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3789 lines
72 KiB
3789 lines
72 KiB
#include "diablo.h" |
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#include "../3rdParty/Storm/Source/storm.h" |
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|
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#ifdef USE_ASM |
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#pragma warning(disable : 4731) // frame pointer register 'ebp' modified by inline assembly code |
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#endif |
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|
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char gbPixelCol; // automap pixel color 8-bit (palette entry) |
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BOOL gbRotateMap; // flip - if y < x |
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int orgseed; |
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int sgnWidth; |
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int sglGameSeed; |
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#ifdef __cplusplus |
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static CCritSect sgMemCrit; |
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#endif |
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int SeedCount; |
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BOOL gbNotInView; // valid - if x/y are in bounds |
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|
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const int rand_increment = 1; |
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const int rand_multiplier = 0x015A4E35; |
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|
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void CelDrawDatOnly(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth) |
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{ |
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int w; |
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|
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/// ASSERT: assert(pDecodeTo != NULL); |
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if (!pDecodeTo) |
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return; |
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/// ASSERT: assert(pRLEBytes != NULL); |
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if (!pRLEBytes) |
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return; |
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|
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#ifdef USE_ASM |
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__asm { |
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mov esi, pRLEBytes |
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mov edi, pDecodeTo |
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mov eax, BUFFER_WIDTH |
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add eax, nWidth |
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mov w, eax |
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mov ebx, nDataSize |
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add ebx, esi |
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label1: |
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mov edx, nWidth |
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label2: |
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xor eax, eax |
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lodsb |
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or al, al |
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js label6 |
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sub edx, eax |
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mov ecx, eax |
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shr ecx, 1 |
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jnb label3 |
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movsb |
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jecxz label5 |
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label3: |
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shr ecx, 1 |
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jnb label4 |
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movsw |
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jecxz label5 |
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label4: |
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rep movsd |
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label5: |
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or edx, edx |
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jz label7 |
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jmp label2 |
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label6: |
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neg al |
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add edi, eax |
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sub edx, eax |
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jnz label2 |
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label7: |
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sub edi, w |
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cmp ebx, esi |
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jnz label1 |
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} |
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#else |
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int i; |
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BYTE width; |
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BYTE *src, *dst; |
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|
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src = pRLEBytes; |
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dst = pDecodeTo; |
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w = nWidth; |
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|
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for (; src != &pRLEBytes[nDataSize]; dst -= BUFFER_WIDTH + w) { |
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for (i = w; i;) { |
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width = *src++; |
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if (!(width & 0x80)) { |
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i -= width; |
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if (width & 1) { |
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dst[0] = src[0]; |
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src++; |
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dst++; |
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} |
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width >>= 1; |
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if (width & 1) { |
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dst[0] = src[0]; |
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dst[1] = src[1]; |
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src += 2; |
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dst += 2; |
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} |
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width >>= 1; |
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for (; width; width--) { |
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dst[0] = src[0]; |
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dst[1] = src[1]; |
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dst[2] = src[2]; |
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dst[3] = src[3]; |
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src += 4; |
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dst += 4; |
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} |
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} else { |
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width = -(char)width; |
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dst += width; |
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i -= width; |
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} |
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} |
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} |
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#endif |
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} |
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|
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void CelDecodeOnly(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth) |
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{ |
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DWORD *pFrameTable; |
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|
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/// ASSERT: assert(gpBuffer); |
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if (!gpBuffer) |
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return; |
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/// ASSERT: assert(pCelBuff != NULL); |
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if (!pCelBuff) |
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return; |
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|
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pFrameTable = (DWORD *)pCelBuff; |
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|
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CelDrawDatOnly( |
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&gpBuffer[sx + PitchTbl[sy]], |
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&pCelBuff[pFrameTable[nCel]], |
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pFrameTable[nCel + 1] - pFrameTable[nCel], |
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nWidth); |
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} |
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|
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void CelDecDatOnly(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth) |
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{ |
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DWORD *pFrameTable; |
|
|
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/// ASSERT: assert(pCelBuff != NULL); |
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if (!pCelBuff) |
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return; |
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/// ASSERT: assert(pBuff != NULL); |
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if (!pBuff) |
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return; |
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|
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pFrameTable = (DWORD *)pCelBuff; |
|
|
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CelDrawDatOnly( |
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pBuff, |
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&pCelBuff[pFrameTable[nCel]], |
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pFrameTable[nCel + 1] - pFrameTable[nCel], |
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nWidth); |
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} |
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|
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/** |
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* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
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* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
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*/ |
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void CelDrawHdrOnly(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
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{ |
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int nDataStart, nDataSize, nDataCap; |
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BYTE *pRLEBytes; |
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DWORD *pFrameTable; |
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|
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/// ASSERT: assert(gpBuffer); |
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if (!gpBuffer) |
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return; |
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/// ASSERT: assert(pCelBuff != NULL); |
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if (!pCelBuff) |
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return; |
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|
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pFrameTable = (DWORD *)pCelBuff; |
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|
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pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
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nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
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if (!nDataStart) |
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return; |
|
|
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nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
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if (CelCap == 8) |
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nDataCap = 0; |
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else |
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nDataCap = *(WORD *)&pRLEBytes[CelCap]; |
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if (nDataCap) |
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nDataSize = nDataCap - nDataStart; |
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else |
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nDataSize -= nDataStart; |
|
|
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CelDrawDatOnly( |
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&gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]], |
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pRLEBytes + nDataStart, |
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nDataSize, |
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nWidth); |
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} |
|
|
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/** |
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* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
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* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
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*/ |
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void CelDecodeHdrOnly(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
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{ |
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int nDataStart, nDataSize, nDataCap; |
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BYTE *pRLEBytes; |
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DWORD *pFrameTable; |
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|
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/// ASSERT: assert(pCelBuff != NULL); |
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if (!pCelBuff) |
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return; |
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/// ASSERT: assert(pBuff != NULL); |
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if (!pBuff) |
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return; |
|
|
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pFrameTable = (DWORD *)pCelBuff; |
|
|
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pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
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nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
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if (!nDataStart) |
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return; |
|
|
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nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
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if (CelCap == 8) |
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nDataCap = 0; |
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else |
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nDataCap = *(WORD *)&pRLEBytes[CelCap]; |
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if (nDataCap) |
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nDataSize = nDataCap - nDataStart; |
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else |
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nDataSize -= nDataStart; |
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|
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CelDrawDatOnly(pBuff, pRLEBytes + nDataStart, nDataSize, nWidth); |
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} |
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|
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void CelDecDatLightOnly(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth) |
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{ |
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int w; |
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BYTE *tbl; |
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|
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/// ASSERT: assert(pDecodeTo != NULL); |
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if (!pDecodeTo) |
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return; |
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/// ASSERT: assert(pRLEBytes != NULL); |
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if (!pRLEBytes) |
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return; |
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|
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#ifdef USE_ASM |
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__asm { |
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mov eax, light_table_index |
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shl eax, 8 |
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add eax, pLightTbl |
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mov tbl, eax |
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mov esi, pRLEBytes |
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mov edi, pDecodeTo |
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mov eax, BUFFER_WIDTH |
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add eax, nWidth |
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mov w, eax |
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mov ebx, nDataSize |
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add ebx, esi |
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label1: |
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mov edx, nWidth |
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label2: |
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xor eax, eax |
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lodsb |
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or al, al |
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js label3 |
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push ebx |
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mov ebx, tbl |
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sub edx, eax |
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mov ecx, eax |
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push edx |
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call CelDecDatLightEntry |
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pop edx |
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pop ebx |
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or edx, edx |
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jnz label2 |
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jmp label4 |
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label3: |
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neg al |
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add edi, eax |
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sub edx, eax |
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jnz label2 |
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label4: |
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sub edi, w |
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cmp ebx, esi |
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jnz label1 |
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jmp labexit |
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} |
|
|
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/* Assembly Macro */ |
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// clang-format off |
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__asm { |
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CelDecDatLightEntry: |
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shr cl, 1 |
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jnb label5 |
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mov dl, [esi] |
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mov dl, [ebx+edx] |
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mov [edi], dl |
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add esi, 1 |
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add edi, 1 |
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label5: |
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shr cl, 1 |
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jnb label6 |
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mov dl, [esi] |
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mov ch, [ebx+edx] |
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mov [edi], ch |
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mov dl, [esi+1] |
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mov ch, [ebx+edx] |
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mov [edi+1], ch |
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add esi, 2 |
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add edi, 2 |
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label6: |
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test cl, cl |
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jz labret |
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label7: |
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mov eax, [esi] |
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add esi, 4 |
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mov dl, al |
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mov ch, [ebx+edx] |
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mov dl, ah |
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ror eax, 10h |
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mov [edi], ch |
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mov ch, [ebx+edx] |
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mov dl, al |
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mov [edi+1], ch |
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mov ch, [ebx+edx] |
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mov dl, ah |
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mov [edi+2], ch |
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mov ch, [ebx+edx] |
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mov [edi+3], ch |
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add edi, 4 |
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dec cl |
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jnz label7 |
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labret: |
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retn |
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} |
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// clang-format on |
|
|
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__asm { |
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labexit: |
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} |
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#else |
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int i; |
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BYTE width; |
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BYTE *src, *dst; |
|
|
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src = pRLEBytes; |
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dst = pDecodeTo; |
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tbl = &pLightTbl[light_table_index * 256]; |
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w = nWidth; |
|
|
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for (; src != &pRLEBytes[nDataSize]; dst -= BUFFER_WIDTH + w) { |
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for (i = w; i;) { |
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width = *src++; |
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if (!(width & 0x80)) { |
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i -= width; |
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if (width & 1) { |
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dst[0] = tbl[src[0]]; |
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src++; |
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dst++; |
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} |
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width >>= 1; |
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if (width & 1) { |
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dst[0] = tbl[src[0]]; |
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dst[1] = tbl[src[1]]; |
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src += 2; |
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dst += 2; |
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} |
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width >>= 1; |
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for (; width; width--) { |
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dst[0] = tbl[src[0]]; |
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dst[1] = tbl[src[1]]; |
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dst[2] = tbl[src[2]]; |
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dst[3] = tbl[src[3]]; |
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src += 4; |
|
dst += 4; |
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} |
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} else { |
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width = -(char)width; |
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dst += width; |
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i -= width; |
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} |
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} |
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} |
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#endif |
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} |
|
|
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void CelDecDatLightTrans(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth) |
|
{ |
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int w; |
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BOOL shift; |
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BYTE *tbl; |
|
|
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/// ASSERT: assert(pDecodeTo != NULL); |
|
if (!pDecodeTo) |
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return; |
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/// ASSERT: assert(pRLEBytes != NULL); |
|
if (!pRLEBytes) |
|
return; |
|
|
|
#ifdef USE_ASM |
|
__asm { |
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mov eax, light_table_index |
|
shl eax, 8 |
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add eax, pLightTbl |
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mov tbl, eax |
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mov esi, pRLEBytes |
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mov edi, pDecodeTo |
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mov eax, BUFFER_WIDTH |
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add eax, nWidth |
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mov w, eax |
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mov ebx, nDataSize |
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add ebx, esi |
|
mov eax, edi |
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and eax, 1 |
|
mov shift, eax |
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label1: |
|
mov edx, nWidth |
|
label2: |
|
xor eax, eax |
|
lodsb |
|
or al, al |
|
js label9 |
|
push ebx |
|
mov ebx, tbl |
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sub edx, eax |
|
mov ecx, eax |
|
mov eax, edi |
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and eax, 1 |
|
cmp eax, shift |
|
jnz label5 |
|
shr ecx, 1 |
|
jnb label3 |
|
inc esi |
|
inc edi |
|
jecxz label8 |
|
jmp label6 |
|
label3: |
|
shr ecx, 1 |
|
jnb label4 |
|
inc esi |
|
inc edi |
|
lodsb |
|
xlat |
|
stosb |
|
jecxz label8 |
|
label4: |
|
lodsd |
|
inc edi |
|
ror eax, 8 |
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xlat |
|
stosb |
|
ror eax, 10h |
|
inc edi |
|
xlat |
|
stosb |
|
loop label4 |
|
jmp label8 |
|
label5: |
|
shr ecx, 1 |
|
jnb label6 |
|
lodsb |
|
xlat |
|
stosb |
|
jecxz label8 |
|
jmp label3 |
|
label6: |
|
shr ecx, 1 |
|
jnb label7 |
|
lodsb |
|
xlat |
|
stosb |
|
inc esi |
|
inc edi |
|
jecxz label8 |
|
label7: |
|
lodsd |
|
xlat |
|
stosb |
|
inc edi |
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ror eax, 10h |
|
xlat |
|
stosb |
|
inc edi |
|
loop label7 |
|
label8: |
|
pop ebx |
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or edx, edx |
|
jz label10 |
|
jmp label2 |
|
label9: |
|
neg al |
|
add edi, eax |
|
sub edx, eax |
|
jnz label2 |
|
label10: |
|
sub edi, w |
|
mov eax, shift |
|
inc eax |
|
and eax, 1 |
|
mov shift, eax |
|
cmp ebx, esi |
|
jnz label1 |
|
} |
|
#else |
|
int i; |
|
BYTE width; |
|
BYTE *src, *dst; |
|
|
|
src = pRLEBytes; |
|
dst = pDecodeTo; |
|
tbl = &pLightTbl[light_table_index * 256]; |
|
w = nWidth; |
|
shift = (BYTE)dst & 1; |
|
|
|
for (; src != &pRLEBytes[nDataSize]; dst -= BUFFER_WIDTH + w, shift = (shift + 1) & 1) { |
|
for (i = w; i;) { |
|
width = *src++; |
|
if (!(width & 0x80)) { |
|
i -= width; |
|
if (((BYTE)dst & 1) == shift) { |
|
if (!(width & 1)) { |
|
goto L_ODD; |
|
} else { |
|
src++; |
|
dst++; |
|
L_EVEN: |
|
width >>= 1; |
|
if (width & 1) { |
|
dst[0] = tbl[src[0]]; |
|
src += 2; |
|
dst += 2; |
|
} |
|
width >>= 1; |
|
for (; width; width--) { |
|
dst[0] = tbl[src[0]]; |
|
dst[2] = tbl[src[2]]; |
|
src += 4; |
|
dst += 4; |
|
} |
|
} |
|
} else { |
|
if (!(width & 1)) { |
|
goto L_EVEN; |
|
} else { |
|
dst[0] = tbl[src[0]]; |
|
src++; |
|
dst++; |
|
L_ODD: |
|
width >>= 1; |
|
if (width & 1) { |
|
dst[1] = tbl[src[1]]; |
|
src += 2; |
|
dst += 2; |
|
} |
|
width >>= 1; |
|
for (; width; width--) { |
|
dst[1] = tbl[src[1]]; |
|
dst[3] = tbl[src[3]]; |
|
src += 4; |
|
dst += 4; |
|
} |
|
} |
|
} |
|
} else { |
|
width = -(char)width; |
|
dst += width; |
|
i -= width; |
|
} |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
void CelDecodeLightOnly(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth) |
|
{ |
|
int nDataSize; |
|
BYTE *pDecodeTo, *pRLEBytes; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
if (!gpBuffer) |
|
return; |
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
|
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
pDecodeTo = &gpBuffer[sx + PitchTbl[sy]]; |
|
|
|
if (light_table_index) |
|
CelDecDatLightOnly(pDecodeTo, pRLEBytes, nDataSize, nWidth); |
|
else |
|
CelDrawDatOnly(pDecodeTo, pRLEBytes, nDataSize, nWidth); |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void CelDecodeHdrLightOnly(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
|
{ |
|
int nDataStart, nDataSize, nDataCap; |
|
BYTE *pRLEBytes, *pDecodeTo; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
if (!gpBuffer) |
|
return; |
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
|
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
if (CelCap == 8) |
|
nDataCap = 0; |
|
else |
|
nDataCap = *(WORD *)&pRLEBytes[CelCap]; |
|
if (nDataCap) |
|
nDataSize = nDataCap - nDataStart; |
|
else |
|
nDataSize -= nDataStart; |
|
|
|
pRLEBytes += nDataStart; |
|
pDecodeTo = &gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]]; |
|
|
|
if (light_table_index) |
|
CelDecDatLightOnly(pDecodeTo, pRLEBytes, nDataSize, nWidth); |
|
else |
|
CelDrawDatOnly(pDecodeTo, pRLEBytes, nDataSize, nWidth); |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void CelDecodeHdrLightTrans(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
|
{ |
|
int nDataStart, nDataSize, nDataCap; |
|
BYTE *pRLEBytes; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
/// ASSERT: assert(pBuff != NULL); |
|
if (!pBuff) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
|
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
if (CelCap == 8) |
|
nDataCap = 0; |
|
else |
|
nDataCap = *(WORD *)&pRLEBytes[CelCap]; |
|
if (nDataCap) |
|
nDataSize = nDataCap - nDataStart; |
|
else |
|
nDataSize -= nDataStart; |
|
|
|
pRLEBytes += nDataStart; |
|
|
|
if (cel_transparency_active) |
|
CelDecDatLightTrans(pBuff, pRLEBytes, nDataSize, nWidth); |
|
else if (light_table_index) |
|
CelDecDatLightOnly(pBuff, pRLEBytes, nDataSize, nWidth); |
|
else |
|
CelDrawDatOnly(pBuff, pRLEBytes, nDataSize, nWidth); |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void CelDrawHdrLightRed(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap, char light) |
|
{ |
|
int nDataStart, nDataSize, nDataCap, w, idx; |
|
BYTE *pRLEBytes, *dst, *tbl; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
if (!gpBuffer) |
|
return; |
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
|
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
if (CelCap == 8) |
|
nDataCap = 0; |
|
else |
|
nDataCap = *(WORD *)&pRLEBytes[CelCap]; |
|
if (nDataCap) |
|
nDataSize = nDataCap - nDataStart; |
|
else |
|
nDataSize -= nDataStart; |
|
|
|
pRLEBytes += nDataStart; |
|
dst = &gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]]; |
|
|
|
idx = light4flag ? 1024 : 4096; |
|
if (light == 2) |
|
idx += 256; |
|
if (light >= 4) |
|
idx += (light - 1) << 8; |
|
|
|
#ifdef USE_ASM |
|
__asm { |
|
mov eax, pLightTbl |
|
add eax, idx |
|
mov tbl, eax |
|
mov esi, pRLEBytes |
|
mov edi, dst |
|
mov eax, BUFFER_WIDTH |
|
add eax, nWidth |
|
mov w, eax /* use C for w? w = BUFFER_WIDTH + nWidth */ |
|
mov ebx, nDataSize |
|
add ebx, esi |
|
label1: |
|
mov edx, nWidth |
|
label2: |
|
xor eax, eax |
|
mov al, [esi] |
|
inc esi |
|
test al, al |
|
js label4 |
|
push ebx |
|
mov ebx, tbl |
|
sub edx, eax |
|
mov ecx, eax |
|
label3: |
|
mov al, [esi] |
|
inc esi |
|
mov al, [ebx+eax] |
|
mov [edi], al |
|
dec ecx |
|
lea edi, [edi+1] |
|
jnz label3 |
|
pop ebx |
|
test edx, edx |
|
jz label5 |
|
jmp label2 |
|
label4: |
|
neg al |
|
add edi, eax |
|
sub edx, eax |
|
jnz label2 |
|
label5: |
|
sub edi, w |
|
cmp ebx, esi |
|
jnz label1 |
|
} |
|
#else |
|
BYTE width; |
|
BYTE *end; |
|
|
|
tbl = &pLightTbl[idx]; |
|
end = &pRLEBytes[nDataSize]; |
|
|
|
for (; pRLEBytes != end; dst -= BUFFER_WIDTH + nWidth) { |
|
for (w = nWidth; w;) { |
|
width = *pRLEBytes++; |
|
if (!(width & 0x80)) { |
|
w -= width; |
|
while (width) { |
|
*dst = tbl[*pRLEBytes]; |
|
pRLEBytes++; |
|
dst++; |
|
width--; |
|
} |
|
} else { |
|
width = -(char)width; |
|
dst += width; |
|
w -= width; |
|
} |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
void Cel2DecDatOnly(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth) |
|
{ |
|
int w; |
|
|
|
/// ASSERT: assert(pDecodeTo != NULL); |
|
if (!pDecodeTo) |
|
return; |
|
/// ASSERT: assert(pRLEBytes != NULL); |
|
if (!pRLEBytes) |
|
return; |
|
/// ASSERT: assert(gpBuffer); |
|
if (!gpBuffer) |
|
return; |
|
|
|
#ifdef USE_ASM |
|
__asm { |
|
mov esi, pRLEBytes |
|
mov edi, pDecodeTo |
|
mov eax, BUFFER_WIDTH |
|
add eax, nWidth |
|
mov w, eax |
|
mov ebx, nDataSize |
|
add ebx, esi |
|
label1: |
|
mov edx, nWidth |
|
label2: |
|
xor eax, eax |
|
lodsb |
|
or al, al |
|
js label7 |
|
sub edx, eax |
|
cmp edi, gpBufEnd |
|
jb label3 |
|
add esi, eax |
|
add edi, eax |
|
jmp label6 |
|
label3: |
|
mov ecx, eax |
|
shr ecx, 1 |
|
jnb label4 |
|
movsb |
|
jecxz label6 |
|
label4: |
|
shr ecx, 1 |
|
jnb label5 |
|
movsw |
|
jecxz label6 |
|
label5: |
|
rep movsd |
|
label6: |
|
or edx, edx |
|
jz label8 |
|
jmp label2 |
|
label7: |
|
neg al |
|
add edi, eax |
|
sub edx, eax |
|
jnz label2 |
|
label8: |
|
sub edi, w |
|
cmp ebx, esi |
|
jnz label1 |
|
} |
|
#else |
|
int i; |
|
BYTE width; |
|
BYTE *src, *dst; |
|
|
|
src = pRLEBytes; |
|
dst = pDecodeTo; |
|
w = nWidth; |
|
|
|
for (; src != &pRLEBytes[nDataSize]; dst -= BUFFER_WIDTH + w) { |
|
for (i = w; i;) { |
|
width = *src++; |
|
if (!(width & 0x80)) { |
|
i -= width; |
|
if (dst < gpBufEnd) { |
|
if (width & 1) { |
|
dst[0] = src[0]; |
|
src++; |
|
dst++; |
|
} |
|
width >>= 1; |
|
if (width & 1) { |
|
dst[0] = src[0]; |
|
dst[1] = src[1]; |
|
src += 2; |
|
dst += 2; |
|
} |
|
width >>= 1; |
|
for (; width; width--) { |
|
dst[0] = src[0]; |
|
dst[1] = src[1]; |
|
dst[2] = src[2]; |
|
dst[3] = src[3]; |
|
src += 4; |
|
dst += 4; |
|
} |
|
} else { |
|
src += width; |
|
dst += width; |
|
} |
|
} else { |
|
width = -(char)width; |
|
dst += width; |
|
i -= width; |
|
} |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void Cel2DrawHdrOnly(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
|
{ |
|
int nDataStart, nDataSize, nDataCap; |
|
BYTE *pRLEBytes; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
if (!gpBuffer) |
|
return; |
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
|
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
if (CelCap == 8) |
|
nDataCap = 0; |
|
else |
|
nDataCap = *(WORD *)&pRLEBytes[CelCap]; |
|
if (nDataCap) |
|
nDataSize = nDataCap - nDataStart; |
|
else |
|
nDataSize -= nDataStart; |
|
|
|
Cel2DecDatOnly( |
|
&gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]], |
|
pRLEBytes + nDataStart, |
|
nDataSize, |
|
nWidth); |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void Cel2DecodeHdrOnly(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
|
{ |
|
int nDataStart, nDataSize, nDataCap; |
|
BYTE *pRLEBytes; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
/// ASSERT: assert(pBuff != NULL); |
|
if (!pBuff) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
|
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
nDataCap = *(WORD *)&pRLEBytes[CelCap]; |
|
if (CelCap == 8) |
|
nDataCap = 0; |
|
|
|
if (nDataCap) |
|
nDataSize = nDataCap - nDataStart; |
|
else |
|
nDataSize -= nDataStart; |
|
|
|
Cel2DecDatOnly(pBuff, pRLEBytes + nDataStart, nDataSize, nWidth); |
|
} |
|
|
|
void Cel2DecDatLightOnly(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth) |
|
{ |
|
int w; |
|
BYTE *tbl; |
|
|
|
/// ASSERT: assert(pDecodeTo != NULL); |
|
if (!pDecodeTo) |
|
return; |
|
/// ASSERT: assert(pRLEBytes != NULL); |
|
if (!pRLEBytes) |
|
return; |
|
/// ASSERT: assert(gpBuffer); |
|
if (!gpBuffer) |
|
return; |
|
|
|
#ifdef USE_ASM |
|
__asm { |
|
mov eax, light_table_index |
|
shl eax, 8 |
|
add eax, pLightTbl |
|
mov tbl, eax |
|
mov esi, pRLEBytes |
|
mov edi, pDecodeTo |
|
mov eax, BUFFER_WIDTH |
|
add eax, nWidth |
|
mov w, eax |
|
mov ebx, nDataSize |
|
add ebx, esi |
|
label1: |
|
mov edx, nWidth |
|
label2: |
|
xor eax, eax |
|
lodsb |
|
or al, al |
|
js label5 |
|
push ebx |
|
mov ebx, tbl |
|
sub edx, eax |
|
cmp edi, gpBufEnd |
|
jb label3 |
|
add esi, eax |
|
add edi, eax |
|
jmp label4 |
|
label3: |
|
mov ecx, eax |
|
push edx |
|
call Cel2DecDatLightEntry |
|
pop edx |
|
label4: |
|
pop ebx |
|
or edx, edx |
|
jz label6 |
|
jmp label2 |
|
label5: |
|
neg al |
|
add edi, eax |
|
sub edx, eax |
|
jnz label2 |
|
label6: |
|
sub edi, w |
|
cmp ebx, esi |
|
jnz label1 |
|
jmp labexit |
|
} |
|
|
|
/* Assembly Macro */ |
|
// clang-format off |
|
__asm { |
|
Cel2DecDatLightEntry: |
|
shr cl, 1 |
|
jnb label7 |
|
mov dl, [esi] |
|
mov dl, [ebx+edx] |
|
mov [edi], dl |
|
add esi, 1 |
|
add edi, 1 |
|
label7: |
|
shr cl, 1 |
|
jnb label8 |
|
mov dl, [esi] |
|
mov ch, [ebx+edx] |
|
mov [edi], ch |
|
mov dl, [esi+1] |
|
mov ch, [ebx+edx] |
|
mov [edi+1], ch |
|
add esi, 2 |
|
add edi, 2 |
|
label8: |
|
test cl, cl |
|
jz labret |
|
label9: |
|
mov eax, [esi] |
|
add esi, 4 |
|
mov dl, al |
|
mov ch, [ebx+edx] |
|
mov dl, ah |
|
ror eax, 10h |
|
mov [edi], ch |
|
mov ch, [ebx+edx] |
|
mov dl, al |
|
mov [edi+1], ch |
|
mov ch, [ebx+edx] |
|
mov dl, ah |
|
mov [edi+2], ch |
|
mov ch, [ebx+edx] |
|
mov [edi+3], ch |
|
add edi, 4 |
|
dec cl |
|
jnz label9 |
|
labret: |
|
retn |
|
} |
|
// clang-format on |
|
|
|
__asm { |
|
labexit: |
|
} |
|
#else |
|
int i; |
|
BYTE width; |
|
BYTE *src, *dst; |
|
|
|
src = pRLEBytes; |
|
dst = pDecodeTo; |
|
tbl = &pLightTbl[light_table_index * 256]; |
|
w = nWidth; |
|
|
|
for (; src != &pRLEBytes[nDataSize]; dst -= BUFFER_WIDTH + w) { |
|
for (i = w; i;) { |
|
width = *src++; |
|
if (!(width & 0x80)) { |
|
i -= width; |
|
if (dst < gpBufEnd) { |
|
if (width & 1) { |
|
dst[0] = tbl[src[0]]; |
|
src++; |
|
dst++; |
|
} |
|
width >>= 1; |
|
if (width & 1) { |
|
dst[0] = tbl[src[0]]; |
|
dst[1] = tbl[src[1]]; |
|
src += 2; |
|
dst += 2; |
|
} |
|
width >>= 1; |
|
for (; width; width--) { |
|
dst[0] = tbl[src[0]]; |
|
dst[1] = tbl[src[1]]; |
|
dst[2] = tbl[src[2]]; |
|
dst[3] = tbl[src[3]]; |
|
src += 4; |
|
dst += 4; |
|
} |
|
} else { |
|
src += width; |
|
dst += width; |
|
} |
|
} else { |
|
width = -(char)width; |
|
dst += width; |
|
i -= width; |
|
} |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
void Cel2DecDatLightTrans(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth) |
|
{ |
|
int w; |
|
BOOL shift; |
|
BYTE *tbl; |
|
|
|
/// ASSERT: assert(pDecodeTo != NULL); |
|
if (!pDecodeTo) |
|
return; |
|
/// ASSERT: assert(pRLEBytes != NULL); |
|
if (!pRLEBytes) |
|
return; |
|
/// ASSERT: assert(gpBuffer); |
|
if (!gpBuffer) |
|
return; |
|
|
|
#ifdef USE_ASM |
|
__asm { |
|
mov eax, light_table_index |
|
shl eax, 8 |
|
add eax, pLightTbl |
|
mov tbl, eax |
|
mov esi, pRLEBytes |
|
mov edi, pDecodeTo |
|
mov eax, BUFFER_WIDTH |
|
add eax, nWidth |
|
mov w, eax |
|
mov ebx, nDataSize |
|
add ebx, esi |
|
mov eax, edi |
|
and eax, 1 |
|
mov shift, eax |
|
label1: |
|
mov edx, nWidth |
|
label2: |
|
xor eax, eax |
|
lodsb |
|
or al, al |
|
js label10 |
|
push ebx |
|
mov ebx, tbl |
|
sub edx, eax |
|
cmp edi, gpBufEnd |
|
jb label3 |
|
add esi, eax |
|
add edi, eax |
|
jmp label9 |
|
label3: |
|
mov ecx, eax |
|
mov eax, edi |
|
and eax, 1 |
|
cmp eax, shift |
|
jnz label6 |
|
shr ecx, 1 |
|
jnb label4 |
|
inc esi |
|
inc edi |
|
jecxz label9 |
|
jmp label7 |
|
label4: |
|
shr ecx, 1 |
|
jnb label5 |
|
inc esi |
|
inc edi |
|
lodsb |
|
xlat |
|
stosb |
|
jecxz label9 |
|
label5: |
|
lodsd |
|
inc edi |
|
ror eax, 8 |
|
xlat |
|
stosb |
|
ror eax, 10h |
|
inc edi |
|
xlat |
|
stosb |
|
loop label5 |
|
jmp label9 |
|
label6: |
|
shr ecx, 1 |
|
jnb label7 |
|
lodsb |
|
xlat |
|
stosb |
|
jecxz label9 |
|
jmp label4 |
|
label7: |
|
shr ecx, 1 |
|
jnb label8 |
|
lodsb |
|
xlat |
|
stosb |
|
inc esi |
|
inc edi |
|
jecxz label9 |
|
label8: |
|
lodsd |
|
xlat |
|
stosb |
|
inc edi |
|
ror eax, 10h |
|
xlat |
|
stosb |
|
inc edi |
|
loop label8 |
|
label9: |
|
pop ebx |
|
or edx, edx |
|
jz label11 |
|
jmp label2 |
|
label10: |
|
neg al |
|
add edi, eax |
|
sub edx, eax |
|
jnz label2 |
|
label11: |
|
sub edi, w |
|
mov eax, shift |
|
inc eax |
|
and eax, 1 |
|
mov shift, eax |
|
cmp ebx, esi |
|
jnz label1 |
|
} |
|
#else |
|
int i; |
|
BYTE width; |
|
BYTE *src, *dst; |
|
|
|
src = pRLEBytes; |
|
dst = pDecodeTo; |
|
tbl = &pLightTbl[light_table_index * 256]; |
|
w = nWidth; |
|
shift = (BYTE)dst & 1; |
|
|
|
for (; src != &pRLEBytes[nDataSize]; dst -= BUFFER_WIDTH + w, shift = (shift + 1) & 1) { |
|
for (i = w; i;) { |
|
width = *src++; |
|
if (!(width & 0x80)) { |
|
i -= width; |
|
if (dst < gpBufEnd) { |
|
if (((BYTE)dst & 1) == shift) { |
|
if (!(width & 1)) { |
|
goto L_ODD; |
|
} else { |
|
src++; |
|
dst++; |
|
L_EVEN: |
|
width >>= 1; |
|
if (width & 1) { |
|
dst[0] = tbl[src[0]]; |
|
src += 2; |
|
dst += 2; |
|
} |
|
width >>= 1; |
|
for (; width; width--) { |
|
dst[0] = tbl[src[0]]; |
|
dst[2] = tbl[src[2]]; |
|
src += 4; |
|
dst += 4; |
|
} |
|
} |
|
} else { |
|
if (!(width & 1)) { |
|
goto L_EVEN; |
|
} else { |
|
dst[0] = tbl[src[0]]; |
|
src++; |
|
dst++; |
|
L_ODD: |
|
width >>= 1; |
|
if (width & 1) { |
|
dst[1] = tbl[src[1]]; |
|
src += 2; |
|
dst += 2; |
|
} |
|
width >>= 1; |
|
for (; width; width--) { |
|
dst[1] = tbl[src[1]]; |
|
dst[3] = tbl[src[3]]; |
|
src += 4; |
|
dst += 4; |
|
} |
|
} |
|
} |
|
} else { |
|
src += width; |
|
dst += width; |
|
} |
|
} else { |
|
width = -(char)width; |
|
dst += width; |
|
i -= width; |
|
} |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void Cel2DecodeHdrLight(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
|
{ |
|
int nDataStart, nDataSize, nDataCap; |
|
BYTE *pRLEBytes, *pDecodeTo; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
if (!gpBuffer) |
|
return; |
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
|
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
nDataCap = *(WORD *)&pRLEBytes[CelCap]; |
|
if (CelCap == 8) |
|
nDataCap = 0; |
|
|
|
if (nDataCap) |
|
nDataSize = nDataCap - nDataStart; |
|
else |
|
nDataSize -= nDataStart; |
|
|
|
pRLEBytes += nDataStart; |
|
pDecodeTo = &gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]]; |
|
|
|
if (light_table_index) |
|
Cel2DecDatLightOnly(pDecodeTo, pRLEBytes, nDataSize, nWidth); |
|
else |
|
Cel2DecDatOnly(pDecodeTo, pRLEBytes, nDataSize, nWidth); |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void Cel2DecodeLightTrans(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
|
{ |
|
int nDataStart, nDataSize, nDataCap; |
|
BYTE *pRLEBytes; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
|
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
nDataCap = *(WORD *)&pRLEBytes[CelCap]; |
|
if (CelCap == 8) |
|
nDataCap = 0; |
|
|
|
if (nDataCap) |
|
nDataSize = nDataCap - nDataStart; |
|
else |
|
nDataSize -= nDataStart; |
|
|
|
pRLEBytes += nDataStart; |
|
|
|
if (cel_transparency_active) |
|
Cel2DecDatLightTrans(pBuff, pRLEBytes, nDataSize, nWidth); |
|
else if (light_table_index) |
|
Cel2DecDatLightOnly(pBuff, pRLEBytes, nDataSize, nWidth); |
|
else |
|
Cel2DecDatOnly(pBuff, pRLEBytes, nDataSize, nWidth); |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void Cel2DrawHdrLightRed(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap, char light) |
|
{ |
|
int nDataStart, nDataSize, nDataCap, w, idx; |
|
BYTE *pRLEBytes, *dst, *tbl; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
if (!gpBuffer) |
|
return; |
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
if (CelCap == 8) |
|
nDataCap = 0; |
|
else |
|
nDataCap = *(WORD *)&pRLEBytes[CelCap]; |
|
if (nDataCap) |
|
nDataSize = nDataCap - nDataStart; |
|
else |
|
nDataSize -= nDataStart; |
|
|
|
pRLEBytes += nDataStart; |
|
dst = &gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]]; |
|
|
|
idx = light4flag ? 1024 : 4096; |
|
if (light == 2) |
|
idx += 256; |
|
if (light >= 4) |
|
idx += (light - 1) << 8; |
|
|
|
tbl = &pLightTbl[idx]; |
|
|
|
#ifdef USE_ASM |
|
w = BUFFER_WIDTH + nWidth; |
|
|
|
__asm { |
|
mov esi, pRLEBytes |
|
mov edi, dst |
|
mov ecx, nDataSize |
|
add ecx, esi |
|
label1: |
|
push ecx |
|
mov edx, nWidth |
|
xor ecx, ecx |
|
label2: |
|
xor eax, eax |
|
mov al, [esi] |
|
inc esi |
|
test al, al |
|
js label5 |
|
mov ebx, tbl |
|
sub edx, eax |
|
cmp edi, gpBufEnd |
|
jb label3 |
|
add esi, eax |
|
add edi, eax |
|
jmp label4 |
|
label3: |
|
mov cl, [esi] |
|
inc esi |
|
mov cl, [ebx+ecx] |
|
mov [edi], cl |
|
dec eax |
|
lea edi, [edi+1] |
|
jnz label3 |
|
label4: |
|
test edx, edx |
|
jz label6 |
|
jmp label2 |
|
label5: |
|
neg al |
|
add edi, eax |
|
sub edx, eax |
|
jnz label2 |
|
label6: |
|
pop ecx |
|
sub edi, w |
|
cmp ecx, esi |
|
jnz label1 |
|
} |
|
#else |
|
BYTE width; |
|
BYTE *end; |
|
|
|
end = &pRLEBytes[nDataSize]; |
|
|
|
for (; pRLEBytes != end; dst -= BUFFER_WIDTH + nWidth) { |
|
for (w = nWidth; w;) { |
|
width = *pRLEBytes++; |
|
if (!(width & 0x80)) { |
|
w -= width; |
|
if (dst < gpBufEnd) { |
|
while (width) { |
|
*dst = tbl[*pRLEBytes]; |
|
pRLEBytes++; |
|
dst++; |
|
width--; |
|
} |
|
} else { |
|
pRLEBytes += width; |
|
dst += width; |
|
} |
|
} else { |
|
width = -(char)width; |
|
dst += width; |
|
w -= width; |
|
} |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
void CelDecodeRect(BYTE *pBuff, int CelSkip, int hgt, int wdt, BYTE *pCelBuff, int nCel, int nWidth) |
|
{ |
|
BYTE *pRLEBytes, *dst, *end; |
|
|
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
/// ASSERT: assert(pBuff != NULL); |
|
if (!pBuff) |
|
return; |
|
|
|
#ifdef USE_ASM |
|
__asm { |
|
mov ebx, pCelBuff |
|
mov eax, nCel |
|
shl eax, 2 |
|
add ebx, eax |
|
mov eax, [ebx+4] |
|
sub eax, [ebx] |
|
mov end, eax |
|
mov eax, pCelBuff |
|
add eax, [ebx] |
|
mov pRLEBytes, eax |
|
} |
|
|
|
dst = &pBuff[hgt * wdt + CelSkip]; |
|
|
|
__asm { |
|
mov esi, pRLEBytes |
|
mov edi, dst |
|
mov eax, wdt |
|
add eax, nWidth |
|
mov wdt, eax |
|
mov ebx, end |
|
add ebx, esi |
|
label1: |
|
mov edx, nWidth |
|
label2: |
|
xor eax, eax |
|
lodsb |
|
or al, al |
|
js label6 |
|
sub edx, eax |
|
mov ecx, eax |
|
shr ecx, 1 |
|
jnb label3 |
|
movsb |
|
jecxz label5 |
|
label3: |
|
shr ecx, 1 |
|
jnb label4 |
|
movsw |
|
jecxz label5 |
|
label4: |
|
rep movsd |
|
label5: |
|
or edx, edx |
|
jz label7 |
|
jmp label2 |
|
label6: |
|
neg al |
|
add edi, eax |
|
sub edx, eax |
|
jnz label2 |
|
label7: |
|
sub edi, wdt |
|
cmp ebx, esi |
|
jnz label1 |
|
} |
|
#else |
|
int i; |
|
BYTE width; |
|
DWORD *pFrameTable; |
|
|
|
pFrameTable = (DWORD *)&pCelBuff[4 * nCel]; |
|
pRLEBytes = &pCelBuff[pFrameTable[0]]; |
|
end = &pRLEBytes[pFrameTable[1] - pFrameTable[0]]; |
|
dst = &pBuff[hgt * wdt + CelSkip]; |
|
|
|
for (; pRLEBytes != end; dst -= wdt + nWidth) { |
|
for (i = nWidth; i;) { |
|
width = *pRLEBytes++; |
|
if (!(width & 0x80)) { |
|
i -= width; |
|
if (width & 1) { |
|
dst[0] = pRLEBytes[0]; |
|
pRLEBytes++; |
|
dst++; |
|
} |
|
width >>= 1; |
|
if (width & 1) { |
|
dst[0] = pRLEBytes[0]; |
|
dst[1] = pRLEBytes[1]; |
|
pRLEBytes += 2; |
|
dst += 2; |
|
} |
|
width >>= 1; |
|
while (width) { |
|
dst[0] = pRLEBytes[0]; |
|
dst[1] = pRLEBytes[1]; |
|
dst[2] = pRLEBytes[2]; |
|
dst[3] = pRLEBytes[3]; |
|
pRLEBytes += 4; |
|
dst += 4; |
|
width--; |
|
} |
|
} else { |
|
width = -(char)width; |
|
dst += width; |
|
i -= width; |
|
} |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void CelDecodeClr(char col, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
|
{ |
|
int nDataStart, nDataSize, nDataCap, w; |
|
BYTE *pRLEBytes, *dst; |
|
|
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
/// ASSERT: assert(gpBuffer); |
|
if (!gpBuffer) |
|
return; |
|
|
|
#ifdef USE_ASM |
|
__asm { |
|
mov ebx, pCelBuff |
|
mov eax, nCel |
|
shl eax, 2 |
|
add ebx, eax |
|
mov eax, [ebx+4] |
|
sub eax, [ebx] |
|
mov nDataSize, eax |
|
mov edx, pCelBuff |
|
add edx, [ebx] |
|
mov pRLEBytes, edx |
|
add edx, CelSkip |
|
xor eax, eax |
|
mov ax, [edx] |
|
mov nDataStart, eax |
|
mov edx, pRLEBytes |
|
add edx, CelCap |
|
mov ax, [edx] |
|
mov nDataCap, eax |
|
} |
|
|
|
if (!nDataStart) return; |
|
|
|
if (CelCap == 8) |
|
nDataCap = 0; |
|
if (nDataCap) |
|
nDataSize = nDataCap - nDataStart; |
|
else |
|
nDataSize -= nDataStart; |
|
|
|
pRLEBytes += nDataStart; |
|
dst = &gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]]; |
|
|
|
__asm { |
|
mov esi, pRLEBytes |
|
mov edi, dst |
|
mov eax, BUFFER_WIDTH |
|
add eax, nWidth |
|
mov w, eax |
|
mov ebx, nDataSize |
|
add ebx, esi |
|
label1: |
|
mov edx, nWidth |
|
label2: |
|
xor eax, eax |
|
lodsb |
|
or al, al |
|
js label5 |
|
sub edx, eax |
|
mov ecx, eax |
|
mov ah, col |
|
label3: |
|
lodsb |
|
or al, al |
|
jz label4 |
|
mov [edi-BUFFER_WIDTH], ah |
|
mov [edi-1], ah |
|
mov [edi+1], ah |
|
mov [edi+BUFFER_WIDTH], ah |
|
label4: |
|
inc edi |
|
loop label3 |
|
or edx, edx |
|
jz label6 |
|
jmp label2 |
|
label5: |
|
neg al |
|
add edi, eax |
|
sub edx, eax |
|
jnz label2 |
|
label6: |
|
sub edi, w |
|
cmp ebx, esi |
|
jnz label1 |
|
} |
|
#else |
|
BYTE width; |
|
BYTE *end, *src; |
|
DWORD *pFrameTable; |
|
|
|
pFrameTable = (DWORD *)&pCelBuff[4 * nCel]; |
|
pRLEBytes = &pCelBuff[pFrameTable[0]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
nDataCap = *(WORD *)&pRLEBytes[CelCap]; |
|
if (CelCap == 8) |
|
nDataCap = 0; |
|
|
|
if (nDataCap) |
|
nDataSize = nDataCap - nDataStart; |
|
else |
|
nDataSize = pFrameTable[1] - pFrameTable[0] - nDataStart; |
|
|
|
src = pRLEBytes + nDataStart; |
|
end = &src[nDataSize]; |
|
dst = &gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]]; |
|
|
|
for (; src != end; dst -= BUFFER_WIDTH + nWidth) { |
|
for (w = nWidth; w;) { |
|
width = *src++; |
|
if (!(width & 0x80)) { |
|
w -= width; |
|
while (width) { |
|
if (*src++) { |
|
dst[-BUFFER_WIDTH] = col; |
|
dst[-1] = col; |
|
dst[1] = col; |
|
dst[BUFFER_WIDTH] = col; |
|
} |
|
dst++; |
|
width--; |
|
} |
|
} else { |
|
width = -(char)width; |
|
dst += width; |
|
w -= width; |
|
} |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void CelDrawHdrClrHL(char col, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
|
{ |
|
int nDataStart, nDataSize, nDataCap, w; |
|
BYTE *pRLEBytes, *dst; |
|
|
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
/// ASSERT: assert(gpBuffer); |
|
if (!gpBuffer) |
|
return; |
|
|
|
#ifdef USE_ASM |
|
__asm { |
|
mov ebx, pCelBuff |
|
mov eax, nCel |
|
shl eax, 2 |
|
add ebx, eax |
|
mov eax, [ebx+4] |
|
sub eax, [ebx] |
|
mov nDataSize, eax |
|
mov edx, pCelBuff |
|
add edx, [ebx] |
|
mov pRLEBytes, edx |
|
add edx, CelSkip |
|
xor eax, eax |
|
mov ax, [edx] |
|
mov nDataStart, eax |
|
mov edx, pRLEBytes |
|
add edx, CelCap |
|
mov ax, [edx] |
|
mov nDataCap, eax |
|
} |
|
|
|
if (!nDataStart) return; |
|
|
|
if (CelCap == 8) |
|
nDataCap = 0; |
|
if (nDataCap) |
|
nDataSize = nDataCap - nDataStart; |
|
else |
|
nDataSize -= nDataStart; |
|
|
|
pRLEBytes += nDataStart; |
|
dst = &gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]]; |
|
|
|
__asm { |
|
mov esi, pRLEBytes |
|
mov edi, dst |
|
mov eax, BUFFER_WIDTH |
|
add eax, nWidth |
|
mov w, eax |
|
mov ebx, nDataSize |
|
add ebx, esi |
|
label1: |
|
mov edx, nWidth |
|
label2: |
|
xor eax, eax |
|
lodsb |
|
or al, al |
|
js label10 |
|
sub edx, eax |
|
mov ecx, gpBufEnd |
|
cmp edi, ecx |
|
jb label3 |
|
add esi, eax |
|
add edi, eax |
|
jmp label9 |
|
label3: |
|
sub ecx, BUFFER_WIDTH |
|
cmp edi, ecx |
|
jnb label6 |
|
mov ecx, eax |
|
mov ah, col |
|
label4: |
|
lodsb |
|
or al, al |
|
jz label5 |
|
mov [edi-BUFFER_WIDTH], ah |
|
mov [edi-1], ah |
|
mov [edi+1], ah |
|
mov [edi+BUFFER_WIDTH], ah |
|
label5: |
|
inc edi |
|
loop label4 |
|
jmp label9 |
|
label6: |
|
mov ecx, eax |
|
mov ah, col |
|
label7: |
|
lodsb |
|
or al, al |
|
jz label8 |
|
mov [edi-BUFFER_WIDTH], ah |
|
mov [edi-1], ah |
|
mov [edi+1], ah |
|
label8: |
|
inc edi |
|
loop label7 |
|
label9: |
|
or edx, edx |
|
jz label11 |
|
jmp label2 |
|
label10: |
|
neg al |
|
add edi, eax |
|
sub edx, eax |
|
jnz label2 |
|
label11: |
|
sub edi, w |
|
cmp ebx, esi |
|
jnz label1 |
|
} |
|
#else |
|
BYTE width; |
|
BYTE *end, *src; |
|
DWORD *pFrameTable; |
|
|
|
pFrameTable = (DWORD *)&pCelBuff[4 * nCel]; |
|
pRLEBytes = &pCelBuff[pFrameTable[0]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
nDataCap = *(WORD *)&pRLEBytes[CelCap]; |
|
if (CelCap == 8) |
|
nDataCap = 0; |
|
|
|
if (nDataCap) |
|
nDataSize = nDataCap - nDataStart; |
|
else |
|
nDataSize = pFrameTable[1] - pFrameTable[0] - nDataStart; |
|
|
|
src = pRLEBytes + nDataStart; |
|
end = &src[nDataSize]; |
|
dst = &gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]]; |
|
|
|
for (; src != end; dst -= BUFFER_WIDTH + nWidth) { |
|
for (w = nWidth; w;) { |
|
width = *src++; |
|
if (!(width & 0x80)) { |
|
w -= width; |
|
if (dst < gpBufEnd) { |
|
if (dst >= gpBufEnd - BUFFER_WIDTH) { |
|
while (width) { |
|
if (*src++) { |
|
dst[-BUFFER_WIDTH] = col; |
|
dst[-1] = col; |
|
dst[1] = col; |
|
} |
|
dst++; |
|
width--; |
|
} |
|
} else { |
|
while (width) { |
|
if (*src++) { |
|
dst[-BUFFER_WIDTH] = col; |
|
dst[-1] = col; |
|
dst[1] = col; |
|
dst[BUFFER_WIDTH] = col; |
|
} |
|
dst++; |
|
width--; |
|
} |
|
} |
|
} else { |
|
src += width; |
|
dst += width; |
|
} |
|
} else { |
|
width = -(char)width; |
|
dst += width; |
|
w -= width; |
|
} |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
void ENG_set_pixel(int sx, int sy, BYTE col) |
|
{ |
|
BYTE *dst; |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
|
|
if (sy < 0 || sy >= 640 || sx < 64 || sx >= 704) |
|
return; |
|
|
|
dst = &gpBuffer[sx + PitchTbl[sy]]; |
|
|
|
#ifdef USE_ASM |
|
__asm { |
|
mov edi, dst |
|
cmp edi, gpBufEnd |
|
jnb label1 |
|
mov al, col |
|
mov [edi], al |
|
label1: |
|
} |
|
#else |
|
if (dst < gpBufEnd) |
|
*dst = col; |
|
#endif |
|
} |
|
|
|
void engine_draw_pixel(int sx, int sy) |
|
{ |
|
BYTE *dst; |
|
|
|
/// ASSERT: assert(gpBuffer); |
|
|
|
if (gbRotateMap) { |
|
if (gbNotInView && (sx < 0 || sx >= 640 || sy < 64 || sy >= 704)) |
|
return; |
|
dst = &gpBuffer[sy + PitchTbl[sx]]; |
|
} else { |
|
if (gbNotInView && (sy < 0 || sy >= 640 || sx < 64 || sx >= 704)) |
|
return; |
|
dst = &gpBuffer[sx + PitchTbl[sy]]; |
|
} |
|
|
|
#ifdef USE_ASM |
|
__asm { |
|
mov edi, dst |
|
cmp edi, gpBufEnd |
|
jnb label1 |
|
mov al, gbPixelCol |
|
mov [edi], al |
|
label1: |
|
} |
|
#else |
|
if (dst < gpBufEnd) |
|
*dst = gbPixelCol; |
|
#endif |
|
} |
|
|
|
// Exact copy from https://github.com/erich666/GraphicsGems/blob/dad26f941e12c8bf1f96ea21c1c04cd2206ae7c9/gems/DoubleLine.c |
|
// Except: |
|
// * not in view checks |
|
// * global variable instead of reverse flag |
|
// * condition for pixels_left < 0 removed |
|
|
|
/* |
|
Symmetric Double Step Line Algorithm |
|
by Brian Wyvill |
|
from "Graphics Gems", Academic Press, 1990 |
|
*/ |
|
|
|
#define GG_SWAP(A, B) \ |
|
{ \ |
|
(A) ^= (B); \ |
|
(B) ^= (A); \ |
|
(A) ^= (B); \ |
|
} |
|
#define GG_ABSOLUTE(I, J, K) (((I) - (J)) * ((K) = (((I) - (J)) < 0 ? -1 : 1))) |
|
|
|
void DrawLine(int x0, int y0, int x1, int y1, BYTE col) |
|
{ |
|
int dx, dy, incr1, incr2, D, x, y, xend, c, pixels_left; |
|
int sign_x, sign_y, step, i; |
|
int x1_, y1_; |
|
|
|
gbPixelCol = col; |
|
|
|
gbNotInView = FALSE; |
|
if (x0 < 0 + 64 || x0 >= 640 + 64) { |
|
gbNotInView = TRUE; |
|
} |
|
if (x1 < 0 + 64 || x1 >= 640 + 64) { |
|
gbNotInView = TRUE; |
|
} |
|
if (y0 < 0 + SCREEN_Y || y0 >= VIEWPORT_HEIGHT + SCREEN_Y) { |
|
gbNotInView = TRUE; |
|
} |
|
if (y1 < 0 + SCREEN_Y || y1 >= VIEWPORT_HEIGHT + SCREEN_Y) { |
|
gbNotInView = TRUE; |
|
} |
|
|
|
dx = GG_ABSOLUTE(x1, x0, sign_x); |
|
dy = GG_ABSOLUTE(y1, y0, sign_y); |
|
/* decide increment sign by the slope sign */ |
|
if (sign_x == sign_y) |
|
step = 1; |
|
else |
|
step = -1; |
|
|
|
if (dy > dx) { /* chooses axis of greatest movement (make |
|
* dx) */ |
|
GG_SWAP(x0, y0); |
|
GG_SWAP(x1, y1); |
|
GG_SWAP(dx, dy); |
|
gbRotateMap = TRUE; |
|
} else |
|
gbRotateMap = FALSE; |
|
/* note error check for dx==0 should be included here */ |
|
if (x0 > x1) { /* start from the smaller coordinate */ |
|
x = x1; |
|
y = y1; |
|
x1_ = x0; |
|
y1_ = y0; |
|
} else { |
|
x = x0; |
|
y = y0; |
|
x1_ = x1; |
|
y1_ = y1; |
|
} |
|
|
|
/* Note dx=n implies 0 - n or (dx+1) pixels to be set */ |
|
/* Go round loop dx/4 times then plot last 0,1,2 or 3 pixels */ |
|
/* In fact (dx-1)/4 as 2 pixels are already plotted */ |
|
xend = (dx - 1) / 4; |
|
pixels_left = (dx - 1) % 4; /* number of pixels left over at the end */ |
|
engine_draw_pixel(x, y); |
|
engine_draw_pixel(x1_, y1_); /* plot first two points */ |
|
incr2 = 4 * dy - 2 * dx; |
|
if (incr2 < 0) { /* slope less than 1/2 */ |
|
c = 2 * dy; |
|
incr1 = 2 * c; |
|
D = incr1 - dx; |
|
|
|
for (i = 0; i < xend; i++) { /* plotting loop */ |
|
++x; |
|
--x1_; |
|
if (D < 0) { |
|
/* pattern 1 forwards */ |
|
engine_draw_pixel(x, y); |
|
engine_draw_pixel(++x, y); |
|
/* pattern 1 backwards */ |
|
engine_draw_pixel(x1_, y1_); |
|
engine_draw_pixel(--x1_, y1_); |
|
D += incr1; |
|
} else { |
|
if (D < c) { |
|
/* pattern 2 forwards */ |
|
engine_draw_pixel(x, y); |
|
engine_draw_pixel(++x, y += step); |
|
/* pattern 2 backwards */ |
|
engine_draw_pixel(x1_, y1_); |
|
engine_draw_pixel(--x1_, y1_ -= step); |
|
} else { |
|
/* pattern 3 forwards */ |
|
engine_draw_pixel(x, y += step); |
|
engine_draw_pixel(++x, y); |
|
/* pattern 3 backwards */ |
|
engine_draw_pixel(x1_, y1_ -= step); |
|
engine_draw_pixel(--x1_, y1_); |
|
} |
|
D += incr2; |
|
} |
|
} /* end for */ |
|
|
|
/* plot last pattern */ |
|
if (pixels_left) { |
|
if (D < 0) { |
|
engine_draw_pixel(++x, y); /* pattern 1 */ |
|
if (pixels_left > 1) |
|
engine_draw_pixel(++x, y); |
|
if (pixels_left > 2) |
|
engine_draw_pixel(--x1_, y1_); |
|
} else { |
|
if (D < c) { |
|
engine_draw_pixel(++x, y); /* pattern 2 */ |
|
if (pixels_left > 1) |
|
engine_draw_pixel(++x, y += step); |
|
if (pixels_left > 2) |
|
engine_draw_pixel(--x1_, y1_); |
|
} else { |
|
/* pattern 3 */ |
|
engine_draw_pixel(++x, y += step); |
|
if (pixels_left > 1) |
|
engine_draw_pixel(++x, y); |
|
if (pixels_left > 2) |
|
engine_draw_pixel(--x1_, y1_ -= step); |
|
} |
|
} |
|
} /* end if pixels_left */ |
|
} |
|
/* end slope < 1/2 */ |
|
else { /* slope greater than 1/2 */ |
|
c = 2 * (dy - dx); |
|
incr1 = 2 * c; |
|
D = incr1 + dx; |
|
for (i = 0; i < xend; i++) { |
|
++x; |
|
--x1_; |
|
if (D > 0) { |
|
/* pattern 4 forwards */ |
|
engine_draw_pixel(x, y += step); |
|
engine_draw_pixel(++x, y += step); |
|
/* pattern 4 backwards */ |
|
engine_draw_pixel(x1_, y1_ -= step); |
|
engine_draw_pixel(--x1_, y1_ -= step); |
|
D += incr1; |
|
} else { |
|
if (D < c) { |
|
/* pattern 2 forwards */ |
|
engine_draw_pixel(x, y); |
|
engine_draw_pixel(++x, y += step); |
|
|
|
/* pattern 2 backwards */ |
|
engine_draw_pixel(x1_, y1_); |
|
engine_draw_pixel(--x1_, y1_ -= step); |
|
} else { |
|
/* pattern 3 forwards */ |
|
engine_draw_pixel(x, y += step); |
|
engine_draw_pixel(++x, y); |
|
/* pattern 3 backwards */ |
|
engine_draw_pixel(x1_, y1_ -= step); |
|
engine_draw_pixel(--x1_, y1_); |
|
} |
|
D += incr2; |
|
} |
|
} /* end for */ |
|
/* plot last pattern */ |
|
if (pixels_left) { |
|
if (D > 0) { |
|
engine_draw_pixel(++x, y += step); /* pattern 4 */ |
|
if (pixels_left > 1) |
|
engine_draw_pixel(++x, y += step); |
|
if (pixels_left > 2) |
|
engine_draw_pixel(--x1_, y1_ -= step); |
|
} else { |
|
if (D < c) { |
|
engine_draw_pixel(++x, y); /* pattern 2 */ |
|
if (pixels_left > 1) |
|
engine_draw_pixel(++x, y += step); |
|
if (pixels_left > 2) |
|
engine_draw_pixel(--x1_, y1_); |
|
} else { |
|
/* pattern 3 */ |
|
engine_draw_pixel(++x, y += step); |
|
if (pixels_left > 1) |
|
engine_draw_pixel(++x, y); |
|
if (pixels_left > 2) { |
|
if (D > c) /* step 3 */ |
|
engine_draw_pixel(--x1_, y1_ -= step); |
|
else /* step 2 */ |
|
engine_draw_pixel(--x1_, y1_); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
int GetDirection(int x1, int y1, int x2, int y2) |
|
{ |
|
int mx, my; |
|
int md, ny; |
|
|
|
mx = x2 - x1; |
|
my = y2 - y1; |
|
|
|
if (mx >= 0) { |
|
if (my >= 0) { |
|
md = DIR_S; |
|
if (2 * mx < my) |
|
md = DIR_SW; |
|
} else { |
|
my = -my; |
|
md = DIR_E; |
|
if (2 * mx < my) |
|
md = DIR_NE; |
|
} |
|
if (2 * my < mx) |
|
return DIR_SE; |
|
} else { |
|
ny = -mx; |
|
if (my >= 0) { |
|
md = DIR_W; |
|
if (2 * ny < my) |
|
md = DIR_SW; |
|
} else { |
|
my = -my; |
|
md = DIR_N; |
|
if (2 * ny < my) |
|
md = DIR_NE; |
|
} |
|
if (2 * my < ny) |
|
return DIR_NW; |
|
} |
|
|
|
return md; |
|
} |
|
|
|
void SetRndSeed(int s) |
|
{ |
|
SeedCount = 0; |
|
sglGameSeed = s; |
|
orgseed = s; |
|
} |
|
|
|
int GetRndSeed() |
|
{ |
|
SeedCount++; |
|
sglGameSeed = rand_multiplier * sglGameSeed + rand_increment; |
|
return abs(sglGameSeed); |
|
} |
|
|
|
int random(BYTE idx, int v) |
|
{ |
|
if (v <= 0) |
|
return 0; |
|
if (v >= 0xFFFF) |
|
return GetRndSeed() % v; |
|
return (GetRndSeed() >> 16) % v; |
|
} |
|
|
|
void engine_debug_trap(BOOL show_cursor) |
|
{ |
|
/* |
|
TMemBlock *pCurr; |
|
|
|
sgMemCrit.Enter(); |
|
while(sgpMemBlock != NULL) { |
|
pCurr = sgpMemBlock->pNext; |
|
SMemFree(sgpMemBlock, "C:\\Diablo\\Direct\\ENGINE.CPP", 1970); |
|
sgpMemBlock = pCurr; |
|
} |
|
sgMemCrit.Leave(); |
|
*/ |
|
} |
|
|
|
BYTE *DiabloAllocPtr(DWORD dwBytes) |
|
{ |
|
BYTE *buf; |
|
|
|
#ifdef __cplusplus |
|
sgMemCrit.Enter(); |
|
#endif |
|
buf = (BYTE *)SMemAlloc(dwBytes, "C:\\Src\\Diablo\\Source\\ENGINE.CPP", 2236, 0); |
|
#ifdef __cplusplus |
|
sgMemCrit.Leave(); |
|
#endif |
|
|
|
if (buf == NULL) { |
|
ErrDlg(IDD_DIALOG2, GetLastError(), "C:\\Src\\Diablo\\Source\\ENGINE.CPP", 2269); |
|
} |
|
|
|
return buf; |
|
} |
|
|
|
void mem_free_dbg(void *p) |
|
{ |
|
if (p) { |
|
#ifdef __cplusplus |
|
sgMemCrit.Enter(); |
|
#endif |
|
SMemFree(p, "C:\\Src\\Diablo\\Source\\ENGINE.CPP", 2317, 0); |
|
#ifdef __cplusplus |
|
sgMemCrit.Leave(); |
|
#endif |
|
} |
|
} |
|
|
|
BYTE *LoadFileInMem(char *pszName, DWORD *pdwFileLen) |
|
{ |
|
HANDLE file; |
|
BYTE *buf; |
|
int fileLen; |
|
|
|
WOpenFile(pszName, &file, FALSE); |
|
fileLen = WGetFileSize(file, NULL); |
|
|
|
if (pdwFileLen) |
|
*pdwFileLen = fileLen; |
|
|
|
if (!fileLen) |
|
app_fatal("Zero length SFILE:\n%s", pszName); |
|
|
|
buf = (BYTE *)DiabloAllocPtr(fileLen); |
|
|
|
WReadFile(file, buf, fileLen); |
|
WCloseFile(file); |
|
|
|
return buf; |
|
} |
|
|
|
DWORD LoadFileWithMem(const char *pszName, void *p) |
|
{ |
|
DWORD dwFileLen; |
|
HANDLE hsFile; |
|
|
|
/// ASSERT: assert(pszName); |
|
if (p == NULL) { |
|
app_fatal("LoadFileWithMem(NULL):\n%s", pszName); |
|
} |
|
|
|
WOpenFile(pszName, &hsFile, FALSE); |
|
|
|
dwFileLen = WGetFileSize(hsFile, NULL); |
|
if (dwFileLen == 0) { |
|
app_fatal("Zero length SFILE:\n%s", pszName); |
|
} |
|
|
|
WReadFile(hsFile, p, dwFileLen); |
|
WCloseFile(hsFile); |
|
|
|
return dwFileLen; |
|
} |
|
|
|
void Cl2ApplyTrans(BYTE *p, BYTE *ttbl, int nCel) |
|
{ |
|
int i, nDataSize; |
|
char width; |
|
BYTE *dst; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(p != NULL); |
|
/// ASSERT: assert(ttbl != NULL); |
|
|
|
for (i = 1; i <= nCel; i++) { |
|
pFrameTable = (DWORD *)&p[4 * i]; |
|
dst = &p[pFrameTable[0] + 10]; |
|
nDataSize = pFrameTable[1] - pFrameTable[0] - 10; |
|
while (nDataSize) { |
|
width = *dst++; |
|
nDataSize--; |
|
/// ASSERT: assert(nDataSize >= 0); |
|
if (width < 0) { |
|
width = -width; |
|
if (width > 65) { |
|
nDataSize--; |
|
/// ASSERT: assert(nDataSize >= 0); |
|
*dst = ttbl[*dst]; |
|
dst++; |
|
} else { |
|
nDataSize -= width; |
|
/// ASSERT: assert(nDataSize >= 0); |
|
while (width) { |
|
*dst = ttbl[*dst]; |
|
dst++; |
|
width--; |
|
} |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void Cl2DecodeFrm1(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
|
{ |
|
int nDataStart, nDataSize; |
|
BYTE *pRLEBytes; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(gpBuffer != NULL); |
|
if (!gpBuffer) |
|
return; |
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
/// ASSERT: assert(nCel > 0); |
|
if (nCel <= 0) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
/// ASSERT: assert(nCel <= (int) pFrameTable[0]); |
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
if (CelCap == 8) |
|
nDataSize = 0; |
|
else |
|
nDataSize = *(WORD *)&pRLEBytes[CelCap]; |
|
if (!nDataSize) |
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
|
|
Cl2DecDatFrm1( |
|
&gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]], |
|
pRLEBytes + nDataStart, |
|
nDataSize - nDataStart, |
|
nWidth); |
|
} |
|
|
|
void Cl2DecDatFrm1(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth) |
|
{ |
|
#ifdef USE_ASM |
|
__asm { |
|
push ebx |
|
push esi |
|
push edi |
|
mov esi, edx /// UNSAFE: use 'mov esi, pRLEBytes' |
|
mov edi, ecx /// UNSAFE: use 'mov edi, pDecodeTo' |
|
xor eax, eax |
|
mov ebx, nWidth |
|
mov ecx, nDataSize |
|
label1: |
|
mov al, [esi] |
|
inc esi |
|
dec ecx |
|
test al, al |
|
jns label6 |
|
neg al |
|
cmp al, 41h |
|
jle label3 |
|
sub al, 41h |
|
dec ecx |
|
mov dl, [esi] |
|
inc esi |
|
sub ebx, eax |
|
label2: |
|
mov [edi], dl |
|
dec eax |
|
lea edi, [edi+1] |
|
jnz label2 |
|
jmp label5 |
|
label3: |
|
sub ecx, eax |
|
sub ebx, eax |
|
label4: |
|
mov dl, [esi] |
|
inc esi |
|
mov [edi], dl |
|
dec eax |
|
lea edi, [edi+1] |
|
jnz label4 |
|
label5: |
|
test ebx, ebx |
|
jnz label10 |
|
mov ebx, nWidth |
|
sub edi, BUFFER_WIDTH |
|
sub edi, ebx |
|
jmp label10 |
|
label6: |
|
cmp eax, ebx |
|
jle label7 |
|
mov edx, ebx |
|
add edi, ebx |
|
sub eax, ebx |
|
jmp label8 |
|
label7: |
|
mov edx, eax |
|
add edi, eax |
|
xor eax, eax |
|
label8: |
|
sub ebx, edx |
|
jnz label9 |
|
mov ebx, nWidth |
|
sub edi, BUFFER_WIDTH |
|
sub edi, ebx |
|
label9: |
|
test eax, eax |
|
jnz label6 |
|
label10: |
|
test ecx, ecx |
|
jnz label1 |
|
pop edi |
|
pop esi |
|
pop ebx |
|
} |
|
#else |
|
int w; |
|
char width; |
|
BYTE fill; |
|
BYTE *src, *dst; |
|
|
|
src = pRLEBytes; |
|
dst = pDecodeTo; |
|
w = nWidth; |
|
|
|
while (nDataSize) { |
|
width = *src++; |
|
nDataSize--; |
|
if (width < 0) { |
|
width = -width; |
|
if (width > 65) { |
|
width -= 65; |
|
nDataSize--; |
|
fill = *src++; |
|
w -= width; |
|
while (width) { |
|
*dst = fill; |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} else { |
|
nDataSize -= width; |
|
w -= width; |
|
while (width) { |
|
*dst = *src; |
|
src++; |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} |
|
} |
|
while (width) { |
|
if (width > w) { |
|
dst += w; |
|
width -= w; |
|
w = 0; |
|
} else { |
|
dst += width; |
|
w -= width; |
|
width = 0; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void Cl2DecodeFrm2(char col, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
|
{ |
|
int nDataStart, nDataSize; |
|
BYTE *pRLEBytes; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(gpBuffer != NULL); |
|
if (!gpBuffer) |
|
return; |
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
/// ASSERT: assert(nCel > 0); |
|
if (nCel <= 0) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
/// ASSERT: assert(nCel <= (int) pFrameTable[0]); |
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
if (CelCap == 8) |
|
nDataSize = 0; |
|
else |
|
nDataSize = *(WORD *)&pRLEBytes[CelCap]; |
|
if (!nDataSize) |
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
|
|
Cl2DecDatFrm2( |
|
&gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]], |
|
pRLEBytes + nDataStart, |
|
nDataSize - nDataStart, |
|
nWidth, |
|
col); |
|
} |
|
|
|
void Cl2DecDatFrm2(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth, char col) |
|
{ |
|
#ifdef USE_ASM |
|
__asm { |
|
push ebx |
|
push esi |
|
push edi |
|
mov esi, edx /// UNSAFE: use 'mov esi, pRLEBytes' |
|
mov edi, ecx /// UNSAFE: use 'mov edi, pDecodeTo' |
|
xor eax, eax |
|
mov ebx, nWidth |
|
xor edx, edx |
|
mov ecx, nDataSize |
|
mov dl, col |
|
label1: |
|
mov al, [esi] |
|
inc esi |
|
dec ecx |
|
test al, al |
|
jns label7 |
|
neg al |
|
cmp al, 41h |
|
jle label3 |
|
sub al, 41h |
|
dec ecx |
|
mov dh, [esi] |
|
inc esi |
|
test dh, dh |
|
jz label7 |
|
mov [edi-1], dl |
|
sub ebx, eax |
|
mov [edi+eax], dl |
|
label2: |
|
mov [edi-BUFFER_WIDTH], dl |
|
mov [edi+BUFFER_WIDTH], dl |
|
dec eax |
|
lea edi, [edi+1] |
|
jnz label2 |
|
jmp label6 |
|
label3: |
|
sub ecx, eax |
|
sub ebx, eax |
|
label4: |
|
mov dh, [esi] |
|
inc esi |
|
test dh, dh |
|
jz label5 |
|
mov [edi-1], dl |
|
mov [edi+1], dl |
|
mov [edi-BUFFER_WIDTH], dl |
|
mov [edi+BUFFER_WIDTH], dl |
|
label5: |
|
dec eax |
|
lea edi, [edi+1] |
|
jnz label4 |
|
label6: |
|
test ebx, ebx |
|
jnz label11 |
|
mov ebx, nWidth |
|
sub edi, BUFFER_WIDTH |
|
sub edi, ebx |
|
jmp label11 |
|
label7: |
|
cmp eax, ebx |
|
jle label8 |
|
mov edx, ebx |
|
add edi, ebx |
|
sub eax, ebx |
|
jmp label9 |
|
label8: |
|
mov edx, eax |
|
add edi, eax |
|
xor eax, eax |
|
label9: |
|
sub ebx, edx |
|
jnz label10 |
|
mov ebx, nWidth |
|
sub edi, BUFFER_WIDTH |
|
sub edi, ebx |
|
label10: |
|
test eax, eax |
|
jnz label7 |
|
mov dl, col |
|
label11: |
|
test ecx, ecx |
|
jnz label1 |
|
pop edi |
|
pop esi |
|
pop ebx |
|
} |
|
#else |
|
int w; |
|
char width; |
|
BYTE *src, *dst; |
|
|
|
src = pRLEBytes; |
|
dst = pDecodeTo; |
|
w = nWidth; |
|
|
|
while (nDataSize) { |
|
width = *src++; |
|
nDataSize--; |
|
if (width < 0) { |
|
width = -width; |
|
if (width > 65) { |
|
width -= 65; |
|
nDataSize--; |
|
if (*src++) { |
|
w -= width; |
|
dst[-1] = col; |
|
dst[width] = col; |
|
while (width) { |
|
dst[-BUFFER_WIDTH] = col; |
|
dst[BUFFER_WIDTH] = col; |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} |
|
} else { |
|
nDataSize -= width; |
|
w -= width; |
|
while (width) { |
|
if (*src++) { |
|
dst[-1] = col; |
|
dst[1] = col; |
|
dst[-BUFFER_WIDTH] = col; |
|
dst[BUFFER_WIDTH] = col; |
|
} |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} |
|
} |
|
while (width) { |
|
if (width > w) { |
|
dst += w; |
|
width -= w; |
|
w = 0; |
|
} else { |
|
dst += width; |
|
w -= width; |
|
width = 0; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void Cl2DecodeFrm3(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap, char light) |
|
{ |
|
int nDataStart, nDataSize, idx, nSize; |
|
BYTE *pRLEBytes, *pDecodeTo; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(gpBuffer != NULL); |
|
if (!gpBuffer) |
|
return; |
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
/// ASSERT: assert(nCel > 0); |
|
if (nCel <= 0) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
/// ASSERT: assert(nCel <= (int) pFrameTable[0]); |
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
if (CelCap == 8) |
|
nDataSize = 0; |
|
else |
|
nDataSize = *(WORD *)&pRLEBytes[CelCap]; |
|
if (!nDataSize) |
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
|
|
nSize = nDataSize - nDataStart; |
|
pRLEBytes += nDataStart; |
|
pDecodeTo = &gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]]; |
|
|
|
idx = light4flag ? 1024 : 4096; |
|
if (light == 2) |
|
idx += 256; |
|
if (light >= 4) |
|
idx += (light - 1) << 8; |
|
|
|
Cl2DecDatLightTbl1( |
|
pDecodeTo, |
|
pRLEBytes, |
|
nSize, |
|
nWidth, |
|
&pLightTbl[idx]); |
|
} |
|
|
|
void Cl2DecDatLightTbl1(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth, BYTE *pTable) |
|
{ |
|
#ifdef USE_ASM |
|
__asm { |
|
push ebx |
|
push esi |
|
push edi |
|
mov esi, edx /// UNSAFE: use 'mov esi, pRLEBytes' |
|
mov edi, ecx /// UNSAFE: use 'mov edi, pDecodeTo' |
|
mov ebx, nWidth |
|
mov ecx, nDataSize |
|
mov edx, pTable |
|
push ebp |
|
mov sgnWidth, ebx |
|
mov ebp, edx |
|
xor eax, eax |
|
xor edx, edx |
|
label1: |
|
mov al, [esi] |
|
inc esi |
|
dec ecx |
|
test al, al |
|
jns label6 |
|
neg al |
|
cmp al, 41h |
|
jle label3 |
|
sub al, 41h |
|
dec ecx |
|
sub ebx, eax |
|
mov dl, [esi] |
|
inc esi |
|
mov dl, [ebp+edx] |
|
label2: |
|
mov [edi], dl |
|
dec eax |
|
lea edi, [edi+1] |
|
jnz label2 |
|
jmp label5 |
|
label3: |
|
sub ecx, eax |
|
sub ebx, eax |
|
label4: |
|
mov dl, [esi] |
|
inc esi |
|
mov dl, [ebp+edx] |
|
mov [edi], dl |
|
dec eax |
|
lea edi, [edi+1] |
|
jnz label4 |
|
label5: |
|
test ebx, ebx |
|
jnz label10 |
|
mov ebx, sgnWidth |
|
sub edi, BUFFER_WIDTH |
|
sub edi, ebx |
|
jmp label10 |
|
label6: |
|
cmp eax, ebx |
|
jle label7 |
|
mov edx, ebx |
|
add edi, ebx |
|
sub eax, ebx |
|
jmp label8 |
|
label7: |
|
mov edx, eax |
|
add edi, eax |
|
xor eax, eax |
|
label8: |
|
sub ebx, edx |
|
jnz label9 |
|
mov ebx, sgnWidth |
|
sub edi, BUFFER_WIDTH |
|
sub edi, ebx |
|
label9: |
|
test eax, eax |
|
jnz label6 |
|
label10: |
|
test ecx, ecx |
|
jnz label1 |
|
pop ebp |
|
pop edi |
|
pop esi |
|
pop ebx |
|
} |
|
#else |
|
int w; |
|
char width; |
|
BYTE fill; |
|
BYTE *src, *dst; |
|
|
|
src = pRLEBytes; |
|
dst = pDecodeTo; |
|
w = nWidth; |
|
sgnWidth = nWidth; |
|
|
|
while (nDataSize) { |
|
width = *src++; |
|
nDataSize--; |
|
if (width < 0) { |
|
width = -width; |
|
if (width > 65) { |
|
width -= 65; |
|
nDataSize--; |
|
fill = pTable[*src++]; |
|
w -= width; |
|
while (width) { |
|
*dst = fill; |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = sgnWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} else { |
|
nDataSize -= width; |
|
w -= width; |
|
while (width) { |
|
*dst = pTable[*src]; |
|
src++; |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = sgnWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} |
|
} |
|
while (width) { |
|
if (width > w) { |
|
dst += w; |
|
width -= w; |
|
w = 0; |
|
} else { |
|
dst += width; |
|
w -= width; |
|
width = 0; |
|
} |
|
if (!w) { |
|
w = sgnWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void Cl2DecodeLightTbl(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
|
{ |
|
int nDataStart, nDataSize, nSize; |
|
BYTE *pRLEBytes, *pDecodeTo; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(gpBuffer != NULL); |
|
if (!gpBuffer) |
|
return; |
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
/// ASSERT: assert(nCel > 0); |
|
if (nCel <= 0) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
/// ASSERT: assert(nCel <= (int) pFrameTable[0]); |
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
if (CelCap == 8) |
|
nDataSize = 0; |
|
else |
|
nDataSize = *(WORD *)&pRLEBytes[CelCap]; |
|
if (!nDataSize) |
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
|
|
nSize = nDataSize - nDataStart; |
|
pRLEBytes += nDataStart; |
|
pDecodeTo = &gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]]; |
|
|
|
if (light_table_index) |
|
Cl2DecDatLightTbl1(pDecodeTo, pRLEBytes, nSize, nWidth, &pLightTbl[light_table_index * 256]); |
|
else |
|
Cl2DecDatFrm1(pDecodeTo, pRLEBytes, nSize, nWidth); |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void Cl2DecodeFrm4(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
|
{ |
|
int nDataStart, nDataSize; |
|
BYTE *pRLEBytes; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(gpBuffer != NULL); |
|
if (!gpBuffer) |
|
return; |
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
/// ASSERT: assert(nCel > 0); |
|
if (nCel <= 0) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
/// ASSERT: assert(nCel <= (int) pFrameTable[0]); |
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
if (CelCap == 8) |
|
nDataSize = 0; |
|
else |
|
nDataSize = *(WORD *)&pRLEBytes[CelCap]; |
|
if (!nDataSize) |
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
|
|
Cl2DecDatFrm4( |
|
&gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]], |
|
pRLEBytes + nDataStart, |
|
nDataSize - nDataStart, |
|
nWidth); |
|
} |
|
|
|
void Cl2DecDatFrm4(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth) |
|
{ |
|
#ifdef USE_ASM |
|
__asm { |
|
push ebx |
|
push esi |
|
push edi |
|
mov esi, edx /// UNSAFE: use 'mov esi, pRLEBytes' |
|
mov edi, ecx /// UNSAFE: use 'mov edi, pDecodeTo' |
|
xor eax, eax |
|
mov ebx, nWidth |
|
mov ecx, nDataSize |
|
label1: |
|
mov al, [esi] |
|
inc esi |
|
dec ecx |
|
test al, al |
|
jns label7 |
|
neg al |
|
cmp al, 41h |
|
jle label3 |
|
sub al, 41h |
|
dec ecx |
|
mov dl, [esi] |
|
inc esi |
|
cmp edi, gpBufEnd |
|
jge label7 |
|
sub ebx, eax |
|
label2: |
|
mov [edi], dl |
|
dec eax |
|
lea edi, [edi+1] |
|
jnz label2 |
|
jmp label6 |
|
label3: |
|
sub ecx, eax |
|
cmp edi, gpBufEnd |
|
jl label4 |
|
add esi, eax |
|
jmp label7 |
|
label4: |
|
sub ebx, eax |
|
label5: |
|
mov dl, [esi] |
|
inc esi |
|
mov [edi], dl |
|
dec eax |
|
lea edi, [edi+1] |
|
jnz label5 |
|
label6: |
|
test ebx, ebx |
|
jnz label11 |
|
mov ebx, nWidth |
|
sub edi, BUFFER_WIDTH |
|
sub edi, ebx |
|
jmp label11 |
|
label7: |
|
cmp eax, ebx |
|
jle label8 |
|
mov edx, ebx |
|
add edi, ebx |
|
sub eax, ebx |
|
jmp label9 |
|
label8: |
|
mov edx, eax |
|
add edi, eax |
|
xor eax, eax |
|
label9: |
|
sub ebx, edx |
|
jnz label10 |
|
mov ebx, nWidth |
|
sub edi, BUFFER_WIDTH |
|
sub edi, ebx |
|
label10: |
|
test eax, eax |
|
jnz label7 |
|
label11: |
|
test ecx, ecx |
|
jnz label1 |
|
pop edi |
|
pop esi |
|
pop ebx |
|
} |
|
#else |
|
int w; |
|
char width; |
|
BYTE fill; |
|
BYTE *src, *dst; |
|
|
|
src = pRLEBytes; |
|
dst = pDecodeTo; |
|
w = nWidth; |
|
|
|
while (nDataSize) { |
|
width = *src++; |
|
nDataSize--; |
|
if (width < 0) { |
|
width = -width; |
|
if (width > 65) { |
|
width -= 65; |
|
nDataSize--; |
|
fill = *src++; |
|
if (dst < gpBufEnd) { |
|
w -= width; |
|
while (width) { |
|
*dst = fill; |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} |
|
} else { |
|
nDataSize -= width; |
|
if (dst < gpBufEnd) { |
|
w -= width; |
|
while (width) { |
|
*dst = *src; |
|
src++; |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} else { |
|
src += width; |
|
} |
|
} |
|
} |
|
while (width) { |
|
if (width > w) { |
|
dst += w; |
|
width -= w; |
|
w = 0; |
|
} else { |
|
dst += width; |
|
w -= width; |
|
width = 0; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void Cl2DecodeClrHL(char col, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
|
{ |
|
int nDataStart, nDataSize; |
|
BYTE *pRLEBytes; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(gpBuffer != NULL); |
|
if (!gpBuffer) |
|
return; |
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
/// ASSERT: assert(nCel > 0); |
|
if (nCel <= 0) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
/// ASSERT: assert(nCel <= (int) pFrameTable[0]); |
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
if (CelCap == 8) |
|
nDataSize = 0; |
|
else |
|
nDataSize = *(WORD *)&pRLEBytes[CelCap]; |
|
if (!nDataSize) |
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
|
|
gpBufEnd -= BUFFER_WIDTH; |
|
Cl2DecDatClrHL( |
|
&gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]], |
|
pRLEBytes + nDataStart, |
|
nDataSize - nDataStart, |
|
nWidth, |
|
col); |
|
gpBufEnd += BUFFER_WIDTH; |
|
} |
|
|
|
void Cl2DecDatClrHL(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth, char col) |
|
{ |
|
#ifdef USE_ASM |
|
__asm { |
|
push ebx |
|
push esi |
|
push edi |
|
mov esi, edx /// UNSAFE: use 'mov esi, pRLEBytes' |
|
mov edi, ecx /// UNSAFE: use 'mov edi, pDecodeTo' |
|
xor eax, eax |
|
mov ebx, nWidth |
|
xor edx, edx |
|
mov ecx, nDataSize |
|
mov dl, col |
|
label1: |
|
mov al, [esi] |
|
inc esi |
|
dec ecx |
|
test al, al |
|
jns label9 |
|
neg al |
|
cmp al, 41h |
|
jle label3 |
|
sub al, 41h |
|
dec ecx |
|
mov dh, [esi] |
|
inc esi |
|
test dh, dh |
|
jz label9 |
|
cmp edi, gpBufEnd |
|
jge label9 |
|
mov [edi-1], dl |
|
sub ebx, eax |
|
mov [edi+eax], dl |
|
label2: |
|
mov [edi-BUFFER_WIDTH], dl |
|
mov [edi+BUFFER_WIDTH], dl |
|
dec eax |
|
lea edi, [edi+1] |
|
jnz label2 |
|
jmp label7 |
|
label3: |
|
sub ecx, eax |
|
cmp edi, gpBufEnd |
|
jl label4 |
|
add esi, eax |
|
jmp label9 |
|
label4: |
|
sub ebx, eax |
|
label5: |
|
mov dh, [esi] |
|
inc esi |
|
test dh, dh |
|
jz label6 |
|
mov [edi-1], dl |
|
mov [edi+1], dl |
|
mov [edi-BUFFER_WIDTH], dl |
|
mov [edi+BUFFER_WIDTH], dl |
|
label6: |
|
dec eax |
|
lea edi, [edi+1] |
|
jnz label5 |
|
label7: |
|
test ebx, ebx |
|
jnz label13 |
|
mov ebx, nWidth |
|
sub edi, BUFFER_WIDTH |
|
sub edi, ebx |
|
jmp label13 |
|
label9: |
|
cmp eax, ebx |
|
jle label10 |
|
mov edx, ebx |
|
add edi, ebx |
|
sub eax, ebx |
|
jmp label11 |
|
label10: |
|
mov edx, eax |
|
add edi, eax |
|
xor eax, eax |
|
label11: |
|
sub ebx, edx |
|
jnz label12 |
|
mov ebx, nWidth |
|
sub edi, BUFFER_WIDTH |
|
sub edi, ebx |
|
label12: |
|
test eax, eax |
|
jnz label9 |
|
mov dl, col |
|
label13: |
|
test ecx, ecx |
|
jnz label1 |
|
pop edi |
|
pop esi |
|
pop ebx |
|
} |
|
#else |
|
int w; |
|
char width; |
|
BYTE *src, *dst; |
|
|
|
src = pRLEBytes; |
|
dst = pDecodeTo; |
|
w = nWidth; |
|
|
|
while (nDataSize) { |
|
width = *src++; |
|
nDataSize--; |
|
if (width < 0) { |
|
width = -width; |
|
if (width > 65) { |
|
width -= 65; |
|
nDataSize--; |
|
if (*src++ && dst < gpBufEnd) { |
|
w -= width; |
|
dst[-1] = col; |
|
dst[width] = col; |
|
while (width) { |
|
dst[-BUFFER_WIDTH] = col; |
|
dst[BUFFER_WIDTH] = col; |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} |
|
} else { |
|
nDataSize -= width; |
|
if (dst < gpBufEnd) { |
|
w -= width; |
|
while (width) { |
|
if (*src++) { |
|
dst[-1] = col; |
|
dst[1] = col; |
|
dst[-BUFFER_WIDTH] = col; |
|
dst[BUFFER_WIDTH] = col; |
|
} |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} else { |
|
src += width; |
|
} |
|
} |
|
} |
|
while (width) { |
|
if (width > w) { |
|
dst += w; |
|
width -= w; |
|
w = 0; |
|
} else { |
|
dst += width; |
|
w -= width; |
|
width = 0; |
|
} |
|
if (!w) { |
|
w = nWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void Cl2DecodeFrm5(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap, char light) |
|
{ |
|
int nDataStart, nDataSize, idx, nSize; |
|
BYTE *pRLEBytes, *pDecodeTo; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(gpBuffer != NULL); |
|
if (!gpBuffer) |
|
return; |
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
/// ASSERT: assert(nCel > 0); |
|
if (nCel <= 0) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
/// ASSERT: assert(nCel <= (int) pFrameTable[0]); |
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
if (CelCap == 8) |
|
nDataSize = 0; |
|
else |
|
nDataSize = *(WORD *)&pRLEBytes[CelCap]; |
|
if (!nDataSize) |
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
|
|
nSize = nDataSize - nDataStart; |
|
pRLEBytes += nDataStart; |
|
pDecodeTo = &gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]]; |
|
|
|
idx = light4flag ? 1024 : 4096; |
|
if (light == 2) |
|
idx += 256; |
|
if (light >= 4) |
|
idx += (light - 1) << 8; |
|
|
|
Cl2DecDatLightTbl2( |
|
pDecodeTo, |
|
pRLEBytes, |
|
nSize, |
|
nWidth, |
|
&pLightTbl[idx]); |
|
} |
|
|
|
void Cl2DecDatLightTbl2(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth, BYTE *pTable) |
|
{ |
|
#ifdef USE_ASM |
|
__asm { |
|
push ebx |
|
push esi |
|
push edi |
|
mov esi, edx /// UNSAFE: use 'mov esi, pRLEBytes' |
|
mov edi, ecx /// UNSAFE: use 'mov edi, pDecodeTo' |
|
mov ebx, nWidth |
|
mov ecx, nDataSize |
|
mov edx, pTable |
|
push ebp |
|
mov sgnWidth, ebx |
|
mov ebp, edx |
|
xor eax, eax |
|
xor edx, edx |
|
label1: |
|
mov al, [esi] |
|
inc esi |
|
dec ecx |
|
test al, al |
|
jns label7 |
|
neg al |
|
cmp al, 41h |
|
jle label3 |
|
sub al, 41h |
|
dec ecx |
|
mov dl, [esi] |
|
inc esi |
|
mov dl, [ebp+edx] |
|
cmp edi, gpBufEnd |
|
jge label7 |
|
sub ebx, eax |
|
label2: |
|
mov [edi], dl |
|
dec eax |
|
lea edi, [edi+1] |
|
jnz label2 |
|
jmp label6 |
|
label3: |
|
sub ecx, eax |
|
cmp edi, gpBufEnd |
|
jl label4 |
|
add esi, eax |
|
jmp label7 |
|
label4: |
|
sub ebx, eax |
|
label5: |
|
mov dl, [esi] |
|
inc esi |
|
mov dl, [ebp+edx] |
|
mov [edi], dl |
|
dec eax |
|
lea edi, [edi+1] |
|
jnz label5 |
|
label6: |
|
test ebx, ebx |
|
jnz label11 |
|
mov ebx, sgnWidth |
|
sub edi, BUFFER_WIDTH |
|
sub edi, ebx |
|
jmp label11 |
|
label7: |
|
cmp eax, ebx |
|
jle label8 |
|
mov edx, ebx |
|
add edi, ebx |
|
sub eax, ebx |
|
jmp label9 |
|
label8: |
|
mov edx, eax |
|
add edi, eax |
|
xor eax, eax |
|
label9: |
|
sub ebx, edx |
|
jnz label10 |
|
mov ebx, sgnWidth |
|
sub edi, BUFFER_WIDTH |
|
sub edi, ebx |
|
label10: |
|
test eax, eax |
|
jnz label7 |
|
label11: |
|
test ecx, ecx |
|
jnz label1 |
|
pop ebp |
|
pop edi |
|
pop esi |
|
pop ebx |
|
} |
|
#else |
|
int w; |
|
char width; |
|
BYTE fill; |
|
BYTE *src, *dst; |
|
|
|
src = pRLEBytes; |
|
dst = pDecodeTo; |
|
w = nWidth; |
|
sgnWidth = nWidth; |
|
|
|
while (nDataSize) { |
|
width = *src++; |
|
nDataSize--; |
|
if (width < 0) { |
|
width = -width; |
|
if (width > 65) { |
|
width -= 65; |
|
nDataSize--; |
|
fill = pTable[*src++]; |
|
if (dst < gpBufEnd) { |
|
w -= width; |
|
while (width) { |
|
*dst = fill; |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = sgnWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} |
|
} else { |
|
nDataSize -= width; |
|
if (dst < gpBufEnd) { |
|
w -= width; |
|
while (width) { |
|
*dst = pTable[*src]; |
|
src++; |
|
dst++; |
|
width--; |
|
} |
|
if (!w) { |
|
w = sgnWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
continue; |
|
} else { |
|
src += width; |
|
} |
|
} |
|
} |
|
while (width) { |
|
if (width > w) { |
|
dst += w; |
|
width -= w; |
|
w = 0; |
|
} else { |
|
dst += width; |
|
w -= width; |
|
width = 0; |
|
} |
|
if (!w) { |
|
w = sgnWidth; |
|
dst -= BUFFER_WIDTH + w; |
|
} |
|
} |
|
} |
|
#endif |
|
} |
|
|
|
/** |
|
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8 |
|
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8 |
|
*/ |
|
void Cl2DecodeFrm6(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap) |
|
{ |
|
int nDataStart, nDataSize, nSize; |
|
BYTE *pRLEBytes, *pDecodeTo; |
|
DWORD *pFrameTable; |
|
|
|
/// ASSERT: assert(gpBuffer != NULL); |
|
if (!gpBuffer) |
|
return; |
|
/// ASSERT: assert(pCelBuff != NULL); |
|
if (!pCelBuff) |
|
return; |
|
/// ASSERT: assert(nCel > 0); |
|
if (nCel <= 0) |
|
return; |
|
|
|
pFrameTable = (DWORD *)pCelBuff; |
|
/// ASSERT: assert(nCel <= (int) pFrameTable[0]); |
|
pRLEBytes = &pCelBuff[pFrameTable[nCel]]; |
|
nDataStart = *(WORD *)&pRLEBytes[CelSkip]; |
|
if (!nDataStart) |
|
return; |
|
|
|
if (CelCap == 8) |
|
nDataSize = 0; |
|
else |
|
nDataSize = *(WORD *)&pRLEBytes[CelCap]; |
|
if (!nDataSize) |
|
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel]; |
|
|
|
nSize = nDataSize - nDataStart; |
|
pRLEBytes += nDataStart; |
|
pDecodeTo = &gpBuffer[sx + PitchTbl[sy - 16 * CelSkip]]; |
|
|
|
if (light_table_index) |
|
Cl2DecDatLightTbl2(pDecodeTo, pRLEBytes, nSize, nWidth, &pLightTbl[light_table_index * 256]); |
|
else |
|
Cl2DecDatFrm4(pDecodeTo, pRLEBytes, nSize, nWidth); |
|
} |
|
|
|
void PlayInGameMovie(char *pszMovie) |
|
{ |
|
PaletteFadeOut(8); |
|
play_movie(pszMovie, 0); |
|
ClearScreenBuffer(); |
|
drawpanflag = 255; |
|
scrollrt_draw_game_screen(1); |
|
PaletteFadeIn(8); |
|
drawpanflag = 255; |
|
}
|
|
|