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/**
* @file doom.h
*
* Interface of the map of the stars quest.
*/
#ifndef __DOOM_H__
#define __DOOM_H__
extern int doom_quest_time;
extern int doom_stars_drawn;
extern BYTE *pDoomCel;
extern BOOL doomflag;
extern int DoomQuestState;
/*
void doom_reset_state();
void doom_play_movie();
*/
int doom_get_frame_from_time();
void doom_alloc_cel();
void doom_cleanup();
void doom_load_graphics();
void doom_init();
void doom_close();
void doom_draw();
#endif /* __DOOM_H__ */