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#pragma once
#include <algorithm>
#include <array>
#include <cstddef>
#include <cstdint>
#include <limits>
#include <span>
#include <string>
#include <utility>
#include <SDL.h>
#include <fmt/format.h>
#include "utils/static_vector.hpp"
#include "utils/str_cat.hpp"
#define DEVILUTIONX_PRINT_PALETTE_BLENDING_TREE_GRAPHVIZ 0
#if DEVILUTIONX_PRINT_PALETTE_BLENDING_TREE_GRAPHVIZ
#include <cstdio>
#endif
namespace devilution {
[[nodiscard]] inline uint32_t GetColorDistance(const std::array<uint8_t, 3> &a, const std::array<uint8_t, 3> &b)
{
const int diffr = a[0] - b[0];
const int diffg = a[1] - b[1];
const int diffb = a[2] - b[2];
return (diffr * diffr) + (diffg * diffg) + (diffb * diffb);
}
[[nodiscard]] inline uint32_t GetColorDistanceToPlane(int x1, int x2)
{
// Our planes are axis-aligned, so a distance from a point to a plane
// can be calculated based on just the axis coordinate.
const int delta = x1 - x2;
return static_cast<uint32_t>(delta * delta);
}
template <size_t N>
uint8_t GetColorComponent(const SDL_Color &);
template <>
inline uint8_t GetColorComponent<0>(const SDL_Color &c) { return c.r; }
template <>
inline uint8_t GetColorComponent<1>(const SDL_Color &c) { return c.g; }
template <>
inline uint8_t GetColorComponent<2>(const SDL_Color &c) { return c.b; }
/**
* @brief Depth (number of levels) of the tree.
*/
constexpr size_t PaletteKdTreeDepth = 5;
/**
* @brief A node in the k-d tree.
*
* @tparam RemainingDepth distance to the leaf nodes.
*/
template <size_t RemainingDepth>
struct PaletteKdTreeNode {
using RGB = std::array<uint8_t, 3>;
static constexpr unsigned Coord = (PaletteKdTreeDepth - RemainingDepth) % 3;
PaletteKdTreeNode<RemainingDepth - 1> left;
PaletteKdTreeNode<RemainingDepth - 1> right;
uint8_t pivot;
[[nodiscard]] const PaletteKdTreeNode<RemainingDepth - 1> &child(bool isLeft) const
{
return isLeft ? left : right;
}
[[nodiscard]] PaletteKdTreeNode<RemainingDepth - 1> &child(bool isLeft)
{
return isLeft ? left : right;
}
[[nodiscard]] static constexpr uint8_t getColorCoordinate(const SDL_Color &color)
{
return GetColorComponent<Coord>(color);
}
[[nodiscard]] uint8_t leafIndexForColor(const SDL_Color &color, uint8_t result = 0)
{
const bool isLeft = getColorCoordinate(color) < pivot;
if constexpr (RemainingDepth == 1) {
return (2 * result) + (isLeft ? 0 : 1);
} else {
return (2 * child(isLeft).leafIndexForColor(color, result)) + (isLeft ? 0 : 1);
}
}
[[nodiscard]] PaletteKdTreeNode<0> &leafByIndex(uint8_t index)
{
if constexpr (RemainingDepth == 1) {
return child(index % 2 == 0);
} else {
return child(index % 2 == 0).leafByIndex(index / 2);
}
}
[[maybe_unused]] void toGraphvizDot(size_t id, std::span<const std::pair<RGB, uint8_t>, 256> values, std::string &dot) const
{
StrAppend(dot, " node_", id, " [label=\"");
if (Coord == 0) {
dot += 'r';
} else if (Coord == 1) {
dot += 'g';
} else {
dot += 'b';
}
StrAppend(dot, ": ", pivot, "\"]\n");
const size_t leftId = (2 * id) + 1;
const size_t rightId = (2 * id) + 2;
left.toGraphvizDot(leftId, values, dot);
right.toGraphvizDot(rightId, values, dot);
StrAppend(dot, " node_", id, " -- node_", leftId, "\n");
StrAppend(dot, " node_", id, " -- node_", rightId, "\n");
}
};
/**
* @brief A leaf node in the k-d tree.
*/
template <>
struct PaletteKdTreeNode</*RemainingDepth=*/0> {
using RGB = std::array<uint8_t, 3>;
// We use inclusive indices to allow for representing the full [0, 255] range.
// An empty node is represented as [1, 0].
uint8_t valuesBegin;
uint8_t valuesEndInclusive;
[[maybe_unused]] void toGraphvizDot(size_t id, std::span<const std::pair<RGB, uint8_t>, 256> values, std::string &dot) const
{
StrAppend(dot, " node_", id, R"( [shape=plain label=<
<table border="0" cellborder="0" cellspacing="0" cellpadding="2" style="ROUNDED">
<tr>)");
const std::pair<RGB, uint8_t> *const end = values.data() + valuesEndInclusive;
for (const std::pair<RGB, uint8_t> *it = values.data() + valuesBegin; it <= end; ++it) {
const auto &[rgb, paletteIndex] = *it;
char hexColor[6];
fmt::format_to(hexColor, "{:02x}{:02x}{:02x}", rgb[0], rgb[1], rgb[2]);
StrAppend(dot, R"(<td balign="left" bgcolor="#)", std::string_view(hexColor, 6), "\">");
const bool useWhiteText = rgb[0] + rgb[1] + rgb[2] < 350;
if (useWhiteText) StrAppend(dot, R"(<font color="white">)");
StrAppend(dot,
static_cast<int>(rgb[0]), " ",
static_cast<int>(rgb[1]), " ",
static_cast<int>(rgb[2]), R"(<br/>)",
static_cast<int>(paletteIndex));
if (useWhiteText) StrAppend(dot, "</font>");
StrAppend(dot, "</td>");
}
if (valuesBegin > valuesEndInclusive) StrAppend(dot, "<td></td>");
StrAppend(dot, "</tr>\n </table>>]\n");
}
};
/**
* @brief A kd-tree used to find the nearest neighbor in the color space.
*
* Each level splits the space in half by red, green, and blue respectively.
*/
class PaletteKdTree {
private:
using RGB = std::array<uint8_t, 3>;
static constexpr unsigned NumLeaves = 1U << PaletteKdTreeDepth;
public:
PaletteKdTree() = default;
/**
* @brief Constructs a PaletteKdTree
*
* The palette is used as points in the tree.
* Colors between skipFrom and skipTo (inclusive) are skipped.
*/
explicit PaletteKdTree(const SDL_Color palette[256], int skipFrom, int skipTo)
{
populatePivots(palette, skipFrom, skipTo);
StaticVector<uint8_t, 256> leafValues[NumLeaves];
for (int i = 0; i < 256; ++i) {
if (i >= skipFrom && i <= skipTo) continue;
leafValues[tree_.leafIndexForColor(palette[i])].emplace_back(i);
}
size_t totalLen = 0;
for (uint8_t leafIndex = 0; leafIndex < NumLeaves; ++leafIndex) {
PaletteKdTreeNode<0> &leaf = tree_.leafByIndex(leafIndex);
const std::span<const uint8_t> values = leafValues[leafIndex];
if (values.empty()) {
leaf.valuesBegin = 1;
leaf.valuesEndInclusive = 0;
} else {
leaf.valuesBegin = static_cast<uint8_t>(totalLen);
leaf.valuesEndInclusive = static_cast<uint8_t>(totalLen - 1 + values.size());
for (size_t i = 0; i < values.size(); ++i) {
const uint8_t value = values[i];
values_[totalLen + i] = std::make_pair(RGB { palette[value].r, palette[value].g, palette[value].b }, value);
}
totalLen += values.size();
}
}
#if DEVILUTIONX_PRINT_PALETTE_BLENDING_TREE_GRAPHVIZ
// To generate palette.dot.svg, run:
// dot -O -Tsvg palette.dot
FILE *out = std::fopen("palette.dot", "w");
std::string dot = toGraphvizDot();
std::fwrite(dot.data(), dot.size(), 1, out);
std::fclose(out);
#endif
}
[[nodiscard]] uint8_t findNearestNeighbor(const RGB &rgb) const
{
uint8_t best;
uint32_t bestDiff = std::numeric_limits<uint32_t>::max();
findNearestNeighborVisit(tree_, rgb, bestDiff, best);
return values_[best].second;
}
[[maybe_unused]] [[nodiscard]] std::string toGraphvizDot() const
{
std::string dot = "graph palette_tree {\n rankdir=LR\n";
tree_.toGraphvizDot(0, values_, dot);
dot.append("}\n");
return dot;
}
private:
struct MedianInfo {
std::array<uint16_t, 256> counts = {};
uint16_t numValues = 0;
};
[[nodiscard]] static uint8_t getMedian(const MedianInfo &medianInfo)
{
const std::span<const uint16_t, 256> counts = medianInfo.counts;
const uint_fast16_t numValues = medianInfo.numValues;
const auto medianTarget = static_cast<uint_fast16_t>((medianInfo.numValues + 1) / 2);
uint_fast16_t partialSum = 0;
uint_fast16_t i = 0;
for (; partialSum < medianTarget && partialSum != numValues; ++i) {
partialSum += counts[i];
}
// Special cases:
// 1. If the elements are empty, this will return 0.
// 2. If all the elements are the same, this will be `value + 1` (rolling over to 0 if value is 256).
// This means all the elements will be on one side of the pivot (left unless the value is 255).
return static_cast<uint8_t>(i);
}
template <size_t RemainingDepth, size_t N>
static void maybeAddToSubdivisionForMedian(
const PaletteKdTreeNode<RemainingDepth> &node,
const SDL_Color palette[256], unsigned paletteIndex,
std::span<MedianInfo, N> medianInfos)
{
const uint8_t color = node.getColorCoordinate(palette[paletteIndex]);
if constexpr (N == 1) {
MedianInfo &medianInfo = medianInfos[0];
++medianInfo.counts[color];
++medianInfo.numValues;
} else {
const bool isLeft = color < node.pivot;
maybeAddToSubdivisionForMedian(node.child(isLeft),
palette,
paletteIndex,
isLeft
? medianInfos.template subspan<0, N / 2>()
: medianInfos.template subspan<N / 2, N / 2>());
}
}
template <size_t RemainingDepth, size_t N>
static void setPivotsRecursively(
PaletteKdTreeNode<RemainingDepth> &node,
std::span<MedianInfo, N> medianInfos)
{
if constexpr (N == 1) {
node.pivot = getMedian(medianInfos[0]);
} else {
setPivotsRecursively(node.left, medianInfos.template subspan<0, N / 2>());
setPivotsRecursively(node.right, medianInfos.template subspan<N / 2, N / 2>());
}
}
template <size_t TargetDepth>
void populatePivotsForTargetDepth(const SDL_Color palette[256], int skipFrom, int skipTo)
{
constexpr size_t NumSubdivisions = 1U << TargetDepth;
std::array<MedianInfo, NumSubdivisions> subdivisions = {};
const std::span<MedianInfo, NumSubdivisions> subdivisionsSpan { subdivisions };
for (int i = 0; i < 256; ++i) {
if (i >= skipFrom && i <= skipTo) continue;
maybeAddToSubdivisionForMedian(tree_, palette, i, subdivisionsSpan);
}
setPivotsRecursively(tree_, subdivisionsSpan);
}
template <size_t... TargetDepths>
void populatePivotsImpl(const SDL_Color palette[256], int skipFrom, int skipTo, std::index_sequence<TargetDepths...> intSeq) // NOLINT(misc-unused-parameters)
{
(populatePivotsForTargetDepth<TargetDepths>(palette, skipFrom, skipTo), ...);
}
void populatePivots(const SDL_Color palette[256], int skipFrom, int skipTo)
{
populatePivotsImpl(palette, skipFrom, skipTo, std::make_index_sequence<PaletteKdTreeDepth> {});
}
template <size_t RemainingDepth>
void findNearestNeighborVisit(const PaletteKdTreeNode<RemainingDepth> &node, const RGB &rgb,
uint32_t &bestDiff, uint8_t &best) const
{
const uint8_t coord = rgb[PaletteKdTreeNode<RemainingDepth>::Coord];
findNearestNeighborVisit(node.child(coord < node.pivot), rgb, bestDiff, best);
// To see if we need to check a node's subtree, we compare the distance from the query
// to the current best candidate vs the distance to the edge of the half-space represented
// by the node.
if (GetColorDistanceToPlane(node.pivot, coord) < bestDiff) {
findNearestNeighborVisit(node.child(coord >= node.pivot), rgb, bestDiff, best);
}
}
void findNearestNeighborVisit(const PaletteKdTreeNode<0> &node, const RGB &rgb,
uint32_t &bestDiff, uint8_t &best) const
{
const std::pair<RGB, uint8_t> *it = values_.data() + node.valuesBegin;
const std::pair<RGB, uint8_t> *const end = values_.data() + node.valuesEndInclusive;
while (it <= end) {
const auto &[paletteColor, paletteIndex] = *it++;
const uint32_t diff = GetColorDistance(paletteColor, rgb);
if (diff < bestDiff) {
best = static_cast<uint8_t>(it - values_.data() - 1);
bestDiff = diff;
}
}
}
PaletteKdTreeNode<PaletteKdTreeDepth> tree_;
std::array<std::pair<RGB, uint8_t>, 256> values_;
};
} // namespace devilution