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20 lines
449 B
20 lines
449 B
#pragma once |
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#include <SDL.h> |
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namespace devilution { |
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extern Uint16 gnScreenWidth; |
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extern Uint16 gnScreenHeight; |
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extern Uint16 gnViewportHeight; |
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Uint16 GetScreenWidth(); |
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Uint16 GetScreenHeight(); |
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Uint16 GetViewportHeight(); |
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bool SpawnWindow(const char *lpWindowName); |
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void ReinitializeRenderer(); |
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void ResizeWindow(); |
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void UiErrorOkDialog(const char *caption, const char *text, bool error = true); |
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} // namespace devilution
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