_5C2FFC = 6; |
|
v3 = x - 6; |
|
ya = y - 1; |
|
a5 = 6; |
|
v4 = ScrollInfo._syoff + 143; |
|
scr_pix_width = 384; |
|
scr_pix_height = 192; |
|
v18 = 3; |
|
switch ( ScrollInfo._sdir ) |
|
{ |
|
case DIR_SW: |
|
goto LABEL_3; |
|
case DIR_W: |
|
a5 = 7; |
|
LABEL_3: |
|
v4 = ScrollInfo._syoff + 111; |
|
v3 = x - 7; |
|
ya = y - 2; |
|
goto LABEL_9; |
|
case DIR_NW: |
|
goto LABEL_7; |
|
case DIR_N: |
|
v18 = 4; |
|
goto LABEL_7; |
|
case DIR_NE: |
|
goto LABEL_9; |
|
case DIR_E: |
|
v18 = 4; |
|
goto LABEL_6; |
|
case DIR_SE: |
|
LABEL_6: |
|
v2 = ScrollInfo._sxoff; |
|
v3 = x - 7; |
|
ya = y; |
|
LABEL_7: |
|
a5 = 7; |
|
break; |
|
case DIR_OMNI: |
|
v2 = ScrollInfo._sxoff; |
|
v4 = ScrollInfo._syoff + 111; |
|
a5 = 7; |
|
v3 = x - 8; |
|
LABEL_9: |
|
v18 = 4; |
|
break; |
|
default: |
|
break; |
|
} |
|
a6 = 0; |
|
gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[143]; |
|
do |
|
{ |
|
scrollrt_draw_upper(v3, ya++, v2, v4, a5, a6, 0); |
|
v5 = v4 + 16; |
|
v6 = v2 - 32; |
|
scrollrt_draw_upper(v3++, ya, v6, v5, a5, a6, 1); |
|
v2 = v6 + 32; |
|
v4 = v5 + 16; |
|
++a6; |
|
} |
|
while ( a6 < 4 ); |
|
gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[320]; |
|
if ( v18 > 0 ) |
|
{ |
|
do |
|
{ |
|
scrollrt_draw_lower(v3, ya++, v2, v4, a5, 0); |
|
v7 = v4 + 16; |
|
v8 = v2 - 32; |
|
scrollrt_draw_lower(v3++, ya, v8, v7, a5, 1); |
|
v2 = v8 + 32; |
|
v4 = v7 + 16; |
|
--v18; |
|
} |
|
while ( v18 ); |
|
} |
|
arch_draw_type = 0; |
|
a6a = 0; |
|
do |
|
{ |
|
scrollrt_draw_lower_2(v3, ya++, v2, v4, a5, a6a, 0); |
|
v9 = v4 + 16; |
|
v10 = v2 - 32; |
|
scrollrt_draw_lower_2(v3++, ya, v10, v9, a5, a6a, 1); |
|
v2 = v10 + 32; |
|
v4 = v9 + 16; |
|
++a6a; |
|
} |
|
while ( a6a < 4 ); |
|
if ( chrflag || questlog ) |
|
{ |
|
a6b = 392064; |
|
goto LABEL_23; |
|
} |
|
if ( invflag || sbookflag ) |
|
{ |
|
a6b = 391744; |
|
LABEL_23: |
|
a5a = 245168; |
|
v19 = 160; |
|
goto LABEL_24; |
|
} |
|
a5a = 245088; |
|
a6b = 391744; |
|
v19 = 320; |
|
LABEL_24: |
|
v11 = (_WORD *)((char *)gpBuffer + a6b); |
|
v12 = (char *)gpBuffer + a5a; |
|
v13 = &gpBuffer->row_unused_1[1].col_unused_1[a6b]; |
|
v14 = 176; |
|
do |
|
{ |
|
v15 = v19; |
|
do |
|
{ |
|
_LOBYTE(v16) = *v12++; |
|
_HIBYTE(v16) = v16; |
|
*v11 = v16; |
|
*(_WORD *)v13 = v16; |
|
++v11; |
|
v13 += 2; |
|
--v15; |
|
} |
|
while ( v15 ); |
|
v12 += -v19 - 768; |
|
v17 = 2 * (v19 + 768); |
|
v13 -= v17; |
|
v11 = (_WORD *)((char *)v11 - v17); |
|
--v14; |
|
} |
|
while ( v14 ); |
|
} |
|
// 4B8968: using guessed type int sbookflag; |
|
// 5C2FF8: using guessed type int dword_5C2FF8; |
|
// 5C2FFC: using guessed type int dword_5C2FFC; |
|
// 5C3000: using guessed type int scr_pix_width; |
|
// 5C3004: using guessed type int scr_pix_height; |
|
// 69BD04: using guessed type int questlog; |
|
// 69CF0C: using guessed type int gpBufEnd; |
|
// 69CF20: using guessed type char arch_draw_type; |
|
|
|
void __cdecl ClearScreenBuffer() |
|
{ |
|
int i; // edx |
|
|
|
j_lock_buf_priv(3); |
|
|
|
for(i = 0; i < 480; i++) |
|
memset(gpBuffer->row[i].pixels, 0, 640); |
|
|
|
j_unlock_buf_priv(3); |
|
} |
|
|
|
#ifdef _DEBUG |
|
void __cdecl ScrollView() |
|
{ |
|
signed int v0; // esi |
|
int v1; // edi |
|
int v2; // edx |
|
|
|
if ( pcurs < 12 ) |
|
{ |
|
v0 = 0; |
|
if ( MouseX >= 20 ) |
|
{ |
|
v2 = ViewX; |
|
v1 = ViewY; |
|
} |
|
else |
|
{ |
|
v1 = ViewY; |
|
v2 = ViewX; |
|
if ( ViewY >= dmaxy - 1 || dminx >= ViewX ) |
|
{ |
|
if ( ViewY < dmaxy - 1 ) |
|
{ |
|
v1 = ViewY + 1; |
|
v0 = 1; |
|
} |
|
if ( dminx < ViewX ) |
|
{ |
|
v2 = ViewX - 1; |
|
v0 = 1; |
|
} |
|
} |
|
else |
|
{ |
|
v1 = ViewY + 1; |
|
v2 = ViewX - 1; |
|
v0 = 1; |
|
} |
|
} |
|
if ( MouseX > 620 ) |
|
{ |
|
if ( dmaxx - 1 > v2 ) |
|
{ |
|
if ( dminy < v1 ) |
|
{ |
|
--v1; |
|
++v2; |
|
v0 = 1; |
|
goto LABEL_19; |
|
} |
|
if ( dmaxx - 1 > v2 ) |
|
{ |
|
++v2; |
|
v0 = 1; |
|
} |
|
} |
|
if ( dminy < v1 ) |
|
{ |
|
--v1; |
|
v0 = 1; |
|
} |
|
} |
|
LABEL_19: |
|
if ( MouseY >= 20 ) |
|
goto LABEL_28; |
|
if ( dminy < v1 ) |
|
{ |
|
if ( dminx < v2 ) |
|
{ |
|
--v2; |
|
--v1; |
|
goto LABEL_27; |
|
} |
|
if ( dminy < v1 ) |
|
{ |
|
--v1; |
|
v0 = 1; |
|
} |
|
} |
|
if ( dminx >= v2 ) |
|
goto LABEL_28; |
|
--v2; |
|
LABEL_27: |
|
v0 = 1; |
|
LABEL_28: |
|
ViewX = v2; |
|
ViewY = v1; |
|
if ( MouseY > 460 ) |
|
{ |
|
if ( v1 >= dmaxy - 1 || dmaxx - 1 <= v2 ) |
|
{ |
|
ViewY = v1; |
|
if ( v1 < dmaxy - 1 ) |
|
{ |
|
v0 = 1; |
|
ViewY = v1 + 1; |
|
} |
|
ViewX = v2; |
|
if ( dmaxx - 1 <= v2 ) |
|
goto LABEL_37; |
|
ViewX = v2 + 1; |
|
} |
|
else |
|
{ |
|
ViewX = v2 + 1; |
|
ViewY = v1 + 1; |
|
} |
|
v0 = 1; |
|
} |
|
LABEL_37: |
|
if ( v0 ) |
|
ScrollInfo._sdir = 0; |
|
} |
|
} |
|
|
|
void __cdecl EnableFrameCount() |
|
{ |
|
frameflag = frameflag == 0; |
|
framestart = GetTickCount(); |
|
} |
|
#endif |
|
|
|
void __fastcall scrollrt_draw_game_screen(bool draw_cursor) |
|
{ |
|
int dwHgt; // edi |
|
|
|
if ( drawpanflag == 255 ) |
|
{ |
|
drawpanflag = 0; |
|
dwHgt = 480; |
|
} |
|
else |
|
{ |
|
dwHgt = 0; |
|
} |
|
if ( draw_cursor ) |
|
{ |
|
j_lock_buf_priv(0); |
|
scrollrt_draw_cursor_item(); |
|
j_unlock_buf_priv(0); |
|
} |
|
DrawMain(dwHgt, 0, 0, 0, 0, 0); |
|
if ( draw_cursor ) |
|
{ |
|
j_lock_buf_priv(0); |
|
scrollrt_draw_cursor_back_buffer(); |
|
j_unlock_buf_priv(0); |
|
} |
|
} |
|
// 52571C: using guessed type int drawpanflag; |
|
|
|
void __cdecl scrollrt_draw_cursor_back_buffer() |
|
{ |
|
int v0; // edx |
|
int v1; // eax |
|
char *v2; // edi |
|
char *v3; // esi |
|
int v4; // ecx |
|
int v5; // ebx |
|
|
|
v0 = sgdwCursWdt; |
|
if ( sgdwCursWdt ) |
|
{ |
|
v1 = sgdwCursY; |
|
v2 = sgSaveBack; |
|
v3 = &gpBuffer->row[sgdwCursY].pixels[sgdwCursX]; |
|
v4 = sgdwCursHgt; |
|
if ( sgdwCursHgt ) |
|
{ |
|
v5 = sgdwCursHgt; |
|
do |
|
{ |
|
memcpy(v3, v2, v0); |
|
v0 = sgdwCursWdt; |
|
v2 += sgdwCursWdt; |
|
v3 += 768; |
|
--v5; |
|
} |
|
while ( v5 ); |
|
v1 = sgdwCursY; |
|
v4 = sgdwCursHgt; |
|
} |
|
sgdwCursWdt = 0; |
|
sgdwCursXOld = sgdwCursX; |
|
sgdwCursYOld = v1; |
|
sgdwCursWdtOld = v0; |
|
sgdwCursHgtOld = v4; |
|
} |
|
} |
|
|
|
void __cdecl scrollrt_draw_cursor_item() |
|
{ |
|
int v0; // ebp |
|
int v1; // edx |
|
int v2; // edi |
|
int v3; // esi |
|
unsigned int v4; // eax |
|
unsigned int v5; // eax |
|
int v6; // eax |
|
char *v7; // ebx |
|
int v8; // ebp |
|
int v9; // edi |
|
int v10; // esi |
|
signed int v11; // ebx |
|
int v12; // edi |
|
int v13; // edx |
|
char *v14; // [esp+10h] [ebp-4h] |
|
|
|
if ( pcurs > 0 ) |
|
{ |
|
v0 = cursW; |
|
if ( cursW ) |
|
{ |
|
v1 = cursH; |
|
if ( cursH ) |
|
{ |
|
v2 = MouseX - 1; |
|
if ( MouseX - 1 >= 0 ) |
|
{ |
|
if ( v2 > 639 ) |
|
return; |
|
} |
|
else |
|
{ |
|
v2 = 0; |
|
} |
|
v3 = MouseY - 1; |
|
if ( MouseY - 1 >= 0 ) |
|
{ |
|
if ( v3 > 479 ) |
|
return; |
|
} |
|
else |
|
{ |
|
v3 = 0; |
|
} |
|
v4 = v2 + cursW + 1; |
|
if ( v4 > 0x27F ) |
|
v4 = 639; |
|
_LOBYTE(v4) = v4 | 3; |
|
sgdwCursY = v3; |
|
sgdwCursX = v2 & 0xFFFFFFFC; |
|
sgdwCursWdt = v4 - (v2 & 0xFFFFFFFC) + 1; |
|
v5 = cursH + v3 + 1; |
|
if ( v5 > 0x1DF ) |
|
v5 = 479; |
|
v14 = sgSaveBack; |
|
v6 = 1 - v3 + v5; |
|
sgdwCursHgt = v6; |
|
v7 = &gpBuffer->row[v3].pixels[v2 & 0xFFFFFFFC]; |
|
if ( v6 ) |
|
{ |
|
v8 = v6; |
|
do |
|
{ |
|
memcpy(v14, v7, sgdwCursWdt); |
|
v14 += sgdwCursWdt; |
|
v7 += 768; |
|
--v8; |
|
} |
|
while ( v8 ); |
|
v0 = cursW; |
|
v1 = cursH; |
|
} |
|
v9 = v2 + 1; |
|
v10 = v3 + 1; |
|
gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[640] - v0 - 2; |
|
if ( pcurs < 12 ) |
|
{ |
|
Cel2DrawHdrOnly(v9 + 64, v1 + v10 + 159, (char *)pCursCels, pcurs, v0, 0, 8); |
|
} |
|
else |
|
{ |
|
v11 = 197; |
|
if ( plr[myplr].HoldItem._iMagical ) |
|
v11 = 181; |
|
if ( !plr[myplr].HoldItem._iStatFlag ) |
|
v11 = 229; |
|
v12 = v9 + 64; |
|
CelDrawHdrClrHL(v11, v12, v1 + v10 + 159, (char *)pCursCels, pcurs, v0, 0, 8); |
|
v13 = cursH + v10 + 159; |
|
if ( v11 == 229 ) |
|
Cel2DrawHdrLightRed(v12, v13, (char *)pCursCels, pcurs, cursW, 0, 8, 1); |
|
else |
|
Cel2DrawHdrOnly(v12, v13, (char *)pCursCels, pcurs, cursW, 0, 8); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
// 4B8C9C: using guessed type int cursH; |
|
// 69CF0C: using guessed type int gpBufEnd; |
|
|
|
void __fastcall DrawMain(int dwHgt, int draw_desc, int draw_hp, int draw_mana, int draw_sbar, int draw_btn) |
|
{ |
|
signed int v6; // ebp |
|
DWORD v7; // ebx |
|
int v8; // esi |
|
int v9; // eax |
|
signed int a4; // [esp+1Ch] [ebp-8h] |
|
|
|
a4 = dwHgt; |
|
if ( gbActive && lpDDSPrimary ) |
|
{ |
|
if ( lpDDSPrimary->IsLost() == DDERR_SURFACELOST ) |
|
{ |
|
if ( lpDDSPrimary->Restore() ) |
|
return; |
|
ResetPal(); |
|
a4 = 480; |
|
} |
|
if ( !lpDDSBackBuf ) |
|
{ |
|
v6 = 1; |
|
LABEL_8: |
|
v7 = GetTickCount(); |
|
while ( 1 ) |
|
{ |
|
DDS_desc.dwSize = 108; |
|
v8 = lpDDSPrimary->Lock(NULL, &DDS_desc, DDLOCK_WRITEONLY|DDLOCK_WAIT, NULL); |
|
if ( !v8 ) |
|
break; |
|
if ( v7 - GetTickCount() > 5000 ) |
|
goto LABEL_17; |
|
Sleep(1u); |
|
if ( v8 == DDERR_SURFACELOST ) |
|
return; |
|
if ( v8 != DDERR_WASSTILLDRAWING && v8 != DDERR_SURFACEBUSY ) |
|
{ |
|
if ( v6 && v8 == E_FAIL ) |
|
{ |
|
v6 = 0; |
|
dx_reinit(); |
|
a4 = 480; |
|
goto LABEL_8; |
|
} |
|
LABEL_17: |
|
if ( v8 != DDERR_SURFACELOST && v8 != DDERR_WASSTILLDRAWING && v8 != DDERR_SURFACEBUSY ) |
|
{ |
|
DDErrMsg(v8, 3707, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP"); |
|
break; |
|
} |
|
return; |
|
} |
|
} |
|
} |
|
if ( a4 > 0 ) |
|
DoBlitScreen(0, 0, 640, a4); |
|
if ( a4 < 480 ) |
|
{ |
|
if ( draw_sbar ) |
|
DoBlitScreen(204, 357, 232, 28); |
|
if ( draw_desc ) |
|
DoBlitScreen(176, 398, 288, 60); |
|
if ( draw_mana ) |
|
{ |
|
DoBlitScreen(460, 352, 88, 72); |
|
DoBlitScreen(564, 416, 56, 56); |
|
} |
|
if ( draw_hp ) |
|
DoBlitScreen(96, 352, 88, 72); |
|
if ( draw_btn ) |
|
{ |
|
DoBlitScreen(8, 357, 72, 119); |
|
DoBlitScreen(556, 357, 72, 48); |
|
if ( (unsigned char)gbMaxPlayers > 1u ) |
|
{ |
|
DoBlitScreen(84, 443, 36, 32); |
|
DoBlitScreen(524, 443, 36, 32); |
|
} |
|
} |
|
if ( sgdwCursWdtOld ) |
|
DoBlitScreen(sgdwCursXOld, sgdwCursYOld, sgdwCursWdtOld, sgdwCursHgtOld); |
|
if ( sgdwCursWdt ) |
|
DoBlitScreen(sgdwCursX, sgdwCursY, sgdwCursWdt, sgdwCursHgt); |
|
} |
|
if ( !lpDDSBackBuf ) |
|
{ |
|
v9 = lpDDSPrimary->Unlock(NULL); |
|
if ( v9 != DDERR_SURFACELOST ) |
|
{ |
|
if ( v9 ) |
|
DDErrMsg(v9, 3779, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP"); |
|
} |
|
} |
|
#ifdef _DEBUG |
|
DrawFPS(); |
|
#endif |
|
} |
|
} |
|
// 634980: using guessed type int gbActive; |
|
// 679660: using guessed type char gbMaxPlayers; |
|
|
|
#ifdef _DEBUG |
|
void __cdecl DrawFPS() |
|
{ |
|
DWORD v0; // eax |
|
int v1; // esi |
|
char String[12]; // [esp+8h] [ebp-10h] |
|
HDC hdc; // [esp+14h] [ebp-4h] |
|
|
|
if ( frameflag && gbActive ) |
|
{ |
|
++frameend; |
|
v0 = GetTickCount(); |
|
v1 = v0 - framestart; |
|
if ( v0 - framestart >= 1000 ) |
|
{ |
|
framestart = v0; |
|
framerate = 1000 * frameend / v1; |
|
frameend = 0; |
|
} |
|
if ( framerate > 99 ) |
|
framerate = 99; |
|
wsprintf(String, "%2d", framerate); |
|
if ( !lpDDSPrimary->GetDC(&hdc) ) |
|
{ |
|
TextOut(hdc, 0, 400, String, strlen(String)); |
|
lpDDSPrimary->ReleaseDC(hdc); |
|
} |
|
} |
|
} |
|
#endif |
|
|
|
void __fastcall DoBlitScreen(int dwX, int dwY, int dwWdt, int dwHgt) |
|
{ |
|
int v4; // esi |
|
int v5; // edi |
|
int v6; // ecx |
|
char *v7; // esi |
|
char *v8; // edi |
|
int v9; // edx |
|
RECT Rect; // [esp+Ch] [ebp-20h] |
|
int v14; // [esp+1Ch] [ebp-10h] |
|
LONG v15; // [esp+20h] [ebp-Ch] |
|
int v16; // [esp+24h] [ebp-8h] |
|
LONG v17; // [esp+28h] [ebp-4h] |
|
HRESULT error_code; // [esp+34h] [ebp+8h] |
|
int error_codea; // [esp+34h] [ebp+8h] |
|
int a4; // [esp+38h] [ebp+Ch] |
|
|
|
v4 = dwY; |
|
v5 = dwX; |
|
if ( lpDDSBackBuf ) |
|
{ |
|
Rect.left = dwX + 64; |
|
Rect.right = dwX + 64 + dwWdt - 1; |
|
Rect.top = dwY + 160; |
|
Rect.bottom = dwY + 160 + dwHgt - 1; |
|
a4 = GetTickCount(); |
|
while ( 1 ) |
|
{ |
|
error_code = lpDDSPrimary->BltFast(v5, v4, lpDDSBackBuf, &Rect, DDBLTFAST_WAIT); |
|
if ( !error_code ) |
|
break; |
|
if ( a4 - GetTickCount() <= 5000 ) |
|
{ |
|
Sleep(1u); |
|
if ( error_code == DDERR_SURFACELOST ) |
|
return; |
|
if ( error_code == DDERR_WASSTILLDRAWING || error_code == DDERR_SURFACEBUSY ) |
|
continue; |
|
} |
|
if ( error_code != DDERR_SURFACELOST && error_code != DDERR_WASSTILLDRAWING && error_code != DDERR_SURFACEBUSY ) |
|
DDErrMsg(error_code, 3596, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP"); |
|
return; |
|
} |
|
} |
|
else |
|
{ |
|
v14 = 768 * dwY + dwX + 0x1E040; |
|
v17 = DDS_desc.lPitch - dwWdt; |
|
v15 = dwX + dwY * DDS_desc.lPitch; |
|
v6 = 768 - dwWdt; |
|
error_codea = (unsigned int)dwWdt >> 2; |
|
v16 = v6; |
|
j_lock_buf_priv(6); |
|
v7 = (char *)gpBuffer + v14; |
|
v8 = (char *)DDS_desc.lpSurface + v15; |
|
v9 = dwHgt; |
|
do |
|
{ |
|
qmemcpy(v8, v7, 4 * error_codea); |
|
v7 += 4 * error_codea + v16; |
|
v8 += 4 * error_codea + v17; |
|
--v9; |
|
} |
|
while ( v9 ); |
|
j_unlock_buf_priv(6); |
|
} |
|
} |
|
|
|
void __cdecl DrawAndBlit() |
|
{ |
|
bool ddsdesc; // ebp |
|
bool ctrlPan; // esi |
|
int dwHgt; // edi |
|
|
|
if ( gbRunGame ) |
|
{ |
|
if ( drawpanflag == 255 ) |
|
{ |
|
drawhpflag = TRUE; |
|
drawmanaflag = TRUE; |
|
drawbtnflag = 1; |
|
drawsbarflag = 1; |
|
ddsdesc = 0; |
|
ctrlPan = 1; |
|
dwHgt = 480; |
|
} |
|
else |
|
{ |
|
if ( drawpanflag != 1 ) |
|
return; |
|
ddsdesc = 1; |
|
ctrlPan = 0; |
|
dwHgt = 352; |
|
} |
|
drawpanflag = 0; |
|
j_lock_buf_priv(0); |
|
if ( leveltype ) |
|
DrawView(ViewX, ViewY); |
|
else |
|
T_DrawView(ViewX, ViewY); |
|
if ( ctrlPan ) |
|
ClearCtrlPan(); |
|
if ( drawhpflag ) |
|
UpdateLifeFlask(); |
|
if ( drawmanaflag ) |
|
UpdateManaFlask(); |
|
if ( drawbtnflag ) |
|
DrawCtrlPan(); |
|
if ( drawsbarflag ) |
|
DrawInvBelt(); |
|
if ( talkflag ) |
|
{ |
|
DrawTalkPan(); |
|
dwHgt = 480; |
|
} |
|
scrollrt_draw_cursor_item(); |
|
j_unlock_buf_priv(0); |
|
DrawMain(dwHgt, ddsdesc, drawhpflag, drawmanaflag, drawsbarflag, drawbtnflag); |
|
j_lock_buf_priv(0); |
|
scrollrt_draw_cursor_back_buffer(); |
|
j_unlock_buf_priv(0); |
|
drawhpflag = FALSE; |
|
drawmanaflag = FALSE; |
|
drawbtnflag = 0; |
|
drawsbarflag = 0; |
|
} |
|
} |
|
// 4B8960: using guessed type int talkflag; |
|
// 525650: using guessed type int gbRunGame; |
|
// 52571C: using guessed type int drawpanflag; |
|
// 5BB1ED: using guessed type char leveltype;
|
|
|