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#include "lua/modules/system.hpp"
#include <sol/sol.hpp>
#ifdef USE_SDL3
#include <SDL3/SDL_timer.h>
#else
#include <SDL.h>
#endif
#include "lua/metadoc.hpp"
namespace devilution {
sol::table LuaSystemModule(sol::state_view &lua)
{
sol::table table = lua.create_table();
LuaSetDocFn(table, "get_ticks", "() -> integer", "Returns the number of milliseconds since the game started.",
[]() { return static_cast<int>(SDL_GetTicks()); });
return table;
}
} // namespace devilution