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#include <deque>
#include <SDL.h>
#include "devilution.h"
#include "stubs.h"
/** @file
* *
* Windows message handling and keyboard event conversion for SDL.
*/
namespace dvl {
static std::deque<MSG> message_queue;
static int translate_sdl_key(SDL_Keysym key)
{
// ref: https://wiki.libsdl.org/SDL_Keycode
// ref: https://docs.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes
SDL_Keycode sym = key.sym;
switch (sym) {
case SDLK_BACKSPACE:
return DVL_VK_BACK;
case SDLK_TAB:
return DVL_VK_TAB;
case SDLK_RETURN:
return DVL_VK_RETURN;
case SDLK_ESCAPE:
return DVL_VK_ESCAPE;
case SDLK_SPACE:
return DVL_VK_SPACE;
case SDLK_QUOTE:
return DVL_VK_OEM_7;
case SDLK_COMMA:
return DVL_VK_OEM_COMMA;
case SDLK_MINUS:
return DVL_VK_OEM_MINUS;
case SDLK_PERIOD:
return DVL_VK_OEM_PERIOD;
case SDLK_SLASH:
return DVL_VK_OEM_2;
case SDLK_SEMICOLON:
return DVL_VK_OEM_1;
case SDLK_EQUALS:
return DVL_VK_OEM_PLUS;
case SDLK_LEFTBRACKET:
return DVL_VK_OEM_4;
case SDLK_BACKSLASH:
return DVL_VK_OEM_5;
case SDLK_RIGHTBRACKET:
return DVL_VK_OEM_6;
case SDLK_BACKQUOTE:
return DVL_VK_OEM_3;
case SDLK_DELETE:
return DVL_VK_DELETE;
case SDLK_CAPSLOCK:
return DVL_VK_CAPITAL;
case SDLK_F1:
return DVL_VK_F1;
case SDLK_F2:
return DVL_VK_F2;
case SDLK_F3:
return DVL_VK_F3;
case SDLK_F4:
return DVL_VK_F4;
case SDLK_F5:
return DVL_VK_F5;
case SDLK_F6:
return DVL_VK_F6;
case SDLK_F7:
return DVL_VK_F7;
case SDLK_F8:
return DVL_VK_F8;
case SDLK_F9:
return DVL_VK_F9;
case SDLK_F10:
return DVL_VK_F10;
case SDLK_F11:
return DVL_VK_F11;
case SDLK_F12:
return DVL_VK_F12;
case SDLK_PRINTSCREEN:
return DVL_VK_SNAPSHOT;
case SDLK_SCROLLLOCK:
return DVL_VK_SCROLL;
case SDLK_PAUSE:
return DVL_VK_PAUSE;
case SDLK_INSERT:
return DVL_VK_INSERT;
case SDLK_HOME:
return DVL_VK_HOME;
case SDLK_PAGEUP:
return DVL_VK_PRIOR;
case SDLK_END:
return DVL_VK_END;
case SDLK_PAGEDOWN:
return DVL_VK_NEXT;
case SDLK_RIGHT:
return DVL_VK_RIGHT;
case SDLK_LEFT:
return DVL_VK_LEFT;
case SDLK_DOWN:
return DVL_VK_DOWN;
case SDLK_UP:
return DVL_VK_UP;
case SDLK_NUMLOCKCLEAR:
return DVL_VK_NUMLOCK;
case SDLK_KP_DIVIDE:
return DVL_VK_DIVIDE;
case SDLK_KP_MULTIPLY:
return DVL_VK_MULTIPLY;
case SDLK_KP_MINUS:
// Returning DVL_VK_OEM_MINUS to play nice with Devilution automap zoom.
//
// For a distinct keypad key-code, DVL_VK_SUBTRACT should be returned.
return DVL_VK_OEM_MINUS;
case SDLK_KP_PLUS:
// Returning DVL_VK_OEM_PLUS to play nice with Devilution automap zoom.
//
// For a distinct keypad key-code, DVL_VK_ADD should be returned.
return DVL_VK_OEM_PLUS;
case SDLK_KP_ENTER:
return DVL_VK_RETURN;
case SDLK_KP_1:
return DVL_VK_NUMPAD1;
case SDLK_KP_2:
return DVL_VK_NUMPAD2;
case SDLK_KP_3:
return DVL_VK_NUMPAD3;
case SDLK_KP_4:
return DVL_VK_NUMPAD4;
case SDLK_KP_5:
return DVL_VK_NUMPAD5;
case SDLK_KP_6:
return DVL_VK_NUMPAD6;
case SDLK_KP_7:
return DVL_VK_NUMPAD7;
case SDLK_KP_8:
return DVL_VK_NUMPAD8;
case SDLK_KP_9:
return DVL_VK_NUMPAD9;
case SDLK_KP_0:
return DVL_VK_NUMPAD0;
case SDLK_KP_PERIOD:
return DVL_VK_DECIMAL;
case SDLK_MENU:
return DVL_VK_MENU;
#ifndef USE_SDL1
case SDLK_KP_COMMA:
return DVL_VK_OEM_COMMA;
#endif
case SDLK_LCTRL:
return DVL_VK_LCONTROL;
case SDLK_LSHIFT:
return DVL_VK_LSHIFT;
case SDLK_LALT:
return DVL_VK_LMENU;
case SDLK_LGUI:
return DVL_VK_LWIN;
case SDLK_RCTRL:
return DVL_VK_RCONTROL;
case SDLK_RSHIFT:
return DVL_VK_RSHIFT;
case SDLK_RALT:
return DVL_VK_RMENU;
case SDLK_RGUI:
return DVL_VK_RWIN;
default:
if (sym >= SDLK_a && sym <= SDLK_z) {
return 'A' + (sym - SDLK_a);
} else if (sym >= SDLK_0 && sym <= SDLK_9) {
return '0' + (sym - SDLK_0);
} else if (sym >= SDLK_F1 && sym <= SDLK_F12) {
return DVL_VK_F1 + (sym - SDLK_F1);
}
DUMMY_PRINT("unknown key: name=%s sym=0x%X scan=%d mod=0x%X", SDL_GetKeyName(sym), sym, key.scancode, key.mod);
return -1;
}
}
static WPARAM keystate_for_mouse(WPARAM ret)
{
ret |= (SDL_GetModState() & KMOD_SHIFT) ? DVL_MK_SHIFT : 0;
// XXX: other DVL_MK_* codes not implemented
return ret;
}
static WINBOOL false_avail()
{
DUMMY_PRINT("return %s although event available", "false");
return false;
}
WINBOOL PeekMessageA(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMax, UINT wRemoveMsg)
{
if (wMsgFilterMin != 0)
UNIMPLEMENTED();
if (wMsgFilterMax != 0)
UNIMPLEMENTED();
if (hWnd != NULL)
UNIMPLEMENTED();
if (wRemoveMsg == DVL_PM_NOREMOVE) {
// This does not actually fill out lpMsg, but this is ok
// since the engine never uses it in this case
return !message_queue.empty() || SDL_PollEvent(NULL);
}
if (wRemoveMsg != DVL_PM_REMOVE) {
UNIMPLEMENTED();
}
if (!message_queue.empty()) {
*lpMsg = message_queue.front();
message_queue.pop_front();
return true;
}
SDL_Event e;
if (!SDL_PollEvent(&e)) {
return false;
}
lpMsg->hwnd = hWnd;
lpMsg->lParam = 0;
lpMsg->wParam = 0;
switch (e.type) {
case SDL_QUIT:
lpMsg->message = DVL_WM_QUIT;
break;
case SDL_KEYDOWN:
case SDL_KEYUP: {
int key = translate_sdl_key(e.key.keysym);
if (key == -1)
return false_avail();
lpMsg->message = e.type == SDL_KEYDOWN ? DVL_WM_KEYDOWN : DVL_WM_KEYUP;
lpMsg->wParam = (DWORD)key;
// HACK: Encode modifier in lParam for TranslateMessage later
lpMsg->lParam = e.key.keysym.mod << 16;
} break;
case SDL_MOUSEMOTION:
lpMsg->message = DVL_WM_MOUSEMOVE;
lpMsg->lParam = (e.motion.y << 16) | (e.motion.x & 0xFFFF);
lpMsg->wParam = keystate_for_mouse(0);
break;
case SDL_MOUSEBUTTONDOWN: {
int button = e.button.button;
if (button == SDL_BUTTON_LEFT) {
lpMsg->message = DVL_WM_LBUTTONDOWN;
lpMsg->lParam = (e.button.y << 16) | (e.button.x & 0xFFFF);
lpMsg->wParam = keystate_for_mouse(DVL_MK_LBUTTON);
} else if (button == SDL_BUTTON_RIGHT) {
lpMsg->message = DVL_WM_RBUTTONDOWN;
lpMsg->lParam = (e.button.y << 16) | (e.button.x & 0xFFFF);
lpMsg->wParam = keystate_for_mouse(DVL_MK_RBUTTON);
} else {
return false_avail();
}
} break;
case SDL_MOUSEBUTTONUP: {
int button = e.button.button;
if (button == SDL_BUTTON_LEFT) {
lpMsg->message = DVL_WM_LBUTTONUP;
lpMsg->lParam = (e.button.y << 16) | (e.button.x & 0xFFFF);
lpMsg->wParam = keystate_for_mouse(0);
} else if (button == SDL_BUTTON_RIGHT) {
lpMsg->message = DVL_WM_RBUTTONUP;
lpMsg->lParam = (e.button.y << 16) | (e.button.x & 0xFFFF);
lpMsg->wParam = keystate_for_mouse(0);
} else {
return false_avail();
}
} break;
#ifndef USE_SDL1
case SDL_TEXTINPUT:
case SDL_WINDOWEVENT:
if (e.window.event == SDL_WINDOWEVENT_CLOSE) {
lpMsg->message = DVL_WM_QUERYENDSESSION;
} else {
return false_avail();
}
break;
#endif
default:
DUMMY_PRINT("unknown SDL message 0x%X", e.type);
return false_avail();
}
return true;
}
WINBOOL TranslateMessage(const MSG *lpMsg)
{
assert(lpMsg->hwnd == 0);
if (lpMsg->message == DVL_WM_KEYDOWN) {
int key = lpMsg->wParam;
unsigned mod = (DWORD)lpMsg->lParam >> 16;
bool shift = (mod & KMOD_SHIFT) != 0;
bool upper = shift != (mod & KMOD_CAPS);
bool is_alpha = (key >= 'A' && key <= 'Z');
bool is_numeric = (key >= '0' && key <= '9');
bool is_control = key == DVL_VK_SPACE || key == DVL_VK_BACK || key == DVL_VK_ESCAPE || key == DVL_VK_TAB || key == DVL_VK_RETURN;
bool is_oem = (key >= DVL_VK_OEM_1 && key <= DVL_VK_OEM_7);
if (is_control || is_alpha || is_numeric || is_oem) {
if (!upper && is_alpha) {
key = tolower(key);
} else if (shift && is_numeric) {
key = key == '0' ? ')' : key - 0x10;
} else if (is_oem) {
// XXX: This probably only supports US keyboard layout
switch (key) {
case DVL_VK_OEM_1:
key = shift ? ':' : ';';
break;
case DVL_VK_OEM_2:
key = shift ? '?' : '/';
break;
case DVL_VK_OEM_3:
key = shift ? '~' : '`';
break;
case DVL_VK_OEM_4:
key = shift ? '{' : '[';
break;
case DVL_VK_OEM_5:
key = shift ? '|' : '\\';
break;
case DVL_VK_OEM_6:
key = shift ? '}' : ']';
break;
case DVL_VK_OEM_7:
key = shift ? '"' : '\'';
break;
case DVL_VK_OEM_MINUS:
key = shift ? '_' : '-';
break;
case DVL_VK_OEM_PLUS:
key = shift ? '+' : '=';
break;
case DVL_VK_OEM_PERIOD:
key = shift ? '>' : '.';
break;
case DVL_VK_OEM_COMMA:
key = shift ? '<' : ',';
break;
default:
UNIMPLEMENTED();
}
}
if (key >= 32) {
DUMMY_PRINT("char: %c", key);
}
// XXX: This does not add extended info to lParam
PostMessageA(lpMsg->hwnd, DVL_WM_CHAR, key, 0);
}
}
return true;
}
SHORT GetAsyncKeyState(int vKey)
{
DUMMY_ONCE();
// TODO: Not handled yet.
return 0;
}
LRESULT DispatchMessageA(const MSG *lpMsg)
{
DUMMY_ONCE();
assert(lpMsg->hwnd == 0);
assert(CurrentProc);
// assert(CurrentProc == GM_Game);
return CurrentProc(lpMsg->hwnd, lpMsg->message, lpMsg->wParam, lpMsg->lParam);
}
WINBOOL PostMessageA(HWND hWnd, UINT Msg, WPARAM wParam, LPARAM lParam)
{
DUMMY();
assert(hWnd == 0);
MSG msg;
msg.hwnd = hWnd;
msg.message = Msg;
msg.wParam = wParam;
msg.lParam = lParam;
message_queue.push_back(msg);
return true;
}
}