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1.1 KiB
1.1 KiB
Comments
BUG_FIXknown bugs in original (vanilla) code/* */block comments are things to be fixed/checkedFIX_MEbad data
Known Bugs
Serious bugs (crash/fault)
- TBA
Minor bugs (noticeable but can be avoided)
- Generation of Cathedral/Catacombs walls and floors are slightly inaccurate
- Some tiles are drawn fully lit when they should be transparent
world.cpp - Timed messages are broken and have been disabled
tmsg.cpp - Server commands are broken and have been disabled
msgcmd.cpp
Code issues (incorrect code that still works)
- Critical sections should be constructors using
CCritSect - Function
DRLG_L4TransFix, decompile and check (Test: seed2349839level 13) - Some code uses macros such as
__PAIR__or__ROL4__, or__int64 - Some functions/structures have incorrect signing (signed/unsigned BYTE)
- Function
GetLevelMTypes, decompile and checkmonster.cpp - Function
SetAutomapView, decompile and checkautomap.cpp - Function
engine_draw_automap_pixels, decompile and checkengine.cpp - Double check
UseManareferences - Double check
LOBYTEof functionrandom(int, int)