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328 lines
9.5 KiB
328 lines
9.5 KiB
// |
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// coroutine.hpp |
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// ~~~~~~~~~~~~~ |
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// |
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// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) |
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// |
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// Distributed under the Boost Software License, Version 1.0. (See accompanying |
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) |
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// |
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#ifndef ASIO_COROUTINE_HPP |
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#define ASIO_COROUTINE_HPP |
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namespace asio { |
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namespace detail { |
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class coroutine_ref; |
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} // namespace detail |
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/// Provides support for implementing stackless coroutines. |
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/** |
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* The @c coroutine class may be used to implement stackless coroutines. The |
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* class itself is used to store the current state of the coroutine. |
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* |
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* Coroutines are copy-constructible and assignable, and the space overhead is |
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* a single int. They can be used as a base class: |
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* |
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* @code class session : coroutine |
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* { |
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* ... |
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* }; @endcode |
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* |
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* or as a data member: |
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* |
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* @code class session |
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* { |
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* ... |
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* coroutine coro_; |
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* }; @endcode |
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* |
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* or even bound in as a function argument using lambdas or @c bind(). The |
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* important thing is that as the application maintains a copy of the object |
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* for as long as the coroutine must be kept alive. |
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* |
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* @par Pseudo-keywords |
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* |
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* A coroutine is used in conjunction with certain "pseudo-keywords", which |
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* are implemented as macros. These macros are defined by a header file: |
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* |
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* @code #include <asio/yield.hpp>@endcode |
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* |
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* and may conversely be undefined as follows: |
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* |
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* @code #include <asio/unyield.hpp>@endcode |
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* |
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* <b>reenter</b> |
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* |
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* The @c reenter macro is used to define the body of a coroutine. It takes a |
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* single argument: a pointer or reference to a coroutine object. For example, |
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* if the base class is a coroutine object you may write: |
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* |
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* @code reenter (this) |
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* { |
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* ... coroutine body ... |
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* } @endcode |
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* |
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* and if a data member or other variable you can write: |
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* |
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* @code reenter (coro_) |
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* { |
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* ... coroutine body ... |
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* } @endcode |
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* |
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* When @c reenter is executed at runtime, control jumps to the location of the |
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* last @c yield or @c fork. |
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* |
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* The coroutine body may also be a single statement, such as: |
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* |
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* @code reenter (this) for (;;) |
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* { |
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* ... |
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* } @endcode |
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* |
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* @b Limitation: The @c reenter macro is implemented using a switch. This |
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* means that you must take care when using local variables within the |
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* coroutine body. The local variable is not allowed in a position where |
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* reentering the coroutine could bypass the variable definition. |
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* |
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* <b>yield <em>statement</em></b> |
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* |
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* This form of the @c yield keyword is often used with asynchronous operations: |
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* |
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* @code yield socket_->async_read_some(buffer(*buffer_), *this); @endcode |
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* |
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* This divides into four logical steps: |
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* |
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* @li @c yield saves the current state of the coroutine. |
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* @li The statement initiates the asynchronous operation. |
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* @li The resume point is defined immediately following the statement. |
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* @li Control is transferred to the end of the coroutine body. |
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* |
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* When the asynchronous operation completes, the function object is invoked |
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* and @c reenter causes control to transfer to the resume point. It is |
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* important to remember to carry the coroutine state forward with the |
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* asynchronous operation. In the above snippet, the current class is a |
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* function object object with a coroutine object as base class or data member. |
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* |
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* The statement may also be a compound statement, and this permits us to |
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* define local variables with limited scope: |
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* |
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* @code yield |
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* { |
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* mutable_buffers_1 b = buffer(*buffer_); |
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* socket_->async_read_some(b, *this); |
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* } @endcode |
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* |
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* <b>yield return <em>expression</em> ;</b> |
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* |
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* This form of @c yield is often used in generators or coroutine-based parsers. |
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* For example, the function object: |
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* |
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* @code struct interleave : coroutine |
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* { |
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* istream& is1; |
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* istream& is2; |
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* char operator()(char c) |
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* { |
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* reenter (this) for (;;) |
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* { |
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* yield return is1.get(); |
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* yield return is2.get(); |
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* } |
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* } |
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* }; @endcode |
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* |
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* defines a trivial coroutine that interleaves the characters from two input |
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* streams. |
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* |
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* This type of @c yield divides into three logical steps: |
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* |
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* @li @c yield saves the current state of the coroutine. |
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* @li The resume point is defined immediately following the semicolon. |
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* @li The value of the expression is returned from the function. |
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* |
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* <b>yield ;</b> |
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* |
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* This form of @c yield is equivalent to the following steps: |
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* |
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* @li @c yield saves the current state of the coroutine. |
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* @li The resume point is defined immediately following the semicolon. |
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* @li Control is transferred to the end of the coroutine body. |
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* |
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* This form might be applied when coroutines are used for cooperative |
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* threading and scheduling is explicitly managed. For example: |
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* |
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* @code struct task : coroutine |
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* { |
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* ... |
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* void operator()() |
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* { |
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* reenter (this) |
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* { |
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* while (... not finished ...) |
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* { |
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* ... do something ... |
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* yield; |
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* ... do some more ... |
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* yield; |
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* } |
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* } |
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* } |
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* ... |
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* }; |
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* ... |
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* task t1, t2; |
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* for (;;) |
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* { |
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* t1(); |
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* t2(); |
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* } @endcode |
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* |
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* <b>yield break ;</b> |
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* |
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* The final form of @c yield is used to explicitly terminate the coroutine. |
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* This form is comprised of two steps: |
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* |
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* @li @c yield sets the coroutine state to indicate termination. |
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* @li Control is transferred to the end of the coroutine body. |
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* |
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* Once terminated, calls to is_complete() return true and the coroutine cannot |
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* be reentered. |
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* |
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* Note that a coroutine may also be implicitly terminated if the coroutine |
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* body is exited without a yield, e.g. by return, throw or by running to the |
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* end of the body. |
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* |
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* <b>fork <em>statement</em></b> |
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* |
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* The @c fork pseudo-keyword is used when "forking" a coroutine, i.e. splitting |
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* it into two (or more) copies. One use of @c fork is in a server, where a new |
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* coroutine is created to handle each client connection: |
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* |
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* @code reenter (this) |
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* { |
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* do |
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* { |
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* socket_.reset(new tcp::socket(io_context_)); |
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* yield acceptor->async_accept(*socket_, *this); |
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* fork server(*this)(); |
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* } while (is_parent()); |
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* ... client-specific handling follows ... |
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* } @endcode |
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* |
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* The logical steps involved in a @c fork are: |
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* |
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* @li @c fork saves the current state of the coroutine. |
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* @li The statement creates a copy of the coroutine and either executes it |
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* immediately or schedules it for later execution. |
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* @li The resume point is defined immediately following the semicolon. |
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* @li For the "parent", control immediately continues from the next line. |
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* |
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* The functions is_parent() and is_child() can be used to differentiate |
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* between parent and child. You would use these functions to alter subsequent |
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* control flow. |
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* |
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* Note that @c fork doesn't do the actual forking by itself. It is the |
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* application's responsibility to create a clone of the coroutine and call it. |
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* The clone can be called immediately, as above, or scheduled for delayed |
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* execution using something like io_context::post(). |
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* |
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* @par Alternate macro names |
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* |
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* If preferred, an application can use macro names that follow a more typical |
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* naming convention, rather than the pseudo-keywords. These are: |
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* |
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* @li @c ASIO_CORO_REENTER instead of @c reenter |
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* @li @c ASIO_CORO_YIELD instead of @c yield |
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* @li @c ASIO_CORO_FORK instead of @c fork |
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*/ |
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class coroutine |
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{ |
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public: |
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/// Constructs a coroutine in its initial state. |
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coroutine() : value_(0) {} |
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/// Returns true if the coroutine is the child of a fork. |
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bool is_child() const { return value_ < 0; } |
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/// Returns true if the coroutine is the parent of a fork. |
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bool is_parent() const { return !is_child(); } |
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/// Returns true if the coroutine has reached its terminal state. |
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bool is_complete() const { return value_ == -1; } |
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private: |
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friend class detail::coroutine_ref; |
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int value_; |
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}; |
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namespace detail { |
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class coroutine_ref |
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{ |
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public: |
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coroutine_ref(coroutine& c) : value_(c.value_), modified_(false) {} |
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coroutine_ref(coroutine* c) : value_(c->value_), modified_(false) {} |
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~coroutine_ref() { if (!modified_) value_ = -1; } |
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operator int() const { return value_; } |
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int& operator=(int v) { modified_ = true; return value_ = v; } |
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private: |
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void operator=(const coroutine_ref&); |
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int& value_; |
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bool modified_; |
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}; |
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} // namespace detail |
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} // namespace asio |
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#define ASIO_CORO_REENTER(c) \ |
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switch (::asio::detail::coroutine_ref _coro_value = c) \ |
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case -1: if (_coro_value) \ |
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{ \ |
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goto terminate_coroutine; \ |
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terminate_coroutine: \ |
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_coro_value = -1; \ |
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goto bail_out_of_coroutine; \ |
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bail_out_of_coroutine: \ |
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break; \ |
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} \ |
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else /* fall-through */ case 0: |
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#define ASIO_CORO_YIELD_IMPL(n) \ |
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for (_coro_value = (n);;) \ |
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if (_coro_value == 0) \ |
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{ \ |
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case (n): ; \ |
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break; \ |
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} \ |
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else \ |
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switch (_coro_value ? 0 : 1) \ |
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for (;;) \ |
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/* fall-through */ case -1: if (_coro_value) \ |
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goto terminate_coroutine; \ |
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else for (;;) \ |
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/* fall-through */ case 1: if (_coro_value) \ |
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goto bail_out_of_coroutine; \ |
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else /* fall-through */ case 0: |
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#define ASIO_CORO_FORK_IMPL(n) \ |
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for (_coro_value = -(n);; _coro_value = (n)) \ |
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if (_coro_value == (n)) \ |
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{ \ |
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case -(n): ; \ |
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break; \ |
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} \ |
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else |
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#if defined(_MSC_VER) |
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# define ASIO_CORO_YIELD ASIO_CORO_YIELD_IMPL(__COUNTER__ + 1) |
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# define ASIO_CORO_FORK ASIO_CORO_FORK_IMPL(__COUNTER__ + 1) |
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#else // defined(_MSC_VER) |
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# define ASIO_CORO_YIELD ASIO_CORO_YIELD_IMPL(__LINE__) |
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# define ASIO_CORO_FORK ASIO_CORO_FORK_IMPL(__LINE__) |
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#endif // defined(_MSC_VER) |
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#endif // ASIO_COROUTINE_HPP
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