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#pragma once
#include <SDL.h>
#include <unistd.h>
#include <errno.h>
#include <stdio.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <math.h>
#include <cstddef>
#include "../SourceX/stubs.h"
#define WINDOW_ICON_NAME 0
//== Utility
#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
#define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param))
#define SDL_floor floor
#define SDL_MAX_UINT32 ((Uint32)0xFFFFFFFFu)
//== Events handling
#define SDL_threadID Uint32
#define SDL_Keysym SDL_keysym
#define SDL_Keycode SDLKey
#define SDLK_PRINTSCREEN SDLK_PRINT
#define SDLK_SCROLLLOCK SDLK_SCROLLOCK
#define SDLK_NUMLOCKCLEAR SDLK_NUMLOCK
#define SDLK_KP_1 SDLK_KP1
#define SDLK_KP_2 SDLK_KP2
#define SDLK_KP_3 SDLK_KP3
#define SDLK_KP_4 SDLK_KP4
#define SDLK_KP_5 SDLK_KP5
#define SDLK_KP_6 SDLK_KP6
#define SDLK_KP_7 SDLK_KP7
#define SDLK_KP_8 SDLK_KP8
#define SDLK_KP_9 SDLK_KP9
#define SDLK_KP_0 SDLK_KP0
#define SDLK_LGUI SDLK_LSUPER
#define SDLK_RGUI SDLK_RSUPER
// Haptic events are not supported in SDL1.
#define SDL_INIT_HAPTIC 0
// For now we only process ASCII input when using SDL1.
#define SDL_TEXTINPUTEVENT_TEXT_SIZE 2
#define SDL_JoystickID Sint32
#define SDL_JoystickNameForIndex SDL_JoystickName
inline void SDL_Log(const char *fmt, ...)
{
va_list ap;
va_start(ap, fmt);
vprintf(fmt, ap);
va_end(ap);
puts("");
}
inline void SDL_StartTextInput()
{
}
inline void SDL_StopTextInput()
{
}
inline void SDL_SetTextInputRect(const SDL_Rect *r)
{
}
//== Graphics helpers
typedef struct SDL_Point {
int x;
int y;
} SDL_Point;
inline SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r)
{
return ((p->x >= r->x) && (p->x < (r->x + r->w)) && (p->y >= r->y) && (p->y < (r->y + r->h))) ? SDL_TRUE : SDL_FALSE;
}
inline void SDL_DisableScreenSaver()
{
DUMMY();
}
//= Messagebox (simply logged to stderr for now)
typedef enum {
SDL_MESSAGEBOX_ERROR = 0x00000010, /**< error dialog */
SDL_MESSAGEBOX_WARNING = 0x00000020, /**< warning dialog */
SDL_MESSAGEBOX_INFORMATION = 0x00000040 /**< informational dialog */
} SDL_MessageBoxFlags;
inline int SDL_ShowSimpleMessageBox(Uint32 flags,
const char *title,
const char *message,
SDL_Surface *window)
{
SDL_Log("MSGBOX: %s\n%s", title, message);
return 0;
}
//= Window handling
#define SDL_Window SDL_Surface
inline void SDL_GetWindowPosition(SDL_Window *window, int *x, int *y)
{
*x = window->clip_rect.x;
*y = window->clip_rect.x;
printf("SDL_GetWindowPosition %d %d", *x, *y);
}
inline void SDL_SetWindowPosition(SDL_Window *window, int x, int y)
{
DUMMY();
}
inline void SDL_GetWindowSize(SDL_Window *window, int *w, int *h)
{
*w = window->clip_rect.w;
*h = window->clip_rect.h;
printf("SDL_GetWindowSize %d %d", *w, *h);
}
inline void SDL_ShowWindow(SDL_Window *window)
{
DUMMY();
}
inline void SDL_HideWindow(SDL_Window *window)
{
DUMMY();
}
inline void SDL_RaiseWindow(SDL_Window *window)
{
DUMMY();
}
inline void SDL_DestroyWindow(SDL_Window *window)
{
SDL_FreeSurface(window);
}
inline void
SDL_WarpMouseInWindow(SDL_Window *window, int x, int y)
{
SDL_WarpMouse(x, y);
}
//= Renderer stubs
#define SDL_Renderer void
inline void SDL_DestroyRenderer(SDL_Renderer *renderer)
{
if (renderer != NULL)
UNIMPLEMENTED();
}
//= Texture stubs
#define SDL_Texture void
inline void SDL_DestroyTexture(SDL_Texture *texture)
{
if (texture != NULL)
UNIMPLEMENTED();
}
//= Palette handling
inline SDL_Palette *
SDL_AllocPalette(int ncolors)
{
SDL_Palette *palette;
/* Input validation */
if (ncolors < 1) {
SDL_InvalidParamError("ncolors");
return NULL;
}
palette = (SDL_Palette *)SDL_malloc(sizeof(*palette));
if (!palette) {
SDL_OutOfMemory();
return NULL;
}
palette->colors = (SDL_Color *)SDL_malloc(ncolors * sizeof(*palette->colors));
if (!palette->colors) {
SDL_free(palette);
return NULL;
}
palette->ncolors = ncolors;
SDL_memset(palette->colors, 0xFF, ncolors * sizeof(*palette->colors));
return palette;
}
inline void
SDL_FreePalette(SDL_Palette *palette)
{
if (!palette) {
SDL_InvalidParamError("palette");
return;
}
SDL_free(palette->colors);
SDL_free(palette);
}
inline bool SDL_HasColorKey(SDL_Surface *surface)
{
return (surface->flags & SDL_SRCCOLORKEY) != 0;
}
//= Pixel formats
#define SDL_PIXELFORMAT_INDEX8 1
#define SDL_PIXELFORMAT_RGB888 2
#define SDL_PIXELFORMAT_RGBA8888 3
inline void SDLBackport_PixelformatToMask(int pixelformat, Uint32 *flags, Uint32 *rmask,
Uint32 *gmask,
Uint32 *bmask,
Uint32 *amask)
{
if (pixelformat == SDL_PIXELFORMAT_RGBA8888) {
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
*rmask = 0xff000000;
*gmask = 0x00ff0000;
*bmask = 0x0000ff00;
*amask = 0x000000ff;
#else
*rmask = 0x000000ff;
*gmask = 0x0000ff00;
*bmask = 0x00ff0000;
*amask = 0xff000000;
#endif
} else if (pixelformat == SDL_PIXELFORMAT_RGB888) {
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
*rmask = 0xff000000;
*gmask = 0x00ff0000;
*bmask = 0x0000ff00;
#else
*rmask = 0x000000ff;
*gmask = 0x0000ff00;
*bmask = 0x00ff0000;
#endif
*amask = 0;
} else {
*rmask = *gmask = *bmask = *amask = 0;
}
}
/**
* A limited implementation of `a.format` == `b.format` from SDL2.
*/
inline bool SDLBackport_PixelFormatFormatEq(const SDL_PixelFormat *a, const SDL_PixelFormat *b)
{
return a->BitsPerPixel == b->BitsPerPixel && (a->palette != NULL) == (b->palette != NULL)
&& a->Rmask == b->Rmask && a->Gmask == b->Gmask && a->Bmask == b->Bmask;
}
/**
* Similar to `SDL_ISPIXELFORMAT_INDEXED` from SDL2.
*/
inline bool SDLBackport_IsPixelFormatIndexed(const SDL_PixelFormat *pf)
{
return pf->BitsPerPixel == 8 && pf->palette != NULL;
}
//= Surface creation
inline SDL_Surface *
SDL_CreateRGBSurfaceWithFormat(Uint32 flags, int width, int height, int depth,
Uint32 format)
{
Uint32 rmask, gmask, bmask, amask;
SDLBackport_PixelformatToMask(format, &flags, &rmask, &gmask, &bmask, &amask);
return SDL_CreateRGBSurface(flags, width, height, depth, rmask, gmask, bmask, amask);
}
inline SDL_Surface *
SDL_CreateRGBSurfaceWithFormatFrom(void *pixels, Uint32 flags, int width, int height, int depth,
Uint32 format)
{
Uint32 rmask, gmask, bmask, amask;
SDLBackport_PixelformatToMask(format, &flags, &rmask, &gmask, &bmask, &amask);
return SDL_CreateRGBSurfaceFrom(pixels, flags, width, height, depth, rmask, gmask, bmask, amask);
}
//= BlitScaled backport from SDL 2.0.9.
#define SDL_BlitScaled SDL_UpperBlitScaled
#define DEFINE_COPY_ROW(name, type) \
static void name(type *src, int src_w, type *dst, int dst_w) \
{ \
int i; \
int pos, inc; \
type pixel = 0; \
\
pos = 0x10000; \
inc = (src_w << 16) / dst_w; \
for (i = dst_w; i > 0; --i) { \
while (pos >= 0x10000L) { \
pixel = *src++; \
pos -= 0x10000L; \
} \
*dst++ = pixel; \
pos += inc; \
} \
}
DEFINE_COPY_ROW(copy_row1, Uint8)
DEFINE_COPY_ROW(copy_row2, Uint16)
DEFINE_COPY_ROW(copy_row4, Uint32)
static void
copy_row3(Uint8 *src, int src_w, Uint8 *dst, int dst_w)
{
int i;
int pos, inc;
Uint8 pixel[3] = { 0, 0, 0 };
pos = 0x10000;
inc = (src_w << 16) / dst_w;
for (i = dst_w; i > 0; --i) {
while (pos >= 0x10000L) {
pixel[0] = *src++;
pixel[1] = *src++;
pixel[2] = *src++;
pos -= 0x10000L;
}
*dst++ = pixel[0];
*dst++ = pixel[1];
*dst++ = pixel[2];
pos += inc;
}
}
// NOTE: Not thread-safe
inline int
SDL_SoftStretch(SDL_Surface *src, const SDL_Rect *srcrect,
SDL_Surface *dst, const SDL_Rect *dstrect)
{
// All the ASM support has been removed, as the platforms that the ASM
// implementation exists for support SDL2 anyway.
int src_locked;
int dst_locked;
int pos, inc;
int dst_maxrow;
int src_row, dst_row;
Uint8 *srcp = NULL;
Uint8 *dstp;
SDL_Rect full_src;
SDL_Rect full_dst;
const int bpp = dst->format->BytesPerPixel;
if (!SDLBackport_PixelFormatFormatEq(src->format, dst->format)) {
SDL_SetError("Only works with same format surfaces");
return -1;
}
/* Verify the blit rectangles */
if (srcrect) {
if ((srcrect->x < 0) || (srcrect->y < 0) || ((srcrect->x + srcrect->w) > src->w) || ((srcrect->y + srcrect->h) > src->h)) {
SDL_SetError("Invalid source blit rectangle");
return -1;
}
} else {
full_src.x = 0;
full_src.y = 0;
full_src.w = src->w;
full_src.h = src->h;
srcrect = &full_src;
}
if (dstrect) {
if ((dstrect->x < 0) || (dstrect->y < 0) || ((dstrect->x + dstrect->w) > dst->w) || ((dstrect->y + dstrect->h) > dst->h)) {
SDL_SetError("Invalid destination blit rectangle");
return -1;
}
} else {
full_dst.x = 0;
full_dst.y = 0;
full_dst.w = dst->w;
full_dst.h = dst->h;
dstrect = &full_dst;
}
/* Lock the destination if it's in hardware */
dst_locked = 0;
if (SDL_MUSTLOCK(dst)) {
if (SDL_LockSurface(dst) < 0) {
SDL_SetError("Unable to lock destination surface");
return -1;
}
dst_locked = 1;
}
/* Lock the source if it's in hardware */
src_locked = 0;
if (SDL_MUSTLOCK(src)) {
if (SDL_LockSurface(src) < 0) {
if (dst_locked) {
SDL_UnlockSurface(dst);
}
SDL_SetError("Unable to lock source surface");
return -1;
}
src_locked = 1;
}
/* Set up the data... */
pos = 0x10000;
inc = (srcrect->h << 16) / dstrect->h;
src_row = srcrect->y;
dst_row = dstrect->y;
/* Perform the stretch blit */
for (dst_maxrow = dst_row + dstrect->h; dst_row < dst_maxrow; ++dst_row) {
dstp = (Uint8 *)dst->pixels + (dst_row * dst->pitch)
+ (dstrect->x * bpp);
while (pos >= 0x10000L) {
srcp = (Uint8 *)src->pixels + (src_row * src->pitch)
+ (srcrect->x * bpp);
++src_row;
pos -= 0x10000L;
}
switch (bpp) {
case 1:
copy_row1(srcp, srcrect->w, dstp, dstrect->w);
break;
case 2:
copy_row2((Uint16 *)srcp, srcrect->w,
(Uint16 *)dstp, dstrect->w);
break;
case 3:
copy_row3(srcp, srcrect->w, dstp, dstrect->w);
break;
case 4:
copy_row4((Uint32 *)srcp, srcrect->w,
(Uint32 *)dstp, dstrect->w);
break;
}
pos += inc;
}
/* We need to unlock the surfaces if they're locked */
if (dst_locked) {
SDL_UnlockSurface(dst);
}
if (src_locked) {
SDL_UnlockSurface(src);
}
return (0);
}
inline int
SDL_LowerBlitScaled(SDL_Surface *src, SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect)
{
if (SDLBackport_PixelFormatFormatEq(src->format, dst->format) && !SDLBackport_IsPixelFormatIndexed(src->format)) {
return SDL_SoftStretch(src, srcrect, dst, dstrect);
} else {
return SDL_LowerBlit(src, srcrect, dst, dstrect);
}
}
// NOTE: The second argument is const in SDL2 but not here.
inline int
SDL_UpperBlitScaled(SDL_Surface *src, SDL_Rect *srcrect,
SDL_Surface *dst, SDL_Rect *dstrect)
{
double src_x0, src_y0, src_x1, src_y1;
double dst_x0, dst_y0, dst_x1, dst_y1;
SDL_Rect final_src, final_dst;
double scaling_w, scaling_h;
int src_w, src_h;
int dst_w, dst_h;
/* Make sure the surfaces aren't locked */
if (!src || !dst) {
SDL_SetError("SDL_UpperBlitScaled: passed a NULL surface");
return -1;
}
if (src->locked || dst->locked) {
SDL_SetError("Surfaces must not be locked during blit");
return -1;
}
if (NULL == srcrect) {
src_w = src->w;
src_h = src->h;
} else {
src_w = srcrect->w;
src_h = srcrect->h;
}
if (NULL == dstrect) {
dst_w = dst->w;
dst_h = dst->h;
} else {
dst_w = dstrect->w;
dst_h = dstrect->h;
}
if (dst_w == src_w && dst_h == src_h) {
/* No scaling, defer to regular blit */
return SDL_BlitSurface(src, srcrect, dst, dstrect);
}
scaling_w = (double)dst_w / src_w;
scaling_h = (double)dst_h / src_h;
if (NULL == dstrect) {
dst_x0 = 0;
dst_y0 = 0;
dst_x1 = dst_w - 1;
dst_y1 = dst_h - 1;
} else {
dst_x0 = dstrect->x;
dst_y0 = dstrect->y;
dst_x1 = dst_x0 + dst_w - 1;
dst_y1 = dst_y0 + dst_h - 1;
}
if (NULL == srcrect) {
src_x0 = 0;
src_y0 = 0;
src_x1 = src_w - 1;
src_y1 = src_h - 1;
} else {
src_x0 = srcrect->x;
src_y0 = srcrect->y;
src_x1 = src_x0 + src_w - 1;
src_y1 = src_y0 + src_h - 1;
/* Clip source rectangle to the source surface */
if (src_x0 < 0) {
dst_x0 -= src_x0 * scaling_w;
src_x0 = 0;
}
if (src_x1 >= src->w) {
dst_x1 -= (src_x1 - src->w + 1) * scaling_w;
src_x1 = src->w - 1;
}
if (src_y0 < 0) {
dst_y0 -= src_y0 * scaling_h;
src_y0 = 0;
}
if (src_y1 >= src->h) {
dst_y1 -= (src_y1 - src->h + 1) * scaling_h;
src_y1 = src->h - 1;
}
}
/* Clip destination rectangle to the clip rectangle */
/* Translate to clip space for easier calculations */
dst_x0 -= dst->clip_rect.x;
dst_x1 -= dst->clip_rect.x;
dst_y0 -= dst->clip_rect.y;
dst_y1 -= dst->clip_rect.y;
if (dst_x0 < 0) {
src_x0 -= dst_x0 / scaling_w;
dst_x0 = 0;
}
if (dst_x1 >= dst->clip_rect.w) {
src_x1 -= (dst_x1 - dst->clip_rect.w + 1) / scaling_w;
dst_x1 = dst->clip_rect.w - 1;
}
if (dst_y0 < 0) {
src_y0 -= dst_y0 / scaling_h;
dst_y0 = 0;
}
if (dst_y1 >= dst->clip_rect.h) {
src_y1 -= (dst_y1 - dst->clip_rect.h + 1) / scaling_h;
dst_y1 = dst->clip_rect.h - 1;
}
/* Translate back to surface coordinates */
dst_x0 += dst->clip_rect.x;
dst_x1 += dst->clip_rect.x;
dst_y0 += dst->clip_rect.y;
dst_y1 += dst->clip_rect.y;
final_src.x = (Sint16)SDL_floor(src_x0 + 0.5);
final_src.y = (Sint16)SDL_floor(src_y0 + 0.5);
src_w = (int)SDL_floor(src_x1 + 1 + 0.5) - (int)SDL_floor(src_x0 + 0.5);
src_h = (int)SDL_floor(src_y1 + 1 + 0.5) - (int)SDL_floor(src_y0 + 0.5);
if (src_w < 0)
src_w = 0;
if (src_h < 0)
src_h = 0;
final_src.w = static_cast<Uint16>(src_w);
final_src.h = static_cast<Uint16>(src_h);
final_dst.x = (Sint16)SDL_floor(dst_x0 + 0.5);
final_dst.y = (Sint16)SDL_floor(dst_y0 + 0.5);
dst_w = (int)SDL_floor(dst_x1 - dst_x0 + 1.5);
dst_h = (int)SDL_floor(dst_y1 - dst_y0 + 1.5);
if (dst_w < 0)
dst_w = 0;
if (dst_h < 0)
dst_h = 0;
final_dst.w = static_cast<Uint16>(dst_w);
final_dst.h = static_cast<Uint16>(dst_h);
if (dstrect)
*dstrect = final_dst;
if (final_dst.w == 0 || final_dst.h == 0 || final_src.w == 0 || final_src.h == 0) {
/* No-op. */
return 0;
}
return SDL_LowerBlitScaled(src, &final_src, dst, &final_dst);
}
//= Display handling
typedef struct
{
Uint32 format; /**< pixel format */
int w; /**< width, in screen coordinates */
int h; /**< height, in screen coordinates */
int refresh_rate; /**< refresh rate (or zero for unspecified) */
void *driverdata; /**< driver-specific data, initialize to 0 */
} SDL_DisplayMode;
inline int SDL_GetCurrentDisplayMode(int displayIndex, SDL_DisplayMode *mode)
{
if (displayIndex != 0)
UNIMPLEMENTED();
const SDL_VideoInfo *info = SDL_GetVideoInfo();
if (info == NULL)
return 0;
switch (info->vfmt->BitsPerPixel) {
case 8:
mode->format = SDL_PIXELFORMAT_INDEX8;
break;
case 24:
mode->format = SDL_PIXELFORMAT_RGB888;
break;
case 32:
mode->format = SDL_PIXELFORMAT_RGBA8888;
break;
default:
mode->format = 0;
break;
}
mode->w = info->current_w;
mode->h = info->current_h;
mode->refresh_rate = 0;
mode->driverdata = NULL;
return 0;
}
//== Filesystem
#if !defined(__QNXNTO__)
inline char *
readSymLink(const char *path)
{
// From sdl2-2.0.9/src/filesystem/unix/SDL_sysfilesystem.c
char *retval = NULL;
ssize_t len = 64;
ssize_t rc = -1;
while (1) {
char *ptr = (char *)SDL_realloc(retval, (size_t)len);
if (ptr == NULL) {
SDL_OutOfMemory();
break;
}
retval = ptr;
rc = readlink(path, retval, len);
if (rc == -1) {
break; /* not a symlink, i/o error, etc. */
} else if (rc < len) {
retval[rc] = '\0'; /* readlink doesn't null-terminate. */
return retval; /* we're good to go. */
}
len *= 2; /* grow buffer, try again. */
}
SDL_free(retval);
return NULL;
}
#endif
inline char *SDL_GetBasePath()
{
// From sdl2-2.0.9/src/filesystem/unix/SDL_sysfilesystem.c
char *retval = NULL;
#if defined(__FREEBSD__)
char fullpath[PATH_MAX];
size_t buflen = sizeof(fullpath);
const int mib[] = { CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1 };
if (sysctl(mib, SDL_arraysize(mib), fullpath, &buflen, NULL, 0) != -1) {
retval = SDL_strdup(fullpath);
if (!retval) {
SDL_OutOfMemory();
return NULL;
}
}
#endif
#if defined(__OPENBSD__)
char **retvalargs;
size_t len;
const int mib[] = { CTL_KERN, KERN_PROC_ARGS, getpid(), KERN_PROC_ARGV };
if (sysctl(mib, 4, NULL, &len, NULL, 0) != -1) {
retvalargs = SDL_malloc(len);
if (!retvalargs) {
SDL_OutOfMemory();
return NULL;
}
sysctl(mib, 4, retvalargs, &len, NULL, 0);
retval = SDL_malloc(PATH_MAX + 1);
if (retval)
realpath(retvalargs[0], retval);
SDL_free(retvalargs);
}
#endif
#if defined(__SOLARIS__)
const char *path = getexecname();
if ((path != NULL) && (path[0] == '/')) { /* must be absolute path... */
retval = SDL_strdup(path);
if (!retval) {
SDL_OutOfMemory();
return NULL;
}
}
#endif
#if defined(__3DS__)
retval = SDL_strdup("file:sdmc:/3ds/devilutionx/");
return retval;
#endif
/* is a Linux-style /proc filesystem available? */
if (!retval && (access("/proc", F_OK) == 0)) {
/* !!! FIXME: after 2.0.6 ships, let's delete this code and just
use the /proc/%llu version. There's no reason to have
two copies of this plus all the #ifdefs. --ryan. */
#if defined(__FREEBSD__)
retval = readSymLink("/proc/curproc/file");
#elif defined(__NETBSD__)
retval = readSymLink("/proc/curproc/exe");
#elif defined(__QNXNTO__)
retval = SDL_LoadFile("/proc/self/exefile", NULL);
#else
retval = readSymLink("/proc/self/exe"); /* linux. */
if (retval == NULL) {
/* older kernels don't have /proc/self ... try PID version... */
char path[64];
const int rc = (int)SDL_snprintf(path, sizeof(path),
"/proc/%llu/exe",
(unsigned long long)getpid());
if ((rc > 0) && (static_cast<std::size_t>(rc) < sizeof(path))) {
retval = readSymLink(path);
}
}
#endif
}
/* If we had access to argv[0] here, we could check it for a path,
or troll through $PATH looking for it, too. */
if (retval != NULL) { /* chop off filename. */
char *ptr = SDL_strrchr(retval, '/');
if (ptr != NULL) {
*(ptr + 1) = '\0';
} else { /* shouldn't happen, but just in case... */
SDL_free(retval);
retval = NULL;
}
}
if (retval != NULL) {
/* try to shrink buffer... */
char *ptr = (char *)SDL_realloc(retval, strlen(retval) + 1);
if (ptr != NULL)
retval = ptr; /* oh well if it failed. */
}
return retval;
}
inline char *SDL_GetPrefPath(const char *org, const char *app)
{
// From sdl2-2.0.9/src/filesystem/unix/SDL_sysfilesystem.c
/*
* We use XDG's base directory spec, even if you're not on Linux.
* This isn't strictly correct, but the results are relatively sane
* in any case.
*
* http://standards.freedesktop.org/basedir-spec/basedir-spec-latest.html
*/
const char *envr = SDL_getenv("XDG_DATA_HOME");
const char *append;
char *retval = NULL;
char *ptr = NULL;
size_t len = 0;
#if defined(__3DS__)
retval = SDL_strdup("sdmc:/3ds/devilutionx/");
return retval;
#endif
if (!app) {
SDL_InvalidParamError("app");
return NULL;
}
if (!org) {
org = "";
}
if (!envr) {
/* You end up with "$HOME/.local/share/Game Name 2" */
envr = SDL_getenv("HOME");
if (!envr) {
/* we could take heroic measures with /etc/passwd, but oh well. */
SDL_SetError("neither XDG_DATA_HOME nor HOME environment is set");
return NULL;
}
#if defined(__unix__) || defined(__unix)
append = "/.local/share/";
#else
append = "/";
#endif
} else {
append = "/";
}
len = SDL_strlen(envr);
if (envr[len - 1] == '/')
append += 1;
len += SDL_strlen(append) + SDL_strlen(org) + SDL_strlen(app) + 3;
retval = (char *)SDL_malloc(len);
if (!retval) {
SDL_OutOfMemory();
return NULL;
}
if (*org) {
SDL_snprintf(retval, len, "%s%s%s/%s", envr, append, org, app);
} else {
SDL_snprintf(retval, len, "%s%s%s", envr, append, app);
}
for (ptr = retval + 1; *ptr; ptr++) {
if (*ptr == '/') {
*ptr = '\0';
if (mkdir(retval, 0700) != 0 && errno != EEXIST)
goto error;
*ptr = '/';
}
}
if (mkdir(retval, 0700) != 0 && errno != EEXIST) {
error:
SDL_SetError("Couldn't create directory '%s': '%s'", retval, strerror(errno));
SDL_free(retval);
return NULL;
}
// Append trailing /
size_t final_len = SDL_strlen(retval);
if (final_len + 1 < len) {
retval[final_len++] = '/';
retval[final_len] = '\0';
}
return retval;
}