..
render
CL2 render: `Point` position argument
4 years ago
actor_position.hpp
Non-int versions of `Point` and `Displacement` ( #4824 )
4 years ago
animationinfo.cpp
Avoid overflow of tickCounterOfCurrentFrame ( #4893 )
4 years ago
animationinfo.h
📝 Fixes Doxygen warnings ( #4904 )
4 years ago
assets.cpp
Reduce debug log output of OpenAsset
4 years ago
assets.hpp
game_assets.* -> assets.*
4 years ago
cel_header.hpp
Zero-based frame indexing
4 years ago
cel_sprite.hpp
Add OptionalOwnedCelSprite
4 years ago
circle.hpp
Apply MethodCase config to Rectangle::Contains
4 years ago
demomode.cpp
misc_msg: Always use `lParam` for mod state
4 years ago
demomode.h
Split event handeling from general miniwin features
4 years ago
direction.cpp
Fix windows build
4 years ago
direction.hpp
Fix windows build
4 years ago
displacement.hpp
Refactor VisionCrawlTable
4 years ago
dx.cpp
Limit what gets called in headless mode
4 years ago
dx.h
Move more files to the engine folder
4 years ago
load_cel.cpp
Use `uint16_t` for sprite widths
4 years ago
load_cel.hpp
Use `uint16_t` for sprite widths
4 years ago
load_file.hpp
Rename gbQuietMode to HeadlessMode
4 years ago
load_pcx.cpp
DiabloUI: Clean up portrait loading
4 years ago
load_pcx.hpp
DiabloUI: Clean up portrait loading
4 years ago
palette.cpp
Clean up color cycling ( #4966 )
4 years ago
palette.h
Move path and palette to the engine folder
4 years ago
path.cpp
Crawl: Move implementation from header to cpp
4 years ago
path.h
Move path and palette to the engine folder
4 years ago
pcx_sprite.cpp
DiabloUI: Clean up portrait loading
4 years ago
pcx_sprite.hpp
DiabloUI: Clean up portrait loading
4 years ago
point.hpp
Fix `Point#*Distance` functions for unsigned types ( #4857 )
4 years ago
points_in_rectangle_range.hpp
points_in_rectangle_range.hpp: Fix line endings
4 years ago
random.cpp
Invert FlipCoin
4 years ago
random.hpp
Use PickRandomlyAmong when choosing between two options
4 years ago
rectangle.hpp
Apply MethodCase config to Rectangle::Contains
4 years ago
size.hpp
Use theme room attributes directly instead of recalculating
4 years ago
sound.cpp
Add StrCat and StrAppend
4 years ago
sound.h
Introduce timedemo based tests
4 years ago
sound_defs.hpp
Move more files to the engine folder
4 years ago
sound_stubs.cpp
Move more files to the engine folder
4 years ago
surface.cpp
🚚 Rename `CelOutputBuf` to `Surface` and extract
5 years ago
surface.hpp
📝 Fixes Doxygen warnings ( #4904 )
4 years ago
trn.cpp
TRN rewrite + bugfix ( #4056 )
4 years ago
trn.hpp
📝 Fixes Doxygen warnings ( #4904 )
4 years ago
world_tile.hpp
Pull distinct points from VisionCrawlTable used by guardians ( #4844 )
4 years ago