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182 lines
6.0 KiB
182 lines
6.0 KiB
// |
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// windows/basic_object_handle.hpp |
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
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// |
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// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) |
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// Copyright (c) 2011 Boris Schaeling (boris@highscore.de) |
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// |
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// Distributed under the Boost Software License, Version 1.0. (See accompanying |
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) |
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// |
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#ifndef ASIO_WINDOWS_BASIC_OBJECT_HANDLE_HPP |
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#define ASIO_WINDOWS_BASIC_OBJECT_HANDLE_HPP |
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#if defined(_MSC_VER) && (_MSC_VER >= 1200) |
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# pragma once |
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200) |
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#include "asio/detail/config.hpp" |
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#if defined(ASIO_ENABLE_OLD_SERVICES) |
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#if defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE) \ |
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|| defined(GENERATING_DOCUMENTATION) |
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#include "asio/detail/throw_error.hpp" |
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#include "asio/error.hpp" |
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#include "asio/windows/basic_handle.hpp" |
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#include "asio/windows/object_handle_service.hpp" |
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#include "asio/detail/push_options.hpp" |
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namespace asio { |
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namespace windows { |
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/// Provides object-oriented handle functionality. |
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/** |
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* The windows::basic_object_handle class template provides asynchronous and |
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* blocking object-oriented handle functionality. |
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* |
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* @par Thread Safety |
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* @e Distinct @e objects: Safe.@n |
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* @e Shared @e objects: Unsafe. |
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*/ |
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template <typename ObjectHandleService = object_handle_service> |
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class basic_object_handle |
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: public basic_handle<ObjectHandleService> |
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{ |
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public: |
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/// The native representation of a handle. |
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typedef typename ObjectHandleService::native_handle_type native_handle_type; |
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/// Construct a basic_object_handle without opening it. |
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/** |
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* This constructor creates an object handle without opening it. |
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* |
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* @param io_context The io_context object that the object handle will use to |
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* dispatch handlers for any asynchronous operations performed on the handle. |
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*/ |
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explicit basic_object_handle(asio::io_context& io_context) |
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: basic_handle<ObjectHandleService>(io_context) |
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{ |
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} |
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/// Construct a basic_object_handle on an existing native handle. |
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/** |
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* This constructor creates an object handle object to hold an existing native |
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* handle. |
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* |
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* @param io_context The io_context object that the object handle will use to |
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* dispatch handlers for any asynchronous operations performed on the handle. |
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* |
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* @param native_handle The new underlying handle implementation. |
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* |
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* @throws asio::system_error Thrown on failure. |
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*/ |
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basic_object_handle(asio::io_context& io_context, |
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const native_handle_type& native_handle) |
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: basic_handle<ObjectHandleService>(io_context, native_handle) |
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{ |
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} |
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#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION) |
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/// Move-construct a basic_object_handle from another. |
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/** |
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* This constructor moves an object handle from one object to another. |
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* |
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* @param other The other basic_object_handle object from which the move will |
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* occur. |
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* |
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* @note Following the move, the moved-from object is in the same state as if |
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* constructed using the @c basic_object_handle(io_context&) constructor. |
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*/ |
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basic_object_handle(basic_object_handle&& other) |
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: basic_handle<ObjectHandleService>( |
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ASIO_MOVE_CAST(basic_object_handle)(other)) |
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{ |
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} |
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/// Move-assign a basic_object_handle from another. |
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/** |
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* This assignment operator moves an object handle from one object to another. |
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* |
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* @param other The other basic_object_handle object from which the move will |
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* occur. |
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* |
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* @note Following the move, the moved-from object is in the same state as if |
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* constructed using the @c basic_object_handle(io_context&) constructor. |
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*/ |
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basic_object_handle& operator=(basic_object_handle&& other) |
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{ |
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basic_handle<ObjectHandleService>::operator=( |
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ASIO_MOVE_CAST(basic_object_handle)(other)); |
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return *this; |
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} |
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#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION) |
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/// Perform a blocking wait on the object handle. |
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/** |
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* This function is used to wait for the object handle to be set to the |
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* signalled state. This function blocks and does not return until the object |
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* handle has been set to the signalled state. |
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* |
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* @throws asio::system_error Thrown on failure. |
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*/ |
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void wait() |
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{ |
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asio::error_code ec; |
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this->get_service().wait(this->get_implementation(), ec); |
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asio::detail::throw_error(ec, "wait"); |
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} |
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/// Perform a blocking wait on the object handle. |
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/** |
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* This function is used to wait for the object handle to be set to the |
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* signalled state. This function blocks and does not return until the object |
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* handle has been set to the signalled state. |
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* |
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* @param ec Set to indicate what error occurred, if any. |
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*/ |
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void wait(asio::error_code& ec) |
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{ |
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this->get_service().wait(this->get_implementation(), ec); |
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} |
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/// Start an asynchronous wait on the object handle. |
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/** |
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* This function is be used to initiate an asynchronous wait against the |
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* object handle. It always returns immediately. |
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* |
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* @param handler The handler to be called when the object handle is set to |
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* the signalled state. Copies will be made of the handler as required. The |
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* function signature of the handler must be: |
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* @code void handler( |
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* const asio::error_code& error // Result of operation. |
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* ); @endcode |
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* Regardless of whether the asynchronous operation completes immediately or |
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* not, the handler will not be invoked from within this function. Invocation |
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* of the handler will be performed in a manner equivalent to using |
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* asio::io_context::post(). |
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*/ |
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template <typename WaitHandler> |
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ASIO_INITFN_RESULT_TYPE(WaitHandler, |
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void (asio::error_code)) |
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async_wait(ASIO_MOVE_ARG(WaitHandler) handler) |
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{ |
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return this->get_service().async_wait(this->get_implementation(), |
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ASIO_MOVE_CAST(WaitHandler)(handler)); |
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} |
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}; |
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} // namespace windows |
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} // namespace asio |
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#include "asio/detail/pop_options.hpp" |
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#endif // defined(ASIO_HAS_WINDOWS_OBJECT_HANDLE) |
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// || defined(GENERATING_DOCUMENTATION) |
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#endif // defined(ASIO_ENABLE_OLD_SERVICES) |
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#endif // ASIO_WINDOWS_BASIC_OBJECT_HANDLE_HPP
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