You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

3842 lines
74 KiB

//HEADER_GOES_HERE
#include "../types.h"
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
#pragma warning(disable : 4731) // frame pointer register 'ebp' modified by inline assembly code
#endif
char gbPixelCol; // automap pixel color 8-bit (palette entry)
int dword_52B970; // BOOLEAN flip - if y < x
int orgseed; // weak
int sgnWidth;
int sglGameSeed; // weak
static CRITICAL_SECTION sgMemCrit;
int SeedCount; // weak
int dword_52B99C; // BOOLEAN valid - if x/y are in bounds
const int rand_increment = 1;
const int rand_multiplier = 0x015A4E35;
void __fastcall CelDrawDatOnly(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth)
{
int w;
/// ASSERT: assert(pDecodeTo != NULL);
if (!pDecodeTo)
return;
/// ASSERT: assert(pRLEBytes != NULL);
if (!pRLEBytes)
return;
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
mov esi, pRLEBytes
mov edi, pDecodeTo
mov eax, 768
add eax, nWidth
mov w, eax
mov ebx, nDataSize
add ebx, esi
label1:
mov edx, nWidth
label2:
xor eax, eax
lodsb
or al, al
js label6
sub edx, eax
mov ecx, eax
shr ecx, 1
jnb label3
movsb
jecxz label5
label3:
shr ecx, 1
jnb label4
movsw
jecxz label5
label4:
rep movsd
label5:
or edx, edx
jz label7
jmp label2
label6:
neg al
add edi, eax
sub edx, eax
jnz label2
label7:
sub edi, w
cmp ebx, esi
jnz label1
}
#else
int i;
BYTE width;
BYTE *src, *dst;
src = pRLEBytes;
dst = pDecodeTo;
w = nWidth;
for (; src != &pRLEBytes[nDataSize]; dst -= 768 + w) {
for (i = w; i;) {
width = *src++;
if (!(width & 0x80)) {
i -= width;
if (width & 1) {
dst[0] = src[0];
src++;
dst++;
}
width >>= 1;
if (width & 1) {
dst[0] = src[0];
dst[1] = src[1];
src += 2;
dst += 2;
}
width >>= 1;
for (; width; width--) {
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[2];
dst[3] = src[3];
src += 4;
dst += 4;
}
} else {
width = -(char)width;
dst += width;
i -= width;
}
}
}
#endif
}
void __fastcall CelDecodeOnly(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth)
{
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
pFrameTable = (DWORD *)pCelBuff;
CelDrawDatOnly(
&gpBuffer[sx + screen_y_times_768[sy]],
&pCelBuff[pFrameTable[nCel]],
pFrameTable[nCel + 1] - pFrameTable[nCel],
nWidth);
}
void __fastcall CelDecDatOnly(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth)
{
DWORD *pFrameTable;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
/// ASSERT: assert(pBuff != NULL);
if (!pBuff)
return;
pFrameTable = (DWORD *)pCelBuff;
CelDrawDatOnly(
pBuff,
&pCelBuff[pFrameTable[nCel]],
pFrameTable[nCel + 1] - pFrameTable[nCel],
nWidth);
}
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall CelDrawHdrOnly(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int nDataStart, nDataCap, nDataSize;
BYTE *pRLEBytes;
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
pFrameTable = (DWORD *)pCelBuff;
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
nDataStart = *(WORD *)&pRLEBytes[CelSkip];
if (!nDataStart)
return;
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
if (CelCap == 8)
nDataCap = 0;
else
nDataCap = *(WORD *)&pRLEBytes[CelCap];
if (nDataCap)
nDataSize = nDataCap - nDataStart;
else
nDataSize -= nDataStart;
CelDrawDatOnly(
&gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]],
&pRLEBytes[nDataStart],
nDataSize,
nWidth);
}
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall CelDecodeHdrOnly(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int nDataStart, nDataCap, nDataSize;
BYTE *pRLEBytes;
DWORD *pFrameTable;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
/// ASSERT: assert(pBuff != NULL);
if (!pBuff)
return;
pFrameTable = (DWORD *)pCelBuff;
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
nDataStart = *(WORD *)&pRLEBytes[CelSkip];
if (!nDataStart)
return;
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
if (CelCap == 8)
nDataCap = 0;
else
nDataCap = *(WORD *)&pRLEBytes[CelCap];
if (nDataCap)
nDataSize = nDataCap - nDataStart;
else
nDataSize -= nDataStart;
CelDrawDatOnly(pBuff, &pRLEBytes[nDataStart], nDataSize, nWidth);
}
void __fastcall CelDecDatLightOnly(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth)
{
int w;
BYTE *tbl;
/// ASSERT: assert(pDecodeTo != NULL);
if (!pDecodeTo)
return;
/// ASSERT: assert(pRLEBytes != NULL);
if (!pRLEBytes)
return;
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
mov eax, light_table_index
shl eax, 8
add eax, pLightTbl
mov tbl, eax
mov esi, pRLEBytes
mov edi, pDecodeTo
mov eax, 768
add eax, nWidth
mov w, eax
mov ebx, nDataSize
add ebx, esi
label1:
mov edx, nWidth
label2:
xor eax, eax
lodsb
or al, al
js label3
push ebx
mov ebx, tbl
sub edx, eax
mov ecx, eax
push edx
call CelDecDatLightEntry
pop edx
pop ebx
or edx, edx
jnz label2
jmp label4
label3:
neg al
add edi, eax
sub edx, eax
jnz label2
label4:
sub edi, w
cmp ebx, esi
jnz label1
jmp labexit
}
/* Assembly Macro */
// clang-format off
__asm {
CelDecDatLightEntry:
shr cl, 1
jnb label5
mov dl, [esi]
mov dl, [ebx+edx]
mov [edi], dl
add esi, 1
add edi, 1
label5:
shr cl, 1
jnb label6
mov dl, [esi]
mov ch, [ebx+edx]
mov [edi], ch
mov dl, [esi+1]
mov ch, [ebx+edx]
mov [edi+1], ch
add esi, 2
add edi, 2
label6:
test cl, cl
jz labret
label7:
mov eax, [esi]
add esi, 4
mov dl, al
mov ch, [ebx+edx]
mov dl, ah
ror eax, 10h
mov [edi], ch
mov ch, [ebx+edx]
mov dl, al
mov [edi+1], ch
mov ch, [ebx+edx]
mov dl, ah
mov [edi+2], ch
mov ch, [ebx+edx]
mov [edi+3], ch
add edi, 4
dec cl
jnz label7
labret:
retn
}
// clang-format on
__asm {
labexit:
}
#else
int i;
BYTE width;
BYTE *src, *dst;
src = pRLEBytes;
dst = pDecodeTo;
tbl = &pLightTbl[light_table_index * 256];
w = nWidth;
for (; src != &pRLEBytes[nDataSize]; dst -= 768 + w) {
for (i = w; i;) {
width = *src++;
if (!(width & 0x80)) {
i -= width;
if (width & 1) {
dst[0] = tbl[src[0]];
src++;
dst++;
}
width >>= 1;
if (width & 1) {
dst[0] = tbl[src[0]];
dst[1] = tbl[src[1]];
src += 2;
dst += 2;
}
width >>= 1;
for (; width; width--) {
dst[0] = tbl[src[0]];
dst[1] = tbl[src[1]];
dst[2] = tbl[src[2]];
dst[3] = tbl[src[3]];
src += 4;
dst += 4;
}
} else {
width = -(char)width;
dst += width;
i -= width;
}
}
}
#endif
}
// 69BEF8: using guessed type int light_table_index;
void __fastcall CelDecDatLightTrans(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth)
{
int w;
BOOL shift;
BYTE *tbl;
/// ASSERT: assert(pDecodeTo != NULL);
if (!pDecodeTo)
return;
/// ASSERT: assert(pRLEBytes != NULL);
if (!pRLEBytes)
return;
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
mov eax, light_table_index
shl eax, 8
add eax, pLightTbl
mov tbl, eax
mov esi, pRLEBytes
mov edi, pDecodeTo
mov eax, 768
add eax, nWidth
mov w, eax
mov ebx, nDataSize
add ebx, esi
mov eax, edi
and eax, 1
mov shift, eax
label1:
mov edx, nWidth
label2:
xor eax, eax
lodsb
or al, al
js label9
push ebx
mov ebx, tbl
sub edx, eax
mov ecx, eax
mov eax, edi
and eax, 1
cmp eax, shift
jnz label5
shr ecx, 1
jnb label3
inc esi
inc edi
jecxz label8
jmp label6
label3:
shr ecx, 1
jnb label4
inc esi
inc edi
lodsb
xlat
stosb
jecxz label8
label4:
lodsd
inc edi
ror eax, 8
xlat
stosb
ror eax, 10h
inc edi
xlat
stosb
loop label4
jmp label8
label5:
shr ecx, 1
jnb label6
lodsb
xlat
stosb
jecxz label8
jmp label3
label6:
shr ecx, 1
jnb label7
lodsb
xlat
stosb
inc esi
inc edi
jecxz label8
label7:
lodsd
xlat
stosb
inc edi
ror eax, 10h
xlat
stosb
inc edi
loop label7
label8:
pop ebx
or edx, edx
jz label10
jmp label2
label9:
neg al
add edi, eax
sub edx, eax
jnz label2
label10:
sub edi, w
mov eax, shift
inc eax
and eax, 1
mov shift, eax
cmp ebx, esi
jnz label1
}
#else
int i;
BYTE width;
BYTE *src, *dst;
src = pRLEBytes;
dst = pDecodeTo;
tbl = &pLightTbl[light_table_index * 256];
w = nWidth;
shift = (BYTE)dst & 1;
for (; src != &pRLEBytes[nDataSize]; dst -= 768 + w, shift = (shift + 1) & 1) {
for (i = w; i;) {
width = *src++;
if (!(width & 0x80)) {
i -= width;
if (((BYTE)dst & 1) == shift) {
if (!(width & 1)) {
goto L_ODD;
} else {
src++;
dst++;
L_EVEN:
width >>= 1;
if (width & 1) {
dst[0] = tbl[src[0]];
src += 2;
dst += 2;
}
width >>= 1;
for (; width; width--) {
dst[0] = tbl[src[0]];
dst[2] = tbl[src[2]];
src += 4;
dst += 4;
}
}
} else {
if (!(width & 1)) {
goto L_EVEN;
} else {
dst[0] = tbl[src[0]];
src++;
dst++;
L_ODD:
width >>= 1;
if (width & 1) {
dst[1] = tbl[src[1]];
src += 2;
dst += 2;
}
width >>= 1;
for (; width; width--) {
dst[1] = tbl[src[1]];
dst[3] = tbl[src[3]];
src += 4;
dst += 4;
}
}
}
} else {
width = -(char)width;
dst += width;
i -= width;
}
}
}
#endif
}
// 69BEF8: using guessed type int light_table_index;
void __fastcall CelDecodeLightOnly(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth)
{
int nDataSize;
BYTE *pDecodeTo, *pRLEBytes;
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
pFrameTable = (DWORD *)pCelBuff;
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
pDecodeTo = &gpBuffer[sx + screen_y_times_768[sy]];
if (light_table_index)
CelDecDatLightOnly(pDecodeTo, pRLEBytes, nDataSize, nWidth);
else
CelDrawDatOnly(pDecodeTo, pRLEBytes, nDataSize, nWidth);
}
// 69BEF8: using guessed type int light_table_index;
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall CelDecodeHdrLightOnly(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int nDataStart, nDataCap, nDataSize;
BYTE *pRLEBytes, *pDecodeTo;
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
pFrameTable = (DWORD *)pCelBuff;
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
nDataStart = *(WORD *)&pRLEBytes[CelSkip];
if (!nDataStart)
return;
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
if (CelCap == 8)
nDataCap = 0;
else
nDataCap = *(WORD *)&pRLEBytes[CelCap];
if (nDataCap)
nDataSize = nDataCap - nDataStart;
else
nDataSize -= nDataStart;
pRLEBytes = &pRLEBytes[nDataStart];
pDecodeTo = &gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]];
if (light_table_index)
CelDecDatLightOnly(pDecodeTo, pRLEBytes, nDataSize, nWidth);
else
CelDrawDatOnly(pDecodeTo, pRLEBytes, nDataSize, nWidth);
}
// 69BEF8: using guessed type int light_table_index;
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall CelDecodeHdrLightTrans(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int nDataStart, nDataCap, nDataSize;
BYTE *pRLEBytes;
DWORD *pFrameTable;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
/// ASSERT: assert(pBuff != NULL);
if (!pBuff)
return;
pFrameTable = (DWORD *)pCelBuff;
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
nDataStart = *(WORD *)&pRLEBytes[CelSkip];
if (!nDataStart)
return;
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
if (CelCap == 8)
nDataCap = 0;
else
nDataCap = *(WORD *)&pRLEBytes[CelCap];
if (nDataCap)
nDataSize = nDataCap - nDataStart;
else
nDataSize -= nDataStart;
pRLEBytes = &pRLEBytes[nDataStart];
if (cel_transparency_active)
CelDecDatLightTrans(pBuff, pRLEBytes, nDataSize, nWidth);
else if (light_table_index)
CelDecDatLightOnly(pBuff, pRLEBytes, nDataSize, nWidth);
else
CelDrawDatOnly(pBuff, pRLEBytes, nDataSize, nWidth);
}
// 69BEF8: using guessed type int light_table_index;
// 69CF94: using guessed type int cel_transparency_active;
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall CelDrawHdrLightRed(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap, char light)
{
int w, hdr, idx, nDataSize, v1;
BYTE *src, *dst, *tbl, *pRLEBytes;
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
pFrameTable = (DWORD *)&pCelBuff[4 * nCel];
pRLEBytes = &pCelBuff[pFrameTable[0]];
hdr = *(WORD *)&pRLEBytes[CelSkip];
if (!hdr)
return;
if (CelCap == 8)
v1 = 0;
else
v1 = *(WORD *)&pRLEBytes[CelCap];
if (v1)
nDataSize = v1 - hdr;
else
nDataSize = pFrameTable[1] - pFrameTable[0] - hdr;
src = &pRLEBytes[hdr];
dst = &gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]];
idx = light4flag ? 1024 : 4096;
if (light == 2)
idx += 256;
if (light >= 4)
idx += (light - 1) << 8;
tbl = &pLightTbl[idx];
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
mov esi, src
mov edi, dst
mov eax, 768
add eax, nWidth
mov w, eax /* use C for w? w = 768 + nWidth */
mov ebx, nDataSize
add ebx, esi
label1:
mov edx, nWidth
label2:
xor eax, eax
mov al, [esi]
inc esi
test al, al
js label4
push ebx
mov ebx, tbl
sub edx, eax
mov ecx, eax
label3:
mov al, [esi]
inc esi
mov al, [ebx+eax]
mov [edi], al
dec ecx
lea edi, [edi+1]
jnz label3
pop ebx
test edx, edx
jz label5
jmp label2
label4:
neg al
add edi, eax
sub edx, eax
jnz label2
label5:
sub edi, w
cmp ebx, esi
jnz label1
}
#else
BYTE width;
BYTE *end;
end = &src[nDataSize];
for (; src != end; dst -= 768 + nWidth) {
for (w = nWidth; w;) {
width = *src++;
if (!(width & 0x80)) {
w -= width;
while (width) {
*dst = tbl[*src];
src++;
dst++;
width--;
}
} else {
width = -(char)width;
dst += width;
w -= width;
}
}
}
#endif
}
// 525728: using guessed type int light4flag;
void __fastcall Cel2DecDatOnly(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth)
{
int w;
/// ASSERT: assert(pDecodeTo != NULL);
if (!pDecodeTo)
return;
/// ASSERT: assert(pRLEBytes != NULL);
if (!pRLEBytes)
return;
/// ASSERT: assert(gpBuffer);
if (!gpBuffer)
return;
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
mov esi, pRLEBytes
mov edi, pDecodeTo
mov eax, 768
add eax, nWidth
mov w, eax
mov ebx, nDataSize
add ebx, esi
label1:
mov edx, nWidth
label2:
xor eax, eax
lodsb
or al, al
js label7
sub edx, eax
cmp edi, gpBufEnd
jb label3
add esi, eax
add edi, eax
jmp label6
label3:
mov ecx, eax
shr ecx, 1
jnb label4
movsb
jecxz label6
label4:
shr ecx, 1
jnb label5
movsw
jecxz label6
label5:
rep movsd
label6:
or edx, edx
jz label8
jmp label2
label7:
neg al
add edi, eax
sub edx, eax
jnz label2
label8:
sub edi, w
cmp ebx, esi
jnz label1
}
#else
int i;
BYTE width;
BYTE *src, *dst;
src = pRLEBytes;
dst = pDecodeTo;
w = nWidth;
for (; src != &pRLEBytes[nDataSize]; dst -= 768 + w) {
for (i = w; i;) {
width = *src++;
if (!(width & 0x80)) {
i -= width;
if (dst < gpBufEnd) {
if (width & 1) {
dst[0] = src[0];
src++;
dst++;
}
width >>= 1;
if (width & 1) {
dst[0] = src[0];
dst[1] = src[1];
src += 2;
dst += 2;
}
width >>= 1;
for (; width; width--) {
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[2];
dst[3] = src[3];
src += 4;
dst += 4;
}
} else {
src += width;
dst += width;
}
} else {
width = -(char)width;
dst += width;
i -= width;
}
}
}
#endif
}
// 69CF0C: using guessed type int gpBufEnd;
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall Cel2DrawHdrOnly(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int nDataStart, nDataCap, nDataSize;
BYTE *pRLEBytes;
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
pFrameTable = (DWORD *)pCelBuff;
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
nDataStart = *(WORD *)&pRLEBytes[CelSkip];
if (!nDataStart)
return;
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
if (CelCap == 8)
nDataCap = 0;
else
nDataCap = *(WORD *)&pRLEBytes[CelCap];
if (nDataCap)
nDataSize = nDataCap - nDataStart;
else
nDataSize -= nDataStart;
Cel2DecDatOnly(
&gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]],
&pRLEBytes[nDataStart],
nDataSize,
nWidth);
}
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall Cel2DecodeHdrOnly(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int nDataStart, nDataCap, nDataSize;
BYTE *pRLEBytes;
DWORD *pFrameTable;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
/// ASSERT: assert(pBuff != NULL);
if (!pBuff)
return;
pFrameTable = (DWORD *)pCelBuff;
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
nDataStart = *(WORD *)&pRLEBytes[CelSkip];
if (!nDataStart)
return;
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
nDataCap = *(WORD *)&pRLEBytes[CelCap];
if (CelCap == 8)
nDataCap = 0;
if (nDataCap)
nDataSize = nDataCap - nDataStart;
else
nDataSize -= nDataStart;
Cel2DecDatOnly(pBuff, &pRLEBytes[nDataStart], nDataSize, nWidth);
}
void __fastcall Cel2DecDatLightOnly(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth)
{
int w;
BYTE *tbl;
/// ASSERT: assert(pDecodeTo != NULL);
if (!pDecodeTo)
return;
/// ASSERT: assert(pRLEBytes != NULL);
if (!pRLEBytes)
return;
/// ASSERT: assert(gpBuffer);
if (!gpBuffer)
return;
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
mov eax, light_table_index
shl eax, 8
add eax, pLightTbl
mov tbl, eax
mov esi, pRLEBytes
mov edi, pDecodeTo
mov eax, 768
add eax, nWidth
mov w, eax
mov ebx, nDataSize
add ebx, esi
label1:
mov edx, nWidth
label2:
xor eax, eax
lodsb
or al, al
js label5
push ebx
mov ebx, tbl
sub edx, eax
cmp edi, gpBufEnd
jb label3
add esi, eax
add edi, eax
jmp label4
label3:
mov ecx, eax
push edx
call Cel2DecDatLightEntry
pop edx
label4:
pop ebx
or edx, edx
jz label6
jmp label2
label5:
neg al
add edi, eax
sub edx, eax
jnz label2
label6:
sub edi, w
cmp ebx, esi
jnz label1
jmp labexit
}
/* Assembly Macro */
// clang-format off
__asm {
Cel2DecDatLightEntry:
shr cl, 1
jnb label7
mov dl, [esi]
mov dl, [ebx+edx]
mov [edi], dl
add esi, 1
add edi, 1
label7:
shr cl, 1
jnb label8
mov dl, [esi]
mov ch, [ebx+edx]
mov [edi], ch
mov dl, [esi+1]
mov ch, [ebx+edx]
mov [edi+1], ch
add esi, 2
add edi, 2
label8:
test cl, cl
jz labret
label9:
mov eax, [esi]
add esi, 4
mov dl, al
mov ch, [ebx+edx]
mov dl, ah
ror eax, 10h
mov [edi], ch
mov ch, [ebx+edx]
mov dl, al
mov [edi+1], ch
mov ch, [ebx+edx]
mov dl, ah
mov [edi+2], ch
mov ch, [ebx+edx]
mov [edi+3], ch
add edi, 4
dec cl
jnz label9
labret:
retn
}
// clang-format on
__asm {
labexit:
}
#else
int i;
BYTE width;
BYTE *src, *dst;
src = pRLEBytes;
dst = pDecodeTo;
tbl = &pLightTbl[light_table_index * 256];
w = nWidth;
for (; src != &pRLEBytes[nDataSize]; dst -= 768 + w) {
for (i = w; i;) {
width = *src++;
if (!(width & 0x80)) {
i -= width;
if (dst < gpBufEnd) {
if (width & 1) {
dst[0] = tbl[src[0]];
src++;
dst++;
}
width >>= 1;
if (width & 1) {
dst[0] = tbl[src[0]];
dst[1] = tbl[src[1]];
src += 2;
dst += 2;
}
width >>= 1;
for (; width; width--) {
dst[0] = tbl[src[0]];
dst[1] = tbl[src[1]];
dst[2] = tbl[src[2]];
dst[3] = tbl[src[3]];
src += 4;
dst += 4;
}
} else {
src += width;
dst += width;
}
} else {
width = -(char)width;
dst += width;
i -= width;
}
}
}
#endif
}
// 69BEF8: using guessed type int light_table_index;
// 69CF0C: using guessed type int gpBufEnd;
void __fastcall Cel2DecDatLightTrans(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth)
{
int w;
BOOL shift;
BYTE *tbl;
/// ASSERT: assert(pDecodeTo != NULL);
if (!pDecodeTo)
return;
/// ASSERT: assert(pRLEBytes != NULL);
if (!pRLEBytes)
return;
/// ASSERT: assert(gpBuffer);
if (!gpBuffer)
return;
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
mov eax, light_table_index
shl eax, 8
add eax, pLightTbl
mov tbl, eax
mov esi, pRLEBytes
mov edi, pDecodeTo
mov eax, 768
add eax, nWidth
mov w, eax
mov ebx, nDataSize
add ebx, esi
mov eax, edi
and eax, 1
mov shift, eax
label1:
mov edx, nWidth
label2:
xor eax, eax
lodsb
or al, al
js label10
push ebx
mov ebx, tbl
sub edx, eax
cmp edi, gpBufEnd
jb label3
add esi, eax
add edi, eax
jmp label9
label3:
mov ecx, eax
mov eax, edi
and eax, 1
cmp eax, shift
jnz label6
shr ecx, 1
jnb label4
inc esi
inc edi
jecxz label9
jmp label7
label4:
shr ecx, 1
jnb label5
inc esi
inc edi
lodsb
xlat
stosb
jecxz label9
label5:
lodsd
inc edi
ror eax, 8
xlat
stosb
ror eax, 10h
inc edi
xlat
stosb
loop label5
jmp label9
label6:
shr ecx, 1
jnb label7
lodsb
xlat
stosb
jecxz label9
jmp label4
label7:
shr ecx, 1
jnb label8
lodsb
xlat
stosb
inc esi
inc edi
jecxz label9
label8:
lodsd
xlat
stosb
inc edi
ror eax, 10h
xlat
stosb
inc edi
loop label8
label9:
pop ebx
or edx, edx
jz label11
jmp label2
label10:
neg al
add edi, eax
sub edx, eax
jnz label2
label11:
sub edi, w
mov eax, shift
inc eax
and eax, 1
mov shift, eax
cmp ebx, esi
jnz label1
}
#else
int i;
BYTE width;
BYTE *src, *dst;
src = pRLEBytes;
dst = pDecodeTo;
tbl = &pLightTbl[light_table_index * 256];
w = nWidth;
shift = (BYTE)dst & 1;
for (; src != &pRLEBytes[nDataSize]; dst -= 768 + w, shift = (shift + 1) & 1) {
for (i = w; i;) {
width = *src++;
if (!(width & 0x80)) {
i -= width;
if (dst < gpBufEnd) {
if (((BYTE)dst & 1) == shift) {
if (!(width & 1)) {
goto L_ODD;
} else {
src++;
dst++;
L_EVEN:
width >>= 1;
if (width & 1) {
dst[0] = tbl[src[0]];
src += 2;
dst += 2;
}
width >>= 1;
for (; width; width--) {
dst[0] = tbl[src[0]];
dst[2] = tbl[src[2]];
src += 4;
dst += 4;
}
}
} else {
if (!(width & 1)) {
goto L_EVEN;
} else {
dst[0] = tbl[src[0]];
src++;
dst++;
L_ODD:
width >>= 1;
if (width & 1) {
dst[1] = tbl[src[1]];
src += 2;
dst += 2;
}
width >>= 1;
for (; width; width--) {
dst[1] = tbl[src[1]];
dst[3] = tbl[src[3]];
src += 4;
dst += 4;
}
}
}
} else {
src += width;
dst += width;
}
} else {
width = -(char)width;
dst += width;
i -= width;
}
}
}
#endif
}
// 69BEF8: using guessed type int light_table_index;
// 69CF0C: using guessed type int gpBufEnd;
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall Cel2DecodeHdrLight(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int nDataStart, nDataCap, nDataSize;
BYTE *pRLEBytes, *pDecodeTo;
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
pFrameTable = (DWORD *)pCelBuff;
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
nDataStart = *(WORD *)&pRLEBytes[CelSkip];
if (!nDataStart)
return;
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
nDataCap = *(WORD *)&pRLEBytes[CelCap];
if (CelCap == 8)
nDataCap = 0;
if (nDataCap)
nDataSize = nDataCap - nDataStart;
else
nDataSize -= nDataStart;
pRLEBytes += nDataStart;
pDecodeTo = &gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]];
if (light_table_index)
Cel2DecDatLightOnly(pDecodeTo, pRLEBytes, nDataSize, nWidth);
else
Cel2DecDatOnly(pDecodeTo, pRLEBytes, nDataSize, nWidth);
}
// 69BEF8: using guessed type int light_table_index;
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall Cel2DecodeLightTrans(BYTE *pBuff, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int nDataStart, nDataCap, nDataSize;
BYTE *pRLEBytes;
DWORD *pFrameTable;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
pFrameTable = (DWORD *)pCelBuff;
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
nDataStart = *(WORD *)&pRLEBytes[CelSkip];
if (!nDataStart)
return;
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
nDataCap = *(WORD *)&pRLEBytes[CelCap];
if (CelCap == 8)
nDataCap = 0;
if (nDataCap)
nDataSize = nDataCap - nDataStart;
else
nDataSize -= nDataStart;
pRLEBytes = &pRLEBytes[nDataStart];
if (cel_transparency_active)
Cel2DecDatLightTrans(pBuff, pRLEBytes, nDataSize, nWidth);
else if (light_table_index)
Cel2DecDatLightOnly(pBuff, pRLEBytes, nDataSize, nWidth);
else
Cel2DecDatOnly(pBuff, pRLEBytes, nDataSize, nWidth);
}
// 69BEF8: using guessed type int light_table_index;
// 69CF94: using guessed type int cel_transparency_active;
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall Cel2DrawHdrLightRed(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap, char light)
{
int w, hdr, idx, nDataSize, v1;
BYTE *src, *dst, *tbl, *pRLEBytes;
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
pFrameTable = (DWORD *)&pCelBuff[4 * nCel];
pRLEBytes = &pCelBuff[pFrameTable[0]];
hdr = *(WORD *)&pRLEBytes[CelSkip];
if (!hdr)
return;
if (CelCap == 8)
v1 = 0;
else
v1 = *(WORD *)&pRLEBytes[CelCap];
if (v1)
nDataSize = v1 - hdr;
else
nDataSize = pFrameTable[1] - pFrameTable[0] - hdr;
src = &pRLEBytes[hdr];
dst = &gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]];
idx = light4flag ? 1024 : 4096;
if (light == 2)
idx += 256;
if (light >= 4)
idx += (light - 1) << 8;
tbl = &pLightTbl[idx];
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
mov eax, nWidth
add eax, 768
mov w, eax /* use C for w? w = 768 + nWidth */
mov esi, src
mov edi, dst
mov ecx, nDataSize
add ecx, esi
label1:
push ecx
mov edx, nWidth
xor ecx, ecx
label2:
xor eax, eax
mov al, [esi]
inc esi
test al, al
js label5
mov ebx, tbl
sub edx, eax
cmp edi, gpBufEnd
jb label3
add esi, eax
add edi, eax
jmp label4
label3:
mov cl, [esi]
inc esi
mov cl, [ebx+ecx]
mov [edi], cl
dec eax
lea edi, [edi+1]
jnz label3
label4:
test edx, edx
jz label6
jmp label2
label5:
neg al
add edi, eax
sub edx, eax
jnz label2
label6:
pop ecx
sub edi, w
cmp ecx, esi
jnz label1
}
#else
BYTE width;
BYTE *end;
end = &src[nDataSize];
for (; src != end; dst -= 768 + nWidth) {
for (w = nWidth; w;) {
width = *src++;
if (!(width & 0x80)) {
w -= width;
if (dst < gpBufEnd) {
while (width) {
*dst = tbl[*src];
src++;
dst++;
width--;
}
} else {
src += width;
dst += width;
}
} else {
width = -(char)width;
dst += width;
w -= width;
}
}
}
#endif
}
// 525728: using guessed type int light4flag;
// 69CF0C: using guessed type int gpBufEnd;
void __fastcall CelDecodeRect(BYTE *pBuff, int CelSkip, int hgt, int wdt, BYTE *pCelBuff, int nCel, int nWidth)
{
BYTE *src, *dst, *end;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
/// ASSERT: assert(pBuff != NULL);
if (!pBuff)
return;
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
mov ebx, pCelBuff
mov eax, nCel
shl eax, 2
add ebx, eax
mov eax, [ebx+4]
sub eax, [ebx]
mov end, eax
mov eax, pCelBuff
add eax, [ebx]
mov src, eax
}
dst = &pBuff[hgt * wdt + CelSkip];
__asm {
mov esi, src
mov edi, dst
mov eax, wdt
add eax, nWidth
mov wdt, eax
mov ebx, end
add ebx, esi
label1:
mov edx, nWidth
label2:
xor eax, eax
lodsb
or al, al
js label6
sub edx, eax
mov ecx, eax
shr ecx, 1
jnb label3
movsb
jecxz label5
label3:
shr ecx, 1
jnb label4
movsw
jecxz label5
label4:
rep movsd
label5:
or edx, edx
jz label7
jmp label2
label6:
neg al
add edi, eax
sub edx, eax
jnz label2
label7:
sub edi, wdt
cmp ebx, esi
jnz label1
}
#else
int i;
BYTE width;
DWORD *pFrameTable;
pFrameTable = (DWORD *)&pCelBuff[4 * nCel];
src = &pCelBuff[pFrameTable[0]];
end = &src[pFrameTable[1] - pFrameTable[0]];
dst = &pBuff[hgt * wdt + CelSkip];
for (; src != end; dst -= wdt + nWidth) {
for (i = nWidth; i;) {
width = *src++;
if (!(width & 0x80)) {
i -= width;
if (width & 1) {
dst[0] = src[0];
src++;
dst++;
}
width >>= 1;
if (width & 1) {
dst[0] = src[0];
dst[1] = src[1];
src += 2;
dst += 2;
}
width >>= 1;
while (width) {
dst[0] = src[0];
dst[1] = src[1];
dst[2] = src[2];
dst[3] = src[3];
src += 4;
dst += 4;
width--;
}
} else {
width = -(char)width;
dst += width;
i -= width;
}
}
}
#endif
}
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall CelDecodeClr(char col, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int w, nDataStart, nDataCap, nDataSize;
BYTE *src, *dst;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
/// ASSERT: assert(gpBuffer);
if (!gpBuffer)
return;
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
mov ebx, pCelBuff
mov eax, nCel
shl eax, 2
add ebx, eax
mov eax, [ebx+4]
sub eax, [ebx]
mov nDataSize, eax
mov edx, pCelBuff
add edx, [ebx]
mov src, edx
add edx, CelSkip
xor eax, eax
mov ax, [edx]
mov nDataStart, eax
mov edx, src
add edx, CelCap
mov ax, [edx]
mov nDataCap, eax
}
if (!nDataStart) return;
if (CelCap == 8)
nDataCap = 0;
if (nDataCap)
nDataSize = nDataCap - nDataStart;
else
nDataSize -= nDataStart;
src += nDataStart;
dst = &gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]];
__asm {
mov esi, src
mov edi, dst
mov eax, 768
add eax, nWidth
mov w, eax
mov ebx, nDataSize
add ebx, esi
label1:
mov edx, nWidth
label2:
xor eax, eax
lodsb
or al, al
js label5
sub edx, eax
mov ecx, eax
mov ah, col
label3:
lodsb
or al, al
jz label4
mov [edi-768], ah
mov [edi-1], ah
mov [edi+1], ah
mov [edi+768], ah
label4:
inc edi
loop label3
or edx, edx
jz label6
jmp label2
label5:
neg al
add edi, eax
sub edx, eax
jnz label2
label6:
sub edi, w
cmp ebx, esi
jnz label1
}
#else
BYTE width;
BYTE *end, *pRLEBytes;
DWORD *pFrameTable;
pFrameTable = (DWORD *)&pCelBuff[4 * nCel];
pRLEBytes = &pCelBuff[pFrameTable[0]];
nDataStart = *(WORD *)&pRLEBytes[CelSkip];
if (!nDataStart)
return;
nDataCap = *(WORD *)&pRLEBytes[CelCap];
if (CelCap == 8)
nDataCap = 0;
if (nDataCap)
nDataSize = nDataCap - nDataStart;
else
nDataSize = pFrameTable[1] - pFrameTable[0] - nDataStart;
src = &pRLEBytes[nDataStart];
end = &src[nDataSize];
dst = &gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]];
for (; src != end; dst -= 768 + nWidth) {
for (w = nWidth; w;) {
width = *src++;
if (!(width & 0x80)) {
w -= width;
while (width) {
if (*src++) {
dst[-768] = col;
dst[-1] = col;
dst[1] = col;
dst[768] = col;
}
dst++;
width--;
}
} else {
width = -(char)width;
dst += width;
w -= width;
}
}
}
#endif
}
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall CelDrawHdrClrHL(char col, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int w, nDataStart, nDataCap, nDataSize;
BYTE *src, *dst;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
/// ASSERT: assert(gpBuffer);
if (!gpBuffer)
return;
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
mov ebx, pCelBuff
mov eax, nCel
shl eax, 2
add ebx, eax
mov eax, [ebx+4]
sub eax, [ebx]
mov nDataSize, eax
mov edx, pCelBuff
add edx, [ebx]
mov src, edx
add edx, CelSkip
xor eax, eax
mov ax, [edx]
mov nDataStart, eax
mov edx, src
add edx, CelCap
mov ax, [edx]
mov nDataCap, eax
}
if (!nDataStart) return;
if (CelCap == 8)
nDataCap = 0;
if (nDataCap)
nDataSize = nDataCap - nDataStart;
else
nDataSize -= nDataStart;
src += nDataStart;
dst = &gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]];
__asm {
mov esi, src
mov edi, dst
mov eax, 768
add eax, nWidth
mov w, eax
mov ebx, nDataSize
add ebx, esi
label1:
mov edx, nWidth
label2:
xor eax, eax
lodsb
or al, al
js label10
sub edx, eax
mov ecx, gpBufEnd
cmp edi, ecx
jb label3
add esi, eax
add edi, eax
jmp label9
label3:
sub ecx, 768
cmp edi, ecx
jnb label6
mov ecx, eax
mov ah, col
label4:
lodsb
or al, al
jz label5
mov [edi-768], ah
mov [edi-1], ah
mov [edi+1], ah
mov [edi+768], ah
label5:
inc edi
loop label4
jmp label9
label6:
mov ecx, eax
mov ah, col
label7:
lodsb
or al, al
jz label8
mov [edi-768], ah
mov [edi-1], ah
mov [edi+1], ah
label8:
inc edi
loop label7
label9:
or edx, edx
jz label11
jmp label2
label10:
neg al
add edi, eax
sub edx, eax
jnz label2
label11:
sub edi, w
cmp ebx, esi
jnz label1
}
#else
BYTE width;
BYTE *end, *pRLEBytes;
DWORD *pFrameTable;
pFrameTable = (DWORD *)&pCelBuff[4 * nCel];
pRLEBytes = &pCelBuff[pFrameTable[0]];
nDataStart = *(WORD *)&pRLEBytes[CelSkip];
if (!nDataStart)
return;
nDataCap = *(WORD *)&pRLEBytes[CelCap];
if (CelCap == 8)
nDataCap = 0;
if (nDataCap)
nDataSize = nDataCap - nDataStart;
else
nDataSize = pFrameTable[1] - pFrameTable[0] - nDataStart;
src = &pRLEBytes[nDataStart];
end = &src[nDataSize];
dst = &gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]];
for (; src != end; dst -= 768 + nWidth) {
for (w = nWidth; w;) {
width = *src++;
if (!(width & 0x80)) {
w -= width;
if (dst < gpBufEnd) {
if (dst >= gpBufEnd - 768) {
while (width) {
if (*src++) {
dst[-768] = col;
dst[-1] = col;
dst[1] = col;
}
dst++;
width--;
}
} else {
while (width) {
if (*src++) {
dst[-768] = col;
dst[-1] = col;
dst[1] = col;
dst[768] = col;
}
dst++;
width--;
}
}
} else {
src += width;
dst += width;
}
} else {
width = -(char)width;
dst += width;
w -= width;
}
}
}
#endif
}
// 69CF0C: using guessed type int gpBufEnd;
void __fastcall ENG_set_pixel(int sx, int sy, BYTE col)
{
BYTE *dst;
/// ASSERT: assert(gpBuffer);
if (sy < 0 || sy >= 640 || sx < 64 || sx >= 704)
return;
dst = &gpBuffer[sx + screen_y_times_768[sy]];
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
mov edi, dst
cmp edi, gpBufEnd
jnb label1
mov al, col
mov [edi], al
label1:
}
#else
if (dst < gpBufEnd)
*dst = col;
#endif
}
// 69CF0C: using guessed type int gpBufEnd;
void __fastcall engine_draw_pixel(int sx, int sy)
{
BYTE *dst;
/// ASSERT: assert(gpBuffer);
if (dword_52B970) {
if (dword_52B99C && (sx < 0 || sx >= 640 || sy < 64 || sy >= 704))
return;
dst = &gpBuffer[sy + screen_y_times_768[sx]];
} else {
if (dword_52B99C && (sy < 0 || sy >= 640 || sx < 64 || sx >= 704))
return;
dst = &gpBuffer[sx + screen_y_times_768[sy]];
}
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
mov edi, dst
cmp edi, gpBufEnd
jnb label1
mov al, gbPixelCol
mov [edi], al
label1:
}
#else
if (dst < gpBufEnd)
*dst = gbPixelCol;
#endif
}
// 52B96C: using guessed type char gbPixelCol;
// 52B970: using guessed type int dword_52B970;
// 52B99C: using guessed type int dword_52B99C;
// 69CF0C: using guessed type int gpBufEnd;
void __fastcall DrawLine(int x0, int y0, int x1, int y1, UCHAR col)
{
int v5; // ST18_4
int v6; // ST2C_4
int v7; // ST20_4
int v8; // [esp+Ch] [ebp-48h]
int v9; // [esp+10h] [ebp-44h]
int v10; // [esp+14h] [ebp-40h]
int v11; // [esp+18h] [ebp-3Ch]
signed int v12; // [esp+1Ch] [ebp-38h]
int v13; // [esp+20h] [ebp-34h]
int v14; // [esp+24h] [ebp-30h]
int v15; // [esp+28h] [ebp-2Ch]
int y; // [esp+2Ch] [ebp-28h]
int ya; // [esp+2Ch] [ebp-28h]
int yb; // [esp+2Ch] [ebp-28h]
int yc; // [esp+2Ch] [ebp-28h]
int j; // [esp+30h] [ebp-24h]
int i; // [esp+30h] [ebp-24h]
int x; // [esp+34h] [ebp-20h]
int xa; // [esp+34h] [ebp-20h]
int xb; // [esp+34h] [ebp-20h]
int xc; // [esp+34h] [ebp-20h]
int xd; // [esp+34h] [ebp-20h]
int xe; // [esp+34h] [ebp-20h]
int xf; // [esp+34h] [ebp-20h]
int xg; // [esp+34h] [ebp-20h]
int xh; // [esp+34h] [ebp-20h]
int v31; // [esp+38h] [ebp-1Ch]
int v32; // [esp+3Ch] [ebp-18h]
int v33; // [esp+3Ch] [ebp-18h]
int v34; // [esp+3Ch] [ebp-18h]
signed int v35; // [esp+40h] [ebp-14h]
signed int v36; // [esp+44h] [ebp-10h]
int v37; // [esp+48h] [ebp-Ch]
int v38; // [esp+48h] [ebp-Ch]
int v39; // [esp+4Ch] [ebp-8h]
int v40; // [esp+4Ch] [ebp-8h]
int v41; // [esp+50h] [ebp-4h]
int x2a; // [esp+5Ch] [ebp+8h]
v8 = y0;
v9 = x0;
gbPixelCol = col;
dword_52B99C = 0;
if (x0 < 64 || x0 >= 704)
dword_52B99C = 1;
if (x1 < 64 || x1 >= 704)
dword_52B99C = 1;
if (y0 < 160 || y0 >= 512)
dword_52B99C = 1;
if (y1 < 160 || y1 >= 512)
dword_52B99C = 1;
if (x1 - x0 < 0)
v36 = -1;
else
v36 = 1;
v11 = v36 * (x1 - x0);
if (y1 - y0 < 0)
v35 = -1;
else
v35 = 1;
v10 = v35 * (y1 - y0);
if (v35 == v36)
v12 = 1;
else
v12 = -1;
if (v11 >= v10) {
dword_52B970 = 0;
} else {
v8 = y0 ^ x0 ^ y0;
v9 = v8 ^ y0 ^ x0;
x2a = y1 ^ x1;
y1 ^= x2a;
x1 = y1 ^ x2a;
v5 = v10 ^ v11;
v10 ^= v5;
v11 = v10 ^ v5;
dword_52B970 = 1;
}
if (x1 >= v9) {
x = v9;
y = v8;
v32 = x1;
v13 = y1;
} else {
x = x1;
y = y1;
v32 = v9;
v13 = v8;
}
v31 = (v11 - 1) / 4;
v41 = (v11 - 1) % 4; /* (((v11 - 1) >> 31) ^ abs(v11 - 1) & 3) - ((v11 - 1) >> 31) */
engine_draw_pixel(x, y);
engine_draw_pixel(v32, v13);
v14 = 4 * v10 - 2 * v11;
if (v14 >= 0) {
v40 = 2 * (v10 - v11);
v15 = 4 * (v10 - v11);
v38 = v15 + v11;
for (i = 0; i < v31; ++i) {
xe = x + 1;
v34 = v32 - 1;
if (v38 <= 0) {
if (v40 <= v38) {
y += v12;
engine_draw_pixel(xe, y);
x = xe + 1;
engine_draw_pixel(x, y);
v13 -= v12;
engine_draw_pixel(v34, v13);
} else {
engine_draw_pixel(xe, y);
y += v12;
x = xe + 1;
engine_draw_pixel(x, y);
engine_draw_pixel(v34, v13);
v13 -= v12;
}
v32 = v34 - 1;
engine_draw_pixel(v32, v13);
v38 += v14;
} else {
v6 = v12 + y;
engine_draw_pixel(xe, v6);
y = v12 + v6;
x = xe + 1;
engine_draw_pixel(x, y);
v7 = v13 - v12;
engine_draw_pixel(v34, v7);
v13 = v7 - v12;
v32 = v34 - 1;
engine_draw_pixel(v32, v13);
v38 += v15;
}
}
if (v41) {
if (v38 <= 0) {
if (v40 <= v38) {
yc = v12 + y;
xh = x + 1;
engine_draw_pixel(xh, yc);
if (v41 > 1)
engine_draw_pixel(xh + 1, yc);
if (v41 > 2) {
if (v40 >= v38)
engine_draw_pixel(v32 - 1, v13);
else
engine_draw_pixel(v32 - 1, v13 - v12);
}
} else {
xg = x + 1;
engine_draw_pixel(xg, y);
if (v41 > 1)
engine_draw_pixel(xg + 1, v12 + y);
if (v41 > 2)
engine_draw_pixel(v32 - 1, v13);
}
} else {
yb = v12 + y;
xf = x + 1;
engine_draw_pixel(xf, yb);
if (v41 > 1)
engine_draw_pixel(xf + 1, v12 + yb);
if (v41 > 2)
engine_draw_pixel(v32 - 1, v13 - v12);
}
}
} else {
v39 = 2 * v10;
v37 = 4 * v10 - v11;
for (j = 0; j < v31; ++j) {
xa = x + 1;
v33 = v32 - 1;
if (v37 >= 0) {
if (v39 <= v37) {
y += v12;
engine_draw_pixel(xa, y);
x = xa + 1;
engine_draw_pixel(x, y);
v13 -= v12;
engine_draw_pixel(v33, v13);
} else {
engine_draw_pixel(xa, y);
y += v12;
x = xa + 1;
engine_draw_pixel(x, y);
engine_draw_pixel(v33, v13);
v13 -= v12;
}
v32 = v33 - 1;
engine_draw_pixel(v32, v13);
v37 += v14;
} else {
engine_draw_pixel(xa, y);
x = xa + 1;
engine_draw_pixel(x, y);
engine_draw_pixel(v33, v13);
v32 = v33 - 1;
engine_draw_pixel(v32, v13);
v37 += 4 * v10;
}
}
if (v41) {
if (v37 >= 0) {
if (v39 <= v37) {
ya = v12 + y;
xd = x + 1;
engine_draw_pixel(xd, ya);
if (v41 > 1)
engine_draw_pixel(xd + 1, ya);
if (v41 > 2)
engine_draw_pixel(v32 - 1, v13 - v12);
} else {
xc = x + 1;
engine_draw_pixel(xc, y);
if (v41 > 1)
engine_draw_pixel(xc + 1, v12 + y);
if (v41 > 2)
engine_draw_pixel(v32 - 1, v13);
}
} else {
xb = x + 1;
engine_draw_pixel(xb, y);
if (v41 > 1)
engine_draw_pixel(xb + 1, y);
if (v41 > 2)
engine_draw_pixel(v32 - 1, v13);
}
}
}
}
// 52B96C: using guessed type char gbPixelCol;
// 52B970: using guessed type int dword_52B970;
// 52B99C: using guessed type int dword_52B99C;
int __fastcall GetDirection(int x1, int y1, int x2, int y2)
{
int mx, my;
int md, ny;
mx = x2 - x1;
my = y2 - y1;
if (mx >= 0) {
if (my >= 0) {
md = DIR_S;
if (2 * mx < my)
md = DIR_SW;
} else {
my = -my;
md = DIR_E;
if (2 * mx < my)
md = DIR_NE;
}
if (2 * my < mx)
return DIR_SE;
} else {
ny = -mx;
if (my >= 0) {
md = DIR_W;
if (2 * ny < my)
md = DIR_SW;
} else {
my = -my;
md = DIR_N;
if (2 * ny < my)
md = DIR_NE;
}
if (2 * my < ny)
return DIR_NW;
}
return md;
}
void __fastcall SetRndSeed(int s)
{
SeedCount = 0;
sglGameSeed = s;
orgseed = s;
}
// 52B974: using guessed type int orgseed;
// 52B97C: using guessed type int sglGameSeed;
// 52B998: using guessed type int SeedCount;
int __cdecl GetRndSeed()
{
SeedCount++;
sglGameSeed = rand_multiplier * sglGameSeed + rand_increment;
return abs(sglGameSeed);
}
// 52B97C: using guessed type int sglGameSeed;
// 52B998: using guessed type int SeedCount;
int __fastcall random(BYTE idx, int v)
{
if (v <= 0)
return 0;
if (v >= 0xFFFF)
return GetRndSeed() % v;
return (GetRndSeed() >> 16) % v;
}
#ifndef _MSC_VER
__attribute__((constructor))
#endif
static void
engine_c_init(void)
{
mem_init_mutex();
mem_atexit_mutex();
}
SEG_ALLOCATE(SEGMENT_C_INIT)
_PVFV engine_c_init_funcs[] = { &engine_c_init };
void __cdecl mem_init_mutex()
{
InitializeCriticalSection(&sgMemCrit);
}
void __cdecl mem_atexit_mutex()
{
atexit(mem_free_mutex);
}
void __cdecl mem_free_mutex(void)
{
DeleteCriticalSection(&sgMemCrit);
}
unsigned char *__fastcall DiabloAllocPtr(int dwBytes)
{
BYTE *buf;
EnterCriticalSection(&sgMemCrit);
buf = (BYTE *)SMemAlloc(dwBytes, "C:\\Src\\Diablo\\Source\\ENGINE.CPP", 2236, 0);
LeaveCriticalSection(&sgMemCrit);
if (buf == NULL) {
ErrDlg(IDD_DIALOG2, GetLastError(), "C:\\Src\\Diablo\\Source\\ENGINE.CPP", 2269);
}
return buf;
}
void __fastcall mem_free_dbg(void *p)
{
if (p) {
EnterCriticalSection(&sgMemCrit);
SMemFree(p, "C:\\Src\\Diablo\\Source\\ENGINE.CPP", 2317, 0);
LeaveCriticalSection(&sgMemCrit);
}
}
BYTE *__fastcall LoadFileInMem(char *pszName, int *pdwFileLen)
{
HANDLE file;
BYTE *buf;
int fileLen;
WOpenFile(pszName, &file, FALSE);
fileLen = WGetFileSize(file, NULL);
if (pdwFileLen)
*pdwFileLen = fileLen;
if (!fileLen)
app_fatal("Zero length SFILE:\n%s", pszName);
buf = (BYTE *)DiabloAllocPtr(fileLen);
WReadFile(file, buf, fileLen);
WCloseFile(file);
return buf;
}
void __fastcall LoadFileWithMem(char *pszName, void *buf)
{
char *v2; // ebx
char *v3; // edi
int v4; // esi
HANDLE a1; // [esp+Ch] [ebp-4h]
v2 = (char *)buf;
v3 = pszName;
if (!buf)
app_fatal("LoadFileWithMem(NULL):\n%s", pszName);
WOpenFile(v3, &a1, 0);
v4 = WGetFileSize(a1, 0);
if (!v4)
app_fatal("Zero length SFILE:\n%s", v3);
WReadFile(a1, v2, v4);
WCloseFile(a1);
}
void __fastcall Cl2ApplyTrans(BYTE *p, BYTE *ttbl, int nCel)
{
int i, nDataSize;
char width;
BYTE *dst;
DWORD *pFrameTable;
/// ASSERT: assert(p != NULL);
/// ASSERT: assert(ttbl != NULL);
for (i = 1; i <= nCel; i++) {
pFrameTable = (DWORD *)&p[4 * i];
dst = &p[pFrameTable[0] + 10];
nDataSize = pFrameTable[1] - pFrameTable[0] - 10;
while (nDataSize) {
width = *dst++;
nDataSize--;
/// ASSERT: assert(nDataSize >= 0);
if (width < 0) {
width = -width;
if (width > 65) {
nDataSize--;
/// ASSERT: assert(nDataSize >= 0);
*dst = ttbl[*dst];
dst++;
} else {
nDataSize -= width;
/// ASSERT: assert(nDataSize >= 0);
while (width) {
*dst = ttbl[*dst];
dst++;
width--;
}
}
}
}
}
}
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall Cl2DecodeFrm1(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int nDataStart, nDataSize;
BYTE *pRLEBytes;
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer != NULL);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
/// ASSERT: assert(nCel > 0);
if (nCel <= 0)
return;
pFrameTable = (DWORD *)pCelBuff;
/// ASSERT: assert(nCel <= (int) pFrameTable[0]);
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
nDataStart = *(WORD *)&pRLEBytes[CelSkip];
if (!nDataStart)
return;
if (CelCap == 8)
nDataSize = 0;
else
nDataSize = *(WORD *)&pRLEBytes[CelCap];
if (!nDataSize)
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
Cl2DecDatFrm1(
&gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]],
&pRLEBytes[nDataStart],
nDataSize - nDataStart,
nWidth);
}
void __fastcall Cl2DecDatFrm1(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth)
{
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
push ebx
push esi
push edi
mov esi, edx /// UNSAFE: use 'mov esi, pRLEBytes'
mov edi, ecx /// UNSAFE: use 'mov edi, pDecodeTo'
xor eax, eax
mov ebx, nWidth
mov ecx, nDataSize
label1:
mov al, [esi]
inc esi
dec ecx
test al, al
jns label6
neg al
cmp al, 41h
jle label3
sub al, 41h
dec ecx
mov dl, [esi]
inc esi
sub ebx, eax
label2:
mov [edi], dl
dec eax
lea edi, [edi+1]
jnz label2
jmp label5
label3:
sub ecx, eax
sub ebx, eax
label4:
mov dl, [esi]
inc esi
mov [edi], dl
dec eax
lea edi, [edi+1]
jnz label4
label5:
test ebx, ebx
jnz label10
mov ebx, nWidth
sub edi, 768
sub edi, ebx
jmp label10
label6:
cmp eax, ebx
jle label7
mov edx, ebx
add edi, ebx
sub eax, ebx
jmp label8
label7:
mov edx, eax
add edi, eax
xor eax, eax
label8:
sub ebx, edx
jnz label9
mov ebx, nWidth
sub edi, 768
sub edi, ebx
label9:
test eax, eax
jnz label6
label10:
test ecx, ecx
jnz label1
pop edi
pop esi
pop ebx
}
#else
int w;
char width;
BYTE fill;
BYTE *src, *dst;
src = pRLEBytes;
dst = pDecodeTo;
w = nWidth;
while (nDataSize) {
width = *src++;
nDataSize--;
if (width < 0) {
width = -width;
if (width > 65) {
width -= 65;
nDataSize--;
fill = *src++;
w -= width;
while (width) {
*dst = fill;
dst++;
width--;
}
if (!w) {
w = nWidth;
dst -= 768 + w;
}
continue;
} else {
nDataSize -= width;
w -= width;
while (width) {
*dst = *src;
src++;
dst++;
width--;
}
if (!w) {
w = nWidth;
dst -= 768 + w;
}
continue;
}
}
while (width) {
if (width > w) {
dst += w;
width -= w;
w = 0;
} else {
dst += width;
w -= width;
width = 0;
}
if (!w) {
w = nWidth;
dst -= 768 + w;
}
}
}
#endif
}
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall Cl2DecodeFrm2(char col, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int nDataStart, nDataSize;
BYTE *pRLEBytes;
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer != NULL);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
/// ASSERT: assert(nCel > 0);
if (nCel <= 0)
return;
pFrameTable = (DWORD *)pCelBuff;
/// ASSERT: assert(nCel <= (int) pFrameTable[0]);
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
nDataStart = *(WORD *)&pRLEBytes[CelSkip];
if (!nDataStart)
return;
if (CelCap == 8)
nDataSize = 0;
else
nDataSize = *(WORD *)&pRLEBytes[CelCap];
if (!nDataSize)
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
Cl2DecDatFrm2(
&gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]],
&pRLEBytes[nDataStart],
nDataSize - nDataStart,
nWidth,
col);
}
void __fastcall Cl2DecDatFrm2(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth, char col)
{
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
push ebx
push esi
push edi
mov esi, edx /// UNSAFE: use 'mov esi, pRLEBytes'
mov edi, ecx /// UNSAFE: use 'mov edi, pDecodeTo'
xor eax, eax
mov ebx, nWidth
xor edx, edx
mov ecx, nDataSize
mov dl, col
label1:
mov al, [esi]
inc esi
dec ecx
test al, al
jns label7
neg al
cmp al, 41h
jle label3
sub al, 41h
dec ecx
mov dh, [esi]
inc esi
test dh, dh
jz label7
mov [edi-1], dl
sub ebx, eax
mov [edi+eax], dl
label2:
mov [edi-768], dl
mov [edi+768], dl
dec eax
lea edi, [edi+1]
jnz label2
jmp label6
label3:
sub ecx, eax
sub ebx, eax
label4:
mov dh, [esi]
inc esi
test dh, dh
jz label5
mov [edi-1], dl
mov [edi+1], dl
mov [edi-768], dl
mov [edi+768], dl
label5:
dec eax
lea edi, [edi+1]
jnz label4
label6:
test ebx, ebx
jnz label11
mov ebx, nWidth
sub edi, 768
sub edi, ebx
jmp label11
label7:
cmp eax, ebx
jle label8
mov edx, ebx
add edi, ebx
sub eax, ebx
jmp label9
label8:
mov edx, eax
add edi, eax
xor eax, eax
label9:
sub ebx, edx
jnz label10
mov ebx, nWidth
sub edi, 768
sub edi, ebx
label10:
test eax, eax
jnz label7
mov dl, col
label11:
test ecx, ecx
jnz label1
pop edi
pop esi
pop ebx
}
#else
int w;
char width;
BYTE *src, *dst;
src = pRLEBytes;
dst = pDecodeTo;
w = nWidth;
while (nDataSize) {
width = *src++;
nDataSize--;
if (width < 0) {
width = -width;
if (width > 65) {
width -= 65;
nDataSize--;
if (*src++) {
w -= width;
dst[-1] = col;
dst[width] = col;
while (width) {
dst[-768] = col;
dst[768] = col;
dst++;
width--;
}
if (!w) {
w = nWidth;
dst -= 768 + w;
}
continue;
}
} else {
nDataSize -= width;
w -= width;
while (width) {
if (*src++) {
dst[-1] = col;
dst[1] = col;
dst[-768] = col;
dst[768] = col;
}
dst++;
width--;
}
if (!w) {
w = nWidth;
dst -= 768 + w;
}
continue;
}
}
while (width) {
if (width > w) {
dst += w;
width -= w;
w = 0;
} else {
dst += width;
w -= width;
width = 0;
}
if (!w) {
w = nWidth;
dst -= 768 + w;
}
}
}
#endif
}
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall Cl2DecodeFrm3(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap, char light)
{
int hdr, idx, nDataSize;
BYTE *pRLEBytes;
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer != NULL);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
/// ASSERT: assert(nCel > 0);
if (nCel <= 0)
return;
pFrameTable = (DWORD *)pCelBuff;
/// ASSERT: assert(nCel <= (int) pFrameTable[0]);
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
hdr = *(WORD *)&pRLEBytes[CelSkip];
if (!hdr)
return;
if (CelCap == 8)
nDataSize = 0;
else
nDataSize = *(WORD *)&pRLEBytes[CelCap];
if (!nDataSize)
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
idx = light4flag ? 1024 : 4096;
if (light == 2)
idx += 256;
if (light >= 4)
idx += (light - 1) << 8;
Cl2DecDatLightTbl1(
&gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]],
&pRLEBytes[hdr],
nDataSize - hdr,
nWidth,
&pLightTbl[idx]);
}
// 525728: using guessed type int light4flag;
void __fastcall Cl2DecDatLightTbl1(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth, BYTE *pTable)
{
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
push ebx
push esi
push edi
mov esi, edx /// UNSAFE: use 'mov esi, pRLEBytes'
mov edi, ecx /// UNSAFE: use 'mov edi, pDecodeTo'
mov ebx, nWidth
mov ecx, nDataSize
mov edx, pTable
push ebp
mov sgnWidth, ebx
mov ebp, edx
xor eax, eax
xor edx, edx
label1:
mov al, [esi]
inc esi
dec ecx
test al, al
jns label6
neg al
cmp al, 41h
jle label3
sub al, 41h
dec ecx
sub ebx, eax
mov dl, [esi]
inc esi
mov dl, [ebp+edx]
label2:
mov [edi], dl
dec eax
lea edi, [edi+1]
jnz label2
jmp label5
label3:
sub ecx, eax
sub ebx, eax
label4:
mov dl, [esi]
inc esi
mov dl, [ebp+edx]
mov [edi], dl
dec eax
lea edi, [edi+1]
jnz label4
label5:
test ebx, ebx
jnz label10
mov ebx, sgnWidth
sub edi, 768
sub edi, ebx
jmp label10
label6:
cmp eax, ebx
jle label7
mov edx, ebx
add edi, ebx
sub eax, ebx
jmp label8
label7:
mov edx, eax
add edi, eax
xor eax, eax
label8:
sub ebx, edx
jnz label9
mov ebx, sgnWidth
sub edi, 768
sub edi, ebx
label9:
test eax, eax
jnz label6
label10:
test ecx, ecx
jnz label1
pop ebp
pop edi
pop esi
pop ebx
}
#else
int w;
char width;
BYTE fill;
BYTE *src, *dst;
src = pRLEBytes;
dst = pDecodeTo;
w = nWidth;
sgnWidth = nWidth;
while (nDataSize) {
width = *src++;
nDataSize--;
if (width < 0) {
width = -width;
if (width > 65) {
width -= 65;
nDataSize--;
fill = pTable[*src++];
w -= width;
while (width) {
*dst = fill;
dst++;
width--;
}
if (!w) {
w = sgnWidth;
dst -= 768 + w;
}
continue;
} else {
nDataSize -= width;
w -= width;
while (width) {
*dst = pTable[*src];
src++;
dst++;
width--;
}
if (!w) {
w = sgnWidth;
dst -= 768 + w;
}
continue;
}
}
while (width) {
if (width > w) {
dst += w;
width -= w;
w = 0;
} else {
dst += width;
w -= width;
width = 0;
}
if (!w) {
w = sgnWidth;
dst -= 768 + w;
}
}
}
#endif
}
// 52B978: using guessed type int sgnWidth;
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall Cl2DecodeLightTbl(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int hdr, nDataSize;
BYTE *pRLEBytes, *pDecodeTo;
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer != NULL);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
/// ASSERT: assert(nCel > 0);
if (nCel <= 0)
return;
pFrameTable = (DWORD *)pCelBuff;
/// ASSERT: assert(nCel <= (int) pFrameTable[0]);
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
hdr = *(WORD *)&pRLEBytes[CelSkip];
if (!hdr)
return;
if (CelCap == 8)
nDataSize = 0;
else
nDataSize = *(WORD *)&pRLEBytes[CelCap];
if (!nDataSize)
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
pDecodeTo = &gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]];
if (light_table_index)
Cl2DecDatLightTbl1(pDecodeTo, &pRLEBytes[hdr], nDataSize - hdr, nWidth, &pLightTbl[light_table_index * 256]);
else
Cl2DecDatFrm1(pDecodeTo, &pRLEBytes[hdr], nDataSize - hdr, nWidth);
}
// 69BEF8: using guessed type int light_table_index;
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall Cl2DecodeFrm4(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int nDataStart, nDataSize;
BYTE *pRLEBytes;
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer != NULL);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
/// ASSERT: assert(nCel > 0);
if (nCel <= 0)
return;
pFrameTable = (DWORD *)pCelBuff;
/// ASSERT: assert(nCel <= (int) pFrameTable[0]);
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
nDataStart = *(WORD *)&pRLEBytes[CelSkip];
if (!nDataStart)
return;
if (CelCap == 8)
nDataSize = 0;
else
nDataSize = *(WORD *)&pRLEBytes[CelCap];
if (!nDataSize)
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
Cl2DecDatFrm4(
&gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]],
&pRLEBytes[nDataStart],
nDataSize - nDataStart,
nWidth);
}
void __fastcall Cl2DecDatFrm4(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth)
{
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
push ebx
push esi
push edi
mov esi, edx /// UNSAFE: use 'mov esi, pRLEBytes'
mov edi, ecx /// UNSAFE: use 'mov edi, pDecodeTo'
xor eax, eax
mov ebx, nWidth
mov ecx, nDataSize
label1:
mov al, [esi]
inc esi
dec ecx
test al, al
jns label7
neg al
cmp al, 41h
jle label3
sub al, 41h
dec ecx
mov dl, [esi]
inc esi
cmp edi, gpBufEnd
jge label7
sub ebx, eax
label2:
mov [edi], dl
dec eax
lea edi, [edi+1]
jnz label2
jmp label6
label3:
sub ecx, eax
cmp edi, gpBufEnd
jl label4
add esi, eax
jmp label7
label4:
sub ebx, eax
label5:
mov dl, [esi]
inc esi
mov [edi], dl
dec eax
lea edi, [edi+1]
jnz label5
label6:
test ebx, ebx
jnz label11
mov ebx, nWidth
sub edi, 768
sub edi, ebx
jmp label11
label7:
cmp eax, ebx
jle label8
mov edx, ebx
add edi, ebx
sub eax, ebx
jmp label9
label8:
mov edx, eax
add edi, eax
xor eax, eax
label9:
sub ebx, edx
jnz label10
mov ebx, nWidth
sub edi, 768
sub edi, ebx
label10:
test eax, eax
jnz label7
label11:
test ecx, ecx
jnz label1
pop edi
pop esi
pop ebx
}
#else
int w;
char width;
BYTE fill;
BYTE *src, *dst;
src = pRLEBytes;
dst = pDecodeTo;
w = nWidth;
while (nDataSize) {
width = *src++;
nDataSize--;
if (width < 0) {
width = -width;
if (width > 65) {
width -= 65;
nDataSize--;
fill = *src++;
if (dst < gpBufEnd) {
w -= width;
while (width) {
*dst = fill;
dst++;
width--;
}
if (!w) {
w = nWidth;
dst -= 768 + w;
}
continue;
}
} else {
nDataSize -= width;
if (dst < gpBufEnd) {
w -= width;
while (width) {
*dst = *src;
src++;
dst++;
width--;
}
if (!w) {
w = nWidth;
dst -= 768 + w;
}
continue;
} else {
src += width;
}
}
}
while (width) {
if (width > w) {
dst += w;
width -= w;
w = 0;
} else {
dst += width;
w -= width;
width = 0;
}
if (!w) {
w = nWidth;
dst -= 768 + w;
}
}
}
#endif
}
// 69CF0C: using guessed type int gpBufEnd;
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall Cl2DecodeClrHL(char col, int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int nDataStart, nDataSize;
BYTE *pRLEBytes;
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer != NULL);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
/// ASSERT: assert(nCel > 0);
if (nCel <= 0)
return;
pFrameTable = (DWORD *)pCelBuff;
/// ASSERT: assert(nCel <= (int) pFrameTable[0]);
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
nDataStart = *(WORD *)&pRLEBytes[CelSkip];
if (!nDataStart)
return;
if (CelCap == 8)
nDataSize = 0;
else
nDataSize = *(WORD *)&pRLEBytes[CelCap];
if (!nDataSize)
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
gpBufEnd -= 768;
Cl2DecDatClrHL(
&gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]],
&pRLEBytes[nDataStart],
nDataSize - nDataStart,
nWidth,
col);
gpBufEnd += 768;
}
// 69CF0C: using guessed type int gpBufEnd;
void __fastcall Cl2DecDatClrHL(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth, char col)
{
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
push ebx
push esi
push edi
mov esi, edx /// UNSAFE: use 'mov esi, pRLEBytes'
mov edi, ecx /// UNSAFE: use 'mov edi, pDecodeTo'
xor eax, eax
mov ebx, nWidth
xor edx, edx
mov ecx, nDataSize
mov dl, col
label1:
mov al, [esi]
inc esi
dec ecx
test al, al
jns label9
neg al
cmp al, 41h
jle label3
sub al, 41h
dec ecx
mov dh, [esi]
inc esi
test dh, dh
jz label9
cmp edi, gpBufEnd
jge label9
mov [edi-1], dl
sub ebx, eax
mov [edi+eax], dl
label2:
mov [edi-768], dl
mov [edi+768], dl
dec eax
lea edi, [edi+1]
jnz label2
jmp label7
label3:
sub ecx, eax
cmp edi, gpBufEnd
jl label4
add esi, eax
jmp label9
label4:
sub ebx, eax
label5:
mov dh, [esi]
inc esi
test dh, dh
jz label6
mov [edi-1], dl
mov [edi+1], dl
mov [edi-768], dl
mov [edi+768], dl
label6:
dec eax
lea edi, [edi+1]
jnz label5
label7:
test ebx, ebx
jnz label13
mov ebx, nWidth
sub edi, 768
sub edi, ebx
jmp label13
label9:
cmp eax, ebx
jle label10
mov edx, ebx
add edi, ebx
sub eax, ebx
jmp label11
label10:
mov edx, eax
add edi, eax
xor eax, eax
label11:
sub ebx, edx
jnz label12
mov ebx, nWidth
sub edi, 768
sub edi, ebx
label12:
test eax, eax
jnz label9
mov dl, col
label13:
test ecx, ecx
jnz label1
pop edi
pop esi
pop ebx
}
#else
int w;
char width;
BYTE *src, *dst;
src = pRLEBytes;
dst = pDecodeTo;
w = nWidth;
while (nDataSize) {
width = *src++;
nDataSize--;
if (width < 0) {
width = -width;
if (width > 65) {
width -= 65;
nDataSize--;
if (*src++ && dst < gpBufEnd) {
w -= width;
dst[-1] = col;
dst[width] = col;
while (width) {
dst[-768] = col;
dst[768] = col;
dst++;
width--;
}
if (!w) {
w = nWidth;
dst -= 768 + w;
}
continue;
}
} else {
nDataSize -= width;
if (dst < gpBufEnd) {
w -= width;
while (width) {
if (*src++) {
dst[-1] = col;
dst[1] = col;
dst[-768] = col;
dst[768] = col;
}
dst++;
width--;
}
if (!w) {
w = nWidth;
dst -= 768 + w;
}
continue;
} else {
src += width;
}
}
}
while (width) {
if (width > w) {
dst += w;
width -= w;
w = 0;
} else {
dst += width;
w -= width;
width = 0;
}
if (!w) {
w = nWidth;
dst -= 768 + w;
}
}
}
#endif
}
// 69CF0C: using guessed type int gpBufEnd;
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall Cl2DecodeFrm5(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap, char light)
{
int hdr, idx, nDataSize;
BYTE *pRLEBytes;
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer != NULL);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
/// ASSERT: assert(nCel > 0);
if (nCel <= 0)
return;
pFrameTable = (DWORD *)pCelBuff;
/// ASSERT: assert(nCel <= (int) pFrameTable[0]);
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
hdr = *(WORD *)&pRLEBytes[CelSkip];
if (!hdr)
return;
if (CelCap == 8)
nDataSize = 0;
else
nDataSize = *(WORD *)&pRLEBytes[CelCap];
if (!nDataSize)
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
idx = light4flag ? 1024 : 4096;
if (light == 2)
idx += 256;
if (light >= 4)
idx += (light - 1) << 8;
Cl2DecDatLightTbl2(
&gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]],
&pRLEBytes[hdr],
nDataSize - hdr,
nWidth,
&pLightTbl[idx]);
}
// 525728: using guessed type int light4flag;
void __fastcall Cl2DecDatLightTbl2(BYTE *pDecodeTo, BYTE *pRLEBytes, int nDataSize, int nWidth, BYTE *pTable)
{
#if (_MSC_VER >= 800) && (_MSC_VER <= 1200)
__asm {
push ebx
push esi
push edi
mov esi, edx /// UNSAFE: use 'mov esi, pRLEBytes'
mov edi, ecx /// UNSAFE: use 'mov edi, pDecodeTo'
mov ebx, nWidth
mov ecx, nDataSize
mov edx, pTable
push ebp
mov sgnWidth, ebx
mov ebp, edx
xor eax, eax
xor edx, edx
label1:
mov al, [esi]
inc esi
dec ecx
test al, al
jns label7
neg al
cmp al, 41h
jle label3
sub al, 41h
dec ecx
mov dl, [esi]
inc esi
mov dl, [ebp+edx]
cmp edi, gpBufEnd
jge label7
sub ebx, eax
label2:
mov [edi], dl
dec eax
lea edi, [edi+1]
jnz label2
jmp label6
label3:
sub ecx, eax
cmp edi, gpBufEnd
jl label4
add esi, eax
jmp label7
label4:
sub ebx, eax
label5:
mov dl, [esi]
inc esi
mov dl, [ebp+edx]
mov [edi], dl
dec eax
lea edi, [edi+1]
jnz label5
label6:
test ebx, ebx
jnz label11
mov ebx, sgnWidth
sub edi, 768
sub edi, ebx
jmp label11
label7:
cmp eax, ebx
jle label8
mov edx, ebx
add edi, ebx
sub eax, ebx
jmp label9
label8:
mov edx, eax
add edi, eax
xor eax, eax
label9:
sub ebx, edx
jnz label10
mov ebx, sgnWidth
sub edi, 768
sub edi, ebx
label10:
test eax, eax
jnz label7
label11:
test ecx, ecx
jnz label1
pop ebp
pop edi
pop esi
pop ebx
}
#else
int w;
char width;
BYTE fill;
BYTE *src, *dst;
src = pRLEBytes;
dst = pDecodeTo;
w = nWidth;
sgnWidth = nWidth;
while (nDataSize) {
width = *src++;
nDataSize--;
if (width < 0) {
width = -width;
if (width > 65) {
width -= 65;
nDataSize--;
fill = pTable[*src++];
if (dst < gpBufEnd) {
w -= width;
while (width) {
*dst = fill;
dst++;
width--;
}
if (!w) {
w = sgnWidth;
dst -= 768 + w;
}
continue;
}
} else {
nDataSize -= width;
if (dst < gpBufEnd) {
w -= width;
while (width) {
*dst = pTable[*src];
src++;
dst++;
width--;
}
if (!w) {
w = sgnWidth;
dst -= 768 + w;
}
continue;
} else {
src += width;
}
}
}
while (width) {
if (width > w) {
dst += w;
width -= w;
w = 0;
} else {
dst += width;
w -= width;
width = 0;
}
if (!w) {
w = sgnWidth;
dst -= 768 + w;
}
}
}
#endif
}
// 52B978: using guessed type int sgnWidth;
// 69CF0C: using guessed type int gpBufEnd;
/**
* @param CelSkip Skip lower parts of sprite, must be multiple of 2, max 8
* @param CelCap Amount of sprite to render from lower to upper, must be multiple of 2, max 8
*/
void __fastcall Cl2DecodeFrm6(int sx, int sy, BYTE *pCelBuff, int nCel, int nWidth, int CelSkip, int CelCap)
{
int hdr, nDataSize;
BYTE *pRLEBytes, *pDecodeTo;
DWORD *pFrameTable;
/// ASSERT: assert(gpBuffer != NULL);
if (!gpBuffer)
return;
/// ASSERT: assert(pCelBuff != NULL);
if (!pCelBuff)
return;
/// ASSERT: assert(nCel > 0);
if (nCel <= 0)
return;
pFrameTable = (DWORD *)pCelBuff;
/// ASSERT: assert(nCel <= (int) pFrameTable[0]);
pRLEBytes = &pCelBuff[pFrameTable[nCel]];
hdr = *(WORD *)&pRLEBytes[CelSkip];
if (!hdr)
return;
if (CelCap == 8)
nDataSize = 0;
else
nDataSize = *(WORD *)&pRLEBytes[CelCap];
if (!nDataSize)
nDataSize = pFrameTable[nCel + 1] - pFrameTable[nCel];
pDecodeTo = &gpBuffer[sx + screen_y_times_768[sy - 16 * CelSkip]];
if (light_table_index)
Cl2DecDatLightTbl2(pDecodeTo, &pRLEBytes[hdr], nDataSize - hdr, nWidth, &pLightTbl[light_table_index * 256]);
else
Cl2DecDatFrm4(pDecodeTo, &pRLEBytes[hdr], nDataSize - hdr, nWidth);
}
// 69BEF8: using guessed type int light_table_index;
void __fastcall PlayInGameMovie(char *pszMovie)
{
PaletteFadeOut(8);
play_movie(pszMovie, 0);
ClearScreenBuffer();
drawpanflag = 255;
scrollrt_draw_game_screen(1);
PaletteFadeIn(8);
drawpanflag = 255;
}
// 52571C: using guessed type int drawpanflag;