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313 lines
7.3 KiB
313 lines
7.3 KiB
/** |
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* @file sound.cpp |
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* |
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* Implementation of functions setting up the audio pipeline. |
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*/ |
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#include <cstdint> |
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#include <memory> |
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#include <aulib.h> |
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#include <Aulib/DecoderDrwav.h> |
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#include <Aulib/Stream.h> |
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#include <Aulib/ResamplerSpeex.h> |
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#include <SDL.h> |
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#include "init.h" |
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#include "options.h" |
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#include "storm/storm_sdl_rw.h" |
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#include "storm/storm.h" |
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#include "utils/log.hpp" |
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#include "utils/stdcompat/optional.hpp" |
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#include "utils/stubs.h" |
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namespace devilution { |
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bool gbSndInited; |
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/** Specifies whether background music is enabled. */ |
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HANDLE sghMusic; |
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namespace { |
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std::optional<Aulib::Stream> music; |
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#ifdef DISABLE_STREAMING_MUSIC |
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char *musicBuffer; |
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void FreeMusicBuffer() |
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{ |
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if (musicBuffer != nullptr) { |
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mem_free_dbg(musicBuffer); |
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musicBuffer = nullptr; |
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} |
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} |
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#endif // DISABLE_STREAMING_MUSIC |
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} // namespace |
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/* data */ |
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bool gbMusicOn = true; |
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/** Specifies whether sound effects are enabled. */ |
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bool gbSoundOn = true; |
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/** Specifies the active background music track id. */ |
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_music_id sgnMusicTrack = NUM_MUSIC; |
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/** Maps from track ID to track name in spawn. */ |
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const char *const sgszSpawnMusicTracks[NUM_MUSIC] = { |
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"Music\\sTowne.wav", |
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"Music\\sLvlA.wav", |
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"Music\\sLvlA.wav", |
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"Music\\sLvlA.wav", |
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"Music\\sLvlA.wav", |
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"Music\\DLvlE.wav", |
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"Music\\DLvlF.wav", |
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"Music\\sintro.wav", |
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}; |
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/** Maps from track ID to track name. */ |
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const char *const sgszMusicTracks[NUM_MUSIC] = { |
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"Music\\DTowne.wav", |
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"Music\\DLvlA.wav", |
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"Music\\DLvlB.wav", |
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"Music\\DLvlC.wav", |
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"Music\\DLvlD.wav", |
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"Music\\DLvlE.wav", |
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"Music\\DLvlF.wav", |
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"Music\\Dintro.wav", |
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}; |
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static int CapVolume(int volume) |
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{ |
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if (volume < VOLUME_MIN) { |
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volume = VOLUME_MIN; |
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} else if (volume > VOLUME_MAX) { |
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volume = VOLUME_MAX; |
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} |
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return volume - volume % 100; |
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} |
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bool snd_playing(TSnd *pSnd) |
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{ |
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if (pSnd == nullptr || pSnd->DSB == nullptr) |
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return false; |
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return pSnd->DSB->IsPlaying(); |
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} |
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void snd_play_snd(TSnd *pSnd, int lVolume, int lPan) |
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{ |
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SoundSample *DSB; |
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DWORD tc; |
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if (pSnd == nullptr || !gbSoundOn) { |
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return; |
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} |
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DSB = pSnd->DSB; |
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if (DSB == nullptr) { |
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return; |
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} |
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tc = SDL_GetTicks(); |
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if (tc - pSnd->start_tc < 80) { |
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return; |
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} |
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lVolume = CapVolume(lVolume + sgOptions.Audio.nSoundVolume); |
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DSB->Play(lVolume, lPan); |
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pSnd->start_tc = tc; |
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} |
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TSnd *sound_file_load(const char *path, bool stream) |
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{ |
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HANDLE file; |
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TSnd *pSnd; |
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int error = 0; |
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if (!SFileOpenFile(path, &file)) { |
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ErrDlg("SFileOpenFile failed", path, __FILE__, __LINE__); |
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} |
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pSnd = (TSnd *)DiabloAllocPtr(sizeof(TSnd)); |
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memset(pSnd, 0, sizeof(TSnd)); |
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pSnd->sound_path = path; |
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pSnd->start_tc = SDL_GetTicks() - 80 - 1; |
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pSnd->DSB = new SoundSample(); |
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if (stream) { |
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pSnd->file_handle = file; |
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error = pSnd->DSB->SetChunkStream(file); |
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if (error != 0) { |
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SFileCloseFile(file); |
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ErrSdl(); |
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} |
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} else { |
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DWORD dwBytes = SFileGetFileSize(file, nullptr); |
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auto wave_file = std::make_unique<std::uint8_t[]>(dwBytes); |
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SFileReadFile(file, wave_file.get(), dwBytes, nullptr, nullptr); |
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error = pSnd->DSB->SetChunk(std::move(wave_file), dwBytes); |
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SFileCloseFile(file); |
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} |
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if (error != 0) { |
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ErrSdl(); |
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} |
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return pSnd; |
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} |
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void sound_file_cleanup(TSnd *sound_file) |
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{ |
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if (sound_file != nullptr) { |
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if (sound_file->DSB != nullptr) { |
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sound_file->DSB->Stop(); |
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sound_file->DSB->Release(); |
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delete sound_file->DSB; |
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sound_file->DSB = nullptr; |
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} |
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if (sound_file->file_handle != nullptr) |
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SFileCloseFile(sound_file->file_handle); |
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mem_free_dbg(sound_file); |
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} |
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} |
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void snd_init() |
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{ |
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sgOptions.Audio.nSoundVolume = CapVolume(sgOptions.Audio.nSoundVolume); |
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gbSoundOn = sgOptions.Audio.nSoundVolume > VOLUME_MIN; |
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sgbSaveSoundOn = gbSoundOn; |
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sgOptions.Audio.nMusicVolume = CapVolume(sgOptions.Audio.nMusicVolume); |
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gbMusicOn = sgOptions.Audio.nMusicVolume > VOLUME_MIN; |
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// Initialize the SDL_audiolib library. Set the output sample rate to |
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// 22kHz, the audio format to 16-bit signed, use 2 output channels |
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// (stereo), and a 2KiB output buffer. |
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if (!Aulib::init(sgOptions.Audio.nSampleRate, AUDIO_S16, sgOptions.Audio.nChannels, sgOptions.Audio.nBufferSize)) { |
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LogError(LogCategory::Audio, "Failed to initialize audio (Aulib::init): {}", SDL_GetError()); |
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return; |
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} |
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LogVerbose(LogCategory::Audio, "Aulib sampleRate={} channels={} frameSize={} format={:#x}", |
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Aulib::sampleRate(), Aulib::channelCount(), Aulib::frameSize(), Aulib::sampleFormat()); |
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gbSndInited = true; |
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} |
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void snd_deinit() { |
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if (gbSndInited) { |
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Aulib::quit(); |
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} |
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gbSndInited = false; |
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} |
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void music_stop() |
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{ |
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if (music) { |
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music = std::nullopt; |
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#ifndef DISABLE_STREAMING_MUSIC |
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SFileCloseFile(sghMusic); |
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sghMusic = nullptr; |
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#endif |
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sgnMusicTrack = NUM_MUSIC; |
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#ifdef DISABLE_STREAMING_MUSIC |
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FreeMusicBuffer(); |
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#endif |
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} |
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} |
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void music_start(uint8_t nTrack) |
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{ |
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bool success; |
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const char *trackPath; |
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assert((DWORD)nTrack < NUM_MUSIC); |
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music_stop(); |
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if (gbMusicOn) { |
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if (spawn_mpq != nullptr) |
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trackPath = sgszSpawnMusicTracks[nTrack]; |
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else |
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trackPath = sgszMusicTracks[nTrack]; |
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success = SFileOpenFile(trackPath, &sghMusic); |
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if (!success) { |
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sghMusic = nullptr; |
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} else { |
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#ifndef DISABLE_STREAMING_MUSIC |
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SDL_RWops *musicRw = SFileRw_FromStormHandle(sghMusic); |
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#else |
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int bytestoread = SFileGetFileSize(sghMusic, 0); |
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musicBuffer = (char *)DiabloAllocPtr(bytestoread); |
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SFileReadFile(sghMusic, musicBuffer, bytestoread, NULL, 0); |
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SFileCloseFile(sghMusic); |
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sghMusic = NULL; |
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SDL_RWops *musicRw = SDL_RWFromConstMem(musicBuffer, bytestoread); |
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if (musicRw == nullptr) |
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ErrSdl(); |
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#endif |
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music.emplace(musicRw, std::make_unique<Aulib::DecoderDrwav>(), |
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std::make_unique<Aulib::ResamplerSpeex>(sgOptions.Audio.nResamplingQuality), /*closeRw=*/true); |
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if (!music->open()) { |
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LogError(LogCategory::Audio, "Aulib::Stream::open (from music_start): {}", SDL_GetError()); |
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music = std::nullopt; |
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#ifndef DISABLE_STREAMING_MUSIC |
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SFileCloseFile(sghMusic); |
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sghMusic = nullptr; |
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#endif |
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sgnMusicTrack = NUM_MUSIC; |
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#ifdef DISABLE_STREAMING_MUSIC |
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FreeMusicBuffer(); |
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#endif |
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return; |
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} |
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music->setVolume(1.F - static_cast<float>(sgOptions.Audio.nMusicVolume) / VOLUME_MIN); |
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if (!music->play(/*iterations=*/0)) { |
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LogError(LogCategory::Audio, "Aulib::Stream::play (from music_start): {}", SDL_GetError()); |
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music = std::nullopt; |
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#ifndef DISABLE_STREAMING_MUSIC |
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SFileCloseFile(sghMusic); |
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sghMusic = nullptr; |
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#endif |
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sgnMusicTrack = NUM_MUSIC; |
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#ifdef DISABLE_STREAMING_MUSIC |
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FreeMusicBuffer(); |
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#endif |
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return; |
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} |
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sgnMusicTrack = (_music_id)nTrack; |
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} |
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} |
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} |
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void sound_disable_music(bool disable) |
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{ |
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if (disable) { |
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music_stop(); |
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} else if (sgnMusicTrack != NUM_MUSIC) { |
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music_start(sgnMusicTrack); |
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} |
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} |
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int sound_get_or_set_music_volume(int volume) |
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{ |
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if (volume == 1) |
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return sgOptions.Audio.nMusicVolume; |
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sgOptions.Audio.nMusicVolume = volume; |
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if (music) |
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music->setVolume(1.F - static_cast<float>(sgOptions.Audio.nMusicVolume) / VOLUME_MIN); |
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return sgOptions.Audio.nMusicVolume; |
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} |
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int sound_get_or_set_sound_volume(int volume) |
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{ |
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if (volume == 1) |
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return sgOptions.Audio.nSoundVolume; |
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sgOptions.Audio.nSoundVolume = volume; |
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return sgOptions.Audio.nSoundVolume; |
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} |
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} // namespace devilution
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