You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

72 lines
2.2 KiB

#pragma once
#include <cstdint>
#include <cstdlib>
#include "engine/point.hpp"
#include "engine/size.hpp"
#include "engine/surface.hpp"
namespace devilution {
/**
* @brief Fill a rectangle with the given color.
*/
void FillRect(const Surface &out, int x, int y, int width, int height, uint8_t colorIndex);
/**
* @brief Draw a horizontal line segment in the target buffer (left to right)
* @param out Target buffer
* @param from Start of the line segment
* @param width
* @param colorIndex Color index from current palette
*/
void DrawHorizontalLine(const Surface &out, Point from, int width, std::uint8_t colorIndex);
/** Same as DrawHorizontalLine but without bounds clipping. */
void UnsafeDrawHorizontalLine(const Surface &out, Point from, int width, std::uint8_t colorIndex);
/**
* @brief Draw a vertical line segment in the target buffer (top to bottom)
* @param out Target buffer
* @param from Start of the line segment
* @param height
* @param colorIndex Color index from current palette
*/
void DrawVerticalLine(const Surface &out, Point from, int height, std::uint8_t colorIndex);
/** Same as DrawVerticalLine but without bounds clipping. */
void UnsafeDrawVerticalLine(const Surface &out, Point from, int height, std::uint8_t colorIndex);
/**
* Draws a half-transparent rectangle by palette blending with black.
*
* @brief Render a transparent black rectangle
* @param out Target buffer
* @param sx Screen coordinate
* @param sy Screen coordinate
* @param width Rectangle width
* @param height Rectangle height
*/
void DrawHalfTransparentRectTo(const Surface &out, int sx, int sy, int width, int height);
/**
* Draws a half-transparent pixel
*
* @brief Render a transparent pixel
* @param out Target buffer
* @param position Screen coordinates
* @param col Pixel color
*/
void SetHalfTransparentPixel(const Surface &out, Point position, uint8_t color);
/**
* Draws a 2px inset border.
*
* @param out Target buffer
* @param rect The rectangle that border pixels are rendered inside of.
* @param color Border color.
*/
void UnsafeDrawBorder2px(const Surface &out, Rectangle rect, uint8_t color);
} // namespace devilution