You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

1296 lines
46 KiB

//HEADER_GOES_HERE
#include "../types.h"
#ifndef NO_GLOBALS
int effects_cpp_init_value; // weak
int sfxdelay; // weak
int sfxdnum;
void *sfx_stream;
TSFX *sfx_data_cur;
#endif
const int effects_inf = 0x7F800000; // weak
const char monster_action_sounds[] = { 'a', 'h', 'd', 's' }; // idb
/* data */
TSFX sgSFX[NUM_SFX] =
{
{ 2u, "Sfx\\Misc\\Walk1.wav", NULL },
{ 2u, "Sfx\\Misc\\Walk2.wav", NULL },
{ 2u, "Sfx\\Misc\\Walk3.wav", NULL },
{ 2u, "Sfx\\Misc\\Walk4.wav", NULL },
{ 2u, "Sfx\\Misc\\BFire.wav", NULL },
{ 2u, "Sfx\\Misc\\Fmag.wav", NULL },
{ 2u, "Sfx\\Misc\\Tmag.wav", NULL },
{ 2u, "Sfx\\Misc\\Lghit.wav", NULL },
{ 2u, "Sfx\\Misc\\Lghit1.wav", NULL },
{ 2u, "Sfx\\Misc\\Swing.wav", NULL },
{ 2u, "Sfx\\Misc\\Swing2.wav", NULL },
{ 2u, "Sfx\\Misc\\Dead.wav", NULL },
{ 1u, "Sfx\\Misc\\Questdon.wav", NULL },
{ 2u, "Sfx\\Items\\Armrfkd.wav", NULL },
{ 2u, "Sfx\\Items\\Barlfire.wav", NULL },
{ 2u, "Sfx\\Items\\Barrel.wav", NULL },
{ 2u, "Sfx\\Items\\Bhit.wav", NULL },
{ 2u, "Sfx\\Items\\Bhit1.wav", NULL },
{ 2u, "Sfx\\Items\\Chest.wav", NULL },
{ 2u, "Sfx\\Items\\Doorclos.wav", NULL },
{ 2u, "Sfx\\Items\\Dooropen.wav", NULL },
{ 2u, "Sfx\\Items\\Flipanvl.wav", NULL },
{ 2u, "Sfx\\Items\\Flipaxe.wav", NULL },
{ 2u, "Sfx\\Items\\Flipblst.wav", NULL },
{ 2u, "Sfx\\Items\\Flipbody.wav", NULL },
{ 2u, "Sfx\\Items\\Flipbook.wav", NULL },
{ 2u, "Sfx\\Items\\Flipbow.wav", NULL },
{ 2u, "Sfx\\Items\\Flipcap.wav", NULL },
{ 2u, "Sfx\\Items\\Flipharm.wav", NULL },
{ 2u, "Sfx\\Items\\Fliplarm.wav", NULL },
{ 2u, "Sfx\\Items\\Flipmag.wav", NULL },
{ 2u, "Sfx\\Items\\Flipmag1.wav", NULL },
{ 2u, "Sfx\\Items\\Flipmush.wav", NULL },
{ 2u, "Sfx\\Items\\Flippot.wav", NULL },
{ 2u, "Sfx\\Items\\Flipring.wav", NULL },
{ 2u, "Sfx\\Items\\Fliprock.wav", NULL },
{ 2u, "Sfx\\Items\\Flipscrl.wav", NULL },
{ 2u, "Sfx\\Items\\Flipshld.wav", NULL },
{ 2u, "Sfx\\Items\\Flipsign.wav", NULL },
{ 2u, "Sfx\\Items\\Flipstaf.wav", NULL },
{ 2u, "Sfx\\Items\\Flipswor.wav", NULL },
{ 2u, "Sfx\\Items\\Gold.wav", NULL },
{ 2u, "Sfx\\Items\\Hlmtfkd.wav", NULL },
{ 2u, "Sfx\\Items\\Invanvl.wav", NULL },
{ 2u, "Sfx\\Items\\Invaxe.wav", NULL },
{ 2u, "Sfx\\Items\\Invblst.wav", NULL },
{ 2u, "Sfx\\Items\\Invbody.wav", NULL },
{ 2u, "Sfx\\Items\\Invbook.wav", NULL },
{ 2u, "Sfx\\Items\\Invbow.wav", NULL },
{ 2u, "Sfx\\Items\\Invcap.wav", NULL },
{ 2u, "Sfx\\Items\\Invgrab.wav", NULL },
{ 2u, "Sfx\\Items\\Invharm.wav", NULL },
{ 2u, "Sfx\\Items\\Invlarm.wav", NULL },
{ 2u, "Sfx\\Items\\Invmush.wav", NULL },
{ 2u, "Sfx\\Items\\Invpot.wav", NULL },
{ 2u, "Sfx\\Items\\Invring.wav", NULL },
{ 2u, "Sfx\\Items\\Invrock.wav", NULL },
{ 2u, "Sfx\\Items\\Invscrol.wav", NULL },
{ 2u, "Sfx\\Items\\Invshiel.wav", NULL },
{ 2u, "Sfx\\Items\\Invsign.wav", NULL },
{ 2u, "Sfx\\Items\\Invstaf.wav", NULL },
{ 2u, "Sfx\\Items\\Invsword.wav", NULL },
{ 2u, "Sfx\\Items\\Lever.wav", NULL },
{ 2u, "Sfx\\Items\\Magic.wav", NULL },
{ 2u, "Sfx\\Items\\Magic1.wav", NULL },
{ 2u, "Sfx\\Items\\Readbook.wav", NULL },
{ 2u, "Sfx\\Items\\Sarc.wav", NULL },
{ 2u, "Sfx\\Items\\Shielfkd.wav", NULL },
{ 2u, "Sfx\\Items\\Swrdfkd.wav", NULL },
{ 4u, "Sfx\\Items\\Titlemov.wav", NULL },
{ 4u, "Sfx\\Items\\Titlslct.wav", NULL },
{ 4u, "Sfx\\Misc\\blank.wav", NULL },
{ 2u, "Sfx\\Items\\Trap.wav", NULL },
{ 2u, "Sfx\\Misc\\Cast1.wav", NULL },
{ 2u, "Sfx\\Misc\\Cast10.wav", NULL },
{ 2u, "Sfx\\Misc\\Cast12.wav", NULL },
{ 2u, "Sfx\\Misc\\Cast2.wav", NULL },
{ 2u, "Sfx\\Misc\\Cast3.wav", NULL },
{ 2u, "Sfx\\Misc\\Cast4.wav", NULL },
{ 2u, "Sfx\\Misc\\Cast5.wav", NULL },
{ 2u, "Sfx\\Misc\\Cast6.wav", NULL },
{ 2u, "Sfx\\Misc\\Cast7.wav", NULL },
{ 2u, "Sfx\\Misc\\Cast8.wav", NULL },
{ 2u, "Sfx\\Misc\\Cast9.wav", NULL },
{ 2u, "Sfx\\Misc\\Healing.wav", NULL },
{ 2u, "Sfx\\Misc\\Repair.wav", NULL },
{ 2u, "Sfx\\Misc\\Acids1.wav", NULL },
{ 2u, "Sfx\\Misc\\Acids2.wav", NULL },
{ 2u, "Sfx\\Misc\\Apoc.wav", NULL },
{ 2u, "Sfx\\Misc\\Arrowall.wav", NULL },
{ 2u, "Sfx\\Misc\\Bldboil.wav", NULL },
{ 2u, "Sfx\\Misc\\Blodstar.wav", NULL },
{ 2u, "Sfx\\Misc\\Blsimpt.wav", NULL },
{ 2u, "Sfx\\Misc\\Bonesp.wav", NULL },
{ 2u, "Sfx\\Misc\\Bsimpct.wav", NULL },
{ 2u, "Sfx\\Misc\\Caldron.wav", NULL },
{ 2u, "Sfx\\Misc\\Cbolt.wav", NULL },
{ 2u, "Sfx\\Misc\\Chltning.wav", NULL },
{ 2u, "Sfx\\Misc\\DSerp.wav", NULL },
{ 2u, "Sfx\\Misc\\Elecimp1.wav", NULL },
{ 2u, "Sfx\\Misc\\Elementl.wav", NULL },
{ 2u, "Sfx\\Misc\\Ethereal.wav", NULL },
{ 2u, "Sfx\\Misc\\Fball.wav", NULL },
{ 2u, "Sfx\\Misc\\Fbolt1.wav", NULL },
{ 2u, "Sfx\\Misc\\Fbolt2.wav", NULL },
{ 2u, "Sfx\\Misc\\Firimp1.wav", NULL },
{ 2u, "Sfx\\Misc\\Firimp2.wav", NULL },
{ 2u, "Sfx\\Misc\\Flamwave.wav", NULL },
{ 2u, "Sfx\\Misc\\Flash.wav", NULL },
{ 2u, "Sfx\\Misc\\Fountain.wav", NULL },
{ 2u, "Sfx\\Misc\\Golum.wav", NULL },
{ 2u, "Sfx\\Misc\\Golumded.wav", NULL },
{ 2u, "Sfx\\Misc\\Gshrine.wav", NULL },
{ 2u, "Sfx\\Misc\\Guard.wav", NULL },
{ 2u, "Sfx\\Misc\\Grdlanch.wav", NULL },
{ 2u, "Sfx\\Misc\\Holybolt.wav", NULL },
{ 2u, "Sfx\\Misc\\Hyper.wav", NULL },
{ 2u, "Sfx\\Misc\\Infravis.wav", NULL },
{ 2u, "Sfx\\Misc\\Invisibl.wav", NULL },
{ 2u, "Sfx\\Misc\\Invpot.wav", NULL },
{ 2u, "Sfx\\Misc\\Lning1.wav", NULL },
{ 2u, "Sfx\\Misc\\Ltning.wav", NULL },
{ 2u, "Sfx\\Misc\\Mshield.wav", NULL },
{ 2u, "Sfx\\Misc\\Nova.wav", NULL },
{ 2u, "Sfx\\Misc\\Portal.wav", NULL },
{ 2u, "Sfx\\Misc\\Puddle.wav", NULL },
{ 2u, "Sfx\\Misc\\Resur.wav", NULL },
{ 2u, "Sfx\\Misc\\Scurse.wav", NULL },
{ 2u, "Sfx\\Misc\\Scurimp.wav", NULL },
{ 2u, "Sfx\\Misc\\Sentinel.wav", NULL },
{ 2u, "Sfx\\Misc\\Shatter.wav", NULL },
{ 2u, "Sfx\\Misc\\Soulfire.wav", NULL },
{ 2u, "Sfx\\Misc\\Spoutlop.wav", NULL },
{ 2u, "Sfx\\Misc\\Spoutstr.wav", NULL },
{ 2u, "Sfx\\Misc\\Storm.wav", NULL },
{ 2u, "Sfx\\Misc\\Trapdis.wav", NULL },
{ 2u, "Sfx\\Misc\\Teleport.wav", NULL },
{ 2u, "Sfx\\Misc\\Vtheft.wav", NULL },
{ 2u, "Sfx\\Misc\\Wallloop.wav", NULL },
{ 2u, "Sfx\\Misc\\Wallstrt.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid01.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid02.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid03.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid04.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid05.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid06.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid07.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid08.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid09.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid10.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid11.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid12.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid13.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid14.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid15.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid16.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid17.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid18.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid19.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid20.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid21.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid22.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid23.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid24.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid25.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid26.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid27.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid28.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid29.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid30.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid31.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid32.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid33.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid34.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid35.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid36.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid37.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid38.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid39.wav", NULL },
{ 1u, "Sfx\\Towners\\Bmaid40.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith01.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith02.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith03.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith04.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith05.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith06.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith07.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith08.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith09.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith10.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith11.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith12.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith13.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith14.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith15.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith16.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith17.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith18.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith19.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith20.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith21.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith22.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith23.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith24.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith25.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith26.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith27.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith28.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith29.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith30.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith31.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith32.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith33.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith34.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith35.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith36.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith37.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith38.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith39.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith40.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith41.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith42.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith43.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith44.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith45.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith46.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith47.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith48.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith49.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith50.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith51.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith52.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith53.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith54.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith55.wav", NULL },
{ 1u, "Sfx\\Towners\\Bsmith56.wav", NULL },
{ 0u, "Sfx\\Towners\\Cow1.wav", NULL },
{ 0u, "Sfx\\Towners\\Cow2.wav", NULL },
{ 1u, "Sfx\\Towners\\Deadguy2.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk01.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk02.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk03.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk04.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk05.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk06.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk07.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk08.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk09.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk10.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk11.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk12.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk13.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk14.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk15.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk16.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk17.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk18.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk19.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk20.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk21.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk22.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk23.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk24.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk25.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk26.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk27.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk28.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk29.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk30.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk31.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk32.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk33.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk34.wav", NULL },
{ 1u, "Sfx\\Towners\\Drunk35.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer01.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer02.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer03.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer04.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer05.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer06.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer07.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer08.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer09.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer10.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer11.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer12.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer13.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer14.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer15.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer16.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer17.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer18.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer19.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer20.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer21.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer22.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer23.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer24.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer25.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer26.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer27.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer28.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer29.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer30.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer31.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer32.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer33.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer34.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer35.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer36.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer37.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer38.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer39.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer40.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer41.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer42.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer43.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer44.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer45.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer46.wav", NULL },
{ 1u, "Sfx\\Towners\\Healer47.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy01.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy02.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy03.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy04.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy05.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy06.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy07.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy08.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy09.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy10.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy11.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy12.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy13.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy14.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy15.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy16.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy17.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy18.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy19.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy20.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy21.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy22.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy23.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy24.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy25.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy26.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy27.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy28.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy29.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy30.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy31.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy32.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy33.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy34.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy35.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy36.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy37.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy38.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy39.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy40.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy41.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy42.wav", NULL },
{ 1u, "Sfx\\Towners\\Pegboy43.wav", NULL },
{ 1u, "Sfx\\Towners\\Priest00.wav", NULL },
{ 1u, "Sfx\\Towners\\Priest01.wav", NULL },
{ 1u, "Sfx\\Towners\\Priest02.wav", NULL },
{ 1u, "Sfx\\Towners\\Priest03.wav", NULL },
{ 1u, "Sfx\\Towners\\Priest04.wav", NULL },
{ 1u, "Sfx\\Towners\\Priest05.wav", NULL },
{ 1u, "Sfx\\Towners\\Priest06.wav", NULL },
{ 1u, "Sfx\\Towners\\Priest07.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt00.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt01.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt02.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt03.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt04.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt05.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt06.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt07.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt08.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt09.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt10.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt11.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt12.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt13.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt14.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt15.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt16.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt17.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt18.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt19.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt20.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt21.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt22.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt23.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt24.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt25.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt26.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt27.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt28.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt29.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt30.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt31.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt32.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt33.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt34.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt35.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt36.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt37.wav", NULL },
{ 1u, "Sfx\\Towners\\Storyt38.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown00.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown01.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown02.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown03.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown04.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown05.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown06.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown07.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown08.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown09.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown10.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown11.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown12.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown13.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown14.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown15.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown16.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown17.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown18.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown19.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown20.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown21.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown22.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown23.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown24.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown25.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown26.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown27.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown28.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown29.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown30.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown31.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown32.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown33.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown34.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown35.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown36.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown37.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown38.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown39.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown40.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown41.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown42.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown43.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown44.wav", NULL },
{ 1u, "Sfx\\Towners\\Tavown45.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch01.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch02.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch03.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch04.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch05.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch06.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch07.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch08.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch09.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch10.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch11.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch12.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch13.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch14.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch15.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch16.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch17.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch18.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch19.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch20.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch21.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch22.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch23.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch24.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch25.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch26.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch27.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch28.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch29.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch30.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch31.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch32.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch33.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch34.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch35.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch36.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch37.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch38.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch39.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch40.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch41.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch42.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch43.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch44.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch45.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch46.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch47.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch48.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch49.wav", NULL },
{ 1u, "Sfx\\Towners\\Witch50.wav", NULL },
{ 1u, "Sfx\\Towners\\Wound01.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage01.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage02.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage03.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage04.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage05.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage06.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage07.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage08.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage09.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage10.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage11.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage12.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage13.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage14.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage15.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage16.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage17.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage18.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage19.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage20.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage21.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage22.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage23.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage24.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage25.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage26.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage27.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage28.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage29.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage30.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage31.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage32.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage33.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage34.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage35.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage36.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage37.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage38.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage39.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage40.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage41.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage42.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage43.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage44.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage45.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage46.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage47.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage48.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage49.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage50.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage51.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage52.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage53.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage54.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage55.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage56.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage57.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage58.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage59.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage60.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage61.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage62.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage63.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage64.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage65.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage66.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage67.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage68.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage69.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage69b.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage70.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage71.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage72.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage73.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage74.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage75.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage76.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage77.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage78.wav", NULL },
{ 64u, "Sfx\\Sorceror\\Mage79.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage80.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage81.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage82.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage83.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage84.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage85.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage86.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage87.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage88.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage89.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage90.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage91.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage92.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage93.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage94.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage95.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage96.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage97.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage98.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage99.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage100.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage101.wav", NULL },
{ 65u, "Sfx\\Sorceror\\Mage102.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue01.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue02.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue03.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue04.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue05.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue06.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue07.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue08.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue09.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue10.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue11.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue12.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue13.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue14.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue15.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue16.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue17.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue18.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue19.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue20.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue21.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue22.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue23.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue24.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue25.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue26.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue27.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue28.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue29.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue30.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue31.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue32.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue33.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue34.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue35.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue36.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue37.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue38.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue39.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue40.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue41.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue42.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue43.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue44.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue45.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue46.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue47.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue48.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue49.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue50.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue51.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue52.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue53.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue54.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue55.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue56.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue57.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue58.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue59.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue60.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue61.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue62.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue63.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue64.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue65.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue66.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue67.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue68.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue69.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue69b.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue70.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue71.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue72.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue73.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue74.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue75.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue76.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue77.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue78.wav", NULL },
{ 16u, "Sfx\\Rogue\\Rogue79.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue80.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue81.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue82.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue83.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue84.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue85.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue86.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue87.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue88.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue89.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue90.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue91.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue92.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue93.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue94.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue95.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue96.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue97.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue98.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue99.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue100.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue101.wav", NULL },
{ 17u, "Sfx\\Rogue\\Rogue102.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior01.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior02.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior03.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior04.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior05.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior06.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior07.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior08.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior09.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior10.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior11.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior12.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior13.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior14.wav", NULL },
{ 32u, "Sfx\\Warrior\\Wario14b.wav", NULL },
{ 32u, "Sfx\\Warrior\\Wario14c.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior15.wav", NULL },
{ 32u, "Sfx\\Warrior\\Wario15b.wav", NULL },
{ 32u, "Sfx\\Warrior\\Wario15c.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior16.wav", NULL },
{ 32u, "Sfx\\Warrior\\Wario16b.wav", NULL },
{ 32u, "Sfx\\Warrior\\Wario16c.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior17.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior18.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior19.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior20.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior21.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior22.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior23.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior24.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior25.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior26.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior27.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior28.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior29.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior30.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior31.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior32.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior33.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior34.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior35.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior36.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior37.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior38.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior39.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior40.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior41.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior42.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior43.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior44.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior45.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior46.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior47.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior48.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior49.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior50.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior51.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior52.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior53.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior54.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior55.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior56.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior57.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior58.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior59.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior60.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior61.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior62.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior63.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior64.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior65.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior66.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior67.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior68.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior69.wav", NULL },
{ 32u, "Sfx\\Warrior\\Wario69b.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior70.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior71.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior72.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior73.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior74.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior75.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior76.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior77.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior78.wav", NULL },
{ 32u, "Sfx\\Warrior\\Warior79.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior80.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior81.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior82.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior83.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior84.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior85.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior86.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior87.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior88.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior89.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior90.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior91.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior92.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior93.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior94.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior95.wav", NULL },
{ 33u, "Sfx\\Warrior\\Wario95b.wav", NULL },
{ 33u, "Sfx\\Warrior\\Wario95c.wav", NULL },
{ 33u, "Sfx\\Warrior\\Wario95d.wav", NULL },
{ 33u, "Sfx\\Warrior\\Wario95e.wav", NULL },
{ 33u, "Sfx\\Warrior\\Wario95f.wav", NULL },
{ 33u, "Sfx\\Warrior\\Wario96b.wav", NULL },
{ 33u, "Sfx\\Warrior\\Wario97.wav", NULL },
{ 33u, "Sfx\\Warrior\\Wario98.wav", NULL },
{ 33u, "Sfx\\Warrior\\Warior99.wav", NULL },
{ 33u, "Sfx\\Warrior\\Wario100.wav", NULL },
{ 33u, "Sfx\\Warrior\\Wario101.wav", NULL },
{ 33u, "Sfx\\Warrior\\Wario102.wav", NULL },
{ 1u, "Sfx\\Narrator\\Nar01.wav", NULL },
{ 1u, "Sfx\\Narrator\\Nar02.wav", NULL },
{ 1u, "Sfx\\Narrator\\Nar03.wav", NULL },
{ 1u, "Sfx\\Narrator\\Nar04.wav", NULL },
{ 1u, "Sfx\\Narrator\\Nar05.wav", NULL },
{ 1u, "Sfx\\Narrator\\Nar06.wav", NULL },
{ 1u, "Sfx\\Narrator\\Nar07.wav", NULL },
{ 1u, "Sfx\\Narrator\\Nar08.wav", NULL },
{ 1u, "Sfx\\Narrator\\Nar09.wav", NULL },
{ 1u, "Sfx\\Misc\\Lvl16int.wav", NULL },
{ 1u, "Sfx\\Monsters\\Butcher.wav", NULL },
{ 1u, "Sfx\\Monsters\\Garbud01.wav", NULL },
{ 1u, "Sfx\\Monsters\\Garbud02.wav", NULL },
{ 1u, "Sfx\\Monsters\\Garbud03.wav", NULL },
{ 1u, "Sfx\\Monsters\\Garbud04.wav", NULL },
{ 1u, "Sfx\\Monsters\\Izual01.wav", NULL },
{ 1u, "Sfx\\Monsters\\Lach01.wav", NULL },
{ 1u, "Sfx\\Monsters\\Lach02.wav", NULL },
{ 1u, "Sfx\\Monsters\\Lach03.wav", NULL },
{ 1u, "Sfx\\Monsters\\Laz01.wav", NULL },
{ 1u, "Sfx\\Monsters\\Laz02.wav", NULL },
{ 1u, "Sfx\\Monsters\\Sking01.wav", NULL },
{ 1u, "Sfx\\Monsters\\Snot01.wav", NULL },
{ 1u, "Sfx\\Monsters\\Snot02.wav", NULL },
{ 1u, "Sfx\\Monsters\\Snot03.wav", NULL },
{ 1u, "Sfx\\Monsters\\Warlrd01.wav", NULL },
{ 1u, "Sfx\\Monsters\\Wlock01.wav", NULL },
{ 1u, "Sfx\\Monsters\\Zhar01.wav", NULL },
{ 1u, "Sfx\\Monsters\\Zhar02.wav", NULL },
{ 1u, "Sfx\\Monsters\\DiabloD.wav", NULL }
};
struct effects_cpp_init
{
effects_cpp_init()
{
effects_cpp_init_value = effects_inf;
}
} _effects_cpp_init;
// 47A468: using guessed type int effects_inf;
// 52A550: using guessed type int effects_cpp_init_value;
BOOL __fastcall effect_is_playing(int nSFX)
{
TSFX *v1; // eax
TSnd *v2; // ecx
v1 = &sgSFX[nSFX];
v2 = v1->pSnd;
if ( v2 )
return snd_playing(v2);
if ( v1->bFlags & SFX_STREAM )
return v1 == sfx_data_cur;
return FALSE;
}
void __cdecl sfx_stop()
{
if ( sfx_stream ) {
SFileDdaEnd(sfx_stream);
SFileCloseFile(sfx_stream);
sfx_stream = NULL;
sfx_data_cur = NULL;
}
}
void __fastcall InitMonsterSND(int monst)
{
TSnd *pSnd;
char name[MAX_PATH];
char *path;
if ( !gbSndInited ) {
return;
}
int mtype = Monsters[monst].mtype;
for ( int i = 0; i < 4; i++ ) {
if ( monster_action_sounds[i] != 's' || monsterdata[mtype].snd_special ) {
for ( int j = 0; j < 2; j++ ) {
sprintf(name, monsterdata[mtype].sndfile, monster_action_sounds[i], j + 1);
path = (char *)DiabloAllocPtr(strlen(name) + 1);
strcpy(path, name);
pSnd = sound_file_load(path);
Monsters[monst].Snds[i][j] = pSnd;
if ( !pSnd )
mem_free_dbg(path);
}
}
}
}
void __cdecl FreeEffects()
{
for ( int i = 0; i < nummtypes; i++ ) {
int mtype = Monsters[i].mtype;
for ( int j = 0; j < 4; ++j ) {
for ( int k = 0; k < 2; ++k ) {
TSnd *pSnd = Monsters[i].Snds[j][k];
if ( pSnd ) {
Monsters[i].Snds[j][k] = NULL;
char *file = pSnd->sound_path;
pSnd->sound_path = NULL;
sound_file_cleanup(pSnd);
mem_free_dbg(file);
}
}
}
}
}
void __fastcall PlayEffect(int i, int mode)
{
if ( plr[myplr].pLvlLoad ) {
return;
}
int sndIdx = random(164, 2);
if ( !gbSndInited || !gbSoundOn || gbBufferMsgs ) {
return;
}
int mi = monster[i]._mMTidx;
TSnd *snd = Monsters[mi].Snds[mode][sndIdx];
if ( !snd || snd_playing(snd) ) {
return;
}
int lVolume, lPan;
if ( !calc_snd_position(monster[i]._mx, monster[i]._my, &lVolume, &lPan) )
return;
snd_play_snd(snd, lVolume, lPan);
}
// 4A22D5: using guessed type char gbSoundOn;
// 676194: using guessed type char gbBufferMsgs;
BOOL __fastcall calc_snd_position(int x, int y, int *plVolume, int *plPan)
{
x -= plr[myplr].WorldX;
y -= plr[myplr].WorldY;
int pan = (x - y) << 8;
*plPan = pan;
if ( abs(pan) > 6400 )
return FALSE;
int volume = abs(x) > abs(y) ? abs(x) : abs(y);
volume <<= 6;
*plVolume = volume;
if ( volume >= 6400 )
return FALSE;
*plVolume = -volume;
return TRUE;
}
void __fastcall PlaySFX(int psfx)
{
int v1; // eax
v1 = RndSFX(psfx);
PlaySFX_priv(&sgSFX[v1], 0, 0, 0);
}
void __fastcall PlaySFX_priv(TSFX *pSFX, BOOL loc, int x, int y)
{// Crash here.,, I forgot what the problem is but we can change that.
// if ( plr[myplr].pLvlLoad && gbMaxPlayers != 1 ) {
// return;
// }
// if ( !gbSndInited || !gbSoundOn || gbBufferMsgs ) {
// return;
// }
// if ( !(pSFX->bFlags & (SFX_STREAM | SFX_MISC)) && pSFX->pSnd != 0 && snd_playing(pSFX->pSnd) ) {
// return;
// }
// int lPan = 0;
// int lVolume = 0;
// if ( loc && !calc_snd_position(x, y, &lVolume, &lPan) ) {
// return;
// }
// if ( pSFX->bFlags & SFX_STREAM ) {
// stream_play(pSFX, lVolume, lPan);
// return;
// }
// if ( !pSFX->pSnd )
// pSFX->pSnd = sound_file_load(pSFX->pszName);
// if ( pSFX->pSnd )
// snd_play_snd(pSFX->pSnd, lVolume, lPan);
}
// 4A22D5: using guessed type char gbSoundOn;
// 676194: using guessed type char gbBufferMsgs;
// 679660: using guessed type char gbMaxPlayers;
void __fastcall stream_play(TSFX *pSFX, int lVolume, int lPan)
{
sfx_stop();
lVolume += sound_get_or_set_sound_volume(1);
if ( lVolume >= VOLUME_MIN ) {
if ( lVolume > VOLUME_MAX )
lVolume = VOLUME_MAX;
if ( !SFileOpenFile(pSFX->pszName, &sfx_stream) ) {
sfx_stream = 0;
} else {
if ( !SFileDdaBeginEx(sfx_stream, 0x40000, 0, 0, lVolume, lPan, 0) )
sfx_stop();
else
sfx_data_cur = pSFX;
}
}
}
int __fastcall RndSFX(int psfx)
{
int v1; // esi
int v3; // [esp-4h] [ebp-8h]
v1 = psfx;
switch ( psfx )
{
case PS_WARR69:
goto LABEL_12;
case PS_WARR14:
case PS_WARR15:
case PS_WARR16:
goto LABEL_19;
case PS_MAGE69:
case PS_ROGUE69:
case PS_SWING:
case LS_ACID:
case IS_FMAG:
case IS_MAGIC:
case IS_BHIT:
LABEL_12:
v3 = 2;
LABEL_15:
return v1 + random(165, v3);
case PS_WARR2:
LABEL_19:
v3 = 3;
goto LABEL_15;
}
return psfx;
}
void __fastcall PlaySfxLoc(int psfx, int x, int y)
{
int v3; // esi
int v4; // eax
TSnd *v5; // ecx
v3 = x;
v4 = RndSFX(psfx);
if ( v4 >= 0 && v4 <= 3 )
{
v5 = sgSFX[v4].pSnd;
if ( v5 )
v5->start_tc = 0;
}
PlaySFX_priv(&sgSFX[v4], 1, v3, y);
}
void __cdecl FreeMonsterSnd()
{
snd_update(TRUE);
sfx_stop();
sound_stop();
for ( int i = 0; i < nummtypes; i++ ) {
for ( int j = 0; j < 4; j++ ) {
for ( int k = 0; k < 2; k++ ) {
snd_stop_snd(Monsters[i].Snds[j][k]);
}
}
}
}
void __cdecl sound_stop()
{
int i; // edi
for(i = 0; i < NUM_SFX; i++)
{
if ( sgSFX[i].pSnd )
snd_stop_snd(sgSFX[i].pSnd);
}
}
void __cdecl sound_update()
{
//int v0; // ebp
//unsigned int v1; // ecx
// int v2; // eax
unsigned int v3; // [esp-Ch] [ebp-Ch]
unsigned int v4; // [esp-8h] [ebp-8h]
//int v5; // [esp-4h] [ebp-4h]
if ( gbSndInited )
{
snd_update(0);
//v5 = v0;
//v4 = v1;
//v3 = v1;
if ( sfx_stream )
{
//_LOBYTE(v2) = SFileDdaGetPos(sfx_stream, (int)&v4, (int)&v3);
if ( SFileDdaGetPos(sfx_stream, (int)&v4, (int)&v3) )
{
if ( v4 >= v3 )
sfx_stop();
}
}
}
}
// 415DBA: could not find valid save-restore pair for ebp
void __cdecl effects_cleanup_sfx()
{
unsigned int v0; // edi
TSnd *v1; // ecx
FreeMonsterSnd();
v0 = 0;
do
{
v1 = sgSFX[v0].pSnd;
if ( v1 )
{
sound_file_cleanup(v1);
sgSFX[v0].pSnd = 0;
}
++v0;
}
while ( v0 < NUM_SFX );
}
void __cdecl stream_update()
{
char v0; // bl
char v1; // al
v0 = 0;
if ( (unsigned char)gbMaxPlayers <= 1u )
{
v1 = plr[myplr]._pClass;
if ( v1 )
{
if ( v1 == 1 )
{
v0 = 16;
}
else if ( v1 == 2 )
{
v0 = 64;
}
else
{
TermMsg("effects:1");
}
}
else
{
v0 = 32;
}
}
else
{
v0 = 112;
}
priv_sound_init(v0);
}
// 679660: using guessed type char gbMaxPlayers;
void __fastcall priv_sound_init(int bLoadMask)
{
unsigned char v1; // bl
unsigned char v2; // cl
unsigned int v3; // esi
unsigned char v4; // al
TSnd *v5; // eax
unsigned char v6; // [esp+0h] [ebp-4h]
// if ( gbSndInited )
// {
// v1 = bLoadMask & (SFX_ROGUE | SFX_WARRIOR | SFX_SORCEROR);
// v2 = bLoadMask & (SFX_ROGUE | SFX_WARRIOR | SFX_SORCEROR) ^ bLoadMask;
// v3 = 0;
// v6 = v2;
// do
// {
// if ( !sgSFX[v3].pSnd )
// {
// v4 = sgSFX[v3].bFlags;
// if ( !(v4 & SFX_STREAM) && (!v2 || v4 & v2) && (!(v4 & (SFX_ROGUE | SFX_WARRIOR | SFX_SORCEROR)) || v4 & v1) )
// {
// v5 = sound_file_load(sgSFX[v3].pszName);
// v2 = v6;
// sgSFX[v3].pSnd = v5;
// }
// }
// ++v3;
// }
// while ( v3 < NUM_SFX );
// }
}
void __cdecl sound_init()
{
priv_sound_init(4);
}
void __stdcall effects_play_sound(char *snd_file)
{
int v1; // edi
unsigned int v2; // esi
TSnd **v3; // esi
//int v4; // eax
if ( gbSndInited && gbSoundOn )
{
v1 = 0;
v2 = 0;
while ( _strcmpi(sgSFX[v2].pszName, snd_file) || !sgSFX[v2].pSnd )
{
++v2;
++v1;
if ( v2 >= NUM_SFX )
return;
}
v3 = &sgSFX[v1].pSnd;
//_LOBYTE(v4) = snd_playing(*v3);
if ( !snd_playing(*v3) )
snd_play_snd(*v3, 0, 0);
}
}
// 4A22D5: using guessed type char gbSoundOn;