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/**
* @file restrict.cpp
*
* Implementation of functionality for checking if the game will be able run on the system.
*/
#include "all.h"
#include "paths.h"
#include "../3rdParty/Storm/Source/storm.h"
DEVILUTION_BEGIN_NAMESPACE
/**
* @brief Check that we have write access to the game install folder
*/
void ReadOnlyTest()
{
const std::string path = GetPrefPath() + "Diablo1ReadOnlyTest.foo";
FILE *f = fopen(path.c_str(), "wt");
if (!f) {
DirErrorDlg(GetPrefPath().c_str());
}
fclose(f);
remove(path.c_str());
}
DEVILUTION_END_NAMESPACE