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obligaron 9a14edfcd9 Add OptionEntries for Hardware Cursor 4 years ago
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render DrawString: Fix IsCJK definition 4 years ago
actor_position.hpp ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
animationinfo.cpp Enable clang-tidy in Visual Studio projects (#3101) 4 years ago
animationinfo.h clang-format all files in {Source,test}/ 4 years ago
assets.cpp macOS/iOS: Add resources to the bundle 4 years ago
assets.hpp game_assets.* -> assets.* 4 years ago
cel_header.hpp ♻️ Clean up `cel_header.hpp` 5 years ago
cel_sprite.hpp 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
circle.hpp Add structs for virtual gamepad 5 years ago
demomode.cpp Add OptionEntries for Hardware Cursor 4 years ago
demomode.h Fix demomode file comments 4 years ago
direction.hpp clang-format all files in {Source,test}/ 4 years ago
displacement.hpp Fix a couple of noisy MSVC warnings 5 years ago
load_cel.cpp 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
load_cel.hpp 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
load_file.hpp game_assets.* -> assets.* 4 years ago
point.hpp Overhaul tests 4 years ago
random.cpp ♻️Clean up variable initialization 5 years ago
random.hpp 🏷️ Add 'PickRandomlyAmong' function that picks one value from a set of values randomly 5 years ago
rectangle.hpp Add 'Center()' method on 'Rectangle' 5 years ago
size.hpp Implement new font rendering 5 years ago
surface.cpp 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
surface.hpp clang-format all files in {Source,test}/ 4 years ago