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31 lines
779 B
31 lines
779 B
#include "engine/load_clx.hpp" |
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#include <SDL.h> |
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#ifdef USE_SDL1 |
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#include "utils/sdl2_to_1_2_backports.h" |
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#endif |
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#include "engine/assets.hpp" |
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#include "engine/load_file.hpp" |
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namespace devilution { |
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OptionalOwnedClxSpriteListOrSheet LoadOptionalClxListOrSheet(const char *path) |
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{ |
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SDL_RWops *handle = OpenAsset(path); |
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if (handle == nullptr) |
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return std::nullopt; |
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const size_t size = SDL_RWsize(handle); |
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std::unique_ptr<uint8_t[]> data { new uint8_t[size] }; |
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SDL_RWread(handle, data.get(), size, 1); |
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SDL_RWclose(handle); |
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return OwnedClxSpriteListOrSheet { std::move(data) }; |
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} |
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OwnedClxSpriteListOrSheet LoadClxListOrSheet(const char *path) |
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{ |
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return OwnedClxSpriteListOrSheet { LoadFileInMem<uint8_t>(path) }; |
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} |
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} // namespace devilution
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