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1032 lines
30 KiB
1032 lines
30 KiB
//HEADER_GOES_HERE |
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#include "../types.h" |
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int storeflag; // weak |
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int sgnCowMsg; |
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int numtowners; // idb |
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DWORD sgdwCowClicks; |
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int bannerflag; // weak // unused 0x6AAC28 |
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int boyloadflag; // weak |
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BYTE *pCowCels; |
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TownerStruct towner[16]; |
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const int snSFX[3][3] = { |
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{ PS_WARR52, PS_ROGUE52, PS_MAGE52 }, |
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{ PS_WARR49, PS_ROGUE49, PS_MAGE49 }, |
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{ PS_WARR50, PS_ROGUE50, PS_MAGE50 } |
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}; |
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/* data */ |
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char AnimOrder[6][148] = { |
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{ 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, |
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14, 13, 12, 11, 10, 9, 8, 7, 6, 5, |
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5, 6, 7, 8, 9, 10, 11, 12, 13, 14, |
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14, 13, 12, 11, 10, 9, 8, 7, 6, 5, |
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5, 6, 7, 8, 9, 10, 11, 12, 13, 14, |
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14, 13, 12, 11, 10, 9, 8, 7, 6, 5, |
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5, 6, 7, 8, 9, 10, 11, 12, 13, 14, |
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14, 13, 12, 11, 10, 9, 8, 7, 6, 5, |
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5, 6, 7, 8, 9, 10, 11, 12, 13, 14, |
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14, 13, 12, 11, 10, 9, 8, 7, 6, 5, |
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5, 6, 7, 8, 9, 10, 11, 12, 13, 14, |
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15, 5, 1, 1, 1, 1, 1, 1, 1, 1, |
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1, 1, 1, 1, 1, 1, 1, 2, 3, 4, |
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-1 }, |
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{ 1, 2, 3, 3, 2, 1, 20, 19, 19, 20, |
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1, 2, 3, 3, 2, 1, 20, 19, 19, 20, |
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1, 2, 3, 3, 2, 1, 20, 19, 19, 20, |
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1, 2, 3, 3, 2, 1, 20, 19, 19, 20, |
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1, 2, 3, 4, 5, 6, 7, 8, 9, 10, |
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11, 12, 13, 14, 15, 16, 15, 14, 13, 12, |
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11, 10, 9, 8, 7, 6, 5, 4, 5, 6, |
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7, 8, 9, 10, 11, 12, 13, 14, 15, 16, |
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15, 14, 13, 12, 11, 10, 9, 8, 7, 6, |
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5, 4, 5, 6, 7, 8, 9, 10, 11, 12, |
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13, 14, 15, 16, 17, 18, 19, 20, -1 }, |
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{ 1, 1, 25, 25, 24, 23, 22, 21, 20, 19, |
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18, 17, 16, 15, 16, 17, 18, 19, 20, 21, |
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22, 23, 24, 25, 25, 25, 1, 1, 1, 25, |
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1, 2, 3, 4, 5, 6, 7, 8, 9, 10, |
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11, 12, 13, 14, 15, 14, 13, 12, 11, 10, |
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9, 8, 7, 6, 5, 4, 3, 2, 1, -1 }, |
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{ 1, 2, 3, 3, 2, 1, 16, 15, 14, 14, |
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16, 1, 2, 3, 3, 2, 1, 16, 15, 14, |
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14, 15, 16, 1, 2, 3, 3, 2, 1, 16, |
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15, 14, 14, 15, 16, 1, 2, 3, 3, 2, |
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1, 16, 15, 14, 14, 15, 16, 1, 2, 3, |
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3, 2, 1, 16, 15, 14, 14, 15, 16, 1, |
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2, 3, 3, 2, 1, 16, 15, 14, 14, 15, |
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16, 1, 2, 3, 3, 2, 1, 16, 15, 14, |
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14, 15, 16, 1, 2, 3, 2, 1, 16, 15, |
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14, 14, 15, 16, 1, 2, 3, 4, 5, 6, |
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7, 8, 9, 10, 11, 12, 13, 14, 15, 16, |
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-1 }, |
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{ 1, 1, 1, 2, 3, 4, 5, 6, 7, 8, |
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9, 10, 11, 11, 11, 11, 12, 13, 14, 15, |
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16, 17, 18, 18, 1, 1, 1, 18, 17, 16, |
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15, 14, 13, 12, 11, 10, 11, 12, 13, 14, |
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15, 16, 17, 18, 1, 2, 3, 4, 5, 5, |
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5, 4, 3, 2, -1 }, |
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{ 4, 4, 4, 5, 6, 6, 6, 5, 4, 15, |
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14, 13, 13, 13, 14, 15, 4, 5, 6, 6, |
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6, 5, 4, 4, 4, 5, 6, 6, 6, 5, |
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4, 15, 14, 13, 13, 13, 14, 15, 4, 5, |
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6, 6, 6, 5, 4, 4, 4, 5, 6, 6, |
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6, 5, 4, 15, 14, 13, 13, 13, 14, 15, |
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4, 5, 6, 6, 6, 5, 4, 3, 2, 1, |
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19, 18, 19, 1, 2, 1, 19, 18, 19, 1, |
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2, 1, 2, 3, 4, 5, 6, 7, 8, 9, |
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10, 11, 12, 13, 14, 15, 15, 15, 14, 13, |
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13, 13, 13, 14, 15, 15, 15, 14, 13, 12, |
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12, 12, 11, 10, 10, 10, 9, 8, 9, 10, |
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10, 11, 12, 13, 14, 15, 16, 17, 18, 19, |
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1, 2, 1, 19, 18, 19, 1, 2, 1, 2, |
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3, -1 } |
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}; |
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int TownCowX[3] = { 58, 56, 59 }; |
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int TownCowY[3] = { 16, 14, 20 }; |
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int TownCowDir[3] = { 1, 3, 4 }; |
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int cowoffx[8] = { -1, 0, -1, -1, -1, 0, -1, -1 }; |
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int cowoffy[8] = { -1, -1, -1, 0, -1, -1, -1, 0 }; |
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QuestTalkData Qtalklist[11] = { |
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// clang-format off |
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// _qinfra, _qblkm, _qgarb, _qzhar, _qveil, _qmod, _qbutch, _qbol, _qblind, _qblood, _qanvil, _qwarlrd, _qking, _qpw, _qbone, _qvb |
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{ QUEST_INFRA6, QUEST_MUSH6, -1, -1, QUEST_VEIL5, -1, QUEST_BUTCH5, QUEST_BANNER6, QUEST_BLIND5, QUEST_BLOOD5, QUEST_ANVIL6, QUEST_WARLRD5, QUEST_KING7, QUEST_POISON7, QUEST_BONE5, QUEST_VILE9 }, |
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{ QUEST_INFRA3, -1, -1, -1, QUEST_VEIL3, -1, QUEST_BUTCH3, QUEST_BANNER4, QUEST_BLIND3, QUEST_BLOOD3, QUEST_ANVIL3, QUEST_WARLRD3, QUEST_KING5, QUEST_POISON4, QUEST_BONE3, QUEST_VILE7 }, |
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{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 }, |
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{ QUEST_INFRA2, QUEST_MUSH2, -1, -1, QUEST_VEIL2, -1, QUEST_BUTCH2, -1, QUEST_BLIND2, QUEST_BLOOD2, QUEST_ANVIL2, QUEST_WARLRD2, QUEST_KING3, QUEST_POISON2, QUEST_BONE2, QUEST_VILE4 }, |
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{ QUEST_INFRA1, QUEST_MUSH1, -1, -1, QUEST_VEIL1, QUEST_VILE3, QUEST_BUTCH1, QUEST_BANNER1, QUEST_BLIND1, QUEST_BLOOD1, QUEST_ANVIL1, QUEST_WARLRD1, QUEST_KING1, QUEST_POISON1, QUEST_BONE1, QUEST_VILE2 }, |
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{ QUEST_INFRA8, QUEST_MUSH7, -1, -1, QUEST_VEIL6, -1, QUEST_BUTCH6, QUEST_BANNER7, QUEST_BLIND6, QUEST_BLOOD6, QUEST_ANVIL8, QUEST_WARLRD6, QUEST_KING8, QUEST_POISON8, QUEST_BONE6, QUEST_VILE10 }, |
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{ QUEST_INFRA9, QUEST_MUSH9, -1, -1, QUEST_VEIL7, -1, QUEST_BUTCH7, QUEST_BANNER8, QUEST_BLIND7, QUEST_BLOOD7, QUEST_ANVIL9, QUEST_WARLRD7, QUEST_KING9, QUEST_POISON9, QUEST_BONE7, QUEST_VILE11 }, |
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{ QUEST_INFRA4, QUEST_MUSH5, -1, -1, QUEST_VEIL4, -1, QUEST_BUTCH4, QUEST_BANNER5, QUEST_BLIND4, QUEST_BLOOD4, QUEST_ANVIL4, QUEST_WARLRD4, QUEST_KING6, QUEST_POISON6, QUEST_BONE4, QUEST_VILE8 }, |
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{ QUEST_INFRA10, QUEST_MUSH13, -1, -1, QUEST_VEIL8, -1, QUEST_BUTCH8, QUEST_BANNER9, QUEST_BLIND8, QUEST_BLOOD8, QUEST_ANVIL10,QUEST_WARLRD8, QUEST_KING10, QUEST_POISON10, QUEST_BONE8, QUEST_VILE12 }, |
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{ -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1 }, |
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{ QUEST_KING1, QUEST_KING1, QUEST_KING1, QUEST_KING1, QUEST_KING1, QUEST_KING1, QUEST_KING1, QUEST_KING1, QUEST_KING1, QUEST_KING1, QUEST_KING1, QUEST_KING1, QUEST_KING1, QUEST_KING1, QUEST_KING1, QUEST_KING1 } |
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// clang-format on |
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}; |
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int CowPlaying = -1; |
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int __fastcall GetActiveTowner(int t) |
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{ |
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int i; |
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for (i = 0; i < numtowners; i++) { |
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if (towner[i]._ttype == t) |
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return i; |
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} |
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return -1; |
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} |
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void __fastcall SetTownerGPtrs(BYTE *pData, BYTE **pAnim) |
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{ |
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int i; |
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for (i = 0; i < 8; i++) { |
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pAnim[i] = pData + *((_DWORD *)pData + i); |
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} |
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} |
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void __fastcall NewTownerAnim(int tnum, unsigned char *pAnim, int numFrames, int Delay) |
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{ |
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towner[tnum]._tAnimCnt = 0; |
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towner[tnum]._tAnimLen = numFrames; |
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towner[tnum]._tAnimData = pAnim; |
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towner[tnum]._tAnimFrame = 1; |
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towner[tnum]._tAnimDelay = Delay; |
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} |
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void __fastcall InitTownerInfo(int i, int w, int sel, int t, int x, int y, int ao, int tp) |
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{ |
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memset(&towner[i], 0, sizeof(TownerStruct)); |
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towner[i]._tSelFlag = sel; |
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towner[i]._tAnimWidth = w; |
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towner[i]._tAnimWidth2 = (w - 64) >> 1; |
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towner[i]._tMsgSaid = 0; |
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towner[i]._ttype = t; |
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towner[i]._tx = x; |
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towner[i]._ty = y; |
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dMonster[x][y] = i + 1; |
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towner[i]._tAnimOrder = ao; |
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towner[i]._tTenPer = tp; |
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towner[i]._tSeed = GetRndSeed(); |
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} |
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void __fastcall InitQstSnds(int i) |
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{ |
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int v1; // eax |
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_BYTE *v2; // ecx |
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unsigned char *v3; // esi |
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QuestTalkData *v4; // eax |
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BOOLEAN v5; // zf |
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v1 = i; |
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if (boyloadflag) |
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v1 = i + 1; |
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v2 = (unsigned char *)&towner[i].qsts[0]._qstmsgact; |
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v3 = &quests[0]._qtype; |
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v4 = &Qtalklist[v1]; |
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do { |
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v5 = v4->_qinfra == -1; |
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*(v2 - 2) = *v3; |
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*(v2 - 1) = v4->_qinfra; |
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*v2 = !v5; |
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v3 += 24; |
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v4 = (QuestTalkData *)((char *)v4 + 4); |
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v2 += 3; |
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} while ((signed int)v3 < (signed int)&quests[16]._qtype); |
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} |
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// 69BE90: using guessed type int qline; |
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// 6AAC2C: using guessed type int boyloadflag; |
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void __cdecl InitSmith() |
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{ |
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int i, tnum; |
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InitTownerInfo(numtowners, 96, 1, TOWN_SMITH, 62, 63, 0, 10); |
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tnum = numtowners; |
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InitQstSnds(tnum); |
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towner[tnum]._tNData = LoadFileInMem("Towners\\Smith\\SmithN.CEL", 0); |
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for (i = 0; i < 8; i++) { |
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towner[tnum]._tNAnim[i] = towner[tnum]._tNData; |
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} |
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towner[tnum]._tNFrames = 16; |
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NewTownerAnim(numtowners, towner[tnum]._tNAnim[DIR_SW], towner[tnum]._tNFrames, 3); |
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strcpy(towner[tnum]._tName, "Griswold the Blacksmith"); |
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numtowners++; |
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} |
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void __cdecl InitBarOwner() |
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{ |
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int i, tnum; |
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bannerflag = 0; // unused |
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InitTownerInfo(numtowners, 96, 1, TOWN_TAVERN, 55, 62, 3, 10); |
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tnum = numtowners; |
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InitQstSnds(tnum); |
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towner[tnum]._tNData = LoadFileInMem("Towners\\TwnF\\TwnFN.CEL", 0); |
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for (i = 0; i < 8; i++) { |
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towner[tnum]._tNAnim[i] = towner[tnum]._tNData; |
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} |
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towner[tnum]._tNFrames = 16; |
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NewTownerAnim(numtowners, towner[tnum]._tNAnim[DIR_SW], towner[tnum]._tNFrames, 3); |
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strcpy(towner[tnum]._tName, "Ogden the Tavern owner"); |
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numtowners++; |
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} |
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// 6AAC28: using guessed type int bannerflag; |
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void __cdecl InitTownDead() |
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{ |
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int i, tnum; |
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InitTownerInfo(numtowners, 96, 1, TOWN_DEADGUY, 24, 32, -1, 10); |
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tnum = numtowners; |
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InitQstSnds(tnum); |
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towner[tnum]._tNData = LoadFileInMem("Towners\\Butch\\Deadguy.CEL", 0); |
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for (i = 0; i < 8; i++) { |
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towner[tnum]._tNAnim[i] = towner[tnum]._tNData; |
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} |
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towner[tnum]._tNFrames = 8; |
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NewTownerAnim(numtowners, towner[tnum]._tNAnim[DIR_N], towner[tnum]._tNFrames, 6); |
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strcpy(towner[tnum]._tName, "Wounded Townsman"); |
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numtowners++; |
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} |
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void __cdecl InitWitch() |
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{ |
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int i, tnum; |
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InitTownerInfo(numtowners, 96, 1, TOWN_WITCH, 80, 20, 5, 10); |
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tnum = numtowners; |
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InitQstSnds(tnum); |
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towner[tnum]._tNData = LoadFileInMem("Towners\\TownWmn1\\Witch.CEL", 0); |
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for (i = 0; i < 8; i++) { |
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towner[tnum]._tNAnim[i] = towner[tnum]._tNData; |
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} |
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towner[tnum]._tNFrames = 19; |
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NewTownerAnim(numtowners, towner[tnum]._tNAnim[DIR_S], towner[tnum]._tNFrames, 6); |
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strcpy(towner[tnum]._tName, "Adria the Witch"); |
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numtowners++; |
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} |
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void __cdecl InitBarmaid() |
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{ |
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int i, tnum; |
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InitTownerInfo(numtowners, 96, 1, TOWN_BMAID, 43, 66, -1, 10); |
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tnum = numtowners; |
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InitQstSnds(tnum); |
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towner[tnum]._tNData = LoadFileInMem("Towners\\TownWmn1\\WmnN.CEL", 0); |
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for (i = 0; i < 8; i++) { |
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towner[tnum]._tNAnim[i] = towner[tnum]._tNData; |
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} |
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towner[tnum]._tNFrames = 18; |
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NewTownerAnim(numtowners, towner[tnum]._tNAnim[DIR_S], towner[tnum]._tNFrames, 6); |
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strcpy(towner[tnum]._tName, "Gillian the Barmaid"); |
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numtowners++; |
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} |
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void __cdecl InitBoy() |
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{ |
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int i, tnum; |
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boyloadflag = 1; |
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InitTownerInfo(numtowners, 96, 1, TOWN_PEGBOY, 11, 53, -1, 10); |
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tnum = numtowners; |
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InitQstSnds(tnum); |
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towner[tnum]._tNData = LoadFileInMem("Towners\\TownBoy\\PegKid1.CEL", 0); |
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for (i = 0; i < 8; i++) { |
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towner[tnum]._tNAnim[i] = towner[tnum]._tNData; |
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} |
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towner[tnum]._tNFrames = 20; |
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NewTownerAnim(numtowners, towner[tnum]._tNAnim[DIR_S], towner[tnum]._tNFrames, 6); |
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strcpy(towner[tnum]._tName, "Wirt the Peg-legged boy"); |
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numtowners++; |
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} |
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// 6AAC2C: using guessed type int boyloadflag; |
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void __cdecl InitHealer() |
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{ |
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int i, tnum; |
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InitTownerInfo(numtowners, 96, 1, TOWN_HEALER, 55, 79, 1, 10); |
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tnum = numtowners; |
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InitQstSnds(tnum); |
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towner[tnum]._tNData = LoadFileInMem("Towners\\Healer\\Healer.CEL", 0); |
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for (i = 0; i < 8; i++) { |
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towner[tnum]._tNAnim[i] = towner[tnum]._tNData; |
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} |
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towner[tnum]._tNFrames = 20; |
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NewTownerAnim(numtowners, towner[tnum]._tNAnim[DIR_SE], towner[tnum]._tNFrames, 6); |
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strcpy(towner[tnum]._tName, "Pepin the Healer"); |
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numtowners++; |
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} |
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void __cdecl InitTeller() |
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{ |
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int i, tnum; |
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InitTownerInfo(numtowners, 96, 1, TOWN_STORY, 62, 71, 2, 10); |
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tnum = numtowners; |
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InitQstSnds(tnum); |
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towner[tnum]._tNData = LoadFileInMem("Towners\\Strytell\\Strytell.CEL", 0); |
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for (i = 0; i < 8; i++) { |
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towner[tnum]._tNAnim[i] = towner[tnum]._tNData; |
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} |
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towner[tnum]._tNFrames = 25; |
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NewTownerAnim(numtowners, towner[tnum]._tNAnim[DIR_S], towner[tnum]._tNFrames, 3); |
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strcpy(towner[tnum]._tName, "Cain the Elder"); |
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numtowners++; |
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} |
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void __cdecl InitDrunk() |
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{ |
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int i, tnum; |
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InitTownerInfo(numtowners, 96, 1, TOWN_DRUNK, 71, 84, 4, 10); |
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tnum = numtowners; |
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InitQstSnds(tnum); |
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towner[tnum]._tNData = LoadFileInMem("Towners\\Drunk\\TwnDrunk.CEL", 0); |
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for (i = 0; i < 8; i++) { |
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towner[tnum]._tNAnim[i] = towner[tnum]._tNData; |
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} |
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towner[tnum]._tNFrames = 18; |
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NewTownerAnim(numtowners, towner[tnum]._tNAnim[DIR_S], towner[tnum]._tNFrames, 3); |
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strcpy(towner[tnum]._tName, "Farnham the Drunk"); |
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numtowners++; |
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} |
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void __cdecl InitCows() |
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{ |
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int i, dir, tnum; |
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int x, y, xo, yo; |
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pCowCels = LoadFileInMem("Towners\\Animals\\Cow.CEL", 0); |
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for (i = 0; i < 3; i++) { |
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dir = TownCowDir[i]; |
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InitTownerInfo(numtowners, 128, 0, TOWN_COW, TownCowX[i], TownCowY[i], -1, 10); |
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tnum = numtowners; |
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towner[tnum]._tNData = pCowCels; |
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SetTownerGPtrs(towner[tnum]._tNData, (BYTE **)towner[tnum]._tNAnim); |
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towner[tnum]._tNFrames = 12; |
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NewTownerAnim(numtowners, towner[tnum]._tNAnim[dir], towner[tnum]._tNFrames, 3); |
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towner[tnum]._tAnimFrame = random(0, 11) + 1; |
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towner[tnum]._tSelFlag = 1; |
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strcpy(towner[tnum]._tName, "Cow"); |
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|
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x = TownCowX[i]; |
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y = TownCowY[i]; |
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xo = x + cowoffx[dir]; |
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yo = y + cowoffy[dir]; |
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if (!dMonster[x][yo]) |
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dMonster[x][yo] = -(tnum + 1); |
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if (!dMonster[xo][y]) |
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dMonster[xo][y] = -(tnum + 1); |
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if (!dMonster[xo][yo]) |
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dMonster[xo][yo] = -(tnum + 1); |
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tnum++; |
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numtowners = tnum; |
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} |
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} |
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// 6AAC2C: using guessed type int boyloadflag; |
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void __cdecl InitTowners() |
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{ |
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numtowners = 0; |
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boyloadflag = 0; |
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InitSmith(); |
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InitHealer(); |
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if (quests[QTYPE_BUTCH]._qactive && quests[QTYPE_BUTCH]._qactive != 3) |
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InitTownDead(); |
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InitBarOwner(); |
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InitTeller(); |
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InitDrunk(); |
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InitWitch(); |
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InitBarmaid(); |
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InitBoy(); |
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InitCows(); |
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} |
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// 6AAC2C: using guessed type int boyloadflag; |
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|
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void __cdecl FreeTownerGFX() |
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{ |
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void *tmp; |
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int i; |
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for (i = 0; i < 16; i++) { |
|
if (towner[i]._tNData == pCowCels) { |
|
towner[i]._tNData = NULL; |
|
} else if (towner[i]._tNData) { |
|
tmp = towner[i]._tNData; |
|
towner[i]._tNData = NULL; |
|
mem_free_dbg(tmp); |
|
} |
|
} |
|
|
|
tmp = pCowCels; |
|
pCowCels = NULL; |
|
mem_free_dbg(tmp); |
|
} |
|
|
|
void __fastcall TownCtrlMsg(int i) |
|
{ |
|
int p; |
|
int dx, dy; |
|
|
|
if (towner[i]._tbtcnt) { |
|
p = towner[i]._tVar1; |
|
dx = abs(towner[i]._tx - plr[p].WorldX); |
|
dy = abs(towner[i]._ty - plr[p].WorldY); |
|
if (dx >= 2 || dy >= 2) |
|
towner[i]._tbtcnt = 0; |
|
if (!towner[i]._tbtcnt) { |
|
qtextflag = FALSE; |
|
sfx_stop(); |
|
} |
|
} |
|
} |
|
// 646D00: using guessed type char qtextflag; |
|
|
|
void __cdecl TownBlackSmith() |
|
{ |
|
int i; |
|
|
|
i = GetActiveTowner(TOWN_SMITH); |
|
TownCtrlMsg(i); |
|
} |
|
|
|
void __cdecl TownBarOwner() |
|
{ |
|
int i; |
|
|
|
i = GetActiveTowner(TOWN_TAVERN); |
|
TownCtrlMsg(i); |
|
} |
|
|
|
void __cdecl TownDead() |
|
{ |
|
int v0; // esi |
|
int v1; // eax |
|
|
|
v0 = GetActiveTowner(TOWN_DEADGUY); |
|
TownCtrlMsg(v0); |
|
if (qtextflag) |
|
goto LABEL_6; |
|
if ((quests[6]._qactive != 2 || quests[6]._qlog) && quests[6]._qactive != 1) { |
|
v1 = v0; |
|
towner[v1]._tAnimDelay = 1000; |
|
towner[v1]._tAnimFrame = 1; |
|
strcpy(towner[v0]._tName, "Slain Townsman"); |
|
LABEL_6: |
|
if (quests[QTYPE_BUTCH]._qactive != 1) |
|
towner[v0]._tAnimCnt = 0; |
|
} |
|
} |
|
// 646D00: using guessed type char qtextflag; |
|
|
|
void __cdecl TownHealer() |
|
{ |
|
int i; |
|
|
|
i = GetActiveTowner(TOWN_HEALER); |
|
TownCtrlMsg(i); |
|
} |
|
|
|
void __cdecl TownStory() |
|
{ |
|
int i; |
|
|
|
i = GetActiveTowner(TOWN_STORY); |
|
TownCtrlMsg(i); |
|
} |
|
|
|
void __cdecl TownDrunk() |
|
{ |
|
int i; |
|
|
|
i = GetActiveTowner(TOWN_DRUNK); |
|
TownCtrlMsg(i); |
|
} |
|
|
|
void __cdecl TownBoy() |
|
{ |
|
int i; |
|
|
|
i = GetActiveTowner(TOWN_PEGBOY); |
|
TownCtrlMsg(i); |
|
} |
|
|
|
void __cdecl TownWitch() |
|
{ |
|
int i; |
|
|
|
i = GetActiveTowner(TOWN_WITCH); |
|
TownCtrlMsg(i); |
|
} |
|
|
|
void __cdecl TownBarMaid() |
|
{ |
|
int i; |
|
|
|
i = GetActiveTowner(TOWN_BMAID); |
|
TownCtrlMsg(i); |
|
} |
|
|
|
void __cdecl TownCow() |
|
{ |
|
int i; |
|
|
|
i = GetActiveTowner(TOWN_COW); |
|
TownCtrlMsg(i); |
|
} |
|
|
|
void __cdecl ProcessTowners() |
|
{ |
|
int i, ao; |
|
|
|
for (i = 0; i < 16; i++) { |
|
switch (towner[i]._ttype) { |
|
case TOWN_SMITH: |
|
TownBlackSmith(); |
|
break; |
|
case TOWN_HEALER: |
|
TownHealer(); |
|
break; |
|
case TOWN_DEADGUY: |
|
TownDead(); |
|
break; |
|
case TOWN_TAVERN: |
|
TownBarOwner(); |
|
break; |
|
case TOWN_STORY: |
|
TownStory(); |
|
break; |
|
case TOWN_DRUNK: |
|
TownDrunk(); |
|
break; |
|
case TOWN_WITCH: |
|
TownWitch(); |
|
break; |
|
case TOWN_BMAID: |
|
TownBarMaid(); |
|
break; |
|
case TOWN_PEGBOY: |
|
TownBoy(); |
|
break; |
|
case TOWN_COW: |
|
TownCow(); |
|
break; |
|
} |
|
|
|
towner[i]._tAnimCnt++; |
|
if (towner[i]._tAnimCnt >= towner[i]._tAnimDelay) { |
|
towner[i]._tAnimCnt = 0; |
|
|
|
if (towner[i]._tAnimOrder >= 0) { |
|
ao = towner[i]._tAnimOrder; |
|
towner[i]._tAnimFrameCnt++; |
|
if (AnimOrder[ao][towner[i]._tAnimFrameCnt] == -1) |
|
towner[i]._tAnimFrameCnt = 0; |
|
|
|
towner[i]._tAnimFrame = AnimOrder[ao][towner[i]._tAnimFrameCnt]; |
|
} else { |
|
towner[i]._tAnimFrame++; |
|
if (towner[i]._tAnimFrame > towner[i]._tAnimLen) |
|
towner[i]._tAnimFrame = 1; |
|
} |
|
} |
|
} |
|
} |
|
|
|
ItemStruct *__fastcall PlrHasItem(int pnum, int item, int *inv_item_num) |
|
{ |
|
int i; |
|
|
|
for (i = 0, *inv_item_num = i; i < plr[pnum]._pNumInv; i = *inv_item_num + 1, *inv_item_num = i) { |
|
if (plr[pnum].InvList[*inv_item_num].IDidx == item) |
|
return &plr[pnum].InvList[*inv_item_num]; |
|
} |
|
|
|
return NULL; |
|
} |
|
|
|
void __fastcall TownerTalk(int t) |
|
{ |
|
sgdwCowClicks = 0; |
|
sgnCowMsg = 0; |
|
storeflag = 1; |
|
InitQTextMsg(t); |
|
} |
|
// 6AAC18: using guessed type int storeflag; |
|
|
|
void __fastcall TalkToTowner(int p, int t) |
|
{ |
|
int v2; // ebx |
|
int v3; // edi |
|
int v6; // ebp |
|
int v7; // esi |
|
int v8; // eax |
|
int v9; // ecx |
|
//char v10; // cl |
|
BOOLEAN v11; // zf |
|
int v12; // edi |
|
//int v13; // eax |
|
//int v14; // eax |
|
//int v15; // eax |
|
//char v16; // cl |
|
_speech_id v17; // ecx |
|
ItemStruct *Item; // ebp |
|
unsigned char v19; // dl |
|
int inv_item_num; // [esp+10h] [ebp-8h] |
|
int v21; // [esp+14h] [ebp-4h] |
|
|
|
v2 = t; |
|
v3 = p; |
|
v21 = t; |
|
random(6, 3); /* figure out what these are for */ |
|
random(6, 4); |
|
random(6, 5); |
|
v6 = v3; |
|
v7 = v2; |
|
inv_item_num = abs(plr[v3].WorldX - towner[v2]._tx); |
|
v8 = abs(plr[v3].WorldY - towner[v2]._ty); |
|
if (inv_item_num >= 2) |
|
return; |
|
if (v8 >= 2) |
|
return; |
|
if (qtextflag) |
|
return; |
|
towner[v7]._tMsgSaid = 0; |
|
if (pcurs >= CURSOR_FIRSTITEM && !DropItemBeforeTrig()) |
|
return; |
|
if (v2 == GetActiveTowner(TOWN_TAVERN)) { |
|
if (!plr[v6]._pLvlVisited[0] && !towner[v7]._tMsgSaid) { |
|
towner[v7]._tbtcnt = 150; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_INTRO); |
|
towner[v7]._tMsgSaid = 1; |
|
} |
|
if ((plr[v6]._pLvlVisited[2] || plr[v6]._pLvlVisited[4]) && quests[QTYPE_KING]._qactive) { |
|
if (!quests[QTYPE_KING]._qvar2 && !towner[v7]._tMsgSaid) { |
|
quests[QTYPE_KING]._qvar2 = 1; |
|
quests[QTYPE_KING]._qlog = 1; |
|
if (quests[QTYPE_KING]._qactive == 1) { |
|
quests[QTYPE_KING]._qactive = 2; |
|
quests[QTYPE_KING]._qvar1 = 1; |
|
} |
|
towner[v7]._tbtcnt = 150; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_KING2); |
|
towner[v7]._tMsgSaid = 1; |
|
NetSendCmdQuest(TRUE, 0xCu); |
|
} |
|
if (quests[QTYPE_KING]._qactive == 3 && quests[QTYPE_KING]._qvar2 == 1 && !towner[v7]._tMsgSaid) { |
|
quests[QTYPE_KING]._qvar2 = 2; |
|
quests[QTYPE_KING]._qvar1 = 2; |
|
towner[v7]._tbtcnt = 150; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_KING4); |
|
towner[v7]._tMsgSaid = 1; |
|
NetSendCmdQuest(TRUE, 0xCu); |
|
} |
|
} |
|
if (gbMaxPlayers == 1 && plr[v6]._pLvlVisited[3] && quests[QTYPE_BOL]._qactive) { |
|
if ((quests[QTYPE_BOL]._qactive == 1 || quests[QTYPE_BOL]._qactive == 2) && !quests[QTYPE_BOL]._qvar2) { |
|
if (towner[v7]._tMsgSaid) |
|
goto LABEL_36; |
|
quests[QTYPE_BOL]._qvar2 = 1; |
|
if (quests[QTYPE_BOL]._qactive == 1) { |
|
quests[QTYPE_BOL]._qvar1 = 1; |
|
quests[QTYPE_BOL]._qactive = 2; |
|
} |
|
quests[QTYPE_BOL]._qlog = 1; |
|
towner[v7]._tbtcnt = 150; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_BANNER2); |
|
towner[v7]._tMsgSaid = 1; |
|
} |
|
if (quests[QTYPE_BOL]._qvar2 == 1 && PlrHasItem(v3, IDI_BANNER, &inv_item_num) && !towner[v7]._tMsgSaid) { |
|
quests[QTYPE_BOL]._qactive = 3; |
|
quests[QTYPE_BOL]._qvar1 = 3; |
|
RemoveInvItem(v3, inv_item_num); |
|
CreateItem(UITEM_HARCREST, towner[v7]._tx, towner[v7]._ty + 1); |
|
towner[v7]._tbtcnt = 150; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_BANNER3); |
|
towner[v7]._tMsgSaid = 1; |
|
} |
|
} |
|
LABEL_36: |
|
if (!qtextflag) { |
|
TownerTalk(QUEST_OGDEN1); |
|
if (storeflag) { |
|
_LOBYTE(v9) = STORE_TAVERN; |
|
LABEL_39: |
|
StartStore(v9); |
|
return; |
|
} |
|
} |
|
return; |
|
} |
|
if (v2 == GetActiveTowner(TOWN_DEADGUY)) { |
|
if (quests[QTYPE_BUTCH]._qactive == 2) { |
|
if (quests[QTYPE_BUTCH]._qvar1 == 1) { |
|
towner[v7]._tbtcnt = 150; |
|
towner[v7]._tVar1 = v3; |
|
quests[QTYPE_BUTCH]._qvar1 = 1; |
|
if (plr[v6]._pClass == PC_WARRIOR && (v12 = PS_WARR8, !effect_is_playing(PS_WARR8)) |
|
|| plr[v6]._pClass == PC_ROGUE && (v12 = PS_ROGUE8, !effect_is_playing(PS_ROGUE8)) |
|
|| plr[v6]._pClass == PC_SORCERER && (v12 = PS_MAGE8, !effect_is_playing(PS_MAGE8))) { |
|
PlaySFX(v12); |
|
} |
|
LABEL_53: |
|
towner[v7]._tMsgSaid = 1; |
|
return; |
|
} |
|
if (quests[QTYPE_BUTCH]._qvar1) |
|
return; |
|
} else { |
|
if (quests[QTYPE_BUTCH]._qactive == 3) { |
|
if (quests[QTYPE_BUTCH]._qvar1 != 1) |
|
return; |
|
quests[QTYPE_BUTCH]._qvar1 = 1; |
|
towner[v7]._tbtcnt = 150; |
|
towner[v7]._tVar1 = v3; |
|
goto LABEL_53; |
|
} |
|
if (quests[QTYPE_BUTCH]._qactive != 1) |
|
return; |
|
} |
|
quests[QTYPE_BUTCH]._qactive = 2; |
|
quests[QTYPE_BUTCH]._qlog = 1; |
|
quests[QTYPE_BUTCH]._qmsg = QUEST_BUTCH9; |
|
quests[QTYPE_BUTCH]._qvar1 = 1; |
|
towner[v7]._tbtcnt = 50; |
|
towner[v7]._tVar1 = v3; |
|
towner[v7]._tVar2 = 3; |
|
InitQTextMsg(QUEST_BUTCH9); |
|
towner[v7]._tMsgSaid = 1; |
|
NetSendCmdQuest(TRUE, 6u); |
|
return; |
|
} |
|
if (v2 != GetActiveTowner(0)) { |
|
if (v2 == GetActiveTowner(TOWN_WITCH)) { |
|
if (quests[QTYPE_BLKM]._qactive == 1) { |
|
if (PlrHasItem(v3, IDI_FUNGALTM, &inv_item_num)) { |
|
RemoveInvItem(v3, inv_item_num); |
|
quests[QTYPE_BLKM]._qactive = 2; |
|
quests[QTYPE_BLKM]._qlog = 1; |
|
quests[QTYPE_BLKM]._qvar1 = QS_TOMEGIVEN; |
|
v17 = QUEST_MUSH8; |
|
LABEL_105: |
|
towner[v7]._tVar1 = v3; |
|
towner[v7]._tbtcnt = 150; |
|
InitQTextMsg(v17); |
|
towner[v7]._tMsgSaid = 1; |
|
goto LABEL_106; |
|
} |
|
} else if (quests[QTYPE_BLKM]._qactive == 2) { |
|
if (quests[QTYPE_BLKM]._qvar1 >= QS_TOMEGIVEN && quests[QTYPE_BLKM]._qvar1 <= QS_MUSHPICKED) { |
|
if (PlrHasItem(v3, IDI_MUSHROOM, &inv_item_num)) { |
|
RemoveInvItem(v3, inv_item_num); |
|
Qtalklist[TOWN_WITCH]._qblkm = -1; |
|
quests[QTYPE_BLKM]._qvar1 = QS_MUSHGIVEN; |
|
Qtalklist[TOWN_HEALER]._qblkm = QUEST_MUSH3; |
|
v17 = QUEST_MUSH10; |
|
} else { |
|
v17 = QUEST_MUSH9; |
|
if (quests[QTYPE_BLKM]._qmsg == QUEST_MUSH9) |
|
goto LABEL_106; |
|
} |
|
quests[QTYPE_BLKM]._qmsg = v17; |
|
goto LABEL_105; |
|
} |
|
Item = PlrHasItem(v3, IDI_SPECELIX, &inv_item_num); |
|
if (Item) { |
|
towner[v7]._tbtcnt = 150; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_MUSH12); |
|
quests[QTYPE_BLKM]._qactive = 3; |
|
towner[v7]._tMsgSaid = 1; |
|
AllItemsList[Item->IDidx].iUsable = TRUE; |
|
} else if (PlrHasItem(v3, IDI_BRAIN, &inv_item_num)) { |
|
v17 = QUEST_MUSH11; |
|
if (quests[QTYPE_BLKM]._qvar2 != QUEST_MUSH11) { |
|
quests[QTYPE_BLKM]._qvar2 = QUEST_MUSH11; |
|
goto LABEL_105; |
|
} |
|
} |
|
} |
|
LABEL_106: |
|
if (!qtextflag) { |
|
TownerTalk(QUEST_ADRIA1); |
|
if (storeflag) { |
|
_LOBYTE(v9) = STORE_WITCH; |
|
goto LABEL_39; |
|
} |
|
} |
|
return; |
|
} |
|
if (v2 == GetActiveTowner(TOWN_BMAID)) { |
|
if (!qtextflag) { |
|
TownerTalk(QUEST_GILLIAN1); |
|
if (storeflag) { |
|
_LOBYTE(v9) = STORE_BARMAID; |
|
goto LABEL_39; |
|
} |
|
} |
|
return; |
|
} |
|
if (v2 == GetActiveTowner(TOWN_DRUNK)) { |
|
if (!qtextflag) { |
|
TownerTalk(QUEST_FARNHAM1); |
|
if (storeflag) { |
|
_LOBYTE(v9) = STORE_DRUNK; |
|
goto LABEL_39; |
|
} |
|
} |
|
return; |
|
} |
|
if (v21 == GetActiveTowner(1)) { |
|
if (gbMaxPlayers != 1) |
|
goto LABEL_131; |
|
if (plr[v6]._pLvlVisited[1] && !towner[v7]._tMsgSaid) { |
|
if (quests[QTYPE_PW]._qactive == 1) { |
|
quests[QTYPE_PW]._qactive = 2; |
|
quests[QTYPE_PW]._qlog = 1; |
|
quests[QTYPE_PW]._qmsg = QUEST_POISON3; |
|
quests[QTYPE_PW]._qvar1 = 1; |
|
towner[v7]._tbtcnt = 150; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_POISON3); |
|
LABEL_126: |
|
towner[v7]._tMsgSaid = 1; |
|
goto LABEL_127; |
|
} |
|
if (quests[QTYPE_PW]._qactive == 3 && quests[QTYPE_PW]._qvar1 != 2) { |
|
quests[QTYPE_PW]._qvar1 = 2; |
|
towner[v7]._tbtcnt = 150; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_POISON5); |
|
CreateItem(UITEM_TRING, towner[v7]._tx, towner[v7]._ty + 1); |
|
goto LABEL_126; |
|
} |
|
} |
|
LABEL_127: |
|
if (quests[QTYPE_BLKM]._qactive == 2 && quests[QTYPE_BLKM]._qmsg == QUEST_MUSH10 && PlrHasItem(v3, IDI_BRAIN, &inv_item_num)) { |
|
RemoveInvItem(v3, inv_item_num); |
|
SpawnQuestItem(IDI_SPECELIX, towner[v7]._tx, towner[v7]._ty + 1, 0, 0); |
|
InitQTextMsg(QUEST_MUSH4); |
|
Qtalklist[TOWN_HEALER]._qblkm = -1; |
|
quests[QTYPE_BLKM]._qvar1 = QS_BRAINGIVEN; |
|
} |
|
LABEL_131: |
|
if (!qtextflag) { |
|
TownerTalk(QUEST_PEPIN1); |
|
if (storeflag) { |
|
_LOBYTE(v9) = STORE_HEALER; |
|
goto LABEL_39; |
|
} |
|
} |
|
return; |
|
} |
|
if (v21 == GetActiveTowner(TOWN_PEGBOY)) { |
|
if (!qtextflag) { |
|
TownerTalk(QUEST_WIRT1); |
|
if (storeflag) { |
|
_LOBYTE(v9) = STORE_BOY; |
|
goto LABEL_39; |
|
} |
|
} |
|
return; |
|
} |
|
if (v21 != GetActiveTowner(TOWN_STORY)) { |
|
if (towner[v7]._ttype == 9 && !qtextflag) |
|
CowSFX(v3); |
|
return; |
|
} |
|
if (gbMaxPlayers == 1) { |
|
if (quests[QTYPE_VB]._qactive == 1) { |
|
if (!PlrHasItem(v3, IDI_LAZSTAFF, &inv_item_num)) |
|
goto LABEL_154; |
|
RemoveInvItem(v3, inv_item_num); |
|
quests[QTYPE_VB]._qvar1 = 2; |
|
towner[v7]._tbtcnt = QUEST_STORY1; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_VILE1); |
|
quests[QTYPE_VB]._qactive = 2; |
|
quests[QTYPE_VB]._qlog = 1; |
|
} else { |
|
if (quests[QTYPE_VB]._qactive != 3 || quests[QTYPE_VB]._qvar1 != 7) |
|
goto LABEL_154; |
|
quests[QTYPE_VB]._qvar1 = 8; |
|
towner[v7]._tbtcnt = QUEST_STORY1; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_VILE3); |
|
quests[QTYPE_VB]._qlog = 1; |
|
} |
|
v11 = gbMaxPlayers == 1; |
|
towner[v7]._tMsgSaid = 1; |
|
if (v11) |
|
goto LABEL_154; |
|
} |
|
if (quests[QTYPE_VB]._qactive == 2) { |
|
if (!quests[QTYPE_VB]._qlog) { |
|
towner[v7]._tbtcnt = QUEST_STORY1; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_VILE1); |
|
towner[v7]._tMsgSaid = 1; |
|
quests[QTYPE_VB]._qlog = 1; |
|
v19 = 15; |
|
LABEL_153: |
|
NetSendCmdQuest(TRUE, v19); |
|
goto LABEL_154; |
|
} |
|
} else if (quests[QTYPE_VB]._qactive == 3 && quests[QTYPE_VB]._qvar1 == 7) { |
|
quests[QTYPE_VB]._qvar1 = 8; |
|
towner[v7]._tbtcnt = QUEST_STORY1; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_VILE3); |
|
towner[v7]._tMsgSaid = 1; |
|
NetSendCmdQuest(TRUE, 0xFu); |
|
quests[QTYPE_VB]._qlog = 1; |
|
v19 = 5; |
|
goto LABEL_153; |
|
} |
|
LABEL_154: |
|
if (!qtextflag) { |
|
TownerTalk(QUEST_STORY1); |
|
if (storeflag) { |
|
_LOBYTE(v9) = STORE_STORY; |
|
goto LABEL_39; |
|
} |
|
} |
|
return; |
|
} |
|
if (gbMaxPlayers == 1) { |
|
if (plr[v6]._pLvlVisited[4] != 0 && quests[QTYPE_INFRA]._qactive) { |
|
if (quests[QTYPE_INFRA]._qvar2 == 0) { |
|
quests[QTYPE_INFRA]._qvar2 = 1; |
|
quests[QTYPE_INFRA]._qlog = 1; |
|
if (quests[QTYPE_INFRA]._qactive == 1) { |
|
quests[QTYPE_INFRA]._qactive = 2; |
|
quests[QTYPE_INFRA]._qvar1 = 1; |
|
} |
|
towner[v7]._tbtcnt = 150; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_INFRA5); |
|
towner[v7]._tMsgSaid = 1; |
|
} |
|
if (quests[QTYPE_INFRA]._qvar2 == 1 && PlrHasItem(v3, IDI_ROCK, &inv_item_num) && !towner[v7]._tMsgSaid) { |
|
quests[QTYPE_INFRA]._qactive = 3; |
|
quests[QTYPE_INFRA]._qvar2 = 2; |
|
quests[QTYPE_INFRA]._qvar1 = 2; |
|
RemoveInvItem(v3, inv_item_num); |
|
CreateItem(UITEM_INFRARING, towner[v7]._tx, towner[v7]._ty + 1); |
|
towner[v7]._tbtcnt = 150; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_INFRA7); |
|
towner[v7]._tMsgSaid = 1; |
|
} |
|
} |
|
if (plr[v6]._pLvlVisited[9] && quests[QTYPE_ANVIL]._qactive) { |
|
if ((quests[QTYPE_ANVIL]._qactive == 1 || quests[QTYPE_ANVIL]._qactive == 2) && !quests[QTYPE_ANVIL]._qvar2) { |
|
if (towner[v7]._tMsgSaid || quests[QTYPE_INFRA]._qvar2 != 2 && (quests[QTYPE_INFRA]._qactive != 2 || quests[QTYPE_INFRA]._qvar2 != 1)) |
|
goto LABEL_86; |
|
quests[QTYPE_ANVIL]._qvar2 = 1; |
|
quests[QTYPE_ANVIL]._qlog = 1; |
|
if (quests[QTYPE_ANVIL]._qactive == 1) { |
|
quests[QTYPE_ANVIL]._qactive = 2; |
|
quests[QTYPE_ANVIL]._qvar1 = 1; |
|
} |
|
towner[v7]._tbtcnt = 150; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_ANVIL5); |
|
towner[v7]._tMsgSaid = 1; |
|
} |
|
if (quests[QTYPE_ANVIL]._qvar2 == 1 && PlrHasItem(v3, IDI_ANVIL, &inv_item_num) && !towner[v7]._tMsgSaid) { |
|
quests[QTYPE_ANVIL]._qactive = 3; |
|
quests[QTYPE_ANVIL]._qvar2 = 2; |
|
quests[QTYPE_ANVIL]._qvar1 = 2; |
|
RemoveInvItem(v3, inv_item_num); |
|
CreateItem(UITEM_GRISWOLD, towner[v7]._tx, towner[v7]._ty + 1); |
|
towner[v7]._tbtcnt = 150; |
|
towner[v7]._tVar1 = v3; |
|
InitQTextMsg(QUEST_ANVIL7); |
|
towner[v7]._tMsgSaid = 1; |
|
} |
|
} |
|
} |
|
LABEL_86: |
|
if (!qtextflag) { |
|
TownerTalk(QUEST_GRISWOLD1); |
|
if (storeflag) { |
|
_LOBYTE(v9) = 1; |
|
goto LABEL_39; |
|
} |
|
} |
|
} |
|
// 646D00: using guessed type char qtextflag; |
|
// 679660: using guessed type char gbMaxPlayers; |
|
// 6AAC18: using guessed type int storeflag; |
|
|
|
void __fastcall CowSFX(int pnum) |
|
{ |
|
if (CowPlaying == -1 || !effect_is_playing(CowPlaying)) { |
|
sgdwCowClicks++; |
|
if (sgdwCowClicks >= 8) { |
|
PlaySfxLoc(TSFX_COW1, plr[pnum].WorldX, plr[pnum].WorldY + 5); |
|
sgdwCowClicks = 4; |
|
CowPlaying = snSFX[sgnCowMsg][plr[pnum]._pClass]; /* snSFX is local */ |
|
sgnCowMsg++; |
|
if (sgnCowMsg >= 3) |
|
sgnCowMsg = 0; |
|
} else { |
|
CowPlaying = sgdwCowClicks == 4 ? TSFX_COW2 : TSFX_COW1; |
|
} |
|
PlaySfxLoc(CowPlaying, plr[pnum].WorldX, plr[pnum].WorldY); |
|
} |
|
}
|
|
|