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2138 lines
54 KiB

#include "diablo.h"
DEVILUTION_BEGIN_NAMESPACE
BYTE sgbNextTalkSave;
BYTE sgbTalkSavePos;
BYTE *pDurIcons;
BYTE *pChrButtons;
BOOL drawhpflag;
BOOL dropGoldFlag;
int panbtn[8];
int chrbtn[4];
BYTE *pMultiBtns;
BYTE *pPanelButtons;
BYTE *pChrPanel;
BOOL lvlbtndown;
char sgszTalkSave[8][80];
int dropGoldValue;
BOOL drawmanaflag;
BOOL chrbtnactive;
char sgszTalkMsg[MAX_SEND_STR_LEN];
BYTE *pPanelText;
BYTE *pLifeBuff;
BYTE *pBtmBuff;
BYTE *pTalkBtns;
int pstrjust[4];
int pnumlines;
BOOL pinfoflag;
BOOL talkbtndown[3];
int pSpell;
BYTE *pManaBuff;
char infoclr;
int sgbPlrTalkTbl; // should be char [4]
BYTE *pGBoxBuff;
BYTE *pSBkBtnCel;
char tempstr[256];
BOOLEAN whisper[MAX_PLRS];
int sbooktab;
int pSplType;
int initialDropGoldIndex;
BOOL talkflag;
BYTE *pSBkIconCels;
BOOL sbookflag;
BOOL chrflag;
BOOL drawbtnflag;
BYTE *pSpellBkCel;
char infostr[MAX_PATH];
int numpanbtns;
BYTE *pStatusPanel;
char panelstr[256];
BOOL panelflag;
BYTE SplTransTbl[256];
int initialDropGoldValue;
BYTE *pSpellCels;
BOOL panbtndown;
BYTE *pTalkPanel;
int spselflag;
const BYTE fontframe[128] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 54, 44, 57, 58, 56, 55, 47, 40, 41, 59, 39, 50, 37, 51, 52,
36, 27, 28, 29, 30, 31, 32, 33, 34, 35, 48, 49, 60, 38, 61, 53,
62, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 42, 63, 43, 64, 65,
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 40, 66, 41, 67, 0
};
const BYTE fontkern[68] = {
8, 10, 7, 9, 8, 7, 6, 8, 8, 3,
3, 8, 6, 11, 9, 10, 6, 9, 9, 6,
9, 11, 10, 13, 10, 11, 7, 5, 7, 7,
8, 7, 7, 7, 7, 7, 10, 4, 5, 6,
3, 3, 4, 3, 6, 6, 3, 3, 3, 3,
3, 2, 7, 6, 3, 10, 10, 6, 6, 7,
4, 4, 9, 6, 6, 12, 3, 7
};
const int lineOffsets[5][5] = {
{ 434 },
{ 422, 446 },
{ 416, 434, 452 },
{ 412, 427, 441, 456 },
{ 410, 422, 434, 446, 457 },
};
const BYTE gbFontTransTbl[256] = {
// clang-format off
'\0', 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
' ', '!', '\"', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/',
'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', ':', ';', '<', '=', '>', '?',
'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O',
'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '[', '\\', ']', '^', '_',
'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o',
'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '{', '|', '}', '~', 0x01,
'C', 'u', 'e', 'a', 'a', 'a', 'a', 'c', 'e', 'e', 'e', 'i', 'i', 'i', 'A', 'A',
'E', 'a', 'A', 'o', 'o', 'o', 'u', 'u', 'y', 'O', 'U', 'c', 'L', 'Y', 'P', 'f',
'a', 'i', 'o', 'u', 'n', 'N', 'a', 'o', '?', 0x01, 0x01, 0x01, 0x01, '!', '<', '>',
'o', '+', '2', '3', '\'', 'u', 'P', '.', ',', '1', '0', '>', 0x01, 0x01, 0x01, '?',
'A', 'A', 'A', 'A', 'A', 'A', 'A', 'C', 'E', 'E', 'E', 'E', 'I', 'I', 'I', 'I',
'D', 'N', 'O', 'O', 'O', 'O', 'O', 'X', '0', 'U', 'U', 'U', 'U', 'Y', 'b', 'B',
'a', 'a', 'a', 'a', 'a', 'a', 'a', 'c', 'e', 'e', 'e', 'e', 'i', 'i', 'i', 'i',
'o', 'n', 'o', 'o', 'o', 'o', 'o', '/', '0', 'u', 'u', 'u', 'u', 'y', 'b', 'y'
// clang-format on
};
/* data */
char SpellITbl[MAX_SPELLS] = {
1, 1, 2, 3, 4, 5, 6, 7, 8, 9,
28, 13, 12, 18, 16, 14, 18, 19, 11, 20,
15, 21, 23, 24, 25, 22, 26, 29, 37, 38,
39, 42, 41, 40, 10, 36, 30
};
int PanBtnPos[8][5] = {
{ 9, 361, 71, 19, 1 },
{ 9, 387, 71, 19, 0 },
{ 9, 427, 71, 19, 1 },
{ 9, 453, 71, 19, 0 },
{ 560, 361, 71, 19, 1 },
{ 560, 387, 71, 19, 0 },
{ 87, 443, 33, 32, 1 },
{ 527, 443, 33, 32, 1 }
};
char *PanBtnHotKey[8] = { "'c'", "'q'", "Tab", "Esc", "'i'", "'b'", "Enter", NULL };
char *PanBtnStr[8] = {
"Character Information",
"Quests log",
"Automap",
"Main Menu",
"Inventory",
"Spell book",
"Send Message",
"Player Attack"
};
RECT32 ChrBtnsRect[4] = {
{ 137, 138, 41, 22 },
{ 137, 166, 41, 22 },
{ 137, 195, 41, 22 },
{ 137, 223, 41, 22 }
};
int SpellPages[6][7] = {
{ SPL_NULL, SPL_FIREBOLT, SPL_CBOLT, SPL_HBOLT, SPL_HEAL, SPL_HEALOTHER, SPL_FLAME },
{ SPL_RESURRECT, SPL_FIREWALL, SPL_TELEKINESIS, SPL_LIGHTNING, SPL_TOWN, SPL_FLASH, SPL_STONE },
{ SPL_RNDTELEPORT, SPL_MANASHIELD, SPL_ELEMENT, SPL_FIREBALL, SPL_WAVE, SPL_CHAIN, SPL_GUARDIAN },
{ SPL_NOVA, SPL_GOLEM, SPL_TELEPORT, SPL_APOCA, SPL_BONESPIRIT, SPL_FLARE, SPL_ETHEREALIZE },
{ -1, -1, -1, -1, -1, -1, -1 },
{ -1, -1, -1, -1, -1, -1, -1 }
};
void DrawSpellCel(int xp, int yp, BYTE *pCelBuff, int nCel, int nWidth)
{
CelDrawLight(xp, yp, pCelBuff, nCel, nWidth, SplTransTbl);
}
void SetSpellTrans(char t)
{
int i;
if (t == RSPLTYPE_SKILL) {
for (i = 0; i < 128; i++)
SplTransTbl[i] = i;
}
for (i = 128; i < 256; i++)
SplTransTbl[i] = i;
SplTransTbl[255] = 0;
switch (t) {
case RSPLTYPE_SPELL:
SplTransTbl[PAL8_YELLOW] = PAL16_BLUE + 1;
SplTransTbl[PAL8_YELLOW + 1] = PAL16_BLUE + 3;
SplTransTbl[PAL8_YELLOW + 2] = PAL16_BLUE + 5;
for (i = PAL16_BLUE; i < PAL16_BLUE + 16; i++) {
SplTransTbl[PAL16_BEIGE - PAL16_BLUE + i] = i;
SplTransTbl[PAL16_YELLOW - PAL16_BLUE + i] = i;
SplTransTbl[PAL16_ORANGE - PAL16_BLUE + i] = i;
}
break;
case RSPLTYPE_SCROLL:
SplTransTbl[PAL8_YELLOW] = PAL16_BEIGE + 1;
SplTransTbl[PAL8_YELLOW + 1] = PAL16_BEIGE + 3;
SplTransTbl[PAL8_YELLOW + 2] = PAL16_BEIGE + 5;
for (i = PAL16_BEIGE; i < PAL16_BEIGE + 16; i++) {
SplTransTbl[PAL16_YELLOW - PAL16_BEIGE + i] = i;
SplTransTbl[PAL16_ORANGE - PAL16_BEIGE + i] = i;
}
break;
case RSPLTYPE_CHARGES:
SplTransTbl[PAL8_YELLOW] = PAL16_ORANGE + 1;
SplTransTbl[PAL8_YELLOW + 1] = PAL16_ORANGE + 3;
SplTransTbl[PAL8_YELLOW + 2] = PAL16_ORANGE + 5;
for (i = PAL16_ORANGE; i < PAL16_ORANGE + 16; i++) {
SplTransTbl[PAL16_BEIGE - PAL16_ORANGE + i] = i;
SplTransTbl[PAL16_YELLOW - PAL16_ORANGE + i] = i;
}
break;
case RSPLTYPE_INVALID:
SplTransTbl[PAL8_YELLOW] = PAL16_GRAY + 1;
SplTransTbl[PAL8_YELLOW + 1] = PAL16_GRAY + 3;
SplTransTbl[PAL8_YELLOW + 2] = PAL16_GRAY + 5;
for (i = PAL16_GRAY; i < PAL16_GRAY + 15; i++) {
SplTransTbl[PAL16_BEIGE - PAL16_GRAY + i] = i;
SplTransTbl[PAL16_YELLOW - PAL16_GRAY + i] = i;
SplTransTbl[PAL16_ORANGE - PAL16_GRAY + i] = i;
}
SplTransTbl[PAL16_BEIGE + 15] = 0;
SplTransTbl[PAL16_YELLOW + 15] = 0;
SplTransTbl[PAL16_ORANGE + 15] = 0;
break;
}
}
void DrawSpell()
{
char spl, st;
int tlvl;
spl = plr[myplr]._pRSpell;
st = plr[myplr]._pRSplType;
tlvl = plr[myplr]._pISplLvlAdd + plr[myplr]._pSplLvl[spl];
if (st == RSPLTYPE_SPELL && spl != SPL_INVALID) {
if (!CheckSpell(myplr, spl, RSPLTYPE_SPELL, TRUE))
st = RSPLTYPE_INVALID;
if (tlvl <= 0)
st = RSPLTYPE_INVALID;
}
if (!currlevel && st != RSPLTYPE_INVALID && !spelldata[spl].sTownSpell)
st = RSPLTYPE_INVALID;
if (plr[myplr]._pRSpell < 0)
st = RSPLTYPE_INVALID;
SetSpellTrans(st);
if (spl != SPL_INVALID)
DrawSpellCel(629, 631, pSpellCels, SpellITbl[spl], 56);
else
DrawSpellCel(629, 631, pSpellCels, 27, 56);
}
void DrawSpellList()
{
int i, j, x, y, c, s, t, v, lx, ly, trans;
unsigned __int64 mask, spl;
pSpell = SPL_INVALID;
infostr[0] = '\0';
x = 636;
y = 495;
ClearPanel();
for (i = 0; i < 4; i++) {
switch ((spell_type)i) {
case RSPLTYPE_SKILL:
SetSpellTrans(RSPLTYPE_SKILL);
c = 46;
mask = plr[myplr]._pAblSpells;
break;
case RSPLTYPE_SPELL:
c = 47;
mask = plr[myplr]._pMemSpells;
break;
case RSPLTYPE_SCROLL:
SetSpellTrans(RSPLTYPE_SCROLL);
c = 44;
mask = plr[myplr]._pScrlSpells;
break;
case RSPLTYPE_CHARGES:
SetSpellTrans(RSPLTYPE_CHARGES);
c = 45;
mask = plr[myplr]._pISpells;
break;
}
for (spl = 1, j = 1; j < MAX_SPELLS; spl <<= 1, j++) {
if (!(mask & spl))
continue;
if (i == RSPLTYPE_SPELL) {
s = plr[myplr]._pISplLvlAdd + plr[myplr]._pSplLvl[j];
if (s < 0)
s = 0;
if (s > 0)
trans = RSPLTYPE_SPELL;
else
trans = RSPLTYPE_INVALID;
SetSpellTrans(trans);
}
if (currlevel == 0 && !spelldata[j].sTownSpell)
SetSpellTrans(RSPLTYPE_INVALID);
DrawSpellCel(x, y, pSpellCels, SpellITbl[j], 56);
lx = x - 64;
ly = y - 216;
if (MouseX >= lx && MouseX < lx + 56 && MouseY >= ly && MouseY < ly + 56) {
pSpell = j;
pSplType = i;
DrawSpellCel(x, y, pSpellCels, c, 56);
switch (i) {
case RSPLTYPE_SKILL:
sprintf(infostr, "%s Skill", spelldata[pSpell].sSkillText);
break;
case RSPLTYPE_SPELL:
sprintf(infostr, "%s Spell", spelldata[pSpell].sNameText);
if (pSpell == SPL_HBOLT) {
sprintf(tempstr, "Damages undead only");
AddPanelString(tempstr, TRUE);
}
if (s == 0)
sprintf(tempstr, "Spell Level 0 - Unusable");
else
sprintf(tempstr, "Spell Level %i", s);
AddPanelString(tempstr, TRUE);
break;
case RSPLTYPE_SCROLL:
sprintf(infostr, "Scroll of %s", spelldata[pSpell].sNameText);
v = 0;
for (t = 0; t < plr[myplr]._pNumInv; t++) {
if (plr[myplr].InvList[t]._itype != ITYPE_NONE
&& (plr[myplr].InvList[t]._iMiscId == IMISC_SCROLL || plr[myplr].InvList[t]._iMiscId == IMISC_SCROLLT)
&& plr[myplr].InvList[t]._iSpell == pSpell) {
v++;
}
}
for (t = 0; t < MAXBELTITEMS; t++) {
if (plr[myplr].SpdList[t]._itype != ITYPE_NONE
&& (plr[myplr].SpdList[t]._iMiscId == IMISC_SCROLL || plr[myplr].SpdList[t]._iMiscId == IMISC_SCROLLT)
&& plr[myplr].SpdList[t]._iSpell == pSpell) {
v++;
}
}
if (v == 1)
strcpy(tempstr, "1 Scroll");
else
sprintf(tempstr, "%i Scrolls", v);
AddPanelString(tempstr, TRUE);
break;
case RSPLTYPE_CHARGES:
sprintf(infostr, "Staff of %s", spelldata[pSpell].sNameText);
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges == 1)
strcpy(tempstr, "1 Charge");
else
sprintf(tempstr, "%i Charges", plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges);
AddPanelString(tempstr, TRUE);
break;
}
for (t = 0; t < 4; t++) {
if (plr[myplr]._pSplHotKey[t] == pSpell && plr[myplr]._pSplTHotKey[t] == pSplType) {
DrawSpellCel(x, y, pSpellCels, t + 48, 56);
sprintf(tempstr, "Spell Hot Key #F%i", t + 5);
AddPanelString(tempstr, TRUE);
}
}
}
x -= 56;
if (x == 20) {
y -= 56;
x = 636;
}
}
if (mask != 0 && x != 636)
x -= 56;
if (x == 20) {
y -= 56;
x = 636;
}
}
}
void SetSpell()
{
spselflag = 0;
if (pSpell != -1) {
ClearPanel();
plr[myplr]._pRSpell = pSpell;
plr[myplr]._pRSplType = pSplType;
drawpanflag = 255;
}
}
void SetSpeedSpell(int slot)
{
int i;
if (pSpell != SPL_INVALID) {
for (i = 0; i < 4; ++i) {
if (plr[myplr]._pSplHotKey[i] == pSpell && plr[myplr]._pSplTHotKey[i] == pSplType)
plr[myplr]._pSplHotKey[i] = SPL_INVALID;
}
plr[myplr]._pSplHotKey[slot] = pSpell;
plr[myplr]._pSplTHotKey[slot] = pSplType;
}
}
void ToggleSpell(int slot)
{
unsigned __int64 spells;
if (plr[myplr]._pSplHotKey[slot] == -1) {
return;
}
switch (plr[myplr]._pSplTHotKey[slot]) {
case RSPLTYPE_SKILL:
spells = plr[myplr]._pAblSpells;
break;
case RSPLTYPE_SPELL:
spells = plr[myplr]._pMemSpells;
break;
case RSPLTYPE_SCROLL:
spells = plr[myplr]._pScrlSpells;
break;
case RSPLTYPE_CHARGES:
spells = plr[myplr]._pISpells;
break;
}
if (spells & (__int64)1 << (plr[myplr]._pSplHotKey[slot] - 1)) {
plr[myplr]._pRSpell = plr[myplr]._pSplHotKey[slot];
plr[myplr]._pRSplType = plr[myplr]._pSplTHotKey[slot];
drawpanflag = 255;
}
}
void CPrintString(int sx, int sy, int nCel, char col)
{
/// ASSERT: assert(gpBuffer);
int i;
BYTE pix;
BYTE tbl[256];
switch (col) {
case COL_WHITE:
CelDraw(sx, sy, pPanelText, nCel, 13);
return;
case COL_BLUE:
for (i = 0; i < 256; i++) {
pix = i;
if (pix > PAL16_GRAY + 13)
pix = PAL16_BLUE + 15;
else if (pix >= PAL16_GRAY)
pix -= PAL16_GRAY - (PAL16_BLUE + 2);
tbl[i] = pix;
}
break;
case COL_RED:
for (i = 0; i < 256; i++) {
pix = i;
if (pix >= PAL16_GRAY)
pix -= PAL16_GRAY - PAL16_RED;
tbl[i] = pix;
}
break;
default:
for (i = 0; i < 256; i++) {
pix = i;
if (pix >= PAL16_GRAY) {
if (pix >= PAL16_GRAY + 14)
pix = PAL16_YELLOW + 15;
else
pix -= PAL16_GRAY - (PAL16_YELLOW + 2);
}
tbl[i] = pix;
}
break;
}
CelDrawLight(sx, sy, pPanelText, nCel, 13, tbl);
}
void AddPanelString(char *str, BOOL just)
{
strcpy(&panelstr[64 * pnumlines], str);
pstrjust[pnumlines] = just;
if (pnumlines < 4)
pnumlines++;
}
void ClearPanel()
{
pnumlines = 0;
pinfoflag = FALSE;
}
void DrawPanelBox(int x, int y, int w, int h, int sx, int sy)
{
int nSrcOff, nDstOff;
/// ASSERT: assert(gpBuffer);
nSrcOff = x + PANEL_WIDTH * y;
nDstOff = sx + BUFFER_WIDTH * sy + (SCREEN_WIDTH - PANEL_WIDTH) / 2;
int wdt, hgt;
BYTE *src, *dst;
src = &pBtmBuff[nSrcOff];
dst = &gpBuffer[nDstOff];
for (hgt = h; hgt; hgt--, src += PANEL_WIDTH - w, dst += BUFFER_WIDTH - w) {
wdt = w;
if (wdt & 1) {
dst[0] = src[0];
src++;
dst++;
}
wdt >>= 1;
if (wdt & 1) {
dst[0] = src[0];
dst[1] = src[1];
src += 2;
dst += 2;
}
wdt >>= 1;
while (wdt) {
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[2];
dst[3] = src[3];
src += 4;
dst += 4;
wdt--;
}
}
}
void SetFlaskHeight(BYTE *pCelBuff, int min, int max, int c, int r)
{
int nSrcOff, nDstOff, w;
/// ASSERT: assert(gpBuffer);
nSrcOff = 88 * min;
nDstOff = c + BUFFER_WIDTH * r;
w = max - min;
BYTE *src, *dst;
src = &pCelBuff[nSrcOff];
dst = &gpBuffer[nDstOff];
for (; w; w--, src += 88, dst += BUFFER_WIDTH)
memcpy(dst, src, 88);
}
void DrawFlask(BYTE *pCelBuff, int w, int nSrcOff, BYTE *pBuff, int nDstOff, int h)
{
int wdt, hgt;
BYTE *src, *dst;
src = &pCelBuff[nSrcOff];
dst = &pBuff[nDstOff];
for (hgt = h; hgt; hgt--, src += w - 59, dst += BUFFER_WIDTH - 59) {
for (wdt = 59; wdt; wdt--) {
if (*src)
*dst = *src;
src++;
dst++;
}
}
}
void DrawLifeFlask()
{
int filled = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0;
plr[myplr]._pHPPer = filled;
if (filled > 80)
filled = 80;
filled = 80 - filled;
if (filled > 11)
filled = 11;
filled += 2;
DrawFlask(pLifeBuff, 88, 277, gpBuffer, BUFFER_WIDTH * 499 + 173, filled);
if (filled != 13)
DrawFlask(pBtmBuff, PANEL_WIDTH, PANEL_WIDTH * filled + 2029, gpBuffer, BUFFER_WIDTH * filled + BUFFER_WIDTH * 499 + 173, 13 - filled);
}
void UpdateLifeFlask()
{
int filled = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0;
plr[myplr]._pHPPer = filled;
if (filled > 69)
filled = 69;
else if (filled < 0)
filled = 0;
if (filled != 69)
SetFlaskHeight(pLifeBuff, 16, 85 - filled, 96 + SCREEN_X, 352 + SCREEN_Y);
if (filled)
DrawPanelBox(96, 85 - filled, 88, filled, 96 + SCREEN_X, 421 + SCREEN_Y - filled);
}
void DrawManaFlask()
{
int filled = plr[myplr]._pManaPer;
if (filled > 80)
filled = 80;
filled = 80 - filled;
if (filled > 11)
filled = 11;
filled += 2;
DrawFlask(pManaBuff, 88, 277, gpBuffer, BUFFER_WIDTH * 499 + 173 + 366, filled);
if (filled != 13)
DrawFlask(pBtmBuff, PANEL_WIDTH, PANEL_WIDTH * filled + 2029 + 366, gpBuffer, BUFFER_WIDTH * filled + BUFFER_WIDTH * 499 + 173 + 366, 13 - filled);
}
void control_update_life_mana()
{
int manaPer;
int maxMana = plr[myplr]._pMaxMana;
int mana = plr[myplr]._pMana;
if (maxMana < 0)
maxMana = 0;
if (mana < 0)
mana = 0;
if (maxMana == 0)
manaPer = 0;
else
manaPer = (double)mana / (double)maxMana * 80.0;
plr[myplr]._pManaPer = manaPer;
plr[myplr]._pHPPer = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0;
}
void UpdateManaFlask()
{
int filled;
int maxMana = plr[myplr]._pMaxMana;
int mana = plr[myplr]._pMana;
if (maxMana < 0)
maxMana = 0;
if (mana < 0)
mana = 0;
if (maxMana == 0)
filled = 0;
else
filled = (double)mana / (double)maxMana * 80.0;
plr[myplr]._pManaPer = filled;
if (filled > 69)
filled = 69;
if (filled != 69)
SetFlaskHeight(pManaBuff, 16, 85 - filled, 96 + SCREEN_X + 368, 352 + SCREEN_Y);
if (filled)
DrawPanelBox(96 + 368, 85 - filled, 88, filled, 96 + SCREEN_X + 368, 421 + SCREEN_Y - filled);
DrawSpell();
}
void InitControlPan()
{
int i;
if (gbMaxPlayers == 1) {
pBtmBuff = DiabloAllocPtr((PANEL_HEIGHT + 16) * PANEL_WIDTH);
memset(pBtmBuff, 0, (PANEL_HEIGHT + 16) * PANEL_WIDTH);
} else {
pBtmBuff = DiabloAllocPtr((PANEL_HEIGHT + 16) * 2 * PANEL_WIDTH);
memset(pBtmBuff, 0, (PANEL_HEIGHT + 16) * 2 * PANEL_WIDTH);
}
pManaBuff = DiabloAllocPtr(88 * 88);
memset(pManaBuff, 0, 88 * 88);
pLifeBuff = DiabloAllocPtr(88 * 88);
memset(pLifeBuff, 0, 88 * 88);
pPanelText = LoadFileInMem("CtrlPan\\SmalText.CEL", NULL);
pChrPanel = LoadFileInMem("Data\\Char.CEL", NULL);
pSpellCels = LoadFileInMem("CtrlPan\\SpelIcon.CEL", NULL);
SetSpellTrans(RSPLTYPE_SKILL);
pStatusPanel = LoadFileInMem("CtrlPan\\Panel8.CEL", NULL);
CelBlitWidth(pBtmBuff, 0, (PANEL_HEIGHT + 16) - 1, PANEL_WIDTH, pStatusPanel, 1, PANEL_WIDTH);
MemFreeDbg(pStatusPanel);
pStatusPanel = LoadFileInMem("CtrlPan\\P8Bulbs.CEL", NULL);
CelBlitWidth(pLifeBuff, 0, 87, 88, pStatusPanel, 1, 88);
CelBlitWidth(pManaBuff, 0, 87, 88, pStatusPanel, 2, 88);
MemFreeDbg(pStatusPanel);
talkflag = FALSE;
if (gbMaxPlayers != 1) {
pTalkPanel = LoadFileInMem("CtrlPan\\TalkPanl.CEL", NULL);
CelBlitWidth(pBtmBuff, 0, (PANEL_HEIGHT + 16) * 2 - 1, PANEL_WIDTH, pTalkPanel, 1, PANEL_WIDTH);
MemFreeDbg(pTalkPanel);
pMultiBtns = LoadFileInMem("CtrlPan\\P8But2.CEL", NULL);
pTalkBtns = LoadFileInMem("CtrlPan\\TalkButt.CEL", NULL);
sgbPlrTalkTbl = 0;
sgszTalkMsg[0] = 0;
for (i = 0; i < MAX_PLRS; i++)
whisper[i] = TRUE;
for (i = 0; i < sizeof(talkbtndown) / sizeof(talkbtndown[0]); i++)
talkbtndown[i] = FALSE;
}
panelflag = FALSE;
lvlbtndown = FALSE;
pPanelButtons = LoadFileInMem("CtrlPan\\Panel8bu.CEL", NULL);
for (i = 0; i < sizeof(panbtn) / sizeof(panbtn[0]); i++)
panbtn[i] = 0;
panbtndown = 0;
if (gbMaxPlayers == 1)
numpanbtns = 6;
else
numpanbtns = 8;
pChrButtons = LoadFileInMem("Data\\CharBut.CEL", NULL);
for (i = 0; i < sizeof(chrbtn) / sizeof(chrbtn[0]); i++)
chrbtn[i] = 0;
chrbtnactive = FALSE;
pDurIcons = LoadFileInMem("Items\\DurIcons.CEL", NULL);
strcpy(infostr, "");
ClearPanel();
drawhpflag = TRUE;
drawmanaflag = TRUE;
chrflag = FALSE;
spselflag = 0;
pSpellBkCel = LoadFileInMem("Data\\SpellBk.CEL", NULL);
pSBkBtnCel = LoadFileInMem("Data\\SpellBkB.CEL", NULL);
pSBkIconCels = LoadFileInMem("Data\\SpellI2.CEL", NULL);
sbooktab = 0;
sbookflag = FALSE;
if (plr[myplr]._pClass == PC_WARRIOR) {
SpellPages[0][0] = SPL_REPAIR;
#ifndef SPAWN
} else if (plr[myplr]._pClass == PC_ROGUE) {
SpellPages[0][0] = SPL_DISARM;
} else if (plr[myplr]._pClass == PC_SORCERER) {
SpellPages[0][0] = SPL_RECHARGE;
#endif
}
pQLogCel = LoadFileInMem("Data\\Quest.CEL", NULL);
pGBoxBuff = LoadFileInMem("CtrlPan\\Golddrop.cel", NULL);
dropGoldFlag = FALSE;
dropGoldValue = 0;
initialDropGoldValue = 0;
initialDropGoldIndex = 0;
PentSpn2Frame = 1;
}
void ClearCtrlPan()
{
DrawPanelBox(0, sgbPlrTalkTbl + 16, PANEL_WIDTH, PANEL_HEIGHT, 64, 512);
DrawInfoBox();
}
void DrawCtrlPan()
{
int i;
for (i = 0; i < 6; i++) {
if (!panbtn[i])
DrawPanelBox(PanBtnPos[i][0], PanBtnPos[i][1] - 336, 71, 20, PanBtnPos[i][0] + SCREEN_X, PanBtnPos[i][1] + SCREEN_Y);
else
CelDraw(PanBtnPos[i][0] + SCREEN_X, PanBtnPos[i][1] + SCREEN_Y + 18, pPanelButtons, i + 1, 71);
}
if (numpanbtns == 8) {
CelDraw(87 + SCREEN_X, 474 + SCREEN_Y, pMultiBtns, panbtn[6] + 1, 33);
if (FriendlyMode)
CelDraw(527 + SCREEN_X, 474 + SCREEN_Y, pMultiBtns, panbtn[7] + 3, 33);
else
CelDraw(527 + SCREEN_X, 474 + SCREEN_Y, pMultiBtns, panbtn[7] + 5, 33);
}
}
void DoSpeedBook()
{
unsigned __int64 spells, spell;
int xo, yo, X, Y, i, j;
spselflag = 1;
xo = 636;
yo = 495;
X = 600;
Y = 307;
if (plr[myplr]._pRSpell != SPL_INVALID) {
for (i = 0; i < 4; i++) {
switch (i) {
case RSPLTYPE_SKILL:
spells = plr[myplr]._pAblSpells;
break;
case RSPLTYPE_SPELL:
spells = plr[myplr]._pMemSpells;
break;
case RSPLTYPE_SCROLL:
spells = plr[myplr]._pScrlSpells;
break;
case RSPLTYPE_CHARGES:
spells = plr[myplr]._pISpells;
break;
}
spell = (__int64)1;
for (j = 1; j < MAX_SPELLS; j++) {
if (spell & spells) {
if (j == plr[myplr]._pRSpell && i == plr[myplr]._pRSplType) {
X = xo - 36;
Y = yo - 188;
}
xo -= 56;
if (xo == 20) {
xo = 636;
yo -= 56;
}
}
spell <<= (__int64)1;
}
if (spells && xo != 636)
xo -= 56;
if (xo == 20) {
xo = 636;
yo -= 56;
}
}
}
SetCursorPos(X, Y);
}
void DoPanBtn()
{
int i;
for (i = 0; i < numpanbtns; i++) {
if (MouseX >= PanBtnPos[i][0] && MouseX <= PanBtnPos[i][0] + PanBtnPos[i][2]) {
if (MouseY >= PanBtnPos[i][1] && MouseY <= PanBtnPos[i][1] + PanBtnPos[i][3]) {
panbtn[i] = 1;
drawbtnflag = TRUE;
panbtndown = TRUE;
}
}
}
if (!spselflag && MouseX >= 565 && MouseX < 621 && MouseY >= 416 && MouseY < 472) {
DoSpeedBook();
gamemenu_off();
}
}
void control_set_button_down(int btn_id)
{
panbtn[btn_id] = 1;
drawbtnflag = TRUE;
panbtndown = TRUE;
}
void control_check_btn_press()
{
if (MouseX >= PanBtnPos[3][0]
&& MouseX <= PanBtnPos[3][0] + PanBtnPos[3][2]
&& MouseY >= PanBtnPos[3][1]
&& MouseY <= PanBtnPos[3][1] + PanBtnPos[3][3]) {
control_set_button_down(3);
}
if (MouseX >= PanBtnPos[6][0]
&& MouseX <= PanBtnPos[6][0] + PanBtnPos[6][2]
&& MouseY >= PanBtnPos[6][1]
&& MouseY <= PanBtnPos[6][1] + PanBtnPos[6][3]) {
control_set_button_down(6);
}
}
void DoAutoMap()
{
if (currlevel || gbMaxPlayers != 1) {
if (!automapflag)
StartAutomap();
else
automapflag = 0;
} else {
InitDiabloMsg(EMSG_NO_AUTOMAP_IN_TOWN);
}
}
void CheckPanelInfo()
{
int i, c, v, s;
panelflag = FALSE;
ClearPanel();
for (i = 0; i < numpanbtns; i++) {
if (MouseX >= PanBtnPos[i][0]
&& MouseX <= PanBtnPos[i][0] + PanBtnPos[i][2]
&& MouseY >= PanBtnPos[i][1]
&& MouseY <= PanBtnPos[i][1] + PanBtnPos[i][3]) {
if (i != 7) {
strcpy(infostr, PanBtnStr[i]);
} else {
if (FriendlyMode)
strcpy(infostr, "Player friendly");
else
strcpy(infostr, "Player attack");
}
if (PanBtnHotKey[i]) {
sprintf(tempstr, "Hotkey : %s", PanBtnHotKey[i]);
AddPanelString(tempstr, TRUE);
}
infoclr = COL_WHITE;
panelflag = TRUE;
pinfoflag = TRUE;
}
}
if (!spselflag && MouseX >= 565 && MouseX < 621 && MouseY >= 416 && MouseY < 472) {
strcpy(infostr, "Select current spell button");
infoclr = COL_WHITE;
panelflag = TRUE;
pinfoflag = TRUE;
strcpy(tempstr, "Hotkey : 's'");
AddPanelString(tempstr, TRUE);
v = plr[myplr]._pRSpell;
if (v != SPL_INVALID) {
switch (plr[myplr]._pRSplType) {
case RSPLTYPE_SKILL:
sprintf(tempstr, "%s Skill", spelldata[v].sSkillText);
AddPanelString(tempstr, TRUE);
break;
case RSPLTYPE_SPELL:
sprintf(tempstr, "%s Spell", spelldata[v].sNameText);
AddPanelString(tempstr, TRUE);
c = plr[myplr]._pISplLvlAdd + plr[myplr]._pSplLvl[v];
if (c < 0)
c = 0;
if (!c)
sprintf(tempstr, "Spell Level 0 - Unusable");
else
sprintf(tempstr, "Spell Level %i", c);
AddPanelString(tempstr, TRUE);
break;
case RSPLTYPE_SCROLL:
sprintf(tempstr, "Scroll of %s", spelldata[v].sNameText);
AddPanelString(tempstr, TRUE);
s = 0;
for (i = 0; i < plr[myplr]._pNumInv; i++) {
if (plr[myplr].InvList[i]._itype != -1
&& (plr[myplr].InvList[i]._iMiscId == IMISC_SCROLL || plr[myplr].InvList[i]._iMiscId == IMISC_SCROLLT)
&& plr[myplr].InvList[i]._iSpell == v) {
s++;
}
}
for (i = 0; i < MAXBELTITEMS; i++) {
if (plr[myplr].SpdList[i]._itype != -1
&& (plr[myplr].SpdList[i]._iMiscId == IMISC_SCROLL || plr[myplr].SpdList[i]._iMiscId == IMISC_SCROLLT)
&& plr[myplr].SpdList[i]._iSpell == v) {
s++;
}
}
if (s == 1)
strcpy(tempstr, "1 Scroll");
else
sprintf(tempstr, "%i Scrolls", s);
AddPanelString(tempstr, TRUE);
break;
case RSPLTYPE_CHARGES:
sprintf(tempstr, "Staff of %s", spelldata[v].sNameText);
AddPanelString(tempstr, TRUE);
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges == 1)
strcpy(tempstr, "1 Charge");
else
sprintf(tempstr, "%i Charges", plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges);
AddPanelString(tempstr, TRUE);
break;
}
}
}
if (MouseX > 190 && MouseX < 437 && MouseY > 356 && MouseY < 385)
pcursinvitem = CheckInvHLight();
}
void CheckBtnUp()
{
int i;
char gamemenuOff;
gamemenuOff = 1;
drawbtnflag = TRUE;
panbtndown = FALSE;
for (i = 0; i < 8; i++) {
if (!panbtn[i]) {
continue;
}
panbtn[i] = 0;
if (MouseX < PanBtnPos[i][0]
|| MouseX > PanBtnPos[i][0] + PanBtnPos[i][2]
|| MouseY < PanBtnPos[i][1]
|| MouseY > PanBtnPos[i][1] + PanBtnPos[i][3]) {
continue;
}
switch (i) {
case PANBTN_CHARINFO:
questlog = FALSE;
chrflag = !chrflag;
break;
case PANBTN_QLOG:
chrflag = FALSE;
if (!questlog)
StartQuestlog();
else
questlog = FALSE;
break;
case PANBTN_AUTOMAP:
DoAutoMap();
break;
case PANBTN_MAINMENU:
qtextflag = FALSE;
gamemenu_handle_previous();
gamemenuOff = 0;
break;
case PANBTN_INVENTORY:
sbookflag = FALSE;
invflag = invflag == 0;
if (dropGoldFlag) {
dropGoldFlag = FALSE;
dropGoldValue = 0;
}
break;
case PANBTN_SPELLBOOK:
invflag = 0;
if (dropGoldFlag) {
dropGoldFlag = FALSE;
dropGoldValue = 0;
}
sbookflag = !sbookflag;
break;
case PANBTN_SENDMSG:
if (talkflag)
control_reset_talk();
else
control_type_message();
break;
case PANBTN_FRIENDLY:
FriendlyMode = FriendlyMode == 0;
break;
}
}
if (gamemenuOff)
gamemenu_off();
}
void FreeControlPan()
{
MemFreeDbg(pBtmBuff);
MemFreeDbg(pManaBuff);
MemFreeDbg(pLifeBuff);
MemFreeDbg(pPanelText);
MemFreeDbg(pChrPanel);
MemFreeDbg(pSpellCels);
MemFreeDbg(pPanelButtons);
MemFreeDbg(pMultiBtns);
MemFreeDbg(pTalkBtns);
MemFreeDbg(pChrButtons);
MemFreeDbg(pDurIcons);
MemFreeDbg(pQLogCel);
MemFreeDbg(pSpellBkCel);
MemFreeDbg(pSBkBtnCel);
MemFreeDbg(pSBkIconCels);
MemFreeDbg(pGBoxBuff);
}
BOOL control_WriteStringToBuffer(BYTE *str)
{
int k;
BYTE ichar;
k = 0;
while (*str) {
ichar = gbFontTransTbl[*str];
str++;
k += fontkern[fontframe[ichar]];
if (k >= 125)
return FALSE;
}
return TRUE;
}
void DrawInfoBox()
{
int nGold;
DrawPanelBox(177, 62, 288, 60, 241, 558);
if (!panelflag && !trigflag && pcursinvitem == -1 && !spselflag) {
infostr[0] = '\0';
infoclr = COL_WHITE;
ClearPanel();
}
if (spselflag || trigflag) {
infoclr = COL_WHITE;
} else if (pcurs >= CURSOR_FIRSTITEM) {
if (plr[myplr].HoldItem._itype == ITYPE_GOLD) {
nGold = plr[myplr].HoldItem._ivalue;
sprintf(infostr, "%i gold %s", nGold, get_pieces_str(plr[myplr].HoldItem._ivalue));
} else if (!plr[myplr].HoldItem._iStatFlag) {
ClearPanel();
AddPanelString("Requirements not met", TRUE);
pinfoflag = TRUE;
} else {
if (plr[myplr].HoldItem._iIdentified)
strcpy(infostr, plr[myplr].HoldItem._iIName);
else
strcpy(infostr, plr[myplr].HoldItem._iName);
if (plr[myplr].HoldItem._iMagical == ITEM_QUALITY_MAGIC)
infoclr = COL_BLUE;
if (plr[myplr].HoldItem._iMagical == ITEM_QUALITY_UNIQUE)
infoclr = COL_GOLD;
}
} else {
if (pcursitem != -1)
GetItemStr(pcursitem);
if (pcursobj != -1)
GetObjectStr(pcursobj);
if (pcursmonst != -1) {
if (leveltype != DTYPE_TOWN) {
infoclr = COL_WHITE;
strcpy(infostr, monster[pcursmonst].mName);
ClearPanel();
if (monster[pcursmonst]._uniqtype) {
infoclr = COL_GOLD;
PrintUniqueHistory();
} else {
PrintMonstHistory(monster[pcursmonst].MType->mtype);
}
} else {
strcpy(infostr, towner[pcursmonst]._tName);
}
}
if (pcursplr != -1) {
infoclr = COL_GOLD;
strcpy(infostr, plr[pcursplr]._pName);
ClearPanel();
sprintf(tempstr, "Level : %i", plr[pcursplr]._pLevel);
AddPanelString(tempstr, TRUE);
sprintf(tempstr, "Hit Points %i of %i", plr[pcursplr]._pHitPoints >> 6, plr[pcursplr]._pMaxHP >> 6);
AddPanelString(tempstr, TRUE);
}
}
if (infostr[0] || pnumlines)
control_draw_info_str();
}
void control_draw_info_str()
{
int yo, lo, i;
if (!talkflag) {
yo = 0;
lo = 1;
if (infostr[0]) {
control_print_info_str(0, infostr, 1, pnumlines);
yo = 1;
lo = 0;
}
for (i = 0; i < pnumlines; i++) {
control_print_info_str(i + yo, &panelstr[64 * i], pstrjust[i], pnumlines - lo);
}
}
}
void control_print_info_str(int y, char *str, BOOL center, int lines)
{
BYTE c;
char *tmp;
int lineOffset, strWidth, sx, sy;
lineOffset = 0;
sx = 177 + SCREEN_X;
sy = lineOffsets[lines][y] + SCREEN_Y;
if (center == 1) {
strWidth = 0;
tmp = str;
while (*tmp) {
c = gbFontTransTbl[(BYTE)*tmp++];
strWidth += fontkern[fontframe[c]] + 1;
}
if (strWidth < 288)
lineOffset = (288 - strWidth) >> 1;
sx += lineOffset;
}
while (*str) {
c = gbFontTransTbl[(BYTE)*str++];
c = fontframe[c];
lineOffset += fontkern[c] + 2;
if (c) {
if (lineOffset < 288) {
CPrintString(sx, sy, c, infoclr);
}
}
sx += fontkern[c] + 2;
}
}
void PrintGameStr(int x, int y, char *str, int color)
{
BYTE c;
int sx, sy;
sx = x + SCREEN_X;
sy = y + SCREEN_Y;
while (*str) {
c = gbFontTransTbl[(BYTE)*str++];
c = fontframe[c];
if (c)
CPrintString(sx, sy, c, color);
sx += fontkern[c] + 1;
}
}
void DrawChr()
{
char col;
char chrstr[64];
int pc, mindam, maxdam;
CelDraw(SCREEN_X, 351 + SCREEN_Y, pChrPanel, 1, 320);
ADD_PlrStringXY(20, 32, 151, plr[myplr]._pName, COL_WHITE);
if (plr[myplr]._pClass == PC_WARRIOR) {
ADD_PlrStringXY(168, 32, 299, "Warrior", COL_WHITE);
#ifndef SPAWN
} else if (plr[myplr]._pClass == PC_ROGUE) {
ADD_PlrStringXY(168, 32, 299, "Rogue", COL_WHITE); /* should use ClassStrTbl ? */
} else if (plr[myplr]._pClass == PC_SORCERER) {
ADD_PlrStringXY(168, 32, 299, "Sorceror", COL_WHITE);
#endif
}
sprintf(chrstr, "%i", plr[myplr]._pLevel);
ADD_PlrStringXY(66, 69, 109, chrstr, COL_WHITE);
sprintf(chrstr, "%li", plr[myplr]._pExperience);
ADD_PlrStringXY(216, 69, 300, chrstr, COL_WHITE);
if (plr[myplr]._pLevel == MAXCHARLEVEL - 1) {
strcpy(chrstr, "None");
col = COL_GOLD;
} else {
sprintf(chrstr, "%li", plr[myplr]._pNextExper);
col = COL_WHITE;
}
ADD_PlrStringXY(216, 97, 300, chrstr, col);
sprintf(chrstr, "%i", plr[myplr]._pGold);
ADD_PlrStringXY(216, 146, 300, chrstr, COL_WHITE);
col = COL_WHITE;
if (plr[myplr]._pIBonusAC > 0)
col = COL_BLUE;
if (plr[myplr]._pIBonusAC < 0)
col = COL_RED;
sprintf(chrstr, "%i", plr[myplr]._pIBonusAC + plr[myplr]._pIAC + plr[myplr]._pDexterity / 5);
ADD_PlrStringXY(258, 183, 301, chrstr, col);
col = COL_WHITE;
if (plr[myplr]._pIBonusToHit > 0)
col = COL_BLUE;
if (plr[myplr]._pIBonusToHit < 0)
col = COL_RED;
sprintf(chrstr, "%i%%", (plr[myplr]._pDexterity >> 1) + plr[myplr]._pIBonusToHit + 50);
ADD_PlrStringXY(258, 211, 301, chrstr, col);
col = COL_WHITE;
if (plr[myplr]._pIBonusDam > 0)
col = COL_BLUE;
if (plr[myplr]._pIBonusDam < 0)
col = COL_RED;
mindam = plr[myplr]._pIMinDam;
mindam += plr[myplr]._pIBonusDam * mindam / 100;
mindam += plr[myplr]._pIBonusDamMod;
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_BOW) {
if (plr[myplr]._pClass == PC_ROGUE)
mindam += plr[myplr]._pDamageMod;
else
mindam += plr[myplr]._pDamageMod >> 1;
} else {
mindam += plr[myplr]._pDamageMod;
}
maxdam = plr[myplr]._pIMaxDam;
maxdam += plr[myplr]._pIBonusDam * maxdam / 100;
maxdam += plr[myplr]._pIBonusDamMod;
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_BOW) {
if (plr[myplr]._pClass == PC_ROGUE)
maxdam += plr[myplr]._pDamageMod;
else
maxdam += plr[myplr]._pDamageMod >> 1;
} else {
maxdam += plr[myplr]._pDamageMod;
}
sprintf(chrstr, "%i-%i", mindam, maxdam);
if (mindam >= 100 || maxdam >= 100)
MY_PlrStringXY(254, 239, 305, chrstr, col, -1);
else
MY_PlrStringXY(258, 239, 301, chrstr, col, 0);
col = plr[myplr]._pMagResist == 0 ? COL_WHITE : COL_BLUE;
if (plr[myplr]._pMagResist < 75) {
sprintf(chrstr, "%i%%", plr[myplr]._pMagResist);
} else {
col = COL_GOLD;
sprintf(chrstr, "MAX");
}
ADD_PlrStringXY(257, 276, 300, chrstr, col);
col = plr[myplr]._pFireResist == 0 ? COL_WHITE : COL_BLUE;
if (plr[myplr]._pFireResist < 75) {
sprintf(chrstr, "%i%%", plr[myplr]._pFireResist);
} else {
col = COL_GOLD;
sprintf(chrstr, "MAX");
}
ADD_PlrStringXY(257, 304, 300, chrstr, col);
col = plr[myplr]._pLghtResist == 0 ? COL_WHITE : COL_BLUE;
if (plr[myplr]._pLghtResist < 75) {
sprintf(chrstr, "%i%%", plr[myplr]._pLghtResist);
} else {
col = COL_GOLD;
sprintf(chrstr, "MAX");
}
ADD_PlrStringXY(257, 332, 300, chrstr, col);
col = COL_WHITE;
sprintf(chrstr, "%i", plr[myplr]._pBaseStr);
if (MaxStats[plr[myplr]._pClass][ATTRIB_STR] == plr[myplr]._pBaseStr)
col = COL_GOLD;
ADD_PlrStringXY(95, 155, 126, chrstr, col);
col = COL_WHITE;
sprintf(chrstr, "%i", plr[myplr]._pBaseMag);
if (MaxStats[plr[myplr]._pClass][ATTRIB_MAG] == plr[myplr]._pBaseMag)
col = COL_GOLD;
ADD_PlrStringXY(95, 183, 126, chrstr, col);
col = COL_WHITE;
sprintf(chrstr, "%i", plr[myplr]._pBaseDex);
if (MaxStats[plr[myplr]._pClass][ATTRIB_DEX] == plr[myplr]._pBaseDex)
col = COL_GOLD;
ADD_PlrStringXY(95, 211, 126, chrstr, col);
col = COL_WHITE;
sprintf(chrstr, "%i", plr[myplr]._pBaseVit);
if (MaxStats[plr[myplr]._pClass][ATTRIB_VIT] == plr[myplr]._pBaseVit)
col = COL_GOLD;
ADD_PlrStringXY(95, 239, 126, chrstr, col);
col = COL_WHITE;
if (plr[myplr]._pStrength > plr[myplr]._pBaseStr)
col = COL_BLUE;
if (plr[myplr]._pStrength < plr[myplr]._pBaseStr)
col = COL_RED;
sprintf(chrstr, "%i", plr[myplr]._pStrength);
ADD_PlrStringXY(143, 155, 173, chrstr, col);
col = COL_WHITE;
if (plr[myplr]._pMagic > plr[myplr]._pBaseMag)
col = COL_BLUE;
if (plr[myplr]._pMagic < plr[myplr]._pBaseMag)
col = COL_RED;
sprintf(chrstr, "%i", plr[myplr]._pMagic);
ADD_PlrStringXY(143, 183, 173, chrstr, col);
col = COL_WHITE;
if (plr[myplr]._pDexterity > plr[myplr]._pBaseDex)
col = COL_BLUE;
if (plr[myplr]._pDexterity < plr[myplr]._pBaseDex)
col = COL_RED;
sprintf(chrstr, "%i", plr[myplr]._pDexterity);
ADD_PlrStringXY(143, 211, 173, chrstr, col);
col = COL_WHITE;
if (plr[myplr]._pVitality > plr[myplr]._pBaseVit)
col = COL_BLUE;
if (plr[myplr]._pVitality < plr[myplr]._pBaseVit)
col = COL_RED;
sprintf(chrstr, "%i", plr[myplr]._pVitality);
ADD_PlrStringXY(143, 239, 173, chrstr, col);
if (plr[myplr]._pStatPts > 0) {
if (CalcStatDiff(myplr) < plr[myplr]._pStatPts) {
plr[myplr]._pStatPts = CalcStatDiff(myplr);
}
}
if (plr[myplr]._pStatPts > 0) {
sprintf(chrstr, "%i", plr[myplr]._pStatPts);
ADD_PlrStringXY(95, 266, 126, chrstr, COL_RED);
pc = plr[myplr]._pClass;
if (plr[myplr]._pBaseStr < MaxStats[pc][ATTRIB_STR])
CelDraw(137 + SCREEN_X, 159 + SCREEN_Y, pChrButtons, chrbtn[ATTRIB_STR] + 2, 41);
if (plr[myplr]._pBaseMag < MaxStats[pc][ATTRIB_MAG])
CelDraw(137 + SCREEN_X, 187 + SCREEN_Y, pChrButtons, chrbtn[ATTRIB_MAG] + 4, 41);
if (plr[myplr]._pBaseDex < MaxStats[pc][ATTRIB_DEX])
CelDraw(137 + SCREEN_X, 216 + SCREEN_Y, pChrButtons, chrbtn[ATTRIB_DEX] + 6, 41);
if (plr[myplr]._pBaseVit < MaxStats[pc][ATTRIB_VIT])
CelDraw(137 + SCREEN_X, 244 + SCREEN_Y, pChrButtons, chrbtn[ATTRIB_VIT] + 8, 41);
}
col = plr[myplr]._pMaxHP <= plr[myplr]._pMaxHPBase ? COL_WHITE : COL_BLUE;
sprintf(chrstr, "%i", plr[myplr]._pMaxHP >> 6);
ADD_PlrStringXY(95, 304, 126, chrstr, col);
if (plr[myplr]._pHitPoints != plr[myplr]._pMaxHP)
col = COL_RED;
sprintf(chrstr, "%i", plr[myplr]._pHitPoints >> 6);
ADD_PlrStringXY(143, 304, 174, chrstr, col);
col = plr[myplr]._pMaxMana <= plr[myplr]._pMaxManaBase ? COL_WHITE : COL_BLUE;
sprintf(chrstr, "%i", plr[myplr]._pMaxMana >> 6);
ADD_PlrStringXY(95, 332, 126, chrstr, col);
if (plr[myplr]._pMana != plr[myplr]._pMaxMana)
col = COL_RED;
sprintf(chrstr, "%i", plr[myplr]._pMana >> 6);
ADD_PlrStringXY(143, 332, 174, chrstr, col);
}
void MY_PlrStringXY(int x, int y, int width, char *pszStr, char col, int base)
{
BYTE c;
char *tmp;
int sx, sy, screen_x, line, widthOffset;
sx = x + SCREEN_X;
sy = y + SCREEN_Y;
widthOffset = width - x + 1;
line = 0;
screen_x = 0;
tmp = pszStr;
while (*tmp) {
c = gbFontTransTbl[(BYTE)*tmp++];
screen_x += fontkern[fontframe[c]] + base;
}
if (screen_x < widthOffset)
line = (widthOffset - screen_x) >> 1;
sx += line;
while (*pszStr) {
c = gbFontTransTbl[(BYTE)*pszStr++];
c = fontframe[c];
line += fontkern[c] + base;
if (c) {
if (line < widthOffset)
CPrintString(sx, sy, c, col);
}
sx += fontkern[c] + base;
}
}
void CheckLvlBtn()
{
if (!lvlbtndown && MouseX >= 40 && MouseX <= 81 && MouseY >= 313 && MouseY <= 335)
lvlbtndown = TRUE;
}
void ReleaseLvlBtn()
{
if (MouseX >= 40 && MouseX <= 81 && MouseY >= 313 && MouseY <= 335)
chrflag = TRUE;
lvlbtndown = FALSE;
}
void DrawLevelUpIcon()
{
int nCel;
if (!stextflag) {
nCel = lvlbtndown ? 3 : 2;
ADD_PlrStringXY(0, 303, 120, "Level Up", COL_WHITE);
CelDraw(40 + SCREEN_X, 335 + SCREEN_Y, pChrButtons, nCel, 41);
}
}
void CheckChrBtns()
{
int pc, i;
if (!chrbtnactive && plr[myplr]._pStatPts) {
pc = plr[myplr]._pClass;
for (i = 0; i < 4; i++) {
switch (i) {
case ATTRIB_STR:
if (plr[myplr]._pBaseStr >= MaxStats[pc][ATTRIB_STR])
continue;
break;
case ATTRIB_MAG:
if (plr[myplr]._pBaseMag >= MaxStats[pc][ATTRIB_MAG])
continue;
break;
case ATTRIB_DEX:
if (plr[myplr]._pBaseDex >= MaxStats[pc][ATTRIB_DEX])
continue;
break;
case ATTRIB_VIT:
if (plr[myplr]._pBaseVit >= MaxStats[pc][ATTRIB_VIT])
continue;
break;
default:
continue;
}
if (MouseX >= ChrBtnsRect[i].x
&& MouseX <= ChrBtnsRect[i].x + ChrBtnsRect[i].w
&& MouseY >= ChrBtnsRect[i].y
&& MouseY <= ChrBtnsRect[i].y + ChrBtnsRect[i].h) {
chrbtn[i] = 1;
chrbtnactive = TRUE;
}
}
}
}
void ReleaseChrBtns()
{
int i;
chrbtnactive = FALSE;
for (i = 0; i < 4; ++i) {
if (chrbtn[i]) {
chrbtn[i] = 0;
if (MouseX >= ChrBtnsRect[i].x
&& MouseX <= ChrBtnsRect[i].x + ChrBtnsRect[i].w
&& MouseY >= ChrBtnsRect[i].y
&& MouseY <= ChrBtnsRect[i].y + ChrBtnsRect[i].h) {
switch (i) {
case 0:
NetSendCmdParam1(TRUE, CMD_ADDSTR, 1);
plr[myplr]._pStatPts--;
break;
case 1:
NetSendCmdParam1(TRUE, CMD_ADDMAG, 1);
plr[myplr]._pStatPts--;
break;
case 2:
NetSendCmdParam1(TRUE, CMD_ADDDEX, 1);
plr[myplr]._pStatPts--;
break;
case 3:
NetSendCmdParam1(TRUE, CMD_ADDVIT, 1);
plr[myplr]._pStatPts--;
break;
}
}
}
}
}
void DrawDurIcon()
{
PlayerStruct *p;
int x1, x2, x3, x4;
if (!chrflag && !questlog || !invflag && !sbookflag) {
x1 = 656;
if (invflag || sbookflag)
x1 = 336;
p = &plr[myplr];
x2 = DrawDurIcon4Item(&p->InvBody[INVLOC_HEAD], x1, 4);
x3 = DrawDurIcon4Item(&p->InvBody[INVLOC_CHEST], x2, 3);
x4 = DrawDurIcon4Item(&p->InvBody[INVLOC_HAND_LEFT], x3, 0);
DrawDurIcon4Item(&p->InvBody[INVLOC_HAND_RIGHT], x4, 0);
}
}
int DrawDurIcon4Item(ItemStruct *pItem, int x, int c)
{
if (pItem->_itype == ITYPE_NONE)
return x;
if (pItem->_iDurability > 5)
return x;
if (c == 0) {
if (pItem->_iClass == ICLASS_WEAPON) {
switch (pItem->_itype) {
case ITYPE_SWORD:
c = 2;
break;
case ITYPE_AXE:
c = 6;
break;
case ITYPE_BOW:
c = 7;
break;
case ITYPE_MACE:
c = 5;
break;
case ITYPE_STAFF:
c = 8;
break;
}
} else {
c = 1;
}
}
if (pItem->_iDurability > 2)
c += 8;
CelDraw(x, 335 + SCREEN_Y, pDurIcons, c, 32);
return x - 40;
}
void RedBack()
{
int idx;
idx = light4flag ? 1536 : 4608;
/// ASSERT: assert(gpBuffer);
int w, h;
BYTE *dst, *tbl;
if (leveltype != DTYPE_HELL) {
dst = &gpBuffer[SCREENXY(0, 0)];
tbl = &pLightTbl[idx];
for (h = PANEL_TOP; h; h--, dst += BUFFER_WIDTH - SCREEN_WIDTH) {
for (w = SCREEN_WIDTH; w; w--) {
*dst = tbl[*dst];
dst++;
}
}
} else {
dst = &gpBuffer[SCREENXY(0, 0)];
tbl = &pLightTbl[idx];
for (h = PANEL_TOP; h; h--, dst += BUFFER_WIDTH - SCREEN_WIDTH) {
for (w = SCREEN_WIDTH; w; w--) {
if (*dst >= 32)
*dst = tbl[*dst];
dst++;
}
}
}
}
char GetSBookTrans(int ii, BOOL townok)
{
char st;
st = RSPLTYPE_SPELL;
if (plr[myplr]._pISpells & (__int64)1 << (ii - 1)) {
st = RSPLTYPE_CHARGES;
}
if (plr[myplr]._pAblSpells & 1 << (ii - 1)) { /// BUGFIX: missing (__int64)
st = RSPLTYPE_SKILL;
}
if (st == RSPLTYPE_SPELL) {
if (!CheckSpell(myplr, ii, RSPLTYPE_SPELL, TRUE)) {
st = RSPLTYPE_INVALID;
}
if ((char)(plr[myplr]._pSplLvl[ii] + plr[myplr]._pISplLvlAdd) <= 0) {
st = RSPLTYPE_INVALID;
}
}
if (townok && currlevel == 0 && st != RSPLTYPE_INVALID && !spelldata[ii].sTownSpell) {
st = RSPLTYPE_INVALID;
}
return st;
}
void DrawSpellBook()
{
int i, sn, mana, lvl, yp, min, max;
char st;
unsigned __int64 spl;
CelDraw(PANEL_RIGHT, 351 + SCREEN_Y, pSpellBkCel, 1, 320);
CelDraw(PANEL_RIGHT + 76 * sbooktab + 7, 348 + SCREEN_Y, pSBkBtnCel, sbooktab + 1, 76);
spl = plr[myplr]._pMemSpells | plr[myplr]._pISpells | plr[myplr]._pAblSpells;
yp = 215;
for (i = 1; i < 8; i++) {
sn = SpellPages[sbooktab][i - 1];
if (sn != -1 && spl & (__int64)1 << (sn - 1)) {
st = GetSBookTrans(sn, TRUE);
SetSpellTrans(st);
DrawSpellCel(SCREEN_WIDTH - 320 + 75, yp, pSBkIconCels, SpellITbl[sn], 37);
if (sn == plr[myplr]._pRSpell && st == plr[myplr]._pRSplType) {
SetSpellTrans(RSPLTYPE_SKILL);
DrawSpellCel(SCREEN_WIDTH - 320 + 75, yp, pSBkIconCels, 43, 37);
}
PrintSBookStr(10, yp - 23, FALSE, spelldata[sn].sNameText, COL_WHITE);
switch (GetSBookTrans(sn, FALSE)) {
case RSPLTYPE_SKILL:
strcpy(tempstr, "Skill");
break;
case RSPLTYPE_CHARGES:
sprintf(tempstr, "Staff (%i charges)", plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges);
break;
default:
mana = GetManaAmount(myplr, sn) >> 6;
GetDamageAmt(sn, &min, &max);
if (min != -1) {
sprintf(tempstr, "Mana: %i Dam: %i - %i", mana, min, max);
} else {
sprintf(tempstr, "Mana: %i Dam: n/a", mana);
}
if (sn == SPL_BONESPIRIT) {
sprintf(tempstr, "Mana: %i Dam: 1/3 tgt hp", mana);
}
PrintSBookStr(10, yp - 1, FALSE, tempstr, COL_WHITE);
lvl = plr[myplr]._pSplLvl[sn] + plr[myplr]._pISplLvlAdd;
if (lvl < 0) {
lvl = 0;
}
if (lvl == 0) {
sprintf(tempstr, "Spell Level 0 - Unusable");
} else {
sprintf(tempstr, "Spell Level %i", lvl);
}
break;
}
PrintSBookStr(10, yp - 12, FALSE, tempstr, COL_WHITE);
}
yp += 43;
}
}
void PrintSBookStr(int x, int y, BOOL cjustflag, char *pszStr, char col)
{
BYTE c;
char *tmp;
int screen_x, line, sx;
sx = x + SCREEN_WIDTH - 320 + 120;
line = 0;
if (cjustflag) {
screen_x = 0;
tmp = pszStr;
while (*tmp) {
c = gbFontTransTbl[(BYTE)*tmp++];
screen_x += fontkern[fontframe[c]] + 1;
}
if (screen_x < 222)
line = (222 - screen_x) >> 1;
sx += line;
}
while (*pszStr) {
c = gbFontTransTbl[(BYTE)*pszStr++];
c = fontframe[c];
line += fontkern[c] + 1;
if (c) {
if (line <= 222)
CPrintString(sx, y, c, col);
}
sx += fontkern[c] + 1;
}
}
void CheckSBook()
{
int sn;
char st;
unsigned __int64 spl;
if (MouseX >= 331 && MouseX < 368 && MouseY >= 18 && MouseY < 314) {
spl = plr[myplr]._pMemSpells | plr[myplr]._pISpells | plr[myplr]._pAblSpells;
sn = SpellPages[sbooktab][(MouseY - 18) / 43];
if (sn != -1 && spl & (__int64)1 << (sn - 1)) {
st = RSPLTYPE_SPELL;
if (plr[myplr]._pISpells & (__int64)1 << (sn - 1)) {
st = RSPLTYPE_CHARGES;
}
if (plr[myplr]._pAblSpells & (__int64)1 << (sn - 1)) {
st = RSPLTYPE_SKILL;
}
plr[myplr]._pRSpell = sn;
plr[myplr]._pRSplType = st;
drawpanflag = 255;
}
}
if (MouseX >= 327 && MouseX < 633 && MouseY >= 320 && MouseY < 349) { /// BUGFIX: change `< 633` to `< 631`
sbooktab = (MouseX - 327) / 76;
}
}
char *get_pieces_str(int nGold)
{
char *result;
result = "piece";
if (nGold != 1)
result = "pieces";
return result;
}
void DrawGoldSplit(int amount)
{
int screen_x, i;
screen_x = 0;
CelDraw(351 + SCREEN_X, 178 + SCREEN_Y, pGBoxBuff, 1, 261);
sprintf(tempstr, "You have %u gold", initialDropGoldValue);
ADD_PlrStringXY(366, 87, 600, tempstr, COL_GOLD);
sprintf(tempstr, "%s. How many do", get_pieces_str(initialDropGoldValue));
ADD_PlrStringXY(366, 103, 600, tempstr, COL_GOLD);
ADD_PlrStringXY(366, 121, 600, "you want to remove?", COL_GOLD);
if (amount > 0) {
sprintf(tempstr, "%u", amount);
PrintGameStr(388, 140, tempstr, 0);
for (i = 0; i < tempstr[i]; i++) {
screen_x += fontkern[fontframe[gbFontTransTbl[(BYTE)tempstr[i]]]] + 1;
}
screen_x += 452;
} else {
screen_x = 450;
}
CelDraw(screen_x, 140 + SCREEN_Y, pSPentSpn2Cels, PentSpn2Frame, 12);
PentSpn2Spin();
}
void control_drop_gold(char vkey)
{
char input[6];
if (plr[myplr]._pHitPoints >> 6 <= 0) {
dropGoldFlag = FALSE;
dropGoldValue = 0;
return;
}
memset(input, 0, sizeof(input));
_itoa(dropGoldValue, input, 10);
if (vkey == VK_RETURN) {
if (dropGoldValue > 0)
control_remove_gold(myplr, initialDropGoldIndex);
dropGoldFlag = 0;
} else if (vkey == VK_ESCAPE) {
dropGoldFlag = 0;
dropGoldValue = 0;
} else if (vkey == VK_BACK) {
input[strlen(input) - 1] = '\0';
dropGoldValue = atoi(input);
} else if (vkey - '0' >= 0 && vkey - '0' <= 9) {
if (dropGoldValue || atoi(input) <= initialDropGoldValue) {
input[strlen(input)] = vkey;
if (atoi(input) > initialDropGoldValue)
return;
if (strlen(input) > strlen(input))
return;
} else {
input[0] = vkey;
}
dropGoldValue = atoi(input);
}
}
void control_remove_gold(int pnum, int gold_index)
{
int gi;
if (gold_index <= 46) {
gi = gold_index - 7;
plr[pnum].InvList[gi]._ivalue -= dropGoldValue;
if (plr[pnum].InvList[gi]._ivalue > 0)
SetGoldCurs(pnum, gi);
else
RemoveInvItem(pnum, gi);
} else {
gi = gold_index - 47;
plr[pnum].SpdList[gi]._ivalue -= dropGoldValue;
if (plr[pnum].SpdList[gi]._ivalue > 0)
SetSpdbarGoldCurs(pnum, gi);
else
RemoveSpdBarItem(pnum, gi);
}
SetPlrHandItem(&plr[pnum].HoldItem, IDI_GOLD);
GetGoldSeed(pnum, &plr[pnum].HoldItem);
plr[pnum].HoldItem._ivalue = dropGoldValue;
plr[pnum].HoldItem._iStatFlag = 1;
control_set_gold_curs(pnum);
plr[pnum]._pGold = CalculateGold(pnum);
dropGoldValue = 0;
}
void control_set_gold_curs(int pnum)
{
if (plr[pnum].HoldItem._ivalue >= GOLD_MEDIUM_LIMIT)
plr[pnum].HoldItem._iCurs = ICURS_GOLD_LARGE;
else if (plr[pnum].HoldItem._ivalue <= GOLD_SMALL_LIMIT)
plr[pnum].HoldItem._iCurs = ICURS_GOLD_SMALL;
else
plr[pnum].HoldItem._iCurs = ICURS_GOLD_MEDIUM;
NewCursor(plr[pnum].HoldItem._iCurs + CURSOR_FIRSTITEM);
}
void DrawTalkPan()
{
int i, off, talk_btn, color, nCel, x;
char *msg;
if (!talkflag)
return;
DrawPanelBox(175, sgbPlrTalkTbl + 20, 294, 5, 239, 516);
off = 0;
for (i = 293; i > 283; off++, i--) {
DrawPanelBox((off >> 1) + 175, sgbPlrTalkTbl + off + 25, i, 1, (off >> 1) + 239, off + 521);
}
DrawPanelBox(185, sgbPlrTalkTbl + 35, 274, 30, 249, 531);
DrawPanelBox(180, sgbPlrTalkTbl + 65, 284, 5, 244, 561);
for (i = 0; i < 10; i++) {
DrawPanelBox(180, sgbPlrTalkTbl + i + 70, i + 284, 1, 244, i + 566);
}
DrawPanelBox(170, sgbPlrTalkTbl + 80, 310, 55, 234, 576);
msg = sgszTalkMsg;
for (i = 0; i < 39; i += 13) {
x = 0;
msg = control_print_talk_msg(msg, &x, i, 0);
if (!msg)
break;
}
if (msg)
*msg = '\0';
CelDraw(x, i + 534, pSPentSpn2Cels, PentSpn2Frame, 12);
PentSpn2Spin();
talk_btn = 0;
for (i = 0; i < 4; i++) {
if (i == myplr)
continue;
if (whisper[i]) {
color = COL_GOLD;
if (talkbtndown[talk_btn]) {
if (talk_btn != 0)
nCel = 4;
else
nCel = 3;
CelDraw(172 + SCREEN_X, 436 + 18 * talk_btn + SCREEN_Y, pTalkBtns, nCel, 61);
}
} else {
color = COL_RED;
if (talk_btn != 0)
nCel = 2;
else
nCel = 1;
if (talkbtndown[talk_btn])
nCel += 4;
CelDraw(172 + SCREEN_X, 436 + 18 * talk_btn + SCREEN_Y, pTalkBtns, nCel, 61);
}
if (plr[i].plractive) {
x = 46;
control_print_talk_msg(plr[i]._pName, &x, 60 + talk_btn * 18, color);
}
talk_btn++;
}
}
char *control_print_talk_msg(char *msg, int *x, int y, int color)
{
BYTE c;
int width;
*x += 264;
width = *x;
while (*msg) {
c = fontframe[gbFontTransTbl[(BYTE)*msg]];
width += fontkern[c] + 1;
if (width > 514)
return msg;
msg++;
if (c) {
CPrintString(*x, y + 534, c, color);
}
*x += fontkern[c] + 1;
}
return NULL;
}
BOOL control_check_talk_btn()
{
int i;
if (!talkflag)
return FALSE;
if (MouseX < 172)
return FALSE;
if (MouseY < 421)
return FALSE;
if (MouseX > 233)
return FALSE;
if (MouseY > 475)
return FALSE;
for (i = 0; i < sizeof(talkbtndown) / sizeof(talkbtndown[0]); i++) {
talkbtndown[i] = FALSE;
}
talkbtndown[(MouseY - 421) / 18] = TRUE;
return TRUE;
}
void control_release_talk_btn()
{
int i, p, off;
if (talkflag) {
for (i = 0; i < sizeof(talkbtndown) / sizeof(talkbtndown[0]); i++)
talkbtndown[i] = FALSE;
if (MouseX >= 172 && MouseY >= 421 && MouseX <= 233 && MouseY <= 475) {
off = (MouseY - 421) / 18;
for (p = 0; p < MAX_PLRS && off != -1; p++) {
if (p != myplr)
off--;
}
if (p <= MAX_PLRS)
whisper[p - 1] = !whisper[p - 1];
}
}
}
void control_reset_talk_msg(char *msg)
{
int i, pmask;
pmask = 0;
for (i = 0; i < MAX_PLRS; i++) {
if (whisper[i])
pmask |= 1 << i;
}
NetSendCmdString(pmask, sgszTalkMsg);
}
void control_type_message()
{
int i;
if (gbMaxPlayers == 1) {
return;
}
talkflag = TRUE;
sgszTalkMsg[0] = 0;
PentSpn2Frame = 1;
for (i = 0; i < 3; i++) {
talkbtndown[i] = FALSE;
}
sgbPlrTalkTbl = PANEL_HEIGHT + 16;
drawpanflag = 255;
sgbTalkSavePos = sgbNextTalkSave;
}
void control_reset_talk()
{
talkflag = FALSE;
sgbPlrTalkTbl = 0;
drawpanflag = 255;
}
BOOL control_talk_last_key(int vkey)
{
int result;
if (gbMaxPlayers == 1)
return FALSE;
if (!talkflag)
return FALSE;
if ((DWORD)vkey < VK_SPACE)
return FALSE;
result = strlen(sgszTalkMsg);
if (result < 78) {
sgszTalkMsg[result] = vkey;
sgszTalkMsg[result + 1] = '\0';
}
return TRUE;
}
BOOL control_presskeys(int vkey)
{
int len;
BOOL ret;
if (gbMaxPlayers != 1) {
if (!talkflag) {
ret = FALSE;
} else {
if (vkey == VK_SPACE) {
} else if (vkey == VK_ESCAPE) {
control_reset_talk();
} else if (vkey == VK_RETURN) {
control_press_enter();
} else if (vkey == VK_BACK) {
len = strlen(sgszTalkMsg);
if (len > 0)
sgszTalkMsg[len - 1] = '\0';
} else if (vkey == VK_DOWN) {
control_up_down(1);
} else if (vkey == VK_UP) {
control_up_down(-1);
} else {
return FALSE;
}
ret = TRUE;
}
} else {
ret = FALSE;
}
return ret;
}
void control_press_enter()
{
int i;
BYTE talk_save;
if (sgszTalkMsg[0]) {
control_reset_talk_msg(sgszTalkMsg);
for (i = 0; i < 8; i++) {
if (!strcmp(sgszTalkSave[i], sgszTalkMsg))
break;
}
if (i >= 8) {
strcpy(sgszTalkSave[sgbNextTalkSave], sgszTalkMsg);
sgbNextTalkSave++;
sgbNextTalkSave &= 7;
} else {
talk_save = sgbNextTalkSave - 1;
talk_save &= 7;
if (i != talk_save) {
strcpy(sgszTalkSave[i], sgszTalkSave[talk_save]);
strcpy(sgszTalkSave[talk_save], sgszTalkMsg);
}
}
sgszTalkMsg[0] = '\0';
sgbTalkSavePos = sgbNextTalkSave;
}
control_reset_talk();
}
void control_up_down(int v)
{
int i;
for (i = 0; i < 8; i++) {
sgbTalkSavePos = (v + sgbTalkSavePos) & 7;
if (sgszTalkSave[sgbTalkSavePos][0]) {
strcpy(sgszTalkMsg, sgszTalkSave[sgbTalkSavePos]);
return;
}
}
}
DEVILUTION_END_NAMESPACE