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#pragma once
#include "engine/render/blit_impl.hpp"
namespace devilution {
[[nodiscard]] constexpr bool IsClxOpaque(uint8_t control)
{
constexpr uint8_t ClxOpaqueMin = 0x80;
return control >= ClxOpaqueMin;
}
[[nodiscard]] constexpr uint8_t GetClxOpaquePixelsWidth(uint8_t control)
{
return -static_cast<std::int8_t>(control);
}
[[nodiscard]] constexpr bool IsClxOpaqueFill(uint8_t control)
{
constexpr uint8_t ClxFillMax = 0xBE;
return control <= ClxFillMax;
}
[[nodiscard]] constexpr uint8_t GetClxOpaqueFillWidth(uint8_t control)
{
constexpr uint8_t ClxFillEnd = 0xBF;
return static_cast<int_fast16_t>(ClxFillEnd - control);
}
} // namespace devilution