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45 lines
1.4 KiB
45 lines
1.4 KiB
//HEADER_GOES_HERE |
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#ifndef __TOWNERS_H__ |
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#define __TOWNERS_H__ |
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extern TownerStruct towner[16]; |
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int __fastcall GetActiveTowner(int t); |
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void __fastcall SetTownerGPtrs(BYTE *pData, BYTE **pAnim); /* unsigned char *+** */ |
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void __fastcall NewTownerAnim(int tnum, unsigned char *pAnim, int numFrames, int Delay); |
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void __fastcall InitTownerInfo(int i, int w, int sel, int t, int x, int y, int ao, int tp); |
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void __fastcall InitQstSnds(int i); |
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void __cdecl InitSmith(); |
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void __cdecl InitBarOwner(); |
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void __cdecl InitTownDead(); |
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void __cdecl InitWitch(); |
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void __cdecl InitBarmaid(); |
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void __cdecl InitBoy(); |
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void __cdecl InitHealer(); |
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void __cdecl InitTeller(); |
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void __cdecl InitDrunk(); |
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void __cdecl InitCows(); |
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void __cdecl InitTowners(); |
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void __cdecl FreeTownerGFX(); |
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void __fastcall TownCtrlMsg(int i); |
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void __cdecl TownBlackSmith(); |
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void __cdecl TownBarOwner(); |
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void __cdecl TownDead(); |
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void __cdecl TownHealer(); |
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void __cdecl TownStory(); |
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void __cdecl TownDrunk(); |
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void __cdecl TownBoy(); |
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void __cdecl TownWitch(); |
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void __cdecl TownBarMaid(); |
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void __cdecl TownCow(); |
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void __cdecl ProcessTowners(); |
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ItemStruct *__fastcall PlrHasItem(int pnum, int item, int *i); |
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void __fastcall TownerTalk(int t); |
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void __fastcall TalkToTowner(int p, int t); |
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void __fastcall CowSFX(int pnum); |
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/* data */ |
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extern QuestTalkData Qtalklist[11]; |
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#endif /* __TOWNERS_H__ */
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