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/** |
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* @file loadsave.h |
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* |
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* Interface of save game functionality. |
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*/ |
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#ifndef __LOADSAVE_H__ |
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#define __LOADSAVE_H__ |
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void LoadGame(BOOL firstflag); |
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void SaveGame(); |
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void SaveLevel(); |
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void LoadLevel(); |
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#endif /* __LOADSAVE_H__ */
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