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20 lines
498 B

/**
* @file pack.h
*
* Interface of functions for minifying player data structure.
*/
#ifndef __PACK_H__
#define __PACK_H__
void UnPackPlayer(PkPlayerStruct *pPack, int pnum, BOOL killok);
#ifdef HELLFIRE
void PackPlayer(PkPlayerStruct *pPack, int pnum);
void PackItem(PkItemStruct *id, ItemStruct *is);
void UnPackItem(PkItemStruct *is, ItemStruct *id);
#else
void PackPlayer(PkPlayerStruct *pPack, int pnum, BOOL manashield);
#endif
/* rdata */
#endif /* __PACK_H__ */