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#pragma once
#include <SDL.h>
#include <cctype>
#include <cmath>
#include <cstdint>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <ctime>
#ifdef USE_SDL1
#include "utils/sdl2_to_1_2_backports.h"
#endif
#include "engine/point.hpp"
namespace devilution {
#ifndef MAX_PATH
#define MAX_PATH 260
#endif
typedef uint32_t DWORD;
typedef unsigned char BYTE;
//
// Handles
//
typedef void *HANDLE;
typedef void (*WNDPROC)(uint32_t, int32_t, int32_t);
struct tagMSG {
uint32_t message;
int32_t wParam;
int32_t lParam;
};
//
// Everything else
//
void SetCursorPos(Point position);
void FocusOnCharInfo();
int TranslateSdlKey(SDL_Keysym key);
bool GetAsyncKeyState(int vKey);
void SetMouseButtonEvent(SDL_Event &event, uint32_t type, uint8_t button, Point position);
bool FetchMessage(tagMSG *lpMsg);
bool TranslateMessage(const tagMSG *lpMsg);
void PushMessage(const tagMSG *lpMsg);
bool PostMessage(uint32_t type, int32_t wParam, int32_t lParam);
void ClearMessageQueue();
#ifdef _MSC_VER
#define strcasecmp _stricmp
#define strncasecmp _strnicmp
#endif
//
// MSCVRT emulation
//
#define DVL_FILE_BEGIN 0
#define DVL_FILE_CURRENT 1
#define DVL_FILE_END 2
#define DVL_WM_QUIT 0x0012
//
// Events
//
#define DVL_WM_MOUSEMOVE 0x0200
#define DVL_WM_LBUTTONDOWN 0x0201
#define DVL_WM_LBUTTONUP 0x0202
#define DVL_WM_RBUTTONDOWN 0x0204
#define DVL_WM_RBUTTONUP 0x0205
#define DVL_WM_MBUTTONDOWN 0x0206
#define DVL_WM_MBUTTONUP 0x0207
#define DVL_WM_X1BUTTONDOWN 0x0208
#define DVL_WM_X1BUTTONUP 0x0209
#define DVL_WM_X2BUTTONDOWN 0x020A
#define DVL_WM_X2BUTTONUP 0x020B
#define DVL_WM_KEYDOWN 0x0100
#define DVL_WM_KEYUP 0x0101
#define DVL_WM_SYSKEYDOWN 0x0104
#define DVL_WM_SYSCOMMAND 0x0112
#define DVL_WM_CHAR 0x0102
#define DVL_WM_CAPTURECHANGED 0x0215
#define DVL_WM_PAINT 0x000F
#define DVL_WM_QUERYENDSESSION 0x0011
#define DVL_SC_CLOSE 0xF060
// Virtual key codes.
//
// ref: https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
#define DVL_VK_INVALID 0 // Invalid key
#define DVL_VK_MBUTTON 0x04 // Middle mouse button (three-button mouse)
#define DVL_VK_X1BUTTON 0x05 // X1 mouse button
#define DVL_VK_X2BUTTON 0x06 // X2 mouse button
#define DVL_VK_BACK 0x08 // BACKSPACE key
#define DVL_VK_TAB 0x09 // TAB key
#define DVL_VK_RETURN 0x0D // ENTER key
#define DVL_VK_SHIFT 0x10 // SHIFT key
#define DVL_VK_CONTROL 0x11 // CONTROL key
#define DVL_VK_MENU 0x12 // ALT key
#define DVL_VK_PAUSE 0x13 // PAUSE key
#define DVL_VK_CAPITAL 0x14 // CAPS LOCK key
#define DVL_VK_ESCAPE 0x1B // ESC key
#define DVL_VK_SPACE 0x20 // SPACEBAR
#define DVL_VK_PRIOR 0x21 // PAGE UP key
#define DVL_VK_NEXT 0x22 // PAGE DOWN key
#define DVL_VK_END 0x23 // END key
#define DVL_VK_HOME 0x24 // HOME key
#define DVL_VK_LEFT 0x25 // LEFT ARROW key
#define DVL_VK_UP 0x26 // UP ARROW key
#define DVL_VK_RIGHT 0x27 // RIGHT ARROW key
#define DVL_VK_DOWN 0x28 // DOWN ARROW key
#define DVL_VK_SNAPSHOT 0x2C // PRINT SCREEN key
#define DVL_VK_INSERT 0x2D // INS key
#define DVL_VK_DELETE 0x2E // DEL key
// DVL_VK_0 through DVL_VK_9 correspond to '0' - '9'
// DVL_VK_A through DVL_VK_Z correspond to 'A' - 'Z'
#define DVL_VK_LWIN 0x5B // Left Windows key (Natural keyboard)
#define DVL_VK_RWIN 0x5C // Right Windows key (Natural keyboard)
#define DVL_VK_NUMPAD0 '0' // Numeric keypad 0 key
#define DVL_VK_NUMPAD1 '1' // Numeric keypad 1 key
#define DVL_VK_NUMPAD2 '2' // Numeric keypad 2 key
#define DVL_VK_NUMPAD3 '3' // Numeric keypad 3 key
#define DVL_VK_NUMPAD4 '4' // Numeric keypad 4 key
#define DVL_VK_NUMPAD5 '5' // Numeric keypad 5 key
#define DVL_VK_NUMPAD6 '6' // Numeric keypad 6 key
#define DVL_VK_NUMPAD7 '7' // Numeric keypad 7 key
#define DVL_VK_NUMPAD8 '8' // Numeric keypad 8 key
#define DVL_VK_NUMPAD9 '9' // Numeric keypad 9 key
#define DVL_VK_MULTIPLY 0x6A // Multiply key
#define DVL_VK_ADD 0x6B // Add key
#define DVL_VK_SUBTRACT 0x6D // Subtract key
#define DVL_VK_DECIMAL 0x6E // Decimal key
#define DVL_VK_DIVIDE 0x6F // Divide key
#define DVL_VK_F1 0x70 // F1 key
#define DVL_VK_F2 0x71 // F2 key
#define DVL_VK_F3 0x72 // F3 key
#define DVL_VK_F4 0x73 // F4 key
#define DVL_VK_F5 0x74 // F5 key
#define DVL_VK_F6 0x75 // F6 key
#define DVL_VK_F7 0x76 // F7 key
#define DVL_VK_F8 0x77 // F8 key
#define DVL_VK_F9 0x78 // F9 key
#define DVL_VK_F10 0x79 // F10 key
#define DVL_VK_F11 0x7A // F11 key
#define DVL_VK_F12 0x7B // F12 key
#define DVL_VK_NUMLOCK 0x90 // NUM LOCK key
#define DVL_VK_SCROLL 0x91 // SCROLL LOCK key
#define DVL_VK_LSHIFT 0xA0 // Left SHIFT key
#define DVL_VK_RSHIFT 0xA1 // Right SHIFT key
#define DVL_VK_LCONTROL 0xA2 // Left CONTROL key
#define DVL_VK_RCONTROL 0xA3 // Right CONTROL key
#define DVL_VK_LMENU 0xA4 // Left MENU key
#define DVL_VK_RMENU 0xA5 // Right MENU key
#define DVL_VK_OEM_1 0xBA // For the US standard keyboard, the ':' key
#define DVL_VK_OEM_PLUS 0xBB // For any country/region, the '+' key
#define DVL_VK_OEM_COMMA 0xBC // For any country/region, the ',' key
#define DVL_VK_OEM_MINUS 0xBD // For any country/region, the '-' key
#define DVL_VK_OEM_PERIOD 0xBE // For any country/region, the '.' key
#define DVL_VK_OEM_2 0xBF // For the US standard keyboard, the '/?' key
#define DVL_VK_OEM_3 0xC0 // For the US standard keyboard, the '`~' key
#define DVL_VK_OEM_4 0xDB // For the US standard keyboard, the '[{' key
#define DVL_VK_OEM_5 0xDC // For the US standard keyboard, the '\|' key
#define DVL_VK_OEM_6 0xDD // For the US standard keyboard, the ']}' key
#define DVL_VK_OEM_7 0xDE // For the US standard keyboard, the 'single-quote/double-quote' key
#define DVL_MK_CTRL 0x0008
#define DVL_MK_SHIFT 0x0004
#define DVL_MK_LBUTTON 0x0001
#define DVL_MK_RBUTTON 0x0002
} // namespace devilution