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39 lines
1.4 KiB
39 lines
1.4 KiB
//HEADER_GOES_HERE |
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#ifndef __SOUND_H__ |
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#define __SOUND_H__ |
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extern IDirectSoundBuffer *DSBs[8]; |
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extern BOOLEAN gbSndInited; |
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extern HMODULE hDsound_dll; |
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void __fastcall snd_update(BOOL bStopAll); |
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void __fastcall snd_stop_snd(TSnd *pSnd); |
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BOOL __fastcall snd_playing(TSnd *pSnd); |
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void __fastcall snd_play_snd(TSnd *pSnd, int lVolume, int lPan); |
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IDirectSoundBuffer *__fastcall sound_dup_channel(IDirectSoundBuffer *DSB); |
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BOOL __fastcall sound_file_reload(TSnd *sound_file, IDirectSoundBuffer *DSB); |
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TSnd *__fastcall sound_file_load(char *path); |
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void __fastcall sound_CreateSoundBuffer(TSnd *sound_file); |
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void __fastcall sound_file_cleanup(TSnd *sound_file); |
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void __fastcall snd_init(HWND hWnd); |
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void __fastcall sound_load_volume(char *value_name, int *value); |
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void __fastcall sound_create_primary_buffer(HANDLE music_track); |
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HRESULT __fastcall sound_DirectSoundCreate(LPGUID lpGuid, LPDIRECTSOUND *ppDS, LPUNKNOWN pUnkOuter); |
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void __cdecl sound_cleanup(); |
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void __fastcall sound_store_volume(char *key, int value); |
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void __cdecl music_stop(); |
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void __fastcall music_start(int nTrack); |
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void __fastcall sound_disable_music(BOOL disable); |
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int __fastcall sound_get_or_set_music_volume(int volume); |
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int __fastcall sound_get_or_set_sound_volume(int volume); |
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/* rdata */ |
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/* data */ |
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extern BYTE gbMusicOn; |
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extern BYTE gbSoundOn; |
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extern BYTE gbDupSounds; |
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extern char unk_volume[4][2]; |
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#endif /* __SOUND_H__ */
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