..
DiabloUI
🧹 DiabloUI/selhero.cpp: Move to anonymous namespace
5 years ago
controls
OpenDingux: Update RG350 package to OD Beta
5 years ago
dvlnet
🧹 C++17: Use std::make_unique
5 years ago
miniwin
Remove stdarg_compat.h header
5 years ago
platform
🚚 Restructure files
5 years ago
storm
🐞 Fix Storm error code on Windows
5 years ago
utils
🧹 SDL1.2: Remove unimplemented SDL_*Window backports
5 years ago
.clang-format
🔨 Align .clang-format files
5 years ago
.clang-tidy
🚚 Restructure files
5 years ago
appfat.cpp
🚚 Restructure files
5 years ago
appfat.h
🚚 Restructure files
5 years ago
automap.cpp
🚚 Restructure files
5 years ago
automap.h
🚚 Move defines to there proper files
5 years ago
capture.cpp
🚚 Restructure files
5 years ago
capture.h
🚚 Move all enums to there respective headers
5 years ago
codec.cpp
🚚 Restructure files
5 years ago
codec.h
🚚 Restructure files
5 years ago
control.cpp
🧹 Cleanup unused variables ( #1584 )
5 years ago
control.h
🚚 Restructure files
5 years ago
cursor.cpp
🚚 Split up all.h in to proper header relations
5 years ago
cursor.h
🚚 Restructure files
5 years ago
dead.cpp
🎨 Apply direction enum to monsters and relations
5 years ago
dead.h
🎨 Apply direction enum to monsters and relations
5 years ago
debug.cpp
🚚 Split up all.h in to proper header relations
5 years ago
debug.h
🚚 Restructure files
5 years ago
devilutionx.exe.manifest
🚚 Restructure files
5 years ago
diablo.cpp
🐞 pfile: Fix stale tables after leaving a game
5 years ago
diablo.h
🚚 Split up all.h in to proper header relations
5 years ago
doom.cpp
🚚 Split up all.h in to proper header relations
5 years ago
doom.h
🚚 Move all enums to there respective headers
5 years ago
drlg_l1.cpp
🚚 Split up all.h in to proper header relations
5 years ago
drlg_l1.h
🚚 Restructure files
5 years ago
drlg_l2.cpp
🚚 Split up all.h in to proper header relations
5 years ago
drlg_l2.h
🚚 Restructure files
5 years ago
drlg_l3.cpp
🚚 Split up all.h in to proper header relations
5 years ago
drlg_l3.h
🚚 Restructure files
5 years ago
drlg_l4.cpp
🚚 Split up all.h in to proper header relations
5 years ago
drlg_l4.h
🚚 Restructure files
5 years ago
dthread.cpp
🚚 Restructure files
5 years ago
dthread.h
🚚 Move all enums to there respective headers
5 years ago
dx.cpp
🧹 SDL1.2: Remove unimplemented SDL_*Window backports
5 years ago
dx.h
🚚 Split up all.h in to proper header relations
5 years ago
effects.cpp
🧹 Cleanup unused variables ( #1584 )
5 years ago
effects.h
🎨 Consistent enum value style ( #1458 )
5 years ago
encrypt.cpp
🚚 Split up all.h in to proper header relations
5 years ago
encrypt.h
🚚 Restructure files
5 years ago
engine.cpp
🚚 Split up all.h in to proper header relations
5 years ago
engine.h
🚚 Restructure files
5 years ago
enum_traits.h
♻️ Convert 'attribute_id' to a scoped enumeration
5 years ago
error.cpp
fix typo in spiritual shrine ( #1569 )
5 years ago
error.h
♻️ make better use of enums
5 years ago
gamemenu.cpp
gamenu.cpp: Move most functions to an anonymous namespace
5 years ago
gamemenu.h
gamenu.cpp: Move most functions to an anonymous namespace
5 years ago
gendung.cpp
🚚 Split up all.h in to proper header relations
5 years ago
gendung.h
🚚 Move defines to there proper files
5 years ago
gmenu.cpp
🚚 Restructure files
5 years ago
gmenu.h
🚚 Move defines to there proper files
5 years ago
help.cpp
🚚 Split up all.h in to proper header relations
5 years ago
help.h
🚚 Split up all.h in to proper header relations
5 years ago
init.cpp
🧹 SDL1.2: Remove unimplemented SDL_*Window backports
5 years ago
init.h
🚚 Restructure files
5 years ago
interfac.cpp
🚚 Split up all.h in to proper header relations
5 years ago
interfac.h
🚚 Restructure files
5 years ago
inv.cpp
🧹 Cleanup unused variables ( #1584 )
5 years ago
inv.h
Clean DrawInvBelt + outline colors
5 years ago
itemdat.cpp
🚚 Split up all.h in to proper header relations
5 years ago
itemdat.h
🚚 Split up all.h in to proper header relations
5 years ago
items.cpp
Clean up unnecessary Mana Shield processing in CalcPlrItemVals().
5 years ago
items.h
Clean DrawInvBelt + outline colors
5 years ago
lighting.cpp
🚚 Split up all.h in to proper header relations
5 years ago
lighting.h
🚚 Restructure files
5 years ago
loadsave.cpp
🎨 Apply direction enum to monsters and relations
5 years ago
loadsave.h
Only write to the file once when saving
5 years ago
main.cpp
🚚 Restructure files
5 years ago
mainmenu.cpp
🚚 Split up all.h in to proper header relations
5 years ago
mainmenu.h
🚚 Move all enums to there respective headers
5 years ago
minitext.cpp
🚚 Split up all.h in to proper header relations
5 years ago
minitext.h
🚚 Split up all.h in to proper header relations
5 years ago
misdat.cpp
Consolidate logic for Mana Shield and player damage.
5 years ago
misdat.h
🚚 Split up all.h in to proper header relations
5 years ago
missiles.cpp
🎨 Apply direction enum to monsters and relations
5 years ago
missiles.h
🎨 Apply direction enum to monsters and relations
5 years ago
monstdat.cpp
🚚 Split up all.h in to proper header relations
5 years ago
monstdat.h
🚚 Split up all.h in to proper header relations
5 years ago
monster.cpp
🎨 Apply direction enum to monsters and relations
5 years ago
monster.h
🎨 Apply direction enum to monsters and relations
5 years ago
movie.cpp
🚚 Restructure files
5 years ago
movie.h
🚚 Restructure files
5 years ago
mpqapi.cpp
🧹 C++17: Use std::make_unique
5 years ago
mpqapi.h
🚚 Restructure files
5 years ago
msg.cpp
🎨 Apply direction enum to monsters and relations
5 years ago
msg.h
🎨 Apply direction enum to monsters and relations
5 years ago
multi.cpp
🧹 Cleanup unused variables ( #1584 )
5 years ago
multi.h
🚚 Move defines to there proper files
5 years ago
nthread.cpp
🚚 Restructure files
5 years ago
nthread.h
🚚 Restructure files
5 years ago
objdat.cpp
🚚 Split up all.h in to proper header relations
5 years ago
objdat.h
🚚 Split up all.h in to proper header relations
5 years ago
objects.cpp
🎨 Apply direction enum to monsters and relations
5 years ago
objects.h
🚚 Move header we implement into the project
5 years ago
options.h
🚚 Move header we implement into the project
5 years ago
pack.cpp
🚚 Split up all.h in to proper header relations
5 years ago
pack.h
🚚 Move defines to there proper files
5 years ago
palette.cpp
🧹 Cleanup unused variables ( #1584 )
5 years ago
palette.h
🚚 Restructure files
5 years ago
path.cpp
🚚 Split up all.h in to proper header relations
5 years ago
path.h
🚚 Split up all.h in to proper header relations
5 years ago
pfile.cpp
🧹 Cleanup unused variables ( #1584 )
5 years ago
pfile.h
🐞 pfile: Fix stale tables after leaving a game
5 years ago
player.cpp
Use SetPlayerHitPoints() for minHP handling in ApplyPlrDamage().
5 years ago
player.h
Consolidate logic for Mana Shield and player damage.
5 years ago
plrmsg.cpp
🚚 Split up all.h in to proper header relations
5 years ago
plrmsg.h
🚚 Move all enums to there respective headers
5 years ago
portal.cpp
🚚 Split up all.h in to proper header relations
5 years ago
portal.h
🚚 Split up all.h in to proper header relations
5 years ago
qol.cpp
🚚 Restructure files
5 years ago
qol.h
🚚 Restructure files
5 years ago
quests.cpp
🚚 Split up all.h in to proper header relations
5 years ago
quests.h
🚚 Move defines to there proper files
5 years ago
render.cpp
🚚 Split up all.h in to proper header relations
5 years ago
render.h
🚚 Split up all.h in to proper header relations
5 years ago
restrict.cpp
🚚 Restructure files
5 years ago
restrict.h
🚚 Move all enums to there respective headers
5 years ago
scrollrt.cpp
🎨 Apply direction enum to monsters and relations
5 years ago
scrollrt.h
🚚 Restructure files
5 years ago
setmaps.cpp
🚚 Split up all.h in to proper header relations
5 years ago
setmaps.h
🚚 Move all enums to there respective headers
5 years ago
sha.cpp
🚚 Split up all.h in to proper header relations
5 years ago
sha.h
🚚 Split up all.h in to proper header relations
5 years ago
sound.cpp
🚚 Restructure files
5 years ago
sound.h
🚚 Restructure files
5 years ago
spelldat.cpp
🚚 Split up all.h in to proper header relations
5 years ago
spelldat.h
🚚 Move defines to there proper files
5 years ago
spells.cpp
🎨 Apply direction enum to monsters and relations
5 years ago
spells.h
♻️ Rearange and apply more enums
5 years ago
stores.cpp
🧹 Cleanup unused variables ( #1584 )
5 years ago
stores.h
🚚 Split up all.h in to proper header relations
5 years ago
sync.cpp
🎨 Apply direction enum to monsters and relations
5 years ago
sync.h
🚚 Move all enums to there respective headers
5 years ago
textdat.cpp
🚚 Split up all.h in to proper header relations
5 years ago
textdat.h
🚚 Move header we implement into the project
5 years ago
themes.cpp
🎨 Apply direction enum to monsters and relations
5 years ago
themes.h
🚚 Split up all.h in to proper header relations
5 years ago
tmsg.cpp
🚚 Split up all.h in to proper header relations
5 years ago
tmsg.h
🚚 Split up all.h in to proper header relations
5 years ago
town.cpp
🚚 Split up all.h in to proper header relations
5 years ago
town.h
🚚 Split up all.h in to proper header relations
5 years ago
towners.cpp
🧹 Cleanup unused variables ( #1584 )
5 years ago
towners.h
🚚 Split up all.h in to proper header relations
5 years ago
track.cpp
🚚 Split up all.h in to proper header relations
5 years ago
track.h
🚚 Move all enums to there respective headers
5 years ago
trigs.cpp
🚚 Split up all.h in to proper header relations
5 years ago
trigs.h
🚚 Split up all.h in to proper header relations
5 years ago