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234 lines
6.1 KiB
234 lines
6.1 KiB
/** |
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* @file init.cpp |
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* |
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* Implementation of routines for initializing the environment, disable screen saver, load MPQ. |
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*/ |
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#include <string> |
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#include <vector> |
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#include "all.h" |
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#include "paths.h" |
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#include "../3rdParty/Storm/Source/storm.h" |
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#include "../DiabloUI/diabloui.h" |
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#include <SDL.h> |
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#include <config.h> |
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#ifdef __vita__ |
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// increase default allowed heap size on Vita |
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int _newlib_heap_size_user = 100 * 1024 * 1024; |
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#endif |
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DEVILUTION_BEGIN_NAMESPACE |
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/** True if the game is the current active window */ |
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int gbActive; |
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/** A handle to an hellfire.mpq archive. */ |
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HANDLE hellfire_mpq; |
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/** The current input handler function */ |
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WNDPROC CurrentProc; |
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/** A handle to the spawn.mpq archive. */ |
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HANDLE spawn_mpq; |
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/** A handle to the diabdat.mpq archive. */ |
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HANDLE diabdat_mpq; |
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/** A handle to the patch_rt.mpq archive. */ |
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HANDLE patch_rt_mpq; |
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/** Indicate if we only have access to demo data */ |
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bool gbIsSpawn; |
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/** Indicate if we have loaded the Hellfire expansion data */ |
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bool gbIsHellfire; |
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/** Indicate if we want vanilla savefiles */ |
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bool gbVanilla; |
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HANDLE hfmonk_mpq; |
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HANDLE hfbard_mpq; |
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HANDLE hfbarb_mpq; |
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HANDLE hfmusic_mpq; |
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HANDLE hfvoice_mpq; |
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HANDLE hfopt1_mpq; |
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HANDLE hfopt2_mpq; |
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HANDLE devilutionx_mpq; |
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namespace { |
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HANDLE init_test_access(const std::vector<std::string> &paths, const char *mpq_name, const char *reg_loc, int dwPriority, int fs) |
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{ |
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HANDLE archive; |
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std::string mpq_abspath; |
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DWORD mpq_flags = 0; |
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#if !defined(__SWITCH__) && !defined(__AMIGA__) && !defined(__vita__) |
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mpq_flags |= MPQ_FLAG_READ_ONLY; |
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#endif |
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for (int i = 0; i < paths.size(); i++) { |
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mpq_abspath = paths[i] + mpq_name; |
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if (SFileOpenArchive(mpq_abspath.c_str(), dwPriority, mpq_flags, &archive)) { |
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SFileSetBasePath(paths[i].c_str()); |
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return archive; |
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} |
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} |
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return NULL; |
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} |
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} // namespace |
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/* data */ |
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char gszVersionNumber[64] = "internal version unknown"; |
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char gszProductName[64] = "DevilutionX vUnknown"; |
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void init_cleanup() |
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{ |
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if (gbIsMultiplayer && gbRunGame) { |
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pfile_write_hero(); |
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} |
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pfile_flush_W(); |
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if (spawn_mpq) { |
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SFileCloseArchive(spawn_mpq); |
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spawn_mpq = NULL; |
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} |
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if (diabdat_mpq) { |
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SFileCloseArchive(diabdat_mpq); |
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diabdat_mpq = NULL; |
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} |
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if (patch_rt_mpq) { |
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SFileCloseArchive(patch_rt_mpq); |
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patch_rt_mpq = NULL; |
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} |
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if (hellfire_mpq) { |
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SFileCloseArchive(hellfire_mpq); |
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hellfire_mpq = NULL; |
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} |
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if (hfmonk_mpq) { |
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SFileCloseArchive(hfmonk_mpq); |
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hfmonk_mpq = NULL; |
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} |
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if (hfbard_mpq) { |
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SFileCloseArchive(hfbard_mpq); |
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hfbard_mpq = NULL; |
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} |
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if (hfbarb_mpq) { |
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SFileCloseArchive(hfbarb_mpq); |
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hfbarb_mpq = NULL; |
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} |
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if (hfmusic_mpq) { |
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SFileCloseArchive(hfmusic_mpq); |
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hfmusic_mpq = NULL; |
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} |
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if (hfvoice_mpq) { |
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SFileCloseArchive(hfvoice_mpq); |
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hfvoice_mpq = NULL; |
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} |
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if (hfopt1_mpq) { |
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SFileCloseArchive(hfopt1_mpq); |
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hfopt1_mpq = NULL; |
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} |
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if (hfopt2_mpq) { |
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SFileCloseArchive(hfopt2_mpq); |
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hfopt2_mpq = NULL; |
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} |
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if (devilutionx_mpq) { |
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SFileCloseArchive(patch_rt_mpq); |
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patch_rt_mpq = NULL; |
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} |
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NetClose(); |
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} |
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static void init_get_file_info() |
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{ |
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snprintf(gszProductName, sizeof(gszProductName) / sizeof(char), "%s v%s", PROJECT_NAME, PROJECT_VERSION); |
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snprintf(gszVersionNumber, sizeof(gszVersionNumber) / sizeof(char), "version %s", PROJECT_VERSION); |
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} |
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void init_archives() |
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{ |
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init_get_file_info(); |
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std::vector<std::string> paths; |
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paths.reserve(5); |
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paths.push_back(GetBasePath()); |
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paths.push_back(GetPrefPath()); |
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if (paths[0] == paths[1]) |
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paths.pop_back(); |
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#ifdef __linux__ |
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paths.push_back("/usr/share/diasurgical/devilutionx/"); |
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paths.push_back("/usr/local/share/diasurgical/devilutionx/"); |
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#endif |
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paths.push_back(""); // PWD |
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diabdat_mpq = init_test_access(paths, "DIABDAT.MPQ", "DiabloCD", 1000, FS_CD); |
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if (diabdat_mpq == NULL) { |
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// DIABDAT.MPQ is uppercase on the original CD and the GOG version. |
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diabdat_mpq = init_test_access(paths, "diabdat.mpq", "DiabloCD", 1000, FS_CD); |
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} |
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if (diabdat_mpq == NULL) { |
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spawn_mpq = init_test_access(paths, "spawn.mpq", "DiabloSpawn", 1000, FS_PC); |
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if (spawn_mpq != NULL) |
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gbIsSpawn = true; |
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} |
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HANDLE fh = NULL; |
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if (!SFileOpenFile("ui_art\\title.pcx", &fh)) |
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InsertCDDlg(); |
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SFileCloseFile(fh); |
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patch_rt_mpq = init_test_access(paths, "patch_rt.mpq", "DiabloInstall", 2000, FS_PC); |
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if (patch_rt_mpq == NULL) |
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patch_rt_mpq = init_test_access(paths, "patch_sh.mpq", "DiabloSpawn", 2000, FS_PC); |
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hellfire_mpq = init_test_access(paths, "hellfire.mpq", "DiabloInstall", 8000, FS_PC); |
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if (hellfire_mpq != NULL) |
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gbIsHellfire = true; |
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hfmonk_mpq = init_test_access(paths, "hfmonk.mpq", "DiabloInstall", 8100, FS_PC); |
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hfbard_mpq = init_test_access(paths, "hfbard.mpq", "DiabloInstall", 8110, FS_PC); |
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if (hfbard_mpq != NULL) |
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gbBard = true; |
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hfbarb_mpq = init_test_access(paths, "hfbarb.mpq", "DiabloInstall", 8120, FS_PC); |
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if (hfbarb_mpq != NULL) |
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gbBarbarian = true; |
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hfmusic_mpq = init_test_access(paths, "hfmusic.mpq", "DiabloInstall", 8200, FS_PC); |
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hfvoice_mpq = init_test_access(paths, "hfvoice.mpq", "DiabloInstall", 8500, FS_PC); |
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hfopt1_mpq = init_test_access(paths, "hfopt1.mpq", "DiabloInstall", 8600, FS_PC); |
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hfopt2_mpq = init_test_access(paths, "hfopt2.mpq", "DiabloInstall", 8610, FS_PC); |
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if (gbIsHellfire && (hfmonk_mpq == NULL || hfmusic_mpq == NULL || hfvoice_mpq == NULL)) { |
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UiErrorOkDialog("Some Hellfire MPQs are missing", "Not all Hellfire MPQs were found.\nPlease copy all the hf*.mpq files."); |
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app_fatal(NULL); |
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} |
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devilutionx_mpq = init_test_access(paths, "devilutionx.mpq", "DiabloInstall", 9000, FS_PC); |
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} |
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void init_create_window() |
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{ |
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if (!SpawnWindow(PROJECT_NAME)) |
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app_fatal("Unable to create main window"); |
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dx_init(); |
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gbActive = true; |
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SDL_DisableScreenSaver(); |
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} |
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void MainWndProc(UINT Msg, WPARAM wParam, LPARAM lParam) |
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{ |
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switch (Msg) { |
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case DVL_WM_PAINT: |
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force_redraw = 255; |
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break; |
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case DVL_WM_QUERYENDSESSION: |
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diablo_quit(0); |
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break; |
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} |
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} |
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WNDPROC SetWindowProc(WNDPROC NewProc) |
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{ |
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WNDPROC OldProc; |
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OldProc = CurrentProc; |
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CurrentProc = NewProc; |
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return OldProc; |
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} |
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DEVILUTION_END_NAMESPACE
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