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712 lines
18 KiB
712 lines
18 KiB
/** |
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* @file automap.cpp |
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* |
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* Implementation of the in-game map overlay. |
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*/ |
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#include "all.h" |
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DEVILUTION_BEGIN_NAMESPACE |
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/** |
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* Maps from tile_id to automap type. |
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* BUGFIX: only the first 256 elements are ever read |
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*/ |
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WORD automaptype[512]; |
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static int AutoMapX; |
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static int AutoMapY; |
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/** Specifies whether the automap is enabled. */ |
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BOOL automapflag; |
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char AmShiftTab[31]; |
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/** Tracks the explored areas of the map. */ |
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BOOLEAN automapview[DMAXX][DMAXY]; |
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/** Specifies the scale of the automap. */ |
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int AutoMapScale; |
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int AutoMapXOfs; |
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int AutoMapYOfs; |
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int AmLine64; |
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int AmLine32; |
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int AmLine16; |
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int AmLine8; |
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int AmLine4; |
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/** color used to draw the player's arrow */ |
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#define COLOR_PLAYER (PAL8_ORANGE + 1) |
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/** color for bright map lines (doors, stairs etc.) */ |
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#define COLOR_BRIGHT PAL8_YELLOW |
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/** color for dim map lines/dots */ |
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#define COLOR_DIM (PAL16_YELLOW + 8) |
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#define MAPFLAG_TYPE 0x000F |
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/** these are in the second byte */ |
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#define MAPFLAG_VERTDOOR 0x01 |
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#define MAPFLAG_HORZDOOR 0x02 |
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#define MAPFLAG_VERTARCH 0x04 |
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#define MAPFLAG_HORZARCH 0x08 |
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#define MAPFLAG_VERTGRATE 0x10 |
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#define MAPFLAG_HORZGRATE 0x20 |
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#define MAPFLAG_DIRT 0x40 |
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#define MAPFLAG_STAIRS 0x80 |
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/** |
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* @brief Initializes the automap. |
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*/ |
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void InitAutomapOnce() |
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{ |
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automapflag = FALSE; |
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AutoMapScale = 50; |
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AmLine64 = 32; |
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AmLine32 = 16; |
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AmLine16 = 8; |
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AmLine8 = 4; |
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AmLine4 = 2; |
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} |
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/** |
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* @brief Loads the mapping between tile IDs and automap shapes. |
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*/ |
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void InitAutomap() |
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{ |
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BYTE b1, b2; |
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DWORD dwTiles; |
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int x, y; |
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BYTE *pAFile, *pTmp; |
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int i, j; |
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int d; |
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j = 50; |
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for (i = 0; i < 31; i++) { |
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d = (j << 6) / 100; |
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AmShiftTab[i] = 2 * (320 / d) + 1; |
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if (320 % d) |
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AmShiftTab[i]++; |
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if (320 % d >= (j << 5) / 100) |
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AmShiftTab[i]++; |
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j += 5; |
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} |
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memset(automaptype, 0, sizeof(automaptype)); |
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switch (leveltype) { |
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case DTYPE_CATHEDRAL: |
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pAFile = LoadFileInMem("Levels\\L1Data\\L1.AMP", &dwTiles); |
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break; |
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case DTYPE_CATACOMBS: |
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pAFile = LoadFileInMem("Levels\\L2Data\\L2.AMP", &dwTiles); |
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break; |
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case DTYPE_CAVES: |
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pAFile = LoadFileInMem("Levels\\L3Data\\L3.AMP", &dwTiles); |
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break; |
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case DTYPE_HELL: |
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pAFile = LoadFileInMem("Levels\\L4Data\\L4.AMP", &dwTiles); |
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break; |
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default: |
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return; |
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} |
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dwTiles /= 2; |
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pTmp = pAFile; |
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for (i = 1; i <= dwTiles; i++) { |
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b1 = *pTmp++; |
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b2 = *pTmp++; |
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automaptype[i] = b1 + (b2 << 8); |
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} |
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mem_free_dbg(pAFile); |
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memset(automapview, 0, sizeof(automapview)); |
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for (y = 0; y < MAXDUNY; y++) { |
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for (x = 0; x < MAXDUNX; x++) |
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dFlags[x][y] &= ~BFLAG_EXPLORED; |
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} |
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} |
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/** |
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* @brief Displays the automap. |
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*/ |
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void StartAutomap() |
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{ |
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AutoMapXOfs = 0; |
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AutoMapYOfs = 0; |
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automapflag = TRUE; |
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} |
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/** |
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* @brief Scrolls the automap upwards. |
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*/ |
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void AutomapUp() |
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{ |
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AutoMapXOfs--; |
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AutoMapYOfs--; |
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} |
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/** |
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* @brief Scrolls the automap downwards. |
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*/ |
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void AutomapDown() |
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{ |
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AutoMapXOfs++; |
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AutoMapYOfs++; |
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} |
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/** |
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* @brief Scrolls the automap leftwards. |
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*/ |
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void AutomapLeft() |
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{ |
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AutoMapXOfs--; |
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AutoMapYOfs++; |
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} |
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/** |
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* @brief Scrolls the automap rightwards. |
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*/ |
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void AutomapRight() |
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{ |
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AutoMapXOfs++; |
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AutoMapYOfs--; |
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} |
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/** |
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* @brief Increases the zoom level of the automap. |
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*/ |
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void AutomapZoomIn() |
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{ |
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if (AutoMapScale < 200) { |
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AutoMapScale += 5; |
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AmLine64 = (AutoMapScale << 6) / 100; |
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AmLine32 = AmLine64 >> 1; |
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AmLine16 = AmLine32 >> 1; |
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AmLine8 = AmLine16 >> 1; |
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AmLine4 = AmLine8 >> 1; |
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} |
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} |
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/** |
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* @brief Decreases the zoom level of the automap. |
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*/ |
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void AutomapZoomOut() |
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{ |
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if (AutoMapScale > 50) { |
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AutoMapScale -= 5; |
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AmLine64 = (AutoMapScale << 6) / 100; |
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AmLine32 = AmLine64 >> 1; |
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AmLine16 = AmLine32 >> 1; |
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AmLine8 = AmLine16 >> 1; |
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AmLine4 = AmLine8 >> 1; |
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} |
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} |
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/** |
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* @brief Renders the automap on screen. |
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*/ |
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void DrawAutomap() |
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{ |
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int cells; |
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int sx, sy; |
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int i, j; |
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int mapx, mapy; |
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if (leveltype == DTYPE_TOWN) { |
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DrawAutomapText(); |
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return; |
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} |
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gpBufEnd = &gpBuffer[(PANEL_Y)*BUFFER_WIDTH]; |
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AutoMapX = (ViewX - 16) >> 1; |
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while (AutoMapX + AutoMapXOfs < 0) |
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AutoMapXOfs++; |
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while (AutoMapX + AutoMapXOfs >= DMAXX) |
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AutoMapXOfs--; |
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AutoMapX += AutoMapXOfs; |
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AutoMapY = (ViewY - 16) >> 1; |
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while (AutoMapY + AutoMapYOfs < 0) |
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AutoMapYOfs++; |
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while (AutoMapY + AutoMapYOfs >= DMAXY) |
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AutoMapYOfs--; |
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AutoMapY += AutoMapYOfs; |
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cells = AmShiftTab[(AutoMapScale - 50) / 5]; |
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if (ScrollInfo._sxoff + ScrollInfo._syoff) |
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cells++; |
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mapx = AutoMapX - cells; |
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mapy = AutoMapY - 1; |
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if (cells & 1) { |
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sx = 384 - AmLine64 * ((cells - 1) >> 1); |
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sy = 336 - AmLine32 * ((cells + 1) >> 1); |
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} else { |
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sx = 384 - AmLine64 * (cells >> 1) + AmLine32; |
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sy = 336 - AmLine32 * (cells >> 1) - AmLine16; |
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} |
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if (ViewX & 1) { |
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sx -= AmLine16; |
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sy -= AmLine8; |
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} |
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if (ViewY & 1) { |
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sx += AmLine16; |
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sy -= AmLine8; |
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} |
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sx += AutoMapScale * ScrollInfo._sxoff / 100 >> 1; |
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sy += AutoMapScale * ScrollInfo._syoff / 100 >> 1; |
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if (invflag || sbookflag) { |
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sx -= 160; |
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} |
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if (chrflag || questlog) { |
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sx += 160; |
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} |
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for (i = 0; i <= cells + 1; i++) { |
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int x = sx; |
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int y; |
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for (j = 0; j < cells; j++) { |
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WORD maptype = GetAutomapType(mapx + j, mapy - j, TRUE); |
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if (maptype != 0) |
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DrawAutomapTile(x, sy, maptype); |
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x += AmLine64; |
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} |
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mapy++; |
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x = sx - AmLine32; |
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y = sy + AmLine16; |
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for (j = 0; j <= cells; j++) { |
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WORD maptype = GetAutomapType(mapx + j, mapy - j, TRUE); |
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if (maptype != 0) |
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DrawAutomapTile(x, y, maptype); |
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x += AmLine64; |
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} |
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mapx++; |
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sy += AmLine32; |
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} |
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DrawAutomapPlr(); |
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DrawAutomapText(); |
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gpBufEnd = &gpBuffer[BUFFER_WIDTH * (SCREEN_HEIGHT + SCREEN_Y)]; |
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} |
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/** |
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* @brief Renders the given automap shape at the specified screen coordinates. |
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*/ |
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void DrawAutomapTile(int sx, int sy, WORD automap_type) |
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{ |
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BOOL do_vert; |
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BOOL do_horz; |
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BOOL do_cave_horz; |
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BOOL do_cave_vert; |
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int x1, y1, x2, y2; |
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BYTE flags = automap_type >> 8; |
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if (flags & MAPFLAG_DIRT) { |
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ENG_set_pixel(sx, sy, COLOR_DIM); |
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ENG_set_pixel(sx - AmLine8, sy - AmLine4, COLOR_DIM); |
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ENG_set_pixel(sx - AmLine8, sy + AmLine4, COLOR_DIM); |
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ENG_set_pixel(sx + AmLine8, sy - AmLine4, COLOR_DIM); |
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ENG_set_pixel(sx + AmLine8, sy + AmLine4, COLOR_DIM); |
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ENG_set_pixel(sx - AmLine16, sy, COLOR_DIM); |
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ENG_set_pixel(sx + AmLine16, sy, COLOR_DIM); |
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ENG_set_pixel(sx, sy - AmLine8, COLOR_DIM); |
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ENG_set_pixel(sx, sy + AmLine8, COLOR_DIM); |
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ENG_set_pixel(sx + AmLine8 - AmLine32, sy + AmLine4, COLOR_DIM); |
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ENG_set_pixel(sx - AmLine8 + AmLine32, sy + AmLine4, COLOR_DIM); |
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ENG_set_pixel(sx - AmLine16, sy + AmLine8, COLOR_DIM); |
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ENG_set_pixel(sx + AmLine16, sy + AmLine8, COLOR_DIM); |
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ENG_set_pixel(sx - AmLine8, sy + AmLine16 - AmLine4, COLOR_DIM); |
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ENG_set_pixel(sx + AmLine8, sy + AmLine16 - AmLine4, COLOR_DIM); |
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ENG_set_pixel(sx, sy + AmLine16, COLOR_DIM); |
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} |
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if (flags & MAPFLAG_STAIRS) { |
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DrawLine(sx - AmLine8, sy - AmLine8 - AmLine4, sx + AmLine8 + AmLine16, sy + AmLine4, COLOR_BRIGHT); |
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DrawLine(sx - AmLine16, sy - AmLine8, sx + AmLine16, sy + AmLine8, COLOR_BRIGHT); |
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DrawLine(sx - AmLine16 - AmLine8, sy - AmLine4, sx + AmLine8, sy + AmLine8 + AmLine4, COLOR_BRIGHT); |
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DrawLine(sx - AmLine32, sy, sx, sy + AmLine16, COLOR_BRIGHT); |
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} |
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do_vert = FALSE; |
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do_horz = FALSE; |
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do_cave_horz = FALSE; |
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do_cave_vert = FALSE; |
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switch (automap_type & MAPFLAG_TYPE) { |
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case 1: // stand-alone column or other unpassable object |
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x1 = sx - AmLine16; |
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y1 = sy - AmLine16; |
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x2 = x1 + AmLine32; |
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y2 = sy - AmLine8; |
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DrawLine(sx, y1, x1, y2, COLOR_DIM); |
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DrawLine(sx, y1, x2, y2, COLOR_DIM); |
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DrawLine(sx, sy, x1, y2, COLOR_DIM); |
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DrawLine(sx, sy, x2, y2, COLOR_DIM); |
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break; |
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case 2: |
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case 5: |
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do_vert = TRUE; |
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break; |
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case 3: |
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case 6: |
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do_horz = TRUE; |
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break; |
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case 4: |
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do_vert = TRUE; |
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do_horz = TRUE; |
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break; |
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case 8: |
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do_vert = TRUE; |
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do_cave_horz = TRUE; |
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break; |
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case 9: |
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do_horz = TRUE; |
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do_cave_vert = TRUE; |
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break; |
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case 10: |
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do_cave_horz = TRUE; |
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break; |
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case 11: |
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do_cave_vert = TRUE; |
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break; |
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case 12: |
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do_cave_horz = TRUE; |
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do_cave_vert = TRUE; |
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break; |
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} |
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if (do_vert) { // right-facing obstacle |
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if (flags & MAPFLAG_VERTDOOR) { // two wall segments with a door in the middle |
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x1 = sx - AmLine32; |
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x2 = sx - AmLine16; |
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y1 = sy - AmLine16; |
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y2 = sy - AmLine8; |
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DrawLine(sx, y1, sx - AmLine8, y1 + AmLine4, COLOR_DIM); |
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DrawLine(x1, sy, x1 + AmLine8, sy - AmLine4, COLOR_DIM); |
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DrawLine(x2, y1, x1, y2, COLOR_BRIGHT); |
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DrawLine(x2, y1, sx, y2, COLOR_BRIGHT); |
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DrawLine(x2, sy, x1, y2, COLOR_BRIGHT); |
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DrawLine(x2, sy, sx, y2, COLOR_BRIGHT); |
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} |
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if (flags & MAPFLAG_VERTGRATE) { // right-facing half-wall |
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DrawLine(sx - AmLine16, sy - AmLine8, sx - AmLine32, sy, COLOR_DIM); |
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flags |= MAPFLAG_VERTARCH; |
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} |
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if (flags & MAPFLAG_VERTARCH) { // window or passable column |
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x1 = sx - AmLine16; |
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y1 = sy - AmLine16; |
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x2 = x1 + AmLine32; |
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y2 = sy - AmLine8; |
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DrawLine(sx, y1, x1, y2, COLOR_DIM); |
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DrawLine(sx, y1, x2, y2, COLOR_DIM); |
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DrawLine(sx, sy, x1, y2, COLOR_DIM); |
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DrawLine(sx, sy, x2, y2, COLOR_DIM); |
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} |
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if ((flags & (MAPFLAG_VERTDOOR | MAPFLAG_VERTGRATE | MAPFLAG_VERTARCH)) == 0) |
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DrawLine(sx, sy - AmLine16, sx - AmLine32, sy, COLOR_DIM); |
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} |
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if (do_horz) { // left-facing obstacle |
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if (flags & MAPFLAG_HORZDOOR) { |
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x1 = sx + AmLine16; |
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x2 = sx + AmLine32; |
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y1 = sy - AmLine16; |
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y2 = sy - AmLine8; |
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DrawLine(sx, y1, sx + AmLine8, y1 + AmLine4, COLOR_DIM); |
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DrawLine(x2, sy, x2 - AmLine8, sy - AmLine4, COLOR_DIM); |
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DrawLine(x1, y1, sx, y2, COLOR_BRIGHT); |
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DrawLine(x1, y1, x2, y2, COLOR_BRIGHT); |
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DrawLine(x1, sy, sx, y2, COLOR_BRIGHT); |
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DrawLine(x1, sy, x2, y2, COLOR_BRIGHT); |
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} |
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if (flags & MAPFLAG_HORZGRATE) { |
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DrawLine(sx + AmLine16, sy - AmLine8, sx + AmLine32, sy, COLOR_DIM); |
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flags |= MAPFLAG_HORZARCH; |
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} |
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if (flags & MAPFLAG_HORZARCH) { |
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x1 = sx - AmLine16; |
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y1 = sy - AmLine16; |
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x2 = x1 + AmLine32; |
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y2 = sy - AmLine8; |
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DrawLine(sx, y1, x1, y2, COLOR_DIM); |
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DrawLine(sx, y1, x2, y2, COLOR_DIM); |
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DrawLine(sx, sy, x1, y2, COLOR_DIM); |
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DrawLine(sx, sy, x2, y2, COLOR_DIM); |
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} |
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if ((flags & (MAPFLAG_HORZDOOR | MAPFLAG_HORZGRATE | MAPFLAG_HORZARCH)) == 0) |
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DrawLine(sx, sy - AmLine16, sx + AmLine32, sy, COLOR_DIM); |
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} |
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// for caves the horz/vert flags are switched |
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if (do_cave_horz) { |
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if (flags & MAPFLAG_VERTDOOR) { |
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x1 = sx - AmLine32; |
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x2 = sx - AmLine16; |
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y1 = sy + AmLine16; |
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y2 = sy + AmLine8; |
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DrawLine(sx, y1, sx - AmLine8, y1 - AmLine4, COLOR_DIM); |
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DrawLine(x1, sy, x1 + AmLine8, sy + AmLine4, COLOR_DIM); |
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DrawLine(x2, y1, x1, y2, COLOR_BRIGHT); |
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DrawLine(x2, y1, sx, y2, COLOR_BRIGHT); |
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DrawLine(x2, sy, x1, y2, COLOR_BRIGHT); |
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DrawLine(x2, sy, sx, y2, COLOR_BRIGHT); |
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} else |
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DrawLine(sx, sy + AmLine16, sx - AmLine32, sy, COLOR_DIM); |
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} |
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if (do_cave_vert) { |
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if (flags & MAPFLAG_HORZDOOR) { |
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x1 = sx + AmLine16; |
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x2 = sx + AmLine32; |
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y1 = sy + AmLine16; |
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y2 = sy + AmLine8; |
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DrawLine(sx, y1, sx + AmLine8, y1 - AmLine4, COLOR_DIM); |
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DrawLine(x2, sy, x2 - AmLine8, sy + AmLine4, COLOR_DIM); |
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DrawLine(x1, y1, sx, y2, COLOR_BRIGHT); |
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DrawLine(x1, y1, x2, y2, COLOR_BRIGHT); |
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DrawLine(x1, sy, sx, y2, COLOR_BRIGHT); |
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DrawLine(x1, sy, x2, y2, COLOR_BRIGHT); |
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} else |
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DrawLine(sx, sy + AmLine16, sx + AmLine32, sy, COLOR_DIM); |
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} |
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} |
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/** |
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* @brief Renders an arrow on the automap, centered on and facing the direction of the player. |
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*/ |
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void DrawAutomapPlr() |
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{ |
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int px, py; |
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int x, y; |
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if (plr[myplr]._pmode == PM_WALK3) { |
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x = plr[myplr]._pfutx; |
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y = plr[myplr]._pfuty; |
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if (plr[myplr]._pdir == DIR_W) |
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x++; |
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else |
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y++; |
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} else { |
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x = plr[myplr]._px; |
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y = plr[myplr]._py; |
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} |
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px = x - 2 * AutoMapXOfs - ViewX; |
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py = y - 2 * AutoMapYOfs - ViewY; |
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x = (plr[myplr]._pxoff * AutoMapScale / 100 >> 1) + (ScrollInfo._sxoff * AutoMapScale / 100 >> 1) + (px - py) * AmLine16 + 384; |
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y = (plr[myplr]._pyoff * AutoMapScale / 100 >> 1) + (ScrollInfo._syoff * AutoMapScale / 100 >> 1) + (px + py) * AmLine8 + 336; |
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if (invflag || sbookflag) |
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x -= 160; |
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if (chrflag || questlog) |
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x += 160; |
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y -= AmLine8; |
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switch (plr[myplr]._pdir) { |
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case DIR_N: |
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DrawLine(x, y, x, y - AmLine16, COLOR_PLAYER); |
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DrawLine(x, y - AmLine16, x - AmLine4, y - AmLine8, COLOR_PLAYER); |
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DrawLine(x, y - AmLine16, x + AmLine4, y - AmLine8, COLOR_PLAYER); |
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break; |
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case DIR_NE: |
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DrawLine(x, y, x + AmLine16, y - AmLine8, COLOR_PLAYER); |
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DrawLine(x + AmLine16, y - AmLine8, x + AmLine8, y - AmLine8, COLOR_PLAYER); |
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DrawLine(x + AmLine16, y - AmLine8, x + AmLine8 + AmLine4, y, COLOR_PLAYER); |
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break; |
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case DIR_E: |
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DrawLine(x, y, x + AmLine16, y, COLOR_PLAYER); |
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DrawLine(x + AmLine16, y, x + AmLine8, y - AmLine4, COLOR_PLAYER); |
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DrawLine(x + AmLine16, y, x + AmLine8, y + AmLine4, COLOR_PLAYER); |
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break; |
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case DIR_SE: |
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DrawLine(x, y, x + AmLine16, y + AmLine8, COLOR_PLAYER); |
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DrawLine(x + AmLine16, y + AmLine8, x + AmLine8 + AmLine4, y, COLOR_PLAYER); |
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DrawLine(x + AmLine16, y + AmLine8, x + AmLine8, y + AmLine8, COLOR_PLAYER); |
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break; |
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case DIR_S: |
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DrawLine(x, y, x, y + AmLine16, COLOR_PLAYER); |
|
DrawLine(x, y + AmLine16, x + AmLine4, y + AmLine8, COLOR_PLAYER); |
|
DrawLine(x, y + AmLine16, x - AmLine4, y + AmLine8, COLOR_PLAYER); |
|
break; |
|
case DIR_SW: |
|
DrawLine(x, y, x - AmLine16, y + AmLine8, COLOR_PLAYER); |
|
DrawLine(x - AmLine16, y + AmLine8, x - AmLine4 - AmLine8, y, COLOR_PLAYER); |
|
DrawLine(x - AmLine16, y + AmLine8, x - AmLine8, y + AmLine8, COLOR_PLAYER); |
|
break; |
|
case DIR_W: |
|
DrawLine(x, y, x - AmLine16, y, COLOR_PLAYER); |
|
DrawLine(x - AmLine16, y, x - AmLine8, y - AmLine4, COLOR_PLAYER); |
|
DrawLine(x - AmLine16, y, x - AmLine8, y + AmLine4, COLOR_PLAYER); |
|
break; |
|
case DIR_NW: |
|
DrawLine(x, y, x - AmLine16, y - AmLine8, COLOR_PLAYER); |
|
DrawLine(x - AmLine16, y - AmLine8, x - AmLine8, y - AmLine8, COLOR_PLAYER); |
|
DrawLine(x - AmLine16, y - AmLine8, x - AmLine4 - AmLine8, y, COLOR_PLAYER); |
|
break; |
|
} |
|
} |
|
|
|
/** |
|
* @brief Returns the automap shape at the given coordinate. |
|
*/ |
|
WORD GetAutomapType(int x, int y, BOOL view) |
|
{ |
|
WORD rv; |
|
|
|
if (view && x == -1 && y >= 0 && y < DMAXY && automapview[0][y]) { |
|
if (GetAutomapType(0, y, FALSE) & (MAPFLAG_DIRT << 8)) { |
|
return 0; |
|
} else { |
|
return MAPFLAG_DIRT << 8; |
|
} |
|
} |
|
|
|
if (view && y == -1 && x >= 0 && x < DMAXY && automapview[x][0]) { |
|
if (GetAutomapType(x, 0, FALSE) & (MAPFLAG_DIRT << 8)) { |
|
return 0; |
|
} else { |
|
return MAPFLAG_DIRT << 8; |
|
} |
|
} |
|
|
|
if (x < 0 || x >= DMAXX) { |
|
return 0; |
|
} |
|
if (y < 0 || y >= DMAXX) { |
|
return 0; |
|
} |
|
if (!automapview[x][y] && view) { |
|
return 0; |
|
} |
|
|
|
rv = automaptype[(BYTE)dungeon[x][y]]; |
|
if (rv == 7) { |
|
if ((GetAutomapType(x - 1, y, FALSE) >> 8) & MAPFLAG_HORZARCH) { |
|
if ((GetAutomapType(x, y - 1, FALSE) >> 8) & MAPFLAG_VERTARCH) { |
|
rv = 1; |
|
} |
|
} |
|
} |
|
return rv; |
|
} |
|
|
|
/** |
|
* @brief Renders game info, such as the name of the current level, and in multi player the name of the game and the game password. |
|
*/ |
|
void DrawAutomapText() |
|
{ |
|
char desc[256]; |
|
int nextline = 20; |
|
|
|
if (gbMaxPlayers > 1) { |
|
strcat(strcpy(desc, "game: "), szPlayerName); |
|
PrintGameStr(8, 20, desc, COL_GOLD); |
|
nextline = 35; |
|
if (szPlayerDescript[0]) { |
|
strcat(strcpy(desc, "password: "), szPlayerDescript); |
|
PrintGameStr(8, 35, desc, COL_GOLD); |
|
nextline = 50; |
|
} |
|
} |
|
if (setlevel) { |
|
PrintGameStr(8, nextline, quest_level_names[(BYTE)setlvlnum], COL_GOLD); |
|
} else if (currlevel) { |
|
sprintf(desc, "Level: %i", currlevel); |
|
PrintGameStr(8, nextline, desc, COL_GOLD); |
|
} |
|
} |
|
|
|
/** |
|
* @brief Marks the given coordinate as within view on the automap. |
|
*/ |
|
void SetAutomapView(int x, int y) |
|
{ |
|
WORD maptype, solid; |
|
int xx, yy; |
|
|
|
xx = (x - 16) >> 1; |
|
yy = (y - 16) >> 1; |
|
|
|
if (xx < 0 || xx >= DMAXX || yy < 0 || yy >= DMAXY) { |
|
return; |
|
} |
|
|
|
automapview[xx][yy] = TRUE; |
|
|
|
maptype = GetAutomapType(xx, yy, FALSE); |
|
solid = maptype & 0x4000; |
|
|
|
switch (maptype & 0xF) { |
|
case 2: |
|
if (solid) { |
|
if (GetAutomapType(xx, yy + 1, FALSE) == 0x4007) |
|
automapview[xx][yy + 1] = TRUE; |
|
} else if (GetAutomapType(xx - 1, yy, FALSE) & 0x4000) { |
|
automapview[xx - 1][yy] = TRUE; |
|
} |
|
break; |
|
case 3: |
|
if (solid) { |
|
if (GetAutomapType(xx + 1, yy, FALSE) == 0x4007) |
|
automapview[xx + 1][yy] = TRUE; |
|
} else if (GetAutomapType(xx, yy - 1, FALSE) & 0x4000) { |
|
automapview[xx][yy - 1] = TRUE; |
|
} |
|
break; |
|
case 4: |
|
if (solid) { |
|
if (GetAutomapType(xx, yy + 1, FALSE) == 0x4007) |
|
automapview[xx][yy + 1] = TRUE; |
|
if (GetAutomapType(xx + 1, yy, FALSE) == 0x4007) |
|
automapview[xx + 1][yy] = TRUE; |
|
} else { |
|
if (GetAutomapType(xx - 1, yy, FALSE) & 0x4000) |
|
automapview[xx - 1][yy] = TRUE; |
|
if (GetAutomapType(xx, yy - 1, FALSE) & 0x4000) |
|
automapview[xx][yy - 1] = TRUE; |
|
if (GetAutomapType(xx - 1, yy - 1, FALSE) & 0x4000) |
|
automapview[xx - 1][yy - 1] = TRUE; |
|
} |
|
break; |
|
case 5: |
|
if (solid) { |
|
if (GetAutomapType(xx, yy - 1, FALSE) & 0x4000) |
|
automapview[xx][yy - 1] = TRUE; |
|
if (GetAutomapType(xx, yy + 1, FALSE) == 0x4007) |
|
automapview[xx][yy + 1] = TRUE; |
|
} else if (GetAutomapType(xx - 1, yy, FALSE) & 0x4000) { |
|
automapview[xx - 1][yy] = TRUE; |
|
} |
|
break; |
|
case 6: |
|
if (solid) { |
|
if (GetAutomapType(xx - 1, yy, FALSE) & 0x4000) |
|
automapview[xx - 1][yy] = TRUE; |
|
if (GetAutomapType(xx + 1, yy, FALSE) == 0x4007) |
|
automapview[xx + 1][yy] = TRUE; |
|
} else if (GetAutomapType(xx, yy - 1, FALSE) & 0x4000) { |
|
automapview[xx][yy - 1] = TRUE; |
|
} |
|
break; |
|
} |
|
} |
|
|
|
/** |
|
* @brief Resets the zoom level of the automap. |
|
*/ |
|
void AutomapZoomReset() |
|
{ |
|
AutoMapXOfs = 0; |
|
AutoMapYOfs = 0; |
|
AmLine64 = (AutoMapScale << 6) / 100; |
|
AmLine32 = AmLine64 >> 1; |
|
AmLine16 = AmLine32 >> 1; |
|
AmLine8 = AmLine16 >> 1; |
|
AmLine4 = AmLine8 >> 1; |
|
} |
|
|
|
DEVILUTION_END_NAMESPACE
|
|
|