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2996 lines
81 KiB
2996 lines
81 KiB
//HEADER_GOES_HERE |
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#include "../types.h" |
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int light_table_index; // weak |
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int screen_y_times_768[1024]; |
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unsigned int sgdwCursWdtOld; // idb |
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int sgdwCursX; // idb |
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int sgdwCursY; // idb |
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unsigned char *gpBufEnd; // weak |
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int sgdwCursHgt; |
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DWORD level_cel_block; // weak |
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int sgdwCursXOld; // idb |
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int sgdwCursYOld; // idb |
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char arch_draw_type; // weak |
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DDSURFACEDESC DDS_desc; |
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int cel_transparency_active; // weak |
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int level_piece_id; // weak |
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int sgdwCursWdt; |
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void (__fastcall *DrawPlrProc)(int, int, int, int, int, BYTE *, int, int, int, int); |
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char sgSaveBack[8192]; |
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int draw_monster_num; // weak |
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int sgdwCursHgtOld; // idb |
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|
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/* data */ |
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|
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/* used in 1.00 debug */ |
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char *szMonModeAssert[18] = { |
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"standing", |
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"walking (1)", |
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"walking (2)", |
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"walking (3)", |
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"attacking", |
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"getting hit", |
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"dying", |
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"attacking (special)", |
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"fading in", |
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"fading out", |
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"attacking (ranged)", |
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"standing (special)", |
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"attacking (special ranged)", |
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"delaying", |
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"charging", |
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"stoned", |
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"healing", |
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"talking" |
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}; |
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char *szPlrModeAssert[12] = { |
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"standing", |
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"walking (1)", |
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"walking (2)", |
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"walking (3)", |
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"attacking (melee)", |
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"attacking (ranged)", |
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"blocking", |
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"getting hit", |
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"dying", |
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"casting a spell", |
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"changing levels", |
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"quitting" |
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}; |
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void __cdecl ClearCursor() // CODE_FIX: this was supposed to be in cursor.cpp |
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{ |
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sgdwCursWdt = 0; |
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sgdwCursWdtOld = 0; |
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} |
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void __fastcall DrawMissile(int x, int y, int sx, int sy, int a5, int a6, BOOL pre) |
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{ |
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int i, mx, my, nCel; |
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MissileStruct *m; |
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BYTE *pCelBuff; |
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DWORD *pFrameTable; |
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|
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if(dMissile[x][y] == -1) { |
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for(i = 0; i < nummissiles; i++) { |
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/// ASSERT: assert(missileactive[i] < MAXMISSILES) |
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if(missileactive[i] >= MAXMISSILES) |
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break; |
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m = &missile[missileactive[i]]; |
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if(m->_mix == x && m->_miy == y && m->_miPreFlag == pre && m->_miDrawFlag) { |
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pCelBuff = m->_miAnimData; |
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if(!pCelBuff) { |
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// TermMsg("Draw Missile type %d: NULL Cel Buffer", m->_mitype); |
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return; |
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} |
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nCel = m->_miAnimFrame; |
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pFrameTable = (DWORD *)pCelBuff; |
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if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
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// TermMsg("Draw Missile: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); |
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return; |
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} |
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mx = sx + m->_mixoff - m->_miAnimWidth2; |
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my = sy + m->_miyoff; |
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if(m->_miUniqTrans) |
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Cl2DecodeFrm3(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6, m->_miUniqTrans + 3); |
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else if(m->_miLightFlag) |
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Cl2DecodeLightTbl(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); |
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else |
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Cl2DecodeFrm1(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); |
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} |
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} |
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} else { |
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m = &missile[dMissile[x][y] - 1]; |
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if(m->_miPreFlag == pre && m->_miDrawFlag) { |
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pCelBuff = m->_miAnimData; |
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if(!pCelBuff) { |
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// TermMsg("Draw Missile 2 type %d: NULL Cel Buffer", m->_mitype); |
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return; |
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} |
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nCel = m->_miAnimFrame; |
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pFrameTable = (DWORD *)pCelBuff; |
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if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
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// TermMsg("Draw Missile 2: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); |
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return; |
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} |
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mx = sx + m->_mixoff - m->_miAnimWidth2; |
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my = sy + m->_miyoff; |
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if(m->_miUniqTrans) |
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Cl2DecodeFrm3(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6, m->_miUniqTrans + 3); |
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else if(m->_miLightFlag) |
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Cl2DecodeLightTbl(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); |
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else |
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Cl2DecodeFrm1(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); |
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} |
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} |
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} |
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void __fastcall DrawClippedMissile(int x, int y, int sx, int sy, int a5, int a6, BOOL pre) |
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{ |
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int i, mx, my, nCel; |
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MissileStruct *m; |
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BYTE *pCelBuff; |
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DWORD *pFrameTable; |
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|
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if(dMissile[x][y] == -1) { |
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for(i = 0; i < nummissiles; i++) { |
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/// ASSERT: assert(missileactive[i] < MAXMISSILES) |
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if(missileactive[i] >= MAXMISSILES) |
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break; |
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m = &missile[missileactive[i]]; |
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if(m->_mix == x && m->_miy == y && m->_miPreFlag == pre && m->_miDrawFlag) { |
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pCelBuff = m->_miAnimData; |
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if(!pCelBuff) { |
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// TermMsg("Draw Missile type %d Clipped: NULL Cel Buffer", m->_mitype); |
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return; |
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} |
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nCel = m->_miAnimFrame; |
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pFrameTable = (DWORD *)pCelBuff; |
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if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
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// TermMsg("Draw Clipped Missile: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); |
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return; |
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} |
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mx = sx + m->_mixoff - m->_miAnimWidth2; |
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my = sy + m->_miyoff; |
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if(m->_miUniqTrans) |
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Cl2DecodeFrm5(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6, m->_miUniqTrans + 3); |
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else if(m->_miLightFlag) |
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Cl2DecodeFrm6(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); |
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else |
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Cl2DecodeFrm4(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); |
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} |
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} |
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} else { |
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m = &missile[dMissile[x][y] - 1]; |
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if(m->_miPreFlag == pre && m->_miDrawFlag) { |
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pCelBuff = m->_miAnimData; |
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if(!pCelBuff) { |
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// TermMsg("Draw Missile 2 type %d Clipped: NULL Cel Buffer", m->_mitype); |
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return; |
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} |
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nCel = m->_miAnimFrame; |
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pFrameTable = (DWORD *)pCelBuff; |
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if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
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// TermMsg("Draw Clipped Missile 2: frame %d of %d, missile type==%d", nCel, pFrameTable[0], m->_mitype); |
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return; |
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} |
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mx = sx + m->_mixoff - m->_miAnimWidth2; |
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my = sy + m->_miyoff; |
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if(m->_miUniqTrans) |
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Cl2DecodeFrm5(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6, m->_miUniqTrans + 3); |
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else if(m->_miLightFlag) |
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Cl2DecodeFrm6(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); |
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else |
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Cl2DecodeFrm4(mx, my, m->_miAnimData, m->_miAnimFrame, m->_miAnimWidth, a5, a6); |
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} |
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} |
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} |
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void __fastcall DrawDeadPlayer(int x, int y, int sx, int sy, int a5, int a6, BOOL clipped) |
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{ |
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int i, px, py, nCel; |
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PlayerStruct *p; |
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BYTE *pCelBuff; |
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DWORD *pFrameTable; |
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|
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if(clipped) |
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DrawPlrProc = DrawClippedPlayer; |
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else |
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DrawPlrProc = DrawPlayer; |
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|
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dFlags[x][y] &= ~DFLAG_DEAD_PLAYER; |
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|
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for(i = 0; i < MAX_PLRS; i++) { |
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p = &plr[i]; |
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if(p->plractive && !p->_pHitPoints && p->plrlevel == (unsigned char)currlevel && p->WorldX == x && p->WorldY == y) { |
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pCelBuff = p->_pAnimData; |
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if(!pCelBuff) { |
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// TermMsg("Drawing dead player %d \"%s\": NULL Cel Buffer", i, p->_pName); |
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break; |
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} |
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nCel = p->_pAnimFrame; |
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pFrameTable = (DWORD *)pCelBuff; |
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if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
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// TermMsg("Drawing dead player %d \"%s\": facing %d, frame %d of %d", i, p->_pName, p->_pdir, nCel, pFrameTable[0]); |
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break; |
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} |
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dFlags[x][y] |= DFLAG_DEAD_PLAYER; |
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px = sx + p->_pxoff - p->_pAnimWidth2; |
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py = sy + p->_pyoff; |
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DrawPlrProc(i, x, y, px, py, p->_pAnimData, p->_pAnimFrame, p->_pAnimWidth, a5, a6); |
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} |
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} |
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} |
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void __fastcall DrawPlayer(int pnum, int x, int y, int px, int py, BYTE *pCelBuff, int nCel, int nWidth, int a9, int a10) |
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{ |
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int l; |
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DWORD *pFrameTable; |
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|
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if(dFlags[x][y] & DFLAG_LIT || plr[myplr]._pInfraFlag || !setlevel && !currlevel) { |
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if(!pCelBuff) { |
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// TermMsg("Drawing player %d \"%s\": NULL Cel Buffer", pnum, plr[pnum]._pName); |
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return; |
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} |
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pFrameTable = (DWORD *)pCelBuff; |
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if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
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/* |
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const char *szMode = "unknown action"; |
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if(plr[pnum]._pmode <= 11) |
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szMode = szPlrModeAssert[plr[pnum]._pmode]; |
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TermMsg( |
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"Drawing player %d \"%s\" %s: facing %d, frame %d of %d", |
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pnum, |
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plr[pnum]._pName, |
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szMode, |
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plr[pnum]._pdir, |
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nCel, |
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pFrameTable[0]); |
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*/ |
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return; |
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} |
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if(pnum == pcursplr) |
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Cl2DecodeFrm2(165, px, py, pCelBuff, nCel, nWidth, a9, a10); |
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if(pnum == myplr) { |
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Cl2DecodeFrm1(px, py, pCelBuff, nCel, nWidth, a9, a10); |
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if(plr[pnum].pManaShield) |
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Cl2DecodeFrm1( |
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px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], |
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py, |
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misfiledata[MFILE_MANASHLD].mAnimData[0], |
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1, |
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misfiledata[MFILE_MANASHLD].mAnimWidth[0], |
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a9, |
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a10); |
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} else if(!(dFlags[x][y] & DFLAG_LIT) || plr[myplr]._pInfraFlag && light_table_index > 8) { |
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Cl2DecodeFrm3(px, py, pCelBuff, nCel, nWidth, a9, a10, 1); |
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if(plr[pnum].pManaShield) |
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Cl2DecodeFrm3( |
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px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], |
|
py, |
|
misfiledata[MFILE_MANASHLD].mAnimData[0], |
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1, |
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misfiledata[MFILE_MANASHLD].mAnimWidth[0], |
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a9, |
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a10, |
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1); |
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} else { |
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l = light_table_index; |
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if(light_table_index < 5) |
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light_table_index = 0; |
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else |
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light_table_index -= 5; |
|
Cl2DecodeLightTbl(px, py, pCelBuff, nCel, nWidth, a9, a10); |
|
if(plr[pnum].pManaShield) |
|
Cl2DecodeLightTbl( |
|
px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], |
|
py, |
|
misfiledata[MFILE_MANASHLD].mAnimData[0], |
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1, |
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misfiledata[MFILE_MANASHLD].mAnimWidth[0], |
|
a9, |
|
a10); |
|
light_table_index = l; |
|
} |
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} |
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} |
|
// 4B8CC2: using guessed type char pcursplr; |
|
// 5CF31D: using guessed type char setlevel; |
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// 69BEF8: using guessed type int light_table_index; |
|
|
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void __fastcall DrawClippedPlayer(int pnum, int x, int y, int px, int py, BYTE *pCelBuff, int nCel, int nWidth, int a9, int a10) |
|
{ |
|
int l; |
|
DWORD *pFrameTable; |
|
|
|
if(dFlags[x][y] & DFLAG_LIT || plr[myplr]._pInfraFlag) { |
|
if(!pCelBuff) { |
|
// TermMsg("Drawing player %d \"%s\" clipped: NULL Cel Buffer", pnum, plr[pnum]._pName); |
|
return; |
|
} |
|
pFrameTable = (DWORD *)pCelBuff; |
|
if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
|
/* |
|
const char *szMode = "unknown action"; |
|
if(plr[pnum]._pmode <= 11) |
|
szMode = szPlrModeAssert[plr[pnum]._pmode]; |
|
TermMsg( |
|
"Drawing player %d \"%s\" %s clipped: facing %d, frame %d of %d", |
|
pnum, |
|
plr[pnum]._pName, |
|
szMode, |
|
plr[pnum]._pdir, |
|
nCel, |
|
pFrameTable[0]); |
|
*/ |
|
return; |
|
} |
|
if(pnum == pcursplr) |
|
Cl2DecodeClrHL(165, px, py, pCelBuff, nCel, nWidth, a9, a10); |
|
if(pnum == myplr) { |
|
Cl2DecodeFrm4(px, py, pCelBuff, nCel, nWidth, a9, a10); |
|
if(plr[pnum].pManaShield) |
|
Cl2DecodeFrm4( |
|
px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], |
|
py, |
|
misfiledata[MFILE_MANASHLD].mAnimData[0], |
|
1, |
|
misfiledata[MFILE_MANASHLD].mAnimWidth[0], |
|
a9, |
|
a10); |
|
} else if(!(dFlags[x][y] & DFLAG_LIT) || plr[myplr]._pInfraFlag && light_table_index > 8) { |
|
Cl2DecodeFrm5(px, py, pCelBuff, nCel, nWidth, a9, a10, 1); |
|
if(plr[pnum].pManaShield) |
|
Cl2DecodeFrm5( |
|
px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], |
|
py, |
|
misfiledata[MFILE_MANASHLD].mAnimData[0], |
|
1, |
|
misfiledata[MFILE_MANASHLD].mAnimWidth[0], |
|
a9, |
|
a10, |
|
1); |
|
} else { |
|
l = light_table_index; |
|
if(light_table_index < 5) |
|
light_table_index = 0; |
|
else |
|
light_table_index -= 5; |
|
Cl2DecodeFrm6(px, py, pCelBuff, nCel, nWidth, a9, a10); |
|
if(plr[pnum].pManaShield) |
|
Cl2DecodeFrm6( |
|
px + plr[pnum]._pAnimWidth2 - misfiledata[MFILE_MANASHLD].mAnimWidth2[0], |
|
py, |
|
misfiledata[MFILE_MANASHLD].mAnimData[0], |
|
1, |
|
misfiledata[MFILE_MANASHLD].mAnimWidth[0], |
|
a9, |
|
a10); |
|
light_table_index = l; |
|
} |
|
} |
|
} |
|
// 4B8CC2: using guessed type char pcursplr; |
|
// 69BEF8: using guessed type int light_table_index; |
|
|
|
void __fastcall DrawView(int StartX, int StartY) |
|
{ |
|
if (zoomflag) |
|
DrawGame(StartX, StartY); |
|
else |
|
DrawZoom(StartX, StartY); |
|
|
|
if (automapflag) |
|
DrawAutomap(); |
|
|
|
if (invflag) |
|
DrawInv(); |
|
else if (sbookflag) |
|
DrawSpellBook(); |
|
|
|
DrawDurIcon(); |
|
|
|
if (chrflag) |
|
DrawChr(); |
|
else if (questlog) |
|
DrawQuestLog(); |
|
else if (plr[myplr]._pStatPts && !spselflag) |
|
DrawLevelUpIcon(); |
|
|
|
if (uitemflag) |
|
DrawUniqueInfo(); |
|
if (qtextflag) |
|
DrawQText(); |
|
if (spselflag) |
|
DrawSpellList(); |
|
if (dropGoldFlag) |
|
DrawGoldSplit(dropGoldValue); |
|
if (helpflag) |
|
DrawHelp(); |
|
if (msgflag) |
|
DrawDiabloMsg(); |
|
|
|
if (deathflag) |
|
RedBack(); |
|
else if (PauseMode) |
|
gmenu_draw_pause(); |
|
|
|
DrawPlrMsg(); |
|
gmenu_draw(); |
|
doom_draw(); |
|
DrawInfoBox(); |
|
DrawLifeFlask(); |
|
DrawManaFlask(); |
|
} |
|
// 4B84DC: using guessed type int dropGoldFlag; |
|
// 4B8968: using guessed type int sbookflag; |
|
// 4B8C98: using guessed type int spselflag; |
|
// 52569C: using guessed type int zoomflag; |
|
// 525740: using guessed type int PauseMode; |
|
// 52B9F1: using guessed type char msgflag; |
|
// 646D00: using guessed type char qtextflag; |
|
// 69BD04: using guessed type int questlog; |
|
|
|
void __fastcall DrawGame(int x, int y) |
|
{ |
|
int v2; // esi |
|
int v3; // ebx |
|
int v4; // edi |
|
int v5; // edi |
|
int v6; // esi |
|
int v7; // edi |
|
int v8; // esi |
|
int v9; // edi |
|
int v10; // esi |
|
signed int v11; // [esp+Ch] [ebp-10h] |
|
signed int a6; // [esp+10h] [ebp-Ch] |
|
signed int a6a; // [esp+10h] [ebp-Ch] |
|
signed int a5; // [esp+14h] [ebp-8h] |
|
int ya; // [esp+18h] [ebp-4h] |
|
|
|
dword_5C2FF8 = 10; |
|
v2 = ScrollInfo._sxoff + 64; |
|
v3 = x - 10; |
|
ya = y - 1; |
|
a5 = 10; |
|
v4 = ScrollInfo._syoff + 175; |
|
scr_pix_width = 640; |
|
scr_pix_height = 352; |
|
dword_5C2FFC = 11; |
|
v11 = 8; |
|
if (chrflag || questlog) { |
|
ya = y - 3; |
|
v3 += 2; |
|
v2 = ScrollInfo._sxoff + 352; |
|
a5 = 6; |
|
} |
|
if (invflag || sbookflag) { |
|
ya -= 2; |
|
v3 += 2; |
|
v2 -= 32; |
|
a5 = 6; |
|
} |
|
switch (ScrollInfo._sdir) { |
|
case DIR_SW: |
|
goto LABEL_9; |
|
case DIR_W: |
|
++a5; |
|
LABEL_9: |
|
v4 = ScrollInfo._syoff + 143; |
|
--v3; |
|
--ya; |
|
goto LABEL_15; |
|
case DIR_NW: |
|
goto LABEL_13; |
|
case DIR_N: |
|
v11 = 9; |
|
goto LABEL_13; |
|
case DIR_NE: |
|
goto LABEL_15; |
|
case DIR_E: |
|
v11 = 9; |
|
goto LABEL_12; |
|
case DIR_SE: |
|
LABEL_12: |
|
v2 -= 64; |
|
--v3; |
|
++ya; |
|
LABEL_13: |
|
++a5; |
|
break; |
|
case DIR_OMNI: |
|
v2 -= 64; |
|
v4 = ScrollInfo._syoff + 143; |
|
v3 -= 2; |
|
++a5; |
|
LABEL_15: |
|
v11 = 9; |
|
break; |
|
default: |
|
break; |
|
} |
|
a6 = 0; |
|
gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[160]; |
|
do { |
|
scrollrt_draw_upper(v3, ya++, v2, v4, a5, a6, 0); |
|
v5 = v4 + 16; |
|
v6 = v2 - 32; |
|
scrollrt_draw_upper(v3++, ya, v6, v5, a5, a6, 1); |
|
v2 = v6 + 32; |
|
v4 = v5 + 16; |
|
++a6; |
|
} while (a6 < 4); |
|
gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[512]; |
|
if (v11 > 0) { |
|
do { |
|
scrollrt_draw_lower(v3, ya++, v2, v4, a5, 0); |
|
v7 = v4 + 16; |
|
v8 = v2 - 32; |
|
scrollrt_draw_lower(v3++, ya, v8, v7, a5, 1); |
|
v2 = v8 + 32; |
|
v4 = v7 + 16; |
|
--v11; |
|
} while (v11); |
|
} |
|
arch_draw_type = 0; |
|
a6a = 0; |
|
do { |
|
scrollrt_draw_lower_2(v3, ya++, v2, v4, a5, a6a, 0); |
|
v9 = v4 + 16; |
|
v10 = v2 - 32; |
|
scrollrt_draw_lower_2(v3++, ya, v10, v9, a5, a6a, 1); |
|
v2 = v10 + 32; |
|
v4 = v9 + 16; |
|
++a6a; |
|
} while (a6a < 4); |
|
} |
|
// 4B8968: using guessed type int sbookflag; |
|
// 5C2FF8: using guessed type int dword_5C2FF8; |
|
// 5C2FFC: using guessed type int dword_5C2FFC; |
|
// 5C3000: using guessed type int scr_pix_width; |
|
// 5C3004: using guessed type int scr_pix_height; |
|
// 69BD04: using guessed type int questlog; |
|
// 69CF0C: using guessed type int gpBufEnd; |
|
// 69CF20: using guessed type char arch_draw_type; |
|
|
|
void __fastcall scrollrt_draw_lower(int x, int y, int sx, int sy, int a5, int some_flag) |
|
{ |
|
unsigned int v6; // edi |
|
unsigned int v7; // ebx |
|
unsigned short *v8; // esi |
|
unsigned int v9; // ebx |
|
int v10; // eax |
|
int v11; // ecx |
|
int v12; // edx |
|
char *v13; // edx |
|
int v14; // edi |
|
int v15; // eax |
|
unsigned char *v16; // edi |
|
unsigned char *v17; // edi |
|
unsigned char *v18; // edi |
|
unsigned char *v19; // edi |
|
int v20; // eax |
|
int v21; // edi |
|
int v22; // ecx |
|
int v23; // ecx |
|
int v24; // eax |
|
int *v25; // ebx |
|
int v26; // ecx |
|
int v27; // eax |
|
int v28; // edi |
|
unsigned char *v29; // edi |
|
int v30; // eax |
|
int v31; // eax |
|
int v32; // eax |
|
int v33; // ecx |
|
int v34; // eax |
|
int *v35; // edi |
|
int v36; // ecx |
|
int v37; // eax |
|
char *v38; // edi |
|
unsigned char *v39; // edi |
|
int v40; // eax |
|
unsigned char *v41; // edi |
|
unsigned char *v42; // edi |
|
unsigned char *v43; // edi |
|
unsigned char *v44; // edi |
|
int v45; // eax |
|
int v46; // [esp+Ch] [ebp-10h] |
|
int v47; // [esp+10h] [ebp-Ch] |
|
signed int sya; // [esp+14h] [ebp-8h] |
|
unsigned int sxa; // [esp+18h] [ebp-4h] |
|
signed int i; // [esp+2Ch] [ebp+10h] |
|
int *v51; // [esp+2Ch] [ebp+10h] |
|
|
|
v6 = y; |
|
v7 = x; |
|
sya = y; |
|
sxa = x; |
|
v8 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y)); |
|
if (some_flag) { |
|
if (v6 < 0x70 && v7 < 0x70) { |
|
v9 = v7; |
|
v10 = dPiece[v9][v6]; |
|
light_table_index = dTransVal[v9][v6]; |
|
level_piece_id = v10; |
|
if (v10) { |
|
v11 = (unsigned char)(nTransTable[v10] & TransList[dung_map[v9][v6]]); |
|
arch_draw_type = 2; |
|
v12 = screen_y_times_768[sy]; |
|
cel_transparency_active = v11; |
|
v13 = (char *)gpBuffer + v12; |
|
level_cel_block = v8[1]; |
|
v14 = (int)&v13[sx + 32]; |
|
if (level_cel_block) |
|
drawLowerScreen((unsigned char *)&v13[sx + 32]); |
|
v15 = v8[3]; |
|
arch_draw_type = 0; |
|
v16 = (unsigned char *)(v14 - 24576); |
|
level_cel_block = v15; |
|
if (v15) |
|
drawLowerScreen(v16); |
|
v17 = v16 - 24576; |
|
level_cel_block = v8[5]; |
|
if (level_cel_block) |
|
drawLowerScreen(v17); |
|
v18 = v17 - 24576; |
|
level_cel_block = v8[7]; |
|
if (level_cel_block) |
|
drawLowerScreen(v18); |
|
v19 = v18 - 24576; |
|
level_cel_block = v8[9]; |
|
if (level_cel_block) |
|
drawLowerScreen(v19); |
|
v20 = v8[11]; |
|
level_cel_block = v8[11]; |
|
if (v20 && leveltype == DTYPE_HELL) |
|
drawLowerScreen(v19 - 24576); |
|
v21 = sy; |
|
scrollrt_draw_clipped_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, sxa, sya, sx, sy, 0); |
|
goto LABEL_21; |
|
} |
|
world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[sy] + sx); |
|
} |
|
v21 = sy; |
|
LABEL_21: |
|
++sxa; |
|
--sya; |
|
sx += 64; |
|
v8 += 16; |
|
--a5; |
|
goto LABEL_23; |
|
} |
|
v21 = sy; |
|
LABEL_23: |
|
v46 = a5; |
|
if (a5) { |
|
v22 = 112 * sxa; |
|
v47 = 112 * sxa; |
|
do { |
|
--v46; |
|
if (sya < 0 || v22 >= MAXDUNX * 112) |
|
break; |
|
if (sya < MAXDUNY && v22 >= 0) { |
|
v23 = sya + v22; |
|
v24 = dPiece[0][v23]; |
|
light_table_index = dTransVal[0][v23]; |
|
level_piece_id = v24; |
|
if (v24) { |
|
v25 = &screen_y_times_768[v21]; |
|
v26 = (unsigned char)(nTransTable[v24] & TransList[dung_map[0][v23]]); |
|
v27 = *v8; |
|
v28 = *v25; |
|
cel_transparency_active = v26; |
|
arch_draw_type = 1; |
|
level_cel_block = v27; |
|
v29 = (unsigned char *)gpBuffer + v28 + sx; |
|
if (v27) |
|
drawLowerScreen(v29); |
|
v30 = v8[1]; |
|
arch_draw_type = 2; |
|
level_cel_block = v30; |
|
if (v30) |
|
drawLowerScreen(v29 + 32); |
|
arch_draw_type = 0; |
|
v31 = 2; |
|
for (i = 2; i < dword_5A5594; i += 2) { |
|
v29 -= 24576; |
|
level_cel_block = v8[v31]; |
|
if (level_cel_block) |
|
drawLowerScreen(v29); |
|
v32 = v8[i + 1]; |
|
level_cel_block = v8[i + 1]; |
|
if (v32) |
|
drawLowerScreen(v29 + 32); |
|
v31 = i + 2; |
|
} |
|
scrollrt_draw_clipped_dungeon((char *)gpBuffer + *v25 + sx, sxa, sya, sx, sy, 1); |
|
v21 = sy; |
|
} else { |
|
world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[v21] + sx); |
|
} |
|
v22 = v47; |
|
} |
|
++sxa; |
|
sx += 64; |
|
v22 += 112; |
|
--sya; |
|
v8 += 16; |
|
v47 = v22; |
|
} while (v46); |
|
} |
|
if (some_flag && (unsigned int)sya < 0x70 && sxa < 0x70) { |
|
v33 = sya + 112 * sxa; |
|
v34 = dPiece[0][v33]; |
|
light_table_index = dTransVal[0][v33]; |
|
level_piece_id = v34; |
|
if (v34) { |
|
v35 = &screen_y_times_768[v21]; |
|
v36 = (unsigned char)(nTransTable[v34] & TransList[dung_map[0][v33]]); |
|
v37 = *v8; |
|
v51 = v35; |
|
v38 = (char *)gpBuffer + *v35; |
|
cel_transparency_active = v36; |
|
arch_draw_type = 1; |
|
level_cel_block = v37; |
|
v39 = (unsigned char *)&v38[sx]; |
|
if (v37) |
|
drawLowerScreen(v39); |
|
v40 = v8[2]; |
|
arch_draw_type = 0; |
|
v41 = v39 - 24576; |
|
level_cel_block = v40; |
|
if (v40) |
|
drawLowerScreen(v41); |
|
v42 = v41 - 24576; |
|
level_cel_block = v8[4]; |
|
if (level_cel_block) |
|
drawLowerScreen(v42); |
|
v43 = v42 - 24576; |
|
level_cel_block = v8[6]; |
|
if (level_cel_block) |
|
drawLowerScreen(v43); |
|
v44 = v43 - 24576; |
|
level_cel_block = v8[8]; |
|
if (level_cel_block) |
|
drawLowerScreen(v44); |
|
v45 = v8[10]; |
|
level_cel_block = v8[10]; |
|
if (v45) { |
|
if (leveltype == DTYPE_HELL) |
|
drawLowerScreen(v44 - 24576); |
|
} |
|
scrollrt_draw_clipped_dungeon((char *)gpBuffer + *v51 + sx, sxa, sya, sx, sy, 0); |
|
} else { |
|
world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[v21] + sx); |
|
} |
|
} |
|
} |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF14: using guessed type int level_cel_block; |
|
// 69CF20: using guessed type char arch_draw_type; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69CF98: using guessed type int level_piece_id; |
|
|
|
void __fastcall scrollrt_draw_clipped_dungeon(char *a1, int sx, int sy, int a4, int a5, int a6) |
|
{ |
|
int v6; // eax |
|
char v7; // bl |
|
char v8; // cl |
|
char v9; // dl |
|
int *v10; // eax |
|
DeadStruct *v11; // eax |
|
int *v12; // esi |
|
int v13; // ecx |
|
int v14; // edx |
|
char v15; // bl |
|
ItemStruct *v16; // esi |
|
char *v17; // eax |
|
signed int v18; // ebx |
|
int v19; // ebx |
|
unsigned int v20; // ecx |
|
PlayerStruct *v21; // esi |
|
int v22; // esi |
|
int v23; // eax |
|
MonsterStruct *v24; // esi |
|
CMonster *v25; // ecx |
|
int v26; // ebx |
|
int v27; // edi |
|
unsigned int v28; // ecx |
|
PlayerStruct *v29; // esi |
|
int v30; // esi |
|
int v31; // eax |
|
MonsterStruct *v32; // esi |
|
CMonster *v33; // ecx |
|
int v34; // ebx |
|
int v35; // edi |
|
ItemStruct *v36; // esi |
|
char *v37; // ecx |
|
signed int v38; // ebx |
|
int v39; // ebx |
|
int v40; // [esp+Ch] [ebp-18h] |
|
int v41; // [esp+10h] [ebp-14h] |
|
char *dst_buf; // [esp+14h] [ebp-10h] |
|
int a1a; // [esp+18h] [ebp-Ch] |
|
char v44; // [esp+1Dh] [ebp-7h] |
|
char v45; // [esp+1Eh] [ebp-6h] |
|
char v46; // [esp+1Fh] [ebp-5h] |
|
char v47; // [esp+20h] [ebp-4h] |
|
char v48; // [esp+21h] [ebp-3h] |
|
char v49; // [esp+22h] [ebp-2h] |
|
char v50; // [esp+23h] [ebp-1h] |
|
|
|
a1a = sx; |
|
dst_buf = a1; |
|
v6 = 112 * sx + sy; |
|
v7 = dDead[0][v6]; |
|
v50 = dFlags[0][v6]; |
|
v47 = dObject[0][v6]; |
|
v49 = dItem[0][v6]; |
|
v8 = dPlayer[0][v6 - 1]; |
|
v48 = dPlayer[0][v6]; |
|
v46 = dArch[0][v6]; |
|
v9 = dung_map[0][v6]; |
|
v10 = (int *)((char *)dMonster + 4 * v6); |
|
v44 = v9; |
|
v45 = v8; |
|
v40 = *v10; |
|
v41 = *(v10 - 1); |
|
if (visiondebug && v50 & DFLAG_LIT) |
|
Cel2DecodeHdrOnly((BYTE *)dst_buf, (BYTE *)pSquareCel, 1, 64, 0, 8); |
|
if (MissilePreFlag && v50 & DFLAG_MISSILE) |
|
DrawClippedMissile(a1a, sy, a4, a5, 0, 8, TRUE); |
|
if (light_table_index < lightmax) { |
|
if (v7) { |
|
v11 = &dead[(v7 & 0x1F) - 1]; |
|
v12 = (int *)v11->_deadData[(v7 >> 5) & 7]; |
|
v13 = a4 - v11->_deadWidth2; |
|
if (v12) { |
|
v14 = v11->_deadFrame; |
|
if (v14 >= 1 && (unsigned int)*v12 <= 0x32 && v14 <= *v12) { |
|
v15 = v11->_deadtrans; |
|
if (v15) |
|
Cl2DecodeFrm5(v13, a5, (BYTE *)v12, v14, v11->_deadWidth, 0, 8, v15); |
|
else |
|
Cl2DecodeFrm6(v13, a5, (BYTE *)v12, v14, v11->_deadWidth, 0, 8); |
|
} |
|
} |
|
} |
|
if (v47) |
|
DrawClippedObject(a1a, sy, a4, a5, 1, 0, 8); |
|
} |
|
if (v49) { |
|
v16 = &item[v49 - 1]; |
|
if (!v16->_iPostDraw && (unsigned char)v49 <= MAXITEMS) { |
|
v17 = (char *)v16->_iAnimData; |
|
if (v17) { |
|
v18 = v16->_iAnimFrame; |
|
if (v18 >= 1 && *(_DWORD *)v17 <= 0x32u && v18 <= *(_DWORD *)v17) { |
|
v19 = a4 - v16->_iAnimWidth2; |
|
if (v49 - 1 == pcursitem) |
|
CelDrawHdrClrHL(ICOL_BLUE, v19, a5, (BYTE *)v17, v16->_iAnimFrame, v16->_iAnimWidth, 0, 8); |
|
Cel2DecodeHdrLight(v19, a5, v16->_iAnimData, v16->_iAnimFrame, v16->_iAnimWidth, 0, 8); |
|
} |
|
} |
|
} |
|
} |
|
if (v50 & DFLAG_PLAYER) { |
|
v20 = -1 - v45; |
|
if (v20 < 4) { |
|
v21 = &plr[v20]; |
|
DrawClippedPlayer( |
|
v20, |
|
a1a, |
|
sy - 1, |
|
a4 + v21->_pxoff - v21->_pAnimWidth2, |
|
a5 + v21->_pyoff, |
|
v21->_pAnimData, |
|
v21->_pAnimFrame, |
|
v21->_pAnimWidth, |
|
0, |
|
8); |
|
if (a6) { |
|
v22 = v21->_peflag; |
|
if (v22) { |
|
if (v22 == 2) |
|
scrollrt_draw_clipped_e_flag(dst_buf - 12384, a1a - 2, sy + 1, a4 - 96, a5 - 16); |
|
scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5); |
|
} |
|
} |
|
} |
|
} |
|
if (v50 & DFLAG_MONSTER && (v50 & DFLAG_LIT || plr[myplr]._pInfraFlag) && v41 < 0) { |
|
v23 = -1 - v41; |
|
draw_monster_num = -1 - v41; |
|
if ((unsigned int)(-1 - v41) < MAXMONSTERS) { |
|
v24 = &monster[v23]; |
|
if (!(v24->_mFlags & MFLAG_HIDDEN)) { |
|
v25 = v24->MType; |
|
if (v25) { |
|
v26 = a5 + v24->_myoff; |
|
v27 = a4 + v24->_mxoff - v25->width2; |
|
if (v23 == pcursmonst) { |
|
Cl2DecodeClrHL(233, v27, v26, v24->_mAnimData, v24->_mAnimFrame, v25->width, 0, 8); |
|
v23 = draw_monster_num; |
|
} |
|
DrawClippedMonster(a1a, sy, v27, v26, v23, 0, 8); |
|
if (a6 && v24->_meflag) |
|
scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5); |
|
} |
|
} |
|
} |
|
} |
|
if (v50 & 4) |
|
DrawDeadPlayer(a1a, sy, a4, a5, 0, 8, 1); |
|
if (v48 > 0) { |
|
v28 = v48 - 1; |
|
if (v28 < 4) { |
|
v29 = &plr[v28]; |
|
DrawClippedPlayer( |
|
v28, |
|
a1a, |
|
sy, |
|
a4 + v29->_pxoff - v29->_pAnimWidth2, |
|
a5 + v29->_pyoff, |
|
v29->_pAnimData, |
|
v29->_pAnimFrame, |
|
v29->_pAnimWidth, |
|
0, |
|
8); |
|
if (a6) { |
|
v30 = v29->_peflag; |
|
if (v30) { |
|
if (v30 == 2) |
|
scrollrt_draw_clipped_e_flag(dst_buf - 12384, a1a - 2, sy + 1, a4 - 96, a5 - 16); |
|
scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5); |
|
} |
|
} |
|
} |
|
} |
|
if (v40 > 0 && (v50 & 0x40 || plr[myplr]._pInfraFlag)) { |
|
v31 = v40 - 1; |
|
draw_monster_num = v40 - 1; |
|
if ((unsigned int)(v40 - 1) < MAXMONSTERS) { |
|
v32 = &monster[v31]; |
|
if (!(v32->_mFlags & MFLAG_HIDDEN)) { |
|
v33 = v32->MType; |
|
if (v33) { |
|
v34 = a5 + v32->_myoff; |
|
v35 = a4 + v32->_mxoff - v33->width2; |
|
if (v31 == pcursmonst) { |
|
Cl2DecodeClrHL(233, v35, v34, v32->_mAnimData, v32->_mAnimFrame, v33->width, 0, 8); |
|
v31 = draw_monster_num; |
|
} |
|
DrawClippedMonster(a1a, sy, v35, v34, v31, 0, 8); |
|
if (a6 && v32->_meflag) |
|
scrollrt_draw_clipped_e_flag(dst_buf - 64, a1a - 1, sy + 1, a4 - 64, a5); |
|
} |
|
} |
|
} |
|
} |
|
if (v50 & 1) |
|
DrawClippedMissile(a1a, sy, a4, a5, 0, 8, FALSE); |
|
if (v47 && light_table_index < lightmax) |
|
DrawClippedObject(a1a, sy, a4, a5, 0, 0, 8); |
|
if (v49) { |
|
v36 = &item[v49 - 1]; |
|
if (v36->_iPostDraw) { |
|
if ((unsigned char)v49 <= MAXITEMS) { |
|
v37 = (char *)v36->_iAnimData; |
|
if (v37) { |
|
v38 = v36->_iAnimFrame; |
|
if (v38 >= 1 && *(_DWORD *)v37 <= 0x32u && v38 <= *(_DWORD *)v37) { |
|
v39 = a4 - v36->_iAnimWidth2; |
|
if (v49 - 1 == pcursitem) |
|
CelDrawHdrClrHL(ICOL_BLUE, v39, a5, (BYTE *)v37, v36->_iAnimFrame, v36->_iAnimWidth, 0, 8); |
|
Cel2DecodeHdrLight( |
|
v39, |
|
a5, |
|
v36->_iAnimData, |
|
v36->_iAnimFrame, |
|
v36->_iAnimWidth, |
|
0, |
|
8); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
if (v46) { |
|
cel_transparency_active = (unsigned char)TransList[v44]; |
|
Cel2DecodeLightTrans((BYTE *)dst_buf, (BYTE *)level_special_cel, v46, 64, 0, 8); |
|
} |
|
} |
|
// 4B8CC0: using guessed type char pcursitem; |
|
// 525720: using guessed type int visiondebug; |
|
// 642A14: using guessed type char lightmax; |
|
// 64CCD4: using guessed type int MissilePreFlag; |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69EFA4: using guessed type int draw_monster_num; |
|
|
|
void __fastcall DrawClippedMonster(int x, int y, int mx, int my, int m, int a6, int a7) |
|
{ |
|
int nCel; |
|
char trans; |
|
BYTE *pCelBuff; |
|
DWORD *pFrameTable; |
|
|
|
if((DWORD)m >= MAXMONSTERS) { |
|
// TermMsg("Draw Monster Clipped: tried to draw illegal monster %d", m); |
|
return; |
|
} |
|
|
|
pCelBuff = monster[m]._mAnimData; |
|
if(!pCelBuff) { |
|
// TermMsg("Draw Monster \"%s\" Clipped: NULL Cel Buffer", monster[m].mName); |
|
return; |
|
} |
|
|
|
nCel = monster[m]._mAnimFrame; |
|
pFrameTable = (DWORD *)pCelBuff; |
|
if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
|
/* |
|
const char *szMode = "unknown action"; |
|
if(monster[m]._mmode <= 17) |
|
szMode = szMonModeAssert[monster[m]._mmode]; |
|
TermMsg( |
|
"Draw Monster \"%s\" %s Clipped: facing %d, frame %d of %d", |
|
monster[m].mName, |
|
szMode, |
|
monster[m]._mdir, |
|
nCel, |
|
pFrameTable[0]); |
|
*/ |
|
return; |
|
} |
|
|
|
if(!(dFlags[x][y] & DFLAG_LIT)) { |
|
Cl2DecodeFrm5(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7, 1); |
|
} else { |
|
trans = 0; |
|
if(monster[m]._uniqtype) |
|
trans = monster[m]._uniqtrans + 4; |
|
if(monster[m]._mmode == MM_STONE) |
|
trans = 2; |
|
if(plr[myplr]._pInfraFlag && light_table_index > 8) |
|
trans = 1; |
|
if(trans) |
|
Cl2DecodeFrm5(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7, trans); |
|
else |
|
Cl2DecodeFrm6(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7); |
|
} |
|
} |
|
// 69BEF8: using guessed type int light_table_index; |
|
|
|
void __fastcall DrawClippedObject(int x, int y, int ox, int oy, BOOL pre, int a6, int dir) |
|
{ |
|
int sx, sy, xx, yy, nCel; |
|
char bv; |
|
BYTE *pCelBuff; |
|
DWORD *pFrameTable; |
|
|
|
if(dObject[x][y] > 0) { |
|
bv = dObject[x][y] - 1; |
|
if(object[bv]._oPreFlag != pre) |
|
return; |
|
sx = ox - object[bv]._oAnimWidth2; |
|
sy = oy; |
|
} else { |
|
bv = -(dObject[x][y] + 1); |
|
if(object[bv]._oPreFlag != pre) |
|
return; |
|
xx = object[bv]._ox - x; |
|
yy = object[bv]._oy - y; |
|
sx = (xx << 5) + ox - object[bv]._oAnimWidth2 - (yy << 5); |
|
sy = oy + (yy << 4) + (xx << 4); |
|
a6 = 0; |
|
dir = 8; |
|
} |
|
|
|
/// ASSERT: assert((unsigned char)bv < MAXOBJECTS); |
|
if((unsigned char)bv >= MAXOBJECTS) |
|
return; |
|
|
|
pCelBuff = object[bv]._oAnimData; |
|
if(!pCelBuff) { |
|
// TermMsg("Draw Object type %d Clipped: NULL Cel Buffer", object[bv]._otype); |
|
return; |
|
} |
|
|
|
nCel = object[bv]._oAnimFrame; |
|
pFrameTable = (DWORD *)pCelBuff; |
|
if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
|
// TermMsg("Draw Clipped Object: frame %d of %d, object type==%d", nCel, pFrameTable[0], object[bv]._otype); |
|
return; |
|
} |
|
|
|
if(bv == pcursobj) |
|
CelDrawHdrClrHL(194, sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir); |
|
if(object[bv]._oLight) |
|
Cel2DecodeHdrLight(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir); |
|
else |
|
Cel2DrawHdrOnly(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir); |
|
} |
|
// 4B8CC1: using guessed type char pcursobj; |
|
|
|
void __fastcall scrollrt_draw_clipped_e_flag(char *buffer, int x, int y, int a4, int a5) |
|
{ |
|
int v5; // eax |
|
int v6; // ebx |
|
int v7; // ecx |
|
int v8; // esi |
|
int v9; // eax |
|
int v10; // edi |
|
int v11; // eax |
|
int v12; // eax |
|
unsigned short *v13; // esi |
|
int v14; // eax |
|
int v15; // eax |
|
int v16; // eax |
|
int v17; // eax |
|
int v18; // [esp+Ch] [ebp-14h] |
|
int xa; // [esp+10h] [ebp-10h] |
|
int i; // [esp+14h] [ebp-Ch] |
|
unsigned char *a1; // [esp+18h] [ebp-8h] |
|
unsigned char *pbDst; // [esp+1Ch] [ebp-4h] |
|
|
|
xa = x; |
|
v18 = level_piece_id; |
|
v5 = y + 112 * x; |
|
a1 = (unsigned char *)buffer; |
|
v6 = cel_transparency_active; |
|
v7 = dPiece[0][v5]; |
|
v8 = dTransVal[0][v5]; |
|
v9 = dung_map[0][v5]; |
|
v10 = light_table_index; |
|
level_piece_id = v7; |
|
v11 = (unsigned char)(nTransTable[v7] & TransList[v9]); |
|
light_table_index = v8; |
|
cel_transparency_active = v11; |
|
v12 = gendung_get_dpiece_num_from_coord(x, y); |
|
arch_draw_type = 1; |
|
v13 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * v12); |
|
v14 = *v13; |
|
level_cel_block = *v13; |
|
if (v14) |
|
drawLowerScreen(a1); |
|
v15 = v13[1]; |
|
arch_draw_type = 2; |
|
level_cel_block = v15; |
|
if (v15) |
|
drawLowerScreen(a1 + 32); |
|
arch_draw_type = 0; |
|
pbDst = a1; |
|
v16 = 2; |
|
for (i = 2; i < dword_5A5594; i += 2) { |
|
pbDst -= 24576; |
|
level_cel_block = v13[v16]; |
|
if (level_cel_block) |
|
drawLowerScreen(pbDst); |
|
v17 = v13[i + 1]; |
|
level_cel_block = v13[i + 1]; |
|
if (v17) |
|
drawLowerScreen(pbDst + 32); |
|
v16 = i + 2; |
|
} |
|
scrollrt_draw_clipped_dungeon((char *)a1, xa, y, a4, a5, 0); |
|
light_table_index = v10; |
|
cel_transparency_active = v6; |
|
level_piece_id = v18; |
|
} |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF14: using guessed type int level_cel_block; |
|
// 69CF20: using guessed type char arch_draw_type; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69CF98: using guessed type int level_piece_id; |
|
|
|
void __fastcall scrollrt_draw_lower_2(int x, int y, int sx, int sy, int a5, int a6, int some_flag) |
|
{ |
|
signed int v7; // ebx |
|
int v8; // edi |
|
int v9; // ecx |
|
int v10; // eax |
|
int v11; // eax |
|
int v12; // eax |
|
int v13; // ecx |
|
int v14; // ecx |
|
int v15; // eax |
|
unsigned char *v16; // ebx |
|
int v17; // eax |
|
int v18; // eax |
|
int v19; // ecx |
|
int v20; // eax |
|
int v21; // eax |
|
int v22; // eax |
|
int v23; // [esp+Ch] [ebp-14h] |
|
unsigned short *v24; // [esp+10h] [ebp-10h] |
|
int v25; // [esp+10h] [ebp-10h] |
|
int a1; // [esp+14h] [ebp-Ch] |
|
unsigned char *a1a; // [esp+14h] [ebp-Ch] |
|
unsigned char *a1b; // [esp+14h] [ebp-Ch] |
|
char *v29; // [esp+18h] [ebp-8h] |
|
signed int xa; // [esp+1Ch] [ebp-4h] |
|
int a6a; // [esp+28h] [ebp+8h] |
|
int a6b; // [esp+28h] [ebp+8h] |
|
int a6c; // [esp+28h] [ebp+8h] |
|
unsigned short *a5a; // [esp+30h] [ebp+10h] |
|
unsigned short *a5b; // [esp+30h] [ebp+10h] |
|
|
|
v7 = y; |
|
a1 = y; |
|
xa = x; |
|
v8 = sx; |
|
v29 = (char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y); |
|
if (some_flag) { |
|
if (v7 >= 0 && v7 < MAXDUNY && xa >= 0 && xa < MAXDUNX) { |
|
v9 = 112 * xa + v7; |
|
v10 = dPiece[0][v9]; |
|
light_table_index = dTransVal[0][v9]; |
|
level_piece_id = v10; |
|
if (v10) { |
|
a6a = 0; |
|
cel_transparency_active = (unsigned char)(nTransTable[v10] & TransList[dung_map[0][v9]]); |
|
a1a = (unsigned char *)gpBuffer + screen_y_times_768[sy] + v8 - 24544; |
|
if ((dword_5A5594 >> 1) - 1 > 0) { |
|
v24 = (unsigned short *)(v29 + 6); |
|
do { |
|
if (a6 <= a6a) { |
|
v11 = *v24; |
|
level_cel_block = *v24; |
|
if (v11) |
|
drawLowerScreen(a1a); |
|
} |
|
a1a -= 24576; |
|
++a6a; |
|
v24 += 2; |
|
} while (a6a < (dword_5A5594 >> 1) - 1); |
|
} |
|
v12 = 2 * a6 + 2; |
|
if (v12 < 8) |
|
scrollrt_draw_clipped_dungeon_2( |
|
(char *)gpBuffer + screen_y_times_768[sy] - 12288 * v12 + v8, |
|
xa, |
|
v7, |
|
a6, |
|
2 * a6 + 2, |
|
v8, |
|
sy, |
|
0); |
|
} |
|
} |
|
++xa; |
|
--v7; |
|
v8 += 64; |
|
--a5; |
|
v29 += 32; |
|
a1 = v7; |
|
} |
|
v25 = a5; |
|
if (a5) { |
|
v13 = 112 * xa; |
|
v23 = 112 * xa; |
|
do { |
|
--v25; |
|
if (v13 >= MAXDUNX * 112 || v7 < 0) |
|
break; |
|
if (v7 < MAXDUNY && v13 >= 0) { |
|
v14 = v7 + v13; |
|
v15 = dPiece[0][v14]; |
|
light_table_index = dTransVal[0][v14]; |
|
level_piece_id = v15; |
|
if (v15) { |
|
a6b = 0; |
|
cel_transparency_active = (unsigned char)(nTransTable[v15] & TransList[dung_map[0][v14]]); |
|
v16 = (unsigned char *)gpBuffer + screen_y_times_768[sy] + v8 - 24576; |
|
if ((dword_5A5594 >> 1) - 1 > 0) { |
|
a5a = (unsigned short *)(v29 + 6); |
|
do { |
|
if (a6 <= a6b) { |
|
v17 = *(a5a - 1); |
|
level_cel_block = *(a5a - 1); |
|
if (v17) |
|
drawLowerScreen(v16); |
|
v18 = *a5a; |
|
level_cel_block = *a5a; |
|
if (v18) |
|
drawLowerScreen(v16 + 32); |
|
} |
|
++a6b; |
|
a5a += 2; |
|
v16 -= 24576; |
|
} while (a6b < (dword_5A5594 >> 1) - 1); |
|
} |
|
if (2 * a6 + 2 < 8) |
|
scrollrt_draw_clipped_dungeon_2( |
|
(char *)gpBuffer + screen_y_times_768[sy] - ((3 * a6 + 3) << 13) + v8, |
|
xa, |
|
a1, |
|
a6, |
|
2 * a6 + 2, |
|
v8, |
|
sy, |
|
1); |
|
v7 = a1; |
|
} |
|
} |
|
++xa; |
|
v29 += 32; |
|
v13 = v23 + 112; |
|
--v7; |
|
v8 += 64; |
|
v23 += 112; |
|
a1 = v7; |
|
} while (v25); |
|
} |
|
if (some_flag) { |
|
if ((unsigned int)v7 < 0x70 && (unsigned int)xa < 0x70) { |
|
v19 = 112 * xa + v7; |
|
v20 = dPiece[0][v19]; |
|
light_table_index = dTransVal[0][v19]; |
|
level_piece_id = v20; |
|
if (v20) { |
|
a6c = 0; |
|
cel_transparency_active = (unsigned char)(nTransTable[v20] & TransList[dung_map[0][v19]]); |
|
a1b = (unsigned char *)gpBuffer + screen_y_times_768[sy] + v8 - 24576; |
|
if ((dword_5A5594 >> 1) - 1 > 0) { |
|
a5b = (unsigned short *)(v29 + 4); |
|
do { |
|
if (a6 <= a6c) { |
|
v21 = *a5b; |
|
level_cel_block = *a5b; |
|
if (v21) |
|
drawLowerScreen(a1b); |
|
} |
|
a1b -= 24576; |
|
++a6c; |
|
a5b += 2; |
|
} while (a6c < (dword_5A5594 >> 1) - 1); |
|
} |
|
v22 = 2 * a6 + 2; |
|
if (v22 < 8) |
|
scrollrt_draw_clipped_dungeon_2( |
|
(char *)gpBuffer + screen_y_times_768[sy] - 12288 * v22 + v8, |
|
xa, |
|
v7, |
|
a6, |
|
2 * a6 + 2, |
|
v8, |
|
sy, |
|
0); |
|
} |
|
} |
|
} |
|
} |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF14: using guessed type int level_cel_block; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69CF98: using guessed type int level_piece_id; |
|
|
|
void __fastcall scrollrt_draw_clipped_dungeon_2(char *buffer, int x, int y, int a4, int a5, int sx, int sy, int me_flag) |
|
{ |
|
int v8; // eax |
|
char v9; // bl |
|
char v10; // cl |
|
char v11; // dl |
|
int *v12; // eax |
|
int v13; // edi |
|
DeadStruct *v14; // eax |
|
int *v15; // esi |
|
int v16; // ecx |
|
int v17; // edx |
|
char v18; // bl |
|
ItemStruct *v19; // esi |
|
char *v20; // eax |
|
signed int v21; // ebx |
|
int v22; // ebx |
|
unsigned int v23; // ecx |
|
PlayerStruct *v24; // esi |
|
int v25; // esi |
|
int v26; // eax |
|
MonsterStruct *v27; // esi |
|
CMonster *v28; // ecx |
|
int v29; // ebx |
|
int v30; // edi |
|
unsigned int v31; // ecx |
|
PlayerStruct *v32; // esi |
|
int v33; // esi |
|
int v34; // eax |
|
MonsterStruct *v35; // esi |
|
CMonster *v36; // ecx |
|
int v37; // ebx |
|
int v38; // edi |
|
ItemStruct *v39; // esi |
|
char *v40; // eax |
|
int v41; // ecx |
|
int v42; // edi |
|
int v43; // [esp+Ch] [ebp-18h] |
|
int v44; // [esp+10h] [ebp-14h] |
|
char *dst_buf; // [esp+14h] [ebp-10h] |
|
int a1; // [esp+18h] [ebp-Ch] |
|
char v47; // [esp+1Dh] [ebp-7h] |
|
char v48; // [esp+1Eh] [ebp-6h] |
|
char v49; // [esp+1Fh] [ebp-5h] |
|
char v50; // [esp+20h] [ebp-4h] |
|
char v51; // [esp+21h] [ebp-3h] |
|
char v52; // [esp+22h] [ebp-2h] |
|
char v53; // [esp+23h] [ebp-1h] |
|
|
|
a1 = x; |
|
dst_buf = buffer; |
|
v8 = 112 * x + y; |
|
v9 = dDead[0][v8]; |
|
v53 = dFlags[0][v8]; |
|
v50 = dObject[0][v8]; |
|
v52 = dItem[0][v8]; |
|
v10 = dPlayer[0][v8 - 1]; |
|
v51 = dPlayer[0][v8]; |
|
v49 = dArch[0][v8]; |
|
v11 = dung_map[0][v8]; |
|
v12 = (int *)((char *)dMonster + 4 * v8); |
|
v47 = v11; |
|
v48 = v10; |
|
v43 = *v12; |
|
v44 = *(v12 - 1); |
|
if (visiondebug && v53 & DFLAG_LIT) |
|
Cel2DecodeHdrOnly((BYTE *)dst_buf, (BYTE *)pSquareCel, 1, 64, a5, 8); |
|
if (MissilePreFlag && v53 & DFLAG_MISSILE) { |
|
v13 = sx; |
|
DrawClippedMissile(a1, y, sx, sy, a5, 8, TRUE); |
|
} else { |
|
v13 = sx; |
|
} |
|
if (light_table_index < lightmax) { |
|
if (v9) { |
|
v14 = &dead[(v9 & 0x1F) - 1]; |
|
v15 = (int *)v14->_deadData[(v9 >> 5) & 7]; |
|
v16 = v13 - v14->_deadWidth2; |
|
if (v15) { |
|
v17 = v14->_deadFrame; |
|
if (v17 >= 1 && (unsigned int)*v15 <= 0x32 && v17 <= *v15) { |
|
v18 = v14->_deadtrans; |
|
if (v18) |
|
Cl2DecodeFrm5(v16, sy, (BYTE *)v15, v17, v14->_deadWidth, a5, 8, v18); |
|
else |
|
Cl2DecodeFrm6(v16, sy, (BYTE *)v15, v17, v14->_deadWidth, a5, 8); |
|
} |
|
} |
|
} |
|
if (v50) |
|
DrawClippedObject(a1, y, v13, sy, 1, a5, 8); |
|
} |
|
if (v52) { |
|
v19 = &item[v52 - 1]; |
|
if (!v19->_iPostDraw && (unsigned char)v52 <= MAXITEMS) { |
|
v20 = (char *)v19->_iAnimData; |
|
if (v20) { |
|
v21 = v19->_iAnimFrame; |
|
if (v21 >= 1 && *(_DWORD *)v20 <= 0x32u && v21 <= *(_DWORD *)v20) { |
|
v22 = v13 - v19->_iAnimWidth2; |
|
if (v52 - 1 == pcursitem) |
|
CelDrawHdrClrHL(ICOL_BLUE, v22, sy, (BYTE *)v20, v19->_iAnimFrame, v19->_iAnimWidth, a5, 8); |
|
Cel2DecodeHdrLight(v22, sy, v19->_iAnimData, v19->_iAnimFrame, v19->_iAnimWidth, a5, 8); |
|
} |
|
} |
|
} |
|
} |
|
if (v53 & DFLAG_PLAYER) { |
|
v23 = -1 - v48; |
|
if (v23 < 4) { |
|
v24 = &plr[v23]; |
|
DrawClippedPlayer( |
|
v23, |
|
a1, |
|
y - 1, |
|
v13 + v24->_pxoff - v24->_pAnimWidth2, |
|
sy + v24->_pyoff, |
|
v24->_pAnimData, |
|
v24->_pAnimFrame, |
|
v24->_pAnimWidth, |
|
a5, |
|
8); |
|
if (me_flag) { |
|
v25 = v24->_peflag; |
|
if (v25) { |
|
if (v25 == 2) |
|
scrollrt_draw_clipped_e_flag_2(dst_buf - 12384, a1 - 2, y + 1, a4, a5, v13 - 96, sy - 16); |
|
scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, v13 - 64, sy); |
|
} |
|
} |
|
} |
|
} |
|
if (v53 & DFLAG_MONSTER && (v53 & DFLAG_LIT || plr[myplr]._pInfraFlag) && v44 < 0) { |
|
v26 = -1 - v44; |
|
draw_monster_num = -1 - v44; |
|
if ((unsigned int)(-1 - v44) < MAXMONSTERS) { |
|
v27 = &monster[v26]; |
|
if (!(v27->_mFlags & MFLAG_HIDDEN)) { |
|
v28 = v27->MType; |
|
if (v28) { |
|
v29 = sy + v27->_myoff; |
|
v30 = sx + v27->_mxoff - v28->width2; |
|
if (v26 == pcursmonst) { |
|
Cl2DecodeClrHL(233, v30, v29, v27->_mAnimData, v27->_mAnimFrame, v28->width, a5, 8); |
|
v26 = draw_monster_num; |
|
} |
|
DrawClippedMonster(a1, y, v30, v29, v26, a5, 8); |
|
if (me_flag && !v27->_meflag) |
|
scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, sx - 64, sy); |
|
v13 = sx; |
|
} |
|
} |
|
} |
|
} |
|
if (v53 & DFLAG_DEAD_PLAYER) |
|
DrawDeadPlayer(a1, y, v13, sy, a5, 8, 1); |
|
if (v51 > 0) { |
|
v31 = v51 - 1; |
|
if (v31 < 4) { |
|
v32 = &plr[v31]; |
|
DrawClippedPlayer( |
|
v31, |
|
a1, |
|
y, |
|
v13 + v32->_pxoff - v32->_pAnimWidth2, |
|
sy + v32->_pyoff, |
|
v32->_pAnimData, |
|
v32->_pAnimFrame, |
|
v32->_pAnimWidth, |
|
a5, |
|
8); |
|
if (me_flag) { |
|
v33 = v32->_peflag; |
|
if (v33) { |
|
if (v33 == 2) |
|
scrollrt_draw_clipped_e_flag_2(dst_buf - 12384, a1 - 2, y + 1, a4, a5, v13 - 96, sy - 16); |
|
scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, v13 - 64, sy); |
|
} |
|
} |
|
} |
|
} |
|
if (v43 > 0 && (v53 & DFLAG_LIT || plr[myplr]._pInfraFlag)) { |
|
v34 = v43 - 1; |
|
draw_monster_num = v43 - 1; |
|
if ((unsigned int)(v43 - 1) < MAXMONSTERS) { |
|
v35 = &monster[v34]; |
|
if (!(v35->_mFlags & MFLAG_HIDDEN)) { |
|
v36 = v35->MType; |
|
if (v36) { |
|
v37 = sy + v35->_myoff; |
|
v38 = sx + v35->_mxoff - v36->width2; |
|
if (v34 == pcursmonst) { |
|
Cl2DecodeClrHL(233, v38, v37, v35->_mAnimData, v35->_mAnimFrame, v36->width, a5, 8); |
|
v34 = draw_monster_num; |
|
} |
|
DrawClippedMonster(a1, y, v38, v37, v34, a5, 8); |
|
if (me_flag && !v35->_meflag) |
|
scrollrt_draw_clipped_e_flag_2(dst_buf - 64, a1 - 1, y + 1, a4, a5, sx - 64, sy); |
|
v13 = sx; |
|
} |
|
} |
|
} |
|
} |
|
if (v53 & DFLAG_MISSILE) |
|
DrawClippedMissile(a1, y, v13, sy, a5, 8, FALSE); |
|
if (v50 && light_table_index < lightmax) |
|
DrawClippedObject(a1, y, v13, sy, 0, a5, 8); |
|
if (v52) { |
|
v39 = &item[v52 - 1]; |
|
if (v39->_iPostDraw) { |
|
if ((unsigned char)v52 <= MAXITEMS) { |
|
v40 = (char *)v39->_iAnimData; |
|
if (v40) { |
|
v41 = v39->_iAnimFrame; |
|
if (v41 >= 1 && *(_DWORD *)v40 <= 0x32u && v41 <= *(_DWORD *)v40) { |
|
v42 = v13 - v39->_iAnimWidth2; |
|
if (v52 - 1 == pcursitem) |
|
CelDrawHdrClrHL(ICOL_BLUE, v42, sy, (BYTE *)v40, v41, v39->_iAnimWidth, a5, 8); |
|
Cel2DecodeHdrLight( |
|
v42, |
|
sy, |
|
v39->_iAnimData, |
|
v39->_iAnimFrame, |
|
v39->_iAnimWidth, |
|
a5, |
|
8); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
if (v49) { |
|
cel_transparency_active = (unsigned char)TransList[v47]; |
|
Cel2DecodeLightTrans((BYTE *)dst_buf, (BYTE *)level_special_cel, v49, 64, a5, 8); |
|
} |
|
} |
|
// 4B8CC0: using guessed type char pcursitem; |
|
// 525720: using guessed type int visiondebug; |
|
// 642A14: using guessed type char lightmax; |
|
// 64CCD4: using guessed type int MissilePreFlag; |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69EFA4: using guessed type int draw_monster_num; |
|
|
|
void __fastcall scrollrt_draw_clipped_e_flag_2(char *buffer, int x, int y, int a4, signed int a5, int sx, int sy) |
|
{ |
|
int v7; // eax |
|
int v8; // ecx |
|
int v9; // esi |
|
int v10; // eax |
|
unsigned char *v11; // edi |
|
int v12; // eax |
|
unsigned short *v13; // esi |
|
int v14; // eax |
|
int v15; // eax |
|
int v16; // eax |
|
int v17; // eax |
|
unsigned char *v18; // edi |
|
int v19; // eax |
|
int v20; // [esp+Ch] [ebp-14h] |
|
int v21; // [esp+10h] [ebp-10h] |
|
int v22; // [esp+14h] [ebp-Ch] |
|
char *a1; // [esp+18h] [ebp-8h] |
|
int xa; // [esp+1Ch] [ebp-4h] |
|
|
|
xa = x; |
|
v22 = light_table_index; |
|
v21 = cel_transparency_active; |
|
v20 = level_piece_id; |
|
v7 = y + 112 * x; |
|
a1 = buffer; |
|
v8 = dPiece[0][v7]; |
|
v9 = dTransVal[0][v7]; |
|
v10 = dung_map[0][v7]; |
|
level_piece_id = v8; |
|
v11 = (unsigned char *)&a1[24576 * a4]; |
|
v12 = (unsigned char)(nTransTable[v8] & TransList[v10]); |
|
light_table_index = v9; |
|
cel_transparency_active = v12; |
|
v13 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y)); |
|
if (!a4) { |
|
v14 = v13[2]; |
|
level_cel_block = v13[2]; |
|
if (v14) |
|
drawLowerScreen(v11); |
|
v15 = v13[3]; |
|
level_cel_block = v13[3]; |
|
if (v15) |
|
drawLowerScreen(v11 + 32); |
|
goto LABEL_10; |
|
} |
|
if (a4 == 1) { |
|
LABEL_10: |
|
v11 -= 24576; |
|
level_cel_block = v13[4]; |
|
if (level_cel_block) |
|
drawLowerScreen(v11); |
|
v16 = v13[5]; |
|
level_cel_block = v13[5]; |
|
if (v16) |
|
drawLowerScreen(v11 + 32); |
|
goto LABEL_14; |
|
} |
|
if (a4 != 2) { |
|
if (a4 != 3) |
|
goto LABEL_22; |
|
goto LABEL_18; |
|
} |
|
LABEL_14: |
|
v11 -= 24576; |
|
level_cel_block = v13[6]; |
|
if (level_cel_block) |
|
drawLowerScreen(v11); |
|
v17 = v13[7]; |
|
level_cel_block = v13[7]; |
|
if (v17) |
|
drawLowerScreen(v11 + 32); |
|
LABEL_18: |
|
v18 = v11 - 24576; |
|
level_cel_block = v13[8]; |
|
if (level_cel_block) |
|
drawLowerScreen(v18); |
|
v19 = v13[9]; |
|
level_cel_block = v13[9]; |
|
if (v19) |
|
drawLowerScreen(v18 + 32); |
|
LABEL_22: |
|
if (a5 < 8) |
|
scrollrt_draw_clipped_dungeon_2(a1, xa, y, a4, a5, sx, sy, 0); |
|
light_table_index = v22; |
|
cel_transparency_active = v21; |
|
level_piece_id = v20; |
|
} |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF14: using guessed type int level_cel_block; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69CF98: using guessed type int level_piece_id; |
|
|
|
void __fastcall scrollrt_draw_upper(int x, int y, int sx, int sy, int a5, int a6, int some_flag) |
|
{ |
|
int v7; // edi |
|
int v8; // esi |
|
unsigned short *v9; // ebx |
|
int v10; // ecx |
|
int v11; // eax |
|
char *v12; // edx |
|
int v13; // edi |
|
int v14; // eax |
|
unsigned char *v15; // edi |
|
int v16; // eax |
|
unsigned char *v17; // edi |
|
int v18; // eax |
|
int v19; // eax |
|
int v20; // esi |
|
int v21; // eax |
|
int v22; // ecx |
|
int v23; // ecx |
|
int v24; // eax |
|
int v25; // esi |
|
unsigned char *v26; // esi |
|
int v27; // eax |
|
int v28; // eax |
|
int v29; // eax |
|
BOOLEAN v30; // zf |
|
int v31; // ecx |
|
int v32; // eax |
|
unsigned char *v33; // esi |
|
int v34; // eax |
|
unsigned char *v35; // esi |
|
int v36; // eax |
|
unsigned char *v37; // esi |
|
int v38; // eax |
|
int v39; // eax |
|
int v40; // [esp+Ch] [ebp-14h] |
|
int v41; // [esp+10h] [ebp-10h] |
|
int a5a; // [esp+14h] [ebp-Ch] |
|
int ya; // [esp+18h] [ebp-8h] |
|
signed int xa; // [esp+1Ch] [ebp-4h] |
|
int i; // [esp+30h] [ebp+10h] |
|
|
|
v7 = y; |
|
v8 = x; |
|
ya = y; |
|
xa = x; |
|
v9 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * gendung_get_dpiece_num_from_coord(x, y)); |
|
a5a = 2 * a6 + 2; |
|
if (a5a > 8) |
|
a5a = 8; |
|
if (some_flag) { |
|
if (v7 >= 0 && v7 < MAXDUNY && v8 >= 0 && v8 < MAXDUNX) { |
|
v10 = 112 * v8 + v7; |
|
v11 = dPiece[0][v10]; |
|
light_table_index = dTransVal[0][v10]; |
|
level_piece_id = v11; |
|
if (v11) { |
|
cel_transparency_active = (unsigned char)(nTransTable[v11] & TransList[dung_map[0][v10]]); |
|
v12 = (char *)gpBuffer + screen_y_times_768[sy]; |
|
v13 = (int)&v12[sx + 32]; |
|
if (a6 >= 0) { |
|
v14 = v9[1]; |
|
level_cel_block = v9[1]; |
|
if (v14) { |
|
arch_draw_type = 2; |
|
drawUpperScreen((unsigned char *)&v12[sx + 32]); |
|
arch_draw_type = 0; |
|
} |
|
} |
|
v15 = (unsigned char *)(v13 - 24576); |
|
if (a6 >= 1) { |
|
v16 = v9[3]; |
|
level_cel_block = v9[3]; |
|
if (v16) |
|
drawUpperScreen(v15); |
|
} |
|
v17 = v15 - 24576; |
|
if (a6 >= 2) { |
|
v18 = v9[5]; |
|
level_cel_block = v9[5]; |
|
if (v18) |
|
drawUpperScreen(v17); |
|
} |
|
if (a6 >= 3) { |
|
v19 = v9[7]; |
|
level_cel_block = v9[7]; |
|
if (v19) |
|
drawUpperScreen(v17 - 24576); |
|
} |
|
v7 = ya; |
|
scrollrt_draw_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, xa, ya, a6, a5a, sx, sy, 0); |
|
} else { |
|
world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[sy] + sx); |
|
} |
|
} |
|
sx += 64; |
|
v8 = xa + 1; |
|
--v7; |
|
--a5; |
|
++xa; |
|
ya = v7; |
|
v9 += 16; |
|
} |
|
if (a5 > 0) { |
|
v20 = 112 * v8; |
|
v41 = v20; |
|
v40 = a5; |
|
do { |
|
if (v7 >= 0 && v7 < MAXDUNY && v20 >= 0 && v20 < MAXDUNX * 112) { |
|
v21 = dPiece[0][v20 + v7]; |
|
light_table_index = dTransVal[0][v20 + v7]; |
|
level_piece_id = v21; |
|
if (v21) { |
|
v22 = dung_map[0][v20 + v7]; |
|
arch_draw_type = 1; |
|
v23 = (unsigned char)(nTransTable[v21] & TransList[v22]); |
|
v24 = *v9; |
|
v25 = screen_y_times_768[sy]; |
|
cel_transparency_active = v23; |
|
level_cel_block = v24; |
|
v26 = (unsigned char *)gpBuffer + v25 + sx; |
|
if (v24) |
|
drawUpperScreen(v26); |
|
v27 = v9[1]; |
|
arch_draw_type = 2; |
|
level_cel_block = v27; |
|
if (v27) |
|
drawUpperScreen(v26 + 32); |
|
arch_draw_type = 0; |
|
for (i = 1; i < (dword_5A5594 >> 1) - 1; ++i) { |
|
v26 -= 24576; |
|
if (a6 >= i) { |
|
v28 = v9[2 * i]; |
|
level_cel_block = v9[2 * i]; |
|
if (v28) |
|
drawUpperScreen(v26); |
|
v29 = v9[2 * i + 1]; |
|
level_cel_block = v9[2 * i + 1]; |
|
if (v29) |
|
drawUpperScreen(v26 + 32); |
|
} |
|
} |
|
scrollrt_draw_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, xa, ya, a6, a5a, sx, sy, 1); |
|
v7 = ya; |
|
v20 = v41; |
|
} else { |
|
world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[sy] + sx); |
|
} |
|
} |
|
++xa; |
|
sx += 64; |
|
v20 += 112; |
|
--v7; |
|
v9 += 16; |
|
v30 = v40-- == 1; |
|
v41 = v20; |
|
ya = v7; |
|
} while (!v30); |
|
} |
|
if (some_flag && v7 >= 0 && v7 < MAXDUNY && xa >= 0 && xa < MAXDUNX) { |
|
v31 = 112 * xa + v7; |
|
v32 = dPiece[0][v31]; |
|
light_table_index = dTransVal[0][v31]; |
|
level_piece_id = v32; |
|
if (v32) { |
|
arch_draw_type = 1; |
|
cel_transparency_active = (unsigned char)(nTransTable[v32] & TransList[dung_map[0][v31]]); |
|
v33 = (unsigned char *)gpBuffer + screen_y_times_768[sy] + sx; |
|
if (a6 >= 0) { |
|
v34 = *v9; |
|
level_cel_block = *v9; |
|
if (v34) |
|
drawUpperScreen(v33); |
|
} |
|
arch_draw_type = 0; |
|
v35 = v33 - 24576; |
|
if (a6 >= 1) { |
|
v36 = v9[2]; |
|
level_cel_block = v9[2]; |
|
if (v36) |
|
drawUpperScreen(v35); |
|
} |
|
v37 = v35 - 24576; |
|
if (a6 >= 2) { |
|
v38 = v9[4]; |
|
level_cel_block = v9[4]; |
|
if (v38) |
|
drawUpperScreen(v37); |
|
} |
|
if (a6 >= 3) { |
|
v39 = v9[6]; |
|
level_cel_block = v9[6]; |
|
if (v39) |
|
drawUpperScreen(v37 - 24576); |
|
} |
|
scrollrt_draw_dungeon((char *)gpBuffer + screen_y_times_768[sy] + sx, xa, ya, a6, a5a, sx, sy, 0); |
|
} else { |
|
world_draw_black_tile((unsigned char *)gpBuffer + screen_y_times_768[sy] + sx); |
|
} |
|
} |
|
} |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF14: using guessed type int level_cel_block; |
|
// 69CF20: using guessed type char arch_draw_type; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69CF98: using guessed type int level_piece_id; |
|
|
|
void __fastcall scrollrt_draw_dungeon(char *buffer, int x, int y, int a4, int a5, int sx, int sy, int me_flag) |
|
{ |
|
int v8; // eax |
|
char v9; // bl |
|
char v10; // cl |
|
char v11; // dl |
|
int *v12; // eax |
|
DeadStruct *v13; // eax |
|
int *v14; // esi |
|
int v15; // ecx |
|
int v16; // edx |
|
char v17; // bl |
|
ItemStruct *v18; // esi |
|
char *v19; // eax |
|
signed int v20; // ebx |
|
int v21; // ebx |
|
unsigned int v22; // ecx |
|
PlayerStruct *v23; // esi |
|
int v24; // esi |
|
int v25; // eax |
|
MonsterStruct *v26; // esi |
|
CMonster *v27; // ecx |
|
int v28; // ebx |
|
int v29; // edi |
|
unsigned int v30; // ecx |
|
PlayerStruct *v31; // esi |
|
int v32; // esi |
|
int v33; // eax |
|
MonsterStruct *v34; // esi |
|
CMonster *v35; // ecx |
|
int v36; // ebx |
|
int v37; // edi |
|
ItemStruct *v38; // esi |
|
char *v39; // ecx |
|
signed int v40; // ebx |
|
int v41; // ebx |
|
int v42; // [esp+Ch] [ebp-18h] |
|
int v43; // [esp+10h] [ebp-14h] |
|
char *dst_buf; // [esp+14h] [ebp-10h] |
|
int xa; // [esp+18h] [ebp-Ch] |
|
char v46; // [esp+1Dh] [ebp-7h] |
|
char v47; // [esp+1Eh] [ebp-6h] |
|
char v48; // [esp+1Fh] [ebp-5h] |
|
char v49; // [esp+20h] [ebp-4h] |
|
char v50; // [esp+21h] [ebp-3h] |
|
char v51; // [esp+22h] [ebp-2h] |
|
char v52; // [esp+23h] [ebp-1h] |
|
|
|
xa = x; |
|
dst_buf = buffer; |
|
v8 = 112 * x + y; |
|
v9 = dDead[0][v8]; |
|
v52 = dFlags[0][v8]; |
|
v49 = dObject[0][v8]; |
|
v51 = dItem[0][v8]; |
|
v10 = dPlayer[0][v8 - 1]; |
|
v50 = dPlayer[0][v8]; |
|
v48 = dArch[0][v8]; |
|
v11 = dung_map[0][v8]; |
|
v12 = (int *)((char *)dMonster + 4 * v8); |
|
v46 = v11; |
|
v47 = v10; |
|
v42 = *v12; |
|
v43 = *(v12 - 1); |
|
if (visiondebug && v52 & DFLAG_LIT) |
|
CelDecodeHdrOnly((BYTE *)dst_buf, (BYTE *)pSquareCel, 1, 64, 0, a5); |
|
if (MissilePreFlag && v52 & DFLAG_MISSILE) |
|
DrawMissile(xa, y, sx, sy, 0, a5, TRUE); |
|
if (light_table_index < lightmax) { |
|
if (v9) { |
|
v13 = &dead[(v9 & 0x1F) - 1]; |
|
v14 = (int *)v13->_deadData[(v9 >> 5) & 7]; |
|
v15 = sx - v13->_deadWidth2; |
|
if (v14) { |
|
v16 = v13->_deadFrame; |
|
if (v16 >= 1 && (unsigned int)*v14 <= 0x32 && v16 <= *v14) { |
|
v17 = v13->_deadtrans; |
|
if (v17) |
|
Cl2DecodeFrm3(v15, sy, (BYTE *)v14, v16, v13->_deadWidth, 0, a5, v17); |
|
else |
|
Cl2DecodeLightTbl(v15, sy, (BYTE *)v14, v16, v13->_deadWidth, 0, a5); |
|
} |
|
} |
|
} |
|
if (v49) |
|
DrawObject(xa, y, sx, sy, 1, 0, a5); |
|
} |
|
if (v51) { |
|
v18 = &item[v51 - 1]; |
|
if (!v18->_iPostDraw && (unsigned char)v51 <= MAXITEMS) { |
|
v19 = (char *)v18->_iAnimData; |
|
if (v19) { |
|
v20 = v18->_iAnimFrame; |
|
if (v20 >= 1 && *(_DWORD *)v19 <= 0x32u && v20 <= *(_DWORD *)v19) { |
|
v21 = sx - v18->_iAnimWidth2; |
|
if (v51 - 1 == pcursitem) |
|
CelDecodeClr(ICOL_BLUE, v21, sy, (BYTE *)v19, v18->_iAnimFrame, v18->_iAnimWidth, 0, a5); |
|
CelDecodeHdrLightOnly(v21, sy, v18->_iAnimData, v18->_iAnimFrame, v18->_iAnimWidth, 0, a5); |
|
} |
|
} |
|
} |
|
} |
|
if (v52 & DFLAG_PLAYER) { |
|
v22 = -1 - v47; |
|
if (v22 < 4) { |
|
v23 = &plr[v22]; |
|
DrawPlayer( |
|
v22, |
|
xa, |
|
y - 1, |
|
sx + v23->_pxoff - v23->_pAnimWidth2, |
|
sy + v23->_pyoff, |
|
v23->_pAnimData, |
|
v23->_pAnimFrame, |
|
v23->_pAnimWidth, |
|
0, |
|
a5); |
|
if (me_flag) { |
|
v24 = v23->_peflag; |
|
if (v24) { |
|
if (v24 == 2) |
|
scrollrt_draw_e_flag(dst_buf - 12384, xa - 2, y + 1, a4, a5, sx - 96, sy - 16); |
|
scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy); |
|
} |
|
} |
|
} |
|
} |
|
if (v52 & DFLAG_MONSTER && (v52 & DFLAG_LIT || plr[myplr]._pInfraFlag) && v43 < 0) { |
|
v25 = -1 - v43; |
|
draw_monster_num = -1 - v43; |
|
if ((unsigned int)(-1 - v43) < MAXMONSTERS) { |
|
v26 = &monster[v25]; |
|
if (!(v26->_mFlags & MFLAG_HIDDEN)) { |
|
v27 = v26->MType; |
|
if (v27) { |
|
v28 = sy + v26->_myoff; |
|
v29 = sx + v26->_mxoff - v27->width2; |
|
if (v25 == pcursmonst) { |
|
Cl2DecodeFrm2(233, v29, v28, v26->_mAnimData, v26->_mAnimFrame, v27->width, 0, a5); |
|
v25 = draw_monster_num; |
|
} |
|
DrawMonster(xa, y, v29, v28, v25, 0, a5); |
|
if (me_flag && !v26->_meflag) |
|
scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy); |
|
} |
|
} |
|
} |
|
} |
|
if (v52 & DFLAG_DEAD_PLAYER) |
|
DrawDeadPlayer(xa, y, sx, sy, 0, a5, 0); |
|
if (v50 > 0) { |
|
v30 = v50 - 1; |
|
if (v30 < 4) { |
|
v31 = &plr[v30]; |
|
DrawPlayer( |
|
v30, |
|
xa, |
|
y, |
|
sx + v31->_pxoff - v31->_pAnimWidth2, |
|
sy + v31->_pyoff, |
|
v31->_pAnimData, |
|
v31->_pAnimFrame, |
|
v31->_pAnimWidth, |
|
0, |
|
a5); |
|
if (me_flag) { |
|
v32 = v31->_peflag; |
|
if (v32) { |
|
if (v32 == 2) |
|
scrollrt_draw_e_flag(dst_buf - 12384, xa - 2, y + 1, a4, a5, sx - 96, sy - 16); |
|
scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy); |
|
} |
|
} |
|
} |
|
} |
|
if (v42 > 0 && (v52 & DFLAG_LIT || plr[myplr]._pInfraFlag)) { |
|
v33 = v42 - 1; |
|
draw_monster_num = v42 - 1; |
|
if ((unsigned int)(v42 - 1) < MAXMONSTERS) { |
|
v34 = &monster[v33]; |
|
if (!(v34->_mFlags & MFLAG_HIDDEN)) { |
|
v35 = v34->MType; |
|
if (v35) { |
|
v36 = sy + v34->_myoff; |
|
v37 = sx + v34->_mxoff - v35->width2; |
|
if (v33 == pcursmonst) { |
|
Cl2DecodeFrm2(233, v37, v36, v34->_mAnimData, v34->_mAnimFrame, v35->width, 0, a5); |
|
v33 = draw_monster_num; |
|
} |
|
DrawMonster(xa, y, v37, v36, v33, 0, a5); |
|
if (me_flag && !v34->_meflag) |
|
scrollrt_draw_e_flag(dst_buf - 64, xa - 1, y + 1, a4, a5, sx - 64, sy); |
|
} |
|
} |
|
} |
|
} |
|
if (v52 & DFLAG_MISSILE) |
|
DrawMissile(xa, y, sx, sy, 0, a5, FALSE); |
|
if (v49 && light_table_index < lightmax) |
|
DrawObject(xa, y, sx, sy, 0, 0, a5); |
|
if (v51) { |
|
v38 = &item[v51 - 1]; |
|
if (v38->_iPostDraw) { |
|
if ((unsigned char)v51 <= MAXITEMS) { |
|
v39 = (char *)v38->_iAnimData; |
|
if (v39) { |
|
v40 = v38->_iAnimFrame; |
|
if (v40 >= 1 && *(_DWORD *)v39 <= 0x32u && v40 <= *(_DWORD *)v39) { |
|
v41 = sx - v38->_iAnimWidth2; |
|
if (v51 - 1 == pcursitem) |
|
CelDecodeClr(ICOL_BLUE, v41, sy, (BYTE *)v39, v38->_iAnimFrame, v38->_iAnimWidth, 0, a5); |
|
CelDecodeHdrLightOnly( |
|
v41, |
|
sy, |
|
v38->_iAnimData, |
|
v38->_iAnimFrame, |
|
v38->_iAnimWidth, |
|
0, |
|
a5); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
if (v48) { |
|
cel_transparency_active = (unsigned char)TransList[v46]; |
|
CelDecodeHdrLightTrans((BYTE *)dst_buf, (BYTE *)level_special_cel, v48, 64, 0, a5); |
|
} |
|
} |
|
// 4B8CC0: using guessed type char pcursitem; |
|
// 525720: using guessed type int visiondebug; |
|
// 642A14: using guessed type char lightmax; |
|
// 64CCD4: using guessed type int MissilePreFlag; |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69EFA4: using guessed type int draw_monster_num; |
|
|
|
void __fastcall DrawMonster(int x, int y, int mx, int my, int m, int a6, int a7) |
|
{ |
|
int nCel; |
|
char trans; |
|
BYTE *pCelBuff; |
|
DWORD *pFrameTable; |
|
|
|
if((DWORD)m >= MAXMONSTERS) { |
|
// TermMsg("Draw Monster: tried to draw illegal monster %d", m); |
|
return; |
|
} |
|
|
|
pCelBuff = monster[m]._mAnimData; |
|
if(!pCelBuff) { |
|
// TermMsg("Draw Monster \"%s\": NULL Cel Buffer", monster[m].mName); |
|
return; |
|
} |
|
|
|
nCel = monster[m]._mAnimFrame; |
|
pFrameTable = (DWORD *)pCelBuff; |
|
if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
|
/* |
|
const char *szMode = "unknown action"; |
|
if(monster[m]._mmode <= 17) |
|
szMode = szMonModeAssert[monster[m]._mmode]; |
|
TermMsg( |
|
"Draw Monster \"%s\" %s: facing %d, frame %d of %d", |
|
monster[m].mName, |
|
szMode, |
|
monster[m]._mdir, |
|
nCel, |
|
pFrameTable[0]); |
|
*/ |
|
return; |
|
} |
|
|
|
if(!(dFlags[x][y] & DFLAG_LIT)) { |
|
Cl2DecodeFrm3(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7, 1); |
|
} else { |
|
trans = 0; |
|
if(monster[m]._uniqtype) |
|
trans = monster[m]._uniqtrans + 4; |
|
if(monster[m]._mmode == MM_STONE) |
|
trans = 2; |
|
if(plr[myplr]._pInfraFlag && light_table_index > 8) |
|
trans = 1; |
|
if(trans) |
|
Cl2DecodeFrm3(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7, trans); |
|
else |
|
Cl2DecodeLightTbl(mx, my, monster[m]._mAnimData, monster[m]._mAnimFrame, monster[m].MType->width, a6, a7); |
|
} |
|
} |
|
// 69BEF8: using guessed type int light_table_index; |
|
|
|
void __fastcall DrawObject(int x, int y, int ox, int oy, BOOL pre, int a6, int dir) |
|
{ |
|
int sx, sy, xx, yy, nCel; |
|
char bv; |
|
BYTE *pCelBuff; |
|
DWORD *pFrameTable; |
|
|
|
if(dObject[x][y] > 0) { |
|
bv = dObject[x][y] - 1; |
|
if(object[bv]._oPreFlag != pre) |
|
return; |
|
sx = ox - object[bv]._oAnimWidth2; |
|
sy = oy; |
|
} else { |
|
bv = -(dObject[x][y] + 1); |
|
if(object[bv]._oPreFlag != pre) |
|
return; |
|
xx = object[bv]._ox - x; |
|
yy = object[bv]._oy - y; |
|
sx = (xx << 5) + ox - object[bv]._oAnimWidth2 - (yy << 5); |
|
sy = oy + (yy << 4) + (xx << 4); |
|
a6 = 0; |
|
dir = 8; |
|
} |
|
|
|
/// ASSERT: assert((unsigned char)bv < MAXOBJECTS); |
|
if((unsigned char)bv >= MAXOBJECTS) |
|
return; |
|
|
|
pCelBuff = object[bv]._oAnimData; |
|
if(!pCelBuff) { |
|
// TermMsg("Draw Object type %d: NULL Cel Buffer", object[bv]._otype); |
|
return; |
|
} |
|
|
|
nCel = object[bv]._oAnimFrame; |
|
pFrameTable = (DWORD *)pCelBuff; |
|
if(nCel < 1 || pFrameTable[0] > 50 || nCel > (int)pFrameTable[0]) { |
|
// TermMsg("Draw Object: frame %d of %d, object type==%d", nCel, pFrameTable[0], object[bv]._otype); |
|
return; |
|
} |
|
|
|
if(bv == pcursobj) |
|
CelDecodeClr(194, sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir); |
|
if(object[bv]._oLight) { |
|
CelDecodeHdrLightOnly(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir); |
|
} else { |
|
/// ASSERT: assert(object[bv]._oAnimData); |
|
if(object[bv]._oAnimData) // BUGFIX: _oAnimData was already checked, this is redundant |
|
CelDrawHdrOnly(sx, sy, object[bv]._oAnimData, object[bv]._oAnimFrame, object[bv]._oAnimWidth, a6, dir); |
|
} |
|
} |
|
// 4B8CC1: using guessed type char pcursobj; |
|
|
|
void __fastcall scrollrt_draw_e_flag(char *buffer, int x, int y, int a4, int a5, int sx, int sy) |
|
{ |
|
int v7; // eax |
|
char *v8; // esi |
|
int v9; // ecx |
|
int v10; // ebx |
|
int v11; // edx |
|
int v12; // eax |
|
int v13; // eax |
|
int v14; // ecx |
|
int v15; // edi |
|
int v16; // eax |
|
unsigned short *v17; // esi |
|
int v18; // eax |
|
int v19; // eax |
|
int v20; // eax |
|
int v21; // eax |
|
int v22; // [esp+Ch] [ebp-14h] |
|
int xa; // [esp+10h] [ebp-10h] |
|
unsigned char *a1; // [esp+14h] [ebp-Ch] |
|
unsigned char *v25; // [esp+18h] [ebp-8h] |
|
int i; // [esp+1Ch] [ebp-4h] |
|
|
|
xa = x; |
|
v22 = level_piece_id; |
|
v7 = 112 * x + y; |
|
v8 = buffer; |
|
v9 = dPiece[0][v7]; |
|
v10 = cel_transparency_active; |
|
v11 = dTransVal[0][v7]; |
|
v12 = dung_map[0][v7]; |
|
level_piece_id = v9; |
|
v13 = (unsigned char)TransList[v12]; |
|
v14 = (unsigned char)nTransTable[v9]; |
|
v15 = light_table_index; |
|
light_table_index = v11; |
|
a1 = (unsigned char *)v8; |
|
v25 = (unsigned char *)v8; |
|
cel_transparency_active = v14 & v13; |
|
v16 = gendung_get_dpiece_num_from_coord(xa, y); |
|
arch_draw_type = 1; |
|
v17 = (unsigned short *)((char *)dpiece_defs_map_1 + 32 * v16); |
|
v18 = *v17; |
|
level_cel_block = *v17; |
|
if (v18) |
|
drawUpperScreen(a1); |
|
v19 = v17[1]; |
|
arch_draw_type = 2; |
|
level_cel_block = v19; |
|
if (v19) |
|
drawUpperScreen(a1 + 32); |
|
arch_draw_type = 0; |
|
for (i = 1; i < (dword_5A5594 >> 1) - 1; ++i) { |
|
v25 -= 24576; |
|
if (a4 >= i) { |
|
v20 = v17[2 * i]; |
|
level_cel_block = v17[2 * i]; |
|
if (v20) |
|
drawUpperScreen(v25); |
|
v21 = v17[2 * i + 1]; |
|
level_cel_block = v17[2 * i + 1]; |
|
if (v21) |
|
drawUpperScreen(v25 + 32); |
|
} |
|
} |
|
scrollrt_draw_dungeon((char *)a1, xa, y, a4, a5, sx, sy, 0); |
|
light_table_index = v15; |
|
cel_transparency_active = v10; |
|
level_piece_id = v22; |
|
} |
|
// 69BEF8: using guessed type int light_table_index; |
|
// 69CF14: using guessed type int level_cel_block; |
|
// 69CF20: using guessed type char arch_draw_type; |
|
// 69CF94: using guessed type int cel_transparency_active; |
|
// 69CF98: using guessed type int level_piece_id; |
|
|
|
void __fastcall DrawZoom(int x, int y) |
|
{ |
|
int v2; // edi |
|
int v3; // ebx |
|
int v4; // esi |
|
int v5; // esi |
|
int v6; // edi |
|
int v7; // esi |
|
int v8; // edi |
|
int v9; // esi |
|
int v10; // edi |
|
_WORD *v11; // edi |
|
char *v12; // esi |
|
char *v13; // ebx |
|
signed int v14; // edx |
|
signed int v15; // ecx |
|
short v16; // ax |
|
int v17; // eax |
|
signed int v18; // [esp+Ch] [ebp-10h] |
|
signed int v19; // [esp+Ch] [ebp-10h] |
|
signed int a5; // [esp+10h] [ebp-Ch] |
|
int a5a; // [esp+10h] [ebp-Ch] |
|
signed int a6; // [esp+14h] [ebp-8h] |
|
signed int a6a; // [esp+14h] [ebp-8h] |
|
int a6b; // [esp+14h] [ebp-8h] |
|
int ya; // [esp+18h] [ebp-4h] |
|
|
|
v2 = ScrollInfo._sxoff + 64; |
|
dword_5C2FF8 = 6; |
|
dword_5C2FFC = 6; |
|
v3 = x - 6; |
|
ya = y - 1; |
|
a5 = 6; |
|
v4 = ScrollInfo._syoff + 143; |
|
scr_pix_width = 384; |
|
scr_pix_height = 192; |
|
v18 = 3; |
|
switch (ScrollInfo._sdir) { |
|
case DIR_SW: |
|
goto LABEL_3; |
|
case DIR_W: |
|
a5 = 7; |
|
LABEL_3: |
|
v4 = ScrollInfo._syoff + 111; |
|
v3 = x - 7; |
|
ya = y - 2; |
|
goto LABEL_9; |
|
case DIR_NW: |
|
goto LABEL_7; |
|
case DIR_N: |
|
v18 = 4; |
|
goto LABEL_7; |
|
case DIR_NE: |
|
goto LABEL_9; |
|
case DIR_E: |
|
v18 = 4; |
|
goto LABEL_6; |
|
case DIR_SE: |
|
LABEL_6: |
|
v2 = ScrollInfo._sxoff; |
|
v3 = x - 7; |
|
ya = y; |
|
LABEL_7: |
|
a5 = 7; |
|
break; |
|
case DIR_OMNI: |
|
v2 = ScrollInfo._sxoff; |
|
v4 = ScrollInfo._syoff + 111; |
|
a5 = 7; |
|
v3 = x - 8; |
|
LABEL_9: |
|
v18 = 4; |
|
break; |
|
default: |
|
break; |
|
} |
|
a6 = 0; |
|
gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[143]; |
|
do { |
|
scrollrt_draw_upper(v3, ya++, v2, v4, a5, a6, 0); |
|
v5 = v4 + 16; |
|
v6 = v2 - 32; |
|
scrollrt_draw_upper(v3++, ya, v6, v5, a5, a6, 1); |
|
v2 = v6 + 32; |
|
v4 = v5 + 16; |
|
++a6; |
|
} while (a6 < 4); |
|
gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[320]; |
|
if (v18 > 0) { |
|
do { |
|
scrollrt_draw_lower(v3, ya++, v2, v4, a5, 0); |
|
v7 = v4 + 16; |
|
v8 = v2 - 32; |
|
scrollrt_draw_lower(v3++, ya, v8, v7, a5, 1); |
|
v2 = v8 + 32; |
|
v4 = v7 + 16; |
|
--v18; |
|
} while (v18); |
|
} |
|
arch_draw_type = 0; |
|
a6a = 0; |
|
do { |
|
scrollrt_draw_lower_2(v3, ya++, v2, v4, a5, a6a, 0); |
|
v9 = v4 + 16; |
|
v10 = v2 - 32; |
|
scrollrt_draw_lower_2(v3++, ya, v10, v9, a5, a6a, 1); |
|
v2 = v10 + 32; |
|
v4 = v9 + 16; |
|
++a6a; |
|
} while (a6a < 4); |
|
if (chrflag || questlog) { |
|
a6b = 392064; |
|
goto LABEL_23; |
|
} |
|
if (invflag || sbookflag) { |
|
a6b = 391744; |
|
LABEL_23: |
|
a5a = 245168; |
|
v19 = 160; |
|
goto LABEL_24; |
|
} |
|
a5a = 245088; |
|
a6b = 391744; |
|
v19 = 320; |
|
LABEL_24: |
|
v11 = (_WORD *)((char *)gpBuffer + a6b); |
|
v12 = (char *)gpBuffer + a5a; |
|
v13 = (char *)&gpBuffer[a6b + 768]; |
|
v14 = 176; |
|
do { |
|
v15 = v19; |
|
do { |
|
_LOBYTE(v16) = *v12++; |
|
_HIBYTE(v16) = v16; |
|
*v11 = v16; |
|
*(_WORD *)v13 = v16; |
|
++v11; |
|
v13 += 2; |
|
--v15; |
|
} while (v15); |
|
v12 += -v19 - 768; |
|
v17 = 2 * (v19 + 768); |
|
v13 -= v17; |
|
v11 = (_WORD *)((char *)v11 - v17); |
|
--v14; |
|
} while (v14); |
|
} |
|
// 4B8968: using guessed type int sbookflag; |
|
// 5C2FF8: using guessed type int dword_5C2FF8; |
|
// 5C2FFC: using guessed type int dword_5C2FFC; |
|
// 5C3000: using guessed type int scr_pix_width; |
|
// 5C3004: using guessed type int scr_pix_height; |
|
// 69BD04: using guessed type int questlog; |
|
// 69CF0C: using guessed type int gpBufEnd; |
|
// 69CF20: using guessed type char arch_draw_type; |
|
|
|
void __cdecl ClearScreenBuffer() |
|
{ |
|
int i; // edx |
|
|
|
j_lock_buf_priv(3); |
|
|
|
for (i = 0; i < 480; i++) |
|
memset(&gpBuffer[SCREENXY(0, i)], 0, 640); |
|
|
|
j_unlock_buf_priv(3); |
|
} |
|
|
|
#ifdef _DEBUG |
|
void __cdecl ScrollView() |
|
{ |
|
BOOL scroll; |
|
|
|
if (pcurs >= CURSOR_FIRSTITEM) |
|
return; |
|
|
|
scroll = FALSE; |
|
|
|
if (MouseX < 20) { |
|
if (dmaxy - 1 <= ViewY || dminx >= ViewX) { |
|
if (dmaxy - 1 > ViewY) { |
|
ViewY++; |
|
scroll = TRUE; |
|
} |
|
if (dminx < ViewX) { |
|
ViewX--; |
|
scroll = TRUE; |
|
} |
|
} else { |
|
ViewY++; |
|
ViewX--; |
|
scroll = TRUE; |
|
} |
|
} |
|
if (MouseX > 640 - 20) { |
|
if (dmaxx - 1 <= ViewX || dminy >= ViewY) { |
|
if (dmaxx - 1 > ViewX) { |
|
ViewX++; |
|
scroll = TRUE; |
|
} |
|
if (dminy < ViewY) { |
|
ViewY--; |
|
scroll = TRUE; |
|
} |
|
} else { |
|
ViewY--; |
|
ViewX++; |
|
scroll = TRUE; |
|
} |
|
} |
|
if (MouseY < 20) { |
|
if (dminy >= ViewY || dminx >= ViewX) { |
|
if (dminy < ViewY) { |
|
ViewY--; |
|
scroll = TRUE; |
|
} |
|
if (dminx < ViewX) { |
|
ViewX--; |
|
scroll = TRUE; |
|
} |
|
} else { |
|
ViewX--; |
|
ViewY--; |
|
scroll = TRUE; |
|
} |
|
} |
|
if (MouseY > 480 - 20) { |
|
if (dmaxy - 1 <= ViewY || dmaxx - 1 <= ViewX) { |
|
if (dmaxy - 1 > ViewY) { |
|
ViewY++; |
|
scroll = TRUE; |
|
} |
|
if (dmaxx - 1 > ViewX) { |
|
ViewX++; |
|
scroll = TRUE; |
|
} |
|
} else { |
|
ViewX++; |
|
ViewY++; |
|
scroll = TRUE; |
|
} |
|
} |
|
|
|
if (scroll) |
|
ScrollInfo._sdir = SDIR_NONE; |
|
} |
|
|
|
void __cdecl EnableFrameCount() |
|
{ |
|
frameflag = frameflag == 0; |
|
framestart = GetTickCount(); |
|
} |
|
#endif |
|
|
|
void __fastcall scrollrt_draw_game_screen(BOOL draw_cursor) |
|
{ |
|
int dwHgt; // edi |
|
|
|
if (drawpanflag == 255) { |
|
drawpanflag = 0; |
|
dwHgt = 480; |
|
} else { |
|
dwHgt = 0; |
|
} |
|
if (draw_cursor) { |
|
j_lock_buf_priv(0); |
|
scrollrt_draw_cursor_item(); |
|
j_unlock_buf_priv(0); |
|
} |
|
DrawMain(dwHgt, 0, 0, 0, 0, 0); |
|
if (draw_cursor) { |
|
j_lock_buf_priv(0); |
|
scrollrt_draw_cursor_back_buffer(); |
|
j_unlock_buf_priv(0); |
|
} |
|
} |
|
// 52571C: using guessed type int drawpanflag; |
|
|
|
void __cdecl scrollrt_draw_cursor_back_buffer() |
|
{ |
|
int v0; // edx |
|
int v1; // eax |
|
char *v2; // edi |
|
char *v3; // esi |
|
int v4; // ecx |
|
int v5; // ebx |
|
|
|
v0 = sgdwCursWdt; |
|
if (sgdwCursWdt) { |
|
v1 = sgdwCursY; |
|
v2 = sgSaveBack; |
|
v3 = (char *)&gpBuffer[SCREENXY(sgdwCursX, sgdwCursY)]; |
|
v4 = sgdwCursHgt; |
|
if (sgdwCursHgt) { |
|
v5 = sgdwCursHgt; |
|
do { |
|
memcpy(v3, v2, v0); |
|
v0 = sgdwCursWdt; |
|
v2 += sgdwCursWdt; |
|
v3 += 768; |
|
--v5; |
|
} while (v5); |
|
v1 = sgdwCursY; |
|
v4 = sgdwCursHgt; |
|
} |
|
sgdwCursWdt = 0; |
|
sgdwCursXOld = sgdwCursX; |
|
sgdwCursYOld = v1; |
|
sgdwCursWdtOld = v0; |
|
sgdwCursHgtOld = v4; |
|
} |
|
} |
|
|
|
void __cdecl scrollrt_draw_cursor_item() |
|
{ |
|
int v0; // ebp |
|
int v1; // edx |
|
int v2; // edi |
|
int v3; // esi |
|
unsigned int v4; // eax |
|
unsigned int v5; // eax |
|
int v6; // eax |
|
char *v7; // ebx |
|
int v8; // ebp |
|
int v9; // edi |
|
int v10; // esi |
|
signed int colour; // ebx |
|
int v12; // edi |
|
int v13; // edx |
|
char *v14; // [esp+10h] [ebp-4h] |
|
|
|
if (pcurs > 0) { |
|
v0 = cursW; |
|
if (cursW) { |
|
v1 = cursH; |
|
if (cursH) { |
|
v2 = MouseX - 1; |
|
if (MouseX - 1 >= 0) { |
|
if (v2 > 639) |
|
return; |
|
} else { |
|
v2 = 0; |
|
} |
|
v3 = MouseY - 1; |
|
if (MouseY - 1 >= 0) { |
|
if (v3 > 479) |
|
return; |
|
} else { |
|
v3 = 0; |
|
} |
|
v4 = v2 + cursW + 1; |
|
if (v4 > 0x27F) |
|
v4 = 639; |
|
_LOBYTE(v4) = v4 | 3; |
|
sgdwCursY = v3; |
|
sgdwCursX = v2 & 0xFFFFFFFC; |
|
sgdwCursWdt = v4 - (v2 & 0xFFFFFFFC) + 1; |
|
v5 = cursH + v3 + 1; |
|
if (v5 > 0x1DF) |
|
v5 = 479; |
|
v14 = sgSaveBack; |
|
v6 = 1 - v3 + v5; |
|
sgdwCursHgt = v6; |
|
v7 = (char *)&gpBuffer[SCREENXY(v2 & 0xFFFFFFFC, v3)]; |
|
if (v6) { |
|
v8 = v6; |
|
do { |
|
memcpy(v14, v7, sgdwCursWdt); |
|
v14 += sgdwCursWdt; |
|
v7 += 768; |
|
--v8; |
|
} while (v8); |
|
v0 = cursW; |
|
v1 = cursH; |
|
} |
|
v9 = v2 + 1; |
|
v10 = v3 + 1; |
|
gpBufEnd = (unsigned char *)gpBuffer + screen_y_times_768[640] - v0 - 2; |
|
if (pcurs < 12) { |
|
Cel2DrawHdrOnly(v9 + 64, v1 + v10 + 159, (BYTE *)pCursCels, pcurs, v0, 0, 8); |
|
} else { |
|
colour = ICOL_WHITE; |
|
if (plr[myplr].HoldItem._iMagical != ITEM_QUALITY_NORMAL) |
|
colour = ICOL_BLUE; |
|
if (!plr[myplr].HoldItem._iStatFlag) |
|
colour = ICOL_RED; |
|
v12 = v9 + 64; |
|
CelDrawHdrClrHL(colour, v12, v1 + v10 + 159, (BYTE *)pCursCels, pcurs, v0, 0, 8); |
|
v13 = cursH + v10 + 159; |
|
if (colour == ICOL_RED) |
|
Cel2DrawHdrLightRed(v12, v13, (BYTE *)pCursCels, pcurs, cursW, 0, 8, 1); |
|
else |
|
Cel2DrawHdrOnly(v12, v13, (BYTE *)pCursCels, pcurs, cursW, 0, 8); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
// 4B8C9C: using guessed type int cursH; |
|
// 69CF0C: using guessed type int gpBufEnd; |
|
|
|
void __fastcall DrawMain(int dwHgt, int draw_desc, int draw_hp, int draw_mana, int draw_sbar, int draw_btn) |
|
{ |
|
signed int v6; // ebp |
|
DWORD v7; // ebx |
|
int v8; // esi |
|
int v9; // eax |
|
signed int a4; // [esp+1Ch] [ebp-8h] |
|
|
|
a4 = dwHgt; |
|
if (gbActive && lpDDSPrimary) { |
|
#ifdef __cplusplus |
|
if (lpDDSPrimary->IsLost() == DDERR_SURFACELOST) { |
|
if (lpDDSPrimary->Restore()) |
|
return; |
|
#else |
|
if (lpDDSPrimary->lpVtbl->IsLost(lpDDSPrimary) == DDERR_SURFACELOST) { |
|
if (lpDDSPrimary->lpVtbl->Restore(lpDDSPrimary)) |
|
return; |
|
#endif |
|
ResetPal(); |
|
a4 = 480; |
|
} |
|
if (lpDDSBackBuf == NULL) { |
|
v6 = 1; |
|
LABEL_8: |
|
v7 = GetTickCount(); |
|
while (1) { |
|
DDS_desc.dwSize = 108; |
|
#ifdef __cplusplus |
|
v8 = lpDDSPrimary->Lock(NULL, &DDS_desc, DDLOCK_WRITEONLY | DDLOCK_WAIT, NULL); |
|
#else |
|
v8 = lpDDSPrimary->lpVtbl->Lock(lpDDSPrimary, NULL, &DDS_desc, DDLOCK_WRITEONLY | DDLOCK_WAIT, NULL); |
|
#endif |
|
if (!v8) |
|
break; |
|
if (v7 - GetTickCount() > 5000) |
|
goto LABEL_17; |
|
Sleep(1u); |
|
if (v8 == DDERR_SURFACELOST) |
|
return; |
|
if (v8 != DDERR_WASSTILLDRAWING && v8 != DDERR_SURFACEBUSY) { |
|
if (v6 && v8 == E_FAIL) { |
|
v6 = 0; |
|
dx_reinit(); |
|
a4 = 480; |
|
goto LABEL_8; |
|
} |
|
LABEL_17: |
|
if (v8 != DDERR_SURFACELOST && v8 != DDERR_WASSTILLDRAWING && v8 != DDERR_SURFACEBUSY) { |
|
DDErrMsg(v8, 3707, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP"); |
|
break; |
|
} |
|
return; |
|
} |
|
} |
|
} |
|
if (a4 > 0) |
|
DoBlitScreen(0, 0, 640, a4); |
|
if (a4 < 480) { |
|
if (draw_sbar) |
|
DoBlitScreen(204, 357, 232, 28); |
|
if (draw_desc) |
|
DoBlitScreen(176, 398, 288, 60); |
|
if (draw_mana) { |
|
DoBlitScreen(460, 352, 88, 72); |
|
DoBlitScreen(564, 416, 56, 56); |
|
} |
|
if (draw_hp) |
|
DoBlitScreen(96, 352, 88, 72); |
|
if (draw_btn) { |
|
DoBlitScreen(8, 357, 72, 119); |
|
DoBlitScreen(556, 357, 72, 48); |
|
if ((unsigned char)gbMaxPlayers > 1u) { |
|
DoBlitScreen(84, 443, 36, 32); |
|
DoBlitScreen(524, 443, 36, 32); |
|
} |
|
} |
|
if (sgdwCursWdtOld) |
|
DoBlitScreen(sgdwCursXOld, sgdwCursYOld, sgdwCursWdtOld, sgdwCursHgtOld); |
|
if (sgdwCursWdt) |
|
DoBlitScreen(sgdwCursX, sgdwCursY, sgdwCursWdt, sgdwCursHgt); |
|
} |
|
if (lpDDSBackBuf == NULL) { |
|
#ifdef __cplusplus |
|
v9 = lpDDSPrimary->Unlock(NULL); |
|
#else |
|
v9 = lpDDSPrimary->lpVtbl->Unlock(lpDDSPrimary, NULL); |
|
#endif |
|
if (v9 != DDERR_SURFACELOST) { |
|
if (v9) |
|
DDErrMsg(v9, 3779, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP"); |
|
} |
|
} |
|
#ifdef _DEBUG |
|
DrawFPS(); |
|
#endif |
|
} |
|
} |
|
// 634980: using guessed type int gbActive; |
|
// 679660: using guessed type char gbMaxPlayers; |
|
|
|
#ifdef _DEBUG |
|
void __cdecl DrawFPS() |
|
{ |
|
DWORD v0; // eax |
|
int v1; // esi |
|
char String[12]; // [esp+8h] [ebp-10h] |
|
HDC hdc; // [esp+14h] [ebp-4h] |
|
|
|
if (frameflag && gbActive) { |
|
++frameend; |
|
v0 = GetTickCount(); |
|
v1 = v0 - framestart; |
|
if (v0 - framestart >= 1000) { |
|
framestart = v0; |
|
framerate = 1000 * frameend / v1; |
|
frameend = 0; |
|
} |
|
if (framerate > 99) |
|
framerate = 99; |
|
wsprintf(String, "%2d", framerate); |
|
#ifdef __cplusplus |
|
if (!lpDDSPrimary->GetDC(&hdc)) { |
|
TextOut(hdc, 0, 400, String, strlen(String)); |
|
lpDDSPrimary->ReleaseDC(hdc); |
|
} |
|
#else |
|
if (!lpDDSPrimary->lpVtbl->GetDC(lpDDSPrimary, &hdc)) { |
|
TextOut(hdc, 0, 400, String, strlen(String)); |
|
lpDDSPrimary->lpVtbl->ReleaseDC(lpDDSPrimary, hdc); |
|
} |
|
#endif |
|
} |
|
} |
|
#endif |
|
|
|
void __fastcall DoBlitScreen(int dwX, int dwY, int dwWdt, int dwHgt) |
|
{ |
|
int v4; // esi |
|
int v5; // edi |
|
int v6; // ecx |
|
char *v7; // esi |
|
char *v8; // edi |
|
int v9; // edx |
|
RECT Rect; // [esp+Ch] [ebp-20h] |
|
int v14; // [esp+1Ch] [ebp-10h] |
|
LONG v15; // [esp+20h] [ebp-Ch] |
|
int v16; // [esp+24h] [ebp-8h] |
|
LONG v17; // [esp+28h] [ebp-4h] |
|
HRESULT error_code; // [esp+34h] [ebp+8h] |
|
int error_codea; // [esp+34h] [ebp+8h] |
|
int a4; // [esp+38h] [ebp+Ch] |
|
|
|
v4 = dwY; |
|
v5 = dwX; |
|
if (lpDDSBackBuf != NULL) { |
|
Rect.left = dwX + 64; |
|
Rect.right = dwX + 64 + dwWdt - 1; |
|
Rect.top = dwY + 160; |
|
Rect.bottom = dwY + 160 + dwHgt - 1; |
|
a4 = GetTickCount(); |
|
while (1) { |
|
#ifdef __cplusplus |
|
error_code = lpDDSPrimary->BltFast(v5, v4, lpDDSBackBuf, &Rect, DDBLTFAST_WAIT); |
|
#else |
|
error_code = lpDDSPrimary->lpVtbl->BltFast(lpDDSPrimary, v5, v4, lpDDSBackBuf, &Rect, DDBLTFAST_WAIT); |
|
#endif |
|
if (!error_code) |
|
break; |
|
if (a4 - GetTickCount() <= 5000) { |
|
Sleep(1u); |
|
if (error_code == DDERR_SURFACELOST) |
|
return; |
|
if (error_code == DDERR_WASSTILLDRAWING || error_code == DDERR_SURFACEBUSY) |
|
continue; |
|
} |
|
if (error_code != DDERR_SURFACELOST && error_code != DDERR_WASSTILLDRAWING && error_code != DDERR_SURFACEBUSY) |
|
DDErrMsg(error_code, 3596, "C:\\Src\\Diablo\\Source\\SCROLLRT.CPP"); |
|
return; |
|
} |
|
} else { |
|
v14 = 768 * dwY + dwX + 0x1E040; |
|
v17 = DDS_desc.lPitch - dwWdt; |
|
v15 = dwX + dwY * DDS_desc.lPitch; |
|
v6 = 768 - dwWdt; |
|
error_codea = (unsigned int)dwWdt >> 2; |
|
v16 = v6; |
|
j_lock_buf_priv(6); |
|
v7 = (char *)gpBuffer + v14; |
|
v8 = (char *)DDS_desc.lpSurface + v15; |
|
v9 = dwHgt; |
|
do { |
|
qmemcpy(v8, v7, 4 * error_codea); |
|
v7 += 4 * error_codea + v16; |
|
v8 += 4 * error_codea + v17; |
|
--v9; |
|
} while (v9); |
|
j_unlock_buf_priv(6); |
|
} |
|
} |
|
|
|
void __cdecl DrawAndBlit() |
|
{ |
|
BOOLEAN ddsdesc; // ebp |
|
BOOLEAN ctrlPan; // esi |
|
int dwHgt; // edi |
|
|
|
if (gbRunGame) { |
|
if (drawpanflag == 255) { |
|
drawhpflag = TRUE; |
|
drawmanaflag = TRUE; |
|
drawbtnflag = 1; |
|
drawsbarflag = 1; |
|
ddsdesc = 0; |
|
ctrlPan = 1; |
|
dwHgt = 480; |
|
} else { |
|
if (drawpanflag != 1) |
|
return; |
|
ddsdesc = 1; |
|
ctrlPan = 0; |
|
dwHgt = 352; |
|
} |
|
drawpanflag = 0; |
|
j_lock_buf_priv(0); |
|
if (leveltype) |
|
DrawView(ViewX, ViewY); |
|
else |
|
T_DrawView(ViewX, ViewY); |
|
if (ctrlPan) |
|
ClearCtrlPan(); |
|
if (drawhpflag) |
|
UpdateLifeFlask(); |
|
if (drawmanaflag) |
|
UpdateManaFlask(); |
|
if (drawbtnflag) |
|
DrawCtrlPan(); |
|
if (drawsbarflag) |
|
DrawInvBelt(); |
|
if (talkflag) { |
|
DrawTalkPan(); |
|
dwHgt = 480; |
|
} |
|
scrollrt_draw_cursor_item(); |
|
j_unlock_buf_priv(0); |
|
DrawMain(dwHgt, ddsdesc, drawhpflag, drawmanaflag, drawsbarflag, drawbtnflag); |
|
j_lock_buf_priv(0); |
|
scrollrt_draw_cursor_back_buffer(); |
|
j_unlock_buf_priv(0); |
|
drawhpflag = FALSE; |
|
drawmanaflag = FALSE; |
|
drawbtnflag = 0; |
|
drawsbarflag = 0; |
|
} |
|
} |
|
// 4B8960: using guessed type int talkflag; |
|
// 52571C: using guessed type int drawpanflag;
|
|
|