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Eric Robinson f1d48d7124
Debug: Insivible (#7543)
1 year ago
..
DiabloUI Async load: Handle errors 1 year ago
controls Async loading 1 year ago
data
discord
dvlnet Avoid `strnlen` 1 year ago
engine Fix divide-by-zero crash in `getAnimationProgress()` (#7532) 1 year ago
items Make invalid items unusable (#7506) 1 year ago
levels Async load: Handle errors 1 year ago
lua Debug: Insivible (#7543) 1 year ago
mpq Add dun_render_benchmark 2 years ago
panels Async load: Handle errors 1 year ago
platform macOS 10.4: Guard non-existing APIs 1 year ago
qol Extract logic from CheckInvCut/AutoPlaceItemInInventory (#7494) 1 year ago
storm Videos: Avoid float math for frame durations 1 year ago
utils macOS 10.4: Guard non-existing APIs 1 year ago
.clang-format
.clang-tidy
CMakeLists.txt Make invalid items unusable (#7506) 1 year ago
appfat.cpp Async load: Handle errors 1 year ago
appfat.h
automap.cpp Debug: Insivible (#7543) 1 year ago
automap.h
capture.cpp Screenshotting: Use `SDL_RWops` throughout 1 year ago
capture.h
codec.cpp
codec.h
control.cpp Async load: Handle errors 1 year ago
control.h Async load: Handle errors 1 year ago
cpp.hint
crawl.cpp
crawl.hpp
cursor.cpp Use Point in cursor.cpp 2 years ago
cursor.h Clean up selection type 2 years ago
dead.cpp
dead.h
debug.cpp Debug: Insivible (#7543) 1 year ago
debug.h Debug: Insivible (#7543) 1 year ago
diablo.cpp Debug: Insivible (#7543) 1 year ago
diablo.h Async load: Handle errors 1 year ago
diablo_msg.cpp
diablo_msg.hpp
doom.cpp
doom.h
effects.cpp
effects.h
effects_stubs.cpp
encrypt.cpp
encrypt.h
engine.cpp
engine.h
gamemenu.cpp Async load: Handle errors 1 year ago
gamemenu.h
gmenu.cpp
gmenu.h
help.cpp
help.h
hwcursor.cpp Update hwcursor.cpp 2 years ago
hwcursor.hpp
init.cpp
init.h
interfac.cpp Add a threshold for skipping the loading screen 1 year ago
interfac.h Async load: Handle errors 1 year ago
inv.cpp allow auto-equipping two-handed weapons with both hands occupied 1 year ago
inv.h Extract logic from CheckInvCut/AutoPlaceItemInInventory (#7494) 1 year ago
inv_iterators.hpp
itemdat.cpp Allow for item drop rates up to 255 (#7533) 1 year ago
itemdat.h Allow for item drop rates up to 255 (#7533) 1 year ago
items.cpp Make invalid items unusable (#7506) 1 year ago
items.h Make invalid items unusable (#7506) 1 year ago
lighting.cpp Async load: Handle errors 1 year ago
lighting.h Async load: Handle errors 1 year ago
loadsave.cpp Make invalid items unusable (#7506) 1 year ago
loadsave.h Async load: Handle errors 1 year ago
main.cpp
menu.cpp
menu.h
minitext.cpp
minitext.h
misdat.cpp Async load: Handle errors 1 year ago
misdat.h Async load: Handle errors 1 year ago
missiles.cpp Rename Missile::_mirange to Missile::duration (#7214) 2 years ago
missiles.h Rename Missile::_mirange to Missile::duration (#7214) 2 years ago
monstdat.cpp Clean up selection type 2 years ago
monstdat.h Clean up selection type 2 years ago
monster.cpp Async load: Handle errors 1 year ago
monster.h Async load: Handle errors 1 year ago
movie.cpp
movie.h
msg.cpp Fix Knockback direction (#7093) 2 years ago
msg.h
multi.cpp Introduce xoshiro RNG to generate dungeon seeds (#7030) 2 years ago
multi.h Introduce xoshiro RNG to generate dungeon seeds (#7030) 2 years ago
nthread.cpp
nthread.h
objdat.cpp Clean up selection type 2 years ago
objdat.h Clean up selection type 2 years ago
objects.cpp Allow for item drop rates up to 255 (#7533) 1 year ago
objects.h Async load: Handle errors 1 year ago
options.cpp Add a threshold for skipping the loading screen 1 year ago
options.h Add a threshold for skipping the loading screen 1 year ago
pack.cpp Make invalid items unusable (#7506) 1 year ago
pack.h Make invalid items unusable (#7506) 1 year ago
pfile.cpp Async load: Handle errors 1 year ago
pfile.h Async load: Handle errors 1 year ago
player.cpp Make invalid items unusable (#7506) 1 year ago
player.h Make invalid items unusable (#7506) 1 year ago
playerdat.cpp
playerdat.hpp
plrmsg.cpp Cleanup panel code (Part 2) (#7421) 2 years ago
plrmsg.h
portal.cpp
portal.h
quests.cpp Clean up selection type 2 years ago
quests.h
restrict.cpp
restrict.h
sha.cpp
sha.h
spelldat.cpp
spelldat.h
spells.cpp Bugfix: Corruption item power 2 years ago
spells.h
stores.cpp Extract logic from CheckInvCut/AutoPlaceItemInInventory (#7494) 1 year ago
stores.h Rename stores.cpp global variables (#7425) 2 years ago
sync.cpp
sync.h
textdat.cpp
textdat.h
tmsg.cpp
tmsg.h
towners.cpp Clean up selection type 2 years ago
towners.h
track.cpp Rename stores.cpp global variables (#7425) 2 years ago
track.h
translation_dummy.cpp