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Stephen C. Wills 5e778431c3
Deterministic timer simulation for shrine messages in demo mode (#6516)
3 years ago
..
render Use utils/algorithm/container.hpp in more places 3 years ago
actor_position.cpp Fix issues with light offset calculation 3 years ago
actor_position.hpp Fix issues with light offset calculation 3 years ago
animationinfo.cpp Merge branch 'master' of github.com:diasurgical/devilutionX into development 3 years ago
animationinfo.h typos and code cleanup 3 years ago
assets.cpp `string_view`-based asset lookup 3 years ago
assets.hpp `string_view`-based asset lookup 3 years ago
backbuffer_state.cpp BackBufferState: `unordered_map` -> `vector` 3 years ago
backbuffer_state.hpp Fix chat 3 years ago
circle.hpp Apply MethodCase config to Rectangle::Contains 4 years ago
clx_sprite.hpp Support unpacked MPQs from devilutionx-mpq-tools 3 years ago
demomode.cpp Deterministic timer simulation for shrine messages in demo mode (#6516) 3 years ago
demomode.h Deterministic timer simulation for shrine messages in demo mode (#6516) 3 years ago
direction.cpp Remove utils/stdcompat/string_view.hpp 3 years ago
direction.hpp Remove utils/stdcompat/string_view.hpp 3 years ago
displacement.hpp Remove utils/stdcompat/abs.hpp 3 years ago
dx.cpp Add missing <cstdint> includes 3 years ago
dx.h Overhaul backbuffer state handling 3 years ago
events.cpp Add more missing <cstdint> includes 3 years ago
events.hpp Remove miniwin 3 years ago
load_cel.cpp Add more missing <cstdint> includes 3 years ago
load_cel.hpp Support unpacked MPQs from devilutionx-mpq-tools 3 years ago
load_cl2.cpp Add more missing <cstdint> includes 3 years ago
load_cl2.hpp Re-encode CL2 on load 3 years ago
load_clx.cpp Add more missing <cstdint> includes 3 years ago
load_clx.hpp Convert assets to CLX 4 years ago
load_file.hpp Remove utils/stdcompat/cstddef.hpp 3 years ago
load_pcx.cpp Add more missing <cstdint> includes 3 years ago
load_pcx.hpp Remove utils/stdcompat/optional.hpp 3 years ago
palette.cpp Remove utils/stdcompat/algorithm.hpp 3 years ago
palette.h Delay reinitializing hwcursor until fade 1 3 years ago
path.cpp correct IsTileWalkable to mark tiles out of bounds as not walkable 3 years ago
path.h Remove utils/stdcompat/optional.hpp 3 years ago
point.hpp Remove utils/stdcompat/algorithm.hpp 3 years ago
points_in_rectangle_range.hpp Remove `PointsInRectangle` factory functions 3 years ago
random.cpp Remove utils/stdcompat/abs.hpp 3 years ago
random.hpp Introduce temporary function to advance the global rng state and discard results 3 years ago
rectangle.hpp `WorldTileRectangle/Size` 3 years ago
size.hpp `WorldTileRectangle/Size` 3 years ago
sound.cpp Remove utils/stdcompat/algorithm.hpp 3 years ago
sound.h Introduce timedemo based tests 4 years ago
sound_defs.hpp Remove utils/stdcompat/string_view.hpp 3 years ago
sound_position.cpp Remove utils/stdcompat/algorithm.hpp 3 years ago
sound_position.hpp Use real `CalculateSoundPosition` with NOSOUND 3 years ago
sound_stubs.cpp Move more files to the engine folder 4 years ago
surface.cpp Add more missing <cstdint> includes 3 years ago
surface.hpp Surface.pitch(): int -> uint16_t 3 years ago
trn.cpp Add more missing <cstdint> includes 3 years ago
trn.hpp Remove utils/stdcompat/optional.hpp 3 years ago
world_tile.hpp Add more missing <cstdint> includes 3 years ago