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2313 lines
62 KiB
2313 lines
62 KiB
/** |
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* @file control.cpp |
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* |
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* Implementation of the character and main control panels |
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*/ |
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#include "all.h" |
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|
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#include <cstddef> |
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namespace devilution { |
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namespace { |
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CelOutputBuffer pBtmBuff; |
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CelOutputBuffer pLifeBuff; |
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CelOutputBuffer pManaBuff; |
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} // namespace |
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BYTE sgbNextTalkSave; |
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BYTE sgbTalkSavePos; |
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BYTE *pDurIcons; |
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BYTE *pChrButtons; |
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bool drawhpflag; |
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bool dropGoldFlag; |
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bool panbtn[8]; |
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bool chrbtn[4]; |
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BYTE *pMultiBtns; |
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BYTE *pPanelButtons; |
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BYTE *pChrPanel; |
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bool lvlbtndown; |
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char sgszTalkSave[8][80]; |
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int dropGoldValue; |
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bool drawmanaflag; |
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bool chrbtnactive; |
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char sgszTalkMsg[MAX_SEND_STR_LEN]; |
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BYTE *pPanelText; |
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BYTE *pTalkBtns; |
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bool pstrjust[4]; |
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int pnumlines; |
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bool pinfoflag; |
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bool talkbtndown[3]; |
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spell_id pSpell; |
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text_color infoclr; |
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int sgbPlrTalkTbl; |
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BYTE *pGBoxBuff; |
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BYTE *pSBkBtnCel; |
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char tempstr[256]; |
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bool whisper[MAX_PLRS]; |
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int sbooktab; |
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spell_type pSplType; |
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int initialDropGoldIndex; |
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bool talkflag; |
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BYTE *pSBkIconCels; |
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bool sbookflag; |
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bool chrflag; |
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bool drawbtnflag; |
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BYTE *pSpellBkCel; |
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char infostr[64]; |
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int numpanbtns; |
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char panelstr[4][64]; |
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bool panelflag; |
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BYTE SplTransTbl[256]; |
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int initialDropGoldValue; |
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BYTE *pSpellCels; |
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bool panbtndown; |
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bool spselflag; |
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/** Map of hero class names */ |
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const char *const ClassStrTbl[] = { |
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"Warrior", |
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"Rogue", |
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"Sorcerer", |
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"Monk", |
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"Bard", |
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"Barbarian", |
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}; |
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/** Maps from font index to smaltext.cel frame number. */ |
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const BYTE fontframe[128] = { |
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, |
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0, 54, 44, 57, 58, 56, 55, 47, 40, 41, 59, 39, 50, 37, 51, 52, |
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36, 27, 28, 29, 30, 31, 32, 33, 34, 35, 48, 49, 60, 38, 61, 53, |
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62, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, |
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16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 42, 63, 43, 64, 65, |
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0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, |
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16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 40, 66, 41, 67, 0 |
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}; |
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/** |
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* Maps from smaltext.cel frame number to character width. Note, the |
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* character width may be distinct from the frame width, which is 13 for every |
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* smaltext.cel frame. |
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*/ |
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const BYTE fontkern[68] = { |
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8, 10, 7, 9, 8, 7, 6, 8, 8, 3, |
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3, 8, 6, 11, 9, 10, 6, 9, 9, 6, |
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9, 11, 10, 13, 10, 11, 7, 5, 7, 7, |
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8, 7, 7, 7, 7, 7, 10, 4, 5, 6, |
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3, 3, 4, 3, 6, 6, 3, 3, 3, 3, |
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3, 2, 7, 6, 3, 10, 10, 6, 6, 7, |
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4, 4, 9, 6, 6, 12, 3, 7 |
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}; |
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/** |
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* Line start position for info box text when displaying 1, 2, 3, 4 and 5 lines respectivly |
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*/ |
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const int lineOffsets[5][5] = { |
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{ 82 }, |
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{ 70, 94 }, |
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{ 64, 82, 100 }, |
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{ 60, 75, 89, 104 }, |
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{ 58, 70, 82, 94, 105 }, |
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}; |
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/** |
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* Maps ASCII character code to font index, as used by the |
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* small, medium and large sized fonts; which corresponds to smaltext.cel, |
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* medtexts.cel and bigtgold.cel respectively. |
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*/ |
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const BYTE gbFontTransTbl[256] = { |
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// clang-format off |
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'\0', 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, |
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0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, |
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' ', '!', '\"', '#', '$', '%', '&', '\'', '(', ')', '*', '+', ',', '-', '.', '/', |
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'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', ':', ';', '<', '=', '>', '?', |
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'@', 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'J', 'K', 'L', 'M', 'N', 'O', |
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'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z', '[', '\\', ']', '^', '_', |
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'`', 'a', 'b', 'c', 'd', 'e', 'f', 'g', 'h', 'i', 'j', 'k', 'l', 'm', 'n', 'o', |
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'p', 'q', 'r', 's', 't', 'u', 'v', 'w', 'x', 'y', 'z', '{', '|', '}', '~', 0x01, |
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'C', 'u', 'e', 'a', 'a', 'a', 'a', 'c', 'e', 'e', 'e', 'i', 'i', 'i', 'A', 'A', |
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'E', 'a', 'A', 'o', 'o', 'o', 'u', 'u', 'y', 'O', 'U', 'c', 'L', 'Y', 'P', 'f', |
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'a', 'i', 'o', 'u', 'n', 'N', 'a', 'o', '?', 0x01, 0x01, 0x01, 0x01, '!', '<', '>', |
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'o', '+', '2', '3', '\'', 'u', 'P', '.', ',', '1', '0', '>', 0x01, 0x01, 0x01, '?', |
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'A', 'A', 'A', 'A', 'A', 'A', 'A', 'C', 'E', 'E', 'E', 'E', 'I', 'I', 'I', 'I', |
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'D', 'N', 'O', 'O', 'O', 'O', 'O', 'X', '0', 'U', 'U', 'U', 'U', 'Y', 'b', 'B', |
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'a', 'a', 'a', 'a', 'a', 'a', 'a', 'c', 'e', 'e', 'e', 'e', 'i', 'i', 'i', 'i', |
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'o', 'n', 'o', 'o', 'o', 'o', 'o', '/', '0', 'u', 'u', 'u', 'u', 'y', 'b', 'y', |
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// clang-format on |
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}; |
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/* data */ |
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/** Maps from spell_id to spelicon.cel frame number. */ |
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char SpellITbl[] = { |
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27, |
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1, |
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2, |
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3, |
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4, |
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5, |
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6, |
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7, |
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8, |
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9, |
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28, |
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13, |
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12, |
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18, |
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16, |
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14, |
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18, |
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19, |
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11, |
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20, |
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15, |
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21, |
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23, |
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24, |
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25, |
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22, |
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26, |
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29, |
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37, |
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38, |
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39, |
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42, |
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41, |
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40, |
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10, |
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36, |
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30, |
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51, |
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51, |
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50, |
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46, |
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47, |
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43, |
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45, |
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48, |
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49, |
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44, |
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35, |
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35, |
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35, |
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35, |
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35, |
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}; |
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/** Maps from panel_button_id to the position and dimensions of a panel button. */ |
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int PanBtnPos[8][5] = { |
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// clang-format off |
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{ 9, 9, 71, 19, true }, // char button |
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{ 9, 35, 71, 19, false }, // quests button |
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{ 9, 75, 71, 19, true }, // map button |
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{ 9, 101, 71, 19, false }, // menu button |
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{ 560, 9, 71, 19, true }, // inv button |
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{ 560, 35, 71, 19, false }, // spells button |
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{ 87, 91, 33, 32, true }, // chat button |
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{ 527, 91, 33, 32, true }, // friendly fire button |
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// clang-format on |
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}; |
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/** Maps from panel_button_id to hotkey name. */ |
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const char *const PanBtnHotKey[8] = { "'c'", "'q'", "Tab", "Esc", "'i'", "'b'", "Enter", NULL }; |
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/** Maps from panel_button_id to panel button description. */ |
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const char *const PanBtnStr[8] = { |
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"Character Information", |
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"Quests log", |
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"Automap", |
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"Main Menu", |
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"Inventory", |
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"Spell book", |
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"Send Message", |
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"Player Attack" |
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}; |
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/** Maps from attribute_id to the rectangle on screen used for attribute increment buttons. */ |
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RECT32 ChrBtnsRect[4] = { |
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{ 137, 138, 41, 22 }, |
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{ 137, 166, 41, 22 }, |
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{ 137, 195, 41, 22 }, |
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{ 137, 223, 41, 22 } |
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}; |
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/** Maps from spellbook page number and position to spell_id. */ |
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spell_id SpellPages[6][7] = { |
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{ SPL_NULL, SPL_FIREBOLT, SPL_CBOLT, SPL_HBOLT, SPL_HEAL, SPL_HEALOTHER, SPL_FLAME }, |
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{ SPL_RESURRECT, SPL_FIREWALL, SPL_TELEKINESIS, SPL_LIGHTNING, SPL_TOWN, SPL_FLASH, SPL_STONE }, |
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{ SPL_RNDTELEPORT, SPL_MANASHIELD, SPL_ELEMENT, SPL_FIREBALL, SPL_WAVE, SPL_CHAIN, SPL_GUARDIAN }, |
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{ SPL_NOVA, SPL_GOLEM, SPL_TELEPORT, SPL_APOCA, SPL_BONESPIRIT, SPL_FLARE, SPL_ETHEREALIZE }, |
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{ SPL_LIGHTWALL, SPL_IMMOLAT, SPL_WARP, SPL_REFLECT, SPL_BERSERK, SPL_FIRERING, SPL_SEARCH }, |
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{ SPL_INVALID, SPL_INVALID, SPL_INVALID, SPL_INVALID, SPL_INVALID, SPL_INVALID, SPL_INVALID } |
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}; |
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#define SPLICONLENGTH 56 |
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#define SPLROWICONLS 10 |
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#define SPLICONLAST (gbIsHellfire ? 52 : 43) |
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/** |
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* Draw spell cell onto the given buffer. |
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* @param out Output buffer |
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* @param xp Buffer coordinate |
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* @param yp Buffer coordinate |
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* @param Trans Pointer to the cel buffer. |
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* @param nCel Index of the cel frame to draw. 0 based. |
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* @param w Width of the frame. |
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*/ |
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static void DrawSpellCel(CelOutputBuffer out, int xp, int yp, BYTE *Trans, int nCel, int w) |
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{ |
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CelDrawLightTo(out, xp, yp, Trans, nCel, w, SplTransTbl); |
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} |
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void SetSpellTrans(char t) |
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{ |
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int i; |
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if (t == RSPLTYPE_SKILL) { |
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for (i = 0; i < 128; i++) |
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SplTransTbl[i] = i; |
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} |
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for (i = 128; i < 256; i++) |
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SplTransTbl[i] = i; |
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SplTransTbl[255] = 0; |
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switch (t) { |
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case RSPLTYPE_SPELL: |
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SplTransTbl[PAL8_YELLOW] = PAL16_BLUE + 1; |
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SplTransTbl[PAL8_YELLOW + 1] = PAL16_BLUE + 3; |
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SplTransTbl[PAL8_YELLOW + 2] = PAL16_BLUE + 5; |
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for (i = PAL16_BLUE; i < PAL16_BLUE + 16; i++) { |
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SplTransTbl[PAL16_BEIGE - PAL16_BLUE + i] = i; |
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SplTransTbl[PAL16_YELLOW - PAL16_BLUE + i] = i; |
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SplTransTbl[PAL16_ORANGE - PAL16_BLUE + i] = i; |
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} |
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break; |
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case RSPLTYPE_SCROLL: |
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SplTransTbl[PAL8_YELLOW] = PAL16_BEIGE + 1; |
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SplTransTbl[PAL8_YELLOW + 1] = PAL16_BEIGE + 3; |
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SplTransTbl[PAL8_YELLOW + 2] = PAL16_BEIGE + 5; |
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for (i = PAL16_BEIGE; i < PAL16_BEIGE + 16; i++) { |
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SplTransTbl[PAL16_YELLOW - PAL16_BEIGE + i] = i; |
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SplTransTbl[PAL16_ORANGE - PAL16_BEIGE + i] = i; |
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} |
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break; |
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case RSPLTYPE_CHARGES: |
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SplTransTbl[PAL8_YELLOW] = PAL16_ORANGE + 1; |
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SplTransTbl[PAL8_YELLOW + 1] = PAL16_ORANGE + 3; |
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SplTransTbl[PAL8_YELLOW + 2] = PAL16_ORANGE + 5; |
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for (i = PAL16_ORANGE; i < PAL16_ORANGE + 16; i++) { |
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SplTransTbl[PAL16_BEIGE - PAL16_ORANGE + i] = i; |
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SplTransTbl[PAL16_YELLOW - PAL16_ORANGE + i] = i; |
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} |
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break; |
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case RSPLTYPE_INVALID: |
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SplTransTbl[PAL8_YELLOW] = PAL16_GRAY + 1; |
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SplTransTbl[PAL8_YELLOW + 1] = PAL16_GRAY + 3; |
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SplTransTbl[PAL8_YELLOW + 2] = PAL16_GRAY + 5; |
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for (i = PAL16_GRAY; i < PAL16_GRAY + 15; i++) { |
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SplTransTbl[PAL16_BEIGE - PAL16_GRAY + i] = i; |
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SplTransTbl[PAL16_YELLOW - PAL16_GRAY + i] = i; |
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SplTransTbl[PAL16_ORANGE - PAL16_GRAY + i] = i; |
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} |
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SplTransTbl[PAL16_BEIGE + 15] = 0; |
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SplTransTbl[PAL16_YELLOW + 15] = 0; |
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SplTransTbl[PAL16_ORANGE + 15] = 0; |
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break; |
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} |
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} |
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/** |
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* Sets the spell frame to draw and its position then draws it. |
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*/ |
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static void DrawSpell(CelOutputBuffer out) |
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{ |
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char st; |
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int spl, tlvl; |
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|
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spl = plr[myplr]._pRSpell; |
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st = plr[myplr]._pRSplType; |
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|
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// BUGFIX: Move the next line into the if statement to avoid OOB (SPL_INVALID is -1) (fixed) |
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if (st == RSPLTYPE_SPELL && spl != SPL_INVALID) { |
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tlvl = plr[myplr]._pISplLvlAdd + plr[myplr]._pSplLvl[spl]; |
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if (!CheckSpell(myplr, spl, RSPLTYPE_SPELL, true)) |
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st = RSPLTYPE_INVALID; |
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if (tlvl <= 0) |
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st = RSPLTYPE_INVALID; |
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} |
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if (currlevel == 0 && st != RSPLTYPE_INVALID && !spelldata[spl].sTownSpell) |
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st = RSPLTYPE_INVALID; |
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if (plr[myplr]._pRSpell < 0) |
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st = RSPLTYPE_INVALID; |
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SetSpellTrans(st); |
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if (spl != SPL_INVALID) |
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DrawSpellCel(out, PANEL_X + 565, PANEL_Y + 119, pSpellCels, SpellITbl[spl], SPLICONLENGTH); |
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else |
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DrawSpellCel(out, PANEL_X + 565, PANEL_Y + 119, pSpellCels, 27, SPLICONLENGTH); |
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} |
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void DrawSpellList(CelOutputBuffer out) |
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{ |
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int x, y, c, s, t, v, lx, ly, trans; |
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Uint64 mask, spl; |
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|
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pSpell = SPL_INVALID; |
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infostr[0] = '\0'; |
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x = PANEL_X + 12 + SPLICONLENGTH * SPLROWICONLS; |
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y = PANEL_Y - 17; |
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ClearPanel(); |
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|
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for (Sint32 i = RSPLTYPE_SKILL; i < RSPLTYPE_INVALID; i++) { |
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switch ((spell_type)i) { |
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case RSPLTYPE_SKILL: |
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SetSpellTrans(RSPLTYPE_SKILL); |
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mask = plr[myplr]._pAblSpells; |
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c = SPLICONLAST + 3; |
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break; |
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case RSPLTYPE_SPELL: |
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mask = plr[myplr]._pMemSpells; |
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c = SPLICONLAST + 4; |
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break; |
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case RSPLTYPE_SCROLL: |
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SetSpellTrans(RSPLTYPE_SCROLL); |
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mask = plr[myplr]._pScrlSpells; |
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c = SPLICONLAST + 1; |
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break; |
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case RSPLTYPE_CHARGES: |
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SetSpellTrans(RSPLTYPE_CHARGES); |
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mask = plr[myplr]._pISpells; |
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c = SPLICONLAST + 2; |
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break; |
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case RSPLTYPE_INVALID: |
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break; |
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} |
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Sint32 j = SPL_FIREBOLT; |
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for (spl = 1; j < MAX_SPELLS; spl <<= 1, j++) { |
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if (!(mask & spl)) |
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continue; |
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if (i == RSPLTYPE_SPELL) { |
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s = plr[myplr]._pISplLvlAdd + plr[myplr]._pSplLvl[j]; |
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if (s < 0) |
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s = 0; |
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if (s > 0) |
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trans = RSPLTYPE_SPELL; |
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else |
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trans = RSPLTYPE_INVALID; |
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SetSpellTrans(trans); |
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} |
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if (currlevel == 0 && !spelldata[j].sTownSpell) |
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SetSpellTrans(RSPLTYPE_INVALID); |
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DrawSpellCel(out, x, y, pSpellCels, SpellITbl[j], SPLICONLENGTH); |
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lx = x; |
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ly = y - SPLICONLENGTH; |
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if (MouseX >= lx && MouseX < lx + SPLICONLENGTH && MouseY >= ly && MouseY < ly + SPLICONLENGTH) { |
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pSpell = (spell_id)j; |
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pSplType = (spell_type)i; |
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if (plr[myplr]._pClass == PC_MONK && j == SPL_SEARCH) |
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pSplType = RSPLTYPE_SKILL; |
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DrawSpellCel(out, x, y, pSpellCels, c, SPLICONLENGTH); |
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switch (pSplType) { |
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case RSPLTYPE_SKILL: |
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sprintf(infostr, "%s Skill", spelldata[pSpell].sSkillText); |
|
break; |
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case RSPLTYPE_SPELL: |
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sprintf(infostr, "%s Spell", spelldata[pSpell].sNameText); |
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if (pSpell == SPL_HBOLT) { |
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sprintf(tempstr, "Damages undead only"); |
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AddPanelString(tempstr, true); |
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} |
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if (s == 0) |
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sprintf(tempstr, "Spell Level 0 - Unusable"); |
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else |
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sprintf(tempstr, "Spell Level %i", s); |
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AddPanelString(tempstr, true); |
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break; |
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case RSPLTYPE_SCROLL: |
|
sprintf(infostr, "Scroll of %s", spelldata[pSpell].sNameText); |
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v = 0; |
|
for (t = 0; t < plr[myplr]._pNumInv; t++) { |
|
if (!plr[myplr].InvList[t].isEmpty() |
|
&& (plr[myplr].InvList[t]._iMiscId == IMISC_SCROLL || plr[myplr].InvList[t]._iMiscId == IMISC_SCROLLT) |
|
&& plr[myplr].InvList[t]._iSpell == pSpell) { |
|
v++; |
|
} |
|
} |
|
for (t = 0; t < MAXBELTITEMS; t++) { |
|
if (!plr[myplr].SpdList[t].isEmpty() |
|
&& (plr[myplr].SpdList[t]._iMiscId == IMISC_SCROLL || plr[myplr].SpdList[t]._iMiscId == IMISC_SCROLLT) |
|
&& plr[myplr].SpdList[t]._iSpell == pSpell) { |
|
v++; |
|
} |
|
} |
|
if (v == 1) |
|
strcpy(tempstr, "1 Scroll"); |
|
else |
|
sprintf(tempstr, "%i Scrolls", v); |
|
AddPanelString(tempstr, true); |
|
break; |
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case RSPLTYPE_CHARGES: |
|
sprintf(infostr, "Staff of %s", spelldata[pSpell].sNameText); |
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if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges == 1) |
|
strcpy(tempstr, "1 Charge"); |
|
else |
|
sprintf(tempstr, "%i Charges", plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges); |
|
AddPanelString(tempstr, true); |
|
break; |
|
case RSPLTYPE_INVALID: |
|
break; |
|
} |
|
for (t = 0; t < 4; t++) { |
|
if (plr[myplr]._pSplHotKey[t] == pSpell && plr[myplr]._pSplTHotKey[t] == pSplType) { |
|
DrawSpellCel(out, x, y, pSpellCels, t + SPLICONLAST + 5, SPLICONLENGTH); |
|
sprintf(tempstr, "Spell Hotkey #F%i", t + 5); |
|
AddPanelString(tempstr, true); |
|
} |
|
} |
|
} |
|
x -= SPLICONLENGTH; |
|
if (x == PANEL_X + 12 - SPLICONLENGTH) { |
|
x = PANEL_X + 12 + SPLICONLENGTH * SPLROWICONLS; |
|
y -= SPLICONLENGTH; |
|
} |
|
} |
|
if (mask != 0 && x != PANEL_X + 12 + SPLICONLENGTH * SPLROWICONLS) |
|
x -= SPLICONLENGTH; |
|
if (x == PANEL_X + 12 - SPLICONLENGTH) { |
|
x = PANEL_X + 12 + SPLICONLENGTH * SPLROWICONLS; |
|
y -= SPLICONLENGTH; |
|
} |
|
} |
|
} |
|
|
|
void SetSpell() |
|
{ |
|
spselflag = false; |
|
if (pSpell != SPL_INVALID) { |
|
ClearPanel(); |
|
plr[myplr]._pRSpell = pSpell; |
|
plr[myplr]._pRSplType = pSplType; |
|
force_redraw = 255; |
|
} |
|
} |
|
|
|
void SetSpeedSpell(int slot) |
|
{ |
|
if (pSpell != SPL_INVALID) { |
|
for (int i = 0; i < 4; ++i) { |
|
if (plr[myplr]._pSplHotKey[i] == pSpell && plr[myplr]._pSplTHotKey[i] == pSplType) |
|
plr[myplr]._pSplHotKey[i] = SPL_INVALID; |
|
} |
|
plr[myplr]._pSplHotKey[slot] = pSpell; |
|
plr[myplr]._pSplTHotKey[slot] = pSplType; |
|
} |
|
} |
|
|
|
void ToggleSpell(int slot) |
|
{ |
|
Uint64 spells; |
|
|
|
if (plr[myplr]._pSplHotKey[slot] == SPL_INVALID) { |
|
return; |
|
} |
|
|
|
switch (plr[myplr]._pSplTHotKey[slot]) { |
|
case RSPLTYPE_SKILL: |
|
spells = plr[myplr]._pAblSpells; |
|
break; |
|
case RSPLTYPE_SPELL: |
|
spells = plr[myplr]._pMemSpells; |
|
break; |
|
case RSPLTYPE_SCROLL: |
|
spells = plr[myplr]._pScrlSpells; |
|
break; |
|
case RSPLTYPE_CHARGES: |
|
spells = plr[myplr]._pISpells; |
|
break; |
|
case RSPLTYPE_INVALID: |
|
return; |
|
} |
|
|
|
if (spells & GetSpellBitmask(plr[myplr]._pSplHotKey[slot])) { |
|
plr[myplr]._pRSpell = plr[myplr]._pSplHotKey[slot]; |
|
plr[myplr]._pRSplType = plr[myplr]._pSplTHotKey[slot]; |
|
force_redraw = 255; |
|
} |
|
} |
|
|
|
void PrintChar(CelOutputBuffer out, int sx, int sy, int nCel, text_color col) |
|
{ |
|
int i; |
|
BYTE pix; |
|
BYTE tbl[256]; |
|
|
|
switch (col) { |
|
case COL_WHITE: |
|
CelDrawTo(out, sx, sy, pPanelText, nCel, 13); |
|
return; |
|
case COL_BLUE: |
|
for (i = 0; i < 256; i++) { |
|
pix = i; |
|
if (pix > PAL16_GRAY + 13) |
|
pix = PAL16_BLUE + 15; |
|
else if (pix >= PAL16_GRAY) |
|
pix -= PAL16_GRAY - (PAL16_BLUE + 2); |
|
tbl[i] = pix; |
|
} |
|
break; |
|
case COL_RED: |
|
for (i = 0; i < 256; i++) { |
|
pix = i; |
|
if (pix >= PAL16_GRAY) |
|
pix -= PAL16_GRAY - PAL16_RED; |
|
tbl[i] = pix; |
|
} |
|
break; |
|
case COL_GOLD: |
|
for (i = 0; i < 256; i++) { |
|
pix = i; |
|
if (pix >= PAL16_GRAY) { |
|
if (pix >= PAL16_GRAY + 14) |
|
pix = PAL16_YELLOW + 15; |
|
else |
|
pix -= PAL16_GRAY - (PAL16_YELLOW + 2); |
|
} |
|
tbl[i] = pix; |
|
} |
|
break; |
|
case COL_BLACK: |
|
light_table_index = 15; |
|
CelDrawLightTo(out, sx, sy, pPanelText, nCel, 13, NULL); |
|
return; |
|
} |
|
CelDrawLightTo(out, sx, sy, pPanelText, nCel, 13, tbl); |
|
} |
|
|
|
void AddPanelString(const char *str, bool just) |
|
{ |
|
strcpy(panelstr[pnumlines], str); |
|
pstrjust[pnumlines] = just; |
|
|
|
if (pnumlines < 4) |
|
pnumlines++; |
|
} |
|
|
|
void ClearPanel() |
|
{ |
|
pnumlines = 0; |
|
pinfoflag = false; |
|
} |
|
|
|
void DrawPanelBox(CelOutputBuffer out, int x, int y, int w, int h, int sx, int sy) |
|
{ |
|
const BYTE *src = pBtmBuff.at(x, y); |
|
BYTE *dst = out.at(sx, sy); |
|
|
|
for (int hgt = h; hgt; hgt--, src += pBtmBuff.pitch(), dst += out.pitch()) { |
|
memcpy(dst, src, w); |
|
} |
|
} |
|
|
|
/** |
|
* Draws a section of the empty flask cel on top of the panel to create the illusion |
|
* of the flask getting empty. This function takes a cel and draws a |
|
* horizontal stripe of height (max-min) onto the given buffer. |
|
* @param out Target buffer. |
|
* @param sx Buffer coordinate |
|
* @param sy Buffer coordinate |
|
* @param celBuf Buffer of the empty flask cel. |
|
* @param y0 Top of the flask cel section to draw. |
|
* @param y1 Bottom of the flask cel section to draw. |
|
*/ |
|
static void DrawFlaskTop(CelOutputBuffer out, int sx, int sy, CelOutputBuffer celBuf, int y0, int y1) |
|
{ |
|
const BYTE *src = celBuf.at(0, y0); |
|
BYTE *dst = out.at(sx, sy); |
|
|
|
for (int h = y1 - y0; h != 0; --h, src += celBuf.pitch(), dst += out.pitch()) |
|
memcpy(dst, src, celBuf.w()); |
|
} |
|
|
|
/** |
|
* Draws the dome of the flask that protrudes above the panel top line. |
|
* It draws a rectangle of fixed width 59 and height 'h' from the source buffer |
|
* into the target buffer. |
|
* @param out The target buffer. |
|
* @param celBuf Buffer of the empty flask cel. |
|
* @param celX Source buffer start coordinate. |
|
* @param celY Source buffer start coordinate. |
|
* @param sx Target buffer coordinate. |
|
* @param sy Target buffer coordinate. |
|
* @param h How many lines of the source buffer that will be copied. |
|
*/ |
|
static void DrawFlask(CelOutputBuffer out, CelOutputBuffer celBuf, int celX, int celY, int x, int y, int h) |
|
{ |
|
int wdt, hgt; |
|
const BYTE *src = celBuf.at(celX, celY); |
|
BYTE *dst = out.at(x, y); |
|
|
|
for (hgt = h; hgt; hgt--, src += celBuf.pitch() - 59, dst += out.pitch() - 59) { |
|
for (wdt = 59; wdt; wdt--) { |
|
if (*src) |
|
*dst = *src; |
|
src++; |
|
dst++; |
|
} |
|
} |
|
} |
|
|
|
void DrawLifeFlask(CelOutputBuffer out) |
|
{ |
|
double p; |
|
int filled; |
|
|
|
p = 0.0; |
|
if (plr[myplr]._pMaxHP > 0) { |
|
p = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0; |
|
} |
|
plr[myplr]._pHPPer = p; |
|
filled = plr[myplr]._pHPPer; |
|
|
|
if (filled > 80) |
|
filled = 80; |
|
|
|
filled = 80 - filled; |
|
if (filled > 11) |
|
filled = 11; |
|
filled += 2; |
|
|
|
DrawFlask(out, pLifeBuff, 13, 3, PANEL_LEFT + 109, PANEL_TOP - 13, filled); |
|
if (filled != 13) |
|
DrawFlask(out, pBtmBuff, 109, filled + 3, PANEL_LEFT + 109, PANEL_TOP - 13 + filled, 13 - filled); |
|
} |
|
|
|
void UpdateLifeFlask(CelOutputBuffer out) |
|
{ |
|
double p; |
|
int filled; |
|
|
|
p = 0.0; |
|
if (plr[myplr]._pMaxHP > 0) { |
|
p = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0; |
|
} |
|
filled = p; |
|
plr[myplr]._pHPPer = filled; |
|
|
|
if (filled > 69) |
|
filled = 69; |
|
else if (filled < 0) |
|
filled = 0; |
|
if (filled != 69) |
|
DrawFlaskTop(out, 96 + PANEL_X, PANEL_Y, pLifeBuff, 16, 85 - filled); |
|
if (filled != 0) |
|
DrawPanelBox(out, 96, 85 - filled, 88, filled, 96 + PANEL_X, PANEL_Y + 69 - filled); |
|
} |
|
|
|
void DrawManaFlask(CelOutputBuffer out) |
|
{ |
|
int filled = plr[myplr]._pManaPer; |
|
if (filled > 80) |
|
filled = 80; |
|
filled = 80 - filled; |
|
if (filled > 11) |
|
filled = 11; |
|
filled += 2; |
|
|
|
DrawFlask(out, pManaBuff, 13, 3, PANEL_LEFT + 475, PANEL_TOP - 13, filled); |
|
if (filled != 13) |
|
DrawFlask(out, pBtmBuff, 475, filled + 3, PANEL_LEFT + 475, PANEL_TOP - 13 + filled, 13 - filled); |
|
} |
|
|
|
void control_update_life_mana() |
|
{ |
|
int manaPer; |
|
int maxMana = plr[myplr]._pMaxMana; |
|
int mana = plr[myplr]._pMana; |
|
if (maxMana < 0) |
|
maxMana = 0; |
|
if (mana < 0) |
|
mana = 0; |
|
if (maxMana == 0) |
|
manaPer = 0; |
|
else |
|
manaPer = (double)mana / (double)maxMana * 80.0; |
|
plr[myplr]._pManaPer = manaPer; |
|
plr[myplr]._pHPPer = (double)plr[myplr]._pHitPoints / (double)plr[myplr]._pMaxHP * 80.0; |
|
} |
|
|
|
void UpdateManaFlask(CelOutputBuffer out) |
|
{ |
|
int filled; |
|
int maxMana = plr[myplr]._pMaxMana; |
|
int mana = plr[myplr]._pMana; |
|
if (maxMana < 0) |
|
maxMana = 0; |
|
if (mana < 0) |
|
mana = 0; |
|
|
|
if (maxMana == 0) |
|
filled = 0; |
|
else |
|
filled = (double)mana / (double)maxMana * 80.0; |
|
|
|
plr[myplr]._pManaPer = filled; |
|
|
|
if (filled > 69) |
|
filled = 69; |
|
if (filled != 69) |
|
DrawFlaskTop(out, PANEL_X + 464, PANEL_Y, pManaBuff, 16, 85 - filled); |
|
if (filled != 0) |
|
DrawPanelBox(out, 464, 85 - filled, 88, filled, PANEL_X + 464, PANEL_Y + 69 - filled); |
|
|
|
DrawSpell(out); |
|
} |
|
|
|
void InitControlPan() |
|
{ |
|
int i; |
|
pBtmBuff = CelOutputBuffer::Alloc(PANEL_WIDTH, (PANEL_HEIGHT + 16) * (gbIsMultiplayer ? 2 : 1)); |
|
pManaBuff = CelOutputBuffer::Alloc(88, 88); |
|
pLifeBuff = CelOutputBuffer::Alloc(88, 88); |
|
|
|
pPanelText = LoadFileInMem("CtrlPan\\SmalText.CEL", NULL); |
|
pChrPanel = LoadFileInMem("Data\\Char.CEL", NULL); |
|
if (!gbIsHellfire) |
|
pSpellCels = LoadFileInMem("CtrlPan\\SpelIcon.CEL", NULL); |
|
else |
|
pSpellCels = LoadFileInMem("Data\\SpelIcon.CEL", NULL); |
|
SetSpellTrans(RSPLTYPE_SKILL); |
|
BYTE *pStatusPanel = LoadFileInMem("CtrlPan\\Panel8.CEL", NULL); |
|
CelDrawUnsafeTo(pBtmBuff, 0, (PANEL_HEIGHT + 16) - 1, pStatusPanel, 1, PANEL_WIDTH); |
|
MemFreeDbg(pStatusPanel); |
|
pStatusPanel = LoadFileInMem("CtrlPan\\P8Bulbs.CEL", NULL); |
|
CelDrawUnsafeTo(pLifeBuff, 0, 87, pStatusPanel, 1, 88); |
|
CelDrawUnsafeTo(pManaBuff, 0, 87, pStatusPanel, 2, 88); |
|
MemFreeDbg(pStatusPanel); |
|
talkflag = false; |
|
if (gbIsMultiplayer) { |
|
BYTE *pTalkPanel = LoadFileInMem("CtrlPan\\TalkPanl.CEL", NULL); |
|
CelDrawUnsafeTo(pBtmBuff, 0, (PANEL_HEIGHT + 16) * 2 - 1, pTalkPanel, 1, PANEL_WIDTH); |
|
MemFreeDbg(pTalkPanel); |
|
pMultiBtns = LoadFileInMem("CtrlPan\\P8But2.CEL", NULL); |
|
pTalkBtns = LoadFileInMem("CtrlPan\\TalkButt.CEL", NULL); |
|
sgbPlrTalkTbl = 0; |
|
sgszTalkMsg[0] = '\0'; |
|
for (i = 0; i < MAX_PLRS; i++) |
|
whisper[i] = true; |
|
for (i = 0; i < sizeof(talkbtndown) / sizeof(talkbtndown[0]); i++) |
|
talkbtndown[i] = false; |
|
} |
|
panelflag = false; |
|
lvlbtndown = false; |
|
pPanelButtons = LoadFileInMem("CtrlPan\\Panel8bu.CEL", NULL); |
|
for (i = 0; i < sizeof(panbtn) / sizeof(panbtn[0]); i++) |
|
panbtn[i] = false; |
|
panbtndown = false; |
|
if (!gbIsMultiplayer) |
|
numpanbtns = 6; |
|
else |
|
numpanbtns = 8; |
|
pChrButtons = LoadFileInMem("Data\\CharBut.CEL", NULL); |
|
for (i = 0; i < sizeof(chrbtn) / sizeof(chrbtn[0]); i++) |
|
chrbtn[i] = false; |
|
chrbtnactive = false; |
|
pDurIcons = LoadFileInMem("Items\\DurIcons.CEL", NULL); |
|
strcpy(infostr, ""); |
|
ClearPanel(); |
|
drawhpflag = true; |
|
drawmanaflag = true; |
|
chrflag = false; |
|
spselflag = false; |
|
pSpellBkCel = LoadFileInMem("Data\\SpellBk.CEL", NULL); |
|
pSBkBtnCel = LoadFileInMem("Data\\SpellBkB.CEL", NULL); |
|
pSBkIconCels = LoadFileInMem("Data\\SpellI2.CEL", NULL); |
|
sbooktab = 0; |
|
sbookflag = false; |
|
if (plr[myplr]._pClass == PC_WARRIOR) { |
|
SpellPages[0][0] = SPL_REPAIR; |
|
} else if (plr[myplr]._pClass == PC_ROGUE) { |
|
SpellPages[0][0] = SPL_DISARM; |
|
} else if (plr[myplr]._pClass == PC_SORCERER) { |
|
SpellPages[0][0] = SPL_RECHARGE; |
|
} else if (plr[myplr]._pClass == PC_MONK) { |
|
SpellPages[0][0] = SPL_SEARCH; |
|
} else if (plr[myplr]._pClass == PC_BARD) { |
|
SpellPages[0][0] = SPL_IDENTIFY; |
|
} else if (plr[myplr]._pClass == PC_BARBARIAN) { |
|
SpellPages[0][0] = SPL_BLODBOIL; |
|
} |
|
pQLogCel = LoadFileInMem("Data\\Quest.CEL", NULL); |
|
pGBoxBuff = LoadFileInMem("CtrlPan\\Golddrop.cel", NULL); |
|
dropGoldFlag = false; |
|
dropGoldValue = 0; |
|
initialDropGoldValue = 0; |
|
initialDropGoldIndex = 0; |
|
} |
|
|
|
void DrawCtrlPan(CelOutputBuffer out) |
|
{ |
|
DrawPanelBox(out, 0, sgbPlrTalkTbl + 16, PANEL_WIDTH, PANEL_HEIGHT, PANEL_X, PANEL_Y); |
|
DrawInfoBox(out); |
|
} |
|
|
|
void DrawCtrlBtns(CelOutputBuffer out) |
|
{ |
|
int i; |
|
|
|
for (i = 0; i < 6; i++) { |
|
if (!panbtn[i]) |
|
DrawPanelBox(out, PanBtnPos[i][0], PanBtnPos[i][1] + 16, 71, 20, PanBtnPos[i][0] + PANEL_X, PanBtnPos[i][1] + PANEL_Y); |
|
else |
|
CelDrawTo(out, PanBtnPos[i][0] + PANEL_X, PanBtnPos[i][1] + PANEL_Y + 18, pPanelButtons, i + 1, 71); |
|
} |
|
if (numpanbtns == 8) { |
|
CelDrawTo(out, 87 + PANEL_X, 122 + PANEL_Y, pMultiBtns, panbtn[6] + 1, 33); |
|
if (gbFriendlyMode) |
|
CelDrawTo(out, 527 + PANEL_X, 122 + PANEL_Y, pMultiBtns, panbtn[7] + 3, 33); |
|
else |
|
CelDrawTo(out, 527 + PANEL_X, 122 + PANEL_Y, pMultiBtns, panbtn[7] + 5, 33); |
|
} |
|
} |
|
|
|
/** |
|
* Draws the "Speed Book": the rows of known spells for quick-setting a spell that |
|
* show up when you click the spell slot at the control panel. |
|
*/ |
|
void DoSpeedBook() |
|
{ |
|
int xo, yo, X, Y, i, j; |
|
|
|
spselflag = true; |
|
xo = PANEL_X + 12 + SPLICONLENGTH * 10; |
|
yo = PANEL_Y - 17; |
|
X = xo + SPLICONLENGTH / 2; |
|
Y = yo - SPLICONLENGTH / 2; |
|
|
|
if (plr[myplr]._pRSpell != SPL_INVALID) { |
|
for (i = 0; i < 4; i++) { |
|
Uint64 spells; |
|
switch (i) { |
|
case RSPLTYPE_SKILL: |
|
spells = plr[myplr]._pAblSpells; |
|
break; |
|
case RSPLTYPE_SPELL: |
|
spells = plr[myplr]._pMemSpells; |
|
break; |
|
case RSPLTYPE_SCROLL: |
|
spells = plr[myplr]._pScrlSpells; |
|
break; |
|
case RSPLTYPE_CHARGES: |
|
spells = plr[myplr]._pISpells; |
|
break; |
|
} |
|
Uint64 spell = 1; |
|
for (j = 1; j < MAX_SPELLS; j++) { |
|
if (spell & spells) { |
|
if (j == plr[myplr]._pRSpell && i == plr[myplr]._pRSplType) { |
|
X = xo + SPLICONLENGTH / 2; |
|
Y = yo - SPLICONLENGTH / 2; |
|
} |
|
xo -= SPLICONLENGTH; |
|
if (xo == PANEL_X + 12 - SPLICONLENGTH) { |
|
xo = PANEL_X + 12 + SPLICONLENGTH * SPLROWICONLS; |
|
yo -= SPLICONLENGTH; |
|
} |
|
} |
|
spell <<= 1ULL; |
|
} |
|
if (spells && xo != PANEL_X + 12 + SPLICONLENGTH * SPLROWICONLS) |
|
xo -= SPLICONLENGTH; |
|
if (xo == PANEL_X + 12 - SPLICONLENGTH) { |
|
xo = PANEL_X + 12 + SPLICONLENGTH * SPLROWICONLS; |
|
yo -= SPLICONLENGTH; |
|
} |
|
} |
|
} |
|
|
|
SetCursorPos(X, Y); |
|
} |
|
|
|
/** |
|
* Checks if the mouse cursor is within any of the panel buttons and flag it if so. |
|
*/ |
|
void DoPanBtn() |
|
{ |
|
int i; |
|
|
|
for (i = 0; i < numpanbtns; i++) { |
|
int x = PanBtnPos[i][0] + PANEL_LEFT + PanBtnPos[i][2]; |
|
int y = PanBtnPos[i][1] + PANEL_TOP + PanBtnPos[i][3]; |
|
if (MouseX >= PanBtnPos[i][0] + PANEL_LEFT && MouseX <= x) { |
|
if (MouseY >= PanBtnPos[i][1] + PANEL_TOP && MouseY <= y) { |
|
panbtn[i] = true; |
|
drawbtnflag = true; |
|
panbtndown = true; |
|
} |
|
} |
|
} |
|
if (!spselflag && MouseX >= 565 + PANEL_LEFT && MouseX < 621 + PANEL_LEFT && MouseY >= 64 + PANEL_TOP && MouseY < 120 + PANEL_TOP) { |
|
if (SDL_GetModState() & KMOD_SHIFT) { |
|
plr[myplr]._pRSpell = SPL_INVALID; |
|
plr[myplr]._pRSplType = RSPLTYPE_INVALID; |
|
force_redraw = 255; |
|
return; |
|
} |
|
DoSpeedBook(); |
|
gamemenu_off(); |
|
} |
|
} |
|
|
|
void control_set_button_down(int btn_id) |
|
{ |
|
panbtn[btn_id] = true; |
|
drawbtnflag = true; |
|
panbtndown = true; |
|
} |
|
|
|
void control_check_btn_press() |
|
{ |
|
int x, y; |
|
|
|
x = PanBtnPos[3][0] + PANEL_LEFT + PanBtnPos[3][2]; |
|
y = PanBtnPos[3][1] + PANEL_TOP + PanBtnPos[3][3]; |
|
if (MouseX >= PanBtnPos[3][0] + PANEL_LEFT |
|
&& MouseX <= x |
|
&& MouseY >= PanBtnPos[3][1] + PANEL_TOP |
|
&& MouseY <= y) { |
|
control_set_button_down(3); |
|
} |
|
x = PanBtnPos[6][0] + PANEL_LEFT + PanBtnPos[6][2]; |
|
y = PanBtnPos[6][1] + PANEL_TOP + PanBtnPos[6][3]; |
|
if (MouseX >= PanBtnPos[6][0] + PANEL_LEFT |
|
&& MouseX <= x |
|
&& MouseY >= PanBtnPos[6][1] + PANEL_TOP |
|
&& MouseY <= y) { |
|
control_set_button_down(6); |
|
} |
|
} |
|
|
|
void DoAutoMap() |
|
{ |
|
if (currlevel != 0 || gbIsMultiplayer) { |
|
if (!automapflag) |
|
StartAutomap(); |
|
else |
|
automapflag = false; |
|
} else { |
|
InitDiabloMsg(EMSG_NO_AUTOMAP_IN_TOWN); |
|
} |
|
} |
|
|
|
/** |
|
* Checks the mouse cursor position within the control panel and sets information |
|
* strings if needed. |
|
*/ |
|
void CheckPanelInfo() |
|
{ |
|
int i, c, s, xend, yend; |
|
|
|
panelflag = false; |
|
ClearPanel(); |
|
for (i = 0; i < numpanbtns; i++) { |
|
xend = PanBtnPos[i][0] + PANEL_LEFT + PanBtnPos[i][2]; |
|
yend = PanBtnPos[i][1] + PANEL_TOP + PanBtnPos[i][3]; |
|
if (MouseX >= PanBtnPos[i][0] + PANEL_LEFT && MouseX <= xend && MouseY >= PanBtnPos[i][1] + PANEL_TOP && MouseY <= yend) { |
|
if (i != 7) { |
|
strcpy(infostr, PanBtnStr[i]); |
|
} else { |
|
if (gbFriendlyMode) |
|
strcpy(infostr, "Player friendly"); |
|
else |
|
strcpy(infostr, "Player attack"); |
|
} |
|
if (PanBtnHotKey[i] != NULL) { |
|
sprintf(tempstr, "Hotkey: %s", PanBtnHotKey[i]); |
|
AddPanelString(tempstr, true); |
|
} |
|
infoclr = COL_WHITE; |
|
panelflag = true; |
|
pinfoflag = true; |
|
} |
|
} |
|
if (!spselflag && MouseX >= 565 + PANEL_LEFT && MouseX < 621 + PANEL_LEFT && MouseY >= 64 + PANEL_TOP && MouseY < 120 + PANEL_TOP) { |
|
strcpy(infostr, "Select current spell button"); |
|
infoclr = COL_WHITE; |
|
panelflag = true; |
|
pinfoflag = true; |
|
strcpy(tempstr, "Hotkey: 's'"); |
|
AddPanelString(tempstr, true); |
|
spell_id v = plr[myplr]._pRSpell; |
|
if (v != SPL_INVALID) { |
|
switch (plr[myplr]._pRSplType) { |
|
case RSPLTYPE_SKILL: |
|
sprintf(tempstr, "%s Skill", spelldata[v].sSkillText); |
|
AddPanelString(tempstr, true); |
|
break; |
|
case RSPLTYPE_SPELL: |
|
sprintf(tempstr, "%s Spell", spelldata[v].sNameText); |
|
AddPanelString(tempstr, true); |
|
c = plr[myplr]._pISplLvlAdd + plr[myplr]._pSplLvl[v]; |
|
if (c < 0) |
|
c = 0; |
|
if (c == 0) |
|
sprintf(tempstr, "Spell Level 0 - Unusable"); |
|
else |
|
sprintf(tempstr, "Spell Level %i", c); |
|
AddPanelString(tempstr, true); |
|
break; |
|
case RSPLTYPE_SCROLL: |
|
sprintf(tempstr, "Scroll of %s", spelldata[v].sNameText); |
|
AddPanelString(tempstr, true); |
|
s = 0; |
|
for (i = 0; i < plr[myplr]._pNumInv; i++) { |
|
if (!plr[myplr].InvList[i].isEmpty() |
|
&& (plr[myplr].InvList[i]._iMiscId == IMISC_SCROLL || plr[myplr].InvList[i]._iMiscId == IMISC_SCROLLT) |
|
&& plr[myplr].InvList[i]._iSpell == v) { |
|
s++; |
|
} |
|
} |
|
for (i = 0; i < MAXBELTITEMS; i++) { |
|
if (!plr[myplr].SpdList[i].isEmpty() |
|
&& (plr[myplr].SpdList[i]._iMiscId == IMISC_SCROLL || plr[myplr].SpdList[i]._iMiscId == IMISC_SCROLLT) |
|
&& plr[myplr].SpdList[i]._iSpell == v) { |
|
s++; |
|
} |
|
} |
|
if (s == 1) |
|
strcpy(tempstr, "1 Scroll"); |
|
else |
|
sprintf(tempstr, "%i Scrolls", s); |
|
AddPanelString(tempstr, true); |
|
break; |
|
case RSPLTYPE_CHARGES: |
|
sprintf(tempstr, "Staff of %s", spelldata[v].sNameText); |
|
AddPanelString(tempstr, true); |
|
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges == 1) |
|
strcpy(tempstr, "1 Charge"); |
|
else |
|
sprintf(tempstr, "%i Charges", plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges); |
|
AddPanelString(tempstr, true); |
|
break; |
|
case RSPLTYPE_INVALID: |
|
break; |
|
} |
|
} |
|
} |
|
if (MouseX > 190 + PANEL_LEFT && MouseX < 437 + PANEL_LEFT && MouseY > 4 + PANEL_TOP && MouseY < 33 + PANEL_TOP) |
|
pcursinvitem = CheckInvHLight(); |
|
} |
|
|
|
/** |
|
* Check if the mouse is within a control panel button that's flagged. |
|
* Takes apropiate action if so. |
|
*/ |
|
void CheckBtnUp() |
|
{ |
|
int i; |
|
bool gamemenuOff; |
|
|
|
gamemenuOff = true; |
|
drawbtnflag = true; |
|
panbtndown = false; |
|
|
|
for (i = 0; i < 8; i++) { |
|
if (!panbtn[i]) { |
|
continue; |
|
} |
|
|
|
panbtn[i] = false; |
|
|
|
if (MouseX < PanBtnPos[i][0] + PANEL_LEFT |
|
|| MouseX > PanBtnPos[i][0] + PANEL_LEFT + PanBtnPos[i][2] |
|
|| MouseY < PanBtnPos[i][1] + PANEL_TOP |
|
|| MouseY > PanBtnPos[i][1] + PANEL_TOP + PanBtnPos[i][3]) { |
|
continue; |
|
} |
|
|
|
switch (i) { |
|
case PANBTN_CHARINFO: |
|
questlog = false; |
|
chrflag = !chrflag; |
|
break; |
|
case PANBTN_QLOG: |
|
chrflag = false; |
|
if (!questlog) |
|
StartQuestlog(); |
|
else |
|
questlog = false; |
|
break; |
|
case PANBTN_AUTOMAP: |
|
DoAutoMap(); |
|
break; |
|
case PANBTN_MAINMENU: |
|
qtextflag = false; |
|
gamemenu_handle_previous(); |
|
gamemenuOff = false; |
|
break; |
|
case PANBTN_INVENTORY: |
|
sbookflag = false; |
|
invflag = !invflag; |
|
if (dropGoldFlag) { |
|
dropGoldFlag = false; |
|
dropGoldValue = 0; |
|
} |
|
break; |
|
case PANBTN_SPELLBOOK: |
|
invflag = false; |
|
if (dropGoldFlag) { |
|
dropGoldFlag = false; |
|
dropGoldValue = 0; |
|
} |
|
sbookflag = !sbookflag; |
|
break; |
|
case PANBTN_SENDMSG: |
|
if (talkflag) |
|
control_reset_talk(); |
|
else |
|
control_type_message(); |
|
break; |
|
case PANBTN_FRIENDLY: |
|
gbFriendlyMode = !gbFriendlyMode; |
|
break; |
|
} |
|
} |
|
|
|
if (gamemenuOff) |
|
gamemenu_off(); |
|
} |
|
|
|
void FreeControlPan() |
|
{ |
|
pBtmBuff.Free(); |
|
pManaBuff.Free(); |
|
pLifeBuff.Free(); |
|
MemFreeDbg(pPanelText); |
|
MemFreeDbg(pChrPanel); |
|
MemFreeDbg(pSpellCels); |
|
MemFreeDbg(pPanelButtons); |
|
MemFreeDbg(pMultiBtns); |
|
MemFreeDbg(pTalkBtns); |
|
MemFreeDbg(pChrButtons); |
|
MemFreeDbg(pDurIcons); |
|
MemFreeDbg(pQLogCel); |
|
MemFreeDbg(pSpellBkCel); |
|
MemFreeDbg(pSBkBtnCel); |
|
MemFreeDbg(pSBkIconCels); |
|
MemFreeDbg(pGBoxBuff); |
|
} |
|
|
|
bool control_WriteStringToBuffer(BYTE *str) |
|
{ |
|
int k; |
|
BYTE ichar; |
|
|
|
k = 0; |
|
while (*str) { |
|
ichar = gbFontTransTbl[*str]; |
|
str++; |
|
k += fontkern[fontframe[ichar]]; |
|
if (k >= 125) |
|
return false; |
|
} |
|
|
|
return true; |
|
} |
|
|
|
static void CPrintString(CelOutputBuffer out, int y, const char *str, bool center, int lines) |
|
{ |
|
BYTE c; |
|
const char *tmp; |
|
int lineOffset, strWidth, sx, sy; |
|
|
|
lineOffset = 0; |
|
sx = 177 + PANEL_X; |
|
sy = lineOffsets[lines][y] + PANEL_Y; |
|
if (center) { |
|
strWidth = 0; |
|
tmp = str; |
|
while (*tmp) { |
|
c = gbFontTransTbl[(BYTE)*tmp++]; |
|
strWidth += fontkern[fontframe[c]] + 2; |
|
} |
|
if (strWidth < 288) |
|
lineOffset = (288 - strWidth) >> 1; |
|
sx += lineOffset; |
|
} |
|
while (*str) { |
|
c = gbFontTransTbl[(BYTE)*str++]; |
|
c = fontframe[c]; |
|
lineOffset += fontkern[c] + 2; |
|
if (c) { |
|
if (lineOffset < 288) { |
|
PrintChar(out, sx, sy, c, infoclr); |
|
} |
|
} |
|
sx += fontkern[c] + 2; |
|
} |
|
} |
|
|
|
static void PrintInfo(CelOutputBuffer out) |
|
{ |
|
int yo, lo, i; |
|
|
|
if (!talkflag) { |
|
yo = 0; |
|
lo = 1; |
|
if (infostr[0] != '\0') { |
|
CPrintString(out, 0, infostr, true, pnumlines); |
|
yo = 1; |
|
lo = 0; |
|
} |
|
|
|
for (i = 0; i < pnumlines; i++) { |
|
CPrintString(out, i + yo, panelstr[i], pstrjust[i], pnumlines - lo); |
|
} |
|
} |
|
} |
|
|
|
void DrawInfoBox(CelOutputBuffer out) |
|
{ |
|
int nGold; |
|
|
|
DrawPanelBox(out, 177, 62, 288, 60, PANEL_X + 177, PANEL_Y + 46); |
|
if (!panelflag && !trigflag && pcursinvitem == -1 && !spselflag) { |
|
infostr[0] = '\0'; |
|
infoclr = COL_WHITE; |
|
ClearPanel(); |
|
} |
|
if (spselflag || trigflag) { |
|
infoclr = COL_WHITE; |
|
} else if (pcurs >= CURSOR_FIRSTITEM) { |
|
if (plr[myplr].HoldItem._itype == ITYPE_GOLD) { |
|
nGold = plr[myplr].HoldItem._ivalue; |
|
sprintf(infostr, "%i gold %s", nGold, get_pieces_str(nGold)); |
|
} else if (!plr[myplr].HoldItem._iStatFlag) { |
|
ClearPanel(); |
|
AddPanelString("Requirements not met", true); |
|
pinfoflag = true; |
|
} else { |
|
if (plr[myplr].HoldItem._iIdentified) |
|
strcpy(infostr, plr[myplr].HoldItem._iIName); |
|
else |
|
strcpy(infostr, plr[myplr].HoldItem._iName); |
|
if (plr[myplr].HoldItem._iMagical == ITEM_QUALITY_MAGIC) |
|
infoclr = COL_BLUE; |
|
if (plr[myplr].HoldItem._iMagical == ITEM_QUALITY_UNIQUE) |
|
infoclr = COL_GOLD; |
|
} |
|
} else { |
|
if (pcursitem != -1) |
|
GetItemStr(pcursitem); |
|
else if (pcursobj != -1) |
|
GetObjectStr(pcursobj); |
|
if (pcursmonst != -1) { |
|
if (leveltype != DTYPE_TOWN) { |
|
infoclr = COL_WHITE; |
|
strcpy(infostr, monster[pcursmonst].mName); |
|
ClearPanel(); |
|
if (monster[pcursmonst]._uniqtype != 0) { |
|
infoclr = COL_GOLD; |
|
PrintUniqueHistory(); |
|
} else { |
|
PrintMonstHistory(monster[pcursmonst].MType->mtype); |
|
} |
|
} else if (pcursitem == -1) { |
|
strcpy(infostr, towner[pcursmonst]._tName); |
|
} |
|
} |
|
if (pcursplr != -1) { |
|
infoclr = COL_GOLD; |
|
strcpy(infostr, plr[pcursplr]._pName); |
|
ClearPanel(); |
|
sprintf(tempstr, "%s, Level: %i", ClassStrTbl[plr[pcursplr]._pClass], plr[pcursplr]._pLevel); |
|
AddPanelString(tempstr, true); |
|
sprintf(tempstr, "Hit Points %i of %i", plr[pcursplr]._pHitPoints >> 6, plr[pcursplr]._pMaxHP >> 6); |
|
AddPanelString(tempstr, true); |
|
} |
|
} |
|
if (infostr[0] != '\0' || pnumlines != 0) |
|
PrintInfo(out); |
|
} |
|
|
|
#define ADD_PlrStringXY(out, x, y, width, pszStr, col) MY_PlrStringXY(out, x, y, width, pszStr, col, 1) |
|
|
|
void PrintGameStr(CelOutputBuffer out, int x, int y, const char *str, text_color color) |
|
{ |
|
while (*str) { |
|
BYTE c = gbFontTransTbl[(BYTE)*str++]; |
|
c = fontframe[c]; |
|
if (c) |
|
PrintChar(out, x, y, c, color); |
|
x += fontkern[c] + 1; |
|
} |
|
} |
|
|
|
/** |
|
* @brief Render text string to the given buffer |
|
* @param out Buffer to render to |
|
* @param x Screen coordinate |
|
* @param y Screen coordinate |
|
* @param endX End of line in screen coordinate |
|
* @param pszStr String to print, in Windows-1252 encoding |
|
* @param col text_color color value |
|
* @param base Letter spacing |
|
*/ |
|
static void MY_PlrStringXY(CelOutputBuffer out, int x, int y, int endX, const char *pszStr, text_color col, int base) |
|
{ |
|
BYTE c; |
|
const char *tmp; |
|
int screen_x, line, widthOffset; |
|
|
|
widthOffset = endX - x + 1; |
|
line = 0; |
|
screen_x = 0; |
|
tmp = pszStr; |
|
while (*tmp) { |
|
c = gbFontTransTbl[(BYTE)*tmp++]; |
|
screen_x += fontkern[fontframe[c]] + base; |
|
} |
|
if (screen_x < widthOffset) |
|
line = (widthOffset - screen_x) >> 1; |
|
x += line; |
|
while (*pszStr) { |
|
c = gbFontTransTbl[(BYTE)*pszStr++]; |
|
c = fontframe[c]; |
|
line += fontkern[c] + base; |
|
if (c) { |
|
if (line < widthOffset) |
|
PrintChar(out, x, y, c, col); |
|
} |
|
x += fontkern[c] + base; |
|
} |
|
} |
|
|
|
void DrawChr(CelOutputBuffer out) |
|
{ |
|
text_color col = COL_WHITE; |
|
char chrstr[64]; |
|
int mindam, maxdam; |
|
|
|
CelDrawTo(out, 0, 351, pChrPanel, 1, SPANEL_WIDTH); |
|
ADD_PlrStringXY(out, 20, 32, 151, plr[myplr]._pName, COL_WHITE); |
|
|
|
ADD_PlrStringXY(out, 168, 32, 299, ClassStrTbl[plr[myplr]._pClass], COL_WHITE); |
|
|
|
sprintf(chrstr, "%i", plr[myplr]._pLevel); |
|
ADD_PlrStringXY(out, 66, 69, 109, chrstr, COL_WHITE); |
|
|
|
sprintf(chrstr, "%i", plr[myplr]._pExperience); |
|
ADD_PlrStringXY(out, 216, 69, 300, chrstr, COL_WHITE); |
|
|
|
if (plr[myplr]._pLevel == MAXCHARLEVEL - 1) { |
|
strcpy(chrstr, "None"); |
|
col = COL_GOLD; |
|
} else { |
|
sprintf(chrstr, "%i", plr[myplr]._pNextExper); |
|
col = COL_WHITE; |
|
} |
|
ADD_PlrStringXY(out, 216, 97, 300, chrstr, col); |
|
|
|
sprintf(chrstr, "%i", plr[myplr]._pGold); |
|
ADD_PlrStringXY(out, 216, 146, 300, chrstr, COL_WHITE); |
|
|
|
col = COL_WHITE; |
|
if (plr[myplr]._pIBonusAC > 0) |
|
col = COL_BLUE; |
|
if (plr[myplr]._pIBonusAC < 0) |
|
col = COL_RED; |
|
sprintf(chrstr, "%i", plr[myplr]._pIBonusAC + plr[myplr]._pIAC + plr[myplr]._pDexterity / 5); |
|
ADD_PlrStringXY(out, 258, 183, 301, chrstr, col); |
|
|
|
col = COL_WHITE; |
|
if (plr[myplr]._pIBonusToHit > 0) |
|
col = COL_BLUE; |
|
if (plr[myplr]._pIBonusToHit < 0) |
|
col = COL_RED; |
|
sprintf(chrstr, "%i%%", (plr[myplr]._pDexterity >> 1) + plr[myplr]._pIBonusToHit + 50); |
|
ADD_PlrStringXY(out, 258, 211, 301, chrstr, col); |
|
|
|
col = COL_WHITE; |
|
if (plr[myplr]._pIBonusDam > 0) |
|
col = COL_BLUE; |
|
if (plr[myplr]._pIBonusDam < 0) |
|
col = COL_RED; |
|
mindam = plr[myplr]._pIMinDam; |
|
mindam += plr[myplr]._pIBonusDam * mindam / 100; |
|
mindam += plr[myplr]._pIBonusDamMod; |
|
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_BOW) { |
|
if (plr[myplr]._pClass == PC_ROGUE) |
|
mindam += plr[myplr]._pDamageMod; |
|
else |
|
mindam += plr[myplr]._pDamageMod >> 1; |
|
} else { |
|
mindam += plr[myplr]._pDamageMod; |
|
} |
|
maxdam = plr[myplr]._pIMaxDam; |
|
maxdam += plr[myplr]._pIBonusDam * maxdam / 100; |
|
maxdam += plr[myplr]._pIBonusDamMod; |
|
if (plr[myplr].InvBody[INVLOC_HAND_LEFT]._itype == ITYPE_BOW) { |
|
if (plr[myplr]._pClass == PC_ROGUE) |
|
maxdam += plr[myplr]._pDamageMod; |
|
else |
|
maxdam += plr[myplr]._pDamageMod >> 1; |
|
} else { |
|
maxdam += plr[myplr]._pDamageMod; |
|
} |
|
sprintf(chrstr, "%i-%i", mindam, maxdam); |
|
if (mindam >= 100 || maxdam >= 100) |
|
MY_PlrStringXY(out, 254, 239, 305, chrstr, col, -1); |
|
else |
|
MY_PlrStringXY(out, 258, 239, 301, chrstr, col, 0); |
|
|
|
if (plr[myplr]._pMagResist == 0) |
|
col = COL_WHITE; |
|
else |
|
col = COL_BLUE; |
|
if (plr[myplr]._pMagResist < MAXRESIST) { |
|
sprintf(chrstr, "%i%%", plr[myplr]._pMagResist); |
|
} else { |
|
col = COL_GOLD; |
|
sprintf(chrstr, "MAX"); |
|
} |
|
ADD_PlrStringXY(out, 257, 276, 300, chrstr, col); |
|
|
|
if (plr[myplr]._pFireResist == 0) |
|
col = COL_WHITE; |
|
else |
|
col = COL_BLUE; |
|
if (plr[myplr]._pFireResist < MAXRESIST) { |
|
sprintf(chrstr, "%i%%", plr[myplr]._pFireResist); |
|
} else { |
|
col = COL_GOLD; |
|
sprintf(chrstr, "MAX"); |
|
} |
|
ADD_PlrStringXY(out, 257, 304, 300, chrstr, col); |
|
|
|
if (plr[myplr]._pLghtResist == 0) |
|
col = COL_WHITE; |
|
else |
|
col = COL_BLUE; |
|
if (plr[myplr]._pLghtResist < MAXRESIST) { |
|
sprintf(chrstr, "%i%%", plr[myplr]._pLghtResist); |
|
} else { |
|
col = COL_GOLD; |
|
sprintf(chrstr, "MAX"); |
|
} |
|
ADD_PlrStringXY(out, 257, 332, 300, chrstr, col); |
|
|
|
col = COL_WHITE; |
|
sprintf(chrstr, "%i", plr[myplr]._pBaseStr); |
|
if (plr[myplr].GetMaximumAttributeValue(ATTRIB_STR) == plr[myplr]._pBaseStr) |
|
col = COL_GOLD; |
|
ADD_PlrStringXY(out, 95, 155, 126, chrstr, col); |
|
|
|
col = COL_WHITE; |
|
sprintf(chrstr, "%i", plr[myplr]._pBaseMag); |
|
if (plr[myplr].GetMaximumAttributeValue(ATTRIB_MAG) == plr[myplr]._pBaseMag) |
|
col = COL_GOLD; |
|
ADD_PlrStringXY(out, 95, 183, 126, chrstr, col); |
|
|
|
col = COL_WHITE; |
|
sprintf(chrstr, "%i", plr[myplr]._pBaseDex); |
|
if (plr[myplr].GetMaximumAttributeValue(ATTRIB_DEX) == plr[myplr]._pBaseDex) |
|
col = COL_GOLD; |
|
ADD_PlrStringXY(out, 95, 211, 126, chrstr, col); |
|
|
|
col = COL_WHITE; |
|
sprintf(chrstr, "%i", plr[myplr]._pBaseVit); |
|
if (plr[myplr].GetMaximumAttributeValue(ATTRIB_VIT) == plr[myplr]._pBaseVit) |
|
col = COL_GOLD; |
|
ADD_PlrStringXY(out, 95, 239, 126, chrstr, col); |
|
|
|
col = COL_WHITE; |
|
if (plr[myplr]._pStrength > plr[myplr]._pBaseStr) |
|
col = COL_BLUE; |
|
if (plr[myplr]._pStrength < plr[myplr]._pBaseStr) |
|
col = COL_RED; |
|
sprintf(chrstr, "%i", plr[myplr]._pStrength); |
|
ADD_PlrStringXY(out, 143, 155, 173, chrstr, col); |
|
|
|
col = COL_WHITE; |
|
if (plr[myplr]._pMagic > plr[myplr]._pBaseMag) |
|
col = COL_BLUE; |
|
if (plr[myplr]._pMagic < plr[myplr]._pBaseMag) |
|
col = COL_RED; |
|
sprintf(chrstr, "%i", plr[myplr]._pMagic); |
|
ADD_PlrStringXY(out, 143, 183, 173, chrstr, col); |
|
|
|
col = COL_WHITE; |
|
if (plr[myplr]._pDexterity > plr[myplr]._pBaseDex) |
|
col = COL_BLUE; |
|
if (plr[myplr]._pDexterity < plr[myplr]._pBaseDex) |
|
col = COL_RED; |
|
sprintf(chrstr, "%i", plr[myplr]._pDexterity); |
|
ADD_PlrStringXY(out, 143, 211, 173, chrstr, col); |
|
|
|
col = COL_WHITE; |
|
if (plr[myplr]._pVitality > plr[myplr]._pBaseVit) |
|
col = COL_BLUE; |
|
if (plr[myplr]._pVitality < plr[myplr]._pBaseVit) |
|
col = COL_RED; |
|
sprintf(chrstr, "%i", plr[myplr]._pVitality); |
|
ADD_PlrStringXY(out, 143, 239, 173, chrstr, col); |
|
|
|
if (plr[myplr]._pStatPts > 0) { |
|
if (CalcStatDiff(myplr) < plr[myplr]._pStatPts) { |
|
plr[myplr]._pStatPts = CalcStatDiff(myplr); |
|
} |
|
} |
|
if (plr[myplr]._pStatPts > 0) { |
|
sprintf(chrstr, "%i", plr[myplr]._pStatPts); |
|
ADD_PlrStringXY(out, 95, 266, 126, chrstr, COL_RED); |
|
if (plr[myplr]._pBaseStr < plr[myplr].GetMaximumAttributeValue(ATTRIB_STR)) |
|
CelDrawTo(out, 137, 159, pChrButtons, chrbtn[ATTRIB_STR] + 2, 41); |
|
if (plr[myplr]._pBaseMag < plr[myplr].GetMaximumAttributeValue(ATTRIB_MAG)) |
|
CelDrawTo(out, 137, 187, pChrButtons, chrbtn[ATTRIB_MAG] + 4, 41); |
|
if (plr[myplr]._pBaseDex < plr[myplr].GetMaximumAttributeValue(ATTRIB_DEX)) |
|
CelDrawTo(out, 137, 216, pChrButtons, chrbtn[ATTRIB_DEX] + 6, 41); |
|
if (plr[myplr]._pBaseVit < plr[myplr].GetMaximumAttributeValue(ATTRIB_VIT)) |
|
CelDrawTo(out, 137, 244, pChrButtons, chrbtn[ATTRIB_VIT] + 8, 41); |
|
} |
|
|
|
if (plr[myplr]._pMaxHP > plr[myplr]._pMaxHPBase) |
|
col = COL_BLUE; |
|
else |
|
col = COL_WHITE; |
|
sprintf(chrstr, "%i", plr[myplr]._pMaxHP >> 6); |
|
ADD_PlrStringXY(out, 95, 304, 126, chrstr, col); |
|
if (plr[myplr]._pHitPoints != plr[myplr]._pMaxHP) |
|
col = COL_RED; |
|
sprintf(chrstr, "%i", plr[myplr]._pHitPoints >> 6); |
|
ADD_PlrStringXY(out, 143, 304, 174, chrstr, col); |
|
|
|
if (plr[myplr]._pMaxMana > plr[myplr]._pMaxManaBase) |
|
col = COL_BLUE; |
|
else |
|
col = COL_WHITE; |
|
sprintf(chrstr, "%i", plr[myplr]._pMaxMana >> 6); |
|
ADD_PlrStringXY(out, 95, 332, 126, chrstr, col); |
|
if (plr[myplr]._pMana != plr[myplr]._pMaxMana) |
|
col = COL_RED; |
|
sprintf(chrstr, "%i", plr[myplr]._pMana >> 6); |
|
ADD_PlrStringXY(out, 143, 332, 174, chrstr, col); |
|
} |
|
|
|
void CheckLvlBtn() |
|
{ |
|
if (!lvlbtndown && MouseX >= 40 + PANEL_LEFT && MouseX <= 81 + PANEL_LEFT && MouseY >= -39 + PANEL_TOP && MouseY <= -17 + PANEL_TOP) |
|
lvlbtndown = true; |
|
} |
|
|
|
void ReleaseLvlBtn() |
|
{ |
|
if (MouseX >= 40 + PANEL_LEFT && MouseX <= 81 + PANEL_LEFT && MouseY >= -39 + PANEL_TOP && MouseY <= -17 + PANEL_TOP) |
|
chrflag = true; |
|
lvlbtndown = false; |
|
} |
|
|
|
void DrawLevelUpIcon(CelOutputBuffer out) |
|
{ |
|
int nCel; |
|
|
|
if (stextflag == STORE_NONE) { |
|
nCel = lvlbtndown ? 3 : 2; |
|
ADD_PlrStringXY(out, PANEL_LEFT + 0, PANEL_TOP - 49, PANEL_LEFT + 120, "Level Up", COL_WHITE); |
|
CelDrawTo(out, 40 + PANEL_X, -17 + PANEL_Y, pChrButtons, nCel, 41); |
|
} |
|
} |
|
|
|
void CheckChrBtns() |
|
{ |
|
int i, x, y; |
|
|
|
if (!chrbtnactive && plr[myplr]._pStatPts) { |
|
plr_class pc = plr[myplr]._pClass; |
|
for (i = 0; i < 4; i++) { |
|
switch (i) { |
|
case ATTRIB_STR: |
|
if (plr[myplr]._pBaseStr >= plr[myplr].GetMaximumAttributeValue(ATTRIB_STR)) |
|
continue; |
|
break; |
|
case ATTRIB_MAG: |
|
if (plr[myplr]._pBaseMag >= plr[myplr].GetMaximumAttributeValue(ATTRIB_MAG)) |
|
continue; |
|
break; |
|
case ATTRIB_DEX: |
|
if (plr[myplr]._pBaseDex >= plr[myplr].GetMaximumAttributeValue(ATTRIB_DEX)) |
|
continue; |
|
break; |
|
case ATTRIB_VIT: |
|
if (plr[myplr]._pBaseVit >= plr[myplr].GetMaximumAttributeValue(ATTRIB_VIT)) |
|
continue; |
|
break; |
|
default: |
|
continue; |
|
} |
|
x = ChrBtnsRect[i].x + ChrBtnsRect[i].w; |
|
y = ChrBtnsRect[i].y + ChrBtnsRect[i].h; |
|
if (MouseX >= ChrBtnsRect[i].x |
|
&& MouseX <= x |
|
&& MouseY >= ChrBtnsRect[i].y |
|
&& MouseY <= y) { |
|
chrbtn[i] = true; |
|
chrbtnactive = true; |
|
} |
|
} |
|
} |
|
} |
|
|
|
int CapStatPointsToAdd(int remainingStatPoints, const PlayerStruct &player, attribute_id attribute) |
|
{ |
|
int pointsToReachCap = player.GetMaximumAttributeValue(attribute) - player.GetBaseAttributeValue(attribute); |
|
|
|
return std::min(remainingStatPoints, pointsToReachCap); |
|
} |
|
|
|
void ReleaseChrBtns(bool addAllStatPoints) |
|
{ |
|
int i; |
|
|
|
chrbtnactive = false; |
|
for (i = 0; i < 4; ++i) { |
|
if (chrbtn[i]) { |
|
chrbtn[i] = false; |
|
if (MouseX >= ChrBtnsRect[i].x |
|
&& MouseX <= ChrBtnsRect[i].x + ChrBtnsRect[i].w |
|
&& MouseY >= ChrBtnsRect[i].y |
|
&& MouseY <= ChrBtnsRect[i].y + ChrBtnsRect[i].h) { |
|
PlayerStruct &player = plr[myplr]; |
|
int statPointsToAdd = addAllStatPoints ? player._pStatPts : 1; |
|
switch (i) { |
|
case 0: |
|
statPointsToAdd = CapStatPointsToAdd(statPointsToAdd, player, attribute_id::ATTRIB_STR); |
|
NetSendCmdParam1(true, CMD_ADDSTR, statPointsToAdd); |
|
player._pStatPts -= statPointsToAdd; |
|
break; |
|
case 1: |
|
statPointsToAdd = CapStatPointsToAdd(statPointsToAdd, player, attribute_id::ATTRIB_MAG); |
|
NetSendCmdParam1(true, CMD_ADDMAG, statPointsToAdd); |
|
player._pStatPts -= statPointsToAdd; |
|
break; |
|
case 2: |
|
statPointsToAdd = CapStatPointsToAdd(statPointsToAdd, player, attribute_id::ATTRIB_DEX); |
|
NetSendCmdParam1(true, CMD_ADDDEX, statPointsToAdd); |
|
player._pStatPts -= statPointsToAdd; |
|
break; |
|
case 3: |
|
statPointsToAdd = CapStatPointsToAdd(statPointsToAdd, player, attribute_id::ATTRIB_VIT); |
|
NetSendCmdParam1(true, CMD_ADDVIT, statPointsToAdd); |
|
player._pStatPts -= statPointsToAdd; |
|
break; |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
static int DrawDurIcon4Item(CelOutputBuffer out, ItemStruct *pItem, int x, int c) |
|
{ |
|
if (pItem->isEmpty()) |
|
return x; |
|
if (pItem->_iDurability > 5) |
|
return x; |
|
if (c == 0) { |
|
switch (pItem->_itype) { |
|
case ITYPE_SWORD: |
|
c = 2; |
|
break; |
|
case ITYPE_AXE: |
|
c = 6; |
|
break; |
|
case ITYPE_BOW: |
|
c = 7; |
|
break; |
|
case ITYPE_MACE: |
|
c = 5; |
|
break; |
|
case ITYPE_STAFF: |
|
c = 8; |
|
break; |
|
default: |
|
c = 1; |
|
break; |
|
} |
|
} |
|
if (pItem->_iDurability > 2) |
|
c += 8; |
|
CelDrawTo(out, x, -17 + PANEL_Y, pDurIcons, c, 32); |
|
return x - 32 - 8; |
|
} |
|
|
|
void DrawDurIcon(CelOutputBuffer out) |
|
{ |
|
PlayerStruct *p; |
|
int x; |
|
|
|
bool hasRoomBetweenPanels = gnScreenWidth >= PANEL_WIDTH + 16 + (32 + 8 + 32 + 8 + 32 + 8 + 32) + 16; |
|
bool hasRoomUnderPanels = gnScreenHeight >= SPANEL_HEIGHT + PANEL_HEIGHT + 16 + 32 + 16; |
|
|
|
if (!hasRoomBetweenPanels && !hasRoomUnderPanels) { |
|
if ((chrflag || questlog) && (invflag || sbookflag)) |
|
return; |
|
} |
|
|
|
x = PANEL_X + PANEL_WIDTH - 32 - 16; |
|
if (!hasRoomUnderPanels) { |
|
if (invflag || sbookflag) |
|
x -= SPANEL_WIDTH - (gnScreenWidth - PANEL_WIDTH) / 2; |
|
} |
|
|
|
p = &plr[myplr]; |
|
x = DrawDurIcon4Item(out, &p->InvBody[INVLOC_HEAD], x, 4); |
|
x = DrawDurIcon4Item(out, &p->InvBody[INVLOC_CHEST], x, 3); |
|
x = DrawDurIcon4Item(out, &p->InvBody[INVLOC_HAND_LEFT], x, 0); |
|
DrawDurIcon4Item(out, &p->InvBody[INVLOC_HAND_RIGHT], x, 0); |
|
} |
|
|
|
void RedBack(CelOutputBuffer out) |
|
{ |
|
int idx; |
|
|
|
idx = light4flag ? 1536 : 4608; |
|
int w, h; |
|
BYTE *dst, *tbl; |
|
|
|
if (leveltype != DTYPE_HELL) { |
|
dst = out.begin(); |
|
tbl = &pLightTbl[idx]; |
|
for (h = gnViewportHeight; h; h--, dst += out.pitch() - gnScreenWidth) { |
|
for (w = gnScreenWidth; w; w--) { |
|
*dst = tbl[*dst]; |
|
dst++; |
|
} |
|
} |
|
} else { |
|
dst = out.begin(); |
|
tbl = &pLightTbl[idx]; |
|
for (h = gnViewportHeight; h; h--, dst += out.pitch() - gnScreenWidth) { |
|
for (w = gnScreenWidth; w; w--) { |
|
if (*dst >= 32) |
|
*dst = tbl[*dst]; |
|
dst++; |
|
} |
|
} |
|
} |
|
} |
|
|
|
static void PrintSBookStr(CelOutputBuffer out, int x, int y, bool cjustflag, const char *pszStr, text_color col) |
|
{ |
|
BYTE c; |
|
const char *tmp; |
|
int screen_x, line, sx; |
|
|
|
sx = x + RIGHT_PANEL_X + SPLICONLENGTH; |
|
line = 0; |
|
if (cjustflag) { |
|
screen_x = 0; |
|
tmp = pszStr; |
|
while (*tmp) { |
|
c = gbFontTransTbl[(BYTE)*tmp++]; |
|
screen_x += fontkern[fontframe[c]] + 1; |
|
} |
|
if (screen_x < 222) |
|
line = (222 - screen_x) >> 1; |
|
sx += line; |
|
} |
|
while (*pszStr) { |
|
c = gbFontTransTbl[(BYTE)*pszStr++]; |
|
c = fontframe[c]; |
|
line += fontkern[c] + 1; |
|
if (c) { |
|
if (line <= 222) |
|
PrintChar(out, sx, y, c, col); |
|
} |
|
sx += fontkern[c] + 1; |
|
} |
|
} |
|
|
|
char GetSBookTrans(int ii, bool townok) |
|
{ |
|
char st; |
|
|
|
if ((plr[myplr]._pClass == PC_MONK) && (ii == SPL_SEARCH)) |
|
return RSPLTYPE_SKILL; |
|
st = RSPLTYPE_SPELL; |
|
if (plr[myplr]._pISpells & GetSpellBitmask(ii)) { |
|
st = RSPLTYPE_CHARGES; |
|
} |
|
if (plr[myplr]._pAblSpells & GetSpellBitmask(ii)) { |
|
st = RSPLTYPE_SKILL; |
|
} |
|
if (st == RSPLTYPE_SPELL) { |
|
if (!CheckSpell(myplr, ii, RSPLTYPE_SPELL, true)) { |
|
st = RSPLTYPE_INVALID; |
|
} |
|
if ((char)(plr[myplr]._pSplLvl[ii] + plr[myplr]._pISplLvlAdd) <= 0) { |
|
st = RSPLTYPE_INVALID; |
|
} |
|
} |
|
if (townok && currlevel == 0 && st != RSPLTYPE_INVALID && !spelldata[ii].sTownSpell) { |
|
st = RSPLTYPE_INVALID; |
|
} |
|
|
|
return st; |
|
} |
|
|
|
void DrawSpellBook(CelOutputBuffer out) |
|
{ |
|
int i, sn, mana, lvl, yp, min, max; |
|
char st; |
|
|
|
CelDrawTo(out, RIGHT_PANEL_X, 351, pSpellBkCel, 1, SPANEL_WIDTH); |
|
if (gbIsHellfire && sbooktab < 5) { |
|
CelDrawTo(out, RIGHT_PANEL_X + 61 * sbooktab + 7, 348, pSBkBtnCel, sbooktab + 1, 61); |
|
} else { |
|
// BUGFIX: rendering of page 3 and page 4 buttons are both off-by-one pixel (fixed). |
|
int sx = RIGHT_PANEL_X + 76 * sbooktab + 7; |
|
if (sbooktab == 2 || sbooktab == 3) { |
|
sx++; |
|
} |
|
CelDrawTo(out, sx, 348, pSBkBtnCel, sbooktab + 1, 76); |
|
} |
|
Uint64 spl = plr[myplr]._pMemSpells | plr[myplr]._pISpells | plr[myplr]._pAblSpells; |
|
|
|
yp = 55; |
|
for (i = 1; i < 8; i++) { |
|
sn = SpellPages[sbooktab][i - 1]; |
|
if (sn != -1 && spl & GetSpellBitmask(sn)) { |
|
st = GetSBookTrans(sn, true); |
|
SetSpellTrans(st); |
|
DrawSpellCel(out, RIGHT_PANEL_X + 11, yp, pSBkIconCels, SpellITbl[sn], 37); |
|
if (sn == plr[myplr]._pRSpell && st == plr[myplr]._pRSplType) { |
|
SetSpellTrans(RSPLTYPE_SKILL); |
|
DrawSpellCel(out, RIGHT_PANEL_X + 11, yp, pSBkIconCels, SPLICONLAST, 37); |
|
} |
|
PrintSBookStr(out, 10, yp - 23, false, spelldata[sn].sNameText, COL_WHITE); |
|
switch (GetSBookTrans(sn, false)) { |
|
case RSPLTYPE_SKILL: |
|
strcpy(tempstr, "Skill"); |
|
break; |
|
case RSPLTYPE_CHARGES: |
|
sprintf(tempstr, "Staff (%i charges)", plr[myplr].InvBody[INVLOC_HAND_LEFT]._iCharges); |
|
break; |
|
default: |
|
mana = GetManaAmount(myplr, sn) >> 6; |
|
GetDamageAmt(sn, &min, &max); |
|
if (min != -1) { |
|
sprintf(tempstr, "Mana: %i Dam: %i - %i", mana, min, max); |
|
} else { |
|
sprintf(tempstr, "Mana: %i Dam: n/a", mana); |
|
} |
|
if (sn == SPL_BONESPIRIT) { |
|
sprintf(tempstr, "Mana: %i Dam: 1/3 tgt hp", mana); |
|
} |
|
PrintSBookStr(out, 10, yp - 1, false, tempstr, COL_WHITE); |
|
lvl = plr[myplr]._pSplLvl[sn] + plr[myplr]._pISplLvlAdd; |
|
if (lvl < 0) { |
|
lvl = 0; |
|
} |
|
if (lvl == 0) { |
|
sprintf(tempstr, "Spell Level 0 - Unusable"); |
|
} else { |
|
sprintf(tempstr, "Spell Level %i", lvl); |
|
} |
|
break; |
|
} |
|
PrintSBookStr(out, 10, yp - 12, false, tempstr, COL_WHITE); |
|
} |
|
yp += 43; |
|
} |
|
} |
|
|
|
void CheckSBook() |
|
{ |
|
if (MouseX >= RIGHT_PANEL + 11 && MouseX < RIGHT_PANEL + 48 && MouseY >= 18 && MouseY < 314) { |
|
spell_id sn = SpellPages[sbooktab][(MouseY - 18) / 43]; |
|
Uint64 spl = plr[myplr]._pMemSpells | plr[myplr]._pISpells | plr[myplr]._pAblSpells; |
|
if (sn != SPL_INVALID && spl & GetSpellBitmask(sn)) { |
|
spell_type st = RSPLTYPE_SPELL; |
|
if (plr[myplr]._pISpells & GetSpellBitmask(sn)) { |
|
st = RSPLTYPE_CHARGES; |
|
} |
|
if (plr[myplr]._pAblSpells & GetSpellBitmask(sn)) { |
|
st = RSPLTYPE_SKILL; |
|
} |
|
plr[myplr]._pRSpell = sn; |
|
plr[myplr]._pRSplType = st; |
|
force_redraw = 255; |
|
} |
|
} |
|
if (MouseX >= RIGHT_PANEL + 7 && MouseX < RIGHT_PANEL + 311 && MouseY >= SPANEL_WIDTH && MouseY < 349) { |
|
sbooktab = (MouseX - (RIGHT_PANEL + 7)) / (gbIsHellfire ? 61 : 76); |
|
} |
|
} |
|
|
|
const char *get_pieces_str(int nGold) |
|
{ |
|
const char *result; |
|
|
|
result = "piece"; |
|
if (nGold != 1) |
|
result = "pieces"; |
|
return result; |
|
} |
|
|
|
void DrawGoldSplit(CelOutputBuffer out, int amount) |
|
{ |
|
int screen_x, i; |
|
|
|
screen_x = 0; |
|
CelDrawTo(out, 351, 178, pGBoxBuff, 1, 261); |
|
sprintf(tempstr, "You have %u gold", initialDropGoldValue); |
|
ADD_PlrStringXY(out, 366, 87, 600, tempstr, COL_GOLD); |
|
sprintf(tempstr, "%s. How many do", get_pieces_str(initialDropGoldValue)); |
|
ADD_PlrStringXY(out, 366, 103, 600, tempstr, COL_GOLD); |
|
ADD_PlrStringXY(out, 366, 121, 600, "you want to remove?", COL_GOLD); |
|
if (amount > 0) { |
|
sprintf(tempstr, "%u", amount); |
|
PrintGameStr(out, 388, 140, tempstr, COL_WHITE); |
|
} |
|
if (amount > 0) { |
|
for (i = 0; i < tempstr[i]; i++) { |
|
BYTE c = fontframe[gbFontTransTbl[(BYTE)tempstr[i]]]; |
|
screen_x += fontkern[c] + 1; |
|
} |
|
screen_x += 388; |
|
} else { |
|
screen_x = 386; |
|
} |
|
CelDrawTo(out, screen_x, 140, pSPentSpn2Cels, PentSpn2Spin(), 12); |
|
} |
|
|
|
void control_drop_gold(char vkey) |
|
{ |
|
char input[6]; |
|
|
|
if (plr[myplr]._pHitPoints >> 6 <= 0) { |
|
dropGoldFlag = false; |
|
dropGoldValue = 0; |
|
return; |
|
} |
|
|
|
memset(input, 0, sizeof(input)); |
|
snprintf(input, sizeof(input), "%d", dropGoldValue); |
|
if (vkey == DVL_VK_RETURN) { |
|
if (dropGoldValue > 0) |
|
control_remove_gold(myplr, initialDropGoldIndex); |
|
dropGoldFlag = false; |
|
} else if (vkey == DVL_VK_ESCAPE) { |
|
dropGoldFlag = false; |
|
dropGoldValue = 0; |
|
} else if (vkey == DVL_VK_BACK) { |
|
input[strlen(input) - 1] = '\0'; |
|
dropGoldValue = atoi(input); |
|
} else if (vkey - '0' >= 0 && vkey - '0' <= 9) { |
|
if (dropGoldValue != 0 || atoi(input) <= initialDropGoldValue) { |
|
input[strlen(input)] = vkey; |
|
if (atoi(input) > initialDropGoldValue) |
|
return; |
|
if (strlen(input) > strlen(input)) |
|
return; |
|
} else { |
|
input[0] = vkey; |
|
} |
|
dropGoldValue = atoi(input); |
|
} |
|
} |
|
|
|
void control_remove_gold(int pnum, int gold_index) |
|
{ |
|
int gi; |
|
|
|
if (gold_index <= INVITEM_INV_LAST) { |
|
gi = gold_index - INVITEM_INV_FIRST; |
|
plr[pnum].InvList[gi]._ivalue -= dropGoldValue; |
|
if (plr[pnum].InvList[gi]._ivalue > 0) |
|
SetGoldCurs(pnum, gi); |
|
else |
|
RemoveInvItem(pnum, gi); |
|
} else { |
|
gi = gold_index - INVITEM_BELT_FIRST; |
|
plr[pnum].SpdList[gi]._ivalue -= dropGoldValue; |
|
if (plr[pnum].SpdList[gi]._ivalue > 0) |
|
SetSpdbarGoldCurs(pnum, gi); |
|
else |
|
RemoveSpdBarItem(pnum, gi); |
|
} |
|
SetPlrHandItem(&plr[pnum].HoldItem, IDI_GOLD); |
|
GetGoldSeed(pnum, &plr[pnum].HoldItem); |
|
plr[pnum].HoldItem._ivalue = dropGoldValue; |
|
plr[pnum].HoldItem._iStatFlag = true; |
|
control_set_gold_curs(pnum); |
|
plr[pnum]._pGold = CalculateGold(pnum); |
|
dropGoldValue = 0; |
|
} |
|
|
|
void control_set_gold_curs(int pnum) |
|
{ |
|
SetPlrHandGoldCurs(&plr[pnum].HoldItem); |
|
NewCursor(plr[pnum].HoldItem._iCurs + CURSOR_FIRSTITEM); |
|
} |
|
|
|
static char *control_print_talk_msg(CelOutputBuffer out, char *msg, int *x, int y, text_color color) |
|
{ |
|
BYTE c; |
|
int width; |
|
|
|
*x += 200; |
|
y += 22 + PANEL_Y; |
|
width = *x; |
|
while (*msg) { |
|
|
|
c = gbFontTransTbl[(BYTE)*msg]; |
|
c = fontframe[c]; |
|
width += fontkern[c] + 1; |
|
if (width > 450 + PANEL_X) |
|
return msg; |
|
msg++; |
|
if (c != 0) { |
|
PrintChar(out, *x, y, c, color); |
|
} |
|
*x += fontkern[c] + 1; |
|
} |
|
return NULL; |
|
} |
|
|
|
void DrawTalkPan(CelOutputBuffer out) |
|
{ |
|
int i, off, talk_btn, nCel, x; |
|
char *msg; |
|
|
|
if (!talkflag) |
|
return; |
|
|
|
DrawPanelBox(out, 175, sgbPlrTalkTbl + 20, 294, 5, PANEL_X + 175, PANEL_Y + 4); |
|
off = 0; |
|
for (i = 293; i > 283; off++, i--) { |
|
DrawPanelBox(out, (off >> 1) + 175, sgbPlrTalkTbl + off + 25, i, 1, (off >> 1) + PANEL_X + 175, off + PANEL_Y + 9); |
|
} |
|
DrawPanelBox(out, 185, sgbPlrTalkTbl + 35, 274, 30, PANEL_X + 185, PANEL_Y + 19); |
|
DrawPanelBox(out, 180, sgbPlrTalkTbl + 65, 284, 5, PANEL_X + 180, PANEL_Y + 49); |
|
for (i = 0; i < 10; i++) { |
|
DrawPanelBox(out, 180, sgbPlrTalkTbl + i + 70, i + 284, 1, PANEL_X + 180, i + PANEL_Y + 54); |
|
} |
|
DrawPanelBox(out, 170, sgbPlrTalkTbl + 80, 310, 55, PANEL_X + 170, PANEL_Y + 64); |
|
msg = sgszTalkMsg; |
|
for (i = 0; i < 39; i += 13) { |
|
x = 0 + PANEL_LEFT; |
|
msg = control_print_talk_msg(out, msg, &x, i, COL_WHITE); |
|
if (!msg) |
|
break; |
|
} |
|
if (msg) |
|
*msg = '\0'; |
|
CelDrawTo(out, x, i + 22 + PANEL_Y, pSPentSpn2Cels, PentSpn2Spin(), 12); |
|
talk_btn = 0; |
|
for (i = 0; i < 4; i++) { |
|
if (i == myplr) |
|
continue; |
|
text_color color = COL_RED; |
|
if (whisper[i]) { |
|
color = COL_GOLD; |
|
if (talkbtndown[talk_btn]) { |
|
if (talk_btn != 0) |
|
nCel = 4; |
|
else |
|
nCel = 3; |
|
CelDrawTo(out, 172 + PANEL_X, 84 + 18 * talk_btn + PANEL_Y, pTalkBtns, nCel, 61); |
|
} |
|
} else { |
|
if (talk_btn != 0) |
|
nCel = 2; |
|
else |
|
nCel = 1; |
|
if (talkbtndown[talk_btn]) |
|
nCel += 4; |
|
CelDrawTo(out, 172 + PANEL_X, 84 + 18 * talk_btn + PANEL_Y, pTalkBtns, nCel, 61); |
|
} |
|
if (plr[i].plractive) { |
|
x = 46 + PANEL_LEFT; |
|
control_print_talk_msg(out, plr[i]._pName, &x, 60 + talk_btn * 18, color); |
|
} |
|
|
|
talk_btn++; |
|
} |
|
} |
|
|
|
bool control_check_talk_btn() |
|
{ |
|
int i; |
|
|
|
if (!talkflag) |
|
return false; |
|
|
|
if (MouseX < 172 + PANEL_LEFT) |
|
return false; |
|
if (MouseY < 69 + PANEL_TOP) |
|
return false; |
|
if (MouseX > 233 + PANEL_LEFT) |
|
return false; |
|
if (MouseY > 123 + PANEL_TOP) |
|
return false; |
|
|
|
for (i = 0; i < sizeof(talkbtndown) / sizeof(talkbtndown[0]); i++) { |
|
talkbtndown[i] = false; |
|
} |
|
|
|
talkbtndown[(MouseY - (69 + PANEL_TOP)) / 18] = true; |
|
|
|
return true; |
|
} |
|
|
|
void control_release_talk_btn() |
|
{ |
|
int i, p, off; |
|
|
|
if (talkflag) { |
|
for (i = 0; i < sizeof(talkbtndown) / sizeof(talkbtndown[0]); i++) |
|
talkbtndown[i] = false; |
|
if (MouseX >= 172 + PANEL_LEFT && MouseY >= 69 + PANEL_TOP && MouseX <= 233 + PANEL_LEFT && MouseY <= 123 + PANEL_TOP) { |
|
off = (MouseY - (69 + PANEL_TOP)) / 18; |
|
|
|
for (p = 0; p < MAX_PLRS && off != -1; p++) { |
|
if (p != myplr) |
|
off--; |
|
} |
|
if (p <= MAX_PLRS) |
|
whisper[p - 1] = !whisper[p - 1]; |
|
} |
|
} |
|
} |
|
|
|
void control_reset_talk_msg(char *msg) |
|
{ |
|
int i, pmask; |
|
pmask = 0; |
|
|
|
for (i = 0; i < MAX_PLRS; i++) { |
|
if (whisper[i]) |
|
pmask |= 1 << i; |
|
} |
|
NetSendCmdString(pmask, sgszTalkMsg); |
|
} |
|
|
|
void control_type_message() |
|
{ |
|
int i; |
|
|
|
if (!gbIsMultiplayer) { |
|
return; |
|
} |
|
|
|
talkflag = true; |
|
sgszTalkMsg[0] = '\0'; |
|
for (i = 0; i < 3; i++) { |
|
talkbtndown[i] = false; |
|
} |
|
sgbPlrTalkTbl = PANEL_HEIGHT + 16; |
|
force_redraw = 255; |
|
sgbTalkSavePos = sgbNextTalkSave; |
|
} |
|
|
|
void control_reset_talk() |
|
{ |
|
talkflag = false; |
|
sgbPlrTalkTbl = 0; |
|
force_redraw = 255; |
|
} |
|
|
|
static void control_press_enter() |
|
{ |
|
int i; |
|
BYTE talk_save; |
|
|
|
if (sgszTalkMsg[0] != 0) { |
|
control_reset_talk_msg(sgszTalkMsg); |
|
for (i = 0; i < 8; i++) { |
|
if (!strcmp(sgszTalkSave[i], sgszTalkMsg)) |
|
break; |
|
} |
|
if (i >= 8) { |
|
strcpy(sgszTalkSave[sgbNextTalkSave], sgszTalkMsg); |
|
sgbNextTalkSave++; |
|
sgbNextTalkSave &= 7; |
|
} else { |
|
talk_save = sgbNextTalkSave - 1; |
|
talk_save &= 7; |
|
if (i != talk_save) { |
|
strcpy(sgszTalkSave[i], sgszTalkSave[talk_save]); |
|
strcpy(sgszTalkSave[talk_save], sgszTalkMsg); |
|
} |
|
} |
|
sgszTalkMsg[0] = '\0'; |
|
sgbTalkSavePos = sgbNextTalkSave; |
|
} |
|
control_reset_talk(); |
|
} |
|
|
|
bool control_talk_last_key(int vkey) |
|
{ |
|
int result; |
|
|
|
if (!gbIsMultiplayer) |
|
return false; |
|
|
|
if (!talkflag) |
|
return false; |
|
|
|
if ((DWORD)vkey < DVL_VK_SPACE) |
|
return false; |
|
|
|
result = strlen(sgszTalkMsg); |
|
if (result < 78) { |
|
sgszTalkMsg[result] = vkey; |
|
sgszTalkMsg[result + 1] = '\0'; |
|
} |
|
return true; |
|
} |
|
|
|
static void control_up_down(int v) |
|
{ |
|
int i; |
|
|
|
for (i = 0; i < 8; i++) { |
|
sgbTalkSavePos = (v + sgbTalkSavePos) & 7; |
|
if (sgszTalkSave[sgbTalkSavePos][0]) { |
|
strcpy(sgszTalkMsg, sgszTalkSave[sgbTalkSavePos]); |
|
return; |
|
} |
|
} |
|
} |
|
|
|
bool control_presskeys(int vkey) |
|
{ |
|
int len; |
|
bool ret; |
|
|
|
if (gbIsMultiplayer) { |
|
if (!talkflag) { |
|
ret = false; |
|
} else { |
|
if (vkey == DVL_VK_SPACE) { |
|
} else if (vkey == DVL_VK_ESCAPE) { |
|
control_reset_talk(); |
|
} else if (vkey == DVL_VK_RETURN) { |
|
control_press_enter(); |
|
} else if (vkey == DVL_VK_BACK) { |
|
len = strlen(sgszTalkMsg); |
|
if (len > 0) |
|
sgszTalkMsg[len - 1] = '\0'; |
|
} else if (vkey == DVL_VK_DOWN) { |
|
control_up_down(1); |
|
} else if (vkey == DVL_VK_UP) { |
|
control_up_down(-1); |
|
} else { |
|
return false; |
|
} |
|
ret = true; |
|
} |
|
} else { |
|
ret = false; |
|
} |
|
return ret; |
|
} |
|
|
|
} // namespace devilution
|
|
|