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21 lines
768 B
21 lines
768 B
/* |
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* UNPUBLISHED -- Rights reserved under the copyright laws of the |
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* United States. Use of a copyright notice is precautionary only and |
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* does not imply publication or disclosure. |
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* |
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* THIS DOCUMENTATION CONTAINS CONFIDENTIAL AND PROPRIETARY INFORMATION |
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* OF BLIZZARD ENTERTAINMENT. ANY DUPLICATION, MODIFICATION, |
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* DISTRIBUTION, OR DISCLOSURE IS STRICTLY PROHIBITED WITHOUT THE PRIOR |
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* EXPRESS WRITTEN PERMISSION OF BLIZZARD ENTERTAINMENT. |
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*/ |
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int __fastcall ObjIndex(int x, int y); |
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void __cdecl AddSKingObjs(); |
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void __cdecl AddSChamObjs(); |
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void __cdecl AddVileObjs(); |
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void __fastcall DRLG_SetMapTrans(char *sFileName); |
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void __cdecl LoadSetMap(); |
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/* rdata */ |
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extern RECT8 QSRects[32]; |
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extern char *quest_level_names[]; |